Reviews & Opinions
Independent and trusted. Read before buy Boss Chaos REV-155-255-355-455-555-600-650-700-800-1000!

Boss Chaos REV-155-255-355-455-555-600-650-700-800-1000


Bookmark
Boss Chaos REV-155-255-355-455-555-600-650-700-800-1000

Bookmark and Share

 

About Boss Chaos REV-155-255-355-455-555-600-650-700-800-1000
Here you can find all about Boss Chaos REV-155-255-355-455-555-600-650-700-800-1000 like manual and other informations. For example: review.

Boss Chaos REV-155-255-355-455-555-600-650-700-800-1000 manual (user guide) is ready to download for free.

On the bottom of page users can write a review. If you own a Boss Chaos REV-155-255-355-455-555-600-650-700-800-1000 please write about it to help other people.
[ Report abuse or wrong photo | Share your Boss Chaos REV-155-255-355-455-555-600-650-700-800-1000 photo ]

 

 

Manual

Preview of first few manual pages (at low quality). Check before download. Click to enlarge.
Manual - 1 page  Manual - 2 page  Manual - 3 page 

Download (English)
Boss Chaos REV-155-255-355-455-555-600-650-700-800-1000, size: 1.6 MB

 

Boss Chaos REV-155-255-355-455-555-600-650-700-800-1000

 

 

User reviews and opinions

<== Click here to post a new opinion, comment, review, etc.

Comments to date: 1. Page 1 of 1. Average Rating:
Przemek_d@gmx.de 9:07am on Thursday, May 20th, 2010 
Great reception as well - no loss of channels Some people experience poor quality image when replacing a freewview box with a more expansive PVR box.

Comments posted on www.ps2netdrivers.net are solely the views and opinions of the people posting them and do not necessarily reflect the views or opinions of us.

 

Documents

doc0

THE BOOK OF IMPERIAL NAMES
This document aims to provide gamemasters with a number of ways to enhance their Warhammer Fantasy Roleplay campaigns. By using the tables, it is possible to generate a wide variety of names for NPCs, businesses, parts of town, and many other things in the Empire. Add detail to NPCs and businesses with tables to determine their line of work and level of Craftsmanship (see Old World Armoury, p. 92), and any material goods their vocation involves. While these lists do not cover every possible trade good in the Old World, they should be used as springboards for ideas to include in your game.

MATERIALS AND SERVICES

Many careers involve a material good of some kind. Lets look at the commodity of wood to illustrate just how many careers may come into contact with this material good. Woodsmen perform the hard work of cutting down trees. Log-floaters may then take felled timber and send it downriver to a sawmill. The logs may be cut into smaller sections and loaded onto carts by local labourers, and then transported by cart drivers who often hire armed guards to protect against thieves and beasts of the wild. At a sawmill, the logs are cut into planks by sawyers. Stacked lumber may be bought wholesale by merchants or other purchasers, and then transported again to their lumber yards or warehouses. The merchant (sometimes through an intermediary) sells the lumber to any interested buyers at retail prices. Those buyers may be boatbuilders, carpenters, fence-makers, and so on. Through their efforts the lumber is turned into boats, houses and walls. And of course, Imperial tax collectors will pay everyone a visit to take their percentage of the trade, assuming the business is licit to begin with. Some careers are concerned with providing an immaterial service. Scholars for instance need study and lecture and little else, trading perhaps in crusty books and knowledge only. Such characters are likely to be independently wealthy to afford such leisurely pursuits! Other examples inclue horse groomers, who provide no product other than a shiny horses coat, and the common barber who does not actually buy or sell anything aside from a few minutes work with a pair of clippers unless there is some enterprising Halfling in ones village who collects the leavings to include in their special pies. And so goes commerce in the Old World. D02 03-06-09-37-52 53-62-70 71-85 86-91 92-95-Line of Work Academics: journalist, observer, recorder, scientist Administration: employer, manager, owner, steward Apprenticeship: learner, student Development: contractor, refiner Entertainment: actor, artist, musician, performer, sculptor Espionage: assassin, double agent, informer, plant, spy Harvesting: collector, gatherer, farmer, hunter, miner, trapper Healing: apothecary, barber-surgeon, doctor Husbandry: breeder, farmer, groomer, herder, stable work Hygienics: bather, groomer, masseur Instruction: educator, expert, trainer Intermediation: agent, broker, host, liaison, purchaser, server Law: governor, lawmaker, law enforcer, regulator, trial lawyer Maintenance: cleaner, clerk, feeder, refurbisher, repairer Manufacturing: artisan, crafter, handworker, maker, tradesman Martial: artillerist, militia, marine, scout, soldier Mercantile: appraiser, measurer, financier, merchant, shopkeeper, trader Parasitic: burglar, embezzler, racketeer, thief Planning: architect, designer, strategist Prognostication: astrologer, fortune teller, seer Protection: bodyguard, roadwarden, watchman Solicitation: advertiser, evangelist, proponent, protestor, touter Transportation: bearer, deliverer, expediter, messenger Visceral: addict, drug dealer, interrogator, whore, torturer
GENERATING BUSINESSES AND VOCATIONS
To determine the nature of a business or characters vocation, roll on the Line of Work Table. The result should narrow down the kind of work being done, and should suggest ways that it might deal in a material good, be they caramels or coffins. To determine what the material, roll on the Goods Table. The range and success of a business can be detemined by a roll on the Business Craftsmanship Table. Note that rolling on each of these tables to generate a random result may generate unusual businesses. It may be best to choose one or two elements of the business and dice for the others, and reject any results that contradict.

