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Yamaha PSR-K1, size: 7.5 MB
Michel Voncken on the PSR K1
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Display naming conventions
The major display categories (titles in the bar at the top of each display) are printed in capital letters-for example, MAIN display, FUNCTION display, FILE CONTROL display, etc. The FUNCTION display contains forty separate pages (indicated in the black bar in the middle of the display). In the manual, these are described as pages. For example, a reference to the Tuning page (below) may say, in the Tuning page of the FUNCTION display.
MAIN display Tuning page of the FUNCTION display
Display title Page title
Main features of the PSR-K1
The PSR-K1 is much more than just a keyboardit provides a wealth of advanced, convenient performance features that make it possible for anyone to easily perform and sing along with. As its name says, it truly is an Entertainment Station!
Performance assistant technology.. page 18
Play back a song and play the keyboard along with itthe song sounds perfect, even if you play the wrong notes! Performance assistant automatically assigns the right notes to the keys, and automatically changes with the progression of the song, so that whatever you play sounds professionaleven if you play with the plans of your hands!
Sing along Karaoke-style with the Lyric Display.. page 22
Lyrics to the song can be shown in the large LCD, and the words are even highlighted one-by-one as the song plays. Use the included microphone, and youve got an all-in-one instrument for singing and performing with. Naturally, you can apply echo to your voice and freely change the song tempo.
* For lyrics to be displayed, the song must contain lyric data.
Easy performance with the built-in music notation display.. page 25
Simply play back a selected song, and the written notes are automatically displayed, with a moving marker showing you the position as the song plays. This makes it easier than ever to read music. Plus, for songs containing chord/lyric data, the chords and lyrics are displayed along with the notesletting you read the music, play and sing all at the same time.
* For lyrics and chords to be displayed, the song must contain the appropriate data.
Create your own song library on SmartMedia cards.. page 62
This instrument uses SmartMedia cards for storing datameaning you can save all your original songs and important panel settings to a convenient card. SmartMedia cards are also ideal for use with your computer, letting you easily download and save songs from the Internet (using the included Song Filer software) and play them on the instrument.
Exceptionally easy connection to computer... page 67
With just a single USB cable, you easily and instantly can use the instrument with your computerand transmit performance information and operation data (in MIDI format) between the two devices. (Cable not included.)
Learning music is fun with Lesson features and Chord Dictionary.. pages 34, 50
NOTE The SmartMedia cards formatted with this instrument may become unusable with other instruments or devices.
Inserting the SmartMedia card
BEFORE you turn on the power of this instrument, make sure to properly insert the included SmartMedia card in the card slot on the rear panel. With the gold-plated contact side facing down, insert the SmartMedia card rmly but carefully into the card slot, as far as it will go. Be careful not to insert the card upside down or back side in.
* This instrument uses SmartMedia (3.3V) memory cards.
Setting up the included microphone
Also included with the instrument is a microphone, letting you enjoy karaoke sing-alongs while playing back the songs, or for singing and playing at the same time.
Connecting the microphone
Before turning on the power of this instrument, connect the plug of the included microphone to the MIC jack on the rear panel.
OUTP UT R L
DC IN + 12V
All data residing in the internal memory of the PSR-K1 such as User songs (songs #101 105), a User style (style #136), Registration Memory settings (banks #1 8), and panel settings will be lost when turning the power off. Because of this, make sure to insert a SmartMedia card as backup media to the CARD slot on the rear panel before turning the power on and use the card to save your important data.
NOTE To avoid loud pops and sudden noise, turn the volume of the microphone all the way down by turning the [MIC VOLUME] control to the left. Also, set the microphone switch to OFF.
OFF Be careful not to insert or pull out the SmartMedia card while the power is turned on. Doing so may result in damage to the SmartMedia card and the internal data. Make sure to insert and pull out the SmartMedia card only when the power is off.
Use the cable holder next to the MIC jack to securely fasten the cable and prevent the plug from being inadvertently pulled out.
Make sure to read the section Using SmartMedia cards (memory cards) on page 11 for more important information on the SmartMedia card.
Moving the Microphone Holder
The microphone holder can be installed on either side of the instrument. If you remove the holder, put the spare microphone holder cap in the hole.
Microphone holder cap
Precautions concerning the microphone and microphone holder
Avoid leaning or putting any weight on the microphone holder. Doing so may damage the holder and the connected microphone. When removing the microphone, pull it out of the handle toward you (as shown).
NOTE The microphone is equipped with an on/off switch. Make sure to leave it off when not in use. If you insert the microphone with the switch side sliding past the handle, the switch may inadvertently be turned on. Put the microphone in the holder so that the switch slides into the space of the holder clasp (as shown).
