The PSP (PlayStation Portable) system is the first truly integrated portable entertainment system designed to handle multiple applications - music, video, photo, Internet, and wireless connectivity, with games as its key feature. The PSP system features an unmatched library of entertainment content, combining more than 135 games and more than 430 feature films, TV programs, and videos on UMD from major studios and record labels, as well as downloadable content from the Internet. [ Report abuse or wrong photo | Share your Sony PSP photo ]
Sony PS-P, size: 1.5 MB
Sony PS-P 2.6
Sony PS-P Quick Starting Guide
Sony PSP-3003 Quick Reference
User reviews and opinions
|fons||1:13am on Saturday, October 16th, 2010|
|The racing is good and the graphics are excellent also there are absolutely loads of cars all on a machine that fits in your hands so what is there to...|
|Pam Bergman||9:44am on Sunday, April 4th, 2010|
|Awesome game. Wonder whether the same is recreated in the PS3 version. Coolest racing games ever.|
Comments posted on www.ps2netdrivers.net are solely the views and opinions of the people posting them and do not necessarily reflect the views or opinions of us.
Viewing images. Using the control panel. Operating with PSP system buttons or the remote control. Photo options menu. Playing slideshows. Saving images on a Memory Stick Duo. 76 80
Settings for the PSP system. 82 Video Settings. 84 Photo Settings. 85 System Settings. 86 Date & Time Settings. 89 Power Save Settings. 90 Sound Settings. 92 Security Settings. 93 USB Connection. 96 Network Settings. 98 Network Update. 104 How to use the keyboard. 107
x Additional information
Compatible media. 110 Specifications. 113 Troubleshooting. 117 LIMITED WARRANTY. 125
Before using this product, carefully read this manual and retain it for future reference.
This product has been designed with the highest concern for safety. However, any electrical device, if used improperly, has the potential for causing fire, electrical shock or personal injury. To help ensure accident-free operation, follow these guidelines: Observe all warnings, precautions and instructions. Regularly inspect the AC adaptor and AC power cord for damage and for dust build-up around the power plug or electrical outlet. Stop use, unplug the AC power cord from the electrical outlet and disconnect any other cables immediately if the device functions in an abnormal manner, produces unusual sounds or smells or becomes too hot to touch. Call SCEA Consumer Services at 1-800-345-7669 if the device does not operate properly.
Use and handling
Use in a well-lit area and keep the screen a safe distance from your face. Avoid prolonged use of the PSP system. To help prevent eyestrain, take a break of about 15 minutes during every hour of play. If you experience any of the following health problems, discontinue use of the system immediately. If symptoms persist, consult with your physician. Dizziness, nausea, fatigue or symptoms similar to motion sickness Discomfort or pain in a part of the body, such as eyes, ears, hands or arms Keep the system and accessories out of the reach of small children. Small children may swallow the Memory Stick Duo or wrap the cables/ straps around themselves, which may inflict injury or cause an accident or a malfunction. Do not use the system while driving or riding a bicycle. Looking at the screen or operating the system while driving an automobile or riding a bicycle may result in a traffic accident. Take extra care when using the system while walking. Be careful not to pinch your fingers when closing the disc cover.
Do not use the system or accessories near water. Use only attachments/accessories specified by the manufacturer. Do not use the headphones if they cause discomfort to your skin. If the supplied headphones cause discomfort to your skin, discontinue use immediately. If symptoms do not subside even after discontinuing use, seek medical attention. Do not expose the system or accessories to high temperatures, high humidity, or direct sunlight. Do not leave the system or accessories in a car with the windows closed (particularly in summer). Do not expose the system or accessories to dust, smoke or steam. Do not allow liquid or small particles to get into the system or accessories. Do not place the system or accessories on surfaces that are tilted, unstable or subject to vibration. Do not throw or drop the system or accessories, or subject the devices to strong physical shock. Handle the analog stick with care. Do not forcibly twist the PSP system or expose the system to strong physical shock during gameplay, as doing so can damage the system or cause the disc cover to open, ejecting the disc. Do not put heavy objects on the system or accessories. Do not touch or insert foreign objects into the connectors of the system or accessories. Do not place the system close to items with a magnetic strip, such as credit cards. Do not touch the system or AC adaptor for an extended period of time while in use. Depending on the conditions of use, the system or AC adaptor may reach temperatures of 40 C/104 F or more. Extended contact under these conditions may cause low-temperature burns*.
