Reviews & Opinions
Independent and trusted. Read before buy ART 406!

ART 406


Bookmark
ART 406

Bookmark and Share

 

ART 406Art 406 Six Channel Headphone Amplifier
The Model 406 Six Channel Headphone Amplifier addresses the requirements for professional headphone mixing It's a great processor for professional - project and home studio applications

Details
Brand: ART
Part Number: 406
UPC: 0840402014065, 840402014065


Here you can find all about ART 406, for example headphone amp and cc. You can also write a review.
[ Report abuse or wrong photo | Share your ART 406 photo ]

 

 

Manual

Preview of first few manual pages (at low quality). Check before download. Click to enlarge.
Manual - 1 page  Manual - 2 page 

Download (English)
ART 406 Home Cinema Amplifier, size: 72 KB
Related manuals
ART 406 Datasheet

 

ART 406

 

 

Video review

Cyberchase 406 A Change of Art part 1

 

User reviews and opinions

<== Click here to post a new opinion, comment, review, etc.

Comments to date: 6. Page 1 of 1. Average Rating:
kahloesque 7:24pm on Friday, October 8th, 2010 
Friend, at an academy for Epson printers, point 2 meeting that the fans not to cool, but the paper after the ink was on it. If I were the facts.
DeSudet 10:24am on Sunday, September 26th, 2010 
Epson LQ 2180 is one of the dot matrix printers that are reliable. I know the printer is less than five years ago. Impressive 10,000 Power-On-Hour POH). Printer EPSON LQ - 2180 yield results of high-quality printing. Ease of use and flexibility in the paper loader,...
dculp 5:23am on Saturday, August 7th, 2010 
The output is fabulous -- and for this price, A2 prints! It is a twitchy machine that will drive you nuts. Print size up to A2 which is an attractive feature Rubber roller is uneven causing colour bleed at end of print
bocher 11:33am on Saturday, July 17th, 2010 
Great app. Fun facts. Even the developer is cool as hell. Thanks for the hardwork guys. Fascinating and informitive although there are some facta that get cut off or start partway through.... also the developer seems to love turkey facts Totally worth it. Some of the facts have typos, and some make zero sense at all, but the vast majority of the TEN THOUSAND facts are way cool! Get it Great app had it for a few months now and i look at the widget everytime im on my phone. Be cool if we could chose how often the fact changes.
DickG 2:22pm on Monday, April 12th, 2010 
Even if you print exclusively in black and White, it expends color from the color cartridges which you MUST replace if you want to use the printer.
ultraoffshore 10:42am on Saturday, April 3rd, 2010 
Great Device, Expensive Ink Big fan of the scanner, printer, etc. the best THE BEST PRINTER EVER, WAY BETTER QUALITY THAN HP, NICE SLEEK BLACK COVERING, GREAT TECHNIQUES. SEXY Waste of ink. I am using this 3-in-1 inkjet with my main desktop computer running Ubuntu linux. All functions work fine.

Comments posted on www.ps2netdrivers.net are solely the views and opinions of the people posting them and do not necessarily reflect the views or opinions of us.

 

