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Alesis Quadrasynth Plus


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Setting Up: Chapter 1 tester to determine this. If the outlet is not grounded, consult with a licensed electrician.
Do not operate any electrical equipment with ungrounded outlets. Plugging the QuadraSynth Plus into an ungrounded outlet, or lifting the unit off ground with a three-to-two wire adapter, can create a hazardous condition.
Alesis cannot be responsible for problems caused by using the QuadraSynth Plus or any associated equipment with improper AC wiring.
Line Conditioners and Protectors
Although the QuadraSynth Plus is designed to tolerate typical voltage variations, in todays world the voltage coming from the AC line may contain spikes or transients that can possibly stress your gear and, over time, cause a failure. There are three main ways to protect against this, listed in ascending order of cost and complexity: Line spike/surge protectors. Relatively inexpensive, these are designed to protect against strong surges and spikes, acting somewhat like fuses in that they need to be replaced if theyve been hit by an extremely strong spike. Line filters. These generally combine spike/surge protection with filters that remove some line noise (dimmer hash, transients from other appliances, etc.). Uninterruptible power supply (UPS). This is the most sophisticated option. A UPS provides power even if the AC power line fails completely. Intended for computer applications, a UPS allows you to complete an orderly shutdown of a computer system in the event of a power outage, and the isolation it provides from the power line minimizes all forms of interferencespikes, noise, etc.

About Audio Cables

The connections between the QuadraSynth Plus and your studio are your musics lifeline, so use only high quality cables. These should be low-capacitance shielded cables with a stranded (not solid) internal conductor and a lowresistance shield. Although quality cables cost more, they do make a difference. Route cables to the QuadraSynth Plus correctly by observing the following precautions: Do not bundle audio cables with AC power cords.
Avoid running audio cables near sources of electromagnetic interference such as transformers, monitors, computers, etc. Do not place cables where they can be stepped on. Stepping on a cable may not cause immediate damage, but it can compress the insulation between the center conductor and shield (degrading performance) or reduce the cables reliability. Avoid twisting the cable or having it make sharp, right angle turns.

