Casio FX-9860GSD
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Be sure to keep physical records of all important data!
Low battery power or incorrect replacement of the batteries that power the unit can cause the data stored in memory to be corrupted or even lost entirely. Stored data can also be affected by strong electrostatic charge or strong impact. It is up to you to keep back up copies of data to protect against its loss. In no event shall CASIO Computer Co., Ltd. be liable to anyone for special, collateral, incidental, or consequential damages in connection with or arising out of the purchase or use of these materials. Moreover, CASIO Computer Co., Ltd. shall not be liable for any claim of any kind whatsoever against the use of these materials by any other party. The contents of this users guide are subject to change without notice. No part of this users guide may be reproduced in any form without the express written consent of the manufacturer. The options described in Chapter 12 of this users guide may not be available in certain geographic areas. For full details on availability in your area, contact your nearest CASIO dealer or distributor.
1 Contents
Contents
Getting Acquainted Read This First! Chapter 1 Basic Operation
1-1 1-2 1-3 1-4 1-5 1-6 1-7 1-8 1-9 Keys.... 1-1-1 Display.... 1-2-1 Inputting and Editing Calculations.. 1-3-1 Option (OPTN) Menu... 1-4-1 Variable Data (VARS) Menu... 1-5-1 Program (PRGM) Menu.. 1-6-1 Using the Setup Screen.. 1-7-1 Using Screen Capture... 1-8-1 When you keep having problems.. 1-9-1
Chapter 2
2-1 2-2 2-3 2-4 2-5 2-6 2-7 2-8
Manual Calculations
Basic Calculations... 2-1-1 Special Functions.... 2-2-1 Specifying the Angle Unit and Display Format.. 2-3-1 Function Calculations... 2-4-1 Numerical Calculations... 2-5-1 Complex Number Calculations.. 2-6-1 Binary, Octal, Decimal, and Hexadecimal Calculations with Integers... 2-7-1 Matrix Calculations... 2-8-1
Chapter 3
3-1 3-2 3-3 3-4
List Function
Inputting and Editing a List... 3-1-1 Manipulating List Data... 3-2-1 Arithmetic Calculations Using Lists.. 3-3-1 Switching Between List Files.. 3-4-1
Chapter 4
4-1 4-2 4-3 4-4
Equation Calculations
Simultaneous Linear Equations... 4-1-1 Quadratic and Cubic Equations... 4-2-1 Solve Calculations... 4-3-1 What to Do When an Error Occurs... 4-4-1
2 Contents
Chapter 5
5-1 5-2 5-3 5-4 5-5 5-6 5-7 5-8 5-9 5-10 5-11
Graphing
1-8-1 Using Screen Capture
1-8 Using Screen Capture
Any time while operating the calculator, you can capture an image of the current screen and save it in capture memory.
u To capture a screen image
1. Operate the calculator and display the screen you want to capture.
2. Press !h(CAPTURE). This displays a memory area selection dialog box.
3. Input a value from 1 to 20 and then press w. This will capture the screen image and save it in capture memory area named Capt n (n = the value you input). You cannot capture the screen image of a message indicating that an operation or data communication is in progress. A memory error will occur if there is not enough room in main memory to store the screen capture.
u To recall a screen image from capture memory
1. In the RUN MAT mode (Linear input mode), press K6(g)6(g)5(CAPT) 1(RCL).
2. Enter a capture memory number in the range of 1 to 20, and then press w. You can also use the RclCapt command in a program to recall a screen image from capture memory.
1-9-1 When you keep having problems
1-9 When you keep having problems
If you keep having problems when you are trying to perform operations, try the following before assuming that there is something wrong with the calculator.
k Getting the Calculator Back to its Original Mode Settings
1. From the Main Menu, enter the SYSTEM mode. 2. Press 5(RSET). 3. Press 1(STUP), and then press 1(Yes). 4. Press Jm to return to the Main Menu. Now enter the correct mode and perform your calculation again, monitoring the results on the display.
k In Case of Hang Up
Should the unit hang up and stop responding to input from the keyboard, press the P button on the back of the calculator to reset the calculator to its initial defaults (see page -5-1). Note, however, that this may clear all the data in calculator memory.
1-9-2 When you keep having problems
k Low Battery Message
If either of the following messages appears on the display, immediately turn off the calculator and replace main batteries as instructed.
If you continue using the calculator without replacing main batteries, power will automatically turn off to protect memory contents. Once this happens, you will not be able to turn power back on, and there is the danger that memory contents will be corrupted or lost entirely.
# You will not be able to perform data communications operations after the low battery message appears.
2-1 2-2 2-3 2-4 2-5 2-6 2-7 2-8 Basic Calculations Special Functions Specifying the Angle Unit and Display Format Function Calculations Numerical Calculations Complex Number Calculations Binary, Octal, Decimal, and Hexadecimal Calculations with Integers Matrix Calculations
Linear/Math input mode (page 1-3-8)
Unless specifically noted otherwise, all of the operations in this chapter are explained using the Linear input mode. When necessary, the input mode is indicated by the following symbols. <Math>. Math input mode <Line>.. Linear input mode
*1 Pressing w without inputting anything while k is displayed exits the V-Window setting screen.