If the PSP system or UMD is brought directly from a cold location to a warm one, moisture may condense on the lens inside the system or on the UMD. Should this occur, the system may not operate properly. In this case, remove the UMD and turn off and unplug the system. Do not put the UMD back in until the moisture evaporates (this may take several hours). If the system still does not operate properly, contact our technical support line at 1-800-345-7669 for assistance.
Do not touch the opening on the rear of the disc (recorded surface of the disc) with your fingers. Do not allow dust, sand, foreign objects or other types of dirt to get on the disc.
If the UMD becomes dirty, gently wipe the exterior and recorded surfaces of the UMD using a soft cloth. Do not use solvents or other chemicals.
For safety reasons, unplug the AC power cord from the electrical outlet and remove the battery pack from the system before cleaning.
x Cleaning the exterior surface
Wipe gently with a damp cloth, and then dry the surface. Do not use solvents or other chemicals to clean the exterior of the PSP system.
x Cleaning the LCD screen
Wipe gently with a soft cloth.
x Cleaning the connectors
Do not use when the connectors of the system, AC adaptor or the AC power cord are not clean. Remove the dirt with a dry cloth or cotton swab. If used when dirty, the flow of electrical current may be obstructed. If the headphones or remote control connectors become dirty, this could cause noise or interruptions in sound. Wipe the connectors with a dry, soft cloth to keep in clean condition.
Battery pack precautions
Do not handle a damaged or leaking battery pack. Contact with the material can result in injury or burns to the eyes or skin. Even if foreign substances are not immediately visible, chemical changes in the material can result in injuries occurring at a later time. If you come into contact with material from a leaking battery pack, take the following actions: If the material gets into the eyes, do not rub. Immediately flush the eyes with clean water and seek medical attention. If the material comes into contact with the skin or clothes, immediately rinse the affected area with clean water. Consult your physician if inflammation or soreness develops. Handle the battery pack with care. The battery pack may explode or present a fire or chemical burn hazard if it is not handled carefully. Do not allow the battery pack to come into contact with fire or subject it to extreme temperatures such as in direct sunlight, in a vehicle exposed to the sun or near a heat source. Do not cause the battery pack to short-circuit. Do not disassemble or tamper with the battery pack. Prevent damage to the battery pack. Do not carry or store the battery pack with metal items such as coins or keys. If damaged, discontinue use. Do not throw or drop the battery pack or subject it to strong physical shock. Do not put heavy objects on or apply pressure to the battery pack. Do not allow the battery pack to come into contact with liquids. If it becomes wet, discontinue use until it is completely dry. Keep the battery pack out of the reach of small children. If the PSP system will not be used for an extended period of time, remove the battery pack and store it in a cool, dry place out of the reach of children. Use only the supplied battery pack or a replacement marked for use with the PSP system. Use only the designated AC adaptor to charge the battery pack.
A. button B > button C Volume + button
A Hold switch
Locks the operation of the remote control. Note that this button does not lock the buttons of the PSP system.
D Volume - button
E u button
Preparing the PSP system for use
Before using the PSP system for the first time after purchase, you must follow these steps to charge the battery. Before inserting the battery pack, find the serial and model numbers listed within the battery compartment and make a record of the numbers in the spaces provided under Owner's Record on page 4.
Getting started 1: Inserting the battery pack
Remove the battery cover.
Hold down the push button and slide the battery cover open.
Insert the battery pack.
Align the bottom surface of the battery pack with the system to attach.
Replace the battery cover.
2 Slide the battery cover in the direction of the arrow until it locks firmly into place.
1 Align the tabs. Preparing the PSP system for use
Getting started 2: Charging
The socket-outlet shall be installed near the equipment and shall be easily accessible. Do not plug the AC power cord for the PSP system into an electrical outlet until you have made all other connections.
Plug the AC power cord into the AC adaptor.
AC adaptor AC power cord
Connect the AC adaptor to the DC IN 5V connector on the system bottom.
Plug the AC power cord into an electrical outlet.
AC power cord
To electrical outlet
The power indicator lights up in orange, indicating that charging has begun. The power indicator will turn off when the battery is fully charged.
Unplug the AC power cord from the electrical outlet and disconnect the AC adaptor from the system.
For information on how to charge the battery, see "Battery" ( page 38).