BUSINESS CRAFTSMANSHIP

D100 01-10 11-70 71-85 86-95 96-100 Craftsmanship Varies Poor Average Good Best Description Enterprising individual. Examples: One-legged widow selling rat pies out of her pockets. An heiress. Local; home business; minimal staff; serves a single neighborhood or small village; struggles to turn a profit if ever. Examples: A farmer and son baking clay pots when the harvest is poor, in order to have something to barter with at the market. A bakery in a town full of bakeries. May conduct business with nearby villages; moderately successful; only a handful of competitors; premier business in the neighborhood or village; several members of staff. Examples: The only blacksmith in a village. A vintner with a good reputation in a town with few wine makers. Dozens or possibly hundreds of staff; may conduct business throughout its home province; often tied with Imperial demands; premier business or trade for a town; successful business with few competitors. Examples: Altdorf-Talabec passenger boat. The busiest restaurant in Nuln. The Ostland Excise. May be transnational or conduct business throughout the Empire; may be a personal, public or secret enterprise but may have state backing or purpose; possibly thousands of staff; premier business or trade of a city or nation; very successful. Examples: The silk trade from Cathay. The Imperial navy.
D1000 001-004 005-008 009-012 013-015 016-018 019-022 023-026 027-030 031-034 035-038 039-042 043-045 046-048 049-052 053-056 057-060 061-064 065-068 069-072 073-075 076-078 079-082 083-086 Goods Ales, beers Alchemical glasswork Altars Amulets, beads, pendants Animal traps Antiquities Anvils Arrows, bows Backpacks, slingbags Bags, sacks, pouches Bank notes Banners, flags Barley Barrel hoops Barrels, casks Baskets Bells Birds Blankets Boats Bombs, incendiaries Book bindings Books 087-090 091-094 095-098 099-103 104-108 109-112 113-115 116-119 120-122 123-126 127-130 131-134 135-138 139-142 143-145 146-148 149-152 153-156 157-160 161-164 165-168 169-172 173-175 176-178 Boots Bottles Boxes, chests Brandy Breads Bretonnian silverware Bretonnian wine Bricks Brickworks Brooms Buckets Buckles Buckwheat Butter Buttons Cadavers, corpses Calligraphy, writing Candles Candies, caramels, sweets Canes, crutches Cannons Canvas fabric Carpets, rugs Carts, coaches, wagon 179-182 183-186 187-190 191-194 195-198 199-203 204-208 209-212 213-215 216-219 220-222 223-226 227-230 231-234 235-238 239-242 243-245 246-248 249-252 253-256 257-260 261-264 265-268 269-272 Carved bone items, dice Cathay silk Cattle Cauldrons, kettles Ceramics Chains Chairs Charcoal Cheeses Chick peas Chilis Chocolate Clay goods Clay lamps Clippers, scissors, shears Cloaks Cloth or fabric Clothing Coffee Coffins Combs, hair brushes Construction plans Contraband Cooking oil 273-275 276-278 279-282 283-286 287-290 291-294 295-298 299-303 304-308 309-312 313-315 316-319 320-322 323-326 327-330 331-334 335-338 339-342 343-345 346-348 349-352 353-356 357-360 361-364 Cooking utensils Copper goods Cosmetics Crossbows Currency Curtains, drapes Cut glass, windows Cut stonework Cutlery Dogs, hounds Donkeys, mules Doors Dowels, staffwood Draughts Drawings, illustrations Dresses Drugs Drums Dwarf rarities Dyes Eels, saltwater fish Elven rarities Embroidery Enamels, paints

