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ART SGX 2000

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Comments to date: 11. Page 1 of 1. Average Rating:
klim71428 7:13pm on Thursday, October 28th, 2010 
This tablet is fantastic! I had a Bamboo and the Intous4 blows it away! This tablet is fantastic! I had a Bamboo and the Intous4 blows it away! Makes fine adjustments a snap. Upgraded from years of mousework and finally see what the big deal was! Good Control","Natural Feel
allamonc 8:06am on Friday, October 8th, 2010 
This device its about....10=15% better in feel than a tablet. It will not solve your inability to make quality marks.
lin 3:33am on Thursday, October 7th, 2010 
I have been using an Intuos 2 tablet for the ...  Spring loaded tip for digital designers looking to reduce hard clicks. I have been using an Intuos 2 tablet for the past 8 years (yes they were sold in 2002). From experience.
egede 11:27am on Friday, September 17th, 2010 
I am a college student that is heavily into graphic and web design. This is my first pen tablet and I am positive I have made the right decision! This is my first Wacom. It is much nicer than my off-market tablet, and rightfully so, but I suppose I expected more luxury out of the price.
Zak 1:54am on Thursday, August 26th, 2010 
Amazing Simply put, this tablet is amazing. I went from using the Intuos2 to this tablet and I was blown away. Wacom Rocks I have had Wacom tablets for years. This product is great. The drivers are always the easiest to install. Great but... Amazon says that "This pressure-sensitive pen has the same feature set as the Cintiq Grip Pen.
j_pilborough 10:17pm on Wednesday, July 7th, 2010 
If you like drawing or painting or editing photos like myself,This my friend is for you! Yes it is a bit steep in price.
Arbiel 8:51am on Saturday, July 3rd, 2010 
I have worked on wacom tablets for 10+ years, worked in design for 13+, doing autonmotive and toy design.
Nagatamen715 12:39am on Sunday, June 13th, 2010 
I normally use a headphones when I want watch movies because I hate disturbing others when watching movies late night. So.
magburner 6:38pm on Wednesday, June 9th, 2010 
I love the pen pad the size takes abit of getting used as I used the extra large size at work for several years but the medium is the perfect size for...
evilshenaniganz 4:45am on Tuesday, March 23rd, 2010 
Just seems like they took a good thing and made it better. previous versions had side buttons but seemed not needed.
SuSEaFoNe 5:45pm on Saturday, March 13th, 2010 
Absolutely brilliant. I am using the display under MacOSX. Setting it up was a breeze - plug it in and install the drivers.

Comments posted on www.ps2netdrivers.net are solely the views and opinions of the people posting them and do not necessarily reflect the views or opinions of us.

 

Documents

doc0

OPERATING INSTRUCTIONS FOR THE SGX 2000 EXPRESS
ADDENDUM TO THE SGX 2000 REFERENCE MANUAL
A.R.T. has increased the power of the SGX 2000 by 400% and kept the ease of use factor unchanged. There are some variations between the two units which will be explained in this addendum. All other functions remain the same. Included in the EXPRESS are: * Hundreds of new presets! * Enhanced reverb algorithms! * More gain! * Dual pitch transposer * Expanded digital tuner * Space Phaser! * Regenerated delay time increased * Refined acoustic environment simulator! * Expanded MIDI implementation! Use this manual to reference all features and functions of your new SGX 2000 EXPRESS processor. Refer to the large reference manual for hook-up diagrams and "getting started" suggestions.

505-5004-100

Included in this addendum: Enhanced user interface Preset bank selection Recalling presets Storing presets Creating presets Banks Organizing Presets Preset hints Preset list Dual Pitch Transposer Space Phaser Expanded Digital Tuner Changes in the main reference manual: Page Number Section Explanation Refer to New Section 3 PWR OUT Power out jack No new section 3 LCD Liquid crystal display Throughout this text 4 PRESET Preset selection Throughout this text 5 EDIT MODE Preview presets Throughout this text 6 STORE Storing presets Throughout this text 7 TITLE EDIT Characters in title Throughout this text 7 Utility Addition of utilities Throughout this text 8 X-15 How to use with ART X-SWEPT Addition of Phaser Space Phaser 12 REGEN DDL Delay time longer Refined Algorithms 14 TUNER Expanded parameters Digital Tuner 16 MISC. About the presets Throughout this text 26 WARRANTY Amended warranty Warranty 27-29 PRESET New preset list All reverb algorithms, natural and fabricated (halls, rooms, gated) have been redone allowing you to experience great sounding effects. No change to the user interface for creating patches with reverb was necessary. When creating patches, just listen to the reverb type to determine which space is right for you. We have expanded the Digital Tuner to accommodate a wider range of tuning options. Included in the new options are a reference oscillator which produces a reference tone at the outputs to speed your tuning (or to give someone else in the band a tone to tune to) and the option of tuning to 12th fret harmonics. The delay length of the Regenerated Delay has been increased from a maximum delay time of 1150ms to 1300ms.

ENHANCED USER INTERFACE

PRESET BANKS, WHAT'S IN THEM When hundreds of presets are available in a device, you must make it effortless to access them all, as well as group them, in an intelligent fashion. A.R.T. has created "banks" of presets to supply you with every possible need. Four banks of factory presets, with a total of 475 patches, have been created for the SGX 2000 EXPRESS. The first bank, titled CLASSIC and designated by the letter "A", contains 125 instant use presets for the guitar. In bank two, the "B" bank, you will find 116 PERFORMANCE presets. These presets emulate guitar sounds as you would hear them on the radio from various types of artists and also through different types of amplifiers. Bank "C", the third bank is the PRODUCTION bank of the SGX 2000 EXPRESS. This bank contains 111 patches you would use in a studio/recording situation. The last bank "D", CONTRIBUTION, contains 123 patches created by recording engineers and artists worldwide. Bank "A" CLASSIC We've put together a small sample of the multitudes of sound capabilities the SGX 2000 EXPRESS has waiting inside for you to experience! The first 40 presets start off with ripping lead (1-10) patches and acoustic/clean lead (11-20) patches. Presets 21-22 feature the Digital tuner. The first one is silent, allowing you to tune in private, and the second one is set up to automatically detect the string you are tuning and put out a tone of that frequency through your amp! Even if you don't need an "E", perhaps someone without an SGX 2000 EXPRESS does! X-15 ready patches (23-28) show off just what the SGX 2000 Express is capable of when used with the ART X-15 MIDI Controller pedal. To finish off the tour, there are ten semi-dirt, lead/rockin' rhythm patches (29-40). It doesn't stop there, starting at preset 41 and continuing to preset 75 are 35 more guitar solo lead patches! Everything from overdriven ripping lead sounds, "effected" leads, milder dirty leads to "clean" (no distortion!) lead patches. Don't limit these to just lead patches, there are other ways for you to decide how to use them. Starting with preset 76, rhythm, chunka chunka, dirt, grunge, overdrive, semi-overdriven, and yes, even clean patches are all contained in the group up to preset 109. Be sure to check out presets 101115 for some outrageous effects! Buried guitar leads, various wah-wah tremolo, sampling, pitch shifting, delay, panning and phasing are all featured here. Not enough?, it doesn't stop here, you still have three more banks of exciting sounds to go! Bank "B" PERFORMANCE The first 72 presets reflect guitar sounds from various recordings and artists you are sure to recognize. Next, from preset 73 to 93, are emulations of classic amplifier sounds. From preset 94 to 116, you will find presets set up for keyboard and MIDI controllers. Use your imagination and capitalize on these plug in and sound like presets!