Documents

doc0

ART Model 406 Six Channel Headphone Amplifier
The ART Model 406 Six Channel Headphone Amplifier addresses the basic requirements for professional headphone mixing. Its a great processor for professional, project and home studio applications. It has an output and level control for each set of headphones, and a stereo input for connecting the program source. Headphone Mixing Made Simple The three basic requirements for professional headphone mixing are; (1) an output for each set of headphones, (2) a level control for each set of headphones, and (3) a stereo input for connecting the program source (mixer, CD player, tape deck. etc.). But there may be other requirements. (4) A second stereo source may need to be connected and mixed with the stereo program perhaps added background tracks. (5) It may also be necessary to insert a specific audio source into a specific headphone channel possibly a vocalist wants to hear himself or herself alone. (6) You may find it necessary to connect a number of mono sources rather than one or two stereo sources and have some degree of control over their relative volumes perhaps the recordist or director needs to address everyone. The trick is to make this headphone mixer compact and simple to use. Specifications Input Impedance: 100K ohms Max Input Level: +18dBV Max Gain: 20dB per channel Max Output: 300mW per channel Frequency Response: 20-30kHz Signal-to-Noise: 90dB THD & IMD: <0.008% Power Requirements: 120VAC / 50-60Hz, or 240VAC / 50Hz, 15VA Dimensions: 19 inch x 1.75 inch x 6.0 inch (480mm x 44.5mm x 152mm) Weight: 5.5 lb. (2.5 kg) Features Six headphone channels each with its own LEVEL control and headphone OUT jacks An INSERT jack for each channel to isolate it for specific input signals Single inch STEREO Input (front) or dual L + R inch inputs (rear) L and R AUXILIARY 1/4 inch inputs (rear) which can be mixed with the above PAN control (front) also regulates L/R relative input levels in mono mode MONO/STEREO push-button (front) adds versatility Power LED Single U rack-mount format Usage: a) Verify proper voltage selection on the IEC style power connector for your location. Connect the AC cord to a grounded AC outlet. b) Connect the STEREO INPUT (front) to the source, or use two, shielded, mono (TS) cables to connect the L and R MAIN (rear) Inputs to the source. c) If needed, connect a second stereo source to the L and R AUX input jacks (rear) using two shielded, mono (TS) patch cables. d) To connect a mono source, depress the MONO/STEREO button on the front panel of the 406, then connect the source to the L (mono) MAIN or AUX Input. e) It is possible to connect up to four mono sources with the 406 in MONO mode and the PAN control acts as a relative volume level control between signals connected to the R inputs versus the L inputs. With the 406 in STEREO mode the PAN control regulates L/R headphone balance as usual. f) The INSERT jacks permit connecting a stereo source directly and exclusively to any headphone channel. Always plug a stereo (TRS) inch jack into these inputs so that sound can be present in both ears (these jacks are not affected by the Mono/Stereo button). When these jacks are in use, the MAIN and AUXILLIARY L and R inputs are disconnected. Only the INSERT signal goes to that corresponding OUT jack. g) Connect stereo headphones to the OUT jacks on the front panel and adjust the LEVEL controls as desired. DO NOT plug a mono jack into any OUT jack as this may damage the unit.

WARRANTY INFORMATION

Limited Warranty Applied Research and Technology will provide warranty and service for this unit in accordance with the following warrants: Applied Research and Technology, (A R T) warrants to the original purchaser that this product and the components thereof will be free from defects in workmanship and materials for a period of one year from the date of purchase. Applied Research and Technology will, without charge, repair or replace, at its option, defective product or component parts upon prepaid delivery to the factory service department or authorized service center, accompanied by proof of purchase date in the form of a valid sales receipt. Exclusions: This warranty does not apply in the event of misuse or abuse of the product or as a result of unauthorized alterations or repairs. This warranty is void if the serial number is altered, defaced, or removed. A R T reserves the right to make changes in design or make additions to or improvements upon this product without any obligation to install the same on products previously manufactured. A R T shall not be liable for any consequential damages, including without limitation damages resulting from loss of use. Some states do not allow limitations of incidental or consequential damages, so the above limitation or exclusion may not apply to you. This warranty gives you specific rights and you may have other rights, which vary, from state to state. For units purchased outside the United States, an authorized distributor of Applied Research and Technology will provide service.