Getting started 3: Initial setup
Turn on the PSP system (
The power indicator lights up in green, and the initial setup screen is displayed.
Follow the on-screen instructions to make settings for system language, time zone, date and time and nickname.
When you have completed initial setup, the home menu ( displayed. page 7) is
See "How to use the keyboard" ( page 107) for information on how to enter characters. Settings made during initial setup can be changed in (Settings). See "System Settings" ( page 86) and "Date & Time Settings" ( page 89) for details.
Connecting the headphones with remote control 1
Clearing sleep mode
Slide the power/hold switch up again.
Inserting a UMD
Do not eject a UMD during playback.
Slide the open latch on the PSP system top.
The disc cover opens.
Insert a UMD.
With the disc label facing the system rear, slide the UMD in the direction of the arrow until it is fully inserted.
Do not touch the recorded surface. Open latch
Close the disc cover.
Ejecting the UMD
Slide the open latch on the system top to open the disc cover. Hint
When ejecting, hold the PSP system in an upright position (as shown in the diagram above).
Inserting a Memory Stick Duo
Keep Memory Stick Duo media out of the reach of small children, as the media could be swallowed by accident.
Open the slot cover and insert the Memory Stick Duo.
Open the slot cover in the direction of the arrow.
Press until fully inserted.
Ejecting the Memory Stick Duo
Open the slot cover and press the Memory Stick Duo in the direction of the arrow to eject.
When the Memory Stick Duo access indicator is lit, the PSP system is saving or loading data. Do not eject the Memory Stick Duo, turn off the system or put the PSP system into sleep mode while the indicator is lit. If you do, it may cause data loss or corruption.
Memory Stick Duo access indicator
Avoiding unintended operation of the PSP system 1
Slide the power/hold switch down.
The switch locks into place.
The hold indicator turns yellow, indicating that the system buttons are locked.
Clearing hold mode
Slide the power/hold switch to its original position.
Avoiding unintended operation of the PSP system
Using the sound button
The sound button is used to adjust the tone and to mute the sound for audio playback and for key tones.
Adjusting the tone
Press the sound button.
Each time you press the button, the tone changes as follows:
HEAVY POPS JAZZ UNIQUE OFF Strengthens both bass and treble to produce an intense sound Strengthens the mid-range. Ideal for vocals Strengthens both bass and treble to produce a balanced sound Strengthens bass, treble and mid-range sound Normal tone
Tone can only be adjusted when using the headphones. Also, note that the tone setting is temporarily set to "OFF" during gameplay.
Turning off the sound (mute)
Hold down the sound button for more than one second.
The sound will be muted.
Muting can be turned off by the following methods: Pressing the sound button. Pressing the volume + or volume - button on the system front or on the remote control.
Icons displayed under Video
UMD Memory Stick You can play UMDVideo. If you select the icon, a thumbnail for the video is displayed. You can play video saved on a Memory Stick Duo.
Access to a video that is displayed as (Restricted Content) is restricted under the parental control feature. Enter the password as described below to access the video. See "Parental Control Level" ( page 94) for details about the parental control feature.
1 Select (Restricted Content), and then press the button. 2 Using the directional buttons, enter the password, and then press the
If you press the home button or select button during video playback, the home menu will be shown on the screen while the paused image of the video is displayed. If you press the button again, the home menu is cleared. You can adjust the tone or mute the sound using the sound button ( page 35).
button during video playback.
The video will stop. Hint
In most cases, the next time you play the video, playback will resume from the previous stopping point.
Playing a video from the beginning
If you want to play a UMDVideo from the beginning, select "Play from Beginning" in the options menu ( page 54), and then press the button.
Using the control panel
You can perform the following operations using the on-screen control panel.
The control panel is displayed.
Clearing the control panel
List of operations
The icons displayed when playing a UMDVideo are different from those displayed when playing a video saved on a Memory Stick Duo.
