Yamaha S03
|
|
Bookmark Yamaha S03 |
About Yamaha S03Here you can find all about Yamaha S03 like keyboard and other informations. For example: software, sounds, synth, 61, for sale, price, synthesizer, manual.
Yamaha S03 manual (user guide) is ready to download for free.
On the bottom of page users can write a review. If you own a Yamaha S03 please write about it to help other people. [ Report abuse or wrong photo | Share your Yamaha S03 photo ]
Manual
Preview of first few manual pages (at low quality). Check before download. Click to enlarge.
Download
(English)Yamaha S03, size: 3.5 MB |
Related manuals Yamaha S03 Data List Yamaha S03SL Yamaha S03 Voice Editor Yamaha S03 2 Yamaha S03 Tools For S03 |
Yamaha S03
Video review
yamaha s03 2 timbres
User reviews and opinions
| aldistuck |
9:54am on Tuesday, October 26th, 2010 ![]() |
| Replaced a 1970s era Pioneer SX-1600 with this wonderful Yamaha RX-497. Love the precise balanced sound. great unit its all the yamaha reputation is known for | |
| tevans45 |
3:41pm on Monday, October 4th, 2010 ![]() |
| Very disappointed I have owned Yamaha products for decades. Very few of them, in fact, because they have always been reliable and have lasted forever. Yamaha RX-497 Great middle of the line receiver. Being able to hook up my 25 year old Pioneer turntable was a real plus. Best 2-channel analog receiver ever! This receiver may seem cheap but it is definetly worth it. I use a Sony Super Audio CD player with it. Run8diesel Exactly what I was looking for to replace my cherished 35 yr old Hitachi receiver. #1 need was for a phono input. | |
| gurgi |
9:02am on Monday, August 23rd, 2010 ![]() |
| Dont know...never used Bought in error....needed a Tuner Amp combination...still boxed | |
| MLReynolds |
11:25am on Friday, August 20th, 2010 ![]() |
| Just an awesome stereo receiver! 100 watts channel is certainly underrated. This receiver will power any set of speakers you throw at it! I love it. I originally bought a yamaha rx-v361. I am pushing 2-polk audio rti6s polk 12 inch sub. The sound is amazing in a 13x13 room. | |
| mdean77 |
2:37am on Thursday, June 10th, 2010 ![]() |
| Your search for sonic purity, elegant styling, craftmanship and simplicity has just ended. | |
| aux998 |
1:07pm on Thursday, June 3rd, 2010 ![]() |
| The "pure direct" switch that bypasses tone and balance controls is amazing. Truly unveils the music. This receiver is HIFI. | |
| richhill |
7:16pm on Saturday, April 10th, 2010 ![]() |
| Dont know...never used Bought in error....needed a Tuner Amp combination...still boxed Simple & clean design / controls. Excellent reception & clarity No remote control provided Simple & clean design / controls. Excellent reception & clarity No remote control provided | |
| baak |
1:52am on Sunday, March 14th, 2010 ![]() |
| A fantastic basic receiver. Accurate Controls","Easy Setup","Good Power Output","Good Remote Control","Great Sound Quality Wonderful effortless sound. Totally listenable. Huge value. Quality Quality Quality. A Accurate Controls","Accurate sound","Crisp","Distortion free",... SIRIUS Met opera radioCDsFMAM Accurate Controls","Clean Sound","Durable","Easy Setup","Good in nyc apt","Good Power Output | |
Comments posted on www.ps2netdrivers.net are solely the views and opinions of the people posting them and do not necessarily reflect the views or opinions of us.
Documents

G Copying of the commercially available music sequence data and/or digital audio les is strictry prohibited except for your personal use. G The illustrations and LCD screens as shown in this owners manual are for instructional purposes only, and may appear somewhat different from those on your instrument. G The company names and product names in this Owners Manual are the trademarks or registered trademarks of their respective companies.
Table of Contents
Basics Section..8
The Controls & Connectors.. 8
Front Panel... 8 Rear Panel.... 10
Reference Section..55
Multi Mode... 55
Multi Edit... 55 Common (Settings for all Parts).. 56 Part (Settings for each Part).. 59 Multi Job... 67 Performing a Job.. 67 Multi Store... 69
Before Use... 11
Power Supply.... 11 Connections... 11 Powering Up... 15
Demo Playback.. 16 Overview of the S03... 17
Controller... 17 Tone Generator... 17 Effects... 18
Voice Mode... 70
Voice Edit.... 70 Normal Voice... 70 Drum Voices... 84 Voice Job... 87 Performing a Job.. 87 Voice Store... 89
About the Modes... 19 Function Tree chart... 20 Parameter Table... 22 Multis.... 24 Voices.... 25
Overview of Voices/Waves.. 26 Waves.... 27
Utility Mode.. 90
Utility Job.... 92 Factory Set (Restore Factory Defaults).. 92
MIDI Mode... 93
Appendix..95
About MIDI.. 95 Display Messages.. 100 Troubleshooting... 101 Specifications... 105 Index.... 106
Basic Operations... 28
Selecting a Mode.. 28 Selecting a Screen... 30 Entering Data.... 31
Playing the S03.. 33
Playing the Voices... 33
Using Multi Mode.. 37
Playing in Multi Mode... 37 Using the S03 as a Multitimbral Tone Generator (Multi Edit). 38 Performing Live While Playing Back a Song File. 40 Splitting the Keyboard Setting Upper and Lower Ranges for the Voices. 41 Layering Two Voices (Parts) Together.. 42
Using Controllers... 44
Pitch Bend Wheel... 44 Modulation Wheel... 44 Foot Controller... 45 Foot Switch... 46
Voice Edit... 47 Effects.... 53
Rear Panel
MIDI OUT
HOST SELECT
PC-2 Mac MIDI OFF
TO HOST
FOOT SWITCH
FOOT CONTROLLER
STANDBY ON
OUTPUT L MONO
PHONES
1 MIDI IN/OUT/THRU terminals (Page 12) MIDI IN receives MIDI messages from an external MIDI device. Use this connector to control the S03 from an external MIDI device. MIDI OUT sends out MIDI messages generated by the S03 (including notes played on the keyboard and panel control movements) to an external MIDI sound module or device. MIDI THRU simply relays the MIDI messages received at MIDI IN. Connect other devices here. 2 HOST SELECT switch (Page 12) For selecting the type of computer connected to the S03 via the TO HOST connector. When using the MIDI IN/OUT/THRU terminals, set this switch to MIDI. 3 TO HOST terminal (Page 13) For connection to a computer, using an optional serial computer cable. 4 FOOT SWITCH jack (Pages 14, 46) For connecting an optional footswitch (FC4 or FC5). Depending on the assigned function, you can use the footswitch to turn specic functions on and off.
5 FOOT CONTROLLER jack (Pages 14, 45) For connecting an optional foot controller (FC7, etc.). This gives you real-time control over various aspects of the sound, such as tone, pitch, and volume. 6 STANDBY/ON switch (Page 15) Use this to turn the S03 on or off.
Even when the switch is in the STANDBY position, electricity is still owing to the instrument at a minimum level. When not using the S03 for an extended period of time, be sure to unplug the AC power adaptor from the wall AC outlet.
7 DC IN terminal (Page 11) For connecting an appropriate AC power adaptor (PA-3B or an equivalent recommended by Yamaha) to supply power to the S03. 8 OUTPUT L/MONO and R jack (Page 11) Line level audio signals are output from the S03 via these phone jacks (1/4" mono phone plug). For monophonic output, use just the L/MONO jack. 9 PHONES jack (Page 11) For connection to a pair of stereo headphones.
Before Use
This section explains how to connect to an AC power source, audio and MIDI devices, and a computer system. Only switch the S03 on after you have made all the necessary connections. We strongly recommended you read this section BEFORE using the S03.
Power Supply
S03 Rear Panel
STANDBY ON DC IN R OUTPUT L MONO PHONES
Connections
Connecting to External Audio Equipment
Since the S03 has no built-in speakers, you need to monitor its sound output via external audio equipment. Alternatively, you could use a pair of headphones. There are several methods of connecting to external audio equipment, as described in the following illustrations.