Do not pull on the microphone cable, or put anything on the microphone when it is connected. Do not put any other microphones or anything other than the included microphone in the microphone holder. Do not stand the instrument on its microphone holder side.
NOTE If feedback occurs when using the microphone, turn down the [MICVOLUME]. Avoid placing the microphone in close proximity to the speakers, especially with the microphone facing the speaker. This can cause feedback. Feedback occurs when a microphone picks up the sound of a speaker, which is then amplied and sent back to the speaker, creating an endless loop of high-pitched noise.
Do not force the microphone when installing and do not shake it or subject it to sudden, violent movement.
Do not swing the microphone by the microphone cable. In addition to being dangerous to anyone near you, it can also damage the cable and cut off the circuit.
Make sure to take the microphone out of its holder when you carry the instrument. Also, when putting the instrument in a soft case, make sure to take off the microphone holder.
Do not lift the instrument by grabbing the microphone and its holder.
Make all necessary connections below before turning the power on.
Connecting headphones (PHONES jack)
To prevent damage to the speakers, set the volume of the external devices at the minimum setting before connecting them. Failure to observe these cautions may result in electric shock or equipment damage. Also, be sure to set the volumes of all devices at their minimum levels and gradually raise the volume controls while playing the instrument to set the desired listening level.
Headphones are connected to the PHONES jack. Connecting headphones to the jack automatically cuts off the sound coming through the internal speakers. The PHONES jack also can be used as a auxiliary stereo output (with a standard stereo phone plug). By connecting this to the input of a keyboard amplier, mixing console or tape recorder, you can play the sound and record your performance through the external equipment.
For details, see page 21.
This convenient practice feature lets you specify any part of the song and repeatedly play it back.
Sing along with the electronic sheet music!
The instrument has a special feature that shows the music notation of the song in the display. For songs that contain lyric data, the lyrics are displayed along with the notesletting you read the music, play and sing all at the same time. Notation can be displayed for the internal songs 001 - 100. When set to treble-staff display (melody only), both the lyrics and chords can be displayed for internal songs 001 - 005.
Its easy After selecting the song, press the [SCORE] button.
The notation display shows the melody of the song (treble staff only), along with both the lyrics and chords, when such data is contained in the le. To start the song, press the [START/STOP] button, and the cursor moves in the score as the song plays.
NOTE Depending on the particular song le, it may take a while for the notation to appear after the [SCORE] button is pressed. (A Please wait message appears in the display.) You can also display notation for song les downloaded from the Internet. If the downloaded le contains chord and lyric data, the chords and lyrics can also be displayed. (For certain songs, lyrics may not be displayed.) Notation cannot be displayed when one of the User songs (101 - 105) is selected. However, if the User song is converted to SMF format and stored to a SmartMedia card (page 64), the notation can be displayed.
If the song lyrics contain a lot of words in a few measures, some of the words may be omitted in the display. If you want to make sure to be able to see all the lyrics, use the Karaoke display (press the [KARAOKE] button).
Press the [SCORE ] button again to call up the normal lyrics display
Here, the song is displayed in piano-style notation, with both treble and bass staves. To start the song, press the [START/STOP] button, and the cursor moves in the score as the song plays.
NOTE Pressing the [SCORE] button switches between the two types of display.
This versatile keyboard instrument not only features realistic piano and organ sounds, but has a wealth of other sounds as wellincluding guitar, bass strings, choir, sax, trumpet, drums, percussion and special sound effects.
Selecting an instrument sound and playing it
Take a look at the instrument (voice) list on the next page. Try out a few of these musical instruments and special effects now and see how they can inspire your performance.
Press the [VOICE] button.
The [VOICE] button lights and the VOICE - MAIN row in the MAIN display is highlighted.
Selected voice number and name
Select the number of the desired instrument sound.
First, press and hold the [VOICE] button until the voice list (similar to that shown below) appears in the display. Select the voice using the same procedure as you did on page 19.
Press and hold the [VOICE] button
Play the sound.
Once the desired voice is called up, play the keyboard.
Voice name and number Use the dial or the numeric keypad (buttons  , [+]/).
Play a drum kit from the keyboard!
Unlike the other instrument voices, the drum kits feature a wide variety of drum and percussion sounds, with each individual sound assigned to a separate key. The drum kits (voices 115 - 126) can be called up from the Drum Kit category. For example, when number 115 (Standard Kit 1) is selected, the percussion sounds below can be played by hitting the appropriate keys. Try it out now. ex) 115 Standard Kit 1 (For more details, see the Drum Kit List on page 90.)