Connections: Chapter 3



Basic MIDI Hookup
MIDI is an internationally-accepted protocol that allows musical-related data to be conveyed from one device to another. See the MIDI Supplement in Appendix B if you are not familiar with how MIDI works. The MIDI connections provide three different functions. To trigger the QuadraSynth Plus from a MIDI control device (keyboard, drum pad, guitar or bass controller, sequencer, etc.), connect the control devices MIDI OUT to the QuadraSynth Pluss MIDI IN.
The MIDI THRU jack carries a replica (or echo) of the signal appearing at the QuadraSynth Pluss MIDI IN, allowing you to trigger other devices from the same controller which is feeding the QuadraSynth Plus. Simply connect the QuadraSynth Plus MIDI THRU to the other devices MIDI IN. Note that the MIDI THRU jack will not send messages from the QuadraSynth Pluss keyboard itself.
The MIDI OUT sends MIDI data from the QuadraSynth Pluss keyboard to other MIDI devices, but can also send System Exclusive data (see the MIDI supplement) to a storage device such as the Alesis DataDisk for later recall.
Example 1: Master Controller for Live Use
Most live applications use the QuadraSynth Plus to generate sounds, with (possibly) the MIDI output driving other MIDI devices, such as an S4 Plus rack unit, QuadraVerb 2, other keyboards and sound modules, etc.
To drive MIDI controlled devices from the QuadraSynth Plus, patch the QuadraSynth Pluss MIDI OUT to the MIDI devices MIDI IN. If there is more than one MIDI device, patch the first devices MIDI THRU to the second devices MIDI IN, the second devices MIDI THRU to the third devices MIDI IN, etc. Caution: Do not attempt to connect more than three or four units together using thru connections as this may impede the MIDI data flow to the connected devices. Instead, insert a MIDI patch-bay to the QuadraSynth Pluss MIDI OUT so that all devices receive its MIDI information simultaneously. In Program mode, the keyboard sends and receives MIDI information on only one MIDI channel at a time. In Mix mode, however, the keyboard can transmit on as many as 16 MIDI channels, each with its own keyboard range (for more information on Program mode and Mix mode, see Chapter 4). When using the QuadraSynth Plus as a master keyboard to play other MIDI devices, be sure the Keyboard Mode is set to NORMAL. The Keyboard Mode parameter is found on Page 2 of Global mode (for more information, see Chapter 8). It is possible for the QuadraSynth Plus to transmit volume and pan settings via MIDI (as controllers 7 and 10, respectively). This occurs whenever a new Program is selected, or when a new Mix is selected. In the case of a Mix, the volume and pan settings may be transmitted for each Channel (up to 16) used in the selected Mix.
Example 2: Using an External Sequencer
The QuadraSynth Plus can generate MIDI signals that are recorded by a sequencer. On playback, the sequencer sends this data back into the QuadraSynth Plus, which then serves as a multitimbral sound module (in Mix mode). The sequencer can generate data over several channels; in Mix mode, the QuadraSynth Plus can be programmed so that individual Programs play sequenced data on specific channels. Example: If the sequencer transmits a piano part over channel 1, a bass part over channel 2, and a drum part over channel 10, you could set up a QuadraSynth Plus Mix so that a piano sound plays only the MIDI data assigned to channel 1, a bass sound plays only the MIDI data assigned to channel 2, and drums play only the MIDI data assigned to channel 10. The QuadraSynth Plus can store up to 100 User Mixes. Connect the sequencers MIDI Out to the QuadraSynth Pluss MIDI IN, and the QuadraSynth Pluss MIDI OUT to the sequencers MIDI In. This allows the QuadraSynth Plus to send data to the sequencer for recording, and play back data from the sequencer.

set modulation routings so any parameter can be controlled via MIDI; set the effect level for each Sound layer, and set which of the four effect sends each Sound layer will use for signal processing (such as reverb, delay, and chorusor any combination of these).

Mix Edit Mode

Mix Edit Mode lets you change the parameters of an existing Mix. Up to 16 Programs can be active in each Mix, and Mix Edit mode sets up how each will be played. Mix Edit Mode allows you to: select which Programs will be played by the different MIDI channels and by the keyboard in multiple layers or splits; Mix; set the output level, effects level, and pan of each Program in the select which Programs Effects Patch will be used by the Mix.

Effects Edit Mode

Effects Edit Mode is used for setting up the Digital Signal Processing effects. Each Effect Patch has 4 effect bus inputs, and an internal configuration of multiple effects such as reverb, delay, and pitch-related effects (chorus, flange, etc.). You can determine what kinds of effects are used on each bus (this is called a Configuration), change each effects parameters (such as reverb decay time or chorus speed), set modulation routings (such as having the modulation wheel change the decay time), and set the effects mix (how much reverb, delay and chorus on the output of each effect bus).

Global Edit Mode

Use Global Edit Mode to set various parameters which effect the entire instrument, such as overall master tuning, display contrast, MIDI controller settings, keyboard sensitivity, and how the unit will respond to or generate messages in Mix Mode.

Store Mode

Store Mode is used for storing changes of Programs, Mixes and/or Effects into the User Bank or onto a QuadraCard PCMCIA memory card accessory. It is also used for transmitting the QuadraSynth Pluss parameters over MIDI for data storage purposes, copying sounds or effects from one Program to another, and for transferring entire Banks to or from a Sound Card.