DC IN To electrical outlet
1 Make sure that the S03s STANDBY/ON switch is at the STANDBY (off) position. 2 Connect the PA-3Bs DC plug to the S03s DC IN terminal on the instruments rear panel. 3 Connect the adaptors AC plug to the nearest electrical outlet.
Do not attempt to use an AC adaptor other than the Yamaha PA-3B or an equivalent recommended by Yamaha. The use of an incompatible adaptor may cause irreparable damage to the S03, and may even pose a serious shock hazard! ALWAYS UNPLUG THE AC ADAPTOR FROM THE AC POWER OUTLET WHEN THE S03 IS NOT IN USE. Even when the switch is in the STANDBY position, electricity is still owing to the instrument at a minimum level. When not using the S03 for an extended period of time, be sure to unplug the AC power adaptor from the wall AC outlet.
Connecting Stereo Powered Speakers
A pair of powered speakers can accurately produce the S03s rich sounds with their own pan and effect settings. Connect your powered speakers to the OUTPUT L/MONO and R jacks on the rear panel.
Powered speaker (Left) Powered speaker (Right)
Stereo headphones
INPUT OUTPUT L / MONO
INPUT OUTPUT R PHONES
n When using just one powered speaker, connect it to the OUTPUT L/MONO jack on the rear panel.
Connecting to a Mixer
If you want to integrate the S03 into a larger system with other instruments and additional audio processing capabilities, connect it to a mixer, amplier and stereo monitor system as shown below.
Speaker Amplifier
L R OUTPUT L R
Connecting External MIDI Equipment
You can connect an external MIDI device using a MIDI cable (available separately) and control it from the S03. You can also use an external MIDI keyboard or sequencer to control the S03s internal sounds. This section introduces several different MIDI applications.
n The HOST SELECT switch on the rear panel should be set to MIDI Otherwise, MIDI data will not be transmitted from the S03s MIDI OUT connector.
Controlling the S03 from an External MIDI Keyboard
OUTPUT R
OUTPUT L / MONO
MIDI IN
n Connecting a pair of headphones does not affect audio output from the OUTPUT (L/MONO and R) jacks. The audio output at the PHONES jack and the OUTPUT jacks is exactly the same.
External MIDI keyboard or synthesizer
Controlling an External MIDI Keyboard with the S03
Recording and Playback using an External MIDI Sequencer
Connecting to a Personal Computer
You can use a connected computer to control the S03 and to transfer S03 data to/from computer via MIDI. With the included Voice Editor program, for instance, you can edit the Voices of the S03. There are two ways to connect your S03 to a computer: 1: Serial connection (the computers serial port to the S03s TO HOST terminal) 2: MIDI connection (the computers MIDI interface or external MIDI interface to the S03s MIDI IN and OUT) Depending on your particular computer, the connections may differ. (See below.)
EraseUserV OK?
PAGE PART ELEM KEY OCTAVE
2 Press the [INC/YES] button to call up the Demo screen and automatically start playback of the Demo song. 3 To stop Demo playback, press one of the following buttons: [MULTI], [VOICE], or [EXIT]. This exits from the Demo mode and automatically returns to the Multi mode, Voice mode, or the mode previously selected.
n Demo song playback continues indenitely until stopped.
CATEGORY SEARCH
UTILITY MIDI DEC NO INC YES
Demo Song Selection While the Demo song is playing back, you can select the particular Demo song that you wish to hear. Enter the desired Demo song category from the numeric keypad to call up the song.
Select the category
For example, you can play the piano song by pressing button 7 (PIANO) in the numeric keypad. If you dont select a particular song, an ensemble (OTHER) song will play back automatically.
n When there are several Demo songs contained in one category, you can select from among the available songs by using the [DEC/NO] and [INC/YES] buttons.
Overview of the S03
The S03 has a wide variety of advanced and convenient features. This section gives you an overview of these features. The following diagram shows the various component sections or blocks of the S03.
Controller
keyboard
controllers
Tone Generator
Effect
This block consists of the keyboard, Pitch Bend and Modulation wheels and so on. The keyboard itself doesnt generate sounds, but instead sends note, velocity and other information to the S03s tone generator section for the notes you play. The controllers also send non-note performance data. Information from the keyboard and controllers can be transmitted to other external MIDI devices through the MIDI OUT connector.
This block plays back sounds according to information received from the keyboard and controllers. The following example illustrates the path taken by the signal from an Element in the Voice Mode.
Controls the output level (amplitude) of each Element output from the FILTER section. The signals are then sent at this level to the Effects Units.
Controls the pitch of each Element output from the OSC section.
OSC (Oscillator) AMP (Amplitude)
FILTER
To Effects Units
Outputs the waveform of each Element. Each Voice consists of up to four Elements.
Changes the tonal quality of each Element output from the PITCH section.
About the Tone Generator
The tone generator of the S03 utilizes the sophisticated AWM2 system. AWM2 (Advanced Wave Memory 2) is a synthesis system based on the use of sampled waveforms, and is used in many Yamaha synthesizers. For extra realism, each AWM2 Voice uses multiple samples of a real instruments waveform. Furthermore, a wide variety of envelope generator, lter, modulation, and other parameters can be applied to the basic waveform.
LCD Display (parameter name) Voice Edit (Drum) Common GENERAL Name OrgKt (Original Kit) Key OSC/MIX (Oscillator/Mixer) Level Pan Alt.Group (Alternate Group) Key Assign RxNoteOff/On (Receive Note On/Off) PITCH PitchCors/Fine (Pitch Coarse/Fine) FILTER Cutoff/Resonance AMP (Amplitude) EG Attack/Decay1/Decay2(EG Attack/Decay1/Decay2 Rate) EFFECT ReverbSend ChorusSend Voice Job Init (Initialize) CpyElm (Copy Element)/CpyKey (Copy Drum Key) BlkDmp (Bulk Dump) DEMO Mode Demo Song Play Utility Mode TG (Tone Generator) MasterTune KEYBOARD Kbd Trans (Keyboard Transpose) Vel Curve (Velocity Curve) Fixed Vel (Fixed Velocity) CONTROLLER MWTxCtlNo (MW Transmit Control Number) FCTxCtlNo (Foot Controller Transmit Control Number) FSTxCtlNo (Footswitch Transmit Control Number) Ctl Reset (Controller Reset) AC1 CC No (AC1 Control Change Number) EFFECT V EfBypass (Voice Effect Bypass) MIDI Mode MIDI CHANNEL Device No (Device Number) Local Sw (Local On/Off Switch) Rcv Ch (Voice Mode MIDI Receive Channel) Trans Ch (MIDI Transmit Channel) MIDI FILTER RxPgmChng (Receive Program Change On/Off) RxBankSel (Receive Bank Select On/Off) TxPgmChng (Transmit Program Change On/Off) TxBankSel (Transmit Bank Select On/Off) Thru Port
LCD PAGE
Owner's Manual Page 84
n For details about the Multi Store procedure, see page 69; for details about the Voice Store procedure, see page 89.
Parameter Table
The numbers in each column indicate the display PAGE corresponding to the parameter at left (with the exception of the column on the far right, which indicates the corresponding manual page). For example, you can see that the Reverb Send parameter is found on three separate display pages: PAGE 22 of Multi Part Edit, PAGE 11 of Normal Voice Common Edit, and PAGE 9 of Drum Voice Key Edit. This table is helpful in locating the corresponding display pages in different modes. This is handy when you want to make the same or similar settings to the same parameter in a different mode for example, setting the Reverb Send in the Multi mode to the same value as Reverb Send in the Voice mode. Its also handy for cross-checking same parameters for programming complex sound changes such as setting the Voices Filter Cutoff to a certain value, then going to Cutoff in the Multi mode and tweaking it further. Since the owners manual page reference is also provided, you can quickly nd the corresponding explanation by checking the currently selected mode and PAGE number on the S03, and referring to this table.