C lo se d Pe i-H da l at O pe n C ra sh C R ym id e ba C ym l 1 ba Ta l1 m bo u C ow rine be ll Vi br as la p ot pe n ui ca Tr Mut ia ng e l Sh e M u ak er te Sh ui ro Sh o la ve rt s C ap Ta p im ick p O la t L Ag M o L ar ac as ba Ti m le og
L ng o Bo on
Panel Voice List
No. 033 Voice Name PIANO Grand Piano Bright Piano Honky-tonk Piano MIDI Grand Piano CP 80 Harpsichord E.PIANO Galaxy E.Piano Funky E.Piano DX Modern E.Piano Hyper Tines Venus E.Piano Clavi ORGAN Cool! Jazz Organ Jazz Organ 1 Jazz Organ 2 Click Organ Bright Organ Rock Organ Purple Organ 16'+2' Organ 16'+4' Organ Theater Organ Church Organ Chapel Organ Reed Organ ACCORDION Trad Accordion Musette Bandoneon Harmonica GUITAR Classical Guitar Folk Guitar 12Strings Guitar Jazz Guitar No. Voice Name Octave Guitar Clean Guitar 60s Clean Guitar Muted Guitar Overdriven Distortion BASS Acoustic Bass Finger Bass Pick Bass Fretless Bass Slap Bass Synth Bass Hi-Q Bass Dance Bass STRINGS String Ensemble Chamber Strings Synth Strings Slow Strings Tremolo Strings Pizzicato Strings Orchestra Hit Violin Cello Contrabass Banjo Harp CHOIR Choir Vocal Ensemble Vox Humana Air Choir SAXOPHONE Sweet! Soprano Sax Sweet! Tenor Sax Soprano Sax Alto Sax No. Voice Name Tenor Sax Breathy Tenor Sax Baritone Sax Oboe English Horn Bassoon Clarinet TRUMPET Sweet! Trumpet Trumpet Muted Trumpet Trombone Trombone Section French Horn Tuba BRASS Brass Section Big Band Brass Mellow Horns Synth Brass Jump Brass Techno Brass FLUTE Sweet! Flute Flute Piccolo Sweet! Pan Flute Pan Flute Recorder Ocarina SYNTH LEAD Square Lead Sawtooth Lead Voice Lead Star Dust Brightness Analogon Fargo No. 126 Voice Name SYNTH PAD Fantasia Bell Pad Xenon Pad Equinox Dark Moon PERCUSSION Vibraphone Marimba Xylophone Steel Drums Celesta Tubular Bells Timpani Music Box DRUM KITS Standard Kit 1 Standard Kit 2 Room Kit Rock Kit Electronic Kit Analog Kit Dance Kit Jazz Kit Brush Kit Symphony Kit SFX Kit 1 SFX Kit 2
NOTE You can turn the evaluation function off if you want. Do this from Grade page in the FUNCTION display (page 79).
Once youve mastered Lesson 1, go on to Lesson 2.
Change the tempo
To learn more easily, you may want to change the tempo to a more comfortable speed.
[Press the [TEMPO/TAP] button.
Change the tempo by using the dial or the numeric keypad (buttons  - , [+]/).
You can also set the tempo by feel, tapping out the beat with the [TEMPO/TAP] buttonfour times for a time signature of 4/4, three times for 3/4.
Lesson 2 playing the correct notes
The display shows a keyboard and piano-style notation, indicating the particular key or keys you should play along with the notes in the score. The accompaniment waits for you, continuing when you play the correct note.
Select Lesson 2.
Press the [LESSON R] or [LESSON L] button until Lesson 3 is selected. If you want to practice the right-hand part, press the [LESSON R] button. If you want to practice the left, press the [LESSON L] button.
The Lesson song starts automatically after you select Lesson 2.
Start the Lesson.
Look at the keyboard in the display. Youll see a mark indicating the key you should play rst. A mark above the music notation indicates the particular note you should play. Both of these markers move to the next key and note once you play the key correctly. The accompaniment also continues as soon as you play the correct note.
NOTE Drum and percussion sounds do not play in Lesson 2.
Once you practice the song all the way to the end, playback stops and your grade is displayed. Now, lets go on to Lesson 3 and master the right-hand (or left-hand) part.
Lesson 3 practicing with only one hand
The accompaniment and one of the parts play backminus the one part you want to practice. Practice the desired part, right hand or left hand, along with the accompaniment.
Select Lesson 3.
The Lesson song starts automatically after you select Lesson 3.
SMF (Standard MIDI File) This is the most common sequence format. Standard MIDI Files are generally available as one of two types: Format 0 or Format 1. Many MIDI devices are compatible with Format 0, and most commercially available software is recorded as Format 0. The instrument is compatible with both Format 0 and Format 1. Song data recorded on the instrument is automatically recorded as SMF Format 0.