Bank "C" PRODUCTION Individual effects in a patch, small rooms with different mic placements, clean/dirty miced amps, drum and vocal reverb patches are all represented here. From preset 1 to preset 29, each individual effect has its own patch. This allows you to just use chorus or compression or any other effect alone. Also, the effects parameters are set at their "default" value. The value each parameter of the effect comes up with when you are building your own patches. From preset 30 to 68 listen to all the different types of rooms you can have for your guitar sounds. Dirt, clean, close miced, not-so-close miced, effected, bright, warm and muddled; the possibilities seem endless. The next set of presets were set up to be used specifically with your SGX 2000 EXPRESS patched into a mixing board or console. Vocals and drums may be processed with patches 69 through 111. For the vocal and drum patches, the mix has been set for all "wet". This allows you to mix in the amount of "dry" signal to your needs from whatever board (preferably an A.R.T. PHANTOM) you are working from. Remember not to limit your use of these patches to what we say they were built for! Bank "D" CONTRIBUTION Artists, producers, and engineers worldwide compiled these presets. Presets range from rock lead, clean/dirty rhythm, to the totally bizarre. As with the other banks, presets are arranged from lead patches to dirt/clean rhythm, to "special effects". Preset 1-24 are "lead" patches from straight dirt to flanged to chorus to delay and ending with pitch shifting. Dirt rhythm patches start at preset 25 and go to 59. The effects pattern is the same progression as the lead. Next, from preset 60 to 90, thirty-one "clean" patches are available. The effect progression goes from clean to flange to chorus to delay. Last but not least, from preset 91 to preset 123 are presets we labeled "special"! Thirty-three presets with primary effects starting with flange, chorus, delay, tremolo, "bizarre!", wah, pitch transposing and ending with a few extra! Bank "U" USER Your own presets are stored in memory slots designated as "U" presets. When you create presets whether by starting from scratch, or modifying an existing factory preset, that preset is stored in "User" memory. Though there is no actual bank "U" assessable through the Utility function, the preset is labeled "U" in the title bar when you store a preset. PRESET BANKS, HOW TO USE THEM WHERE AM I? To find out which bank of presets you are in, look at the title in the LCD window. The last space on the top line of the LCD (the title bar) is reserved to show you the bank designator. A capital letter "A", "B", "C", "D", or "U" will be visible in reversed text.
ROCK LEAD CMP+EXP+DST>
This diagram displays a preset in bank "A". The top line shows the preset title and the bank designator (last character space). Look at the numeric display to the right of the LCD for the actual preset number. To switch between presets in a bank, be sure the PRESET LED is lit. If it isn't, press the Preset button. Now use the Encoder to select the preset you wish. The preset number will be displayed by the seven segment display. You may also select presets by entering the preset with the alphanumeric keypad (see main reference manual). To switch banks, press the Edit Mode button, now press the Utility button. This puts you into utility mode. One of the utilities is switching banks, turn the Encoder until you see:

"CLASSIC" BANK = "PERFORMANCE" "PRODUCTION" "CONTRIBUTION"

BANK =

The name of the bank is on the top and the bank designation letter is on the bottom. Now press the value button and turn the Encoder until you see the bank you wish to access. Press the Preset button to return to preset select mode and use the encoder to select presets. You will notice the bank indicator letter as the last character in the title bar. After you first switch between banks, the last preset you used will still be displayed in the LCD. This is normal, just turn the Encoder or use the keypad to select your next preset. STORING PRESETS, I LIKE SOME, HOW DO I GET THEM IN ONE PLACE? Having hundreds of presets at your fingertips is great! Switching between banks and scrolling through presets is not the most efficient way to use your SGX 2000 EXPRESS! To make life easier, you should arrange the presets you are going to use in one spot. Here's how to do it. PRESET SLOTS First of all there are 200 preset "slots" in the SGX 2000 EXPRESS. Each slot may hold a preset permanently in RAM if you store it there. If you store a preset in "slot 1", every time you access preset 1 in any bank, the preset you stored in "slot 1" will be present. Obviously you may not want that to happen. What we suggest is to first listen to all the presets in the SGX 2000 EXPRESS and write down the bank and preset number of the presets you like and think you will use on a separate sheet of paper. Now, it's time to store those presets into slots which will not copy over factory presets. As an added precaution to overwriting factory presets, there is a "Lock" utility which you can turn on or off. See the Utility section in the main reference manual for more information. We suggest you start storing your presets beginning with slot 200 and working down. STORE PRESET Storing presets is easy. While in preset mode, find a preset in whichever bank you are in, press the Edit button, use the Encoder to select a memory slot, (the numeric display will start flashing the preset number) press the Store button. You have now stored the preset into that memory slot. If no changes were made, the bank designator letter will indicate
which bank the preset came from. If you modified a preset or created one from scratch, the bank designator letter will change to a "U" indicating the preset is your work. If the preset location was blank, the LCD will look like:
BLANK PRESET <no effects>
NOTE: If you store any preset over an existing factory preset in any bank, that preset will overwrite each existing factory preset in each bank! We suggest you start storing your presets starting with slot 200 and working down. WHERE DID THE PRESET COME FROM If you juggle and shift presets around as well as making your own and then store them in user memory slots, you may lose track of which preset number in the bank you chose. In the Utility Mode, there is an easy way to find out where the preset came from. At any time, press the Edit button, and then the Utility button. You will see a display in the LCD which looks like:

OPEN SLOT = 19 USER RAM (U) = 19 BANK A, # 91 = 19
The first window indicates no preset is stored into the memory slot and it is "open", ready to have information stored into it. In the second window, the display indicates a user preset (a preset you created) is stored into that memory slot location. The last display indicates preset 91 from bank "A" is stored in memory slot 198. RECALLING A FACTORY PRESET If you store over a factory preset memory slot, you do not lose the four factory presets in that location forever. You may recall any factory preset from any bank at any time. Again you enter Utility Mode to access this function. To recall a factory preset first press the Edit Mode button and then the Utility button. Press the Value button until the display looks like:
Select the bank you which to recall a preset from with the Encoder. Now, press the Value button until you see

HIT RECALL FOR

in the LCD window. Use the Encoder to select the preset number and then press the Recall button. the preset then becomes active at the memory slot you are currently in. You now have the option to store the preset in this memory slot or transfer it to another. To store in the current slot, just press Store now. If

A.R.T. PRESET

you want to store it elsewhere, press the Edit button and select a preset slot with the Encoder and then press Store. USING THE ART X-15 WITH YOUR SGX 2000 EXPRESS RECALLING PRESETS You can access all two hundred memory slots of the SGX 2000 Express with your X-15. The MPT of the SGX 2000 EXPRESS may reconfigured to select the preset of your choice to correspond with the X-15's preset number. Operate the X-15 by selecting a "bank of ten" using the Arrow Up/Down pads, then select one of the numbered pads to recall the preset. Press the Mode pad to enable you to turn on and off the individual effects in the preset you've selected. USING THE CONTROLLER PEDALS You will notice some of the presets have MIDI controllers assigned to control an effects parameter in the preset. Use the controller pedals on the X-15 to control the parameters. If you set up a preset in the SGX 2000 EXPRESS, remember, you do not have to program the X-15, all programming is done with the SGX. Refer to the main manual for instructions to add MIDI controllers to presets. HINTS FOR PRESETS The first thing you should do is check out all the presets in your SGX 2000 EXPRESS. Sure it will take time, but you really should find all the sounds we have created for you. All presets were developed with the front panel knobs at twelve o'clock except for the Drive and Master Output which were set at 3 o'clock. The sliders were centered. Each preset has a Programmable Level utility built into it. Use this utility to adjust the preset's master level to your taste. Refer to the main reference manual for hints on setting your levels. Organize the presets you will use in the upper memory slots starting with slot 200 and then working down. This will help you keep them from being overwritten and in one spot for easy reference. Access the presets you store in the upper memory slots with a preset select pedal via the MIDI Program Table (MPT). You may assign any preset to a MIDI Program Number. See the main reference manual for examples of editing the MIDI Program Table. NEW ALGORITHMS DUAL PITCH TRANSPOSER [DUAL PTr], [2PT] Parameters: :TYPE= [SMOOTH] OFF, SMOOTH, NORMAL, QUICK :PITCH 1 = [0] (-)12 to (+)12 half steps in 1 half step increments :FINE 2 = [0.00] (-)4.00 to (+)4.00 half steps in 0.06 (six cents) increments