Displays the UMDVideo menu Switches between available audio options for UMDVideo recorded with multiple audio tracks Switches between available viewing angles for UMDVideo recorded with multiple angles
Audio Options Angle Options
Subtitle Options Go To UMD Video Volume Screen Mode Display Help Previous Return to Beginning Next / Fast Reverse/ Fast Forward Slow Motion Frame Advance Play Pause Stop Repeat
Switches between available subtitle options for UMDVideo that include subtitles Plays video data stored on a Memory Stick Duo from a specified time ( page 50) Boosts the volume of the UMDVideo ( page 51)
Changes the size of the image displayed on the screen ( page 50) Displays the playback status and related information ( page 49) Displays the functions that can be performed using the PSP system buttons Returns to the previous chapter of a UMDVideo during playback Returns to the beginning of a video saved on a Memory Stick Duo during playback Skips to the next chapter* Accelerates playback (reverse or forward) on the screen to help locate a particular scene ( page 51) Plays a scene in slow motion ( Plays a scene one frame at a time Starts playback Pauses playback Stops playback Plays the video repeatedly ( page 52) page 51)
You can play the entire disc or a chapter repeatedly.
Disc Repeat Chapter Repeat Repeat Off
button, the repeat mode changes as follows:
Plays the entire disc repeatedly Plays the specified chapter repeatedly Ends repeat playback
You can also stop repeated playback by pressing the button after selecting from the control panel. The only repeat options for videos saved on a Memory Stick Duo are Repeat On and Repeat Off.
Operating with PSP system buttons or the remote control
You can operate the PSP system without using the control panel by using the system buttons or the remote control.
System button operation
Play Pause Press the button. button or start
Remote control operation
Press the u button. Press the u button. Press the. button.*1 Press the > button.*1 Press and hold the. button. Press and hold the > button.
Press the start button. button.*1 button.
Displaying the UMD menu Press the Stop Play the previous chapter Play the next chapter Fast Reverse Fast Forward Slow Press the
Press the L button.
Press the R button.*1 Press the left button.*2 Press the right button.*2 Press the right button during pause.*2
*1 This operation cannot be performed during playback of video saved on a Memory Stick Duo. *2 If you press and hold the button, the video will play in Fast Reverse/Fast Forward/Slow as long as the button is held down.
Some buttons cannot be operated while the control panel is displayed on the screen. In this case, press the button to clear the control panel.
Video options menu
You can use the Video options menu to play a UMDVideo or view information or delete videos saved on a Memory Stick Duo.
Clearing the options menu
Play Plays a UMDVideo or a video saved on a Memory Stick Duo
Play from Beginning Plays a UMDVideo from the beginning Delete Information Deletes a video saved on a Memory Stick Duo Displays information about the selected icon
Saving videos on a Memory Stick Duo
The following methods can be used to save a video on a Memory Stick Duo.
Images or video recorded with a device that is compatible with MPEG-4
device, you can play motion video by When using an MPEG-4 directly inserting the compatible device's Memory Stick Duo into the PSP system.
2 To a Memory Stick Duo inserted in the PSP system Import using compatible software 1
Audio CD PC
1 Use a PC with a Memory Stick slot.* 2 Use a commercially available USB cable ( page 96). 3 Use a commercially available Memory Stick USB reader/writer.*
* If the slot on the device can handle only standard-size Memory Stick media, a Memory Stick Duo Adaptor (model number MSAC-M2: a Sony product sold separately) is required.
The method of importing tracks varies depending on the software. For details, refer to the instructions supplied with the software.
Where to save music data
Create a folder named "PSP" directly on the Memory Stick Duo, and then create a folder named "MUSIC"* in the "PSP" folder. Save MP3 data in the "MUSIC" folder. The PSP system will not recognize data items saved anywhere other than in this folder.
* The folder name does not need to be all capital letters.
Memory Stick Duo PSP MUSIC Data items 2
If a folder named "PSP" has already been created on the Memory Stick Duo, create a "MUSIC" folder within it. You can create folders within the "MUSIC" folder (Figure 1). The system will display each created folder as an (MP3) icon, and treats it as a group. Folders created within sub-folders will not be recognized (Figure 2). If you want to specify the order of the tracks, create an m3u file specifying the order in the folder. The system will display the file as an (m3u) icon, and treat it as a group. If a file that is not an MP3 file is saved in the "MUSIC" folder, the system will not recognize it.
You can view images saved on a Memory Stick Duo. The file format that can be displayed is JPEG ( page 80).
from the home menu. page 33).
Insert a Memory Stick Duo (
Icons for Digital Camera Images, folders and images saved on the Memory Stick Duo are displayed. Select the icon that you want to display, and then press the button.
Slide the power/hold switch on the right side of the system up. Hint
The Auto Sleep feature may not work during the following operations: When connected using the AC adaptor While playing a game During video playback During music playback While playing a slideshow
WLAN Power Save
You can switch the power mode of the wireless networking feature. If you select "Off", the system will communicate at full power.