365-368 369-372 373-375 376-378 379-382 383-386 387-390 391-394 395-398 399-403 404-408 409-412 413-415 416-419 420-422 423-426 427-430 431-434 435-438 439-442 443-445 446-448 449-452 453-456 457-460 461-464 465-468 469-472 473-475 476-478 479-482 483-486 487-490 491-494 495-498 499-503 504-508 509-512 513-515 516-519 520-522 523-526 527-530
Engraved stoneworks Falcons False eyes, noses Fences, lattices Fetishes, lucky charms Firearms Firewood Fish Fishing gear Flax Flour Flowers Foreign currency Forgeries, counterfeits Fountains Fresh water Fried fish Fruit Fuel dung Fuel oil Fur, leather trims Furs Game hides, skins Gems Glass goods Gloves, mittens Glue Goats Goblets, tankards Gold items Grain Gravels, sands Grimoires Gunpowder Handbags, purses Harnesses Hats, wigs Hay Helmets Herbs Homing pigeons Honey Hoods
531-534 535-538 539-542 543-545 546-548 549-552 553-556 557-560 561-564 565-568 569-572 573-575 576-578 579-582 583-586 587-590 591-594 595-598 599-603 604-608 609-612 613-615 616-619 620-622 623-626 627-630 631-634 635-638 639-642 643-645 646-648 649-652 653-656 657-660 661-664 665-668 669-672 673-675 676-678 679-682 683-686 687-690 691-694
Horn goods Horse barding Horses Horse shoes Hounds, hunting dogs Houses, structures Inks Iron goods Jewelry Jewelry boxes Knives Lace Ladders Lanterns Lapis lazuli Leather goods Lentils Letters, parcels Linen fabric Locks Logs Luggage Lumber Mail armour Manure Maps Matches Mattresses Mead Measuring scales Meats Medicines Milk Millet Mirrors Mortar Murals, portraits Musical instruments Mushrooms Mustards Navigational gear Needles Newssheets
695-698 699-703 704-708 709-712 713-715 716-719 720-722 723-726 727-730 731-734 735-738 739-742 743-745 746-748 749-752 753-756 757-760 761-764 765-768 769-772 773-775 776-778 779-782 783-786 787-790 791-794 795-798 799-803 804-808 809-812 813-815 816-819 820-822 823-826 827-830 831-834 835-838 839-842 843-845 846-848 849-852 853-856 857-860
New World rarities Nippon jade Nuts Oakum Oats Old clothing Ores Oxen Paint, oils, watercolors Painted glass goods Paper Parchment Pastries Pearls Perfumes Periodicals Pies Pigs Pigskin Pillows Plaster Plate armour Playing cards Plumbing Plush furniture Poisons Purses Push carts Quill pens Rare coins Ratters poles Roads Ropes Rough stonework Rye Saddles Safes, vaults Salt Sausages Scabbards, sheaths Scaffolding Sculptures Shampoos, soaps

861-864 865-868 869-872 873-875 876-878 879-882 883-886 887-890 891-894 895-898 899-901 902-903 904-905 906-908 909-912 913-914 915-916 917-918 919-920 921-922 923-926 927-930 931-932 933-934 935-937 938-939 940-942 943-945 946-948 949-952 953-956 957-960 961-964 965-968 969-972 973-975 976-978 979-982 983-986 987-990 991-994 995-998 999-1000
Sheep Sheepskin Shields Ships Shoes Shovels, spades Siege engines Silver items Slate tiles Slaves Smoking pipes Soaps, stews Spell ingredients Spirits Spurs Straw Stuffed animals Sugar Surveying gear Swords Tanned leather Tapestries, rugs Tea Thread Tin goods Tobacco Tools Torches Toys Unrefined ores Velvet Vests Vegetable oils Wardrobes Warhorses Weapons Wheat Wheels for carts Windows Wine Wires Wooden furniture Wool

