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Introduction

Quick Start
The Quick Start section is included for those of you who would rather play now and read later.

Making Connections

1. Connect your instrument to the INPUT jack on the rear panel. 2. Connect the LEFT/RIGHT OUTPUTS to the input(s) of your amplifier(s), power amp, or mixer.

Apply Power

1.Turn the OUTPUT level knob, on the rear panel of the GNX3, all the way down (fully counter clockwise). 2. Connect the PSS3 power supply to the POWER jack on the GNX3. 3. Connect the other end of the PSS3 power supply to an AC outlet. 4.Turn the GNX3 POWER switch on. 5.Turn your amplifier(s) on, and adjust the volume(s) to a normal playing level. Gradually turn up the GNX3s OUTPUT level.
Select an Analog Output Mode
1. Press the UTILITY button. 2. Rotate the DATA WHEEL to select an output mode. 3. Select one of the following settings: mono, stereo, guitar(Left)/Recorder(Right), guitar mono, or guitar stereo.
Select The Target System Setup
1. 2. 3. 4. Select an Output (see Select an Output Mode above). Press the DRUMS button. The Target System Setup menu is displayed. Rotate the DATA WHEEL to select an amplification system. Press EXIT.

Select a Preset

The GNX3 comes with 65 pre-programmed Factory Presets, and 65 User Presets. From the factory, the User Presets are exact duplicates of the Factory Presets. 1. Press the UP/DOWN footswitches to select a Bank. 2. Press Footswitches 1-5 to select a preset, or rotate the DATA WHEEL. Note: To edit a preset, see page 14.
A Guided Tour of the GNX3

The Front Panel

1. Footswitches 1- 5 Depending on the selected mode, these 5 footswitches select presets, change amp channels, turn individual effects on and off, control Learn-A-Lick functions, and give you hands-free operation of the GNX3s recorder. Bypass,Tuner, Learn-A-Lick, and Mode functions are accessed by pressing the labeled pair of footswitches. 2. Matrix The Matrix LEDs light identifying the active effects for the selected preset in performance mode, or the selected row of effects in edit mode. 3. Effect Select Buttons The Effect Select buttons are used together with the Matrix LEDs to choose the effects you want to edit. 4. Recorder Panel The Recorder panel controls the GNX3s digital recorder settings. 5. Status Button In performance mode, the Status button selects the Green or Red Amp Channel. It also activates the amp and cabinet Warping feature (indicated by a yellow LED next to the Status button). In Edit mode it turns the selected effect on and off, or selects a controller type for the expression assignment.

10. Down/Up Footswitches These footswitches select User preset banks (Bank Mode), User presets (Stompbox Mode), select songs (Recorder Mode), and change playback speed (Learn-A-Lick). 11. Expression Pedal The Expression Pedal controls effect parameters in real time. Most GNX3 parameters can be assigned to the Expression Pedal. Applying extra pressure to the toe of the Expression Pedal switches control between the assigned parameter(s) and the Wah.

The Rear Panel

1. Mic Output This XLR jack passes your mic signal to the mixing console. 2. Mic Input This XLR jack connects a low impedance mic to the GNX3 that can be used for recording vocals into the GNX3s Recorder. It can also be used for the Talker Vocoder effect. A mic with a cardioid pattern is recommended. 3. Mic Level Controls the gain of the mic input preamp. The CLIP LED next to the DATA WHEEL should only flash occasionally with peak signals when the mic input gain is setup correctly. 4. Input Jack Connect your instrument to this jack. 5. Jam-A-Long/CD In Jack Connect a 1/8 stereo plug between this jack and the output of a tape or CD player. This lets you play along with the music, or record a musical passage. 6. Headphone Output Connect stereo headphones to this jack. Be sure to set the Target System Setup is to Direct when listening through Headphones (see page 65 for more information on selecting the Target System Setup). Do not connect a mono plug to this jack, because you may damage the output driver. 7. Left Output Connect to the input of an amplifier, input of a power amp, or line input of a mixing console. 8. Right Output Use this jack in conjunction with the Left Output for stereo applications. Connect to the input of a second amplifier, or the right input of a stereo power amp. 9. Output Level Controls the overall volume level of the GNX3. 10. Power Switch Turns the power on and off. 11. Power Input Connect only the provided DigiTech PSS3 power supply to this jack. 12. Footswitch (Optional ) Connect an FS300 footswitch to this jack. 6
13. S/PDIF Output This is the GNX3s digital output. The output signal is in a stereo digital format, and is intended to be connected to a digital S/PDIF input found on other S/PDIF compatible devices and sound cards. NOTE: Do not connect the S/PDIF output to analog auxiliary, CD, phono, or tape inputs on consumer electronic devices. It is not compatible with these inputs. 14. MIDI In This jack receives all incoming MIDI data. Connect this jack to the MIDI out of a computer, sequencer, MIDI controller, or MIDI storage device. 15. MIDI Out/Thru This jack sends MIDI data from the GNX3. Connect this jack to the MIDI in of a computer, or external MIDI recording device. When enabled, MIDI Thru sends the same information the GNX3 received at the MIDI In. 16. SMART MEDIA Card Slot (Optional) This slot is used for memory card upgrades to increase the available recording time. 17. Strain Relief This secures the power cord and to help prevent it from disconnecting during a performance.

Getting Started

The GNX3 has several different connection options. You can run mono into an amp or power amp, stereo into two amps or a stereo power amp, direct into a mixing console, or any combination of these. Before connecting the GNX3, make sure both the GNX3 and the amplifier are OFF. The following diagrams show some examples. Note: The type of amplification system the GNX3 will be used with should be selected at the Target System Setup of the Utility menu. See page 65 for more information about selecting the Target System Setup.

Mono Operation

1. Connect your guitar to the input of the GNX3. 2. Connect the GNX3s left output to the instrument input on your amplifier, or to the line input of a power amp. 3. Select Mono as the Output configuration from the Utility menu. See page 65 for more on selecting the Output configuration.