:PITCH 2 = [0] (-)12 to (+)12 half steps in 1 half step increments :FINE 2 = [0.00] (-)4.00 to (+)4.00 half steps in 0.06 (six cents) increments :REG-FD = [PRE] PRE, POST :LEVEL = [100%] 0 to 100 percent level in % increments :POSTN1 = [31] 0 to 63 in on step intervals :POSTN2 = [31] 0 to 63 in on step intervals Pitch Transposing or pitch shifting can be used to develop helpful second harmonies or other effects for vocals, instruments and even mixed material. There are three "types" of pitch transposing to choose from in the SGX 2000 EXPRESS: Smooth, Normal and Quick. Smooth relates directly to processing and splicing the signal more slowly, resulting in a cleaner more precise sound. Use the Smooth setting when you are shifting pitch more than a fifth with lower frequency inputs such as the low strings on a guitar. Normal should be used for virtually all other applications of pitch shifting. There is a little less delay than the Smooth setting and qualitative processing is achieved. When you select the Quick setting, a shorter delay time is used causing faster splicing. Generally you should use the Normal Type for most applications. If you encounter problems relating to delay time, use the Quick Type, and if detuning becomes a problem, use the Smooth Type. The PITCH control lets you set the range of pitch change in half steps. The FINE parameter lets you adjust the pitch in 6 cent intervals. Use the fine tune parameter to create or adjust micro pitch shifting or fat chorusing effects. REGENeration is useful when you stack the Pitch Transposer with the MONO DDL algorithm. Each time a repeat is done it is shifted up or down by the pitch selected. The Base Key parameter should be used when triggering the Pitch Transposer from a MIDI keyboard. The amount of pitch shift may be set by MIDI Note On messages. The values selected in the Base Key parameter correspond to the MIDI Key Number. Example: BASE KEY = 60, (= middle C) if a D above middle C is played, the shift amount will be set to (2). If base key is set to OFF, Note On messages will not affect pitch. The Dual Pitch Transposer allows you to assign two separate intervals of pitch shifting at once. Interesting pitch combinations like a fifth combined with an octave (7 and 12 halfsteps), really fat chorusing (+0.12 and -0.12 half-step), and chorusing with pitch shifting (+0.18 and any half-step interval) can be accomplished with this algorithm. The parameters of the Dual Pitch Transposer algorithm are pretty much the same as the normal Pitch Transposer. New Pitch and Fine parameters have been added for the second interval. The two Pitch and Fine parameters are labeled as 1 and 2 (i.e. Pitch1, Fine 2).

Regeneration Feed ([RGN-FD]) controls where the digital delay's (if used) regeneration comes from. The insert point is either before (PRE) or after (POST) the first voice. When the Stereo Digital Delay is used with the Dual Pitch Transposer and the RGN-FD is set to POST, the glissando effect of the normal Pitch Transposer is the result. Use the PRE setting, for a simple pre delay before the pitch shift occurs. Only the Short Stereo Delay is available for use with the Dual Pitch Transposer. The Position ([POSTN1 and 2]) parameter lets you set where in the sound field each individual pitch is heard. The default setting is center field. When the value is 0, the signal appears full right. A value of 63 is full left. SPACE PHASER [PHASER], [PSR] Parameters: TYPE= [POST] OFF, POST, PRE WIDTH= [65%] 0 to 100% in % increments SPEED= [0.84Hz] 0.04Hz to 27.3Hz REGEN= [50%] 0 to 100% in % increments DEPTH= [100%] 0 to 100% in % increments The Phaser algorithm recreates classic phaser sounds from the past. A three notch design is used to develop stunning effects, killer sounds, and of course, pure sonic destruction! The sweep WIDTH and SPEED is user controlled. REGENeration may be adjusted to vary the "strength" of the processed signal. The DEPTH parameter controls the intensity of the effect in the preset. When the TYPE= POST the phaser is positioned last in the chain. This is to assure that maximum effect and presence is maintained in all effects combinations. Using TYPE= PRE positions the Phaser in parallel with any Reverb or DDL effect. By positioning the Phaser like this, the processed signal is not delayed or reverberated and then phased. DIGITAL TUNER [TUNER], [TNR] Parameters: TYPE = [GUITAR] BASS, GUITAR, BASS12F, GTR12F REFRNC (guitar) = [OFF] OFF, E 82, A 110, D 147, G 196, B 247, E 330, A 440, AUTO (gtr12f) = [OFF] OFF, E 164, A 220, D 284, G 392, B 494, E 659, A 440, AUTO (bass) = [OFF] OFF, B 31, E 41, A 55, D 73, G 98, C 131, A440, AUTO (bass12f) = [OFF] OFF, B 62, E 82, A 110, D 146, G 196, C262, A 440, AUTO DETUNE = [0.00] (-)2.00 to (+)2.00 in 0.04 (four cent) intervals LEVEL = [0%] 0 to 100% in 2% increments
Type allows you to choose what instrument you are going to tune. There are four choices, two for Guitar and two for Bass. Open string tuning can be done when you select either the GUITAR or BASS TYPE. Select TYPE GTR12F or BASS 12F to tune your instrument to the twelfth fret. After you choose what "type" of instrument, the Reference frequency (Refrnc) parameter defaults to the appropriate Guitar or Bass tuning frequencies. The strings start low and go high. The frequency A 440 is included for tuning keyboards, or checking the intonation of your neck. When you select Refrnc to equal Off, it allows you to access the preset and display the preset number instead of [- - ]. The Tuner at this point is inactive, you must change the Refrnc parameter to a string value to activate the Tuner. When you set the Refrnc parameter to Auto, tuning is simplified even more. Auto enables the SGX 2000 EXPRESS to know which string you are trying to tune and automatically switch the Reference parameter to the correct string/frequency. The Auto range has a frequency window of 2.5 half steps. Detune will let you change the reference frequency A 440 plus or minus 2 half steps. This allows you to detune up to 50Hz. As a rule of thumb 4 cents, displayed as [0.04] equals 1Hz. So, to detune A440 to A435 you would set the Detune parameter to [-0.20]. To detune a full half step, set the Detune parameter to = [1.00] (plus or minus). Level sets the signal output level of the Tuner in a preset. TUNER NOTES: 1) If you do not wish anyone to hear you tune up when you realize you're out of tune, set the Tuner Level and the ANFX level of the Mix to [0%] in the preset. 2) If you want signal to pass through the tuner, set the Tuner Level and the ANFX Level to the desired output level. The tuner is designed to respond to open string tuning only, no harmonics. For best results, tune your guitar in the position you will be playing in. Plucking the string at or near the 12th fret will help the tuner lock on to the signal. 3) Accuracy of the SGX 2000 EXPRESS Tuner is better than.5 cents! 4) 100 cents = 1 semitone = 1 half step. Select presets 21 and 22 in Bank "A" STRAIGHT TUNER and TUNERTONE for quick tuning while on stage. These presets are set up to auto detect which string you are playing and display the tuning scale on the front panel. THINGS TO NOTE: PWR OUT There is no (+)9 Volt power out jack on the SGX 2000 EXPRESS. UTILITY Two new Utilities are present when the Utility Mode is accessed: 1) "SLOT" Information 2) "BANK" Information

WARRANTY INFORMATION LIMITED WARRANTY Warranty service for this unit will be provided by Applied Research & Technology, Inc. in accordance with the following warrant statement. Applied Research & Technology, Inc. warrants to the original purchaser that this product and the components thereof, will be free from defects in workmanship and materials for a period of one year from the date of purchase. Applied Research & Technology, Inc. (ART) will, without charge, repair or replace, at its option, defective product or component parts upon prepaid delivery to the factory service department or authorized service center, accompanied by proof of purchase date in the form of a valid sales receipt. EXCLUSIONS: This warranty does not apply in the event of misuse or abuse of the product or as a result of unauthorized alterations or repairs. This warranty is void if the serial number is altered, defaced, or removed. ART reserves the right to make changes in design or make additions to or improvements upon this product without any obligation to install the same on products previously manufactured. ART shall not be liable for any consequential damages, including without limitation damages resulting from loss of use. Some states do not allow limitation of incidental or consequential damages, so the above limitation or exclusion may not apply to you. This warranty gives you specific rights and you may also have other rights which vary from state to state. For units purchased outside The United States, service will be provided by an authorized distributor of Applied Research & Technology, Inc.