5-2-2 Controlling What Appears on a Graph Screen
u V-Window Setting Precautions
Inputting zero for T ptch causes an error. Any illegal input (out of range value, negative sign without a value, etc.) causes an error. When T max is less than T min, T ptch becomes negative. You can input expressions (such as 2) as V-Window parameters. When the V-Window setting produces an axis that does not fit on the display, the scale of the axis is indicated on the edge of the display closest to the origin. Changing the V-Window settings clears the graph currently on the display and replaces it with the new axes only. Changing the Xmin or Xmax value causes the Xdot value to be adjusted automatically. Changing the Xdot value causes the Xmax value to be adjusted automatically. A polar coordinate (r =) or parametric graph will appear coarse if the settings you make in the V-Window cause the T ptch value to be too large, relative to the differential between the T min and T max settings. If the settings you make cause the T ptch value to be too small relative to the differential between the T min and T max settings, on the other hand, the graph will take a very long time to draw. The following is the input range for V-Window parameters. 9.999999999E 97 to 9.999999999E 97
5-2-3 Controlling What Appears on a Graph Screen
k Initializing and Standardizing the V-Window
u To initialize the V-Window
1. From the Main Menu, enter the GRAPH mode. 2. Press !3(V-WIN). This displays the V-Window setting screen. 3. Press 1(INIT) to initialize the V-Window. Xmin = 6.3, Ymin = 3.1, T min = 0, Xmax = 6.3, Ymax = 3.1, Xscale = 1, Yscale = 1 Xdot = 0.1
T max = 2 (rad), T ptch = 2 /100 (rad)
u To initialize the V-Window in accordance with an angle unit
In step 3 of the procedure under To initialize the V-Window above, press 2(TRIG) to initialize the V-Window in accordance with an angle unit. Xmin = 3 (rad), Ymin = 1.6, Xmax = 3 (rad), Ymax = 1.6, Xscale = /2 (rad), Yscale = 0.5 Xdot = /21 (rad),
u To standardize the V-Window
The following are the standard V-Window settings of this calculator. Xmin = 10, Ymin = 10, T min = 0, Xmax = 10, Ymax = 10, Xscale = 1, Yscale = 1 Xdot = 0.15873015
In step 3 of the procedure under To initialize the V-Window above, press 3(STD) to standardize V-Window settings in accordance with the above.
# Initialization and standardization cause T min, T max, T ptch values to change automatically in accordance with the current angle unit setting as shown below. Deg mode: T min = 0, T max = 360, T ptch = 3.6
u To store a graph in picture memory
1. After graphing in GRAPH mode, press K1(PICT)1(STO) to display the pop-up window. 2. Press a number key to specify the Picture memory where you want to save the picture, and then press w. Pressing bw stores the picture function to Picture Memory 1 (Pict 1). There are 20 picture memories numbered Pict 1 to Pict 20.
u To recall a stored graph
1. After graphing in GRAPH mode, press K1(PICT)2(RCL) to display the pop-up window. 2. Press a number key to specify the Picture memory for the picture you want to recall, and then press w. Pressing bw recalls the picture function in Picture Memory 1 (Pict 1). Recalling picture memory contents causes the currently displayed graph to be overwritten. Use the sketch Cls function (page 5-10-1) to clear a graph that was recalled from picture memory.
# Storing a graphic image in a memory area that already contains a graphic image replaces the existing graphic image with the new one.
# A dual graph screen or any other type of graph that uses a split screen cannot be saved in picture memory.
5-5-1 Drawing Two Graphs on the Same Screen
5-5 Drawing Two Graphs on the Same Screen
k Copying the Graph to the Sub-screen
Dual Graph lets you split the screen into two parts. Then you can graph two different functions in each for comparison, or draw a normal size graph on one side and its enlarged version on the other side. This makes Dual Graph a powerful graph analysis tool. With Dual Graph, the left side of the screen is called the main screen, while the right side is called the sub-screen. u Main Screen The graph in the main screen is actually drawn from a function. u Sub-screen The graph on the sub-screen is produced by copying or zooming the main screen graph. You can even make different V-Window settings for the sub-screen and main screen.
1. From the Main Menu, enter the GRAPH mode. 2. On the Setup screen, select G+G for Dual Screen. 3. Make V-Window settings for the main screen. Press 6(RIGHT) to display the sub-graph settings screen. Pressing 6(LEFT) returns to the main screen setting screen.
4. Store the function, and draw the graph in the main screen. 5. Perform the Dual Graph operation you want. K1(COPY). Duplicates the main screen graph in the sub-screen K2(SWAP). Swaps the main screen contents and sub-screen contents
5-5-2 Drawing Two Graphs on the Same Screen
1 m GRAPH 2 !m(SET UP)cc1(G+G)J 3 !3(V-WIN) -cwcwa.fwc -cwcwbw 6(RIGHT) -ewewbwc -dwdwbwJ 4 3(TYPE)1(Y=)v(v+b)(v-b)w 6(DRAW) 5 K1(COPY)
# Pressing A while a graph is on the display will return to the screen in step 4.
Graph y = x(x + 1)(x 1) in the main screen and sub-screen. Use the following V-Window settings. (Main Screen) Xmin = 2, Ymin = 2, (Sub-screen) Xmin = 4, Ymin = 3, Xmax = 4, Ymax = 3, Xscale = 1 Yscale = 1 Xmax = 2, Ymax = 2, Xscale = 0.5 Yscale = 1
*1 The above shows the function menu that appears in the GRAPH mode. Menu items may differ somewhat in other modes. *2 In the case of an inverse function graph, drawing starts immediately after you select this option.