PAN / LEVEL

REMAIN

Stereo Operation

1. Connect the guitar to the input of the GNX3. 2. Connect the GNX3s Left output to the input of one amplifier or channel of a power amp. 3. Connect the GNX3s right output to a second amplifier, or to a second channel of a power amp. 4. Select Stereo as the Output configuration from the Utility menu. See page 65 for more on selecting the Output configuration.
Direct to a Mixing Console
The GNX3 can be connected directly to the inputs of a house PA system, or a recording console. 1. Connect the guitar to the GNX3s input. 2. Connect the GNX3s outputs to the channel inputs of the mixing console. 3. If the GNX3 is used in Stereo configuration, set the pan controls of the mixer hard left and right, and select Stereo as the output configuration from the Utility menu. See page 65 for more information on on selection the Output configuration.

S/PDIF Digital Output

Connect the GNX3s S/PDIF output to the S/PDIF input on your digital audio compatible mixer or computer sound card. You must have S/PDIF inputs on the receiving device in order to use this output. Be sure to use a 75 ohm or RCA video cable to connect from the Digital Output to the input of the other device. You can use the analog and digital outputs of the GNX3 simultaneously
NOTE: Do not connect the S/PDIF output to analog auxiliary, CD, phono, or tape inputs on consumer electronic devices. It is not compatible with these inputs.

Applying Power

Once the audio connections are made, turn the GNX3s Output Level, on the rear panel, all the way down (counterclockwise). Connect the PSS3 to the power jack, on the back of the GNX3, and the other end to an AC outlet. Turn the power switch On. Turn the power to your amplifier(s) on. Set the amp(s) to a clean tone and set the tone controls to a flat EQ response (on most amps, this would be 0 or 5 on the tone controls). Turn the Output Level of the GNX3 up to increase the volume.

7. Press the STORE button again to finish. To copy one preset to another preset location, begin by selecting the preset you want to copy, then follow the steps listed above. Press EXIT at any time during the procedure to aborts the process.
Effects and Parameters Effects and Parameters
The GNX3 can be thought of as several different virtual amplifiers, and individual, hi-tech stomp boxes. With stomp boxes, the order in which they are connected can make a big difference in how good the overall sound is. Whether the stomp boxes are placed before the amp, or in the amps effects loop will also make a difference. The following diagram shows the signal path through the processing contained in the GNX3.

Effect Definitions

Each Effect within the GNX3 is fully programmable. Understanding how these effects alter the sound, and how each parameter alters the effect will help you achieve the sound you are looking for. The following overview outlines how each effect and parameter in the GNX3 alters the sound.

Wah-Pickup

AWah is an effect controlled by the Expression Pedal. A Wah applies a boost in gain to a narrow band of frequencies. As the Expression Pedal is rocked back and forth, the center frequency receiving the boost is swept up and down making the guitar sound as if it is saying Wah. The Wah is engaged and disengaged by applying pressure to the V-Switch located under the toe of the Expression Pedal. See page 66 for more information regarding the V-Switch. The Pickup Simulator applies the warmth and thickness of a double coil humbucker pickup to a single coil guitar, or the unique, crisp sound of a single coil pickup to a guitar with a humbucker.This allows you to have the best of both worlds without ever changing guitars. Wah On/Off - The STATUS button (or the V-Switch) turns the Wah (Wah) on and off. Wah Type - The Parameter 1 knob selects the type of Wah.Values include: Cry Wah (CRY) is a traditional sounding Wah, Boutique Wah (BOuTIQUe) is a wide sweeping Wah with a more modern sound and Full Range Wah (fullrang)sweeps the entire spectrum of audible frequencies. Wah Minimum - The Parameter 2 knob is used to select the minimum point the Wah (WAH MIN) will reach in the toe up position of the Expression Pedal. Ranges from 0 to 99. Wah Maximum - The Parameter 3 knob is used to select the maximum point the Wah (WAH MAX) will reach in the toe down position of the Expression Pedal. Ranges from 0 to 99. Pickup Type/Off -The Parameter 4 knob selects the type of Pick Up to be be simulated.Values include: Pickup Simulator Off (pick off), Single Coil>Humbucker (SC>humb) gives a single coil pick up the warm tone of a humbucker , and Humbucker>Single Coil (humb>SC) gives a humbucker the unique sound of a single coil. The Parameter 5 knob doesnt function when the Wah-Pickup module is selected. 19

Phaser

A Phaser splits the incoming signal, takes the split signal in and out of phase and mixes it back in with the original signal. As the phasing changes, different frequencies are canceled resulting in a warm sort of twisting sound. Parameter 1 - The Parameter 2 knob adjusts the rate (Speed) of the modulating phase. Ranges from 1 to 99. Parameter 2 - The Parameter 3 knob adjusts the intensity (Depth) of the modulation. Ranges from 1 to 99. Parameter 3 - The Parameter 4 knob adjusts the amount of effected signal returned to the input of the Phaser (Regen). Ranges from 0 to 99. * Parameter 4 - Selects the waveform used by the Phaser.Waveforms include: Triangle , Sine, and Square. * Parameter 5 - Adjusts the left to right balance of the wet signal. Ranges from L 99 to R 99. 24
Mod Mix - The Parameter 5 knob controls the mix (mod mix) of wet and dry signal. Ranges from 0 (all dry) to 99 (all wet). * These Parameters are only available using the GENEDIT computer editor software.

Triggered Flanger

A Triggered Flanger is the same sound as a regular Flanger but it lets you choose the starting point of the Flanger sweep. With a regular Flanger, the low frequency oscillator (LFO) is continually sweeping up and down. Therefore, when you begin to play, the flanger may be at the top, bottom, or any random point of the sweep. With a Triggered Flanger, every time the signal exceeds the Sensitivity level setting, the Flanger begins at the LFO Start Parameter. Parameter 1 - The Parameter 2 knob adjusts the rate (Speed) of the modulation. Ranges from 1 to 99. Parameter 2 - The Parameter 3 knob adjusts the strength the signal must be (senstvty) in order to trigger the Flanger. Ranges from 1 (strong signals) to 99 (weak signals). Parameter 3 - The Parameter 4 knob selects the Flanger sweep starting point (LFO STrt). Ranges from 0 to 99. Mod Mix - The Parameter 5 knob controls the mix (mod mix) of wet and dry signal. Ranges from 0 (all dry) to 99 (all wet).