doc1

The SGX 2000 has the capability of providing you a virtually endless number of sounds and effects. ART designed powerful processing and ease of use into the SGX 2000. We strongly suggest you read this manual while getting used to your new SGX-2000.
Record for your reference: DATE OF PURCHASE__________________________ PURCHASED FROM____________________________ SERIAL NUMBER_____________________________ SOFTWARE VERSION__________________________ 500-5004-101
GETTING STARTED We have included this section for those of you who can't wait to experience the power of your new SGX-2000. Follow the hookup directions for the setup you use and then start playing. After the initial thrill wears off (if that's possible!), and you want to get to know your SGX-2000 better, refer to the rest of this manual for details, hints, and examples. Till later.. Additional information to get you started can be found in Appendix A. A block diagram showing signal flow, inputs and outputs can be found on page 51. A hookup diagram can be found on page 52. For all hookup combinations: 1) With the exception of the Encoder, set all the knobs to the 12:00 position and center the slider controls. All presets were configured with the control knobs set at 12:00 and the sliders centered. 2) Select any preset with the Encoder and start playing. 3) Use the Stereo Master Output control to increase or decrease your output level. To adjust your input gain, use the Input Drive control. The Second Stage Equalizer controls on the front panel allow you to tweek the curve of each preset and acts much like the tone controls on a guitar amp. 4) For maximum distortion crunch, turn the Drive control towards maximum. 5) If you are in a preset using the Tube Distortion, adjust the characteristic sound of the tube with the Tube Contour control. 6) The presets of the SGX-2000 are grouped together for various sounds and applications. Locations 1 thru 21 are set up for instant use with a guitar, try presets 22 thru 30 with an X-15 ULTRAFOOT and guitar for foot control of the effects. Check out presets 31 thru 45 for delay effects such as chorus and flange. Presets 46 thru 49 have no digital effects, just raw tube and solid state power. The rest of the presets are a collection of killer and clean sounds, special effects, and a few things totally out of this world! INSTRUMENT & HEADPHONES First connect the unit to an AC recepticle for power. Plug your instrument into the Instrument Input jack located on the front panel. Plug a set of headphones into the Headphone Output jack on the front panel. Adjust your listening level with the Stereo Master Level control. INSTRUMENT & GUITAR AMP Plug your instrument into the Instrument Input jack located on the front panel. Connect a cable from your guitar amp input to the Instrument Level/(-)10dB Output jack. Turn the SGX-2000 on first and then turn on your guitar amp. TURN DOWN THE LEVEL OF YOUR AMP before you play! Adjust your levels accordingly. If you are clipping your amp, back off on the Output Level of the SGX-2000. INSTRUMENT & POWER AMP Plug your instrument into the Instrument Input jack located on the front panel. Connect a cable from your power amp to the Left Main Output (Line Out) jack. If

the output jacks. As you move the slider to the right the output signal level of the unit increases. When the slider is fully to the right, 100% effect output is achieved. With this slider you control the level to the Loop 2 effect send and the XLR outputs, as well as to the final output section. SEVEN SEGMENT DISPLAY (Red Numeric Display) The Seven Segment Display keeps you constantly informed of your Preset Number. Preset numbers are displayed from 001 to 200. When a preset is active the display is stable. A flashing display indicates you are in Edit Mode and a preset is ready to be recalled. The right decimal point will light to warn you your internal lithium battery is low and needs replacing. When using the Tuner, this display will become your tuning meter. LIQUID CRYSTAL DISPLAY (LCD) All information relative to a preset indicated by the Seven Segment Display is displayed in the LCD. Backlighting of the display is provided for ease of use in low light situations. The upper sixteen characters mainly display the Preset Title (name). If no title has been assigned, the display will read "<blank title>". In some cases other information will be displayed here. The lower sixteen characters display mainly the number and abbreviated description of effects stored, effects to be selected or deleted in the preset, and effect parameter information. Other information may appear here also. The view angle may be adjusted and is covered in the following section under the UTILITY function. A user or factory preset would be displayed in the LCD like the following representation. SGX 2000 CMP+DST+REV 1
The title appears in the top half of the display. It may be up to sixteen characters long. In the center of the bottom half of the display, three letter abbreviations of the effects in the preset appear. The number displayed at the bottom left side of the LCD indicates how many effects are present in the preset. A number at the far right of the bottom half of the display indicates how many MIDI controllers are assigned to the preset when Performance MIDI is engaged. A left or right arrow indicates more information is available for viewing. To view the information, press the Value button and turn the Encoder left or right. SGX CMP+DST+REV 1 LED EFFECT INDICATOR ARRAY Under the LCD are 16 individual LED's which indicate at all times what effects are present and active in a preset. When an LED is lit, it indicates which effect is present and active in the preset you are currently using. A flashing LED
indicates the effect is present in the preset but has been turned "off" from an external controller such as the X-15 ULTRAFOOT.
ROTARY CONTROLS ENCODER The rotary Encoder enables you to make fast and accurate changes to presets, parameters, and values accessable in each preset or function. You will notice the encoder will turn continuously in either direction. When adjusting values, you may notice they sometimes "wrap" around to the beginning or end of their range. Other times when you reach a range end you will find you must go in the opposite direction to return to the beginning. Each click of the Encoder will change the parameter value one step. DRIVE The Drive control sets the input level to the Preamp section. When the control is set at 0, no signal is sent to the effects. Range runs from 1 to 11. SECOND STAGE EQUALIZATION: The Second Stage Equalizer is a five band cut and boost equalizer that allows you to fine tune your sound from the front panel at any time without having to program or edit a preset. Cut and boost levels are plus and minus 12 dB. THRUST Centered at 80Hz this controls your bottom end sound. GROWL At 160Hz, control the upper end of your lows and lower mids to add some depth to the signal. WARMTH 500Hz is the center point of this band. Use it to color and fill in the sound. CRUNCH The frequency center is 2.2KHz and allows you enhance the upper midrange. EDGE Add just what it says. The 5KHz frequency puts on (or takes away) the edge of the sound. TUBE DRIVE CONTOUR Use this control to vary the harmonic balance sound of the tube. As you turn the control from left to right the frequency goes from low to high. Accent your sound at various frequencies to bring out the extra growl, punch, or edge to your tube distortion sound. The most neutral setting for this control is 12:00. LEFT/RIGHT BALANCE The balance control pans the signal left or right to the headphone outputs and the Line/Amp outputs. It is the last control in the signal chain. STEREO MASTER OUTPUT This control sets the final output level heard at the Instrument output, Headphone outputs, and Line/Amp outputs.

-Using the Encoder, GOTO preset 151 (the Preset LED should be lit). -Press the RECALL button [<blank title>, <no effects>]. -Press the ADD EFFECT button once -Turn the Encoder until you see [ADD:COMPRESSOR?]. -Press ENTER (you have just entered the compressor into the chain), bottom display reads [1 CMP]. -Press the ADD EFFECT button -Turn the Encoder until [ADD:REVERB-1?] appears. -Press ENTER (now the reverb algorithm is entered into the chain, display reads [2 CMP+REV]. -Press the ADD EFFECT button. -Use the Encoder to select the ACU-ENV-SIM, enter it into the chain. Display should read [3 CMP+AES+REV]. -Find then add PITCH-TRANS. *Display reads [4 CMP+AES+PTr] *IF YOU WISH TO SAVE THIS CHAIN OF EFFECTS AS A PRESET YOU MUST PRESS STORE NOW. -Press STORE. *The effects you have selected are now stored in preset 151. You may have noticed a not equals sign at the bottom left hand side of the LCD. The not equals sign indicates the changes have been made to the original values of the preset. When Store is pressed this character disappears. REMINDER: You have not set any parameters as of yet. Don't worry, we have preselected a nominal value for each of the parameters associated with an effect as a starting point. This provides a user reference to a sound instead of starting at point zero. We feel it is useful to hear a descriptive set of parameters so you may tailor them to your own specific sound requirements. We'll look at these in just a moment as well as making a title for this preset. First, the DELETE key will be explained. The ADD EFFECT button is also used in TITLE EDIT Mode to add characters and spaces to the title. NOTE: Before you start building your own presets, read the section "Level Programming Hints for Building Your Own Presets" in Appendix A. DELETE EFFECT Pressing the DELETE EFFECT button once opens the Delete Effect function. To delete an effect from a preset, press this button and use the Encoder to select the effect you want deleted. Turn the Encoder left or right to scan through your selections. Finalize the DELETE EFFECT command (delete the effect from the chain) by pressing the ENTER button. Doing this deletes the effect temporarily from memory. If audio is passing through the SGX 2000, you will hear the change when you press the ENTER button. Press the STORE button to make the change permanent. To close the Delete Effect function and escape to Edit Mode, press the button once or press the Edit Mode button. The DELETE EFFECT button is also used in TITLE EDIT Mode to subtract characters and spaces from the title. Deleting Effects From a Preset