Store MLT01
Selecting a Screen
You can switch between screens by using the [L]/[M], [E]/[F], [+]/[] and [EXIT] buttons.
[E]/[F] buttons
Some of the display pages have multiple screens. These are indicated by special arrow marks in the top right of the LCD (see below). Use the [E]/[F] buttons to select these pages. When the rst screen of a mulitple-page set is called up, the arrow points to the right (), indicating further screens are available. When a page in the middle of the set is called up, arrows point in both directions ( ), indicating you can select either the next or previous screens. When the last screen is called up, the arrow points to the left (), indicating no further screens are available. For certain parameters (such as Voice Name, etc.), these buttons are used to move the cursor position in the display.
[L]/[M] buttons
Many of the displays consist of different screens. Use the [L]/[M] buttons to select the various screens.
Previous screen (PAGE)
Next screen (PAGE)
Decay Tm +00
When selecting the various display pages, an arrow appears at the right of the LCD, indicating the parameter type in the printed list on the panel. For example, if the display for the Total Volume parameter in the Multi Edit mode is called up, the arrow in the LCD indicates that this parameter belongs to the General type.
Selects the previous screen.
Selects the next screen.
Total Vol 2 P 127
VOICE MIX GENERAL TONE CONTROLLER EFFECT
[+]/[] buttons
In the Multi Edit mode, these buttons are used to select each part. To select the Common parameters, press both buttons simultaneously. In the Voice Edit mode, these buttons are used to select each Element. To select the Common parameters, press both buttons simultaneously.
In the example below, the display for the (Element) Cutoff parameter in the Voice Edit mode is shown, and the arrow indicates that this parameter belongs to the Filter type.
Cutoff 13 E 2047
n For details on the parameters and page congurations of the Multi Edit and Voice Edit modes, refer to the relevant mode explanations in the Reference section of this manual.
[EXIT] button
Press the [EXIT] button to move up (exit) in the hierarchical structure and return to the previous screen.
Entering Data
Use the [INC/YES] and [DEC/NO] buttons to increment through the values, or input the value directly by using the numeric keypad and the [ENTER] button. For certain parameters (such as Voice Name, etc.) which have more than one value to be set, use the [E]/[F] buttons to move the cursor position in the display, then set the value accordingly.
Strings1 XG049
n For details about Voice selection, see page 59.
5 Use the [L] and [M] buttons to call up the Volume screen (PAGE 2), then set the volume for the piano Part as well as its Pan position, Chorus and Reverb Send levels, if necessary. For details, see page 56. 6 Use the [L] and [M] buttons to call up the NtLmt screen (PAGE 4), and specify a key range for the lower and upper Parts. Switch between the NtLmtL (Note Limit Low) and NtLmt-H (Note Limit High) screens by pressing the [E] and [F] buttons. Select C-2 for the lowest note and B2 for the highest.
Part 1 Strings Ch1
Part 2 Piano Ch1
NtLmt-L 4 P C-2
NtLmt-H 4 P B2
1 Press the [MULTI] button, followed by the [EDIT] button (each LED will light) to enter the Multi Edit mode.
n You need to select the Multi before entering the Multi Edit mode (page 37).
7 Use the [L] and [M] buttons to call up the Rcv Ch (MIDI Receive Channel) screen (PAGE 6). Select 1 for RcvCh.
n Set the MIDI Transmit Channel to 1 from the Trans Ch display (PAGE 4 ) in the MIDI mode. Now you are ready to play the Part 1 Voice within the lower range. The Voice assigned to Part 1 can be played over MIDI Receive Channel 1.
2 If the Common Edit screen is shown, press the [+] or [] button to select the Part Edit display. 3 Select a Part for the lower range by using the PART [+] and [] buttons. For this example, select P1 (Part 1).
8 Use the [L] and [M] buttons to call up the Mono/ Poly screen (PAGE 8). Set the parameter to poly (polyphonic).
9 Use the [L] and [M] buttons to call up the Part Mode screen (PAGE 9). Set the parameter to norm (normal) With settings made in steps 3 to 9 above, you can now play the strings voice assigned to P1 (Part 1) and set to MIDI Receive Channel 1 (RcvCh) when you play in the key range of B2 and lower. ) Make the settings for the upper Part (Part 2), in the same manner as you did in steps 3 to 9. For Part 2, select a piano Voice, setting the Note Limit Low to C3 and the Note Limit High to the maximum of G8. Also set the MIDI Receive Channel to 1, as you did with Part 1. The piano Voice of Part 2 sounds when you play keys higher than C3.
n In the Edit mode, the selected Parts Voice is played back. n To avoid situations where the Voices of unused Parts are suddenly played back, you should set the MIDI receive channels for unused Parts to off. n There are many other Part-specic parameters in the Multi Edit mode. For details, see page 55.
Layering Two Voices (Parts) Together
The illustration below gives one application example of combining two Voices in a layer. In this example, a strings Voice is selected for Part 1 and a piano Voice is selected for Part2, and the two are played together in unison.
Part 1 Part 2
Strings
This Multi can be easily created and set so that both Parts 1 and 2 are layered together across the entire range of the keyboard. For both Part 1 and Part 2, set the Note Limit Low parameter to C-2 and the Note Limit High parameter to G8.
n In the Edit mode, the selected Parts Voice is played back.
! Before exiting the Multi Edit mode, store the above settings to a Multi. For instructions on storing a Multi, refer to page 69. Now that youve created and stored the Multi, you can call it up anytime within the Multi play mode and play a strings Voice from keys B2 and below, while playing a piano Voice from keys C3 and above.
Saving S03 Settings to an External Device (Bulk Dump Send)
Using the Bulk Dump function, you can transmit your S03 settings to an external device, such as a computer, and save them. This is a fast and convenient way to back up your important data. You can also use this function to record important S03 data at the beginning of a song, so that all your original settings and data are automatically reset when your play back the song. The following explanation shows you how to do this using the realtime recording functions of the included XGworks (lite) sequencer. In this example, track 1 is used for recording the User Multi data.
n Naturally, this operation is not limited to use with XGworks (lite); other sequencers will work for this just as well. For specic information and operation instructions, refer to the owners manual (or help messages) of your particular sequencer. n The actual XGworks (lite) operations described hear may differ slightly depending on the version of XGworks (lite) you are using and your particular computer. n Make sure that the S03 is properly connected to the computer (page 13). For information on settings for XGworks (lite), refer to the on-line manual included with the software.
1 In the Multi mode, select the S03 Multi you want to transmit. 2 Press [JOB] to enter the Multi Job mode. 3 From the BlkDmp parameter (PAGE 5) in the Multi Job mode, select the data type for transmitting. Here, select Curnt (Current) to transmit the currently selected Multi data, then press the [ENTER] button.
Foot Switch
An optional Yamaha FC4 or FC5 Foot Switch connected to the rear panel FOOT SWITCH jack (page 10) can be assigned to a range of parameters. This is designed for switch-type (on/off) controls such as incrementing/decrementing Voice or Multi numbers, and cannot be used for continuous control of a parameter. The default factory setting for this is to control sustain (FSTxCtlNo = 64).
Using the Foot Switch to Advance Through Programs When performing live, you can set up the Foot Switch to change Voices or Multis with your feet, without having to take your hands from the keyboard. For example, if you arrange the Voices/ Multis in memory in consecutive order (as youll use them), you can easily advance through them one-byone by pressing the Foot Switch while you perform. The following instruction steps show you how to do this. 1 Press the [UTILITY] button to enter the Utility mode.
Foot Switch FC4 or FC5
n See next section below for information on setting the control number for the Foot Switch. For details about Control Numbers and Control Change messages, refer to the separate Data List.
2 Use the [L] and [M] buttons to to call up the FSTxCtrlNo (FS transmit Control Number) screen (PAGE 5).
FSTxCtlNo 5 64
3 Press the [INC/DEC] buttons to select 96 (PCInc). (Or, input the number 96 and press the [ENTER] button.)
FSTxCtlNo 5 PCInc
In the Voice/Multi mode, the Foot Switch can now be used to advance through program numbers.