When you wish to select and play
For song data containing lyrics data (XF format or SMF songs containing lyric data), you can have the lyrics shown in the display during song playback by pressing the [KARAOKE] button. If the song le contains chord data, the chords can also be shown. If there is no language setting in the song data, the language (Japanese or English) of the displayed lyrics will match that of the Language setting in the FUNCTION display (page 79). If you play back a song containing Japanese lyrics when the display setting is set to English, ghost letters will be created.
Displaying Notation (sheet music)
During song playback, you can have the music notation shown in the display by Melody notation pressing the [SCORE] button. There are two types of music sheet display; melody notation and the piano-style notation, and you can toggle between the two types by the pressing the [SCORE] button. If the song le includes chord and lyrics data, both the chord and lyrics are displayed (when using the melody notation). For song les on SmartMedia card song (106 999)(SMF, Format 0/1), only the Piano-style notation tracks which are assigned to the right-hand part (R-part) and the left-hand part (Lpart) in the FUNCTION display (page 79), are shown as notation in the display. Notation cannot be displayed for the User songs (101 105). However, if you convert the songs to Standard MIDI File format and store them to SmartMedia card (page 64), the notation can be displayed. If the notation in the display becomes difcult to read because of too many notes and rests, you may be able to clean up the notation from the Quantize page in the FUNCTION display. (See page 79.) If the song lyrics contain a lot of words in a few measures, some of the words may be omitted in the display. If you want to make sure to be able to see all the lyrics, use the Karaoke display (press the [KARAOKE] button). The displayed music notation is created based on the song data. For this reason, the notation of songs with complicated parts or data containing many notes of short duration may not appear the same as commercially available transcriptions. For example:
Since all song data is lost when turning off the power, make sure to save the edited song data to a SmartMedia card (page 63) after clearing a track.
SmartMedia card le operations
This section describes how to save, load and delete SmartMedia card data, as well as format SmartMedia cards for use with the instrument.
Make sure to insert an appropriate SmartMedia card in the card slot BEFORE you turn on the power. Never insert or pull out the SmartMedia card while the power is turned on. Doing so may damage the les in the SmartMedia card or data in the internal memory.
About the SmartMedia card file operations
Call up the le operations and the FILE CONTROL display by pressing the [FILE CONTROL] panel button. Turning the power on automatically mounts the SmartMedia card. We recommend that you always have a SmartMedia card ready for backing up important data. When the SmartMedia card is mounted, the le control icon in the MAIN display lights and the FILE CONTROL display can be called up. When the FILE CONTROL display is active, all panel controls unrelated to File operations cannot be used. The instrument cannot be played either. If you are using a SmartMedia card that has not been formatted for the instrument and you press the [FILE CONTROL] button, the Format page is automatically called up (after a brief Please Format prompt), letting you format the card. (The particular Format page called up here is the same as that described in step in the section Formatting a SmartMedia card below.)
NOTE The FILE CONTROL display cannot be called up when the SmartMedia card is not properly inserted (le control icon is off). The FILE CONTROL display cannot be called up when the SmartMedia card is being accessed or mounted, or during style/ song playback, or while Lesson is used.
Keep in mind that when battery power becomes low, the instrument sounds may revert to their initial settings and the User song data and panel settings may be lost, especially if you play the instrument in this condition at a high volume. If you intend on using batteries, make sure to save your data regularly and often to a SmartMedia card.
Formatting a SmartMedia card
If youve bought a new, blank SmartMedia card, youll need to format the card before you can use it with the instrument. Make sure the SmartMedia card you wish to format is inserted, then press the [FILE CONTROL] button. Call up the Format page by using the CATEGORY buttons [ ]/[ ]. A Format OK? message appears, asking if you want to format the card.
What Is MIDI?
No doubt you have heard the terms acoustic instrument and digital instrument. In the world today, these are the two main categories of instruments. Lets consider an acoustic piano and a classical guitar as representative acoustic instruments. They are easy to understand. With the piano, you strike a key, and a hammer inside hits some strings and plays a note. With the guitar, you directly pluck a string and the note sounds. But how does a digital instrument go about playing a note?
Acoustic guitar note production Digital instrument note production
Tone Generator (Electronic circuit)
Playing the keyboard
Pluck a string and the body resonates the sound.
Based on playing information from the keyboard, a sampling note stored in the tone generator is played through the speakers.