Triggered Phaser

A Triggered Phaser is the same sound as a regular Phaser but it lets you choose the starting point of the Phaser sweep. In a regular Phaser, the low frequency oscillator (LFO) is continually changing the phase of the signal. Therefore, when you begin to play, the phaser may be at any random point of the phase. With a Triggered Phaser, every time the signal exceeds the Sensitivity level setting, the Phaser begins at the LFO Start Parameter. Parameter 1 - The Parameter 2 knob adjusts the rate (Speed) of the modulating phase. Ranges from 1 to 99. Parameter 2 - The Parameter 3 knob adjusts the strength the signal must be (senstvty) in order to trigger the Phaser. Ranges from 1 (strong signals) to 99 (weak signals). Parameter 3 - The Parameter 4 knob selects the Phaser sweep starting point (LFO STrt). Ranges from 0 to 99. Mod Mix - The Parameter 5 knob controls the mix (mod mix) of wet and dry signal. Ranges from 0 (all dry) to 99 (all wet).

Tremolo

A Tremolo effect modulates the volume of the signal at an even rate. Parameter 1 - The Parameter 2 knob adjusts the rate (Speed) at which the volume modulates. Ranges from 1 to 99. Parameter 2 - The Parameter 3 knob adjusts the intensity (Depth) of the modulating volume. Ranges from 0 to 99. Parameter 3 - The Parameter 4 knob selects the type of wave form the modulation uses. Choices include:Triangle , Sine, and Square. The Parameter 5 knob does not function when the Tremolo is selected. * These Parameters are only available using the GENEDIT computer editor software.

Panner

An Auto Panner modulates the sound from left to right at an even rate. Parameter 1 - The Parameter 2 knob adjusts the rate (Speed) at which the signal pans from side to side. Ranges from 1 to 99. Parameter 2 - The Parameter 3 knob adjusts the intensity (Depth) of the changing pan. Ranges from 0 to 99. Parameter 3 - The Parameter 4 knob selects the type of wave form the modulation uses. Choices include: Triangle , Sine, and Square. The Parameter 5 knob does not function when the Panner is selected.

Vibrato

A Vibrato effect modulates the pitch of the incoming signal at an even rate. Parameter 1 - The Parameter 2 knob adjusts the rate (Speed) at which the pitch modulates. Ranges from 1 to 99. Parameter 2 - The Parameter 3 knob adjusts the intensity (Depth) of the modulating pitch. Ranges from 1 to 99. Parameter 3 - The Parameter 4 knob selects the type of wave form the modulation uses. Choices include: Triangle , Sine, and Square.

Rotary Speaker

Rotary Speaker is an emulation of a device that includes a spinning horn and rotor (woofer). The rotation of these two speakers produced an interesting combination of sound panning from side to side, as well as a slight pitch change due to the speed of the sound coming towards, and then going away from the listener. Parameter 1 - The Parameter 2 knob adjusts the rate (Speed) of the spinning speakers. Ranges from 0 to 99. Parameter 2 - The Parameter 3 knob controls the intensity (Depth) of the Effect. Ranges from 0 to 99. Parameter 3 - The Parameter 4 knob controls the Pitch Shift (doppler) effect that is the ratio between the horn and the rotor positions. Ranges from 0 to 99. * Parameter 4 - Selects the crossover frequency between the horn and rotor. Ranges from 200Hz to 1500Hz. Mod Mix - The Parameter 5 knob controls the mix (mod mix) of wet and dry signal. Ranges from 0 (all dry) to 99 (all wet).

AutoYa

An AutoYa combines the characteristics of a Wah and a Flanger together creating an almost human vowel sound as if the guitar were saying Yah. The AutoYa automatically provides this animation by modulating the sound at an even rate. Parameter 1 - The Parameter 2 knob adjusts the rate (Speed) of the AutoYa. Ranges from 1 to 99. Parameter 2 - The Parameter 3 knob adjusts the intensity (Depth) of the AutoYa effect. Ranges from 1 to 99. Parameter 3 - The Parameter 4 knob adjusts the throaty quality (Range) of the AutoYa effect. Ranges from 1 to 50. 26

Adjust the Red Channel Parameters
Like the Tweed amp in the Green Channel, the Rectified amp in the Red Channel may need to be adjusted to suit your personal taste. To access the Red Channel Parameters, do the following: 1. Press the STATUS button. All horizontal LEDs light red indicating that all 5 knobs will adjust the Red Channel Parameters. 2. Rotate the Parameter 1 knob to adjust the Rectified Gain. 3. Rotate the Parameter 2 knob to adjust the Rectified Bass. 4. Rotate the Parameter 3 knob to adjust the Rectified Mids. 5. Rotate the Parameter 4 knob to adjust the Rectified Treble. 6. Rotate the Parameter 5 knob to adjust the Rectified Level.

Tune the Cabinets

As an option, you may also want to adjust the resonance for the American 2x12 and the British 4x12 Cabinets. To access the Cabinet tuning for both Red and Green Channels, do the following: 1. Press and hold the STATUS button until the display reads CAB TUNe (Cabinet Tuning). 2. Release the STATUS button and rotate the Parameter 2 knob to adjust the tuning for the Green Cabinet (gtune 0). 3. Rotate the Parameter 5 knob to adjust the tuning for the Red Cabinet (rtune 0). 4. Once the tuning of both Cabinets has been adjusted, press the EXIT button.
Warp the Green and Red Amps Together
When the Amps and Cabinets in our Green and Red Amps are dialed in to suit your taste, we can Warp their characteristics together to create a new HyperModel. To warp the green and red amps do the following: 1. Press the STATUS button until its LED turns yellow. 2. Rotate the Parameter 3 (Warp) knob to blend the Amps and Cabinets in our Green and Red Channels.