Voice Edit
The following procedure shows you the fundamentals in creating and editing Voices. Of course, this is just one example; you are free to set any parameters in any way you like. Details about each parameter are given in the Reference section of this manual.
n All parameter settings are stored along with the Voice itself.
1 Selecting a Voice to Edit
Enter the Voice Play mode by pressing a [VOICE] button.
In Voice Play mode, select the Voice you wish to edit.
Rate (R) is set to a small value. Initial Level 0 Attack Time is long. a
5 Storing Edited Voices
Up to 128 new/edited Normal Voices and 2 new/edited Drum Voices can be stored to internal user memory.
Voice Store
Normal Voice USER 1~128
Drum Voice USER DRUM 1~2
When storing a Voice, any existing data at the storage location will be lost. You should always back up important data to computer or some other storage medium beforehand. n For details about storing Voices, see page 89.
In the nal stages of programming, you can set the effects parameters to further change the sounds character. In general, System Effects apply to the overall sound, whether it is a Voice, a Multi. Insertion Effects, on the other hand, can be applied individually to each Voice. The S03 has two System Effect sections (Reverb and Chorus) plus a Variation Effect section (see below). Different effects settings can be set per Voice (in the Voice mode) and per Multi (in the Multi mode), though the connection between the Effect sections will vary in each case.
Reverb Section
The Reverb section includes a selection of 11 different reverb-type effects, including realistic simulations of the natural reverberation found in various halls and rooms. In the Multi mode, the Reverb settings will apply to the Multi as a whole. In the Voice mode, the Reverb Send parameter can be set for each Voice.
System and Insertion Effects The S03 effects sections can be designated as either System or Insertion effects. Reverb and Chorus are always System effects, which means they can be applied to any or all Parts. The Variation effect can also be a System effect, or it can be designated as an Insertion effect, which means it can be dedicated to a specic Part. Basically, S03 System and Insertion effects work the same way as in a sound mixer, as shown in the diagram on the next page. For example, System effects can be applied to instruments (i.e., Parts) which are connected to the various mixer channels; the amount of each System effect is determined by channel send and system return level controls. An Insertion effect can be connected (inserted) into the signal ow of a specic channel in order to process the sound of that instrument (i.e., Voice/ Part) only. In the Voice mode of the S03, the Insertion effect (Variation) can be applied to a Voice, while in the Multi Play mode it can only be applied to a single Part. The System and Insertion effect congurations can be controlled in detail by XG song data (signied by the XG mark) when the S03 is in the Multi Play mode.
Chorus Section
The Chorus section includes a selection of 11 chorustype effects, including a anger and others. Most of these effects are ideal for adding thickness to the sound. In the Multi mode, the Chorus settings will apply to the Multi as a whole. In the Voice mode, the Chorus Send parameter can be set for each Voice.
Local Off
Keyboard
* MIDI Echo is a function on sequencers that takes any data received via the MIDI IN and echoes it (or sends it as is) through the MIDI OUT. In some software, this function is also called MIDI Thru.
n Refer to the owners manual of your particular software for specic instructions.
MIDI Channel
3. Rcv Ch (Voice Mode MIDI Receive Channel)
Set the MIDI Receive channel for using the S03 (in the Voice mode) with an external sequencer, computer and so on, and for using it as a MIDI tone generator.
6-1. TxPgmChng (Transmit Program Change On/Off) 6-2. TxBankSel (Transmit Bank Select On/Off)
Determines whether Program Change/Bank Select messages executed from the S03s panel are transmitted via MIDI or not. Set this to on when you want to change programs on a connected MIDI device.
Rcv Ch 3 omni
Settings: 1 ~ 16, omni (all channels)
n For information on setting the MIDI Receive channel for each Part in the Multi mode, see page 61.
TxPgmChng 6 on
TxBankSel 6 on
4. Trans Ch (MIDI Transmit Channel)
Set the MIDI Transmit channel for transmitting MIDI from the keyboard, controllers and so on.
Settings: off (disable), on (enable)
7. Thru Port
You can connect the S03 to a computer via a dedicated serial cable on the TO HOST connector. In this situation, MIDI messages received via the TO HOST connector can be passed through the MIDI OUT connector of the S03 to other connected devices. Set the port number here.
Trans Ch 4 01
Settings: 1 ~ 16
5-1. RxPgmChng (Receive Program Change On/Off)
Thru Port 7 1
5-2. RxBankSel (Receive Bank Select On/Off)
Set to enable or disable reception of Program Change/ Bank Select messages between the S03 and an external MIDI device.
Settings: 1 ~ 8
RxPgmChng 5 off
RxBankSel 5 on
MIDI Channel/MIDI Filter
Appendix
About MIDI
MIDI is an acronym that stands for Musical Instrument Digital Interface, which allows electronic musical instruments to communicate with each other, by sending and receiving compatible Note, Control Change, Program Change and various other types of MIDI data, or messages. The S03 can control a MIDI device by transmitting note related data and various types of controller data. The S03 can be controlled by the incoming MIDI messages which automatically determine tone generator mode, select MIDI channels, voices and effects, change parameter values, and of course play the voices specied for the various Parts. Many MIDI messages are expressed in hexadecimal or binary numbers. Hexadecimal numbers may include the letter H as a sufx. The letter n indicates a certain whole number. The chart below lists the corresponding decimal number for each hexadecimal/binary number.
Decimal Hexadecimal 10 0A 11 0B 12 0C 13 0D 14 0E 15 0F 26 1A 27 1B 28 1C 29 1D 30 1E 31 1F 42 2A 43 2B 44 2C 45 2D 46 2E 47 2F 58 3A 59 3B 60 3C 61 3D 62 3E 63 3F Binary Decimal Hexadecimal 74 4A 75 4B 76 4C 77 4D 78 4E 79 4F 90 5A 91 5B 92 5C 93 5D 94 5E 95 5F 106 6A 107 6B 108 6C 109 6D 110 6E 111 6F 122 7A 123 7B 124 7C 125 7D 126 7E 127 7F Binary 0111 1111
I System Exclusive Messages
System Exclusive messages control various functions of the S03, including master volume and master tuning, tone generator mode, effect type and various other parameters.
General MIDI Mode On
When General MIDI mode on is received, the tone generator mode will be changed to XG mode. When this happens, the S03 will receive the MIDI messages which are compatible with GM System Level 1, and consequently will not receive NRPN and Bank Select messages. Since approximately 50ms is required to execute this message, be sure to leave an appropriate interval before the subsequent message. The S03 responds to this message only when it is set to the Multi mode. F0 7E 7F F7 (Hexadecimal)
Master Volume
When received, the Volume MSB will be effective for the System Parameter. F0 7F 7F ll mm F7 (Hexadecimal) * mm(MSB) = appropriate volume value, ll(LSB) = ignored
XG System On
When this data is received, the S03 will switch to XG mode and all the parameters will be initialized accordingly, and XG-compatible messages such as NRPN and Bank Select messages can be received. Since approximately 50ms is required to execute this message, be sure to leave an appropriate interval before the subsequent message. The S03 responds to this message only when it is set to the Multi mode. F1n 4C 7E 00 F7 (Hexadecimal) *n = device number (normally set to 0)
Multi Mode On
F1n 6C 0A 01 F7 (Hexadecimal) *n = device number (normally set to 0)
n There are some operating conditions in which the S03 does not respond to MIDI data, such as when using the Compare function or when in the Demo mode.
Display Messages
Message Meaning Bulk Tx.MIDI Bulk data being transmitted. Bulk Rx.MIDI Bulk data being received. Excuting.Operation is being executed. Completed!..Operation has been completed. !Buff Full..Failed to process the MIDI data because too much data was received at once. !MIDI Data.Error occurred when receiving MIDI data. !Checksum..Error occurred when receiving bulk data. !DeviceNum..Bulk data cannot be transmitted/received because the device number does not match or is set to off. Sure?.Final conrmation. Host:MIDI.HOST SELECT switch has been set to MIDI. Host:PC2..HOST SELECT switch has been set to PC2. Host:Mac..HOST SELECT switch has been set to Mac.