Off On Communications set to maximum power Communications set to power-save mode
Because setting the power-save mode to "Off" will cause the battery to run out more quickly, it is best to leave it set to "On" during normal usage.
You can turn off the key tone and limit the volume level.
AVLS (Automatic Volume Limiter System)
You can limit the maximum volume. This can help prevent sound escaping from the headphones, as well as the possible danger resulting from being unable to hear what is going on around you when wearing headphones.
Off On Does not set a limit; allows for the volume to be adjusted manually Sets a limit on the volume
You can turn off the key tone (the confirmation sound made when you press a button).
Off On Does not make a confirmation sound Makes a confirmation sound
You can adjust settings related to PSP system security features.
Changes the 4-digit password required for the "Parental Control Level" feature. The password is required for the following operations: To change the Parental Control Level setting. To play a UMD that is restricted by the system's Parental Control Level setting. To change the password.
Select (Security Settings) under menu, and then press the button.
The password entry screen is displayed.
from the home button.
Select "Change Password", and then press the
Using the directional buttons, enter the current 4-digit password, and then press the button.
When changing the password for the first time after purchase, you must enter "0000".
Using the directional buttons, enter a new 4-digit password, and then press the button. Select "Yes", and then press the
The password is changed.
Make a record of your password for future reference.
Parental Control Level
Some UMD software have a preset parental control level based on the content. You can set the parental control level on the system to restrict the playback of a UMD with a level that is higher than that set on the system.
The parental control level of the system can be either turned off or set to one of 11 different levels.
Off 11-1 Turns off parental control Sets the level of content to be restricted. A setting of "1" is the most restrictive; "11" is the least restrictive.
The combination of the parental control levels of both the PSP system and the UMD determine whether a UMD can be viewed or not. The combination of the two levels is displayed in the table on page 95. Example: If the parental control level of the system is set to "5", a UMD with a level from "1" to "5" can be played on the system.
UMDTM parental control level
Parental control levels on games
Most game packaging shows a symbol to indicate the age group that is appropriate to play the game. The symbols correspond to the UMD parental control level as shown below:
UMD parental control level
As of March 2005. For the latest information about ratings, visit our Web site at http://www.us.playstation.com/psp
The parental control level of a UMD can be checked under "Information" in the UMD options menu. For a UMD that does not include a parental control level, the "Parental Control Level" item under "Information" will display "-". A UMD that has been restricted by the parental control feature is displayed as (Restricted Content). Adults Only or AO ratings are rare. PlayStation does not publish Adults Only games. Security Settings
System parental control level
:The UMDTM can be viewed.
:The UMDTM cannot be viewed.
You can transfer files from a PC to a Memory Stick Duo inserted in the PSP system using a commercially available USB cable. Note however that files that can be played are limited to file formats supported by the system.
USB cables that can be used with the PSP system
A USB cable compatible with the Mini-B (5-pin) type connector is required to connect to the system. Hint
You can connect to a PC with an operating system that supports the USB mass storage class, such as Windows XP or Mac OS X.
Connecting the system and a PC using a USB cable
You can connect a USB cable to the system and the PC without turning off the power.
Switching input mode
The number of input modes available varies depending on the language selected. Every time you press the select button, the input mode switches among the options in the diagram below:
Letters and numbers Numbers only
Examples of characters you can enter
The language for the on-screen keyboard is linked to the System Language selected in System Settings. For example, if System Language is set to "French", the French keyboard is displayed. The type of characters you can enter varies depending on the language selected.
This section will demonstrate how to enter text using the word "PLAY" as an example.
Select PQRS7, and then press the until "P" is displayed.
Each time you press the entry field is switched.
button several times
button, the character that is entered in the text
Select JKL5, and then press the until "L" is displayed. Select ABC2, and then press the until "A" is displayed. Select WXYZ9, and then press the until "Y" is displayed. Select Enter, and then press the
button several times button several times button several times button.
The characters you entered will be confirmed. Select Enter again, and press the button to exit the keyboard.
If you select the a/A key while entering characters, you can switch between upper and lower case.
You can enter symbols such as "." and "?" by selecting particular keys while entering characters.
Letters and numbers
The media types listed below can be used on the PSP system. Throughout this manual, the term "Memory Stick Duo" is used to refer to all types of Memory Stick media in the table below.