Compare Mode

Once a Program has been edited in Program Edit Mode, or a Mix has been edited in Mix Edit Mode, the word EDITED will appear in the display next to the Mix/Program number. If [COMPARE] is pressed, the word COMPARE will appear in the display, and you will temporarily
Overview: Chapter 4 be hearing (and seeing) the original version of the Mix/Program. If you are editing a Mix and press [COMPARE], the original unedited MIX is temporarily recalled. Likewise, if you are editing a Program or its Effects Patch and press [COMPARE], the original Program will be temporarily recalled. Pressing [COMPARE] again switches back to the edited version, and the word COMPARE disappears from the display.
The User Interface: Display, Functions, Pages, and Parameters

The key to the QuadraSynth Plus user interface is the combination of the Display and four Quad Knobs/Buttons [1] [4] located toward the right of the front panel. The Display constantly informs you of the QuadraSynth Pluss status.

About the Display

Editing Status Curr ent Mix, Pr ogram and Ef fect Strip MIDI Channel Cursor Quad Knob/Button Label Strip MIDI Monitor/Selection Strip Mix/Pr ogram/Ef fect/Parameter Name Strip


Page Number Strip

Page Cursor

Quad Knob bar-graph meters

Function List


e indicator

Quad Knob Cursor
Clip indicator Function Cursor Global indicator
Note: This illustration shows all display flags turned on at once. Actual displays show only some of these at any time. The display has eight main sections: MIDI monitor and selection strip. Selects different MIDI channels for the programs in Mix Play Mode (a thick underline indicates the selected channel), monitors keyboard and incoming MIDI activity (thick lines above active channel numbers indicates activity either from the keyboard or MIDI In), and chooses the basic MIDI channel in Program Play Mode. Current Mix, Program and Effect strip. Shows the currently selected Mix and/or Program and its associated Effect. Editing Status. Indicates what you are editing (either Mix Edit, Program Edit, or Effects Edit), after pressing [SELECT]. indicates which Sound (14) is selected for editing when in Program Edit mode; or, which effect send (14) is selected for editing when in Effects Edit mode. Press [EDIT 1] to cycle through the four Sounds/sends. When Edit 4 mode is selected (press [EDIT 4]), all four numbers appear, to indicate that all four Sounds are available for simultaneous editing (Edit 4 mode is available in Program Edit mode only). Functions list. Displays the various editing functions available in a particular editing mode. Use the FUNCTION [] and [] buttons to select a function, as indicated by the small line (cursor) underneath one of the words in the list. When a function is chosen, the page number strip

Overview: Chapter 4 and right-hand side of the display will show values related to that function. Only the functions used by the current edit mode will be displayed and selectable. Functions can also be selected from the DIRECT SELECT buttons (see page 31). Page number strip. Some functions have too many options to fit on a single screen. These functions use multiple screens, with each screen considered a page. This strip shows which page is selected by underlining the page number. The PAGE [] and [] buttons allow you to select a page. Name strip. When in Mix Play Mode, the name of the currently selected Mix will appear here. Likewise, when in Program Play Mode, the name of the currently selected Program will appear here. In any Edit mode or Store mode, the name of the currently selected parameter will appear here indicating it is selected for editing using the VALUE [] and [] buttons. Quad Knob/Button Label strip. This line is used to show the labels of the bar graph meters, which determine the functions of the four Quad Knobs and Buttons. These labels change depending on which function and page is currently selected. The labels are abbreviations of the parameters; the complete name (and value) of a selected parameter will appear in the Name strip. Quad Knob bar graph meters. When a Quad Knob controls a functions parameter, an associated bar graph appears which reflects the Knobs setting. Note: Not all four Quad Knobs are active in all pages. If a single line appears somewhere in the bargraph area, it indicates its corresponding Quad Knob is active.

MIDI Buttons

The MIDI [] and [] buttons serve two purposes. In Program Play Mode, they select the basic MIDI channel the QuadraSynth Plus will receive and transmit MIDI messages on. In Mix Play Mode, they are used to select one of the 16 Programs for viewing and editing. For more information on MIDI and its uses, see Chapters 8 and 9, and Appendix B.