*3 Some sketch functions require specification of two points. After you press w to specify the first point, use the cursor keys to move the pointer to the location of the second point and press w. # You can specify line type for the following sketch functions: Tangent, Normal, Inverse, Line, F Line, Circle, Vertical, Horizontal, Pen
5-10-2 Changing the Appearance of a Graph
1 m GRAPH 2 !3(V-WIN) 1(INIT)J 3 !m(SET UP)cccccc1( 5 6(DRAW) 6 !4(SKTCH)2(Tang) 7 e~ew*1 )J 4 3(TYPE)1(Y=)v(v+c)(v-c)w
*1 You can draw a tangent line in succession by moving the pointer and pressing w.
Draw a line that is tangent to point (2, 0) on the graph for
y = x (x + 2)(x 2).
Use the following V-Window settings. Xmin = 6.3, Xmax = 6.3, Xscale = 1 Ymin = 3.1, Ymax = 3.1, Yscale = 1 (initial defaults)
5-10-3 Changing the Appearance of a Graph
k Inserting Comments
You can insert comments anywhere you want in a graph.
2. Press !4(SKTCH)6(g)6(g)2(Text), and a pointer appears in the center of the display. 3. Use the cursor keys to move the pointer to the location where you want the text to be, and input the text.
# You can input any of the following characters as comment text: A~Z, r, , space, 0~9,., +, , , , (), EXP, , Ans, (, ), [, ], {, }, comma, ,
x2, ^, log, In, , x , 10x, ex, 3 , x1, sin, cos, tan, sin1, cos1, tan1, i, List, Mat,
5-10-4 Changing the Appearance of a Graph
1 m GRAPH !3(V-WIN) -fwfwbwc -fwfwbwJ 3(TYPE)1(Y=)v(v+c)(v-c)w 6(DRAW) 2 !4(SKTCH)6(g)6(g)2(Text) 3 f~f d~d a-(Y)!.(=)v(v+c)(v-c)
Insert text into the graph y = x (x + 2)(x 2). Use the following V-Window settings. Xmin = 5, Ymin = 5, Xmax = 5, Ymax = 5, Xscale = 1 Yscale = 1
5-10-5 Changing the Appearance of a Graph
k Freehand Drawing
You can use the pen option for freehand drawing in a graph.
2. Press !4(SKTCH)6(g)6(g)1(PEN), and a pointer appears in the center of the screen. 3. Use the cursor keys to move the pointer to the point from which you want to start drawing, and then press w. 4. Use the cursor keys to move the pointer. A line is drawn wherever you move the pointer. To stop the line, press w. Repeat step 3 and 4 to draw other lines.
5-10-6 Changing the Appearance of a Graph
1 m GRAPH !3(V-WIN) -fwfwbwc -fwfwbwJ 3(TYPE)1(Y=)v(v+c)(v-c)w 6(DRAW) 2 !4(SKTCH)6(g)6(g)1(PEN) 3 f~f d~dw 4 cd, e~e, ef, d~dw
# V-Window parameters are normally set automatically for statistical graphing. If you want to set V-Window parameters manually, you must change the Stat Wind item to Manual. While the statistical data list is on the display, perform the following procedure. !m(SET UP)2(Man) J(Returns to previous menu.) Note that V-Window parameters are set automatically for the following types of graphs regardless of whether or not the Stat Wind item is set to Manual.
1-Sample Z Test, 2-Sample Z Test, 1-Prop Z Test, 2-Prop Z Test, 1-Sample t Test, 2-Sample t Test, 2 Test, 2-Sample F Test (x-axis only disregarded). # The default setting automatically uses List 1 data as x-axis (horizontal) values and List 2 data as y-axis (vertical) values. Each set of x/y data is a point on the scatter diagram.
6-2-1 Calculating and Graphing Single-Variable Statistical Data
6-2 Calculating and Graphing Single-Variable Statistical Data
Single-variable data is data with only a single variable. If you are calculating the average height of the members of a class for example, there is only one variable (height). Single-variable statistics include distribution and sum. The following types of graphs are available for single-variable statistics. You can also use the procedures under Changing Graph Parameters on page 6-1-2 to make the settings you want before drawing each graph.
k Normal Probability Plot (NPP)
This plot compares the data accumulated ratio with a normal distribution accumulated ratio. XList specifies the list where data is input, and Mark Type is used to select from among the marks { / / }you want to plot.
Press A, J or !J(QUIT) to return to the statistical data list.
k Histogram (Bar Graph) (Hist)
XList specifies the list where the data is input, while Freq specifies the list where the data frequency is input. 1 is specified for Freq when frequency is not specified.
w(Draw)
The display screen appears as shown above before the graph is drawn. At this point, you can change the Start and Width values.
6-2-2 Calculating and Graphing Single-Variable Statistical Data
k Med-box Graph (MedBox)
This type of graph lets you see how a large number of data items are grouped within specific ranges. A box encloses all the data in an area from the first quartile (Q1) to the third quartile (Q3), with a line drawn at the median (Med). Lines (called whiskers) extend from either end of the box up to the minimum (minX) and maximum (maxX) of the data. From the statistical data list, press 1(GRPH) to display the graph menu, press 6(SET), and then change the graph type of the graph you want to use (GPH1, GPH2, GPH3) to med-box graph.
Q1 Med Q3
To plot the data that falls outside the box, first specify MedBox as the Graph Type. Then, on the same screen you use to specify the graph type, turn the Outliers item On, and draw the graph.
o.. mean of sample n.. size of sample (positive integer)
After setting all the parameters, use c to move the highlighting to Execute and then press one of the function keys shown below to perform the calculation or draw the graph. 1(CALC). Performs the calculation. 6(DRAW). Draws the graph.