UMD Memory Stick Duo MagicGate Memory Stick Duo *1
Memory Stick Duo (MagicGate/High-speed datatransfer compatible) *1 *2
Memory Stick PRO Duo *1 *2
*1 Compatible with MagicGate *2 Compatible with high-speed data transfer over a parallel interface. The actual datatransfer speed will vary depending on the Memory Stick Duo-compatible device.
Performance of all Memory Stick media is not guaranteed. If a Memory Stick Duo is formatted in a device other than the PSP system, such as a PC, it is possible that the system will not recognize it. If this happens, re-format the Memory Stick Duo using the PSP system.
UMD contain a region code that is assigned to each sales region. This system can play UMD marked with either region code "ALL" or "1".
There are two sizes of Memory Stick: the standard size and the smaller size. The PSP system is compatible with Memory Stick Duo, the smaller sized type. The standard-size Memory Stick cannot be used with the system.
Memory Stick Duo Adaptor
The Memory Stick Duo Adaptor (MSAC-M2: a Sony product sold separately) allows a Memory Stick Duo to be used with devices that take a standard-size Memory Stick.
MagicGate-compatible Memory Stick Duo
The MagicGate-compatible Memory Stick Duo has been designed with an indented area (see figure A) to allow it to be differentiated by touch from the standard Memory Stick Duo.
is a term of copyright-protection technology developed by Sony Corporation. does not guarantee compatibility with other products bearing the "MagicGate" trademark.
Parallel data transfer (high-speed data transfer)
Parallel data transfer is a high-speed data-transfer technology that allows multiple data input/output connectors on the Memory Stick to be used at the same time (parallel interface).
Formats that can be played
The following formats can be played on the PSP system:
Content category Format
MPEG-4 (MP4 video file that conforms with the Memory Stick Video Format) ATRAC3plus (including ATRAC3) MP3 Photo JPEG (conforms with DCF2.0/ Exif2.21)
A video-compression format
An audio-compression technology developed by Sony Corporation An audio-compression format A standard format for compressing still images, such as those used in digital still cameras
Depending on the data type, some data items cannot be played.
Design and specifications are subject to change without notice.
LCD screen Sound Internal disc drive 4.3 inches (16:9) full-transparent type, TFT drive Approximately 16,770,000 colors displayed Stereo speakers Read-only UMD drive DC IN 5V connector Charging terminals Headset connector IR port Hi-speed USB DC OUT connector Memory Stick Duo slot Wireless LAN (IEEE 802.11b) Video UMD: H.264/MPEG-4 AVC Main Profile Level3 Memory Stick: MPEG-4 SP, AAC Music UMD: Linear PCM, ATRAC3plus Memory Stick: ATRAC3plus, MP3 (MPEG1/2 Layer3) Photo JPEG (conforms with DCF2.0/Exif2.21) AC adaptor: DC 5.0 V Rechargeable battery pack: Lithium-Ion rechargeable battery pack See page 39 Approx. 6 W (when charging) Approx. 23 mm / 6 in (width x height x depth) (excludes largest projection) Approx. 280 g / 10 oz (including battery pack) 5 C - 35 C / 41 F - 95 F
Headphones with remote control
There is no sound or the sound quality from the headphones is poor. , Check that the headphones are fully inserted into the system ( page 28).
, Check that the headset connector and the headphone plug are clean. If not, wipe them with a dry, soft cloth. See also "There is no sound". The remote control does not work. , Check that the headphones are fully inserted in the system ( page 28). , Check that the remote control is not in hold mode. If it is, clear hold mode ( page 24).
Additional information Other issues
The system or AC adaptor is warm. , During use, the system or AC adaptor may become warm. This is not a malfunction. The system is turned on, but does not operate. , Check that the system is not in hold mode. If it is, slide the power/hold switch up to clear hold mode ( page 34). , Try sliding the power/hold switch up and holding until the power indicator turns off. The system will be completely turned off. Then turn on the system again. The system does not function properly. , Static electricity and other similar occurrences may affect the system's operation. Remove the battery pack and AC adaptor, wait for about 30 seconds, and then restart the system. When the buttons are pressed, there are no key tones. , Check that the Key Tone feature is turned on ( page 92). The date and time are reset. , If the battery is not recharged and runs out, or if the battery pack is replaced, the system date and time settings may be reset. Follow the on-screen instructions to set the time and date.
