Yamaha SY55
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Selecting the VOICE PLAY Mode, a Voice Bank, and Voice
1. If the VOICE PLAY mode is not already selected as indicated by a lit [VOICE] key LED and "VOICE PLAY" across the top of the LCD press the [VOICE] key to select it.
2. The [INTERNAL], [CARD] and [PRESET] keys are used to select the desired voice bank. If no memory card is inserted in the DATA slot, pressing the [CARD] key has no effect.
If a 2-bank memory card such as an MCD64 is inserted into the DATA slot and both banks of the card are properly formatted ("REFERENCE" section, page 138), pressing the [CARD] key alternately selects bank 1 (indicated by "C" on the display) or bank 2 ("C" on the display). 3. The [-1/NO] and [+1/YES] keys can be used to select the desired voice within the current bank. Holding the [-1/NO] and [+1/YES] causes continuous scrolling in the specified direction. Any voice can also be directly selected by inputting its number via the numeric keys and then pressing [ENTER]. The entered number will flash on the display until the [ENTER] key is pressed, indicating that a new voice number has been selected but the voice has not yet been recalled.
Special technique: If you press the [SELECT/HOLD] key while in the voice play mode, "Hold" will appear in the upper right-hand comer of the display. This function "holds" the current tens digit of the voice number so that pressing a numeric key changes only the ones digit, directly calling the corresponding voice without the need to press the [ENTER] key. If, for example, the [SELECT/HOLD] key is pressed while a voice in the thirties is selected, then pressing numeric key [1] will immediately select voice number 31, the [5] key will immediately call voice number 35, etc. The hold mode can be released by pressing the [SELECT/HOLD] key a second time. 4. Play the selected voice via the SY55 keyboard. If you don't get any sound at this point: Make sure your sound system is turned ON and the volume is turned
up to a reasonable level.
Make sure that the SY55 MASTER VOLUME control is turned up to a reasonable level. Check all connections.
Voice Numbers 63 and Although most SY55 voices have a 1, 2 or 4-element configuration (we'll 64 are Drum-set Voices learn more about elements in the "EDITING VOICES" section, beginning on page 35), voices 63 and 64 in any voice bank are special drum-set voices that essentially have a 61-element configuration. Each element, in this case, corresponds to a different key on a keyboard. A range of high-quality drum and percussion waveforms can be assigned to the different elements/keys and handled as a single voice i.e. each key plays a different instrument within that "drum set." The drum-set voices are particularly useful with the SY55's MULTI PLAY mode and sequencer, described in the following two sections.
"Sure?" appears on the top line of the display, asking you to confirm you intention to initialize the voice. Press [+1/YES] to confirm and actually execute the initialize operation. "Completed!" will appear briefly when the initialization is finished.
6. Press the [PAGE key once to move ahead to the VOICE Mode job ("REFERENCE" section, page 58).
7. Press the [+1/YES] key to change "=1 Element" to "=2 Element". This selects the 2-element voice configuration (the [-1/NO] and [+1/YES] keys are just one means of changing the value of a selected parameter in the edit modes "REFERENCE" Section, page 53).
8. Press the [PAGE key once to move ahead the AWM Wave Selection job ("REFERENCE" section, page 58).
9. When the 2-element mode is selected (as it should be after the last step), element 1 (EL1) and element 2 (EL2) are available and a different waveform from among the SY55's 74 preset waveforms can be assigned to each. The unavailable elements are represented by on the display. The and cursor keys are used to move the cursor to the desired element (EL1 or EL2 will appear in the upper right-hand comer of the display), and the [DATA ENTRY] control, [+1/YES] and [-1/NO] keys, or numeric and [ENTER] keys are used to assign the desired wave to the selected element. The selected wave number is shown at the current cursor location, and the full name of the assigned wave is shown in the upper left-hand corner of the display. With the cursor at the EL1 position, select the P31 (Chorus) waveform. Move the cursor to the EL2 position by pressing , then select the P56 (Styroll) waveform.
10. Press the [PAGE lion, page 47).
key to move to the Volume job ("REFERENCE" sec-
11. The volume job operates in basically the same way as the voice assignment job described above. The and cursor keys are used to select the element for which the volume is to be adjusted, then the [DATA ENTRY] control, [+1/YES] and [-1/NO] keys, or numeric and [ENTER] keys are used to set the desired volume. A setting of "0" produces no sound while a setting of "127" produces maximum volume. For the VeloChorus voice, leave the Chorus volume setting at the maximum of 127, and lower the Styroll setting to about 100.