6-5-4 Tests
Calculation Result Output Example
G11.4. direction of test
z.. p.. o.. xn-1..
z score
p-value mean of sample sample standard deviation (Displayed only for Data: List setting.)
n.. size of sample
For details about graph screen function keys 1(Z) and 2(P), see Z Test Common Functions on page 6-5-2.
# [Save Res] does not save the condition in line 2.
6-5-5 Tests
u 2-Sample Z Test
This test is used when the standard deviations for two populations are known to test the hypothesis. The 2-Sample Z Test is applied to the normal distribution.
n1 + n2
o1 : mean of sample 1 o2 : mean of sample 2
1 : population standard deviation of sample : population standard deviation of sample 2 n1 : size of sample 1 n2 : size of sample 2
Perform the following key operations from the statistical data list. 3(TEST) 1(Z) 2(2-S)
1.. population mean value test conditions (G 2 specifies twotail test, < 2 specifies one-tail test where sample 1 is smaller than sample 2, > 2 specifies one-tail test where sample 1 is greater than sample 2.) 1.. population standard deviation of sample 1 (1 > 0) 2.. population standard deviation of sample 2 (2 > 0)
List(1). list whose contents you want to use as sample 1 data (List 1 to 26) List(2). list whose contents you want to use as sample 2 data (List 1 to 26) Freq(1). frequency of sample 1 (1 or List 1 to 26) Freq(2). frequency of sample 2 (1 or List 1 to 26) Save Res.. list for storage of calculation results (None or List 1 to 26) Execute.. executes a calculation or draws a graph
6-5-6 Tests
The following shows the meaning of parameter data specification items that are different from list data specification.
o1.. n1.. o2.. n2..
mean of sample 1 size (positive integer) of sample 1 mean of sample 2 size (positive integer) of sample 2
After setting all the parameters, use c to move the highlighting to Execute and then press one of the function keys shown below to perform the calculation or draw the graph. 1(CALC). Performs the calculation. 6(DRAW). Draws the graph. Calculation Result Output Example
o1.. mean of sample 1 o2.. mean of sample 2 x1n-1.. standard deviation of sample 1
6-6-6 Confidence Interval
u 1-Prop Z Interval
1-Prop Z Interval uses the number of data to calculate the confidence interval for an unknown proportion of successes. The following is the confidence interval. is the level of significance. The value 100 (1 ) % is the confidence level.
x Left = n Z 2 x Right = n + Z 2
1 x x n n 1 n 1 x x n n 1 n
n : size of sample x : data
Perform the following key operations from the statistical data list. 4(INTR) 1(Z) 3(1-P)
Data is specified using parameter specification. The following shows the meaning of each item. C-Level. confidence level (0 < C-Level < 1)
x.. data (0 or positive integer) n.. size of sample (positive integer)
Save Res.. list for storage of calculation results (None or List 1 to 26) Execute.. executes a calculation After setting all the parameters, use c to move the highlighting to Execute and then press the function key shown below to perform the calculation. 1(CALC). Performs the calculation. Calculation Result Output Example
.. estimated sample proportion p n.. size of sample
6-6-7 Confidence Interval
u 2-Prop Z Interval
2-Prop Z Interval uses the number of data items to calculate the confidence interval for the defference between the proportion of successes in two populations. The following is the confidence interval. is the level of significance. The value 100 (1 ) % is the confidence level.
x x Left = n1 n2 Z 2 x x Right = n1 n2 + Z 2
4(INTR) 1(Z) 4(2-P)
x1 x2 x2 x1 nn1 nn2 + n1 n2 x1 x2 x2 x1 nn1 nn2 + n1 n2
n1, n2 : size of sample x1, x2 : data
data value (x1 > 0) of sample 1 size (positive integer) of sample 1 data value (x2 > 0) of sample 2 size (positive integer) of sample 2
6-6-8 Confidence Interval
1.. p 2.. p n1.. n2..
estimated sample propotion for sample 1 estimated sample propotion for sample 2 size of sample 1 size of sample 2
k t Interval
u 1-Sample t Interval
1-Sample t Interval calculates the confidence interval for an unknown population mean when the population standard deviation is unknown. The following is the confidence interval. is the level of significance. The value 100 (1 ) % is the confidence level.
Left = o tn 1
xn1 Right = o+ tn n
Perform the following key operations from the statistical data list. 4(INTR) 2(t) 1(1-S)
The following shows the meaning of each item in the case of list data specification. Data.. data type C-Level. confidence level (0 < C-Level < 1) List.. list whose contents you want to use as sample data (List 1 to 26) Freq.. sample frequency (1 or List 1 to 26) Save Res.. list for storage of calculation results (None or List 1 to 26) Execute.. executes a calculation The following shows the meaning of parameter data specification items that are different from list data specification.
These commands let you manipulate the rows of a matrix in a program. For this program, enter the RUN MAT mode and then use the Matrix Editor to input the matrix, and then enter the PRGM mode to input the program.
u To swap the contents of two rows (Swap)
To swap the values of Row 2 and Row 3 in the following matrix: Matrix A = 4 6
The following is the syntax to use for this program. Swap A, 2, 3_
Rows to be swapped
Executing this program produces the following result.
