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Smart Compositor Designer USER GUIDE 1
Welcome to Smart Compositor Designer
Smart Compositor Designer (SCD) is a design tool that lets you create Smart Compositor templates that you can use for your MediaStudio Pro projects. An easy-to-follow workflow guarantees fast and easy creation of your Smart Compositor templates.

System Requirements

Minimum Requirements
Intel Pentium III compatible system (500MHz CPU) Microsoft, Windows 2000 with SP4 or XP Microsoft DirectX 9 256MB RAM (512MB or higher recommended) 1GB of available hard disk space (10GB recommended) CD or DVD-ROM drive
Real-time features perform best with at least:
Pentium 4, 2.0GHz CPU 512MB RAM 7200rpm IDE dedicated hard drive PCI-Express Dual Head (AV Out) Graphics cards for output
Using the Smart Compositor Designer Tool
Step 1: Create your project
Work on your project like you used to, placing titles, media clips, filters and other movie elements. When you are finished working on your project, launch the Smart Compositor Designer tool by selecting Project: Design Tool.
2 Smart Compositor Designer USER GUIDE
Notes: For video clips with sound, you have to split the audio track from the video track. If you do not split, the audio track will be ignored. There must be only one audio clip for a project (including virtual clip). Smart Compositor Designer will prompt an error message if there is more than one audio clip on the Timeline. Smart Compositor Designer does not support 3D moving path, project clips, and silence clips.
Step 2: Customize settings
In the Smart Compositor Designer tool, customize the properties of each element in your video. By customizing the properties, you can lock certain settings or specify which settings the user can change in the template. The settings that you can customize will depend on the type of video element.
Smart Compositor Designer USER GUIDE 3
Step 3: Save the template
Save the tempate that you have just created so you can use it inside Smart Compositor.

To save the template:

1. Select the path where you want to save the template in Save folder. Click to browse your computer for a Save folder.
2. Type in a Name and select the Category type. Category type determines the folder where your template will be placed in Smart Compositor.
Tip: In Category type, select Customized to create your own folder. Type in the name in Customized.
3. Select how you want to save the template in Save Option. Select Package as an Installer (EXE) to package all the files used in your template into an EXE file. Select Package source files into a folder to package all the files used in your template into a folder.
4 Smart Compositor Designer USER GUIDE
4. In Thumbnail, use the arrow buttons to select the thumbnail image to use for your template. Click computer for a thumbnail image. to browse your
5. Click Save. After the save process, click Finish.
Using your template in Smart Compositor

Installer

After creating the installer file, close MediaStudio Pro 8 then double-click the EXE file to unpack the files. Your template is automatically added into the Smart Compositor category you specified after you launch MediaStudio Pro again.

Folder

When you package your files into one folder, a folder with an encoded file name is created (e.g. 00DBAB454923102FB50BA407ED11AFDA). You need to manually copy and paste that folder into D:\Program Files\Ulead Systems\Ulead MediaStudio Pro 8.0\uct_plug to make your template appear in Smart Compositor. After copying, go into the folder then cut and paste the XXX.uct file into the uct_plug folder. By packaging your files into a folder, it also gives you flexibility in editing the clips you used in the template. You can simply open the specific clip in MediaStudio Pro, edit it then save the clip. Next time you use your template, the clip will be updated as well.

doc1

Trimming in the Preview Window.. 76
Using the Trim Window..76 Using the Scissors Tool to trim clips..77 Defining trim options...78 Smart Trim...79 Multi-trim Video... 79 Split by Scene... 81 Ripple Editing... 82 Ripple Editing examples..83 Inserting clips into the middle of an existing clip.84 Using the Source Window... 85 Previewing your work... 88 Previewing...89

6 ULEAD MEDIASTUDIO PRO

Instant Play.. 90 Using DV SmartPlay.. 92 Performing scrub previews.. 92 Previewing on an external device.. 93 Managing preview files... 93
Chapter 4: Adding Effects and Titles..95
Using transition effects.. 96 Transition effects basics.. 96 Customizing a transition... 97 Commonly used transitions.. 99 The Flashback transition.. 100 The Mask transitions.. 101
Mask transition options..102
Audio transitions... 102 Using key frame controls in dialog boxes.. 103 Effects Manager... 105 Previewing the applied effects... 106 Editing in the Preview Window... 107 Organizing effects.. 108 Overlay.... 109 Overlay Options dialog box.. 110 Overlay key types... 111 Understanding Alpha Channels.. 112 Using Gamma correction.. 113 Working with mattes.. 114
Creating image and video mattes..114 Using Grayscale mattes...115
Applying video filters.. 115 Applying a regional matte to a video filter.. 118
Video enhancement filters..120
Enhance Lighting Tool... 120 Color Correction Tool.. 121 Color correcting selected regions.. 122 Color correcting with the HSL wheel. 122 Color correcting with Curves.. 123