As shown in the illustration above, in an electronic instrument the sampling note (previously recorded note) stored in the tone generator section (electronic circuit) is played based on information received from the keyboard. So then what is the information from the keyboard that becomes the basis for note production? For example, lets say you play a C quarter note using the grand piano sound on the instrument. Unlike an acoustic instrument that puts out a resonated note, the electronic instrument puts out information from the keyboard such as with what voice, with which key, about how strong, when was it pressed, and when was it released. Then each piece of information is changed into a number value and sent to the tone generator. Using these numbers as a basis, the tone generator plays the stored sampling note.
Example of Keyboard Information Voice number (with what voice) Note number (with which key) Note on (when was it pressed) and note off (when was it released) Velocity (about how strong) 1 (grand piano) 60 (C3) Timing expressed numerically (quarter note) 120 (strong)
Your keyboard performance and all panel operations of this instrument are processed as MIDI data. The songs, auto accompaniment (styles), and User songs are also made up of MIDI data. MIDI is an acronym that stands for Musical Instrument Digital Interface and it allows different musical instruments and devices to instantly communicate with each other, via digital data. The MIDI standard is used all over the world and was designed to transmit performance data between electronic musical instruments (or computers). Thanks to MIDI, you can control one instrument from another and transmit performance data between the devices-taking your creative and performance potential to even higher levels. MIDI messages can be divided into two groups: Channel messages and System messages.
Voice No. 293
Bank Select MIDI Program MSB LSB Change# (0 - 127) (0 - 127) (1 - 128) 34 34
Voice Name Velocity Crossfade Upright Bass Finger Bass Finger Dark Bass & Distorted Electric Guitar Finger Slap Bass Finger Bass 2 Modulated Bass Pick Bass Muted Pick Bass Fretless Bass Fretless Bass 2 Fretless Bass 3 Fretless Bass 4 Slap Bass 1 Punch Thumb Bass Slap Bass 2 Velocity SW Slap Synth Bass 1 Techno Syn Bass Synth Bass 2 Mellow Syn Bass Sequenced Bass Click Synth Bass Syn Bass 2 Dark Modular Syn Bass DX Bass
Voice No. 360 361
STRING 41 Violin 41 Slow Violin 42 Viola 43 Cello 44 Contrabass 45 Tremolo Strings 45 Slow Trem Strs 45 Suspense Strings 46 Pizzicato Strings 47 Orchestral Harp 47 Yang Chin 48 Timpani ENSEMBLE 49 Strings Stereo Strings 49 Slow Strings 49 60s Strings 49 Orchestra 49 Orchestra Trem Orchestra 49 Velocity Strings 50 Strings Stereo Slow Strs 50 Legato Strings 50 Warm Strings 50 Kingdom 51 Synth Strings Synth Strings Choir Aahs 53 Stereo Choir 53 Mellow Choir 53 Choir Strings 54 Voice Oohs 55 Synth Voice 55 Synth Voice Choral 55 Analog Voice 56 Orchestra Hit 56 Orchestra Hit Impact BRASS 57 Trumpet 57 Warm Trumpet
Bank Select MIDI Program MSB LSB Voice Name Change# (0 - 127) (0 - 127) (1 - 128) 58 Trombone 58 Trombone Tuba 60 Muted Trumpet 61 French Horn 61 French Horn Solo 61 French Horn Horn Orchestra 62 Brass Section 62 Trp&Trb Section 63 Synth Brass Reso Syn Brass 64 Synth Brass Soft Brass 64 Choir Brass REED 65 Soprano Sax 66 Alto Sax 66 Sax Section 67 Tenor Sax 67 Breathy Tenor Sax 68 Baritone Sax 69 Oboe 70 English Horn 71 Bassoon 72 Clarinet PIPE 73 Piccolo 74 Flute 75 Recorder 76 Pan Flute 77 Blown Bottle 78 Shakuhachi 79 Whistle 80 Ocarina SYNTH LEAD 81 Square Lead 81 Square Lead LM Square 81 Hollow 81 Shroud 81 Mellow 81 Solo Sine 81 Sine Lead 82 Sawtooth Lead 82 Sawtooth Lead Thick Sawtooth 82 Dynamic Sawtooth 82 Digital Sawtooth 82 Big Lead 82 Sequenced Analog 83 Calliope Lead 83 Pure Pad 84 Chiff Lead 85 Charang Lead 85 Distorted Lead 86 Voice Lead 87 Fifths Lead 87 Big Five 88 Bass & Lead 88 Big & Low 88 Fat & Perky 88 Soft Whirl SYNTH PAD 89 New Age Pad 89 Fantasy 90 Warm Pad 91 Poly Synth Pad 92 Choir Pad 92 Itopia 93 Bowed Pad 94 Metallic Pad