12. Press the [JOB] key, the numeric [8] key, and then the [ENTER] key to select the Vel. Limit/L job ("REFERENCE" section, page 61). We'll skip the Note Shift ("REFERENCE" section, page 59), Detune, and Note Limit ("REFERENCE" section, page 60) jobs for this voice, since we don't need to detune or transpose the pitch of either of the waveforms in the VeloChorus voice, or set note limits to create a split keyboard setup.
TOR (AEG) LEVEL SCALE BREAKPOINT" on page 66.
SENSITIVITY (VELOCITY, AMPLITUDE & PITCH MODULATION)
Velocity Sensitivity
JOB 17
Summary: Determines how the output level of the selected element changes in response to velocity changes (e.g. keyboard dynamics). Settings: -7. +7 Procedure: If the Velocity Sensitivity ("Vel." on upper LCD line) parameter is not already selected, use the and cursor keys to select it. Use the [DATA ENTRY] control, [-1/NO] and
[+1/YES] keys, or numeric and [ENTER] keys to select the required degree of velocity sensitivity. Details: Plus "+" settings produce higher output level in response to higher velocity values i.e. the harder a key is played, the louder the sound. The maximum setting of "+7" produces the maximum level variation in response to velocity changes. Minus "-" settings produce the opposite effect: lower level in response to higher velocity. A setting of "+0" results in no level variation. Make sure that the volume is turned down when making "-" settings, or you may not be able to hear the full effect.
Velocity Rate Sensitivity ON/OFF
("V.Rate"). Use the [DATA ENTRY] control or [+1/YES] and [-1/NO] keys to select "on" or "off." Details: When this parameter is turned "on," higher velocity values produce a faster attack rate. When "off no envelope rate variation is produced. Refer to: "AMPLITUDE ENVELOPE GENERATOR (AEG) MODE/LEVEL/RATE," page 64.
Summary: Determines whether overall envelope length of the amplitude envelope generator for the selected element will or will not be controlled by velocity information. Settings: on, off Procedure: Use the and cursor keys to select the Velocity Rate Sensitivity parameter
Amplitude Modulation Sensitivity
Summary: Determines the sensitivity of the selected element to amplitude modulation (tremolo effect) applied via the low-frequency oscillator (LFO) and appropriate controllers. Settings: -7. +7 Procedure: Use the and cursor keys to select the Amplitude Modulation Sensitivity parameter ("AMS"). Use the [DATA ENTRY] control, [-1/NO] and [+1/YES] keys, or numeric and [ENTER] keys to set the required degree of amplitude modulation sensitivity.
Details: A setting of "0" allows no amplitude modulation by any means, while a setting of "+7" results in maximum sensitivity to amplitude modulation. Minus settings produce reverse EG bias i.e. a higher modulation value produces lower level. When setting up the low-frequency oscillator or a controller to apply amplitude modulation, this parameter must be set to a value other than "0" for amplitude modulation to take place. Refer to: "LOW FREQUENCY OSCILLATOR (LFO) WAVEFORM/SPEED/DELAY/PHASE" on page 69. "LOW FREQUENCY OSCILLATOR MODULATION DEPTH, AMPLITUDE/ PITCH/CUTOFF" on page 70. "CONTROLLER" functions from page 81 to page 84.
PITCH/CUTOFF" on page 70. "CONTROLLER" functions from page 81 to page 84.
ELEMENT INITIALIZE
JOB 28
Summary: Initializes all parameters of the active element. Settings: None Procedure: After selecting the "ELEMENT Initialize" display, press the [ENTER] key. "Sure?" will appear on the upper line of the display. Press the [+1/YES] to initialize or [-1/NO] to cancel the initialize operation.
"Completed!" will appear briefly when the initialization is finished. Details: When Element Initialize is executed, the element parameters are initialized to the following values: The element initialize function is useful if you want to begin programming an element "from scratch." Refer to: "VOICE INITIALIZE," page 90.