OCCUPATIONS

D1000 001-003 004-006 007-009 010-012 013-015 016-018 019-021 022-024 025-026 027-028 029-030 031-032 033-034 035-036 037-039 040-042 043-045 046-048 049-051 052-054 055-057 058-060 061-063 064-066 067-069 070-072 073-074 075-076 077-078 079-081 082-083 084-085 086-087 088-091 092-094 095-097 098-100 101-103 104-106 Occupation Academic Acrobat Actor Addict Advertiser Agitator Alchemist Ambassador Anointed Priest Antiques Dealer Apothecary Apprentice Archer Art Collector Art Dealer Artillerist Artisan Artist Assassin Astronomer Auctioneer Bailiff Baker Banker Barber-Surgeon Bawd Bear Hunter Bearer Beggar Betting Bookmaker Blacksmith Boat Captain Boatman Boatwright Bodyguard Bonded Measurer Bone Picker Book Keeper Bounty Hunter 107-109 110-112 113-115 116-118 119-121 122-124 125-127 128-130 131-133 134-136 137-139 140-142 143-145 146-148 149-151 152-154 155-157 158-160 161-163 164-166 167-169 170-172 173-175 176-177 178-179 180-181 182-184 185-187 188-191 192-194 195-197 198-200 201-203 204-205 206-207 208-209 210-211 212-213 214-215 216-218 Bowyer Brewer Builder Burgher Burglar Business Clerk Business Manager Butcher Butler Cabinet Maker Camp Follower Canal Dipper Cantor Carpenter Cart Driver Cartographer Cartwright Cat Burglar Caterer Census Taker Chamberlain Champion Chandler Charcoal-Burner Charlatan Chimneysweep Chorister Clerk Cloth Presser Coaching Line Owner Coachman Coastal Patrol Cobbler Concierge Constable Contractor Cooper Coppersmith Corpse Handler Counterfeiter 219-220 221-222 223-224 225-226 227-228 229-230 231-232 233-234 235-236 237-238 239-243-244 245-246 247-248 249-250 251-252 253-254 255-256 257-258 259-260 261-262 263-264 264-266 267-268 269-270 271-272 273-275 276-278 279-280 281-282 283-284 285-287 288-291 292-294 295-297 298-300 301-303 304-306 307-308 Courier Court Clerk Courtesan Courtier Cow Feeder Crime Lord Crusader Cultist Dairy Farmer Dancer Debt Collector Decorator Deer Hunter Demagogue Diplomat Dishwasher Distiller Dock Worker Dog Groomer Door Attendant Dowager Dressmaker Drover Drug Maker Drug Seller Drummer Drunkard Duellist Dung Collector Dyer Emissary Engineer Engraver Entertainer Estate Appraiser Exciseman Executioner Exorcist Explorer Farmer 309-310 311-312 313-314 315-316 317-318 319-321 322-324 325-327 328-330 331-333 334-336 337-338 339-340 341-342 343-344 345-346 347-348 349-351 352-354 355-357 358-360 361-363 364-366 367-369 370-372 373-375 376-378 379-381 382-384 385-387 388-391 392-394 395-397 398-400 401-403 404-406 407-409 410-412 413-415 416-418 Fence Fence Builder Ferryman Field Doctor Field Guard Fisherman Fishmonger Flagellant Fletcher Footpad Forger Fortune Hunter Fortune Teller Foundry Worker Friar Fruit Merchant Fruit Picker Fugitive Furniture Maker Furrier Gaffer Gambler Gamekeeper Gang Leader Gang Member Gardener Glue Maker Goldsmith Government Clerk Grave Digger Grinder Groundskeeper Guide Guild Clerk Guild Liaison Guild Master Gunner Hair Cutter Hangman Harlot

700 701

Thad(d)eus Theodosius Theodric(us) Theophilus Thietmar(us) Thuringmann Thyrus Tiermann Til(ler)mann Tinz Todbringer Tolzen Topfer Torpiner Traschel(mann) Trautenau Tubb(mann) Turmgever Ubersreik(er) Uder(mann) Ueblingen, -er, -heim(er) Uhl Ulfred Ulli Ulric(h)(us) Ulric, -er, -mann