Save the HyperModel

Now that we have designed our own Amp/Cabinet HyperModel, we need to save it to one of the 9 User HyperModel locations. This allows us to use it in presets. To save the HyperModel, do the following: 1. Press the AMP SAVE button until the display reads NEW AMP and the first letter (N) is flashing. For this example, lets name the HyperModel Rectweed (Rectified Tweed). 2. Rotate the DATA WHEEL to select R as the first letter. 3. Press the RHYTHM button to select the next character in the display. Continue using the Data Wheel and Rhythm button until the display reads RECTWeeD. 32
4. When the display reads RECTWeeD, press the AMP SAVE button again. Now we need to choose one of the 9 User HyperModel locations.The alpha-numeric display should read EMPTY (Empty) and the red numeric display should read U1 if this is the first HyperModel stored to your GNX3. 5. Press the AMP SAVE button again to save to this Amp location.The display briefly reads AMP SaVD (Amp Saved) and then returns to the name of the selected preset.
Select Models for the Presets Channels
In the previous steps, we selected a Tweed amp model for the Green Channel and a Rectified amp model for the Red Channel. Then we Warped the two together to create our HyperModel. This HyperModel is saved as an amp type that we named Rectweed, but it is not currently part of our preset. In this example preset, we need to be able to toggle between an acoustic guitar simulation and our new HyperModel. To do this we need to select the Acoustic model for the Green Channel and Rectweed for the Red Channel of our preset, as follows: 1. The LED next to the STATUS button should be yellow. If it is not, press EXIT. 2. Rotate the Parameter 1 knob until the display reads ACOUSTic.This is the Green Channel Model for the preset. 3. Rotate the Parameter 4 knob until the display reads RECTWeeD (our new HyperModel). This is the Red Channel Model for the preset. This lets us toggle between these two sounds using the Amp Footswitch (when Stompbox Mode is active).

Recorder

Recorder Setup
Before you begin recording your first song, you will want to become acquainted with the recorder Setup functions. Setup functions include: Record Input, Stereo Record, Click Track,Tempo, Pre-Roll, Song Repeat, Quantize, Record Quality, Auto Stop, Card>PC, and Memory Card Format. These functions dictate how the recorder works for each song. Each song can have these functions setup in different ways so that you can customize how the recorder works depending on your needs.

Record Input

The GNX3s recorder has several input routing configurations that are used for getting your guitar, voice, or external music into the recorder. Each of these is specifically designed for a specific recording purpose and is outlined below with application tips. Note: The guitar input is always active regardless of the selected input configuration with the exception of Re-Amp.
GUITAR Select this input when only guitar tracks are being recorded. The Mic and CD inputs are
disabled when this input configuration is selected.
G+CD In Select this input for recording a source using the Jam-a-long/CD input. All stereo sources are summed to mono using this input. G>1 M>2 This input records the guitar on one track and the mic input on another. This input records
mono guitar on the first track, and the mic input on the second track when both tracks are armed before recording begins. This input is great for guitarist/singers who like to sing as they play. This input can also be used for recording stereo signals into the GNX3s recorder. By properly setting the Mic Level and using a 1/4 to XLR impedance (DI) box, you can run one side of the stereo signal into the Guitar input and the other side through the XLR Mic input. These two signals are recorded on separate tracks, preserving the left/right stereo image. Once the tracks are recorded, you have to pan each of the tracks left and right to hear them in stereo.
G+MICDDRY Select this input when you want to record a dry, unprocessed vocal or acoustic instrument

into the GNX3s recorder. Both the guitar and mic are recorded on the same track(s) armed for recording.
G+MICREV This input routes the mic input through the reverb of the GNX3s current preset. You can
modify reverb settings by editing the reverb parameters of the preset (see section Editing a Preset). If the reverb is off in the current preset, the effect is not heard. Both the guitar and mic are recorded on the same track(s) armed for recording.
G+MICMOD Select this input to route the mic input through the Chorus/Mod, Delay, and Reverb
modules of the GNX3s current preset. You can modify the chorus/mod, delay, and reverb settings by editing these parameters within the current preset (see section Editing a Preset). If these effects are turned off in the current preset, the effects are not heard. Both the guitar and mic are recorded on the same track(s) armed for recording.
G+MIC FX Select this input to route the mic input through the all of the effects, including amp
modeling, of the GNX3s current preset. You can modify the effect and amp modeling settings by editing the parameters of the preset (see section Editing a Preset). Both guitar and mic are recorded on the same track(s) armed for recording. 39
GTR DRY Select this input to route a dry, unprocessed guitar signal direct from the input to the
recorder while processed signal is heard at the GNX3s outputs. This input is great for laying down a dry guitar track that can be replayed through different amp models and presets using the Reamp input. You can still monitor the guitar signal through all of the GNX3s effects processing while recording.
GTR AMP Select this input to tap the guitar signal right after the Noise Gate, and send it to the recorder, while a processed signal is heard at the GNX3s outputs. This mode is great for laying down a dry guitar amp track without modulation, delay, or reverb effects but still monitoring these effects out the GNX3s outputs while recording. REAMP 1-8 Select one of these inputs to route the selected track back through the current GNX3s preset. This is great for guitar tracks that were recorded using GTR DRY or GTR AMP because you can

Memory Card/Computer File Format
Once the card has been properly prepared (Preparing Card for Computer) for the computer using the card preparation routine in the GNX3s recorder setup menu, you can now use a computers memory card reader to access these files. These files can be copied between the memory card and your computer using standard drag and drop routines you are familiar with. When plugging a card into a card reader, you can open it up on your computer screen and see each of the song file folders. The audio track files are found inside each of the song folders. The GNX3s uses a specific song and track file naming convention that needs to be maintained when exchanging files with a computer. When a card is inserted into a card reader, the songs appear as folders named SONG01, SONG02, etc The number of songs can change depending on how many songs or loops are saved on the memory card. Inside each of the song folders are the separate audio tracks which will be named TRAK01.wav,TRAK02.wav, up to TRAK08.wav. It is important that each songs name starts with SONGXX (XX = song number) with no spaces, and each audio track is named TRAK01-TRAK08 with a.wav extension in order for the GNX3 to recognize these files. You can rename tracks and songs while viewing them in the computer with some restrictions. Here are some naming formats that are acceptable. The following names are acceptable for song folders: 46
Song01_rock song01 rock SONG01 rock Song01rock The following names are not acceptable for song folders: Song_01 Song 01 Song 1 The following names are acceptable for individual audio track files: Trak01_solo.wav trak03lead.wav trak04 rhythm.wav TRAK05 bass.wav The following names are not acceptable for audio track files: TRAK_01 Track 01 track 1 It is possible to have duplicate songs or tracks when renaming them in the computer. For instance, song01_rock and song01_jazz are really the same name to the GNX3 as are trak01_solo.wav and trak01_solo2.wav. The GNX3 only looks at the first six characters to identify the song and track information. The remainder of the name is not recognized but is provided for the purpose of identifying song and track names in your file system. There can only be a maximum of 99 songs on a memory card, and a maximum number of 8 tracks in each song.