Service:

The following information is provided in the unlikely event that your unit requires service. 1) Be sure that the unit is the cause of the problem. Check to make sure that all cables are connected correctly, and the cables themselves are in working condition. 2) If you find the unit to be at fault, write down a complete description of the problem, including how and when the problem occurs. Please write down a description of your complete setup before calling Customer Service. 3) Call the factory (585-436-2720) for a Return Authorization (RA) number. 4) Pack the unit in its original carton or a reasonable substitute. The packing box is not recommended as a shipping carton. Put the packaged unit in another box for shipping. Print the RA number clearly on the outside of the shipping box. Print your return shipping address on the outside of the box. 5) Include with your unit: a return shipping address (we cannot ship to a P.O. Box), a copy of your purchase receipt, a daytime phone number, and a description of the problem. 6) Ship only your unit (keep your manual!) to: APPLIED RESEARCH AND TECHNOLOGY 215 TREMONT STREET ROCHESTER, NEW YORK 14608 ATTN: REPAIR DEPARTMENT RA# ____________________ 7) Contact our Customer Service department at (585) 436-2720 for your Return Authorization number or questions regarding technical assistance or repairs. Customer Service hours are 9:00 AM to 5:30 PM Eastern Time, Monday through Friday.

doc1

ART 406 GRAPHIC DESIGN IV
ASSOCIATE PROFESSOR: DEENO A. GOLDING SPRING 2011
COURSE DESCRIPTION Advanced work in design with emphasis placed on the commercial application of design principles as they relate to the organization of copy and illustration for use by media. An advanced study of graphic design with emphasis on multiple page layout. This course addresses several of the new and /or Experienced Teacher Standards at the information, Knowledge, or Skill levels. The Professional Certification for Teaching Art Folio located in the art Dept. office provides specific information.
COURSE OBJECTIVES - To provide a continuing experience and background in visual problem solving - To explore different methods of design implementation - Application of creative design principles to graphic design - Demonstrate the ability to research solutions and resolve problems with ideas that communicate in an original and effective manner - Understanding of the process needed to arrive at a commercially successful graphic design - To learn how to see-the process of looking and translating what is seen into drawings, photos and design - To express yourself visually and look for the extraordinary in the ordinary - To develop a professional vocabulary and professional presentation
ART PROGRAM COMPETENCIES 1. Understand and skillfully apply various media, techniques and technology in the production and presentation of art work. 2. Use knowledge of visual characteristics and purposes of art to effectively convey their ideas. 3. Choose and evaluate a range of subject matter, symbols, and ideas as content for works of art (to communicate meaning). 4. Understand the visual arts in relation to history and cultures (I). 5. Reflect upon and assess the characteristics and merits of their work and the work of others. 6. Make connections between the visual arts and other disciplines. 7. Communicate about art effectively in written and oral form.
METHODS - Teaching strategies for Graphic Design I include: lecture, group work, discussions, slide presentations, critiques, research, assignments, examinations and demonstrations. - These activities are consistent with the Conceptual Framework and the New and Experienced Teacher Standards.
REQUIREMENTS - Completion of all assignments on the requested time/date and presented during critique. in a professional manner - Participation in class discussions, critiques and consistent attendance. - Folder for handouts / a note book for lectures, notes and instructions - Journal [Hard bound sketch book] for all of your concepts, thumbnail sketches, remarks and research. Your journal must reflect and document each project you are assigned These journals will be reviewed on a spontaneous basis and will influence your final grade
PREREQUISTS - Art 305 Graphic Design II
S U G G E S T E D T E X T S (not required) - Graphis Magazine, How Magazine, and Print Magazine.
SUPPLY LIST - Jump drive - Blank CD-R /RWs - rubber cement / spray adhesive - x-acto knife and extra blades - a large sketch book for thumbnails - assortment of pencils and ink- pens for thumbs
- You are required to have your supplies and tools with you each class
GRADING STRUCTURE (This project is graded on concept, design, execution and presentation.) - There will be ONE (1) project which will include designing the following: Book layout. - other - Critiques / Consistent attendance / improvement / positive attitude / Folder / Notebook / Journal