8-6-2 Using Calculator Functions in Programs
u To calculate a scalar multiplication (`Row) `
To calculate the product of Row 2 of the matrix in Example 1 and the scalar 4
The following is the syntax to use for this program. `Row 4, A, 2_ Row Matrix name Multiplier
u To calculate a scalar multiplication and add the results to another row ` (`Row+)
Example 3 To calculate the product of Row 2 of the matrix in Example 1 and the scalar 4, then add the result to row 3
The following is the syntax to use for this program. `Row+ 4, A, 2, 3_ Rows to be added Row for which scalar multiplication is to be calculated. Matrix name Multiplier
8-6-3 Using Calculator Functions in Programs
u To add two rows (Row+)
To add Row 2 to Row 3 of the matrix in Example 1
The following is the syntax to use for this program. Row+ A, 2, 3_
the row number to be added to the row number to be added Matrix name
k Using Graph Functions in a Program
You can incorporate graph functions into a program to draw complex graphs and to overlay graphs on top of each other. The following shows various types of syntax you need to use when programming with graph functions. View Window View Window 5, 5, 1, 5, 5, 1_ Graph function input Y = Type_.. Specifies graph type. XY1_ Graph draw operation DrawGraph_ Example Program ClrGraph_ View Window 10, 10, 2, 120, 150, 50_ Y = Type_ X^4X^3 24X2 + 4X + 80 @ Y1_
!J612J !31J 4431 J41JJ 4411J 43 !J622
G SelOn 1_ BrokenThickG 1_ DrawGraph
Executing this program produces the result shown here.
8-6-4 Using Calculator Functions in Programs
uSyntax of other graphing functions
V-Window View Window <Xmin>, <Xmax>, <Xscale>, <Ymin>, <Ymax>, <Yscale>, <Tmin>, <Tmax>, <Tpitch> StoV-Win <area of V-Win>. area: 1 to 6. RclV-Win <area of V-Win>. area: 1 to 6 Zoom Factor <X factor>, <Y factor> ZoomAuto. Non-parameter Pict StoPict <area of picture>.. area: 1 to 20
numeric expression numeric expression
RclPict <area of picture>. area: 1 to 20 Sketch PlotOn <X-coordinate>, <Y-coordinate> PlotOff <X-coordinate>, <Y-coordinate> PlotChg <X-coordinate>, <Y-coordinate> PxlOn <line number>, <column number> PxlOff <line number>, <column number> PxlChg <line number>, <column number> PxlTest( <line number>, <column number>[)] Text <line number>, <column number>, <text> Text <line number>, <column number>, <expression> SketchThick <Sketch or Graph statement> SketchBroken <Sketch or Graph statement> SketchDot <Sketch or Graph statement> SketchNormal <Sketch or Graph statement> Tangent <function>, <X-coordinate> Normal <function>, <X-coordinate> Inverse <function> Line F-Line <X-coordinate 1>, <Y-coordinate 1>, <X-coordinate 2>, <Y-coordinate 2> Circle <center point X-coordinate>, <center point Y-coordinate>, <radius R value> Vertical <X-coordinate> Horizontal <Y-coordinate>
ANGL r g
Parm ParamType
Pol( Rec(
ESYM m n p f k M G T P E PICT Sto Rcl FMEM fn LOGIC And Or Not CAPT Rcl
m n p f k M G T P E StoPict_ RclPict_ fn _And_ _Or_ Not_ RclCapt_
an+1 an+1Type an+2 an+2Type n.an n an bn cn RANG a0 a1 n an bn cn
Solve d/dx d2/dx2 dx FMin FMax ( logab
Solve( d/dx( d2/dx2(
an+1 an+1 bn+1 bn+1 cn+1 cn+1 Sel_a0 Sel_a1 HYP STAT
FMin( FMax( ( logab( x y sinh_ cosh_ tanh_ sinh-1_ cosh-1_ tanh-1_
Row+_ SortA( SortD(
*Row_ *Row+_
x y sinh cosh tanh sinh-1 cosh-1 tanh-1
G_SelOn_ G_SelOff_ Y=Type r=Type
8-7-2 PRGM Mode Command List
[VARS] key
V-WIN X min max scal dot Y min max scal T, min max ptch R-X min max scal dot R-Y min max scal R-T, min max ptch FACT STAT Xfct Yfct X n x x x2 xn Xmin Xmax Xscl Xdot Ymin Ymax Yscl T min T max T ptch RightXmin RightXmax RightXscl RightXdot RightYmin RightYmax RightYscl RightT min RightT max RightT ptch Xfct Yfct n x x x2 xn RECR TABL DYNA
x1 y1 x2 y2 x3 y3
x1 y1 x2 y2 x3 y3 Y r Xt Yt X D_Start D_End D_pitch F_Start F_End F_pitch F_Result an
[SHIFT] [VARS] (PRGM) key
COM If Then Else I-End For To Step Next Whle WEnd Do Lp-W CTL Prog Rtrn Brk Stop JUMP Lbl Goto Isz Dsz ? ^ CLR Text Grph List Mat DISP Stat Grph Dyna F-Tbl Tabl If_ Then_ Else_ IfEnd For_ _To_ _Step_ Next While_ WhileEnd Do LpWhile_ Prog_ Return Break Stop Lbl_ Goto_ Isz_ Dsz_ ? ^ ClrText ClrGraph ClrList_ ClrMat_ DrawStat DrawGraph DrawDyna DispF-Tbl G-Con DrawFTG-Con G-Plt DrawFTG-Plt R-Tbl Tabl DispR-Tbl
[SHIFT] [MENU] (SET UP) key
ANGL Deg Rad Gra COOR On Off GRID AXES LABL DISP On Off On Off On Off Fix Sci Norm ENG On Off S/L DRAW Con Plot DERV BACK FUNC SIML On Off None Pict On Off On Off S-WIN Auto Man LIST LOCS File On Off T-VAR Rang List DSP On Off RESID None List CPLX Real a+bi r FRAC d/c ab/c YSPD Norm High Deg Rad Gra CoordOn CoordOff GridOn GridOff AxesOn AxesOff LabelOn LabelOff Fix_ Sci_ Norm_ EngOn EngOff S-L-Normal S-L-Thick S-L-Broken S-L-Dot G-Connect G-Plot DerivOn DerivOff BG-None BG-Pict_ FuncOn FuncOff SimulOn SimulOff S-WindAuto S-WindMan File_ LocusOn LocusOff VarRange VarList_ dispOn dispOff
GRPH Y r Xt Yt X Strt End Pitch Strt End Pitch Reslt FORM an
Eng Eng
an+1 an+1 an+2 an+2 bn bn bn+1 bn+1 bn+2 bn+2 cn cn cn+1 cn+1 cn+2 cn+2 RANG Strt End a0 a1 a2 b0 b1 b2 c0 c1 c2 R_Start R_End a0 a1 a2 b0 b1 b2 c0 c1 c2
9-2-3 File Operations and Re-calculation
u To save a file under a new name (Save As)
1. In the S SHT mode, press 1(FILE)3(SV AS). This will display a dialog box for entering a file name. 2. Enter up to eight characters for the file name, and then press w.