Recording Time

The GNX3 is equipped with 16Meg of on-board recording memory. This gives you six total track minutes available for recording in Normal Record Quality (three minutes in CD Record Quality and 12 minutes in Economy Record Quality). Therefore, you can record one track for six minutes, two tracks for 3 minutes, and so forth using Normal Quality. The number of songs that can be in memory is dependent on the total amount of record time. For example, with an optional 128M Smart Media card, the GNX3 has a total of 48 Normal quality track minutes available. This would be the equivalent of two 3 minute 8-track songs or four 3 minute 4-track songs.

Using the GNX3s Recorder Panel for Recording

Recording a Track

When the GNX3 is first powered up, the recorder is immediately ready to use. The Song display reads 1, indicating the first song is selected to record. To begin recording a track, follow these steps:
1. Press the RECORD button. The TRACK 1 button automatically lights red, indicating it is armed for recording, and the recorder begins recording on this track. The TIME display begins counting off the recording time. 2. Once recording is complete, press the STOP button. This stops the recording process. The display reads saving as the track is being saved to memory. The TIME display shows the elapsed time used, and the TRACK 1 button automatically lights green indicating it is enabled for playback. NOTE: Pressing the RECORD button when a track is not armed for recording will force the GNX3s recorder to arm and begin recording on the next empty track of a song (next pair of tracks when Stereo Record is enabled). You may arm any track(s) for recording prior to pressing RECORD.
Using the UNDO Button to Erase a Track
Every track you record may not be a take you want to keep. The GNX3s recorder features an UNDO button, that erases the contents of a track. You can Undo a track even while recording is in progress, thus eliminating having to stop and start all the recording procedures again. WARNING: Deleting a track is permanent and once it is deleted it cannot be retrieved. Please use the UNDO button with caution. The following steps explain how Undo works.
Using Undo While the Recorder is Stopped
If you stopped the recorder and decided you were unhappy with the last take, you can Undo (erase) the track information.To undo the last track you recorded, follow these steps:
1. Press the UNDO button once. The GNX3s main display reads del trkx, indicating the last recorded track will be deleted. If you want to delete a different track, press the track button you want to delete. 2. Press the UNDO button again within 3 seconds to delete the track. If the UNDO button is not pressed a second time within 3 seconds of the first press, the recorder ignores the undo request and returns to its normal stopped state.
Using Undo While Recording is in Progress
You can Undo a track while recording is in progress. This eliminates having to stop the recorder, rewinding, and having to start over. To undo the track you are currently recording on, follow these steps: 1. Press the UNDO button once. The GNX3s main display reads rerecord. 2. Press the UNDO button again within 3 seconds to start re-recording. The display reads undodone and the recorder returns to the beginning of the song and resumes recording on the same track. If the UNDO button is not pressed again within 3 seconds of the first press, the recorder ignores the undo request and recording continues unaffected. If you dont want to have the recorder automatically start re-recording when using UNDO, press the STOP button to stop recording before using the UNDO function. 49

Using Undo While Playback is in Progress
You can also Undo a track while playback is in progress. This essentially deletes the track recorded to last. To undo the track while playback is in progress, follow these steps: 1. Press the UNDO button once. The GNX3s main display reads del trkx. If you want to delete a different track, press the track button you want deleted. 2. Press the UNDO button again within 3 seconds to delete the track. The recorder deletes this track and continues the song playback. If the UNDO button is not pressed again within 3 seconds of the first press, the recorder ignores the undo request and playback continues unaffected.
Playing Back a Recorded Track
After a track is recorded, playing it back is simple. If you are at the end of the track or the song, press PLAY. The recorder automatically begins playing back the track/song from the very beginning. If you want to start playback at the beginning of a track or song but are someplace other than the end of the song, follow these steps:
1. Begin with the Recorder stopped. 2. Press the REWIND button once to move to the beginning of the song. Press and hold the rewind or fast forward buttons to quickly move back and forth through the track until it is released. 3. Press the PLAY button. The newly recorded track is automatically armed in PLAY status (the track button is lit green) and the track begins playing back.
Setting Track Playback Levels and Panning
After a track has been recorded, you can set the pan and playback level for each track. This is done using the LEVEL / PAN button. This feature is most useful if done while the recording is playing back so you can hear the changes as they are being made. To set level and pan controls for each track, follow these steps:
Setting each tracks playback level:
1. Press the REWIND button once to return the song to the beginning. 2. Place any track(s) you want to playback by pressing their TRACK buttons until they are lit green. 50
3. Press the PLAY button. Playback of the tracks begins. 4.To adjust the playback level of the tracks, press the LEVEL / PAN button once. It lights green. 5. Press any track button that is playing back. It flashes green. The main display reads tkx levl 50 (X = track number). 6.Turn the DATA WHEEL to adjust this tracks playback level. 7. Select other tracks and adjust their playback level by repeating steps 5 and 6. 8. Press the LEVEL / PAN button twice to exit.

Setting each tracks pan:

1. Press the LEVEL / PAN button twice. It lights green and the main display reads tkx cntr 0 (X=track number). 2.Turn the DATA WHEEL to the left to pan the track to the left in the stereo field (tkx left). Turn the DATA WHEEL to the right to pan the track to the right (tkx rght). 3. Select other tracks and adjust their pan position by pressing the track button and repeating step 2. 4. Press the LEVEL / PAN button again to exit.