Voice No. 430
Bank Select MIDI Program MSB LSB Voice Name Change# (0 - 127) (0 - 127) (1 - 128) 95 Halo Pad 96 Sweep Pad SYNTH EFFECTS 97 Rain 97 African Wind 97 Carib 98 Sound Track 98 Prologue 99 Crystal 99 Synth Drum Comp 99 Popcorn 99 Tiny Bells 99 Round Glocken 99 Glocken Chime 99 Clear Bells 99 Chorus Bells 99 Soft Crystal 99 Air Bells 99 Bell Harp 99 Gamelimba 100 Atmosphere 100 Warm Atmosphere 100 Hollow Release 100 Nylon E.Piano 100 Nylon Harp 100 Harp Vox 100 Atmosphere Pad 101 Brightness 102 Goblins 102 Goblins Synth 102 Creeper 102 Ritual 102 To Heaven 102 Night 102 Glisten 102 Bell Choir 103 Echoes 104 Sci-Fi WORLD 105 Sitar 105 Detuned Sitar 105 Sitar Tamboura 106 Banjo 106 Muted Banjo 106 Rabab 106 Gopichant 106 Oud 107 Shamisen 108 Koto 108 Taisho-kin 108 Kanoon 109 Kalimba 110 Bagpipe 111 Fiddle 112 Shanai PERCUSSIVE 113 Tinkle Bell 113 Bonang 113 Altair 113 Gamelan Gongs 113 St Gamelan Gong 113 Rama Cymbal 114 Agogo 115 Steel Drums 115 Glass Percussion 115 Thai Bells 116 Woodblock 116 Castanets 117 Taiko Drum 117 Gran Cassa 118 Melodic Tom
Voice No. 485 486
Bank Select MIDI Program MSB LSB Voice Name Change# (0 - 127) (0 - 127) (1 - 128) 118 Melodic Tom Real Tom 118 Rock Tom 119 Synth Drum 119 Analog Tom 119 Electronic Perc 120 Reverse Cymbal SOUND EFFECTS 121 Fret Noise 122 Breath Noise 123 Seashore 124 Bird Tweet 125 Telephone Ring 126 Helicopter 127 Applause 128 Gunshot 1 Cutting Noise 2 Cutting Noise String Slap 17 Flute Key Click 33 Shower 34 Thunder 35 Wind 36 Stream 37 Bubble 38 Feed 49 Dog 50 Horse 51 Bird Tweet Maou 65 Phone Call 66 Door Squeak 67 Door Slam 68 Scratch Cut 69 Scratch Split 70 Wind Chime 71 Telephone Ring Engine Ignition 82 Tires Squeal 83 Passing 84 Car Crash 85 Siren 86 Train 87 Jet Plane 88 Starship 89 Burst 90 Roller Coaster 91 Submarine 97 Laugh 98 Scream 99 Punch 100 Heartbeat 101 Footsteps 113 Machine Gun 114 Laser Gun 115 Explosion 116 Firework
Drum Kit List
indicates that the drum sound is the same as Standard Kit 1. Each percussion voice uses one note. The MIDI Note # and Note are actually one octave lower than keyboard Note # and Note. For example, in 115: Standard Kit 1, the Seq Click H (Note# 36/Note C1) corresponds to (Note# 24/Note C0). Key Off: Keys marked O stop sounding the instant they are released. Voices with the same Alternate Note Number (*1 4) cannot be played simultaneously. (They are designed to be played alternately with each other.)
Voice No. MSB (0 - 127) / LSB (0 - 127) / PC (1 - 128) Keyboard MIDI Key Alternate
Note# Note Note# Note Off assign
115 127/000/001 Standard Kit 1 Surdo Mute Surdo Open Hi Q Whip Slap Scratch Push Scratch Pull Finger Snap Click Noise Metronome Click Metronome Bell Seq Click L Seq Click H Brush Tap Brush Swirl Brush Slap Brush Tap Swirl Snare Roll Castanet Snare H Soft Sticks Bass Drum Soft Open Rim Shot Bass Drum Hard Bass Drum Side Stick Snare M Hand Clap Snare H Hard Floor Tom L Hi-Hat Closed Floor Tom H Hi-Hat Pedal Low Tom Hi-Hat Open Mid Tom L Mid Tom H Crash Cymbal 1 High Tom Ride Cymbal 1 Chinese Cymbal Ride Cymbal Cup Tambourine Splash Cymbal Cowbell Crash Cymbal 2 Vibraslap Ride Cymbal 2 Bongo H Bongo L Conga H Mute Conga H Open Conga L Timbale H Timbale L Agogo H Agogo L Cabasa Maracas Samba Whistle H Samba Whistle L Guiro Short Guiro Long Claves Wood Block H Wood Block L Cuica Mute Cuica Open Triangle Mute Triangle Open Shaker Jingle Bell Bell Tree
<Reverb Type> F0H, 43H, 1nH, 4CH, 02H, 01H, 00H, mmH, llH, F7H mm : Reverb Type MSB ll : Reverb Type LSB Refer to the Effect Map (page 95) for details. <Chorus Type> F0H, 43H, 1nH, 4CH, 02H, 01H, 20H, mmH, llH, F7H mm : Chorus Type MSB ll : Chorus Type LSB Refer to the Effect Map (page 95) for details. *4 When the accompaniment is started, an FAH message is transmitted. When accompaniment is stopped, an FCH message is transmitted.When the clock is set to External, both FAH (accompaniment start) and FCH (accompaniment stop) are recognized. *5 Local ON/OFF <Local ON> Bn, 7A, 7F <Local OFF> Bn, 7A, 00 Value for n is ignored.