Global filters... 124

TABLE OF CONTENTS 7
Creating a moving path.. 124 Moving Path dialog box... 125 Creating 3D moving paths... 129 Managing key frames on a moving path.. 130 Inserting an image with moving path attributes.. 131 Applying audio filters.. 131 Filling the left or right audio channel.. 132 Removing vocals... 133 Creating titles.. 133 Insert Title Clip dialog box... 135
Chapter 5: Audio Mixing.. 139
Audio Mixing Panel... 140 Grouping audio tracks.. 142 Modifying volume in real-time... 143
Chapter 6: Dolby Digital 5.1 Surround Sound.. 145
Working with Dolby Digital 5.1 in Video Editor... 146 Surround sound hardware requirements.. 146 Setting up surround sound projects.. 146 Mixing Dolby Surround... 147 Creating a surround sound audio file.. 150

Chapter 7: Creating and Exporting Final Video.. 151
Creating a video file.. 152 Creating MPEG-1 or MPEG-2 files.. 153 Creating HDV or HD video files... 153 Creating WMV HD files... 154 Creating WMV/ QuickTime streaming file. 155 Determining your video save options.. 156 Performing a batch video creation. 159 Creating a VCD... 160 Creating an SVCD... 160 Creating a DVD... 161 Creating an audio file.. 162

8 ULEAD MEDIASTUDIO PRO

Creating an image sequence.. 163 Analyzing a video file's data rate.. 164 Recording to a digital video camcorder.. 165 External preview... 166 Creating an Edit Decision List (EDL) file.. 167 Posting timecode... 168 Outputting to analog video tape.. 169 Exporting to Ulead DVD MovieFactory and Ulead DVD DiskRecorder... 171
Chapter 8: Managing Video Projects.173
Smart Package... 174 Smart Relink... 175 Converting files... 175 Smart Check & Convert.. 176 Batch Convert... 176 Using the Quick Command Panel.. 177
Chapter 9: Integration with Ulead Products.179
VideoStudio project files.. 180 PhotoImpact UFO files... 180 Importing masks from PhotoImpact.. 180 COOL 3D Production Studio files.. 181
Chapter 10: Shortcuts...183
PA R T I I : V I D E O C A P T U R E
Chapter 1: Getting started.. 194
Understanding the basics.. 195 Standard Toolbar... 196 Navigation Bar.. 196 Preparation... 197 Connecting a DV or Digital 8 camcorder.. 197 Connecting an HDV camcorder.. 198

TABLE OF CONTENTS 9

Sony HDV camcorder.. 199 JVC HD camcorder... 199
Connecting an analog video source.. 202 Connecting a USB camera.. 203 Previewing video from your video source. 203 Setting preview options.. 203 Resizing the program window.. 204 Defining audio input when capturing analog video. 204 Improving video signal when capturing analog video. 205 Calibrating your display.. 205
Typical calibration settings.. 207
Adjusting color with your video capture board. 207 Preferences... 208
Chapter 2: Capturing Video.. 209
Tips for capturing video.. 210 Before capturing... 211 Enabling device control... 211 Choosing a capture plug-in.. 212 Capturing video... 213 Capture options... 215 Capturing video from a DV camcorder.. 216 Capturing video from an HDV/HD camcorder. 217 Direct MPEG capturing from a DV camcorder. 218 Seamless DV and MPEG capture.. 219 Direct WMV capturing... 220
Selecting a profile... 220 Editing and customizing a video profile.. 221
About dropped frames.. 221 Capturing single frames.. 222 Capturing a sequence of still frames.. 223 Capture history... 223 Scanning a DV tape... 224 Batch capturing... 226 Importing and editing a batch list. 228 Changing a file's properties... 229
Chapter 3: Shortcuts.. 231