Host:off..HOST SELECT switch has been set to off. !BatteryLo.The memory-backup battery is low; memory cannot be backed up. Store the necessary data to a MIDI data storage device such as Yamaha MIDI Data Filer MDF3, and have the battery changed by your local Yamaha dealer or any other authorized Yamaha service personnel.

VoiceEditor.fm Page 1 Tuesday, January 30, 2001 10:31 AM
Contents
Introduction. Starting Up. Menu Bar. The Library Window.
The Toolbar. Normal Voice Edit Window. Drum Voice Edit Window. OMS Settings (Macintosh). An Example of Voice Editor in Use.
The Toolbar. 8
The Edit Window. 14
Troubleshooting. 26
Click on the red-colored text to jump to the related item in this manual. The software and this owners manual are exclusive copyrights of Yamaha Corporation. Copying of the software or reproduction of this manual in whole or in part by any means is expressly forbidden without the written consent of the manufacturer. Yamaha makes no representations or warranties with regard to the use of the software and documentation and cannot be held responsible for the results of the use of this manual and the software. Copying of the commercially available music sequence data and/or digital audio les is strictly prohibited except for your personal use. OMS and are trademarks of Opcode Systems, Inc. The company names and product names in this Owners Manual are the trademarks or registered trademarks of their respective companies. The screen displays as illustrated in this Owners Manual are for instructional purposes, and may appear somewhat different from the screens which appear on your computer.
This owners manual assumes that you are already familiar with basic Windows/Macintosh operation. If you are not, please refer to the owners manual which came with your Windows/Mac OS software before using Voice Editor. For information about hardware requirements, the interconnection of devices and the installation of the Voice Editor software, refer to the separate Installation Guide as well as the Owners Manual for the respective MIDI device. 2000 Yamaha Corporation. All rights reserved.
VoiceEditor.fm Page 2 Tuesday, January 30, 2001 10:31 AM
Introduction
With S03 Voice Editor (hereafter referred to as Voice Editor), you can edit your S03 synthesizers voices and effects via your computer. Its graphical user interface provides for easy editing by presenting each synthesizer parameter on screen as a slider, switch, and so on, which can be manipulated using your computers mouse or keyboard. Finally, all the changes you have made to your voices can be saved to your computer.
n Voice Editor for Windows is a plug-in for XGworks(lite). To use Voice Editor for Windows, XGworks(lite) must be installed beforehand.
Library Window
Save the Library file
Library file
Import a voice
Edit Window
Element dialog
Set the effects parameters
Transmit / Receive bulk data
PHONES OUTPUT L MONO R DC IN STANDBY ON FOOT CONTROLLER FOOT SWITCH TO HOST HOST SELECT IN MIDI OUT THRU
VOLUME
UTILITY MIDI
VOICE DEMO
PART ELEMENT KEY
MULTI PART VOICE COMMON VOICE
UTILITY
CATEGORY SEARCH
ELEMENT
PRESET
PIANO 4
ORGAN 5
GUITAR 6
OSC MIX PITCH FILTER AMP LFO EFFECT
TG KEYBOARD MIDI CHANNEL MIDI FILTER CONTROLLER EFFECT EDIT JOB STORE UTILITY MIDI
COMMON
MIX GENERAL
PAGE PART ELEM KEY
DEC NO INC YES
MUSIC SYNTHESIZER
TONE CONTROLLER EFFECT
DRUM/PREC USER
BASS 1
STRINGS 2
BRASS 3
OCTAVE
DOWN UP
SE GM XG
REED/PIPE 0
SYN LEAD
SYN PAD ENTER
COMPARE
SYN COMP
CHROMATIC KEYBOARD PERCUSSION
VoiceEditor.fm Page 3 Tuesday, January 30, 2001 10:31 AM
Starting Up
Windows
Start Voice Editor by starting XGworks and choosing S03 VoiceEditor from the Plug-in menu.
Macintosh
n If you are using Voice Editor on a Macintosh computer, open the Chooser from the Apple menu and turn off Apple Talk.
Open the S03 Voice Editor folder in the YAMAHA Voice Editor folder and double-click the S03 Voice Editor icon.
Menu Bar
The Menu Bar holds various editing and setup functions/commands in its menus. Click each of the menu names to open their pull-down menu, and choose the function/command you wish to apply. Those functions/commands which are unavailable are grayed out.
n The most commonly-used menus in the Menu Bar are available as buttons in Voice Editors toolbar. n To use Voice Editor for Windows, refer to the documentation that came with XGworks(lite).
Windows Macintosh
S03 Voice Editor New (New)
Creates and opens a new Library le.
S03 Voice Editor Open Library (Open)
This is the same as the Open button in the Toolbar (Page 8).
S03 Voice Editor Save Library (Save)
This is the same as the Save button in the Toolbar (Page 9). 3
VoiceEditor.fm Page 4 Tuesday, January 30, 2001 10:31 AM
S03 Voice Editor Save Library As (Save As)
Lets you save the Library le under a new or different name.
Close (Macintosh only)
Close the window. This is the same as the Close box in the Title Bar.
Copies the selected voice to the clipboard. If nothing is selected, this item is grayed out.
Copies the voice from the clipboard to Voice Editor.
S03 Voice Editor Edit (Edit)
This is the same as the Edit Window button in the toolbar (Page 12).
S03 Voice Editor Library (Library)
This is the same as the Library Window button in the toolbar (Page 14).
S03 Voice Editor Store (Store)
This is the same as the Store button in the toolbar (Page 14).
S03 Voice Editor Import (Import)
This is the same as the Import button in the toolbar (Page 13).
S03 Voice Editor Compare (Compare)
This is the same as the Compare button in the toolbar (Page 15).
VoiceEditor.fm Page 5 Tuesday, January 30, 2001 10:31 AM
Setup (Windows) / MIDI (Macintosh)
S03 Voice Editor Setup (Editor Setup)
This is the same as the Editor Setup button in the toolbar (Page 10).
S03 Voice Editor Transmit Bulk (Transmit)
This is the same as the Transmit button in the toolbar (Page 11).
S03 Voice Editor Receive Bulk (Receive)
This is the same as the Receive button in the toolbar (Page 12).
S03 Voice Editor Monitor (Monitor)
This is the same as the Monitor button in the toolbar (Page 12).
OMS Port Setup (Macintosh only)
Opens the OMS Port Setup window for Voice Editor. Refer to the section OMS Port Setup (Page 24) for further details.
OMS MIDI Setup (Macintosh only)
Opens the OMS MIDI Setup window. Refer to the documentation that came with OMS for further details.
OMS Studio Setup (Macintosh only)
Opens the OMS Studio Setup window. Refer to the documentation that came with OMS for further details.
VoiceEditor.fm Page 6 Tuesday, January 30, 2001 10:31 AM
The Library Window
When you start Voice Editor, you will rst see the Library Window consisting of the Normal and Drums tabs, each representing the voice type. Each tab lists all the names, numbers and categories of voices in the selected voice type group. When you choose to edit a voice from the Library Window by double-clicking it, the Edit Window for that voice will be opened.
n You can save your settings as a Library le (*.S3V).
1 Toolbar This area holds the buttons controlling Voice Editor (Page 8). 2 Tabs Click one of these to view the voice list for that group. 3 Voice list This area shows all the voices in the selected group as a scrollable list. The name, number and Category of each voice are shown. You can rearrange the voices by dragging-and-dropping their voice numbers to a new location. You can rename a voice in Windows by selecting the voice name, then clicking on it again to enter a new name. On the Macintosh, you click on the voice name while holding down [Control], choose Edit Voice Name from the pull-down menu and enter the new name in the dialog.
n To select a continuous block of voices, click the number of the rst voice, hold down the [Shift] key, then click the last number. n Voice names can consist of up to 8 characters.