726 727

Unberogen Unruh Unterbaum(er) Untergard(er) Ursash Vaksmann Vanden, -er, -gart(er) Veit, -er, -mann Verborgen Viernau Vincencius Vodfer Vogel Vogt Volgen(er) Volmann Volsbacher Vonreuter Wa(h)nn, -mann, -siningen Wagner Wald(en), -mann, -schmi(d)t Walfen, -burg(er) Walt(h)er(us) Wanner Warrenburg(er) Weber, -hof(fer)

752 753

Wechs, -ler(mann), -mann Wegener Weidemann Weil(l)(er), -berg(er), -mann Weimer(er) Weiss, -bruck(er), -mann Welleborn Wendorf(er) Weningen(ner) Werd(er) Wern(h)er, -hof(fer), -us Wester, -burg(er), -mann Westerland(er) Widmann Widmer Wigand(us) Wilhelm Willen, -er, -feld(mann) Wilric(us) Winandus Winkle(r), -mann Winric(h) (us) Winsen, -fels, -mann Wirtz Wiss(en), -land(er), -mann Witt(gen), -dorf(er), -mann

774 775-850 8511000

Woell(er), -mann Wolf, -(h)il(d)a, -mann Wordern(er) Worlitz(er) Wuppert(al) Wurfel(ler) Wurst, -heim(er), -mann Wurt(er) Wurzen(er) Wusterburg(er) Zanger(mann) Zauberlich(er) Zech(er), -mann Zeder, -er, -mann Zeisholz(er) Zell, -er(mann), -mann Zimmer(mann) Zumwald(er) Zurin(er) Zurzen, -er, -mann Zweistein(er) Forename Table Vocation Table

TWO-STEP SURNAMES

This method involves rolling for a prefix and one or more suffixes. A name (or part of a name) can be diced for or chosen, although for best results a bit of both methods should be applied. Roll D1000 on the Surname Prefix and Surname Suffix tables. Some names may have more than one suffix, and others may be fine without any. DSurname Prefix A(h)ren Ad(l) Agbeit Agil Ahlen Ahr Al Al(ar)d Alb Algir Alp Alt Am(mil) An And Andre Ard Arn Arnulf Arsh Art(h)ur Asch Aschaf Atz Au(kru)g Auer Auf Aul Aus Aut Av Baak Bach Back Bad Bae(h)r(n) Bahr Bald(ur) Balt(h)asar Baltz Bar(t)(k) Bard(t) Barf Baum Be(h)t Be(i)s Bech Beck Bed
Behn Beil Ber Berg Bern Besch Bet Bey Bib Bies Bild Birk Birn Bish Blas Blat Blau Bleich Blit Blut Bo(e)g Bo(h)(rn) Boe(h)m Borg Bosel Boven Brand Brat Brau(n) Brecht Bred Breit Brem Bren Breu Bruck Brug Brut Bu(s)ch Buck Bug Bulst Burg(h)

Olga Kohler Ophelia Schleifer Osanna Bote Ostelle Krankenpfleger Ottilda Schreiner Pergale Bohrn Renate Obelstein Rhya Dieters
Rosabel Staudinger Sanne Lieske Selena Hugeldal Sigismunda Farber Sigmara Viernau Solveig Theophilus Sophie Wurzener Susanna Ueblingen
Tantchen Petra Theodora Arzt Thilde Vonreuter Ulla Altdorfer Ulrica Hahn Ulrike Klepzig Ursula Sydow Valeria Eppledorfer
Verena Egidius Wanda Neuberg Wilfreda Gladisch Zelda Fortenhaffer Zena Wusterburger