Quad Knob Editing

The Quad Knobs have two editing modes: Immediate and Pass-thru. When using the Quad Knobs to adjust parameter values, you may prefer using one mode over the other. When set to Immediate, parameter values jump immediately to the Quad Knobs exact position the moment it is moved. When set to Pass-thru, the Quad Knob must be turned beyond the parameters current setting before it becomes live and begins adjusting the parameters value. The editing mode is set in Global Edit mode, Page 2, using Quad Knob [3]. For more information about selecting the Quad Knobs editing mode, see Chapter 8.

Pitch-bend and Modulation Wheels (On or Off)
This determines whether or not the selected channel will transmit and receive pitch-bend and modulation (controller 1) MIDI information.

Aftertouch (On or Off)

This determines whether or not the selected channel will transmit and receive aftertouch MIDI information.
Sustain Pedals (On or Off)
This determines whether or not the selected channel will transmit and receive sustain pedal (controller 64) MIDI information.

Controllers (On or Off)

This determines whether or not the selected channel will transmit and receive MIDI controller information which the Controllers AD and Pedals 1 & 2 are assigned to (these are assigned to MIDI controllers in Global Mode, Page 3 and 5).
Transmitting MIDI Volume and Panning
Each Channel in a Mix can transmit its volume and panning settings via MIDI, if the MIDI Prog Select parameter is set to On (Global Edit Mode, Page 6, Quad Knob [1]). Volume level is sent as MIDI controller #7, and panning is sent as controller #10. If the MIDI Prog Select parameter is set to On:" whenever a Mix is recalled (via the front panel or via MIDI), volume and panning information will be transmitted;
whenever a Channels Level parameter is edited, volume information will be transmitted as controller #7 on that Channel; whenever a Channels Pan parameter is edited, panning information will be transmitted as controller #10 on that Channel (except when set to PRG). Note: Panning information will not be transmitted if the Channels Pan parameter is set to PRG (using the selected Programs stored Pan setting).

Effects in Mix Play Mode

In Mix Play Mode, you can have only one Effect Patch active per Mix, which will be the Effects Patch associated with one of the Programs used in the Mix. However, the Mixs Effect Patch still has 4 independent effect buses, and you can set the effect send level and routing from each Program layer to the effects processor. The QuadraSynth Plus offers you a choice of what parameters to use for effects: The Effect Channel determines which one of the Programs in the Mix you want to use the Effects Patch from. For example, if the Effect Channel is set to 10, you will use whatever effect is used by the program on MIDI channel 10. The effect levels and bus assignments of the Program on each Channel can be set directly by the Mix, or you can use the same levels and buses that were stored in each Program.

Press [STORE] to copy the sound.

Copying Effects

While editing a Program, it is helpful to be able to copy the Effects Patch from a different Program. This can be done very easily from within the Store function.
Be sure to save your changes to the edited Program before going to a new Program. Otherwise, all your changes will be lost. To copy the Effects Patch from a Program to another Program: Recall the Program which contains the Effects Patch you wish to copy, using the methods described on page 14.
Press [STORE]. Press PAGE [] to select Page 2 of the Store function.
Use Quad Knob [1] to select EFFECT, which is the Effects Patch in the currently selected Program to copy from. Use Quad Knob [2] to select which Program (0127) in the User Bank to copy to. The selected sound will be copied into the same sound location in the selected Program. If you select to copy sound 2 to Program 45, the sound will be copied into sound 2 of Program 45.