k About Auto Save
The S SHT mode has an Auto Save feature that automatically saves any changes to make to a spreadsheet file as you edit it. This means you do not need to perform any manual save operation.
k Recalculating a Formula
Use the following procedure to recalculate the formulas in a spreadsheet.
u To re-execute all of the formulas in a spreadsheet
While the spreadsheet is on the display, press 1(FILE)4(RECAL). This will re-execute all of the formulas and display the updated results in the applicable cells.
# If a file already exists with the same file name you input in step 2, a message will appear asking if you want to replace the existing file with the new one.
Press 1(Yes) to replace the existing file with the new one, or 6(No) to return to the spreadsheet without saving.
# Using Auto Calc When On is selected for the Auto Calc setting on the Setup screen (page 1-7-5), all of the formulas in a spreadsheet are executed and cell values are update automatically whenever the spreadsheet file is opened, whenever the spreadsheet is edited, etc. The initial default setting for Auto Calc is On. Formulas in a spreadsheet are not executed automatically if Off is selected for Auto Calc. In this case, you need to press 1(FILE) 4(RECAL) to re-execute formulas and update cell values when you want. # The expressions in all cells are re-calculated when Auto Calc is On. This can cause the calculation to take longer.
9-3-1 Basic Spreadsheet Screen Operations
9-3 Basic Spreadsheet Screen Operations
This section explains basic procedures for selecting cells and moving the cell cursor on a spreadsheet.
k Cell Cursor
The cell cursor is the highlighting showing the cell or cells that are currently selected on a spreadsheet. While a single cell is selected with the cell cursor, the edit box (the line above the function menu at the bottom of the spreadsheet screen) shows the contents (value, formula, etc.) of that cell. While multiple cells are selected with the cell cursor, the edit box shows the range of selected cells. For details about selecting cells, see Selecting Cells (page 9-3-2).
k Moving the Cell Cursor
You can move the cell cursor with the cursor key, or by using the JUMP command.
# When you input a mathematical expression into a text line, the Input Mode (page 1-3-8) always changes to Math, regardless of the calculators current input mode setting.
# Pressing 6(g)4(MATH) displays the MATH submenu. You can use this menu for natural input of matrices, differentials, integrals, etc. For details about input using the MATH menu, see Using the MATH Menu (page 1-3-10). # Any mathematical expression you input into a text line is non-executable.
10-3-5 Inputting and Editing eActivity File Data
uTo input a calculation formula into an eActivity
1.On the eActivity workspace screen, change the line where the cursor is currently located into a math line, or insert a new math line. To change the current line into a math line below To insert a math line (page 10-3-6) 2.Input the expression. Example: s$!E()cg Inputting and Editing Math Line Contents (page 10-3-6)
Math line cursor
3.To obtain the result of the calculation and display it, press w.
uTo change the current line into a math line
1.On the eActivity workspace screen, check the menu of the 3 function key. If the 3 key menu is CALC, it means that the current line is already a math line. In this case, you can input an expression in the line without performing step 2, below. If the 3 key menu is TEXT, it means that the current line is a text line. Perform step 2, below, to change it to a math line. 2.Press 3(TEXT) to change the text line to a math line.
This will cause the 3 key menu to change to CALC.
#You cannot use the above procedure to change to a math line while a strip is selected. In this case, you need to perform the
procedure under To insert a math line or move the cursor to a line that is not a strip.
10-3-6 Inputting and Editing eActivity File Data
u To insert a math line
To insert a math line while the cursor is located here: In a math line In a text line In a strip Perform this key operation: 5(INS)2(CALC) 6(g)3(INS)2(CALC) 3(INS)2(CALC)
The math line is inserted above the line or the strip where the cursor is currently located.
u Inputting and Editing Math Line Contents
Math line content input and editing can be performed using the same procedures you use in the RUN MAT mode while Math is selected as the Input Mode (on the Setup screen).
k Using Stop Lines
Any time you change the expression in any math line of an eActivity that contains more than one math line, pressing w will cause all of the math lines to be recalculated. Recalculation can take some time if there is a large number of math lines or if the math lines include complex calculations. To avoid having to wait for all the expressions to be recalculated each time you make a change, you can insert a stop line below the math line(s) you are editing. Then when you press w the calculator will re-calculate the math lines up to the stop line and then stop automatically.