Jobs AWM wave selection Volume Note shift Detune Low note limit High note limit Low velocity limit High velocity limit Panning Effect balance Oscillator mode/note/tune AEG mode/level/rate
Initialized Values P46 (Tri) 127 +0 +0 C-2 G127 +Mode norm Mode nrm R+0 BP1 C1 OFS1 +0 Velocity +0 Wave tri AMOD 0
Note -RLBP2 G2 OFS2 +0 V. rate off Speed 65 PMOD 0
Tune +0 RRBP3 E4 OFS3 +0 AMS +0 Delay 0 CutoffMOD 0
LRR 63 BP4 C6 OFS4 +0 PMS 3 Phase 0
AEG rate scaling AEG level scale breakpoint AEG level scale offset Sensitivity LFO waveform/speed/delay/phase LFO modulation depth, amplitude/ pitch/cutoff
Jobs PEG level/rate
Initialized Values L0 +0 RRR 63 Range 2oct Type THU L0 +0 RRRR+0 BP1 C1 OFS1 +0 Resonance 0 RL2 +0 RL +0 R. scale +0 Cutoff 127 RL2 +0 L4 +0 RL2 +0 BP2 G2 OFS2 +0 Vel. sens +0 L1 +0 R3 63
PEG sensitivity, range/rate scaling/ velocity Filter: type/cutoff/mode Filter: cutoff envelope generator
Vel. SW off Mode LFO L1 +0 RRR1 0
L3 +0 RL1 +0
Filler: rate scaling Filter: level scaling breakpoint Filter: level scaling offset Filter: resonance/velocity sensitivity/ modulation sensitivity
BP3 E4 OFS3 +0 Mod.sens +0
Set the CTL# parameter to the number of the controller with which you intend to control this function. The RNG parameter can be set to a value between 0 and 127. A setting of "0" produces no change when the assigned controller is operated, while a setting of "127" produces the maximum possible change. If you assign a breath controller (CTL# 2) to amplitude modulation, for example, the harder you blow into the breath controller, the greater will be the depth of the amplitude modulation produced. Please note that the amplitude modulation sensitivity parameter described on page ?? must be set to an appropriate value before amplitude modulation will function. Refer to: "SENSITIVITY (VELOCITY, AMPLITUDE & PITCH MODULATION)," page 67.
CONTROLLER: PITCH MODULATION
JOB 33
Summary: Assigns a controller to, and sets the maximum depth of pitch modulation applied by the LFO. Settings: CTL# (Control Number) Parameter: 0. 120, AT RNG (Range) Parameter: 0. 127 and Procedure: Use the keys to select the "CTL#" or "RNG" parameter, then use the [DATA ENTRY] control, [-1/NO] and [+1/YES] keys, or numeric and [ENTER] keys to set the selected parameter as required. Details: The "CTL#" parameter corresponds to MIDI control numbers. Standard controller assignments are noted in abbreviations shown in the upper right-hand comer of the display:
Set the CTL# parameter to the number of the controller with which you intend to control this function. The RNG parameter can be set to a value between 0 and 127. A setting of "0" produces no change when the assigned controller is operated, while a setting of "127" produces the maximum possible change. If you assign the modulation wheel (CTL# 1) to pitch modulation, for example, rolling the modulation wheel away from you will produce deeper pitch modulation. Please note that the pitch modulation sensitivity parameter described on page ?? must be set to an appropriate value before pitch modulation will function. Refer to: "SENSITIVITY (VELOCITY, AMPLITUDE & PITCH MODULATION)," page 67.
CONTROLLER: CUTOFF MODULATION
JOB 34
Summary: Assigns a controller to, and sets the maximum depth of filter cutoff modulation applied by the LFO. Settings: CTL# (Control Number) Parameter: 0. 120, AT RNG (Range) Parameter: 0. 127 Procedure: Use the and keys to select the "CTL#" or "RNG" parameter, then use the [DATA ENTRY] control, [-1/NO] and [+1/YES] keys, or numeric and [ENTER] keys to set the selected parameter as required. Details: The "CTL#" parameter corresponds to MIDI control numbers. Standard controller assignments are noted in the upper right-hand corner of the display:
Summary: Assigns a preset or cartridge wave to each key (drum element) between C1 and C6. Settings: off, P01. P58 (preset voices) P59. P74 (preset drums) off, C01. max. C99 (cartridge voices) Procedure: Select the drum clement to which the new wave will be assigned (C1. C6) by pressing the appropriate key on the keyboard. It is also possible to select the drum element to be edited by moving the cursor to the key key and then name position by pressing the using the [DATA ENTRY] control or [+1/YES] and [-1/NO] keys.
Summary: Allows the volume of individual drum elements to be adjusted, as well as the overall volume of the current drum voice. Settings: 0. 127 Procedure: Select the drum element to be edited (C1. C6) by pressing the appropriate key on the keyboard. It is also possible to select the drum element to be edited by moving the cursor to the key key and then name position by pressing the
using the [DATA ENTRY] control or [+1/YES]
the cursor to the volume parameter on the bottom line of the LCD to adjust individual volume, or the volume parameter on the upper line of the LCD to adjust overall volume. Use the [DATA ENTRY] control, [-1/NO] and [+1/YES] keys, or numeric and [ENTER] keys to set the desired volume level. Details: A setting of "0" produces no sound while a setting of "127" produces maximum volume. The ability to independently adjust the volume of each drum element makes it simple to set up the optimum balance or "mix" between instruments in the drum set. Overall volume adjustment can be used to match the the overall level of different voices.