Initializing Programs

If you want to start programming from scratch, you can easily reset all parameters to their default settings by re-initializing the software. Make sure your mod wheel is all the way down before re-initializing, otherwise the "zero" position of the mod wheel will be incorrect. To re-initialize the QuadraSynth Plus:
Press [PROGRAM] to enter Program mode. Turn the unit off. While holding down both Quad Buttons [1] and [4], turn on the power.
The QuadraSynth Plus will come on showing Program 00, with the EDITED flag showing in the display. This is the Program Mode edit buffer, set to the default settings. Re-initializing will also reset all Global parameters to their default settings, and will initialize all edit buffers so that all Mix and Program parameters are reset to their default settings. However, none of the Programs or Mixes are changed when re-initializing the unit. You can proceed to edit, then [STORE] at any Program location you like.
Editing Effects: Chapter 7


The built-in effects processor of the QuadraSynth Plus is similar to that of the Alesis QuadraVerb 2, capable of generating multiple, fully digital effects simultaneously. The QuadraSynth Plus effects processor has four inputs, called effect sends. You might think of these as the typical post-fader sends found on a mixing console. In a Program, each of the four Sounds can be assigned to one of the four effect sends. In a Mix, each Program can use its own effects level and bus routing or you may override these by assigning the entire Program (all 4 sounds) to one of the four effect sends and all at the same level. Once you assign a Sound (in Program Edit Mode) or a Program (in Mix Edit Mode) to an effect send, you can adjust the Sounds/Programs Effect Send Level.


Diffusion determines the thickness of the reverb sound by adding more reflections to the reverbs decay. With lower diffusion settings, you may be able to actually hear the individual echoes that make up the overall reverb sound. With higher diffusion settings, the echoes increase in number and blend together, washing out the reverbs decay. Greater diffusion works better with percussive sounds, whereas less amounts of diffusion work well with vocals and other sustained sounds.
Note: The illustration above reflects a Density setting of 0.
The Delay function is used to edit Delay parameters.

Delay (Page 1)

The QuadraSynth Pluss effects processor has three different Delay types available. Note: Some delay modules only feature a mono Delay, and therefore the Delay Type parameter will be unavailable. Instead the parameters normally found on page 2 of the Delay function are shown in page 1, and there are no other pages (please refer to next section for a description of those parameters).

Delay Type

Ping-Pong. This is called a Ping Pong Delay because the output bounces from side to side (left to right) in stereo with the speed determined by the delay time. The maximum delay time is 399 milliseconds. Stereo Delay. The Stereo Delay is actually two separate delays, which can be individually varied. The maximum delay time for each delay is 399 ms. Mono. The Mono Delay has the advantage of twice the available delay time, or 799 ms in Configuration #1, 1199 ms in Configuration #2.

Delay (Pages 2 and 3)

In Page 2 of the Delay Function you will find the remaining parameters for the Delay function. If the Stereo Delay type is selected, you can press PAGE [] again to advance to Page 3. This is because the Stereo Delay type has parameters for both the Left and Right channels.
Quad Knob [1] is used to balance the Delay Input between the signal coming from the Pitch effect output (if applicable) and the dry effect send.
Time/Left Time/Right Time
This is the actual Delay time, which determines the amount of time the input signal will be delayed. Use Quad Knob [2] to adjust the delay time in 10 ms intervals; use Quad Knob [3] to adjust the delay time in 1 ms intervals.
Feedback/Left Feedback/Right Feedback
Quad Knob [4] is used to adjust the Delay Feedback, which is a portion of the delay signal output being fed back into the input. This results in the delay repeating itself. The more feedback, the more repeats.
The Pitch function is used to edit Pitch parameters.

Pitch (Page 1)

Editing Effects: Chapter 7 Many variables are available, from varying the speed and depth of the LFO to feeding back part of the signal to make the effect stronger. The Flangers waveform shape can be either Normal or Inverted. Use the Inverted setting for a more dramatic flange effect.
Editing Effects: Chapter 7 Stereo Flange. In the case of the Stereo Flange, the signal is split into three parts with a dry signal and a separate Delay section for both left and right channels with one channel flanging up while the other channel flanges down. Once again, this causes the effect to become more pronounced and dramatic.
Pitch Detune. As the name implies, Pitch Detune takes a part of the signal and detunes it either sharp or flat. When mixed back with the original dry signal, the popular 12 string guitar effect is produced.
Resonator. This can be thought of as a highly resonant filter, or a filter that is tuned to a specific frequency with a lot of emphasis, which will cause the frequency that the resonator is set at to be highly accentuated.