Bank Names

The GNX3 lets you customize the names of the 13 User Banks where the 65 User presets reside. Customized Bank names aids in quickly identifying the User Bank containing the presets you may need for a particular song or set.The procedure for naming the User Banks is as follows: 1. Press the UTILITY button.The Utility buttons LED lights. 2. Using the MODE or DRUMS buttons, scroll to the left or right until BANKS is displayed. 67
3. Use the DATA WHEEL to select the User Bank you want to rename. 4. Press STORE to access the naming menu.The far left character of the Bank name begins to blink. 5. Use the DATA WHEEL to select the desired alpha-numeric character. 6. Press the DRUMS button to select the next character to the right, and the MODE button to select the previous character to the left. 7. Repeat steps 5 and 6 until the Bank name appears in the display. 8. Once the Bank name appears correctly in the display, press STORE again. namesavd is displayed briefly indicating the Bank name has been saved, and then new Bank name appears. 9. Press EXIT to return to the GNX3 presets.

MIDI Channel

The GNX3 MIDI channel is only used for receiving incoming MIDI data. The GNX3 does not send MIDI program change commands or CC data.The procedure for selecting the MIDI channel is as follows: 1. Press the UTILITY button. The Utility buttons LED lights. 2. Using the MODE or DRUMS buttons, scroll to the left or right until midichnl is displayed. The numeric display show the selected MIDI channel. 3. Rotate the DATA WHEEL to select the MIDI channel. Your choices include 1 through 16, AL (all), and of (off). 4. Press EXIT to return to the GNX3 presets.

Bulk Dump

The Sysex Bulk Dump uploads all the GNX3 presets and utility data to a sysex librarian, or MIDI recording device.This is useful for making a backup copy of all your customized settings. The procedure for performing a Bulk Dump is as follows: 1. Connect a MIDI cable from the GNX3 MIDI Out to the the MIDI In of a MIDI recording device. 2. Press the UTILITY button. The Utility buttons LED lights. 3. Using the MODE or DRUMS buttons, scroll to the left or right until Bulkdump is displayed. The Store button blinks indicating it must be pressed to begin the bulk dump. 4. Set the MIDI recording device to record. 5. Press STORE to begin the dump.The display reads SeNDBuLK until the dump is complete at which time the display reads bulkdump. 6. Press EXIT to return to the GNX3 presets. NOTE:The Bulk Dump sends information on the MIDI channel defined in the MIDI Channel menu.

MIDI Preset Dump

The Sysex Preset Dump uploads individual GNX3 presets to a sysex librarian, or MIDI recording device. This is useful for making a backup copy of customized presets, or copying your presets into another GNX3. The procedure for performing a Sysex Preset Dump is as follows: 1. Connect a MIDI cable from the GNX3 MIDI Out to the the MIDI In of a MIDI recording device or the MIDI in of another GNX3. 2. Press the UTILITY button.The Utility buttons LED lights. 3. Using the MODE or DRUMS buttons, scroll to the left or right until PrSTDuMP (Preset Dump) is displayed. 4. Use the DATA WHEEL to select the preset number you want to dump. 68

doc1

Using Undo While Playback is in Progress Playing Back a Recorded Track. Setting Track Playback Levels and Panning. Setting each tracks playback level:. Setting each tracks pan:. Recording Multiple Tracks. Changing Track Status. Punching In / Punching Out. Bouncing/Merging Tracks. Drums Track. Syncing Drums to Songs. Recording Drum Machine Tracks. Recording the Mic Input. Recorder Output Configuration. Working with Songs and Loops. Selecting Songs and Loops. Using the GNX3s Footswitches for Recording Recording a Track. Playing Back a Recorded Track. Recording Multiple Tracks. Punching In / Punching Out. Recording a Loop. Recording Layered Overdubs to your Loop. Using Quantize for Seamless Loops. Using the FS300 for Recorder Functions. Recording a Track. Playing Back a Recorded Track. Recording Multiple Tracks. Punching In / Punching Out. Recording a Loop. Recording Layered Overdubs to your Loop. Using Quantize for Seamless Loops.50.50.50.50.51.51.51.52.52.53.53.53.54.54.55.55.55.55.56.56.56.57.57.58.58.59.59.59.59.60.60.60 Appendix. Preset List. MIDI Implementation Chart. MIDI CC List. Specifications.73.73.73.74.75
Other Functions.62 Expression Assign.62 Expression Pedal.62 LFOs.62 Amp Footswitch.63 Control Footswitch.63 Expression Parameter Assignment List.64 Stompbox Effect Parameters.64 Modulation Effects Parameters.65 Utilities.65 Analog Output Configuration.66 Target System Setup.66 Volume Pedal Update.66 V-Switch Threshold.67 Expression Pedal Calibration.67 Bank Names.67 MIDI Channel.68 Bulk Dump.68 MIDI Preset Dump.68 User Amp Dump.69 MIDI Mapping.69 MIDI Merge.70 Digital Level.70 Factory Reset.71 Formatting Recorder Memory.71 GenEdit Editor/Librarian.72
Introduction Introduction
The DigiTech GNX3, is the most advanced guitar processor of its kind. Thanks to the highly advanced technology provided by GeNetX, and the extreme horsepower contained in the Audio DNA DSP engine, you now have the tools to create your own guitar amplifier and speaker cabinet models. All of this power lets you create a sound that is your own. The GNX3s built-in 8 track digital recorder is a valuable tool for designing models, and it has a library full of studio quality effects. The intuitive user interface makes programming as simple as turning a knob. However, your time would be well spent by reading through this Users Guide with your GNX3 in front of you.

About the GNX3

The Presets
A preset is a named and numbered location of a programmed sound that resides in the GNX3. Presets can be recalled with the FOOTSWITCHES or the DATA WHEEL. The GNX3 comes with 65 Factory and 65 User presets. The Factory Presets do not let you store changes to them. The User presets let you store changes. From the factory, the 65 User presets are exact duplicates of the 65 Factory presets. This lets you create your own presets without worrying about losing any of the original 9
presets. When you select a preset, the name of the preset appears in the green alpha-numeric display and the number of the preset appears in the red numeric display. The User LED to the right of the numeric display lights indicating the User preset is active. The Factory LED lights indicating a Factory preset is active.

The GNX3s Modes

When you first apply power to the GNX3, it powers up in one of three modes: Bank, Stompbox, or Recorder. Modes are selected in two different ways: 1. Press the MODE button (located to the right of the DATA WHEEL). OR 2. Press FOOTSWITCHES 4 and 5 simultaneously. Depending on which mode is selected, the UP/DOWN footswitches will light a different color. When Bank mode is selected, these footswitches will be lit green ( this is the default mode from the factory). When Stompbox mode is selected, these footswitches will be lit yellow. And when Recorder mode is selected, these footswitches will be lit red. In any of the modes, the display shows the selected presets name and number. The vertical LEDs on the Matrix indicate which effects are active for the selected preset.