10 ULEAD MEDIASTUDIO PRO

Preferences

The Preferences dialog box (doubleclick the Status Bar or click File: Preferences [F6]) provides options for customizing certain aspects of Video Editors behavior. Understanding these options will improve the way you work as well as help optimize Video Editor for each project.
Preferences dialog box: General tab
Enable undo specifies the maximum levels of undo/redo allowed by Video Editor (up to 99). As Video Editor allocates more memory for each level of undo/redo, you may find that too high a level adversely affects performance. In such cases, restrict the level to 3-4 only. You can, of course, choose not to have undo/redo to maximize performance, but any editing done will be final. Number of recently opened files specifies how many file names are stored in the Recent History list found on the File menu. Return to the first frame after playing returns any sequence in the Source and Preview windows to the first frame after it has been played (like a CD player). When left cleared, the sequence stops on the last frame in the sequence after playing (like coming to the end of a tape in a VCR). Use temporary file when creating 8-bit optimized palettes uses a temporary file whenever you create an optimized palette for Indexed-Color video. This option speeds up the creation process significantly and should be selected whenever you plan on creating Indexed-Color video files. Display Options dialog box opens the Options dialog box for any video filter, transition effect, audio filter, or moving path dropped directly into the Timeline from the Production Library. Display data rate warning message halts the creation process of any video file once it exceeds the specified data rate. Leave this cleared if the data rate is not important or you are creating video files unattended and do not want the creation process to be stopped.
CHAPTER 1: GETTING STARTED 41
Display New dialog box opens the New dialog box whenever the New button or File: New command is clicked. If left cleared, any new video project is automatically created based on the attributes of the current project. If you often create video projects using the same attributes then leave this option clear. Automatically save every automatically saves the video project at the time interval specified. In the event of the program crash, you will be presented with an option to restore the latest backup when you restart the program. You can specify an auto-save time interval and the number of backups to keep. Default background color sets the color for any color clips. Title safe area margin specifies the margin percentage for displaying any titles in a video project. This is useful if you intend on sending your video back out to video tape or for broadcasting, as television has a different resolution than a computer monitor, and edges which are viewable on screen may disappear. As a guideline, for NTSC devices choose 12%, for PAL 10%. Default inserted clip duration determines the duration of Image File, Title Clip, Color Clip and Silence Clip being placed in the Timeline. Specify a number from 1 to 9999 frames. Check Ulead's Web site at start of every _ day(s) automatically checks Ulead Web site at a specified number of days interval for product news and updates. Temporary folder defines the folder that Video Editor uses as a temporary workspace for compiling, compressing, or decompressing files. By assigning a temporary folder for these types of operations you prevent Video Editor from using the default hard drive folder. This will minimize the chances of Video Editor interfering with other processes your computer may be running in the background. Display DV timecode on Source Window allows the DV timecode to be shown in Video Editor's Source Window. (You need a VMR-compatible display card to use this option). Default number of tracks specifies the number of video/audio tracks populating the Timeline upon a new project creation. The maximum supported number of tracks is 99.

Push Away insertion

Push Away insertion is related to Ripple Editing and controls how inserted clips affect other clips in the Timeline. You must be in No Ripple mode for this to work and it only works on a single track. The key to this technique is to press [SHIFT] while inserting clips.
To use Push Away insertion:
1. Click the No Ripple button, then click the Insert Video File button in the Timeline Toolbar. 2. In the Insert Video File dialog box, select a clip (click it once) then click Open. 3. While you press (and hold) the [SHIFT] key, place your clip in a video track. Push Away insertion also works on clips that are being dragged from one location to another or that are being pasted into the Timeline.

52 VIDEO EDITOR

Working with tracks
The Timeline consists of two types of tracks - video and audio. There is one primary video track, while the others are overlay tracks. (For details on overlay tracks, see Overlay on page 109).

Single-track editing

Single-track editing means that clips and transitions share the same video track. When you insert and overlap two video clips on a video track, a default transition (as defined in the Preferences dialog box) will automatically be applied to the overlapping section. If you want to apply your own transition, you can overlap video clips, then drag a transition from the Production Library and drop it onto the overlapping segment of the clips.
Adding or deleting tracks
Depending on the scale of your project, you can add or remove tracks in the Timeline. To do so, right-click on the leftmost area of a track to open a menu. You can then choose whether to add or remove the current track, or to add or remove multiple tracks.
When you have more tracks available that can fit on the screen at one time, you can use the scroll bars to move up and down through the tracks. To lock both the video and audio tracks when scrolling, click the Scroll Lock button at the top of the vertical scroll bar or the View: Scroll Lock command. The next time you scroll, both tracks move in unison.

The Track buttons

Track name button
When this button is pressed down, all the clips on the track are selected.
Lock or Unlock track button
When a track is locked, the clips cannot be moved or edited. You can lock individual clips by first selecting a clip and then select Edit: Lock.