Delay Input

Quad Knob [2] can adjust the level of the signal coming from the Delay output going into the Pitch Input. The Delay Input parameter is only available when editing a effects bus which has the Delay effect ahead of the Pitch effect in the selected Configuration (Example: Configuration #2, effect send 1).

Pitch (Page 2)

If the Pitch type is Mono Chorus, Stereo Chorus, Mono Flange or Stereo Flange, page 2 of the Pitch function contain the following four parameters:

Waveform Shape

Quad Knob [1] determines the LFOs waveform shape. This parameter only appears when the Mono or Stereo Chorus or Flange are selected. The Waveform Shape of the LFO can be changed from a sine waveform, which provides a smoother, more even sound, to a square or triangle waveform, which makes the Chorus or flange effect more pronounced.
Quad Knob [2] is used to adjust the LFO Speed of all Pitch types, with the exception of Pitch Detune and Resonator.
Quad Knob [3] is used to adjust the LFO Depth of all Pitch types, with the exception of Pitch Detune and Resonator. The LFO Depth, which is the amount of pitch alteration, can be adjusted to produce the desired effect.

Pedal 2

Mod Destination
The Mod Destination is the parameter that will be controlled by the selected Mod Source. Quad Knob [2] selects the Mod Destination. The possible Destination parameters are: Pitch Speed Pitch Balance Delay Level Reverb Decay High Decay Reverb Diffusion Pitch Depth Delay Time Reverb Balance Reverb Low Decay Reverb Level Pitch Level Delay Feedback Reverb Input Reverb
If the selected Configuration has a particular effect on more than one effect send (for example, Config. #1 has a delay on each send), then some Mod Destination parameters will be listed more than once. For example, the Delay Time parameter will appear four times (D1 Time, D2 Time, D3 Time, and D4 Time). In the case of Pitch, where you can choose from various pitch effects, different parameters are available
Editing Effects: Chapter 7 depending on the effect chosen. However, the Mod Destinations retain their names. Example: If the Resonator is the Pitch effect, the Pitch Speed Modulation Destination controls the first parameter in the Resonator (Tuning).

Mod Level

The Mod level is the amount that the Destination parameter will be affected by the Mod Source. Use Quad Knob [3] to affect the Destination parameter by a positive or negative amount. Example: If the Reverb Decay was selected as the Destination with the mod wheel as the Source, the mod wheel could be programmed to cause the Reverb to increase the decay (positive) or decrease the decay (negative).
Not to be confused with an actual Mix or Mix mode, the Effects Mix function is where you can mix the various signal levels of all the effects to the Main Left and Right outputs of the QuadraSynth Plus. Only effect modules that have access to the Main outputs will appear on the Mix page. There is a separate Mix page for each of the four effect busses whose effect modules feed the main output. Note that the Mix page doesn't control how much the individual effect modules feed to each other; only how much they feed to the Main outputs.


Depending on the selected Configuration, the order of the effects will differ (for example: in Configuration #1, the order reads Pitch, Delay, Reverb; but in Configuration #2, the order is Delay, Pitch, Reverb).

Keyboard Curve

In Page 2 of Global Edit mode, Quad Knob [2] selects the Keyboard Velocity Curve. There are three options: Weighted, Plastic and Maximum. When set to weighted, the keyboard will have the velocity response of a weighted keyboard. This means you will really have to play hard to get the loudest notes. When set to plastic, the keyboard will have the velocity response of a typical plastic keyboard. Plastic is not as sensitive as Weighted, therefore playing soft will not result in the same soft notes as Weighted mode produces. When set to Maximum, no velocity response is available, and all notes are given a maximum velocity value of 127. This parameter only affects the keyboards output to the sounds in the QuadraSynth Plus and MIDI Out. This is different from the Velocity Curve parameter in Program Edit, which determines how a sound will respond to incoming velocity information, either from the keyboard or from MIDI In.