VoiceEditor.fm Page 7 Tuesday, January 30, 2001 10:31 AM
Viewing Just the Voice Names (Windows) You can view just the names of all voices in the group without their Number and Category information. To do this, right-click on any part of the voice list and choose List. This may be useful when choosing voices quickly, since you will have less scrolling to do.
n To switch back to the full Voice Name/Number/Category list, right-click on any part of the voice list and choose Details.
VoiceEditor.fm Page 8 Tuesday, January 30, 2001 10:31 AM
The Toolbar
1 Open button Click this to open the Open File dialog and select a Library le to open.
Open File Dialog
n If you are using a Macintosh, the typical Macintosh Open dialog will appear.
Look in:..Click this and choose the folder containing the Voice Editor les. List box.Shows the contents of the current folder. [Open] button.Click this to open the le selected from the List. [Cancel] button.Click this to cancel the operation. File name:.Shows the name of the les selected from the List. Files of type:.Click this and choose the le type.
VoiceEditor.fm Page 9 Tuesday, January 30, 2001 10:31 AM
2 Save button Click this to save the existing Library le with your new settings. If you are working on a new le, this button will open the Save As dialog, where you can name and save your settings as a new Library le (*.S3V).
Save As Dialog
n Library le names can consist of up to 8 characters plus a 3-character extension.
n If you are using a Macintosh, the typical Macintosh Save As dialog will appear.
1 Save in:.Click this and choose the folder in which to save the Library le. 2 List box.Shows the contents of the folder you wish to save to. 3 [Save] button.Click this to save the Library le with the name specied in the File name:. 4 File name:.Specify the name of the Library le to be saved here. 5 Files of type:.Click this and choose the le type.
VoiceEditor.fm Page 10 Tuesday, January 30, 2001 10:31 AM
3 Editor Setup button Click this to open the Editor Setup dialog and specify the MIDI Out port settings.
Editor Setup Dialog This is where you set up the Voice Editor to allow the transmission of voice data to your S03 synthesizer. Click the [OK] button to apply the settings and quit the dialog. Click the [Cancel] button to quit without applying the settings.
1 MIDI Out Port:.Click this and choose the MIDI Out port. You can use the Voice Editor to control and edit the device connected to this port. Select the port which has been assigned to your S03 synthesizer within XGworks(lite).
n If you are using a Macintosh, the MIDI Out Port setting is assigned in the OMS Port Setup. For further details, see section OMS Settings. (Page 23)
2 MIDI Ch:..Click this and choose the MIDI Out channel. This is used when monitoring sounds using the on-screen keyboard in the Edit Windows. 3 Device No.:.Click this and choose the MIDI device number of your S03 synthesizer. 4 Dump Interval:.Click this and choose the interval between successive MIDI dumps.
n If you set too short an interval, you may encounter errors when transmitting MIDI data.
VoiceEditor.fm Page 11 Tuesday, January 30, 2001 10:31 AM
4 Transmit button Click this to open the Transmit dialog to transmit all settings to your S03 synthesizer.
Transmit Dialog Voice data can be transmitted in bulk to your S03 synthesizer. Click the [Start] button to begin transmitting the data. The progress bar shows how much of the data has been transmitted. Finally, click the [Close] button to quit the dialog.
Transmit Type.Shows the voice data (Normal/Drum/All) to be transmitted. Progress bar.Shows how much of the data has been transmitted. [Start] button.Click this to transmit the data. [Close] button.Click this to close this dialog.
n The MIDI Device Number has to be set correctly in order to transmit bulk data. For further details, see page 10.
VoiceEditor.fm Page 12 Tuesday, January 30, 2001 10:31 AM
5Receive button Click this to open the Receive dialog to receive all settings from your S03 synthesizer.
Receive Dialog Voice data can be received in bulk from your S03 synthesizer. Select the bulk voice data you wish to receive, then click the [Start] button. The progress bar shows how much of the data has been received. Finally, click the [Close] button to quit the dialog.
1 Receive Type.Click this and choose the Voice data (User Normal/User Drum/ Preset Normal/Preset Drum) to receive. 2 Progress bar.Shows how much of the data has been received. 3 [Start] button.Click this to receive the data. 4 [Close] button.Click this to close this dialog.
n The MIDI Device Number has to be set correctly in order to receive bulk data. For further details, see page 10.
6 Edit Window button Click this to open the Edit Window (Common) for the selected voice in the list. For further details, see page 14. 7 Monitor button If you click this, bulk voice data will be sent for monitoring on your S03 synthesizer each time you select a voice. Click it again to disable monitoring.
n To monitor the voice, you need to play your S03 synthesizers keyboard.
VoiceEditor.fm Page 13 Tuesday, January 30, 2001 10:31 AM
8 Import button Click this to open the Import dialog and import voices from an existing Library le. You can drag-and-drop voices to the Library Window.
n More than one of these dialogs can be opened simultaneously.
Import Dialog
1 File name:.Shows the name of the Library le from which you will import voice data. 2 Open File button.Click this to open the Open File dialog and select a Library le to open. 3 Memory:.Click this and choose the voice type group from which you will import voice data. 4 Voice list..This area shows all the voices in the selected Memory as a scrollable list, in order of voice number. You can select a voice here and import it directly to the voice list in the Library Window by drag-and-drop. (Multiple voices can also be imported this way.) In Windows, you can alternatively copy the voice by selecting it and pressing [CTRL]+[C] on the computer keyboard, and then switch to the Library Window and press [CTRL]+[V] at the new location to paste (import) it.
n To select a block of voices, click the number of the rst voice, hold down the [Shift] key, then click the last voice. n You cannot import a Drum Voice to a Normal Voice list or a Normal Voice to a Drum Voice list.
5 Monitor.If you check this box, the bulk data for each voice you select from the list will be transferred to your S03 synthesizer for monitoring. To monitor the voice, use the keyboard of your S03 synthesizer.
n Monitoring will not be possible if the MIDI Out port and other parameters in the Editor Setup are not set correctly. For further details, see page 10.
6 [Close] button.Click this to close the Import dialog.
VoiceEditor.fm Page 14 Tuesday, January 30, 2001 10:31 AM
The Edit Window
There are two types of voices you can edit using Voice Editor: Normal Voices and Drum Voices. In the Library Window, click the tab containing the Normal Voice or Drum Voice that you wish to edit. Then double-click the voice (or select it and click the Edit Window button) to open the Edit Window.
This area holds the buttons controlling the Edit Window.
1 Editor Setup button See item 3 in The Toolbar of The Library Window (Page 10). 2 Library Window button Click this to bring the Library Window back into view. 3 Store button Click this to open the Store dialog, where you can name your edited voice and select a location in which to store it.
Store Dialog
1 Voice Name:..Specify a name for your edited voice.
n Voice names can consist of up to 8 characters.
2 Voice list..Shows the contents of the voice type group as a list. Click the voice in which your edited voice will be stored.
VoiceEditor.fm Page 15 Tuesday, January 30, 2001 10:31 AM
3 [Store] button.Click this to store your edited voice in the location specied above.
After storing to a Library le, the data for the original voice will be overwritten when you save the Library le. It is recommended that you back up important data. The Store dialog is used to temporarily store your Library le. After storing, save your Library le. If you do not save your Library le after storing, your edits will not be saved.
4 [Cancel] button.Click this to quit the dialog without storing. 4 Compare button If you click this, bulk data for the original voice (prior to editing) will be sent to on your S03 synthesizer. Click it again to send the bulk data for your edited voice. This button is useful for making A/B comparisons between the original and edited voices.
Normal Voice Edit Window
When editing a voice, you will see the following screen:
n For details about each parameter, refer to the S03 Owners Manual.
1 Tool Bar See page 14. 2 VOICE panel This shows the name and instrument category of the voice. You can also rename your edited voice and change the instrument category from the Voice Category pull-down menu. Monophonic or Polyphonic can be selected by clicking the [MONO] or [POLY] button.