CHAPTER 2: WORKING WITH THE TIMELINE 53

Solo button

When pressed down, only the current track will be included in the preview or rendered file and all other tracks will be disabled.

Hide button

When pressed down, the current track will be hidden and not included in the preview or rendered file.
Determining the visibility of clips
Often you will have a number of clips that will be playing at the same time in a project. It is common, for example, to have one main clip in Video1 and a second clip with titles in Video2. Clips that are in the upper tracks in the Timeline will always play over (on top of) clips located in lower tracks. Since Video2 is higher in the Timeline than Video1, it will play over Video1.
Displaying clips on the Timeline
Click the Display Mode button on the Timeline Toolbar (or click View: Timeline Display Mode) to choose how clips are displayed: Filmstrip, Waveform, Thumbnail, or Filename modes. Filmstrip and Waveform modes display clips graphically (video clips as frames, audio clips as waveforms) allowing you to see the entire contents of a clip. While the graphic modes may be easier to work with, it takes time for your computer to redraw clips every time they have been modified. To help improve performance, but still retain some visual cues as to the contents of a clip, select the Thumbnail mode (video only). This shows the first and last frames of a video clip separated by the file name of the clip. The last mode, File name, represents clips by their file names only with no graphical information. This is the fastest mode as it is the quickest to display, but offers no visual reference to the clips contents. Underneath the timecode ruler in the Timeline Window, you can show a project cue bar which is useful for marking areas on a project for future edits, or show a chapter point cue bar if you will be marking chapter points for a DVD project. A cue bar can also be displayed underneath each video and audio track for placing clip cues.

54 VIDEO EDITOR

Moreover, you can set the size of video and audio clips in the tracks. Changing the size of clips is especially useful if you are running in a high resolution display mode and find it hard to identify clips and their contents.
Zooming in/out of the Timeline
The Timeline can represent your project at any magnification. You can display every frame in a clip or view the entire project on the screen at one time. This zooming is achieved by changing the time measurement unit used in the Timeline. For example, at 1 second (the default) each division on the Timeline represents 30 frames (using the NTSC standard), and at 1 minute each division represents 1,800 frames, and so on. To change the unit of measurement you have two options: Select View: Ruler Unit to open a submenu and choose the preferred time unit to do your editing. You can also select Zoom In/Out, single Frame, Fit In Window, or Previous Zoom to toggle between the previous zoom ratio and the current one. Drag the Timeline Zoom slider to the left to zoom out or to the right to zoom in. Alternatively, click the Zoom Out or Zoom In button that is above the slider. Click the Zoom tool and then click on the Timeline. Each mouse click zooms in one ruler unit (toward displaying each frame). Holding down the [SHIFT] key as you click zooms out one ruler unit (toward Fit in Window). This method is best if you are zooming in on a particular clip or frame and want it to remain in view at all times. You can also use the "+" and "-" keys found on the keyboard to zoom in and out.

Freezing a frame

A common technique in video editing is freezing a frame during playback. In Video Editor, this is done by selecting Clip: Freeze Frame.
To freeze a frame during playback:
1. Select a clip and then split the audio from the video (see Splitting the audio from video clips on page 64). 2. Right-click the clip and select Freeze Frame. The Freeze Frame dialog box opens. 3. Use the slider under the Preview Window to find the frame you want to freeze. 4. Check Freeze before frame or Freeze after frame, or both, and then click the corresponding arrow button. You can also directly enter the timecode and set it as the frame to freeze. (See notes below for details.)
If your video file is field-based, select De-interlace freeze frame to produce better video quality.
5. Enter how long you want the selected frames to be "frozen" in Freeze duration. 6. Click OK. If you need to edit the freeze frame attributes, select then right-click the clip and choose Freeze Frame from the pop-up menu. If you only need to change the freeze duration, you can press [Shift] and drag the end of the video clip in the Timeline.

CHAPTER 3: EDITING 69

Freeze before frame. When the clip is played back, it will "freeze" on the designated frame from the beginning of the clip, up to and including the frame itself, and then resume normal playback. Freeze after frame. When the clip is played back, it will playback normally until it comes to the designated frame and then "freeze" to the end of the clip. If both boxes are checked, the clip will freeze both before a particular frame and after a particular frame. See the illustration below for an example.