When you see text within the [ ] brackets, it is describing the text as it appears in the LCD. Recall preset 151. -Press the EDIT MODE button -Press the DELETE EFFECT once. [DEL:COMPRESSOR?] *Do you want to delete the compressor? NO. -Turn the Encoder knob to the right until you see [DEL:ACU ENV SIM?] *Let's delete this effect. -Press ENTER, [3 CMP+PTr+REV]. *The effect has been eliminated but not permanently. You will audibly hear the sound change when the effect is deleted. *Press STORE to make this change permanent. -Press STORE now. With the elimination of an effect, you open up a space to insert another effect or leave things as they are. If you press the DELETE EFFECT button and there are no effects in the preset, the display will read [DEL:NO FX TO DEL]. STORE Any time you wish to permanently save parameter values in a preset, press the STORE button. All parameter values you have chosen will be stored into the preset as well as TITLE, MIX, and ON/OFF Controllers information. When you press the STORE button the LCD will display [PRESET STORED]. If the phrase [LOCKED/SELECT LOCATION 111-200] appears don't panic, presets 1 through 110 are factory presets and though the parameters may be changed, the new values cannot be stored without first UNLOCKING the presets (see UTILITY section). TO DELETE A STORED PRESET, thereby releasing its memory to be used again, you must store a null preset at the preset number you wish to delete. A null preset consists of a blank title (all spaces, displayed as <blank title>) and no effects (displayed as <no effects>). Factory Preset 100 is programmed blank to make it easy to delete stored presets. Presets 111 through 200 are null when you receive your unit or after a factory reset. REC/ARM YOU MUST BE USING A PRESET SET UP FOR SAMPLING AND IN THE EDIT MODE FOR THIS FUNCTION TO OPERATE To reset the SGX 2000 to record a new sample, press the REC/ARM button. While you are using any of the Sampler algorithms you will need to "reset" the record parameter to be ready to record another sample. The REC/ARM button allows you to return the Sampler to Record-Ready status. Pressing this button wipes out the existing sample. TRIGGER YOU MUST BE USING A PRESET SET UP FOR SAMPLING AND IN THE EDIT MODE FOR THIS FUNCTION TO OPERATE This button allows you to either record or play back a sample of the program material.

REVERB DELAY PITCH TRANSPOSER FLANGE/CHORUS SPECIAL EFFECTS

ON ON ON ON ON

MC MC MC MC MC
75:MIDI 76:MIDI 77:MIDI 78:MIDI 79:MIDI
CNTLR CNTLR CNTLR CNTLR CNTLR
*The default status is On when the effect is selected. MIDI Event data Monitoring Mode When you select this Mode, MIDI information is displayed in either easy to read and understand or technical terms. The LCD displays certain MIDI events as they occur, regardless of which MIDI channel is selected. Information displayed is the MIDI event itself, its attributes with a choice of display formats (in either decimal or hexadecimal base 16). For detailed information, please refer to the MIDI DATA MONITOR section. PRESS ENTER TO: SEND A PRESET Dump a single preset via MIDI to another SGX 2000 or MIDI storage device.
Sending a Preset Transferring a single preset to another SGX 2000 or a suitable MIDI device is accomplished by selecting the SEND A PRESET value and pressing the Enter button. SEND ENTIRE MIDI PROGRAM TABLE Dump entire MPT via MIDI to another SGX 2000 or MIDI storage device. Sending MPT Information Transferring the entire MPT to another SGX 2000 or a suitable MIDI device is accomplished by selecting the SEND ENTIRE MPT value and pressing the Enter button.SEND ALL PRESETS Dump all presets via MIDI to another SGX 2000 or MIDI storage device. Sending all Preset Information Transferring all presets to another SGX 2000 or a suitable MIDI device is accomplished by selecting the SEND ALL PRESETS value and pressing the Enter button. IMPORTANT NOTE For: RECEIVING Preset and MPT Information To dump MIDI data into the SGX 2000 from either another SGX 2000 or an external MIDI device you must make sure that the MIDI channels match. The SGX 2000 will accept MIDI data at all times regardless of what operating mode it is in. PERFORMANCE MIDI [PM] Performance Midi allows the SGX 2000 to have up to eight of its parameters per preset controlled simultaneously via MIDI. Selection of the parameter to be controlled, the actual MIDI controller, and the Low and High value of the parameter may be programmed from the front panel.
When you are in Preset or Edit Mode, the LCD will inform you of either Performance MIDI or FX ON/OFF information being received and what is being changed. There is also a means to monitor MIDI information being sent to the SGX 2000. While you are in the PM Mode you can select the MIDI Monitor utility and verify MIDI data being sent to the device. Refer to the MIDI DataMONITOR section for additional information. A table of MIDI controllers can be found in Appendix E, Tables and Charts. Presets in the SGX 2000 are set up to be controlled by Performance MIDI via the ART X-15 ULTRAFOOT. See the section "Operating the Multiverb SGX 2000 with the X15 ULTRAFOOT" further on in this manual for more information. Don't let MIDI scare you. Using Performance MIDI in an ART device is easy. In most cases (especially with an X-15) you virtually plug in and play. But, if you want to program, we've made that easy too. Modification to select the specific values and ranges you want the parameter to cover is done by normal editing. The number displayed in the upper left corner represents the MIDI Controller you are working with. Performance MIDI has four levels of programming information associated with it broken up into 4 screens. The first screen displays the information to define what parameter the assigned MIDI controller will control. The second screen shows which MIDI controller is being used. The LCD will display the MIDI control number and its description (i.e. MC 4 FOOT CTLR). Incidentally, the default value is MC 4 which happens to be the Left Foot Controller on the X15. The MIDI DataMONITOR may be selected for use in this screen to display MIDI data being sent. The third screen displays the LOW value (minimum value) of the parameter's range. The fourth screen displays the HIGH value (maximum value) of the parameter's range. High and Low values refer to MIDI controller values. These parameters may be "swapped" to make the value change in a reverse or opposite direction. While you are in the first screen you may also view MIDI data. Change the value until the bottom of the screen displays MIDI DataMONITOR. (turn the Encoder counterclockwise) You are allowed to change between MIDI controllers on the device you are sending MIDI data from (keyboards, X-15, etc.) and view the corresponding data in this screen. The top half of the display will show the numerical value of the MIDI data being received by the SGX 2000. Displayed in the bottom half is the actual MIDI controller being used. Use the Value Up or Down key to change the MIDI controller. When you change the controller, its MIDI data will be displayed in the top half of the LCD. DESCRIPTION OF ALGORITHMS The SGX 2000 offers over seventy effects selections for you to choose from. Each effect may have several types to select for specifically narrowing down the particular sound you are looking for. The algorithms are listed in seven categories in the manual. These are: Analog Effects, Signal Frequency Shaping, Swept or Modulated Effect, Natural Reverberation, Gated Reverberation, Delay, and Utility/Level.