3 VELOCITY Sets the velocity sensitivity (DEPTH) and offset value (OFFSET). 15
4 PITCH BEND Sets the range for the pitch bend wheel. 5 PORTAMENTO unit Use the switch to enable/disable portamento and the TIME knob to specify the portamento time. 6 CONTROL The followings can be set for the modulation wheel (MW) and assignable controller 1 (AC1). CUTOFF: the depth of control over the lter cutoff frequency PM: the depth of control over the pitch modulation FM: the depth of control over the lter cutoff modulation EF: the depth of control over the variation effect 7 ELEMENT unit This section is explained in more detail in Element Unit (Page 16). 8 VARIATION EFFECT unit This section is explained in more detail in Variation Effect (Page 20). 9 SYSTEM EFFECT unit This section is explained in more detail in System Effects (Page 20). ) Keyboard Click any key on the keyboard to monitor your edited voice in that key.
I Element Unit
1 EL (Element) 1 to 4 buttons Click these to open their ELEMENT dialogs. 2 ON/OFF switch Click these to switch each Element on or off.
3 Wave Click these to open the Wave List dialog and select a wave.
n The following parameters can be adjusted with the waves numbered 001 through 029 in the Wave List: Note Shift Note Limit Low/High Velocity Limit Low/High Pitch Scale Sensitivity Pitch Scale Center Note
G Element Dialog
1 LFO WAVE Click on the WAVE text box and select the LFOs waveform. 2 SPEED Click on the SPEED text box and specify its speed. 3 PHASE INIT Click on the PHASE INIT text box to switch LFO key sync on or off. (If switched on, the LFO waveform is restarted each time you play a note.) 4 LFO PITCH knob Use this to set the pitch modulation depth of the LFO. You can also enter a value directly in the text box to the left of the knob. 5 LFO FILTER knob Use this to set the lter modulation depth of the LFO. You can also enter a value directly in the text box to the left of the knob.
6 LFO AMPLITUDE knob Use this to set the amplitude modulation depth of the LFO. You can also enter a value directly in the text box to the left of the knob. 7 MIX knobs Sets the output level (LEVEL) and pan setting (PAN). 8 [DETAIL] button Click this to open the EL Detail dialog and enter the parameters for each Element. You have wider and more accurate control over the parameters than with the editor graphs. 9 Editor graphs Within these graphs, click and drag the square marks (handles) to visually adjust the parameters for each Element.
n Sometimes, not all the square marks are visible as they may be layered on top of each other at the same position. In which case, click the visible square mark and drag it away to reveal the next square mark. n The following parameters can be adjusted with the waves numbered 001 through 029 in the Wave List: Note Shift Note Limit Low/High Velocity Limit Low/High Pitch Scale Sensitivity Pitch Scale Center Note
OSCILLATOR Settings Click on the WAVE text box and choose the source waveform. One of the square marks is used to set VEL LIMIT LOW and NOTE LIMIT LOW. Set the lowest note velocity response by dragging this square mark vertically. Set the lowest note in the key range by dragging it horizontally. Similarly, set the highest note velocity (VEL LIMIT HIGH) and key range note (NOTE LIMIT HIGH) using the other square mark.
n When dragging the square marks, values are given as (X,Y) co-ordinates, where X is the NOTE LIMIT (given as a MIDI note number) and Y is the VEL LIMIT. To view the note name instead of the note number, select the OSCILLATOR tab of the EL Detail dialog.
FILTER Settings Drag the square mark vertically to set the Filter Gain. Drag the square mark horizontally to set the Filter Cutoff frequency.
n To set these values directly, select the AMP EG tab of the EL Detail dialog.
VoiceEditor.fm Page 20 Tuesday, January 30, 2001 10:31 AM
s Variation Effect Unit
1 LEVEL Sets the output level of the all elements sent to the Variation Effect unit. 2 TYPE Click on the text box and choose the type of Variation Effect. 3 DRY/WET Sets the Dry/Wet balance. 4 DETAIL Click this to set the exact parameters for the respective Variation Effect via the VARIATION EFFECT dialog.
s System Effect Unit
1 VOLUME Sets the output level of the signal from Variation Effect (or the by-passed signal) sent to the System Effect Unit. 2 SEND (REVERB) Sets the Reverb Send Level. 3 SEND (CHORUS) Sets the Chorus Send Level. 4 REVERB Shows the Reverb type used for the voice. This is xed for each voice. 5 CHORUS Shows the Chorus type used for the voice. This is xed for each voice. 6 CHORUS REVERB control Use this knob to set the level of the signal of sent from the Chorus unit to the Reverb unit.
VoiceEditor.fm Page 21 Tuesday, January 30, 2001 10:31 AM
Drum Voice Edit Window
) 9 ! @ # $ %
^ & * (
1 KEY Shows the note name to be edited. 2 Keyboard Click on the keyboard to specify note assigned to the wave you are editing. 3 VOICE This shows the name and instrument category of the drum kit. You can also rename your edited drum kit and change the instrument category from the pull-down menu.
n Kit names can consist of up to 8 characters.
4 ORIGINAL KIT This shows the preset kits wave set that is used for the kit being edited. You can also change the wave set to be used by clicking the kit name in the ORIGINAL KIT box and selecting a new kit. 5 FINE Finetunes the pitch. 6 COARSE Sets the pitch in coarse increments (semitones). 7 CUTOFF Sets the LFO Cutoff Frequency.
VoiceEditor.fm Page 22 Tuesday, January 30, 2001 10:31 AM
8 RESO Sets the LFO Resonance level. 9 ATTACK
Sets the Attack Rate.
) DECAY1 Set the Decay1 Rate. ! DECAY2 Set the Decay2 Rate. @ LEVEL Sets the output level of the wave. # PAN Sets the Pan setting. $ REVERB Sets the Reverb Send Level. % CHORUS Sets the Chorus Send Level. ^ RECEIVE NOTE ON Selects whether or not to receive the MIDI Note On message. & RECEIVE NOTE OFF Selects whether or not to receive the MIDI Note Off message. * KEY ASSIGN Selects Single key assignment or Multi key assignment. ( ALTERNATE GROUP Selects an alternate group number. This is used to prevent a pair of drum sounds, such as an open and closed hi-hat, from sounding simultaneously. PITCH This graph shows the 6 and 7 settings visually. You can also change the settings by dragging the squares in the graph. FILTER This graph shows the 7 and 8 settings visually. You can also change the settings by dragging the square in the graph. AMPLITUDE EG This graph shows the 9, ) and ! settings visually. You can also change the settings by dragging the squares in the graph.
VoiceEditor.fm Page 23 Tuesday, January 30, 2001 10:31 AM
OMS Settings (Macintosh)
The Voice Editor software uses OMS (Open Music System) for MIDI input/output. To use the Voice Editor software, OMS must be installed beforehand.
n For information about installing OMS, refer to the separate Installation Guide.
About OMS
Voice Editor uses the OMS (Open Music System) to transfer MIDI data to an external MIDI device. OMS is a system extension that goes in the Mac OS System folder, designed to manage the MIDI data stream (input & output) in a computer, to enable MIDI data transfer between MIDI software and hardware attached to the computer. OMS is a de facto standard of the MIDI environment under the Mac OS, and various music software manufacturers have released OMS-compatible sequencer and other software. OMS has the following merits: As OMS-compatible MIDI applications communicate with various MIDI devices via OMS, it is no longer necessary for you to set up multiple MIDI drivers for those applications. Thus, you can avoid conicts between different drivers with the same purpose (MIDI control). Once a Studio Setup is read in OMS, any OMS-compatible application will be aware of it, even if you need to recongure the routing of the MIDI data stream or change the current Studio Setup. OMS-compatible applications will commonly recognize the new conguration. You can have different Studio Setups to choose one from, to switch to a different MIDI routing (patches between MIDI devices and software) fast and easily. Every time the OMS Setup application is opened, any MIDI device connected to the computer is automatically detected, and its icon appears with a current MIDI status (channel number, port number, patches, etc.). Once devices are congured with OMS Setup, however, you need not care too much about the status. OMS can drive various MIDI interfaces, including the standard type (16 channels) and the multi-port type (16 channels per port). If you use a multi-port type, you can control over 16 channels simultaneously via OMS.
n For more information about OMS features, see the READ ME le included with OMS.