MALE NAMES

DMale Name Abelhard Helwig Adam Unberogen Albrecht Breuer Anders Denkmann Dietmar Bewohner Dietrich Stammler Eberhard Drucker Ehrhard Bergmann Eimar Aldermann Franz-Lutke Edelmann Friedbert Pfandleiher Fritz-Hugo Fuhrmann Garlacus Leuthold Garmann der Muller Georg Liutpoldt Gerold Meinhart Goswin Branntwein Gottfried Gormann Grannen Holzfaller Greftermann Hess Greger Friemann Greimold Krankenpfleger Gundred Surhardt Gunther Heidmann Guntram Henker Hans Rutsch Hartmund Priestlich Hartrad Poppe Heinfried Sattler Heinz Reiner Helmut Kaminfeger Henricus the Black Hermann Richter Herpin Pilsacher Horst Fallensteller Iwan Lubrecht Jacov Wagner Jekil Zurzmann Josef Lindt Kasmir Gernar Kaspar Eberhauer Kastor Kassenwart Kirsten Gipfel Klemet Eiffer Knud Weiker Konrat Durrber Lanfried Jordan Leonhart Kerr Leopold Arschel Liebert Bugmann-Berg Lothar Wanner Lukas Mahler Lupus Trautenau Mach Schrader Magnus Wigher Marius Haug-Rudel Martin Forster Moritz Henlin Nicodemus Wilhelm Nikolas Kraft Odmar Herwin Osric Bogenschutze Parzival Schon Paulus Gaffwig Pauwel Hahnbrandt Petir Peschke Philip Harker Ralf Anwalt Reichel Esker Reikert Drauwulf Reinhold Heidric Rilker Rattenfanger Rufus Emskrank Semund Fieglermann Siegfried Fuchs Sigmar Dietzgen Slippery Sigric 100 Symon Euckener Thomke Gismar Tomas Kunstler Tristan Jeschken Trubert Betz-Wegener Uhler Tromm Ulfred Buckermann Uncle Lutolf Van Manegold Varl Mertin Viktor Lorenz Vodf Geissler Volkard Wurzen Volkel Lustig Volmann Scheinfeld Waldemar Jager Waldred Liphardus Widmer Nussbach Wigel Lienhart Wolfgang Farber Wolfhart Schneider Zacharias Falscher Zobeslaus Meiner

STREET NAMES

Using street names and addresses in adventures is one way to instill a sense of reality in WFRP campaigns. Preparing for an adventure in a city should involve some street-naming, and this document is designed to help GMs create names suitable for the Empire. Many of the terms on this list can be used as they are, especially for the roads and pathways of smaller settlements. In towns and cities where there may be more than one circular street or alleyway, it is necessary to label them to avoid confusion. In those cases, a prefix is usually added to the street type to distinguish it from others. This practice eventually leads to a whole network of named streets. For a streets prefix, any randomly generated Imperial forename or surname should work fine. (Examples: Klatschstrasse or Sigmarsfarhbahn.) Any German word for a vocation should also be perfect for creating street names. (Example: Furrmanns Weg, meaning Teamsters Alley.) The Settlements of Sigmar tables on p. 49 of Liber Fanatica III contain many words that can be applied to streets. It is common practice to name at least one street after the town itself. (Example: Delb Weg in Delberz.) Furthermore, street names may become shortened and misspelled over centuries of use. (Example: Furrmann Weg may become Furweg over time.) Remember, this is not a science, so use your imagination to combine words and switch or omit letters until they D04 Location, Street, Etc. academy, school, university alley animal related animals sound good. Some names can be long and unwieldy to say, which is appropriate particularly for German street names. It is possible to separate the elements of a long street name into smaller words. (Example: Klatsch Strasse or Sigmars Bahn.) Too much of this pseudoGerman naming can make a game map look completely foreign, so it is wise to use English terms just as often as those on the following list. An even mixture of the two is recommended. (Example: Bakers Platz or Sigmars Road.) Assigning an address number is simple: just choose any number that sounds good. It is probably safe to assume that address-givers started numbering at one end of the street starting with number 1 and continued down the street until they ran out of buildings to number. For convenience, the buildings on one side of the street will given even numbered addresses, while those on the opposite side will be given odd numbers. This is not always the case, however. Typically an address will be one or two digits in length, but some of the longer streets in the Empires major cities may be as long as four digits. Buildings containing many apartments or subdivisions after the original address was assigned may find themselves with fractions. (Example: 32 Handlers Markt for a divided or doubly-occupied property.) Addressing schemes need not be orderly or sensible, and there are more examples of this in the Empire than city planners would believe. A building facing one street may have an address on another, if that is where the post is delivered. Occupied basements, apartments and subletting can wreak havoc on addresses, causing bizarre fractions or duplicated numbers to the dismay of messengers and postmen. Long streets may be broken up into stretches with different names, with or without a break in the addressing scheme. Short streets may have no addresses at all. In some places letters are used instead of numbers, as is the case with buildings containing separate apartments or suites. In many rural parts of the Empire an entirely informal system is used (such as the red barn by the river) and this may work just fine for villages in which there are few structures to be concerned with, to which both letters and visitors are infrequent. The table below contains terms that may be used to create street names, or even the names of city quarters and districts, open spaces, and other locations. In conjunction with Liber Fanatica III these tables should make it possible to generate a wide variety of flavourful names for nearly any person or place that may be encountered. If those arent enough, an English-German dictionary can be used to determine other terms that do not appear here.