*1 The previously selected data memory is
cleared whenever you perform either of the following operations. - Change the type of transfer data - Change to another mode
12-3-4 Performing a Data Communication Operation
uTo execute a send operation
After selecting the data items to send, press 6(TRAN). A message appears to confirm that you want to execute the send operation.
1(Yes). sends data 6(No). returns to data selection screen Press 1(Yes) to send the data.
You can interrupt a data operation at any time by pressing A. The following shows what the displays of the sending and receiving units look like after the data communication operation is complete. Sending Unit Receiving Unit
Press J to return to the data communication main menu.
# Add-in applications, add-in languages, and add-in menus are stored in the receivers storage memory.
# A commercial add-in application cannot be transferred.
12-3-5 Performing a Data Communication Operation
k Specifying the Cable Type
Use the following procedure to specify the cable type for data communication. 1. On the data communication main menu, press 4(CABL). This displays the cable type selection screen.
{USB}. {USB cable} {3PIN}. {3-pin cable} 2. Press 1(USB) or 2(3PIN) to select the cable type and return to the data communication main menu.
k Configuring the Receivers Wakeup Feature
When Wakeup is turned on the receiver, the receiver turns on automatically when data transfer starts. When communicating between two calculators (3PIN selected as the cable type), the receiver enters the receive mode automatically after it wakes up. When communication is with a computer (USB selected as the cable type), connecting the USB cable to a computer and then to the calculator (while the calculator is turned off) will cause the calculator to turn on and enter the receive mode. 1. On the receivers data communication main menu, press 5(WAKE). This displays the Wakeup setting screen.
{On}. {turns Wakeup on} {Off}. {turns Wakeup off} 2. Press 1(On). This turns on Wakeup and returns of the data communication main menu. 3. Turn off the receiver. 4. Connect the receiver to the sender. 5. Starting a send operation on the sender causes the receiver to turn on automatically and performs the data transfer operation.
12-4-1 Data Communications Precautions
12-4 Data Communications Precautions
The following are the types of data items that can be sent. Data Item <PROGRAM> Program names <MATRIX> MAT n <LISTFILE> LIST n LIST FILE n Y=DATA <G-MEM> G-MEM n <V-WIN> V-WIN n <PICTURE> PICT n DYNA MEM EQUATION ALPHA MEM <F-MEM> F-MEM n STAT TABLE FINANCIAL <S-SHEET> Spreadsheet data names RECURSION Program group Program contents (All programs are listed.) Matrix group Matrix memory (A to Z, and Ans) contents List file group List memory (1 to 26, and Ans) contents List file memory (1 to 6) contents Graph expressions, graph draw/non-draw status, V-Window contents, zoom factors Graph memory group Graph memory (1 to 20) contents V-Window memory group V-Window memory contents Picture memory group Picture (graph) memory (1 to 20) data Dynamic Graph functions Equation calculation coefficient values Alpha memory contents Function memory group Function memory contents Stat result data Table data Financial data Spreadsheet group Spreadsheet data (All spreadsheet data are listed.) Recursion data Yes No No No No No No Yes No No No Yes Yes Yes No Yes Yes Contents Overwrite Check*1

For fx-9860G Series
fx-9860G Software Development Kit
Starters Guide
http://world.casio.com/edu/
fx-9860G SDK Starters Guide
1.Before You Begin.... 2 2.Overview.... 3 3.Installed Files/Directories.... 4 4.Installing the SDK... 4 5.Uninstalling the SDK... 4 6.How to Use ( Quick Reference )... 5
6-1.Start the fx-9860G SDK application...5 6-2.Creating a new project...6 6-3.Sample files and output files...7 6-4.Build the project...8 6-5.Run your program....9 6-6.How to edit icon (bitmap) of the Main Menu..10
7.Difference between the fx-9860G Calculator and Emulator.. 12 8.Postscript.... 14
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1.Before You Begin
1) This SDK (Software Development Kit) is a tool to make Add-In application. It applies to CASIO Graphing Calculator series (fx-9860G / fx-9860G SD / GRAPH 85 / GRAPH 85 SD / As of December, 2006) only. No other models are supported. 2) System Requirements Operating Systems : Windows 2000/Windows XP Computer : Computer with one of the Windows operating systems pre-installed (Excluding computers with an upgraded operating system and self-built computers.) CPU : Pentium III 800MHz or higher recommended Disk Space : 50MB for installation and uninstall (Installation on Windows 2000 and Windows XP requires administrator privileges.) Memory : RAM to support version of Windows being used. Does not include memory required for Operating System. Other : Video adapter and monitor must support resolution of XGA (1024768) or higher, 16 bit or higher system color. 3) It is prohibited to copy or redistribute any part of this SDK; however, you may make one copy of the software solely for backup. 4) In no event shall CASIO (CASIO COMPUTER CO.,LTD.) be liable for any damages whatsoever arising out of the use or inability to use the SDK software. 5) The contents of this Software Development Kit can be changed without notice to improve it. 6) Windows is a registered trademark of Microsoft Corporation. 7) Pentium is a registered trademark of Intel Corporation. 8) Other unspecified names in this SDK such as CPU, device and product names are either registered trademarks or trademarks of their respective developers.
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2.Overview
1) Hardware ( fx-9860G Calculator ) CPU LCD SD Card 2) Software OS : CASIO original OS for Graphing Calculator. : SH-3 ( by RENESAS ). : 128 * 64 monochrome full dots. : fx-9860G SD and GRAPH 85 SD only.