DISTORTION [DISTORTION], [DST] Parameters: DST: OFF, TURBO TUBES, PSYCHO TUBES, OVERDRV TUBE, JAZZ TUBES, SOLID SUPER, SOLID WARM, TUBE CLEAN, TUBE STACK [TURBO TUBES] DRIVE: 0 to 100% in 2% increments [50%] BITE: 0, 1, 2, 3, 4, 5, 6 [3] OUTPUT: 0 to 100% in 2% increments [100%] The 12AX7 tube used in the SGX 2000 is a twin pentode tube. What this means is there are essentially two tubes enclosed in one case. We use these two tubes together to produce different types of overdrive and distortion. There are four separate solid state circuits used to create an overdrive or distortion algorithm. In all, there are eight different distortion algorithms to choose from. Two are tube only, these two algorithms are "Overdrive Tube" (overdrv tube) and "Tube Clean". Two are solid state only and are called "Jazz Tubes" and "Solid Warm". The four stacked versions of tube and solid state together are: "Turbo Tubes", Psyco Tubes", "Solid Super", and "Tube Stack". Use the Drive parameter to adjust the amount of gain used to drive either the tube or solid state circuitry. As you increase the drive, you increase the amount of distortion. The Bite parameter allows you to add presence and high end to the distortion. Output sets the final output level of the distortion circuit.
NOTES: 1) The Tube Drive Contour control on the front panel does not do anything when a tube distortion is not part of the effect chain. 2) The Bite parameter of the distortion effect does not do anything when a tube only distortion is present in the effects chain. 3) You may also use the DRIVE control on the front panel of the SGX 2000 to adjust the amount of saturation in the distortion. 4) Use the Tube CONTOUR control to adjust the Response/frequency/characteristic sound of the tube. HARMONIC EXCITER [HAR-EXCITER], [EXC] Parameter: RANGE: OFF to 100% in 3% increments [34%] Use the Harmonic Exciter when you want to enhance or add life to an instrument and add clarity to vocals in a mix. As you turn the Range parameter up, the effect the exciter has on the signal increases. The exciter in the SGX 2000 is integrated within the distortion section. Located between the tube and solid state distortions circuits, different distortion types are enhanced in extraordinary ways. Applied to Turbo Tubes for instance, it adds thickness to distortion. It acts like a "harmonic superdrive" control with Solid Super. Add it with Solid Warm type and it brings out the growl of the distortion.

The base delay of the Flanger is set and the sweep WIDTH and SPEED is user controlled. REGENeration may be adjusted to vary the "strength" of the processed signal. The output level of the FLANGER may be adjusted to control it's "depth" in the preset. When the Flanger TYPE= POST the flanger is positioned last in the chain. This is to assure that maximum effect and presence is maintained in all effects combinations. Using Flanger TYPE= PRE positions the FLANGER in parallel with any Reverb or DDL effect. By positioning the Flanger like this, the processed signal is not delayed or reverberated before it is flanged. CHORUS [CHORUS], [CHO] Parameters: :TYPE= OFF, POST, PRE, [POST] :WIDTH= 0 to 100 percent in % increments [34%] :SPEED=.04Hz to 27.3Hz [0.84hZ] :DELAY= 0 to 47ms in 1 ms increments [30] :LEVEL= 0 to 100 percent in % increments [100%] Chorus may be used to thicken or sweeten the final processed sound. It is created by sweeping a comb filter through a base delay time and generally using between a 30 to 60 percent mix between the dry and wet signal. The base delay time plays an important role in the perception of the effect. Longer base delays are more preferable to give a deep rich sound to vocals and guitars, while shorter base delays are used for more delicate enhancement purposes. The width plays an important role in the range of perceived effect and is best used in conjunction with the speed parameter. Like the FLANGER, the effect type may either be POST or PRE located in relation to reverb or delay. The output level of the CHORUS may be adjusted to control it's "depth" in the preset.
PANNER [PANNER], [PAN] Parameters: :MOD % =0 to 100 percent in % increments [100%] :SPEED=.04Hz to 27.3Hz [2.16Hz] MIDI-PAN [MPN] Parameter: POSITN = 0 to 127 in 1 step increments [64] Panning automatically pans the audio image from the left to the right in the stereo sound field. By varying the MODulation, you adjust the "depth" into the stereo field (how far left and right you go). The SPEED merely controls the rate at which you do so.
When you choose the Panner, the signal is automatically panned by the SGX 2000 from left to right at a depth and speed you set. Choosing the MIDI-PAN allows you to assign a MIDI Controller to change the signal's position with an Expression Pedal or other MIDI device. NOTES: 1) When using the panner, you should always set your MIX DRY level to 0%. This ensures complete signal panning from left to right (full right = full signal. no signal left and vice versa). 2) When you use the Panner, make sure you are using both Line outputs or the Headphone outputs, if you're using only one Line output or the Instrument output you'll get NO EFFECT!, because the two outputs are summed canceling the effect. TREMOLO [TREMOLO], [TRM] Parameters: :MOD % =0 to 100 percent in % increments [100%] :SPEED=.04Hz to 27.3Hz [2.16Hz] Tremolo creates an amplitude modulating effect at the output. The actual output signal level is being cut in and out at a certain rate. Use the MOD parameter to control the depth of the Tremolo. Re-create the effect found on vintage as well as current guitar amplifiers. NATURAL REVERBERATION ALGORITHMS REVERB-1 [REVERB-1], [REV] Parameters: :TYPE= HALL-1, ROOM-1, PLATE-1, VOCAL-1, OFF [HALL-1] :IN = PRE DDL, POST DDL [PRE DDL] :DECAY = 0 to 25 seconds in varying increments [2.4s] :HFDAMP = 0 to 50 percent in % increments [14%] :POSITN= FRONT to REAR in % increments [83%] :LEVEL = 0 to 100 percent in % increments [100%]

SAMPLER+PTr [SAMPLER+PTR], [SPT] Sampler Plus Pitch Transposer Parameters: STAT=REC-RDY, PLAY, IDLE [REC-RDY] RECORD=AUTO, MANUL, MIDI [AUTO] PLAY=SINGLE, PUNCHIN, MIDI, REPEAT, AUDIO [SINGLE] LENGTH= 0.02s to 1.25 in 20 ms increments [1.25s] START= 0 to 100ms [5ms] PITCH= (-)12 to (+)12 half steps in 1 half step increments [0]
FINE=(-)4.00 to (+)4.00 half steps in 0.06 cent increments [0.00] BASE KEY=OFF, 1 through 127 (key note on) [OFF] LEVEL= 0 to 100 percent in % increments [100%] Status always informs you of the state the Sampler is in. After a sample has been taken, status is Idle waiting either to be Re-Armed or played. Record lets you choose how you want to sample the sound. Auto is signal activated, the sampler will start recording as soon as signal is applied to the SGX 2000 and the GREEN LED is lit. Manual is operator activated, the sampler will start recording when you press the trigger button or use a footswitch with the Remote jack. MIDI is MIDI activated, the Sampler will start recording when the SGX 2000 receives any Note On message. Play lets you select how the sample is played back when triggered. Single plays back once per trigger, Repeat keeps repeating the sample until triggered again, and MIDI plays back when any Note On message is received. Punchin lets you insert a sample into the current signal stream. When you trigger the sample, the current signal is cut out and only the sample is heard. If you have a preset set up with the Punchin value, set your Dry level in the Mix to 0%. Audio triggers the Sampler to playback when the YELLOW LED is lit. Before the sample can be retriggered the YELLOW LED must go out. Length is the amount of time you have to record (and playback) a sample. If you find you've recorded to much, you may eliminate the unwanted end signal by reducing the Length parameter. Start allows you to trim the beginning of the sample removing annoying clicks, unwanted sample material or dead space. Level sets the amount of signal level coming out of the Sampler. Use the Short Sampler, [SAMPLER-S] when you want to combine a sampled sound with reverb. The algorithms from reverb groups one and two are available. Every time the sample is played back it will be subjected to the reverb parameters you have set. The Long Sampler [SAMPLER-L] should be used when you require one and a half seconds of sampling time. You should use the Sampler with Pitch Transposer [SAMPLER+PTr] algorithm when you want to shift the pitch of the sample during playback. Each time the sample is played back it will be subjected to the pitch parameters set.