75.0 % 12.5 % 12.5 %

PROJECT OUTLINE A S S I N G M E N T: B O O K L A Y O U T
This project involves researching, organizing, designing, and laying out images and information pertaining to the nine planets (Mercury, Venus, Earth, Mars, Jupiter, Saturn, Uranus, Neptune and Pluto), sun, and moon. At least (2) pages of typed information will be devoted to each item with corresponding images incorporated. Much information has been written about this subject, and because you have limited room for the copy, only the most pertinent information should be used. The book should also contain a contents page, bibliography and credit / informational pages ( around 36 pages in all). A wealth of images are available on this subject (some appropriate, some inappropriate). Please use only full color photographic reference ( try to limit the use of illustrations/renderings). The layout will be executed using the following software: Adobe Photoshop, Adobe Illustrator and Adobe In-Design. The final layout will be in In-Design/Illustrator, and printed at the highest quality.
ASSINGMENT OBJECTIVES TO UNDERSTAND THE PURPOSE OF THE BOOK LAYOUT TO BE ABLE TO DEFINE OBJECTIVES WHEN DESIGNING A BOOK LAYOUT TO BE ABLE TO EXECUTE A BOOK LAYOUT
BOOK SIZE OPEN MEASUREMENT (be sure to set the correct margins on your page)
DEADLINES: Design/Book Theme: 01/31/11 References / Scanned images: 02/07/11 Thumbnails (black and white on paper at actual size): 02/21/11 Initial layout on the computer, images / copy: 03/16/11 Rough Comprehensive (first printing / any type of color print): 04//13/11 Final Comprehensive / presentation (high quality laser print): 05/02/11

PROJECT POINTS

CLASS PERTICIPATION & ATTENDANCE - This is a studio course which will contain lecture, demonstration and time to work in class on current design problems - You are expected to work on assigned problems in class as well as outside of class. - You should expect to spend the same amount of time and more outside of class to produce the highest level solution to the given assignment. - You are expected to spend the entire amount of time the class is scheduled, two hours, minus break
TARDINESS / LEAVING EARLY - Anyone leaving class early will be counted as one half attendance for that session. - class begins promptly at the scheduled time, and FOUR (4) tardiness will be counted as one absent. - If you are tardy it is your responsibility to bring to my attention at the end of class that you did attend part of the class or you will be marked totally absent for that session. - Attendance problems will definitely affect your grade. - Four (4) absent days will result in a lowered final grade of one letter.
SUPPLIES & TOOLS - You are required to have your supplies and tools with you for each session, it is your responsibility to purchase required supplies before class starts. - (See attached supply list)
G R A D I N G: - There will be several major projects in the course. - Each letter grade will count equally towards your final grade. - Each project will receive a minimum of two letter grades one for concept / design and the other for execution / presentation. - Late projects will lose a whole letter grade, and if not turned in by the FOLLOWING class the student will receive (F) on that specific project. - All project specifics and deadlines are given when the projects are assigned.
PROJECT EVALUATION AND GRADING PROCESS - The action of proceeding through each of a succession of development stages. In the design process the stages are: - Thumbnails - Roughs or concept development. - Comps or concept refinement. Did you follow the design process to arrive at your solution? Have you explored a variety of options? Failure to follow the process will affect your grade by a whole letter grade for that specific project. NO EXCUSES. C O N C E P T (Creative Strategy) > What to say - Idea or general notion conceived in the mind. - The message, the idea or the creative strategy you seek to communicate through your design. - It should demonstrate a clear understanding of the problem and should reach the intended target audience. - You should explore all of the different alternative solutions. (select the most promising one)
D E S I G N > How to say it - The selection and arrangement (layout) of elements (type, color, image (photo, illustration) - All of the chosen elements should appropriately relate to the subject matter. - The elements should compliment each other and reflect a design sensitivity. E X E C U T I O N > Executing the above design elements - Skill and careful attention to details, free of errors and mistakes. - Precision and accuracy. PRESENTATION - Following the requested presentation instruction (size and format) - Presenting the final project on the requested paper stock and Carefully mounted on the appropriate board stock. - Attention to details such as flapping, taping, and labeling. - Presenting your work and yourself in a positive manner and showing understanding of the topic