and [-1/NO] keys. Once the desired drum element has been selected, use the cursor keys to move and 96
Use the [DATA ENTRY] control, [-1/NO] and [+1/YES] keys, or numeric and [ENTER] keys to set the desired degree of note shift. Summary: Individually shifts the pitch of each drum element up or down in semitone steps. Settings: -48. +36 Procedure: Select the drum element to be edited (C1. C6) by pressing the appropriate key on the keyboard. It is also possible to select the drum element to be edited by moving the cursor to the key name position by pressing the key and then using the [DATA ENTRY] control or [+1/YES] and [-1/NO] keys. Once the desired drum element has been seand cursor keys to move lected, use the the cursor to the note shift parameter. Details: A setting of "-12," for example, shifts the pitch of the selected drum element down by one octave; a setting of "+4" shifts the pitch up by a major third. In a drum voice, the note shift function can be used to create pitched sets of tom-toms or other instruments.
Use the [DATA ENTRY] control, [-1/NO] and [+1/YES] keys, or numeric and [ENTER] keys to set the desired tuning value. Summary: Allows each individual drum clement to be tuned over approximately a 150-cent range. Settings: -64. +63 Procedure: Select the drum clement to be edited (C1. C6) by pressing the appropriate key on the keyboard. It is also possible to select the drum element to be edited by moving the cursor to the key key and then name position by pressing the using the [DATA ENTRY] control or [+1/YES] and [-1/NO] keys. Once the desired drum element has been seand cursor keys to move lected, use the the cursor to the tuning parameter. Details: Each tuning increment corresponds to a 75/ 64-cent change in pitch. The entire tuning range is therefore 75/64 x 127 (i.e. 64 + 63 increments) almost 150 cents. Since 100 cents equals one semitone, the tuning range is approximately one and a half semitones. A setting of "0" produces normal pitch.
Summary: Selects one of 34 digital effects for the current drum voice. Settings and operation are exactly the sam e as in the voice edit mode: refer to "EFFECT: TYPE/OUTPUT LEVEL" on page 85.
Summary: Sets the level of the selected drum voice effect in relation to the direct (no effect) sound. Settings and operation are exactly the same as in the voice edit mode: refer to "EFFECT: TYPE/OUTPUT LEVEL" on page 85.
Summary: Accesses the individual programmable parameters for the selected drum voice effect. Settings and operation are exactly the same as in the voice edit mode: refer to "EFFECT: EFFECT PARAMETERS" on page 86.
DRUM SET VOICE NAME
JOB 1 1
Summary: Assigns a name of up to 10 characters to the current drum voice. Settings: The following characters are available for use in voice names:
cursor keys to Procedure: Use the and place the underline cursor under the character to be changed. Use the [DATA ENTRY] control or [+1/YES] and [-1/NO] keys to select the desired character. Continue until the entire drum voice name has been programmed. Details: It's a good ideas to give your voices names that make the voice easily identifiable. If you've created a new drum voice designed specifically for a jazzy sound, for example, you could call it something like "Jazz Set".
DRUM SET VOICE RECALL
Summary: Recalls the last drum voice edited from the SY55 edit buffer. Settings: None Procedure: After selecting the "DRUM Edit Recall" display, press the [ENTER] key. "Sure?" will appear on the upper line of the display. Press the [+1/YES] to initialize or [-1/NO] to cancel the initialize operation. "Completed!" will appear briefly when the recall operation is finished.
Details: Even if you've exited the drum edit mode and called a different voice, this function will recall the last drum-set voice edited with all parameters as they were at the time the drum edit mode was exited. Please note, however, that a compare operation overwrites the recall buffer with the contents of the edit buffer at that time. A recall operation following a compare operation will therefore recall the contents of the edit buffer at the time of the compare operation.
DRUM SET VOICE INITIALIZE
Summary: Initializes all parameters of the current drum voice. Settings: None. Procedure: After selecting the "DRUM Initialize" display, press the [ENTER] key. "Sure?" will appear on the upper line of the display. Press the [+1/YES] to initialize or [-1/NO] to cancel the initialize operation. "Completed!" will appear briefly when the initialization is finished. Details: When Drum Initialize is executed, the drum voice parameters are initialized to the following values: The drum voice initialize function is useful if you want to begin programming a new drum set voice "from scratch."
Or, if you have selectd a card multi-play setup, use the [PRESET] or [CARD] key to select the "P" (preset) or "C" (card) voice bank for each channel, as necessary (internal voices cannot be selected for card multi-play setups). By decrementing below the lowest voice (P01 or I01), the assignment for the current channel can be turned "off." Details: The bank character ("P" or "I") of the voice currently selected in the voice mode is shown in reverse (i.e. white character on black background). The voice-mode voice can be switched to any voice assigned in this function by moving the cursor to the appropriate voice position and then pressing the [SELECT] key. The bank character of the newly selected voice-mode voice will then appear in reverse. When the cursor is placed at the voice-mode voice number position, a reverse letter "E" will appear to the left of the channel number if the voice has been edited. In this case, the sound produced will be that of the edited voice. Refer to: Tutorial, page 22.