Freeze before frame

Freeze after frame
In the above illustration, the top row represents a normal clip of fifteen frames. In the second row, Freeze before frame was selected and frame 5 was frozen. Frame 5 is then repeated (frozen) until frame 6 is reached. Normal playback resumes. Freeze after frame was also selected with the value of 10, and the frame is repeated (frozen) until the end of the clip. So this clip freezes at two different points. If you want to freeze more frames within this one clip, you must first use the Scissors Tool to cut your clip into separate clips.

86 VIDEO EDITOR

6 Trim bar shows the trimmed portion of the clip (between the Trim Handles). 7 Trim area displays, and allows you to edit the current duration of the trim area. 8 Clip menu displays, and allows you to choose, any of the clips loaded into the Source Window. 9 Source Window Menu button displays several options for resizing the Source Window, importing files, viewing the properties of the clip, finding the clip in the Timeline and adding, deleting, and managing cues. 10 Apply button applies all editing done in the Source Window to the clip in the Timeline. 11 Navigation bar (See details below.)
Source Window Navigation Bar
1 Play (Pause) plays the entire clip from beginning to end. 2 Play Mark Area (Pause) plays only the trim area from Mark-in to Mark-out portion. 3 Play from the current position to Mark-out (Pause) plays the clip from the current position of the Playback slider to the Mark-out point. 4 Previous Edit Point moves the Playback slider to the previous cue or the beginning of the clip. 5 Previous Frame moves the Playback slider to the previous frame. 6 Next Frame allows you to maneuver the Playback slider one frame at a time. 7 Next Edit Point moves the Playback slider to the previous or next cue or the end of the clip. 8 Repeat plays the active clip continuously. 9 Mark-in and Mark-out allows you to position the Trim Handles at the current location of the Playback slider and adjust the Trim Area.
When trimming videos in the Source Window, the entire trim area can be repositioned by dragging it. The Playback slider automatically slides along with while dragging on the Trim handle.

CHAPTER 3: EDITING 87

The pointer will change to a hand when placed over the trim area. Use this hand to drag the two trim handles when trimming and moving the trim area as a whole. Right-click on the trim area to automatically reset both trim handles to their original positions at the beginning and end of the original clip. Both the Current Position display and Trim Area display boxes can be manually edited. Just click on the box and key in the new numbers to automatically re-adjust the Jog slider and/or Trim handle.

To trim an audio clip:

1. Place the red vertical line where you want to begin the trim selection area. 2. Click the Mark-in button. The unselected area changes to a blue waveform on a gray background. 3. Repeat steps 1 and 2 with the Mark-out button.
Alternatively, to mark an audio clip segment, press the [Shift] key and
drag the mouse over a selection. 4. Click the Apply button. The clip on the Timeline is adjusted.
Mark-in point Trim area Mark-out point

10 Preview Playback Options opens a dialog box where you can specify where to preview the filter/effect.
CHAPTER 4: ADDING EFFECTS AND TITLES 111
11 Blend/Opacity controls how much of the overlay clip blends with the underlying clip. 12 Transparency specifies how faded the overlaying clip appears. 13 Similarity specifies the range of key colors, relative to the selected one, to be transparent. 14 Soft edge softens the transition's edges.
If you select Color Key from the Type list, you have two options in choosing a key color. You can click on the color box to choose the color to be transparent using the Ulead Color Picker (you can also right-click the box to choose from the Windows Color Picker) or you can click on a color in the Overlay clip with the Eyedropper tool. The latter method is probably the easier. In the Preview as list, you have three options. The Result option shows you the applied overlay. The FG Only option displays just the overlay clip with the underlying clip replaced by a solid color. The Mask option displays the transparent areas of the overlay in white and the opaque areas in black. (The foreground clip is sometimes referred to as the Mask.) Adjust the Similarity slider a higher percentage to set more colors to be made transparent. Opacity works with all types except Alpha Channel, Gray Key and Blue Screen.

Overlay key types

When you create an overlay effect, the Overlay Options dialog box allows you to select from a number of overlay types in the Type list. There are two main types you can choose from: color-based and mixed-based. Color-based types, such as Color, Luma, Chroma, Gray Key and Blue Screen, all work by making a specified key color transparent. (These types also allow you to control the Similarity and Transparency of the effect.) Mixed-based types, such as Multiply, Add, Subtract, and Difference, determine how the overlaying and underlying clips merge with each other by comparing the color value differences between each clip. (These types only allow you to control the Opacity of the effect.) Mixed-based types can also be easily identified as they work on the entire clip and you cannot specify a key color in the Overlay clip of the preview window. This is a rather complicated topic: please see the Help for more specific information about each of these types of keys.