3) Limitation of Add-In application Program Size Work Memories Heap Memories 4) Tools C Compiler PC Emulator : HITACHI C Compiler ( by RENESAS ) : CASIO original : 500KB ( Max ) : 32KB ( Max ) : 48KB ( Max ) # Depend on free size of Storage Memories. # Global variables ( Max 8KB ) and Stack memories ( Max 32KB ) share this area.
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3.Installed Files/Directories
The default installation directory for the CASIO fx-9860G SDK is: C:\Program Files\CASIO\fx-9860G SDK\
4.Installing the SDK
To install the CASIO fx-9860G SDK follow these steps: 1. Download the SDK to the location of your choice. 2. Double click on the downloaded file to begin the installation process. 3. After agreeing to the terms and conditions of the License Agreement, follow the on screen instructions to install the SDK.
5.Uninstalling the SDK
To uninstall the CASIO fx-9860G SDK follow these steps: 1. Display the Windows Control Panel. 2. Click [Add/Remove Program]. 3. On the list of applications that appears, select fx-9860G Software Development Kit. 4. Click the [Add/Remove] button. This will display the program maintenance wizard. 5. Click the [Yes] button. This completes the uninstall operation.
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6.How to Use ( Quick Reference )
This is a quick reference guide to using the SDK. Please refer to the Help file of SDK for a detailed explanation and the debugging method. ( On the [Help] menu, please select [Help]. ) A display of your PC and the following examples might be different according to the resolution of the screen.
6-1.Start the fx-9860G SDK application
1) Click the following icon on Desk Top on your PC.
2) Now you can start an SDK application.
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6-2.Creating a new project
1) From the [Project] menu, choose [New]. The New project dialog box appears.
2) Push the [] button. The following dialog box appears.
Please select a folder.
(#) Need not input!
3) Please select a folder, and push the [Open] button. When the following dialog box appears, input the information of the Add-In application.
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Eight characters or less
Folder name : Creates a new folder for your project under the Path to project. Title Version : The name of your project. : Version of Add-In application
4) Push the [OK] button.
5) Push the [OK] button. This brings you to the environment of the default project.
6-3.Sample files and output files
If you created a new project in Step 6-2, you will be able to use the default files and folders. The following explains most of them. (1) [Title].g1w (2) [Title].c (3) MainIcon.bmp : Control file that manages the project of Add-In application. (#)Do not edit this file. It is updated automatically. : Sample source file for Add-In application. : Sample bitmap file of Main Menu icon. (#) Please edit it in your bitmap file editor. This is a monochrome file. Dont change type and size. (4) eActivityIcon.bmp (5) [Title].G1A : Sample bitmap file of eActivity strip icon. (#) The same as item (3). : This is an output file. It is an Add-In application for Calculator.
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6-4.Build the project
1) Select [Project]-[Build], to start the Build Phase. The Compiler and Linker output messages to Build results window.
2) If a line contains an error message, click on that line. corrected.
The file will open so the error can be
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6-5.Run your program
1) From the [Run] menu, choose [Run]. This starts the Emulator.
2) Use the cursor key of the Emulator's "Keyboard window" to highlight the G icon ( example : Debug ).
3) Then press the EXE key. This starts the Add-In application that you made.
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4) This is a display of the default program.
6-6.How to edit icon (bitmap) of the Main Menu
The icon below is the default icon. You can edit it.
1) Select [Project]-[Edit] to open the following window.
2) Select the [Main menu] tab.
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3) Push the [Edit icon] button to open the bitmap data file. It is a black-and-white image with a size of 30 * 19 pixels.
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7.Difference between the fx-9860G Calculator and Emulator
This section explains the differences between fx-9860G Calculator functions and fx-9860G SDK Emulator functions. (1) Built-In applications Calculator: All applications work. Emulator: Only the eActivity, MEMORY and SYSTEM applications work. The following messages appear when you do an operation not being supported by the Emulator.
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(2) MEMORY and eActivity applications ( SD Card access ) Calculator: You can save data on the SD card or can read data. Emulator: You can access the file of PC by the same operation as the access to the SD card on the Calculator. It can be used to open files saved on your computer or save files on your computer. (3) Add-In applications Calculator: All Add-In applications work. Emulator: The Add-In applications that CASIO offers do not operate on the Emulator.
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8.Postscript
(1) C++ programming language : This SDK supports the C programming language. For C++ functions, it is able to build the project including the C++ functions, does not support the debugging of C++ functions. (2) Programming of Add-In applications : Please do not directly access hardware ( ports, address, others ) because if the Calculator's OS is updated the Add-In applications might not operate. (3) The behavior of Add-In application : The behavior of Add-In application may be different on the Calculator than on the Emulator. Please confirm the Add-In application's operation on the Calculator. (4) Font size : The size of the dialogs in the SDK is based on the standard font size in the display properties. If you select a larger font, some texts in the dialogs might be cut. The dialogs will still work, but it can be difficult to understand some of the texts. Therefore, please use the standard font size. (5) Folder path : If any of the errors listed below occurs, please make sure that you use only the characters A to Z, 0 to 9, spaces, hyphens ("-"), and underline ("_") in the folder path and file name of the project: "Source file not found" error is displayed in the Build Results window. "Error opening the editor file" popup is displayed when double-clicking on the line where the compilation errors are displayed in the Build Results window.
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CASIO COMPUTER CO., LTD.
6-2, Hon-machi 1-chome Shibuya-ku, Tokyo 151-8543, Japan
SA0701-A
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