Bank Mode

When Bank Mode is active the UP/DOWN footswitches are used to select the 13 User Banks. Successive presses of the UP/DOWN footswitches advances through all User/Factory Banks. Pressing and holding a UP/DOWN footswitches scrolls through the User Banks. Once a Bank is selected, a preset within that bank needs to be selected. If a preset is not selected within 5 seconds, the GNX3 returns to the previous bank and preset.

Stompbox Mode

Stompbox mode is another mode of operation that can be used during a performance. When Stompbox mode is active, the UP/DOWN footswitches are used to select the GNX3s presets. The 1-5 Footswitches turn the effects on and off. FOOTSWITCH 1 turns the Distortion Stompbox modeling on and off. FOOTSWITCH 2 switches between the Green, Red, and Yellow amp channels. FOOTSWITCH 3 turns the Chorus/Mod Effects module on and off. FOOTSWITCH 4 turns the Delay on and off. FOOTSWITCH 5 can be used to control any parameter in the GNX3 by either toggling the parameter between 2 values or by momentarily changing a parameters value while the pedal is pressed and returning to its original value when the pedal is released (see Expression Pedal section on page 61 for more information). As an added feature, Footswitch 4 (the Delay footswitch) can be used as a tap-tempo switch for setting the delay time during a live performance. To create a tap-temp switch, do the following: 10

Cabinet Tuning

The resonant frequency of the selected speaker cabinets can be tuned individually. Cabinet Tuning ranges are from -10 (one octave below) to 10 (one octave above).The procedure for tuning the cabinets is as follows: 1. Press and hold the STATUS button. Release the Status button after about 2 seconds when the display reads Cabinet Tuning (CAB TUNe) and only the LEDs next to the Parameter 2 and 5 knobs are lit. 2. Rotate the Parameter 2 knob to adjust the tuning of the Green Cabinet type (GT). 3. Rotate the Parameter 5 knob to adjust the tuning of the Red Cabinet type (RT). 4. Once the tuning has been selected for both Green and Red Cabinets, press EXIT. 15

Creating HyperModels

Creating new, unique HyperModels is what GeNetX is all about. Once the Green and Red Amp Models and Cabinet types are selected, and the Amp Parameters and Cabinet Tuning have been adjusted, GeNetX technology lets you do something amazing. The characteristics of each Amp and Cabinet assigned to the Green and Red Channels can actually be combined or Warped to create a completely new Amp HyperModel. The procedure for Warping the Green and Red Amps together is as follows: 1. Press the Status button until its LED lights yellow. 2. Rotate the Parameter 3 knob to Warp the Green and Red Amps and Cabinets together. Rotating counterclockwise adds Green Channel characteristics, and clockwise adds Red Channel characteristics.
Saving HyperModels (Amp Save)
When you have finished editing the Green and Red Channels, you must save the HyperModel for future use. This HyperModel can be saved in one of 9 User HyperModel locations. After it has been saved, it can be used in either the Green or Red Amp Channel. The Amp Save procedure is as follows: 1. Press the AMP SAVE button. The Amp Save button begins flashing and the display reads NEWAMP. The N of NEWAMP is flashing indicating that you can name your HyperModel. 2. Use the DATA WHEEL to select the alpha-numeric character. 3. Use the DRUMS button to move to the next character (to the right), or the MODE BUTTON to select the previous character (to the left). 4. Repeat steps 2 and 3 until the HyperModel name appears in the display. 5. Press the AMP SAVE button again to select one of the 9 User HyperModel locations. If the GNX3 has any unused HyperModel locations available, the display reads EMPTY U1. The U1 flashes indicating that this is the first available location for HyperModel to be stored. If all 9 HyperModel locations are full, the GNX3 defaults to the first HyperModel location and displays the name of HyperModel stored in the first location. 6. Use the DATA WHEEL to select a User location to save the HyperModel. If all locations have been used, the display shows the name of the HyperModel about to be overwritten. 7. Press the AMP SAVE button again to complete the Amp Save procedure. Press EXIT at any time during the Amp Save procedure to abort the process. Note: The Amp Save procedure only saves Amp/Cabinet combinations to the User HyperModel locations. It does not store changes or the new HyperModel to the selected preset. See page 16 for information on storing changes to a Preset

Parameter 2 (Whammy) - The Parameter 3 knob provides a manual control of the Whammy pedal position. Ranges from 0 to 99. The Parameter 4 knob has no function when the Whammy is selected.
Intelligent Pitch Shifting (IPS)
Intelligent Pitch Shifting makes a copy of the incoming signal, and then changes the pitch of the copied note to a diatonically correct interval specified by the Amount parameter. An Intelligent Pitch Shifter sharpens or flattens the shifted pitch in order to keep the specified interval within the selected key and scale creating a true harmony. Parameter 1 (IPS) - The Parameter 2 knob selects the Amount or harmony interval for the Intelligent Pitch Shifter. Interval choices include: OCT 7TH 6tH 5tH 4tH 3RD 2ND DowN DowN DowN DowN DowN DowN DowN (octave down) (a seventh below) (a sixth below) (a fifth below) (a fourth below) (a third below) (a second below) 2ND 3RD 4TH 5TH 6TH 7TH OCT UP UP UP UP UP UP UP (a second above) (a third above) (a fourth above) (a fifth above) (a sixth above) (a seventh above) (an octave above)
Parameter 2 (IPS) - The Parameter 3 knob selects the scale the IPS will use. Scale choices include: Major (MAJOR), Minor (MINOR), Dorian (DORIAN), Mixolydian (MIXoLYDn), Lydian (LYDIAN), Harmonic Minor (HARMINor). Parameter 3 (IPS) - The Parameter 4 knob selects the musical key the IPS uses. Key choices range from Key E (KEY E) through Key Eb&(KEY Eb).