144 VIDEO EDITOR

Select Replacement to edit the saved volume level and Pan/Balance data while dragging the Volume Fader and Pan/Balance controls. Although similar in function with Dub, you do not need to keep on dragging the Volume Fader to make adjustments for the audio clips. You only have to drag the Volume Fader to your desired position and release the mouse button. The controls shall remain in their modified positions.
6. Click Play in the Audio Mixing Panel to begin recording. Click Repeat to play the program continuously or click Play the Preview Range to hear your selected part of the track. 7. Drag the Volume Fader up to increase volume level or down to decrease volume level. 8. Click Auto Read to prevent overwriting a previously applied automation.
You can still apply the changes you have made in the audio settings even when Auto Read is activated by clicking Apply on the upper right corner of the Audio Mixing Panel.
9. Drag the edit line towards the beginning and click Play to preview your changes.
DOLBY DIGITAL 5.1 SURROUND SOUND
With Dolby Digital 5.1, you have the top of audio technology as it stands today. Unlike stereo stream that carries only two audio channels, Dolby Surround delivers a whole lot more realism to your living room. It has five separate audio channels encoded into one WAV or WMA stream delivered to five speakers and one sub-woofer. This chapter includes the following sections:
Working with Dolby Digital 5.1 in Video Editor Surround sound hardware requirements Setting up surround sound projects Mixing Dolby Surround Creating a surround sound audio file

146 VIDEO EDITOR

Working with Dolby Digital 5.1 in Video Editor
Given that you have the right hardware configuration, Video Editor makes it very easy to set up, organize, edit and encode Dolby Surround projects.
Surround sound hardware requirements
Although it is possible to mix surround sound with just any sound card installed on your computer, for professional results and interactive workflow, you will need an appropriate configuration of your sound card and speakers.

CHAPTER 7: CREATING AND EXPORTING FINAL VIDEO 159
You can save the settings that you have provided for your video as a template. Instead of going over the steps again, in just a few mouse clicks, you can come up with the preferred settings by applying a template.
To save the settings as template:
1. In the Create Video File dialog box, click Template. 2. Select Add Template. Enter a preferred name for the template. Settings provided for the template are displayed in Save options.
Performing a batch video creation
Video Editor allows you to create a number of video files from different projects automatically. This is ideal if you want to render your videos with your machine unattended, such as overnight.
To perform a batch video file creation:
1. Click File: Create - Multiple Files to open the Create Multiple Files dialog box. 2. Click the Add button. In the Open dialog box select the project file (*.DVP or *VSP) you want to create a video file from. Once selected, click Open. The standard Create Video File (or Create Audio File) dialog box opens. 3. In the Create Video File dialog box enter a Name and set up any other Options. Click Save when finished. The dialog box closes and you return to the Create Multiple Files dialog box. Select the next project file you want to render and repeat. 4. Click OK. The dialog box closes and the video files are created in the order they appear in the Project list box.
Clear the Display data rate warning message option in the General tab of the Preferences dialog box if you do not want the creation process halted when the actual data rate exceeds the defined data rate.

160 VIDEO EDITOR

Creating a VCD
VCD (Video CD) is a video format that can be recorded onto CD using a CD writer. With a 650MB CD, a disc can hold up to 74 minutes of video; whereas a 700MB CD can be recorded with up to 80 minutes of video. The video quality of VCD is comparable to that of VHS. VCDs can be played in computers as well as in home DVD players that support Video CD playback. Before you can burn a VCD, you must first render your project as a VCD-ready MPEG-1 file. This type of MPEG-1 file follows "WhiteBook" VCD standard.
To create an VCD-ready MPEG-1 file:
1. Open your project and click File: Create - Video File. 2. Select MPEG files (*.mpg) from the Save as type list. 3. Click the Options button. 4. Click the Compression tab. 5. From the Media type list, select NTSC VCD (or PAL VCD, depending on your TV standard). 6. Click OK. Enter a name and click Save to render your movie. After rendering a VCD-ready MPEG-1 file, import this file into Ulead DVD MovieFactory and burn a VCD. You can also use Ulead DVD DiskRecorder(DVD-VR) from the File: Export menu to burn a disc. For details on how to use these bundled software, see More Programs on page 268.

Creating an SVCD

SVCD (Super Video CD) is an enhancement to VCD. It can hold up to 35-60 minutes of high quality full-motion video in MPEG-2 format with up to 2 stereo audio tracks. It can contain up to four independent subtitling channels for different languages and can be played on most standalone DVD Players and computers with CD-ROM or DVD-ROM drive provided that it has the right decoder. Much like DVDs, SVCDs also supports HTML style hyperlinks, still images, playlists or slideshows, and multi-level hierarchical menus and chapters.