Examples of Screen Displays for MIDI EVENT PITCH BEND "ENGLISHed" Mode Decimal PTCHBND=225 CH02 LSB=000 MSB=064 "RAW DATA" Mode Decimal 064 LSB=000 MSB=064
Hexadecimal PTCHBND=E1h CH02 LSB=00h MSB=40h
Hexadecimal E1h 00h 40h LSB=00h MSB=40h
Examples of Screen Displays for MIDI EVENT PROGRAM CHANGE "ENGLISHed" Mode Decimal PGMCHNG=192 CH01 PROGRAM #069 Hexadecimal PGMCHNG=C0h CH01 PROGRAM #45h "RAW DATA" Mode Decimal PROGRAM #069 Hexadecimal C0h 45h PROGRAM #45H
DISPLAYED TEXT -------------MODWHEEL BREATH FOOTCTLR PORTAtim DATA msb MAIN VOL BALANCE PAN EXP CTLR GENERAL1 GENERAL2 GENERAL3 GENERAL4 DAMP PED PORTAMEN SOSTENUT SOFTPEDL HOLD 2 GENERAL5 GENERAL6 GENERAL7 GENERAL8 ExtFXdpt TREM dpt CHOR dpt CELESdpt PHASEdpt
ACTUAL NAME MIDI CONTROLLER # --------------------------Modulation Wheel 001 Breath Controller 002 Foot Controller 004 Portamento Time 005 Data Entry MSB 006 Main Volume 007 Balance 008 Pan 010/0Ah Expression Controller 011/0Bh General Purpose #1 016/20h General Purpose #2 017/11h General Purpose #3 018/12h General Purpose #4 019/13h Damper Pedal 064/40h Portamento 065/41h Sostenuto 066/42h Soft Pedal 067/43h Hold 2 069/45h General Purpose #5 080/50h General Purpose #6 081/51h General Purpose #7 082/52h General Purpose #8 083/53h External Effects Depth 091/5Bh Tremolo Depth 092/5Ch Chorus Depth 093/5Dh Celeste Depth 094/5Eh Phaser Depth 095/5Fh
NOTES: 1) The only accidental displayed is the sharp, "#". 2) PROGRAM CHANGE events: The actual program number specified in the event is a 0-origin number and will be displayed as such, consistent with the unit's display of program numbers under the MIDI PROGRAM TABLE MIDI menu item. A MIDI program change event to program #5 is actually a message to go to (excluding mapping via MIDI PROGRAM TABLE) to program #6!
3) MIDI CHANNEL#s: The display "CHnn" (where "nn" is the channel# associated with a particular MIDI event) shows the channel# as a 1-origin number. A MIDI event with a channel# value of 2 will display as "CH03"! 4) If, while in MEM mode, the unit is enabled to respond to PROGRAM CHANGE events (and those events occur on the same channel on which the unit is listening) and such an event occurs which causes the unit to switch to a preset that has the SAMPLER effect, a message may display for a few moments indicating that the SAMPLER is RECORD-READY. When this message (or others) is finished, the display will return to the most recent event and display mode. MISCELLANEOUS INFORMATION About the Presets The presets of the SGX-2000 are grouped together for various sounds and applications. Locations 1 thru 21 are set up for instant use with a guitar, try presets 22 thru 30 with an X-15 ULTRAFOOT and guitar for foot control of the effects. Check out presets 31 thru 45 for delay effects such as chorus and flange. Presets 46 thru 49 have no digital effects, just raw tube and solid state power. The rest of the presets are a collection of killer and clean sounds, special effects, and a few things totally out of this world! The presets were all configured with all front panel controls at center value. Battery Backup When power is terminated to the SGX 2000, the edited MPT as well as the last preset used and the MIDI Channel will be active when the unit is next powered up. Memory retention is expected to last four years. Should you encounter memory loss, contact our service department. Low Battery Indicator The life of the internal lithium battery is approximately four years. If you see the right decimal point illuminated in the seven segment display, it is indicating the voltage of the lithium battery is low. Software Revision Level There is a way to correctly identify the software version residing in the unit. While in Edit Mode, press the Utility button, then press the Param button. Turn the Encoder until the current version as well as the date is displayed in the LCD. The SGX 2000's software is contained in a socketed EPROM. This software controls the SGX 2000's functions as well as its sounds. User Registration Card Be sure to fill out the USER REGISTRATION CARD with this manual and send it in to our Customer Service Department. Doing this will insure that you are notified of important information regarding your SGX 2000. Please be sure to write in your serial number. Factory Reset There is a Factory Reset sequence which will reinitialize the SGX 2000 to ALL of its original values. Be sure you have either downloaded or kept a written record of the Presets since they will be eliminated. To perform a Factory Reset, press and hold the PRESET, 0/ENTER, and 4/MIDI buttons simultaneously.

3) Whenever you add an effect that has gain (ie. compressor or distortion), add the Expander first and if the noise is still high, add the Noise Gate also. 4) Limit the maximum gain in a preset. If you add compressor and distortion, you can have as much as 90dB of gain! This will bring up the noise of the guitar to ear shattering levels. If you are going for the effect of a distorted, compressed signal, back off on distortion drive to less than 50%. This will provide the same effect and less noise. 5) Set the Programmable EQ ([EQL]) for the overall EQ curve for the preset. Use the Second Stage EQ (front panel knobs)to fine tune these settings. Keep the boost/cut below 6dB. Limit the use of 10KHz boost since this brings up noise, and not many harmonics are present here. If you can, trade off 10KHz boost for 4KHz boost. Reduce boost in the EQ sections. Instead of boosting level in bands, use cut in adjacent bands instead, it works just as well! 6) Reduce compressor or distortion drive if using both effects in a preset. Reduce the input drive control and never turn it up all the way. Reduce the master output level if possible. 7) Add the expander to reduce the gain at low level. 8) Try keeping the MIX settings to 75% to reduce noise and leave you room for adding gain if required. 8) Use as little DIGITAL ([DGFX]) effects level in the MIX as possible. Keep the digital effects output levels to 100% and the MIX setting 75% or less. Using Your Head (Amplifier) The SGX 2000 is a working preamp, so is the head in your guitar rig. Using the two together proves "two heads are better than one"! Even though the SGX 2000 is not a power amp, combining it with your existing setup greatly expands your sound capability. Setup 1: Guitar/SGX 2000/Amp Guitar into the Instrument Input of the SGX 2000, Instrument Output to your clean channel input of the head. Use the clean channel so you can use the SGX 2000's front panel controls to modify your sound not your amp. Initially, set all the head's tone controls to flat. After the SGX is set up, slight tonal modifications can then be done with your head's tone controls. Set the Mix parameters in each preset to control the signal level to your head. This will allow you to have the rigs master volume set and all you have to do is change presets for louder or softer levels. Setup 2: Guitar/Amp/SGX 2000 in Amp Effects Loop Guitar into the dirty channel of the head, amp effect send to Line input (Left Mono) of the SGX, Line out (Left) to the amp effect return. When using this configuration, you will be using the drive characteristics of your head and accenting them with the SGX 2000. Make sure your input level to the SGX is "hot" enough. The Drive control on the front panel will probably be set to 8 or above depending on the amplifier used.

APPENDIX C SGX 2000 MIDI MESSAGES The SGX 2000 responds to the following messages: Program change: Cxh ddh x = channel number 0h to Fh for channels 1 to 16 dd = program number 0h to 7Fh or 0 to 127 If the channel the SGX 2000 is set to is not off and the channel matches (either it is the same number or OMNI is on), then the unit will look up the preset in the MIDI Program Table (MPT) and recall the corresponding preset. Channel Mode message for OMNI on/off Bxh 7Ch 0h : OMNI Mode Off Bxh 7Dh 0h : OMNI Mode On x = channel number, 0h to Fh for channels 1 to 16 If the channel matches the units's channel number, it will set the OMNI mode accordingly. The current OMNI mode does not affect this message, the channel must match regardless of current OMNI mode. SYSTEM EXCLUSIVE MESSAGES message format: general: <System Exclusive Status> <ART ID> <channel> <product ID> <message ID> <message.> <EOX> in hex: F0h 1Ah 0xh 12h <message ID> <message.> F7h F0h - System Exclusive status byte. 1Ah - ART manufacturer's ID number. 0xh - channel number, 0 to 0Fh. 12 - SGX 2000 product id code. F7h - End Of exclusive status byte. Message ID values >= 40h are requests. A request is a message that when received by the SGX 2000 causes a message to be sent by the SGX 2000. 0x is the channel number, 0 to 15 (00h to 0Fh). is displayed as 1 to 16. To the user, the channel number
Internally, presets are numbered 0 to 199. When a preset number is displayed, it is shown as 1 to 200. Any messages that refer to the SGX 2000 preset number refer to the internal number, 0.199. Preset numbers are referenced in message with 2 data bytes, least significant 7 bits, then most significant bit in the lsb of the next byte. Example: preset 1 on the LCD is referenced with 00h 00h, and preset 200 is referenced with 47h, 01h. When channel number is OFF and a front panel command for a dump is processed, the SGX 2000 sends a message coded for channel 1 (the lowest channel number).
DETAILED DESCRIPTION OF MESSAGES Set Bypass OFF: F0 1A 0x F7 Set Bypass ON: F0 1A 0x F7 This allows remotely setting the state of BYPASS in the SGX 2000 without affecting anything else in the unit. MIDI controller messages may also be used to turn Bypass ON/OFF. The default value is MIDI controller number 84. Request DUMP all presets: F0 1A 0x 12 4B F7 LOAD all presets: F0 1A 0x 12 0B <many bytes> F7 Dumps all presets in preset number order. No compression of the data is done. Request MPT table: F0 1A 0x 12 4C F7 Set MPT table: F0 1A 0x 12 0C <128 * 2 bytes> F7 For each MIDI program number there is a corresponding SGX 2000 preset number. Each entry (internally) is 0.199 and is sent as 2 bytes. First the least significant 7 bits, then the msb. This is done for each of the 128 MIDI program numbers. When FX ON/OFF Enable is ON, you may use MIDI controller 84 to activate MIDI Bypass. If you find you require additional MIDI technical information, please contact or Customer Service department at (716) 436-2720.