Summary: Allows individual volume adjustment of the voice assigned each multi-play channel. Settings: 0. 127 Procedure: The and cursor keys arc used to select the channel/voice for which the volume is to be adjusted. The [DATA ENTRY] control, [1/NO] and [+1/YESJ keys, or numeric and [ENTER] keys arc used to set the desired volume.
Details: A setting of"0" produces no sound while a setting of "127" produces the maximum volume available with the individual volume setting of that voice. The ability to independently adjust the volume of each voice makes it simple to set up the optimum balance or "mix" between voices. Refer to: Tutorial, page 23.
Summary: Individually shifts the pitch of the voice assigned to each multi-play channel up or down in semitone steps. Settings: -64. +63. Procedure: The cursor keys are used and to select the channel/voice to be note-shifted. The [DATA ENTRY] control, [-1/NO] and [+1/ YES] keys, or numeric and [ENTER] keys are used to set the desired degree of note shift.
Details: A setting of "-12," for example, shifts the pitch of the selected voice down by one octave; a setting of "+4" shifts the pitch up by a major third. The Note Shift function can be used to transpose a voice to its most useful range, or to create harmony (intervals) between different voices in a multi-play setup.
Summary: Allows each individual voice to be tuned over approximately a 150-cent range, Settings: -64. +63 Procedure: The and cursor keys arc used to select the voice/channel to be tuned. The [DATA ENTRY] control, [-1/NO] and [+1/YES] keys, or numeric and [ENTER] keys are used to set the desired degree of tuning.
Details: Each tuning increment corresponds to a 75/ 64-cent change in pitch. The entire tuning range is therefore 75/64 x 127 (i.e. 64 + 63 increments) almost 150 cents. Since 100 cents equals one semitone, the tuning range is approximately one and a half semitones. A setting of "0" produces normal pitch.
TRACK 1
TRACK 1
Measures "blank," contain
only rests.
REMOVE EVENT
Summary: Allows pitch bend, after touch, or control change events (data) to be removed from a specified measure or range of measures in a specified track. Settings: Event parameter: PB, AT, CT (control change number: 0. 120). Track number: 1. 8. Beginning and end measure numbers. Procedure: Use the [ ] and [ ] cursor keys to select the event parameter (upper line), track (leftmost parameter, lower line), beginning measure (center parameter, lower line), or end measure (rightmost parameter, lower line). Use the [DATA ENTRY] control, [-1/NO] and [+1/ YES] keys to select the event type. The numeric and [ENTER] keys can also be used to select the track and measure numbers. If "CT" (control change) is selected, a control number parameter will also appear on the upper display line: use the cursor keys to select it and the [DATA ENTRY] control, [-1/NO] and [+1/YES] keys, or numeric and [ENTER] keys to select the control change number to be removed. After selecting the desired event, track, and measures, press the [ENTER] key. "Sure?" will appear on the upper line of the display. Press the [+1/YES] to remove or [-1/NO] to cancel the operation. "Executing!" will appear on the display during remove, and "Completed!" will appear briefly when the remove operation is finished. Details: "PB" stands for Pitch Bend, "AT" stands for After Touch, and "CT" stands for control change. If you choose to remove control change events modulation wheel, breath controller, volume, etc. you must also specify the control change number corresponding to the specific even you want to remove. Abbreviations
for common control change events are displayed to the right of the control change numbers to which they are assigned. Unassigned control change numbers are followed by "." For your reference, the following is a list of assigned controllers: Number 101 Controller MOD (Modulation wheel) BC (Breath controller) FC (Foot controller) POT (Portament time) DE (Data entry control) VOL (Volume) BAL (Balance) PAN (Pan) EXP (Expression) HD1 (Hold 1) POS (Portament switch) SST (Sostenuto) SFT (Soft pedal) HD2 (Hold 2) EFF (Effect switch) TRE (Tremolo) CHO (Chorus) CEL (Celeste) PHA (Phaser) INC (Increment) DEC (Decrement) NRP (Non registered parameter no. LSB) NRP (Non registered parameter no. MSB) RPN (Registered parameter no. LSB) RPN (Registered parameter no. MSB)
Refer to: Page 26 of separate MIDI DATA FORMAT.
SONG NAME
[Space]
Procedure: Use the [ ] and [ ] cursor keys to place the underline cursor under the character to be changed. Use the [DATA ENTRY] control or [+1/YES] and [-1/NO] keys to select the desired character. Continue until the entire voice name has been programmed. Details: Refer to: Tutorial, page 27.