* When a Type LSB value is receieved that corresponds to no effect type, a value corresponding to the effect type (coming the closest to the specied value) is automatically set. * The numbers in parentheses in front of the Effect Type names correspond to the number indicated in the display.
TYPE MSB 004 005.No Effect (01)Hall1 Room Stage Plate No Effect 08 TYPE LSB 16 (02)Hall2 (06)Stage1 (08)Plate(03)Hall3 (04)Room1 (07)Stage2 (09)Plate19 20
TYPE MSB 000.067 068.No Effect Thru Chorus Celeste Flanger No Effect 08 TYPE LSB 20
(02)Chorus2 (03)Flanger1 (01)Chorus1 (04)Flanger2
Panel controls and terminals
+/.. 16, 19, 39 f.. 16, 21 r.. 16, 21 ... 16, 21.. 39. 16, 21, 56 >/ ... 9.. 16, 19, 39 ACMP ON/OFF.. 16, 30, 47 BANK.. 16, 52 Card Slot.. 16 CATEGORY /. 16, 19, 39, 77 DC IN 12V.. 16 DEMO.. 16, 18 Dial.. 16, 19, 39 DICTIONARY. 16, 50 DUAL.. 16, 28, 40 EASY SONG ARRANGER. 16, 39, 57 EXECUTE.. 16, 62 EXIT.. 16, 39 FILE CONTROL. 16, 58, 62 FUNCTION.. 16, 77, 84 HARMONY.. 16, 44 INTRO/ENDING/rit.. 16, 30, 31, 33 KARAOKE.. 16, 23, 54 LCD CONTRAST. 16, 38 LESSON L, LESSON R. 16, 34 MAIN/AUTO FILL. 16, 31 MASTER VOLUME.. 15, 16, 38 MEMORY.. 16, 53 METRONOME. 16, 28, 42 MIC.. 12, 16 MIC VOLUME. 12, 16, 23 OUTPUT R, L.. 14, 16 PC... 16, 69 PERFORMANCE ASSISTANT.. 16 PHONES.. 14, 16 PORTABLE GRAND. 16, 28, 40 REC.. 60 REC, 1 5, A.. 16 REGISTRATION MEMORY. 16 SCORE.. 16, 25, 54 SONG.. 16, 19, 39 SONG MEMORY.. 16 SPLIT.. 16, 28, 41 STANDBY/ON.. 15, 16 START/STOP. 16, 32, 33 STYLE.. 16, 30, 39 SUSTAIN.. 14, 16 SYNC START. 16, 31, 32, 33 SYNC STOP.. 16, 32 TEMPO/TAP.. 16, 32 TOUCH. 16, 29, 43 TRANSPOSE.. 16, 24 USB.. 14, 16 VOICE.. 16, 26, 39
000 - OTS..28
File.. 62 File Control.. 38 File Name.. 64 Fingered.. 48 Foot Switch.. 14 Format.. 62 Function.. 77 Function Display.. 77
y PSR-K1: Hot Buttons
The PSR-K1 Entertainment Station adds several revolutionary new features to the PSR line of products. While it contains many of the same features that have made the PSR-series so popular, this document focuses on whats unique to this keyboard. These are the core skills that you will need to demonstrate and sell the PSR-K1 effectively. Use only a PA-5D / PA-5C (or equivalent) power supply with the PSR-K1 (smaller power supplies will degrade the sound and quite possibly damage the machine).
The DEMO button
The PSR-K1s Demo function will go through all of the main features; it also functions as an interactive demo it will not let you forget any important functions. 1. To begin the demo, press the DEMO button found on the upper left-hand side of the front panel. 2. There will be on-screen information to follow as the demo plays. 3. Stop the demo by pressing the START/STOP button on the transport control. While its important to know what the DEMO contains, to achieve real sales effectiveness you should personally go through the key features (listed below) with your customer.