GRADING EXPLANATION A = EXCELLENT, superior, perfection based on all levels of evaluation, extra work, participation in class critiques, and punctual attendance including meeting deadlines. B = ABOVE AVERAGE, good craftsmanship, extra time spent on projects beyond minimal student performance. C = AVERAGE WORK, meets minimal student performance with some problems. D = BELOW AVERAGE, falls below minimum student performance. Problems in several areas. F = FAILURE, serious problems with work and attitude in all areas
the following is the numerical grade points for each possible letter grade you may receive on your projects: A AB+ B BC+ C CD+ D DF ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ 4.0 3.7 3.4 3.0 2.7 2.3 2.0 1.7 1.3 1.0 0.7 0.0
REDOS - You may redo graded assignments as long as you turn them in in the FOLLOWING class. - You may redo a specific project ONLY ONCE. - A redo does not guarantee a higher grade but you will not receive a lower grade. - You can not redo a project that was turned in late
CRITIQUES AND EVALUATION - Rough reviews and critiques will be used for all major projects. - Failing to turn in ROUGHS / MARKER COMPS on the required time/date (beginning of class period) will affect your grade by a whole letter grade for that specific project. NO EXCUSES - Your participation is required and sometimes graded. - Projects are evaluated on a variety of consideration: - Basic standards and following assignment outline and requirements - CREATIVITY (concept / design) - EXECUTION / PRESENTATION - plus any additional considerations necessary for certain projects
GOALS Projects in Graphic Design and communication emphasizing formal visual esthetics and their relationship to problem solving in todays society. Typography, design methodology and concept communication are further explored. Printing and typographic production and other technological aspects relative to the field of Graphic Design are integrated with project work. To continue the orientation to the field of Graphic Design. To continue to develop the understanding of the formal elements of Design and their importance to the Design Field. To further develop the understanding of problem solving methodology. To expose the student to advanced concept communication projects related to present and future professional assignments. To prepare material for completion of the portfolio. The primary goal for each student is to achieve a level of competence in their design which will make their portfolio competitive on the professional market. Respect for the diversity of peoples, cultures, world views and thought are essential to this pursuit of healthy intellectual inquiry and creative exploration, and will be expected from faculty and students.

THE THUMBNAIL, ROUGH AND COMPREHENSIVE LAYOUTS THUMBNAIL LAYOUT A thumbnail layout is a quickly-drawn illustration of the printed piece. It is small and shows only the major elements of the design. A designer searching for a satisfactory design may draw dozens of thumbnail sketches. Thumbnails are ideas to help the layout artist create a design. They give the designer a range of possibilities from which to choose a design suitable to the copy and art for the piece under consideration. ROUGH LAYOUT Once a basic design has been selected, it may be further developed by using rough layouts. A rough layout shows the major elements of the design to size, including the placement of key pieces of art and major blocks of art. Rough layouts are drawn more carefully and precisely than thumbnails are. They are about the size of the finished printed piece and often use similar paper and colors to suggest the appearance of the final printing. The rough layout is given to the paste-up artist or the printer as a guide in the actual printing. COMPREHENSIVE LAYOUT A printing job may involve ordering many expensive items such as type, artwork, and plates. Therefore, the designer or customer may want to see exactly how the finished piece is going to look. The comprehensive layout shows the customer this without the actual expense of printing. Comprehensive layouts are drawn carefully to size and have all major pieces of art drawn in place. Colored paper and art techniques are used to resemble the finished job. Much time and care may go into preparing a comprehensive layout to make sure that it closely resembles the final job.
LAB RULES & GUIDELINES
GENERAL - No smoking / drinking/eating inside the lab - Always have your late pass or student ID with you after hours - The lab will only be open during scheduled hours - If you need help with machines or programs during lab time, ask the lab assistant on duty
SPECIFIC TO COMPUTER NEVER switch peripherals (such as mice, keyboards, removable drives)
WHEN LEAVING CLASS ALWAYS 1. Quit each program 2. Log out 3. Put monitor to sleep
ETIQUETTE - Do not reconfigure (make changes to) a machine unless you reset it before logging out - Do not take applications out of their folder. - Do not copy programs from lab computers - Do not throw away any file or folder that is not yours. - If you put your items into the trash, empty the trash before logging out
Diversity Statement Respect for the diversity of peoples, cultures, world views and thought are essential to the pursuit of healthy intellectual inquiry and creative exploration, and will be expected from both faculty and students. Statement for ADA Incompliance with the Americans with Disabilities Act (ADA), all qualified students enrolled in this course are entitled to reasonable accommodations. It is the students responsibility to inform the instructor of any special needs before the end of the second week of classes.