Miscellaneous Error Messages
Internal battery voltage low. Have battery replaced by qualified YAMAHA service personnel. Internal voltage malfunction. Have the unit checked by qualified YAMAHA service personnel. Voice With mismatched wave card ID exists in multi-play setup.
Wave card not inserted in WAVE slot.
Voice ID and wave card ID do not match.
Voice number and voice type do not match.
Wrong bulk dump byte count or unrecognizeable bulk, memory or card data.
SPECIFICATIONS
Keyboard Tone Generator System Internal Memory 61 keys, initial and after-touch response. AWM2 (2nd-generation 16-bit Advanced Wave Memory). Wave ROM: 74 preset waveforms. Preset ROM: 64 preset voices & 16 preset multi-play setups. Internal RAM: 64 user voices & 16 user multi-play setups. Voice data: MCD64 or MCD32 memory cards write & read. Wave data: YAMAHA waveform cards read only. 8 songs/8 tracks per song. Approx. 8,000 notes max. 16-character x 2-line backlit LCD. DATA ENTRY, MASTER VOLUME, PITCH, MODULATION, CLICK VOLUME (Sequencer.) POWER, INTERNAL, CARD, PRESET, VOICE, MULTI, SEQ, EDIT/COMPARE,. UTILITY, STORE/COPY, -1/NO, +1/YES, EXIT, SELECT, ENTER, JOB, PAGE -, PAGE +, RECORD, STOP, RUN. numeric 0 9, -, PHONES, OUTPUT L/MONO & R, BREATH CONTROLLER, SUSTAIN, FOOT VOLUME. IN, OUT, THRU. US & Canadian models: 120 V / 15 W General model: 220240 V / 15 W 911 x 90 x 325 mm (35-7/8" x 3-1/2" x 12-3/4") 9.7 kg (21 lbs. 6 oz)
External Memory Sequencer Display Controls Keys & Switches
Output Connectors MIDI Connectors Power Requirements/ Consumption Dimensions (W x H x D) Weight
* Specifications and appearance subject to change without notice.
+1/Yes and -I/No Keys 6 E Edit/Compare Key Operation Copy Function Effect Copy Function List Effect Balance Drum-set Voice Voice Effect Level Effect, Output Level Drum-set Voice Multi-play Voice Effect On/Off Effect Parameters Effect, Type Drum-set Voice Multi-play Voice Element Block Diagram Selection in Voice Edit Mode Element Initialize Enter Key Exit Key F Filter Copy Function Cutoff Cutoff Envelope Generator Cutoff Modulation Depth Level Scaling Breakpoint Level Scaling Offset Mode Modulation Sensitivity Rate Scaling Resonance Response Examples Type Velocity Sensitivity Foot Volume Jack
Model
Serial No. Purchase Date
SERVICE This product is supported by YAMAHA's worldwide network of factory trained and qualified dealer service personnel. In the event of a problem, contact your nearest YAMAHA
dealer.
VOICE EDIT REFERENCE
PRESET VOICE LIST EL* Name Piano Voyager Pro55Brass Elektrodes Zuratustra DawnChorus GX Dream GrooveKing DistGuitar ZenAirBell FullString Jazz Man ClassPiano Rock Piano DX E.Piano Hard EP Cry Clav Funky Clav Deep Organ Warm Organ Trumpet Stab Brass No. EL Name Big Band Orch Brass SynthBrass Flute Saxophone FolkGuitar 12 String MuteGuitar SingleCoil Pick Bass Thumb Bass SynBadBass VCO Bass Violin ChamberStr VCF String Nova Quire Vibraphone Takerimba Gloken DigiBell Oriental No. EL (61) (61) Name VCO Lead Spirit VCF OZ Lead Get Lucky Gamma Band Metal Reed Modomatic DataStream Mystichoir St.Michael Scatter Triton Amazon SatinGlass BrassChime Piano Mist Xanadu WdBass Duo Drum Set 1 Drum Set 2
No. 21 22
* EL=Number of elements.