vocations

wall weapons weather west witch worker
When generating names, take care to blend English and pseudo-German Reikspiel for that genuine Warhammer feel. Germanic names are immersive, but they can be distracting tongue-twisters if they are applied too generously. The look of Reikspiel words can be enhanced with an umlaut or sharp S (), but for the sake of clarity (and the authors ignorance of the German language) these have been left out of this document completely. Be ruthless and creative. Roll on the Vocation table to generate a forename if you like. Use the Surname Suffix table after any forename. See the following articles in Liber Fanatica III The Game Masters Guide for more names: Settlements of Sigmar (pp. 49-50) and Inns of the Empire (p. 53-56).

LOCATIONS

D34 Location Adelgarten (Nobles Garden) Altwald (Old Forest) Wanners Antique Shop Workers District Back Alley Steubens Bakery Bauernmarkt (Farmers Market) Beer Garden Beggars Alley Blauwald (Blue Forest) Blumenstrasse (Flower Street) Bottcherweg (Coopers Alley) Bowery Brandywine Road Brauntor (Brown Gate) Gustafsohn Brewery Brotmarkt (Bread Market) Burgerhaus (Town Hall) Burgermeisters Mansion Cattle Market Coaching Inn Heidmanns Docks Eiche Strasse (Oak Street) Farhweg (Carriage Road) Fischer Bankhaus Fischmarkt (Fish Market) Flussperre (River Lock) Freihafen (Free Port) Fruherfahre (Old Ferry) Gartenweg (Garden Path) Geisseler Weg Giesserei (Foundry) Glockenturm (Bell Tower) Gottesacker (Graveyard) 69 Gottzplatz (Gods Plaza) Grain Market Dusters Granary Grossforst (Big Forest) Grunberg (Green Hill) Guild Hall Hammerdamm (Hammer Wall) Kneflers Hat Shop Hexenwall (Witches Wall) Horngrotte (Ghetto) Hunters Road Huthandlers Square (Hatters) Jewelers Shop Kaserne (Army Barracks) Kennel Kieferpark (Pine Park) Kleinviertel (Little Slum) Kometsweg (Comet Alley) Krummpfad (Crooked Road) Lagerhaus Quartier (Warehouses) Langeweg (Long Alley) Laufsteg (Foot Bridge) Livestock Pen Marshalling Yard Mauerbahn Horse Track Messinghaus (Brass House) Ulfreds Mill Mitternacht Allee Mondhof (Moon Yard) Money Changers Square Mulkippe (Rubbish Dump) Nordamm (North Dam) Ober Strasse (Outer Road) Palace Ruins Pflaume Strasse (Plum Road) 100 Furtzs Poultry Yard Regenreede (Rainy Sea-Road) Ringstrasse (Ring-Shaped Road) Rot Insel (Red Island) Sackgasse (Dead End) Sagerfluss (Sawmill on River) Schmalweg (Narrow Alley) Schrottplatz (Scrap Yard)! Schwarz Zaun (Black Wall) Selenes (Restaurant) Shrine Silbermarkt (Silver Market) Herr Bosel, Smithy Stadttor (City Gate) Stahl Gatter (Steel Gate) Suderfahrspur (South Lane) Tailors Guild Hall Red Swine Tavern Temple of Sigmar Temple of Ulric Temple of Verena Stolzers Toll Road Unnamed Restaurant Watch House Watch Tower Weinfahr (Wine Road) Weit Strasse (Broad Street) Westenpforte (West Gate) Ossmann Winery Wursterstrasse (Sausage Street) Zempels Wharf