The PSP system is not recognized by the PC when connected using a USB cable. , When using a USB hub or other devices, depending on the operating environment of the PC, the Memory Stick Duo inserted in the system may not be recognized by the PC. Try connecting the system directly to the PC using a USB cable. You forgot your password. , You must restore the system settings to the settings at the time of purchase. Once the settings are restored, the password will return to "0000" and you can change the password ( page 93). Use caution when restoring the default settings, as you will not be able to recover your current settings for photo, video and other "Settings" options. For details see "Restore Default Settings" ( page 87) and "Settings for the PSP system" ( page 82).
PRESS RELEASE JANUARY 2008
DRAGONS LAIR UP FOR GRABS ON SONY PSP!
LEGENDARY ARCADE GAME SEEKING PUBLISHER
Dragon's Lair, the world's first full-animation laser disc video game - debuted in 1983. The game features Dirk the Daring, a rather clumsy knight that must make his way through the castle of an evil wizard to save the beautiful Princess Daphne. The game's visionary team of creators (Don Bluth, Rick Dyer, Gary Goldman, John Pomeroy and Chris Stone) was astounded by the public's overwhelming enthusiasm and witnessed lines as long as several city blocks as people of all ages waited to play the game. Currently, Dragon's Lair is one of only three games on permanent display at the Smithsonian Institution (the other two are Pac Man and Pong). United Coders, developers of the Nintendo DS version of the game, are currently putting the final touches to the Nintendo DS version, and is currently seeking a publisher for a version of the game on the Sony PSP. In exchange for funding the development and intellectual property cost of Dragons Lair for Sony PSP, the publisher will be granted the global publishing rights for the format. United Coders expect to begin development of Dragons Lair for Sony PSP in February with a release date of Christmas 2008 on the platform. The story of Dragons Lair is classic: Dragons Lair: The fantasy adventure where you become a valiant knight, on a quest to rescue the fair princess from the clutches of an evil dragon. You control the actions of a daring adventurer, finding his way through the castle of a dark wizard, who has enchanted it with treacherous monsters and obstacles. In the mysterious caverns below the castle, your odyssey continues against the awesome forces that oppose your efforts to reach the Dragon's Lair. Lead on, adventurer. Your quest awaits! According to Hans Olsen, the Executive Producer and Lead Programmer on Nintendo DS and Sony PSP, the PSP version will feature like the Nintendo DS version, two distinct modes of play:
From a players perspective you can choose to play an arcade accurate version simply called Arcade mode, or you can opt to play the more unique Directors Cut mode. The Arcade mode is exactly what its name implies; a genuine arcade accurate version of the 1983 arcade game with LEDs for scores, featuring the same semi-randomness of the scenes being played. The Arcade mode was implemented to maintain the current hardcore fan base of Dragons Lair, which is quite large in numbers, and naturally also because never before has there been an arcade accurate version on any handheld. The Directors Cut mode is very different. One difference is that the Directors Cut mode features 5 lives instead of the typical 3 lives for Arcade mode. Another difference is that Directors Cut mode features extra scenes, such as a scene where Dirk the daring has to cross a drawbridge and avoid getting killed by tentacles. This video footage existed in 1983 but was never used in the North American version, only in the European version of the arcade. In Directors Cut mode, this is always the very first scene you play, as it gives a nice introduction to the player beginning the adventure. The laserdisc from 1983 had a lot of video footage that was never made available to the player in 1983. All this extra footage is now available in Directors Cut mode, and the amount is quite substantial. Another important difference is that back in 1983, the game played somewhat semi-random; some scenes, such as the falling platform, was played no less than 4 times during a single game play session! To new players who has never played Dragons Lair before, its highly confusing that you need to play the same sequence over and over again, and unlike Arcade mode, the Directors Cut mode is based on a more linear adventure approach where the scenes are not really played semi-random, but rather in a specific sequence carefully conceived and invented by our Technical Producer, Dave Hallock, who is, without doubt, the worlds leading expert on Dragons Lair. Dave Hallock is also one of the few people who has ever reversed engineered the original ROMs, and improved flaws in the original game from 1983. But this is only the beginning! In addition to an extra scene, more video footage, more lives, and more logical scene sequencing, the Directors Cut mode also features a unique scrolling castle showing new players how they are currently progressing throughout the adventure to save princess Daphne. In Directors Cut mode, you don't play to achieve the highest score; scores doesnt exist in Directors Cut mode! You play to save the princess, and the game play experience for a player who has never played Dragons Lair before will love the unique Directors Cut mode. In Arcade mode you have the old-school audio effects, while in Directors Cut mode we have added more modern audio effects to the game. Directors Cut mode is also the only mode featuring the unique Sony PSP features. To summarize, the Arcade mode is for the hardcore fan who wants to play the game from 1983 unedited from 1983. Directors Cut mode is aimed at new players more familiar with the Sony PSP as a
handheld, but no prior experience to Dragons Lair, who seeks an arcade adventure experience featuring fantastic visuals and unique controlling mechanisms , Olsen concludes.