PRESET WAVE LIST Name. Piano E.Piano1 E.Piano2 E.Piano3 E.Piano4 E.Piano5 E.Piano6 E.Piano7 Harpsi Organ 1 Organ 2 Pipe Trumpet Mute Tp Trombone Flugel Sax Flute Brass SynBrass No. Name GtrSteel GtrGut 12string E.Guitar E.Bass Popping WoodBass Syn Bass Violin Strings Chorus Itopia Vibe Marimba Glocken Shamisen Harp Mtl Reed Saw Digital1 No. Name Digital2 Digital3 Pulse 10 Pulse 25 Pulse 50 Tri Voice Piano Np EPianoNp Vibe Np Bottle Tuba Vocal Ga Bamboo Noise Styroll Bulb Bell Mix BD 1 BD2 No. Name BD3 SD 1 SD2 SD3 Rim Tom 1 Tom 2 HHclosed HH open Crash Ride Claps Cowbell Shaker
No. 19 20
YAMAHA CORPORATION P.O.Box 1, Hamamatsu, Japan Printed In Japan
SY55 Voice Edit Parameters
1. VOICE Mode 2. Wave Select 3. Volume 4. Note Shift 5. Detune 6. NoteLimit/L 7. NoteLimit/H 8. Vel.Limit/L 9. Vel. Limit/H 10. Pan 1 1. EF Balance 28. Element Initialize 29. CNTL\Pitch Bend 30. CNTL\AT P.Bias 31. CNTL\RandomPitch
24. FL\R.Scale 39. EF\** Others** 40. VOICE Name 41. VOICE Edit Recall 42. VOICE Initialize Shaded blocks represent parameters available within a single job display.
SEQUENCER REFERENCE
BASIC RECORDING PROCEDURE FLOW
1. 2. 3. 4. 5. 6. 7.
SEQUENCER RECORD/PLAY & EDIT MODE JOBS
4. INSERT Insert M002004 MEASURE, TEMPO & TIME SIGNATURE CLICK SELECT SYNC SELECT TRACK TRANSIT CHANNEL RECORD CHANNEL & FREE AREA RECORD FILTER MIDI CONTROL Measure 6 moved up; measures 2,3 and 4 inserted. 006
SEQUENCER RECORD & PLAY MODES
MIDI Receive Channel MIDI receive channel 1 ~ 16 or OMNI ON selection. Program Change Mode Select Program change receive on/off, normal mode or direct mode selection. System Exclusive Message Receive Channel System exclusive message o n / o f f , and device number selection. Bulk Protect Bulk data o n / o f f , and switching (data received by edit b u f f e r regardless of this setting).
(3) (3-1)
TRANSMIT/RECEIVE CHANNEL NOTE VOICE OFF
DATA MESSAGES
(3-1-1)
STATUS NOTE NUMBER VELOCITY Receive only. (3-1-2) NOTE
1000nnnnB 0kkkkkkkB 0vvvvvvvB
n = VOICE CHANNEL NUMBER k = 0 (C-2) ~ 127 (G8) Ignored
OH/OFF 1001nnnnB 0kkkkkkkB 0vvvvvvvB 00000000B (9nH) (v O) (v=0) n = VOICE CHANNEL NUMBER k = 36 (C1) ~ 96 (C6) (transmit) k = 0 (C-2) ~ 127 (G8) (receive) NOTE ON NOTE OFF
STATUS NOTE NUMBER VELOCITY
* The following system data options are available for NOTE OFF and/or NOTE ON/OFF reception: all = all note numbers received. odd = only odd note numbers received. even = only even note numbers received. (3-1-3) CONTROL CHANGE 1011nnnnB 0cccccccB 0vvvvvvvB (BnH) n = VOICE CHANNEL NUMBER
STATUS CONTROL NUMBER CONTROL VALUE
* The transmitted control number. c = c = c = 6 MODULATION WHEEL BREATH CONTROLLER DATA ENTRY SLIDER (AT PLAY MODE) FOOT VOLUME SUSTAIN SWITCH v = 0 ~ 127 v = 0 ~ 127 v = 0 ~ 127 v = 0 - 127 v = 0 : OFF, 127 : ON
c = 7 c = 64
* The received control number. c = 0 ~ 120 These control numbers can be assigned to the following Pitch Modulation Amplitude Modulation Filter Modulation Filter Cutoff EG Bias Voice Volume v = 0 - 127 SUSTAIN SWITCH v = 0 ~ 63 : OFF , 64 ~ 127:ON
c = 64
(3-1-4)
PROGRAM [NORMAL
CHANGE
MODE] 1100nnnnB 0pppppppB (CnH) n = VOICE CHANNEL NUMBER p = 0 - 63 ( VOICE ) 64 ~ 79 ( MULTI )
STATUS PROGRAM NUMBER [DIRECT MODE]
* Voice or multi number select. * Select multi-play setup voices.