Setting up OMS
Setup les for the S03 have already been created for use with Voice Editor; please use the appropriate le for your device.
1. First, interconnect the TO HOST terminal of the S03 and the Macintosh serial port, then set
the Host Select switch of the S03 to Mac.
2. Double-click the OMS Setup icon in the OMS Application folder. 3. Choose Open from the File menu and select S03-Modem from within the OMS setup for
YAMAHA folder.
n If you are using a computer with no modem port (such as the Performa series), look in the S03-Printer folder instead.
4. Choose Make Current from the File menu. The setup for your S03 is now saved as the
current studio setup.
5. Choose Quit from the File menu to close OMS Setup.
n Voice Editor is not compatible with versions of OMS earlier than 2.0.
VoiceEditor.fm Page 24 Tuesday, January 30, 2001 10:31 AM
OMS Port Setup
Having set up OMS, you now need to start up Voice Editor and set the OMS ports.
1. First, start up Voice Editor by double-clicking its icon.
n If AppleTalk is enabled, you will get an alert message. Click OFF. It will take some time for AppleTalk to be disabled.
2. Choose OMS Port Setup from Voice Editors MIDI menu, then select the port settings. In the
following example, the tone generator is a S03 and its settings are applied to OMS.
Key Thru: MIDI In: MIDI Out:
Check this if you are monitoring a sound generator module using an external keyboard. Select S03. Select S03.
3. Click [OK] to close OMS Port Setup.
VoiceEditor.fm Page 25 Tuesday, January 30, 2001 10:31 AM
An Example of Voice Editor in Use
There is no single way in which to use the many components in Voice Editor. Although your editing needs may differ, in any case, the following gives a step-by-step example of how to use Voice Editor. The Library Window is the rst window to open, so thats where the explanation begins.
n In the Library Window, you can open existing Library les containing the Voices you wish to edit, and specic voices can be imported to the Library Window.
1. Click the Editor Setup button in the toolbar of the Library Window to open the Editor Setup
dialog. Then select the appropriate MIDI Out Port and Device No. settings for your S03 synthesizer (See the section Editor Setup Dialog).
n If you are using a Macintosh, you will also need to make settings in OMS (Page 23).
2. Open the Library le. In the Voice List of the Library Window, double-click the voice you wish to
edit. The Edit Window will open for the voice.
3. Various units are arranged in the Edit Window. First, lets set the parameters for Elements 1 to
4 on the Element Unit which make up the voice. Open the dialogs for Elements 1 to 4, select the waveforms, and adjust the tonal characteristics of the voice using the lter and other settings. You can use the graph editors in each dialog to visually edit the parameters.
n You can edit the Element parameters in much ner detail within the EL Detail dialogs. The Element dialogs are linked to the EL Detail dialogs, so changes in one dialog are immediately reected in the other. You can simultaneously view the graphs and the EL Detail dialogs side-by-side while editing. n By clicking or dragging on the buttons of the keyboard at the bottom of the Edit Window, you can monitor the voice you are editing. n By enabling the Compare button in the toolbar in the Edit Window, you can make A/B comparisons between the original voice and the edited voice.
4. Select the Variation Effect Type in the VARIATION EFFECT Unit and set the remaining
parameters.
5. Set the parameters in the SYSTEM EFFECT Unit. 6. Set the Velocity and Portamento parameters if necessary. 7. Click the Store button in the toolbar of the Edit Window to open the Store dialog. This will
store the edits for the current voice in the Library le.
n The edits for the voice are only stored in the Library le temporarily. Beware that if you proceed further without saving the Library le itself, you will lose all your edits.
8. Switch back to the Library Window and click the Save button in the toolbar to save (overwrite)
the Library le. The edits for your voice will be saved with the voice itself in the designated voice list location.
n The Library le you have saved can be opened in the Library Window at any time. Voices in the Library Window can be transmitted to your S03 synthesizer. n You can create a variety of different Library les, each tailored for live performances, recording, etc. Thus, you can conveniently modify voices to suit different situations and needs.
VoiceEditor.fm Page 26 Tuesday, January 30, 2001 10:31 AM
Troubleshooting
If you encounter problems such as no sound output or abnormal behavior, verify the connections before checking the following. If you are using Voice Editor for Windows, refer to the XGworks(lite) owners manual too.
Sound does not change when using knobs or sliders. Are the MIDI Out port and Device Number set correctly in the Editor Setup? (Page 10) Bulk data is not transmitted. Are the MIDI Out port and Device Number set correctly in the Editor Setup? (Page 10) Is the Dump Interval in the Editor Setup too short? Make sure the Dump Interval is at least 10 ms. Sound is doubled when playing keyboard. On your S03 synthesizer, switch Local to OFF. No sound heard when clicking on-screen keyboard in Edit Window. Is the MIDI Ch. set correctly in the Editor Setup? (Page 10) Sound does not change when Monitor button is pressed. Are the MIDI Out port and Device No. set correctly in the Editor Setup (OMS Port Setup)? (Pages 10 and 24)
Tags
TAB108 FR-X7 SF-100 EP-901F IP 400 52SZ8D Elliptical Satnav110 Sounds 28PW6506-01 AX-430 TR2500BC Presario 5000 F1DB104P SGH-N620 NV-GS30B DS9810 Bristol CD36 Ericsson W980 Devastator PPM63H3Q VCL-DH1774 AJ-D750 W8400D KX-TGA641 LE37R87 Conquest Game Jupiter-6 Meow-CHI Ultra II 37LG2000 AEK TT8004 1E-08 XB12X Optio 33LF Air WAR DES-3010G TM-T90 For Sale CA-MX-j100 DAV-DZ810W - D En-el3e B3741-4-M Euro 2-krossfire Maxcom Dimage 7 GR-DVX9 Travelmate 530 FAV86050VI Fp-IN9 SLI RM800 Slide 5G CCD-TRV94 F488E Multipass L60 DV-533K SRV-3030D CL7000 Samsung P520 R-875 885 R-613 CK-7W- DMC-TZ15 DAV-HDX465 AL511 DR265-P1 Airblade AB03 Ndrive G600 CO606 TH-S1 CT-S709 Urc 8011 25X100 On Tour LDA-730 Software TC-K615S DCR-HC27E Cruiser2 LFC20745SW Krups F860 W1943SB SX100 IS 61 D-flash 40 Ru 530 Rdxv45 MF 4640 Plastifieuse Chevy 2001 DRX9675Z Price JR PLR-85 1604-VLZ PRO Synth CU-A242KR Synthesizer Jensen UV9 Pavilion 9600 AR-M276 Software DEH-P4050UB 4G Manual 159MM
manuel d'instructions, Guide de l'utilisateur | Manual de instrucciones, Instrucciones de uso | Bedienungsanleitung, Bedienungsanleitung | Manual de Instruções, guia do usuário | инструкция | návod na použitie, Užívateľská príručka, návod k použití | bruksanvisningen | instrukcja, podręcznik użytkownika | kullanım kılavuzu, Kullanım | kézikönyv, használati útmutató | manuale di istruzioni, istruzioni d'uso | handleiding, gebruikershandleiding
Sitemap
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101








1. Yamaha YBS03 Signature Series Bag for S03 Synthesizer
2. Yamaha XJ600S (Diversion, Seca II) '92 to '03, XJ600N '95 to '03 (Haynes Service & Repair Manual)
3. Triple Chromed Chain Guard For Yamaha R6 S(03 07) (Product Code Ca2916)
4. SNO STUFF W/S YAMAHA SMK 450 644 03
6. SNO STUFF W/S YAMAHA SMK 450 643 03