BUSINESS INQUIRIES United Coders (San Francisco) Hans F. Olsen Tel. +email@example.com www.unitedcoders.us
PRESS INQUIRIES Frazer Nash Communications 29 Greenway Great Horwood Buckinghamshire MK17 OQR UK Tel. +712522 firstname.lastname@example.org
The origins of Dragons Lair Dragon's Lair was one of the first laserdisc video games, released in June 1983 by Cinematronics. It featured polished Disney-like animation created by former Disney animator Don Bluth, and for the first time allowed players to control a fully realized character. Most other games of the era represented the character as a sprite, which consisted of a series of bitmaps animated by playing them in succession. However due to hardware limitations of the era, artists were greatly restricted in the detail they could achieve using that technique; the resolution, frame rate and number of frames were severely constrained. Dragon's Lair overcame those limitations by tapping into the vast storage potential of laserdisc, which completely freed the artist, but imposed other limitations on the actual game play. Even by today's standards, Dragon's Lair's graphics are good. The game's enormous contrast with other arcade games of the time created a sensation when it appeared, and was played so heavily that many machines often broke due to the strain of overuse. It was also arguably the most successful game on this medium and is aggressively sought after by collectors. To this day, the Dragons Lair game has sold more than 1,000,000 units across multiple platforms including but not limited to Commodore 64, SNES, Atari ST, Amiga, Mac, PC (floppy, CD, DVD), 3DO, DVD, Atari Jaguar and most recently a Blu-ray version compatible with the PlayStation 3. About United Coders Founded by Hans F. Olsen, United Coders began its activities in 1987. In the beginning, the company was simply a gathering of enthusiastic hardcore programmers and pixel pushers, who developed games and multimedia applications for the Amstrad CPC, Commodore 64, and the Amiga platform. In 1993, United Coders officially registered as a company. During 1993-1995, United Coders developed and marketed a number of software applications for the Amiga - amongst these the highly acclaimed Amiga First Aid series of applications. By the end of 1995, United Coders achieved certification as official member of the exclusive Amiga Developers Support Program Europe (A.D.S.P.E). During the first quarter of year 2000, United Coders changed focus and transitioned itself into a highly specialized PR-agency focusing on servicing developers, publishers and distributors within the games and multimedia industry. United Coders offered services such as media contact, press releases, newsletters, articles, company profiles, advertisements, localization and product evaluation. By the end of year 2003 United Coders had an extensive network of industry contacts throughout Europe (Nordic in
particular), and it is safe to say that United Coders had successfully become the leading games industry PR-agency in the Nordic region. In April of 2004, United Coders relocated to San Francisco and returned to its roots, and immersed itself into a privately owned third party contract game development studio committed to design, create and develop state-ofthe-art computer games. Since relocating to San Francisco, United Coders has worked on a number of titles on PC, X-Box Live Arcade, Game Boy Advance, Nintendo DS and Nintendo Wii. Most recently, United Coders has completed work on the world famous Dragon's Lair franchise on the Nintendo DS, with a Sony PSP version to follow in 2008. About Dragon's Lair LLC Based in San Diego, California, Dragon's Lair LLC is a joint venture between Digital Leisure and the original creators of the 1983 arcade smash hit Dragon's Lair. Dragon's Lair LLC is comprised of legendary animation professionals Don Bluth, Gary Goldman and John Pomeroy, as well as veteran video game creator Rick Dyer. Rounding out the partnership is multimedia industry veteran David Foster, president of Digital Leisure Inc. and the publisher of the Dragon's Lair 2D versions. Dragon's Lair LLC is committed to creating state-of-the-art interactive titles that are supported by motion picture, broadcast and toy ventures.
If somethings imaginable, well make it available!
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