Files It is STRONGLY recommended that all work be saved on a "Jump Drive." Backups can be burned to a CD, copied to a hard drive at home, zipped in Win-Zip and saved in the Digital Drop Box, emailed to yourself as an attachment, etc. Academic Honesty Policy All students at Morehead State University are required to abide by accepted standards of academic honesty. Academic honesty includes doing ones own work, giving credit for the work of others, and using resources appropriately. Please see the MSU Undergraduate Catalog for consequences applied to acts of academic dishonesty.
AVAILABILITY Deeno Golding : CY 213, ext 5170 or d.goldin@moreheadstate.edu Office hours: Tuesday and Thursday 10:00-12:00

 

Tags

Lab 460 Silver DPF-A72 WM-EX651 Singer 6233 SB4200 WF-J1263 9565CV Sabtt350 KX-TG8323E HT-C455 SAL-500F80 GAS EC 20-5101 IM500 FX-83WA DVP5980 Airblade AB01 DM-SG7 VDR-D160GC DCR-HC62E Lrfd25850ST 502 W TS100-E5 Pi4 SV6003H CMT-M700DVD Yamaha MD4S Workshop 7 42LG5020 AEU 18-37 CJ-V73CW TEW-450APB PS4X4 PRO HBF600T FJ1200 X280N 35 GSN Graphics PAD ESF43011 RX-MDX77 KVT-50dvdry T1000 SC-LX82 RS2556SH 42PF9964-12S KM 540 Flash Cect A88 Avic-F900BT Digimax I50 Instincts 42PC1DA-UB MP500 MLS100 L3100 MHC-RX77 I88X-mlan16e-my16-mlan LBP5000 AL2023 AQV12nsax GPS 40 500 Rack TX-36PB50 TVB 2250 HB404 NV-RZ10A Motorola V235 Explorer-1998 Network User KLV-L42mrx1 Thinkpad A21E PM-G800 KCE-635UB Pfaff 1051 XM-D500X DPX701U 5500Z AU-317 37ga6E H3870 W3430 PDK-TS05 D21008 157-4 VSA-E03 Track USB Racing 3 Dimension E520 Dimage 7 Dual 701 NV-GS10B WJS1272 Pearl 8230 Leica MP Black Strde485 Cc Fish 4431 XB12X PDP4273M GS-108B

 

manuel d'instructions, Guide de l'utilisateur | Manual de instrucciones, Instrucciones de uso | Bedienungsanleitung, Bedienungsanleitung | Manual de Instruções, guia do usuário | инструкция | návod na použitie, Užívateľská príručka, návod k použití | bruksanvisningen | instrukcja, podręcznik użytkownika | kullanım kılavuzu, Kullanım | kézikönyv, használati útmutató | manuale di istruzioni, istruzioni d'uso | handleiding, gebruikershandleiding

 

Sitemap

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101