Topic Materials and Services Generating Businesses or Vocations Line of Work (D100 Table) Business Craftsmanship (D100 Table) Goods (D1000 Table) Occupations (D1000 Table) Vocation Names (D1000 Table) Nicknames (D100 Table) Female Forenames (D1000 Table) Male Forenames (D1000 Table) Surnames (D1000 Table) Two-Step Surnames Surname Prefix (D1000 Table) Surname Suffix (D100 Table) Female Names (D100 Table) Male Names (D100 Table) Street Names Street Names (D100 Table) Locations (D100 Table) Page 2-3 4-6 6-8 8-9 9-11 11-15 16-20 20-24 20-24-26-29 26-29 30

CREDITS

This document was created by Dave Graffam. My apologies to all German speakers for thoroughly butchering the language. (If youd like to take a stab at correcting this mess, you are more than welcome!) davesgames.net/wfrp2 As always, thanks to the gang on the Black Industries WFRP forum for their creativity and inspiration. forum.blackindustries.com Special thanks to Chuck Morrison. www.windsofchaos.com No WFRP player should be without the fine collection of unofficial supplements from the Liber Fanatica. www.liberfanatica.net The New English-German online dictionary was used extensively in the creation of these tables. www.iee.et.tu-dresden.de/cgi-bin/cgiwrap/wernerr/search.sh
Disclaimer: This web site and its content are completely unofficial and in no way endorsed by Games Workshop Limited. Warhammer Fantasy Roleplay, the Warhammer Fantasy Roleplay logo, WFRP, Chaos, the Chaos device, the Chaos logo, Citadel, Citadel Device, Darkblade, 'Eavy Metal, Forge World, Games Workshop, Games Workshop logo, Golden Demon, Great Unclean One, GW, the Hammer of Sigmar logo, Horned Rat logo, Keeper of Secrets, Khemri, Khorne, the Khorne logo, Lord of Change, Nurgle, the Nurgle logo, Skaven, the Skaven symbol device, Slaanesh, the Slaanesh logo, Tomb Kings, Tzeentch, the Tzeentch logo, Warhammer, Warhammer World logo, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, artefacts, illustrations and images from the Warhammer world are either , TM and/or Copyright Games Workshop Ltd 2000-2006, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners.

 

Tags

Expedition-2003 Vm SE AVR15 T6200 K790I CS5111 Curve 8910 FFH-986A IC-M2A MFC-9160 VPL-CX20 CW-29M64N PF-60A30 MMA Polaroid I832 K110D MX-2600 3100 Alcatel VGN-AR71J HMX-U10BP Suunto X6HR Nokia 6120 T4020 Ihome IP90 Coder 1 CS-E18gfew Travelmate 2420 LDA-530 800 XE EMP-730 SB-200 Widl 146 Satellite A20 Review RDS-3125 Safe Side 37-070 Trigger KW-NX7000 AE 600 FW380C ML-4550 Pearl 8230 Velo 8 C09AWV Printer VGN-AR21B Xl DUO IC-2800H Space ZK20 6R GR-SX26EA LA22A450c1V Mixer MH026fwea Garmin C510 DKW DUO Portastudio SC-HD505 U5-132 AR-404 OK-R36CR TX-SR505E Cusut Desire HD DCR-TRV310E DCS34 DFI 45 KX-P1592 FV850N LM-U4050A Design 2010 VPC450BT A Pain KDL-37U4000 FX-85W PT-LC75E SP-560 UZ EW862F CF-21E60 CQ-RD105 125 SM Digitech GNX3 KV-32FQ80B F1DP116A AVR 225 PV800 Partner 321 Photomic IP011 DSA25000S SDM-E96D 4060310 S6420 WB650 BT8010 RV-9950 GR-262SQA Hf850 DK9390-M CPA-9C KDL-40U4000

 

manuel d'instructions, Guide de l'utilisateur | Manual de instrucciones, Instrucciones de uso | Bedienungsanleitung, Bedienungsanleitung | Manual de Instruções, guia do usuário | инструкция | návod na použitie, Užívateľská príručka, návod k použití | bruksanvisningen | instrukcja, podręcznik użytkownika | kullanım kılavuzu, Kullanım | kézikönyv, használati útmutató | manuale di istruzioni, istruzioni d'uso | handleiding, gebruikershandleiding

 

Sitemap

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101