STATUS PROGRAM NUMBER
1100nnnnB 0pppppppB
n VOICE CHANNEL NUMBER p = 0 ~ 63 ( VOICE ) 64 ~ 79 ( MULTI )
* Select multi-play setup voices. * Mode or memory select. STATUS MODE/MEMORY NUMBER PROGRAM NUMBER 1100nnnnB 0dddddddB 0pppppppB (CnH) n = VOICE CHANNEL NUMBER d = 119 ~ 127 p = 0 ~ 63 ( VOICE ) 64 ~ 79 ( MULTI )
* MODE/MEMORY NUMBER d = 119 d = 120 d d d d d d d = = = = = = = 127 INDIVIDUAL INTERNAL INDIVIDUAL CARD ( INTERNAL and CARD cannot INDIVIDUAL PRESET COMMON VOICE PLAY COMMON VOICE PLAY COMMON VOICE PLAY COMMON MULTI PLAY MULTI PLAY COMMON MULTI PLAY COMMON
be combined in one MULTI. ) MODE MODE MODE MODE MODE MODE INTERNAL CARD PRESET INTERNAL CARD PRESET
Transmitted in the play mode only. Reception/transmission ON/OFF, normal mode or direct mode can be selected. Sequencer receives and transmits in direct mode at all times. NORMAL MODE Select voice or multi number only. Mode or memory cannot be selected. [Transmit] VOICE PLAY MODE : Voice number transmitted if voice number changed. p = 0 ~ 63 MULTI PLAY MODE : Multi number + 64 transmitted if multi number changed. p = 64 ~ 79 Voice number transmitted if voice number in multi-play setup changed. p = 0 ~ 63 [Receive] VOICE PLAY MODE : p = 0 ~ Voice select. p 64 ~ 127 Ignored MULTI PLAY MODE : p = p = p = DIRECT MODE Mode and memory number select in addition to voice and multi number select. 0 ~ 63 Change multi-play setup voice. 64 ~ 79 Select multi-play setup. 80 ~ 127 Ignored
data bytes
ADDITIONAL HEADER
MEMORY TYPE MEMORY NUMBER DATA CHECK SUM EOX
0yyyyyyyB
The 3 types of bulk data shown in the chart below are transmitted and received. Device number, receive/transmit on/off and receive protect can be set in the utility mode. Received to edit b u f f e r regardless of protect setting. Type VOICE 1AWM 2AWM 4AWM DRUM b 01H 02H 04H 04H 38H 31H 23H 64H m VC x INTERNAL PRESET EDIT BUFFER 00H 02H 7FH
00H~3FH
Refer to chart 10
MULTI SYSTEM NOTE)
01H 3AH 00H 2AH
MU SY 00H
00H~0FH 00H
chart 11 chart 12
For 1 voice or 1 multi bulk dump transmission, memory type = edit b u f f e r , and memory number = ooH. When a memory type = edit b u f f e r bulk dump is received, the memory number is ignored. Received to voice edit b u f f e r only in voice mode. Received to multi edit b u f f e r only in multi mode. All voice or ail multi bulk dump transmission are carried out with the selected memory type and the appropriate voice multi memory number.
When a bulk dump other than a memory type = edit buffer type is received, memory type is processed as internal. Unused memory number bits are ignored. If a system bulk dump is received, the memory type and memory number are ignored. Unused bytes in the additional header (00H) are ignored when received.
When successive bulk dumps are transmitted, an interval of greater than approximately 100 milliseconds is inserted between each. This interval is also necessary between bulk dumps received. (3-3-3) BULK DUMP REQUEST (F0H) (43H) (2nH) (7AH) (4CH) (4DH) (20H) (20H) (38H) (31H) (30H) (33H) (00H) (00H) (00H) (00H) (00H) (00H) (00H) (00H) (00H) (00H) (00H) (00H) (00H) (00H) (F7H)
STATUS IDENTIFICATION SUB STATUS FORMAT NUMBER CLASSIFICATION NAME
11110000B 01000011B 0010nnnnB 01111010B 01001100B 01001101B 00100000B 00100000B DATA FORMAT 00111000B NAME 00110001B 00110000B 00110011B 0mmmmmmmB 0mmmmmmmB ADDITIONAL 0000000B HEADER 0000000B 0000000B 0000000B 0000000B 0000000B 0000000B 0000000B 0000000B 0000000B 0000000B 0000000B 0000000B 0000000B MEMORY TYPE 0xxxxxxxB MEMORY NUMBER 0yyyyyyyB EOX 11110111B
n = DEVICE NUMBER ASCII'L ASCII'M ASCII'_ ASCII'_ ASCII'8 ASCII'1 ASCII'0 ASCII'3 ASCII ASCII
The 3 types of bulk dump request shown in the chart below are received. Device nember and receive on/off can be set in the utility mode. Type VOICE MULTI SYSTEM NOTE) Unused bytes in the additional header When memory type = edit b u f f e r , the When memory type edit b u f f e r , the For the system bulk dump request, the ( H ) are ignored. memory number is ignored. unused memory number bits are ignored. memory type and memory number are ignored. m VC MU SY x INTERNAL PRESET EDIT BUFFER 00H 02H 7FH 00H
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