Keyboard Transpose

In Page 2 of Global Edit mode, Quad Knob [3] controls Keyboard Transposition (-12 to +12/up or down 1 octave). This determines the note number that the keyboard will transmit to the QuadraSynth Pluss sounds and to MIDI Out. If you are using a MIDI sequencer, use this function when you wish to record notes outside of the keyboards normal note range (note numbers 28 103). When set to -12, the keyboard range is note numbers 16 91. Likewise, if set to +12, the range would be 40 115.

Keyboard Mode

Global Settings: Chapter 8 In Page 2 of Global Edit mode, Quad Knob [4] selects the Keyboard Mode (NORMAL, CH SOLO, OUT 1 OUT 16). This determines how the keyboard will function. When in Mix Mode, you have the option to transmit on several MIDI channels at once, or to temporarily isolate certain channels within a Mix. NORMAL. In Program Mode, the keyboard will transmit on the selected MIDI channel. In Mix Mode, the MIDI channels the keyboard transmits on will correspond to whatever layers or splits the Mix is set up for. Note that certain controllers such as pitch bend and aftertouch may transmit on a different set of channels, since they are enabled or disabled independently for each channel of the Mix The MIDI Monitor indicators in the display will show which channels are active. CH SOLO. In Program Mode, this is the same as the NORMAL setting. In Mix Mode, the only sounds coming from the QuadraSynth Plus, and the only MIDI messages, will come from the layer or range of the underlined MIDI channel in the display. This allows you to isolate individual channels in a Mix. So, if you play in a range of the keyboard that is active on MIDI CH 1, and 1 is underlined, you'll hear it. All other ranges or layers will not respond to the keyboard (they will respond to incoming MIDI messages on their respective channels). Use the MIDI [] and [] buttons to hear each channel in turn. OUT 1 OUT 16. In both Program Mode and Mix Mode, the keyboard will transmit on a specific MIDI channel (determined by the number setting of this parameter), but it will not play the internal sound(s). Use this mode if you're using a MIDI sequencer with an Echo feature (also known as MIDI Thru); the sound will be activated by messages appearing at the MIDI IN connector after its made the round trip through the sequencer. This is the QuadraSynth Pluss equivalent to LOCAL OFF.