KARAOKE & SCORE buttons
The PSR-K1 has a large bitmap display for both viewing lyric and score. These features were found previously in only the higher-end more expensive PSR models. Now you can either follow along with the song lyrics, or view the musical notation or do both! KARAOKE button 1. Select a song with lyrics (preset songs 001-005) by pressing and holding the SONG button located to the right of the display screen. Use the wheel to select Song number 002 Englishman in NY under the FAVRITS LYRICS category. 2. Now press the KARAOKE button located just below the screen, to view the song lyrics. Then press the START/STOP button to begin play. 3. IMPORTANT: Make sure to point out the fact the PSR-K1 comes with a microphone and effects processing. SCORE button 1. As above, select a song by pressing and holding SONG and then use the wheel to see the titles. For SCORE, any song from any category will work. Press the START/STOP button to begin play. 2. Press the SCORE button to view the music notation on screen. From this screen you can view treble & bass clef notation, and the chords. 3. NOTE: Pressing the SCORE button a second time will toggle between notation views: single staff or both hands (and lyrics) if the song has lyric data.
PERFORMANCE ASSISTANT button
Viewing song lyrics and score are impressive by themselves, however this next feature will provide a real WOW factor to your sales presentation. Performance Assistant technology guarantees that you cant play a wrong note or chord while playing along with a selected song file. 1. To start, simply select a song from the Song mode by pressing and holding the SONG button down. Choose Song 003 Cant Help Falling in Love using the wheel. 2. Press the START/STOP button and allow the song to play a bit. 3. For demonstration purposes play any random notes over the music. (Preferable the
WRONG notes - i.e. play 3 to 5 notes all right next to each other.) Sounds terrible!!! 4. Now, while the song is still playing, press the PERFORMANCE ASSISTANT button and play those same notes again. You will now hear the correct notes being played. Dont forget to allow the customer to try and experience this great new technology. Run your finger up and down the keys to show you cannot play a wrong note even if you are dusting the keyboard!!!
EASY SONG ARRANGER button
Easy Song Arranger puts you in control of what style you want to hear a song, and how you want the song to sound. 1. Start by pressing and holding down the EASY SONG ARRANGER button until the screen changes. 2. Select Song 003 Cant Help Falling in Love. 3. Press the EASY SONG ARRANGER button again to select a new Style to accompany your song selection using the scroll wheel select Style 089 Reggae. 4. Now that the song and style are selected, press and hold the VOICE button until the Voice Selection screen appears. 5. You can change the voices with the wheel. The top line of the screen will read Voice Select (Main). You can now change the Voice currently on the keyboard. Press the VOICE button several more times - change the top line to read Voice Select (Melody R) and change the Voice that is playing the main melody. Set the Melody R Voice to number 088 Sweet Flute. 6. Press the START/STOP button to hear your new creation Elvis meets Marley!!! 7. Press the A/B button next to the START/STOP button to add Fill-ins and change the groove. 8. You can also change the song speed with the TEMPO/TAP button. Press once to bring up the BPM or tempo indication; use the wheel to make any changes. You can also tap the tempo button to change the tempo as well. 9. You can mute the melody all together by pressing the SONG MEMORY Right 1 button on the right front panel. 10. Later you may want to try arranging Song 002 Englishman in NY with the Hip-Hop Light Style beat 018.
The PC button
By connecting the PSR-K1 to a computer you can transfer digital sheet music with both lyrics and music score notation. The PC button feature allows for a single button push to set up your entire PC connection. In addition, the K1 is the first keyboard in the PSR series to support both SmartMediaTM storage and USB connectivity. 1. Included in the box is a blank SmartMediaTM card, on which you can store your song data (you must remove the silver mylar dot in order to write to the card). SmartMediaTM is a solid-state disk device that is 4 times faster than a traditional floppy disk. It is the same technology used in many digital cameras. 2. USB compatibility allows for simple Plug and Play usage. You can easily connect the keyboard via a USB cable to your computer without having to deal with complicated MIDI interfaces. The USB jack takes the place of MIDI In and MIDI Out connections and is all you need to link the PSR-K1 to your computer. Drivers are provided on the included CDROM.
Accessories included in the box
Listed below are additional materials in the PSR-K1 box. It is important to point out these Added Value items. Owners Manual Microphone w/cord Microphone holder cap CD-ROM (with drivers, Song Filer software, and links to the Internet) SmartMediaTM Card (remove silver dot to unprotect) Music Rest
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