WARRANTY & SERVICE INFORMATION WARRANTY Warranty service for this unit will be provided by Applied Research & Technology, Inc. in accordance with the following warrant statement. Applied Research & Technology, Inc. warrants to the original purchaser that this product and the components thereof, will be free from defects in workmanship and materials for a period of one year from the date of purchase. Applied Research & Technology, Inc. (ART) will, without charge, repair or replace, at its option, defective product or component parts upon prepaid delivery to the factory service department or authorized service center, accompanied by proof of purchase date in the form of a valid sales receipt. EXCLUSIONS: This warranty does not apply in the event of misuse or abuse of the product or as a result of unauthorized alterations or repairs. This warranty is void if the serial number is altered, defaced, or removed. ART shall not be liable for any consequential damages, including without limitation damages resulting from loss of use. Some states do not allow limitation of incidental or consequential damages, so the above limitation or exclusion may not apply to you. This warranty gives you specific rights and you may also have other rights which vary from state to state. For units purchased outside The United States, service will be provided by an authorized distributor of Applied Research & Technology, Inc. SERVICE The following information is provided for the unlikely event your unit requires service. 1) Be sure the unit is the cause of the problem. Check to make sure the unit has power supplied, all cables are connected correctly and the cables themselves are in working condition. 2) If you find the unit to be at fault, write down a description of the problem including how and when the problem occurs. 3) Call the factory for a Return Authorization (RA) number. 4) Pack the unit in it's original carton or a reasonable substitute. The packing box is not recommended for a shipping carton. Put the packaged unit in another box for shipping. Print the RA number clearly under the address. 5) Include with your unit: a return shipping address (We cannot ship to a P.O. Box), a copy of your purchase receipt, a daytime phone number, and the description of the problem. 6) Ship the unit to: APPLIED RESEARCH & TECHNOLOGY, INC. 215 TREMONT STREET ROCHESTER, NY 14608 ATTN: REPAIR DEPARTMENT RA # ___________________ 7) Contact our customer service department at (716) 436-2720 for your Return Authorization number or questions regarding repairs. Customer Service hours are 9:00 AM to 4:00 PM Eastern Time, Monday through Friday.

Regeneration Feed ([RGN-FD]) controls where the digital delay's (if used) regeneration comes from. The insert point is either before (PRE) or after (POST) the first voice. When the Stereo Digital Delay is used with the Dual Pitch Transposer and the RGN-FD is set to POST, the glissando effect of the normal Pitch Transposer is the result. Use the PRE setting, for a simple pre delay before the pitch shift occurs. Only the Short Stereo Delay is available for use with the Dual Pitch Transposer. The Position ([POSTN1 and 2]) parameter lets you set where in the sound field each individual pitch is heard. The default setting is center field. When the value is 0, the signal appears full right. A value of 63 is full left. SPACE PHASER [PHASER], [PSR] Parameters: TYPE= [POST] OFF, POST, PRE WIDTH= [65%] 0 to 100% in % increments SPEED= [0.84Hz] 0.04Hz to 27.3Hz REGEN= [50%] 0 to 100% in % increments DEPTH= [100%] 0 to 100% in % increments The Phaser algorithm recreates classic phaser sounds from the past. A three notch design is used to develop stunning effects, killer sounds, and of course, pure sonic destruction! The sweep WIDTH and SPEED is user controlled. REGENeration may be adjusted to vary the "strength" of the processed signal. The DEPTH parameter controls the intensity of the effect in the preset. When the TYPE= POST the phaser is positioned last in the chain. This is to assure that maximum effect and presence is maintained in all effects combinations. Using TYPE= PRE positions the Phaser in parallel with any Reverb or DDL effect. By positioning the Phaser like this, the processed signal is not delayed or reverberated and then phased. DIGITAL TUNER [TUNER], [TNR] Parameters: TYPE = [GUITAR] BASS, GUITAR, BASS12F, GTR12F REFRNC (guitar) = [OFF] OFF, E 82, A 110, D 147, G 196, B 247, E 330, A 440, AUTO (gtr12f) = [OFF] OFF, E 164, A 220, D 284, G 392, B 494, E 659, A 440, AUTO (bass) = [OFF] OFF, B 31, E 41, A 55, D 73, G 98, C 131, A440, AUTO (bass12f) = [OFF] OFF, B 62, E 82, A 110, D 146, G 196, C262, A 440, AUTO DETUNE = [0.00] (-)2.00 to (+)2.00 in 0.04 (four cent) intervals LEVEL = [0%] 0 to 100% in 2% increments
Type allows you to choose what instrument you are going to tune. There are four choices, two for Guitar and two for Bass. Open string tuning can be done when you select either the GUITAR or BASS TYPE. Select TYPE GTR12F or BASS 12F to tune your instrument to the twelfth fret. After you choose what "type" of instrument, the Reference frequency (Refrnc) parameter defaults to the appropriate Guitar or Bass tuning frequencies. The strings start low and go high. The frequency A 440 is included for tuning keyboards, or checking the intonation of your neck. When you select Refrnc to equal Off, it allows you to access the preset and display the preset number instead of [- - ]. The Tuner at this point is inactive, you must change the Refrnc parameter to a string value to activate the Tuner. When you set the Refrnc parameter to Auto, tuning is simplified even more. Auto enables the SGX 2000 EXPRESS to know which string you are trying to tune and automatically switch the Reference parameter to the correct string/frequency. The Auto range has a frequency window of 2.5 half steps. Detune will let you change the reference frequency A 440 plus or minus 2 half steps. This allows you to detune up to 50Hz. As a rule of thumb 4 cents, displayed as [0.04] equals 1Hz. So, to detune A440 to A435 you would set the Detune parameter to [-0.20]. To detune a full half step, set the Detune parameter to = [1.00] (plus or minus). Level sets the signal output level of the Tuner in a preset. TUNER NOTES: 1) If you do not wish anyone to hear you tune up when you realize you're out of tune, set the Tuner Level and the ANFX level of the Mix to [0%] in the preset. 2) If you want signal to pass through the tuner, set the Tuner Level and the ANFX Level to the desired output level. The tuner is designed to respond to open string tuning only, no harmonics. For best results, tune your guitar in the position you will be playing in. Plucking the string at or near the 12th fret will help the tuner lock on to the signal. 3) Accuracy of the SGX 2000 EXPRESS Tuner is better than.5 cents! 4) 100 cents = 1 semitone = 1 half step. Select presets 21 and 22 in Bank "A" STRAIGHT TUNER and TUNERTONE for quick tuning while on stage. These presets are set up to auto detect which string you are playing and display the tuning scale on the front panel. THINGS TO NOTE: PWR OUT There is no (+)9 Volt power out jack on the SGX 2000 EXPRESS. UTILITY Two new Utilities are present when the Utility Mode is accessed: 1) "SLOT" Information 2) "BANK" Information

 

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