If the card is write-protected, or not inserted, or not of the current Bank format, the display will indicate the situation with an error message. If the card is not of the current Bank format, use the Save To Card command first (Store Mode, Page 5) to save the entire User Bank to the card. This however will erase all Programs and Mixes in the selected card Bank. If these are important to you, first load them into the User Bank in the QuadraSynth, and then save them back onto the card in order to re-format the card using the new format.
Loading an Individual Program or Mix from an External Card
You can load a single Mix or Program from a Sound Card into the User Bank, instead of having to load the entire Bank from the Sound Card. To do this, select the Mix or Program in the Sound Card Bank that you wish to copy, then use the Store Function (as described above) to designate a location you wish to store to in the User Bank. Note: When storing a Mix from a Sound Card into the User Bank, the individual Programs used by the Mix will not be moved into the User Program Bank. Once you store a Mix from a Sound Card into the User Bank, it will still look for its Programs in the Sound Card Bank, if that is where it was programmed to look for them in the first place (which is almost always the case).
Card Storage RAMifications
Whenever you transfer an internal Bank to a RAM card, the result is that all Mixes in the transferred Bank are changed so that they now access the Programs on the card bank to which the User bank was saved (since they reside there, now), instead of the Programs from the original internal Bank. And, when a Card Bank is transferred to an internal Bank location, the opposite happens all Programs within a Mix which had previously accessed card bank 1 (the ROM card) now point to the User bank. However, a problem can arise when you have one or more Mixes in the Bank you are transferring which use Programs already on the Card. Example: Let's say Mix 00 in the User Bank uses a Program thats located in Card Bank 1. If the User Bank is transferred to the Card Bank 1, the result will be that Mix 00 in Card Bank 1 now uses only Programs from Card Bank 1. If later you transfer the entire Bank back into the QuadraSynth Plus, you will find that Mix 00 no longer uses the Program on the Card as it was originally programmed to. Heres a few ways to avoid this problem. First, always transfer to a Card Bank that does not include any Programs used by the Mixes in the Bank you are transferring from. In other words, if we transferred the Bank into Card Bank 2, we would not have a problem, since the Mix would still be using the Program in Card Bank 1. When this Bank is transferred back to the QuadraSynth, the Mix will still use the Program in Card Bank 1. Another way to avoid this problem is to transfer the Bank to a Card Bank, and then immediately store the individual Mix onto the Card by itself. When a Mix is stored individually to a Card, it is not modified in any way ; i.e. if it used Programs in the internal Banks, it will still use them even though the Mix and its Programs are in two different locations (the Mix is on the Card but the Programs it uses are stored in the internal Banks). Finally, you could avoid this situation by always making sure your Mixes use only Programs located in the same Bank it is stored in. This could mean individually storing some Programs from a RAM Card into one of the internal Banks. Although this is very limiting, it makes things much simpler in the long run.

MIDI Supplement: Appendix B names (in some cases abreviated) with the letters GM added to indicate their are designed specifically for use in General MIDI mode.
MIDI Supplement: Appendix B There are three MIDI registered parameters which the QuadraSynth plus will recognize in Mix Play Mode when General MIDI Mode is enabled. These are: MIDI Registered Parameter 0 (Pitch Bend Sensitivity): This will directly effect the Pitch Wheel Range parameter of all four Sounds of the Program on the received MIDI Channel of the Mix. If the Channel is selected using the MIDI [] and [] buttons, the word Edited will appear next to the Program Number in the display if this parameter is received. However, if you are viewing the Pitch Wheel Range parameter in the display (Program Edit Mode, Pitch Function, Page 2, Quad Knob [2]), the display will not be updated to reflect the new setting. If you go to another Page or Function and then return to it, the display will now reflect the updated setting. MIDI Registered Parameter 1 (Fine Tune): This will directly effect the Detune Amount parameter of all four Sounds of the Program on the received MIDI Channel of the Mix. If this MIDI registered parameter is received, the QuadraSynth will automatically make sure that all four Sounds of the Program have their Detune Type parameter set to Normal (Program Edit Mode, Pitch Function, Page 1, Quad Knob [4]). If the Channel is selected using the MIDI [] and [] buttons, the word Edited will appear next to the Program Number in the display if this parameter is received. However, if you are viewing the Detune Amount parameter in the display (Program Edit Mode, Pitch Function, Page 1, Quad Knob [3]), the display will not be updated to reflect the new setting. If you go to another Page or Function and then return to it, the display will now reflect the updated setting. MIDI Registered Parameter 2 (Coarse Tune):This will directly effect the Tune Semitone parameter of all four Sounds of the Program on the received MIDI Channel of the Mix. If the Channel is selected using the MIDI [] and [] buttons, the word Edited will appear next to the Program Number in the display if this parameter is received. However, if you are viewing the Tune Semitone parameter in the display (Program Edit Mode, Pitch Function, Page 1, Quad Knob [1]), the display will not be updated to reflect the new setting. If you go to another Page or Function and then return to it, the display will now reflect the new setting. (Parts of this appendix are abridged versions of material from Power Sequencing with Master Tracks Pro/Pro 4 and The Complete Guide to the Alesis HR-16 and MMT-8, copyright 1990 and 1989 respectively by AMSCO Publications, and is adapted with permission.)



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