CHAPTER 2: CAPTURING VIDEO 227
4. Enter a Reel name and Description. (You can specify any reel name, but be sure to change the name when you change the source tape or disc). 5. In Safe frames, specify the number of frames to capture before and after the specified capture duration to make sure that all frames within that capture timecode are included. For example, if you set a value of 5 frames and the mark-in and mark-out times of a segment are 01:02:10:20 and 01:04:10:10, capturing will start from 01:02:10:15 and will end at 01:04:10:15. (You can trim out unnecessary frames later when you are editing). 6. Specify a Capture file name. During batch capture, the captured files will be named sequentially. For example, if the file name you specify is "batch", captured files will be named, batc0001, batc0002 and so on. 7. When you are ready to start marking video sequences, click the Batch Settings tab. Use the Navigation Bar to roll the footage to the location where you want to begin marking video clips to capture. 8. Click the Play button to play the footage. 9. Click the Mark-In button on the Navigation Bar or press F3 whenever you see the video you want to select for capture.

228 VIDEO CAPTURE

10.Click the Mark-out button on the Navigation Bar or press F4 when you want to end a selection. 11.Repeat steps 10 and 11 until you have marked all the sequences of video that you wish to capture. Each time you mark a section of video, the mark-in and mark-out timecodes of a segment are logged in the batch list at the left panel of the dialog box. 12.Click the Stop button after you have finished marking all the video sequences. 13.Click Capture Video to start with the capturing process. Wait for the batch capture to finish. After batch capture is complete, the Batch Log dialog box appears, displaying information about each captured file.
The Batch Log dialog box indicates, under each file, whether or not there are dropped frames during the capture. If there are dropped frames, click the Recapture button if you want to try recapturing that marked portion again.
14.To save the batch list for future use, click Save on the toolbar.
Importing and editing a batch list
In the Batch Capture dialog box, you can import an existing batch file or even a Video Editor DVP file from which to capture. Using batch lists in this way allows you to capture exactly the same source each time, and is very helpful for creating high resolution files to replace low resolution files you may have been using for editing.
To import and edit a batch list:
1. To load an existing batch file or Video Editor DVP file, click the Open button on the toolbar in the Batch Capture dialog box. Choose the appropriate file from the Open Batch Capture File dialog box. 2. Click on the segment in the batch list that you want to edit. 3. To change the mark-in and mark-out times, either click the Mark-In and Mark-Out buttons as the video plays back or enter the timecode values directly into the Mark-in and Mark-out boxes. (After adjusting the timecode values, click the Update button on the toolbar to reflect the changes in the batch list.) 4. If you want to use this batch list again later (for example, to recapture at a higher resolution), click the Save button on the toolbar, and in the resulting dialog box, save the file as a batch capture file (BCF).

CHAPTER 2: EDITING AUDIO FILES 259
Waveform before applying a fade effect
Waveform after applying a Fade In / Fade Out effect

Changing speed

Changing the speed of an audio file is a useful way to increase or decrease its duration, as well as for producing interesting distortion effects. When you click Effect: Speed, the Speed dialog box opens with a slider for adjusting the speed. Moving to the right slows down the file, thereby increasing its duration. Moving to the left speeds it up, decreasing its duration accordingly.

Performing a stereo pan

If you have a stereo file, you can pan the audio so that it sounds as if the audio moves from one speaker to the other, creating a "surround sound" effect. To do this, click Effect: Pan and in the Pan dialog box that opens, alter the fade for each channel accordingly. For example, a start and end level of 0% results in complete silence while 100% leaves the output unchanged. As with the Fade command, you can choose between Linear, Exponential and Logarithmic changes to help smooth the effect.

260 AUDIO EDITOR

Reversing a file
An interesting effect in Audio Editor is the Effect: Reverse command, which allows you to reverse a file so that it plays in the opposite direction. In most cases, this will produce an unintelligible result, which can only be deciphered if you reverse the file again.
Waveform before reversing

Waveform after reversing

Performing an echo
Echoes are useful effects which are often difficult to record naturally. Using Audio Editor, however, you can overcome such recording limitations and produce echoes that sound as if you are in a canyon or at a baseball game. To create an echo quickly, click either one of the Echo commands available in the Effect menu. Or, to customize one of those commands, click Effect: Echo. This opens the Echo dialog box which allows you to define the three characteristics of each echo command: Delay, Decay, and Bound. Delay is the length of time that passes before you hear an echo, while Decay accounts for the loss of sound in each repetition. Bound determines the next round of repetition and is repeated until the echo fades away entirely. Below is a description of the characteristics for each of the echo commands:
CHAPTER 2: EDITING AUDIO FILES 261
Long Echo has a long delay and a strong decay which results in longer repetitions, though it fades away faster. Long Repeat has a short delay and weak decay, therefore making the echo last longer (though each repetition comes in faster cycles). Resonance has a short delay with little decay and a very short bound. This results in a quick and fast echo, sort of like an "audio shadow." Stadium echo is very similar to Long Echo but starts sooner and ends faster.

Reversing a file 260 Reversing the frames 67 Rewind 140 Ripple Editing 46, 82 Ripple Editing examples 83 Run Mixer 48 Running DVD DiskRecorder 287 S Sample Information Window 249 Sample size 239 Sampling rate 239 Saturation 121, 123 Save options 159 Saving files 239 Saving files to a video 240 Scan DV Tape 210 Scanning a DV tape 224 Scenes & Recording Cuts 81 Scissors tool 77 Scroll Lock 52 scrub preview 92 scrub previews 92 scrubbing 92 Scrubbing Options 92 Seamless capture 216 seamless capture 219 Select Device Control 92 select multiple clips 60 Selecting a profile 220 sequence of images 50 series of images 50 Set Preview Range 90 Setting names 291 Setting preview options 203 Settings and Options 273
306 ULEAD MEDIASTUDIO PRO
Settings and options 290 Setup menus 278 Setup Preferences 273 Shadows 121 Shuttle slider 85 silence 255 silence clips 49 simple mix transition 102 Single Track Ripple 83 Single-Track Ripple editing 82 Slideshow image duration 274 Smart Check & Convert 176 Smart Package 174 Smart Relink 67, 175 Smart Trim 79 SmartRender 157 Smart-trimmed package 174 Snap 64 Snap to cues 245, 248 Soft edge 98 Sound card 146 Source window 75, 85 Speed control 98 speed of clips 65 Sphere 129 Split 46 Split by Scene 81 Split by scene (Capture Step) 213 split videos 81 Splitting the audio 64 Stadium 261 Standard toolbar 20 Start control point 125 Start Time 73 stereo 237 stereo pan 259
Storyboard 37 Straight to Disc 270, 286 stretch mode 42 Summary Timeline 54 SURROUND SOUND 145 SVCD 160 SVCD-ready MPEG-Synchronize video with audio 215 System requirements 287 T template 27 Terminologies 288 Text Settings 134 Text settings 136 Text soft edge 136 Text transparency 136 TGA 114 The right-click menu 277 Thumbnail 53 thumbnails 39 TI DV Record 165 TIF 112 time selection 61 Time Selection tool 61 timecode 168 Timeline 45 Timeline toolbar 20 Timeline Window 19 title clip 133 Title Safe Area 126 Title text 135 tonal values 121 Toolbar 238 Track buttons 79 Track Layout 142

INDEX 307

Track name 62 Track Selection 61 Transition 98 Transition degree 98, 103 transition effect 38 Transition Effects 36 Transition effects 96, 102 Transition Options 97 transitions 36 Transparency 109 treble 133 trim 60 trim an audio clip 87 Trim Area 87 Trim area 86 Trim Handles 86 trim options 78 Trim window 76 Trimming 76 Trimming a video 278 Trimming clips 74 Turn Page transition 100 TV safe area 275 TV system 274 Two-pass conversion 275 TXT 134 Type Effect 134 type of video 69 U undo 40 Unlinked Clips 67 Unlock track 52 Use Split dialog box for capture settings 208 Using cues with Video Editor 252
V Variable bit rate 218 VCD 160 VCD player compliant 274 VCD-ready MPEG-Vectorscope 205 video clip 49 Video Editor 18 video matte 114 video mattes 114 video project 23, 25, 173 Video Save Options 152 Video Track 79 visibility of clips 53 Vocal Reduction 133 Voice File 48 voice over 47 Volume Fader 140, 144 volume levels 143 VU Meter 140 W WAV 145 Waveform 53 waveform 237 Waveform display 245 Waveform monitor 205 Wipe 103 WMA 145 WMV 155, 220 WMV streaming file 156 WMV-HD 154 Working with clips 63 Working with cues 71, 251 Working with selections 248 Working with silence 255

 

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