Detuning

Detuning is similar to a standard pitch shifter with the exception that it shifts the copied signal by less than a semitone resulting in an effect as if two guitars were slightly out of tune and playing in unison. Parameter 1 (Detune) - The Parameter 2 knob selects the Amount (AMouNT) of detuning applied to the copied pitch in cents (100 cents equals 1 semitone). Ranges are from 24 cents below (-24) to 24 cents above (+24). The Parameter 3 and 4 knobs dont function when Detune is selected.

Pitch Shifter

A Pitch Shifter makes a copy of the incoming signal and the shifts the pitch of the copied signal and keeps the shifted pitch at a parallel distance from the input note. Parameter 1 (Pitch) - The Parameter 2 knob selects the Shift (SHIFT) of the pitch in semitone intervals. Ranges from two octaves below (-24) to two octaves above (+24). The Parameter 3 and 4 knobs have no function when Pitch is selected. Level - The Parameter 5 knob adjusts the Level or Mix (IPS LVL/IPS MIX) of all pitch altering effects in this module. Ranges from 0 to 99. 21

Mod Mix - The Parameter 5 knob controls the mix (mod mix) of wet and dry signal. Ranges from 0 (all dry) to 99 (all wet). * These Parameters are only available using the GENEDIT computer editor software.

Triggered Flanger

A Triggered Flanger is the same sound as a regular Flanger but it lets you choose the starting point of the Flanger sweep. With a regular Flanger, the low frequency oscillator (LFO) is continually sweeping up and down. Therefore, when you begin to play, the flanger may be at the top, bottom, or any random point of the sweep. With a Triggered Flanger, every time the signal exceeds the Sensitivity level setting, the Flanger begins at the LFO Start Parameter. Parameter 1 - The Parameter 2 knob adjusts the rate (Speed) of the modulation. Ranges from 1 to 99. Parameter 2 - The Parameter 3 knob adjusts the strength the signal must be (senstvty) in order to trigger the Flanger. Ranges from 1 (strong signals) to 99 (weak signals). Parameter 3 - The Parameter 4 knob selects the Flanger sweep starting point (LFO STrt). Ranges from 0 to 99. Mod Mix - The Parameter 5 knob controls the mix (mod mix) of wet and dry signal. Ranges from 0 (all dry) to 99 (all wet).

Triggered Phaser

A Triggered Phaser is the same sound as a regular Phaser but it lets you choose the starting point of the Phaser sweep. In a regular Phaser, the low frequency oscillator (LFO) is continually changing the phase of the signal. Therefore, when you begin to play, the phaser may be at any random point of the phase. With a Triggered Phaser, every time the signal exceeds the Sensitivity level setting, the Phaser begins at the LFO Start Parameter. Parameter 1 - The Parameter 2 knob adjusts the rate (Speed) of the modulating phase. Ranges from 1 to 99. Parameter 2 - The Parameter 3 knob adjusts the strength the signal must be (senstvty) in order to trigger the Phaser. Ranges from 1 (strong signals) to 99 (weak signals). Parameter 3 - The Parameter 4 knob selects the Phaser sweep starting point (LFO STrt). Ranges from 0 to 99. Mod Mix - The Parameter 5 knob controls the mix (mod mix) of wet and dry signal. Ranges from 0 (all dry) to 99 (all wet).

Tremolo

A Tremolo effect modulates the volume of the signal at an even rate. Parameter 1 - The Parameter 2 knob adjusts the rate (Speed) at which the volume modulates. Ranges from 1 to 99. Parameter 2 - The Parameter 3 knob adjusts the intensity (Depth) of the modulating volume. Ranges from 0 to 99. Parameter 3 - The Parameter 4 knob selects the type of wave form the modulation uses. Choices include:Triangle , Sine, and Square. The Parameter 5 knob does not function when the Tremolo is selected. * These Parameters are only available using the GENEDIT computer editor software.

SynthTalk

SynthTalk is another effect exclusive to DigiTech. It makes your guitar appear to speak based upon the dynamics of your playing style. Parameter 1 - The Parameter 2 knob adjusts the Attack (attack)of the synthesized voice. Ranges from 0 to 99. Parameter 2 - The Parameter 3 knob adjusts the Release (release) of the synthesized voice. Ranges from 1 to 99, and oo (infinity). Parameter 3 - The Parameter 4 knob changes the characteristics of the various synth voices (VOX). Ranges from 0 to 99. * Parameter 4 - Adjusts the left to right balance of the wet signal. Ranges from L 99 to R 99. Mod Level - The Parameter 5 knob adjusts the sensitivity (senstvty) of the input signal required to trigger the SynthTalk effect. Ranges from 1 to 99.

Envelope Filter

The Envelope Filter is an automatic Wah effect that alters your sound according to how hard the strings are struck. Parameter 1 - The Parameter 2 knob adjusts the sensitivity (SENSTVty) of the input signal required to trigger the Wah effect. Ranges from 1 to 99. Parameter 2 - The Parameter 3 knob adjusts the frequency range (Range) of the Wah effect. Ranges from 1 to 99. * These Parameters are only available using the GenEdit computer editor software. Parameter 3 - The Parameter 4 knob adjusts the left/right balance of the Wah signal. Ranges from left -99 (mod left 99) to right 99 (mod rght 99). 27
Mod Mix - The Parameter 5 knob controls the mix (mod mix) of wet and dry signal. Ranges from 0 (all dry) to 99 (all wet).

Detune

A Detuner makes a copy of your incoming signal, takes the copied signal slightly out of tune from the original, and mixes the two signals together. The result is a doubling type of effect as if two guitars were playing the same part together. Parameter 1 - The Parameter 2 knob adjusts the amount of pitch difference (amount) applied to the copied signal. Ranges from -24 cents to +24 cents. Parameter 2 - The Parameter 3 knob adjusts the left/right balance of the detuned signal. Ranges from left 99 (mod left 99) to right 99 (mod rght 99). Mod Level - The Parameter 5 knob controls the level (mod levl) of the detuned note. Ranges from 0 to 99. The Parameter 4 knob does not function when the Detune effect is selected.

Pitch Shift

A Pitch Shifter copies the incoming signal, then shifts the pitch of the copied note to a different note. The shifted note is then mixed back with the original signal sounding as if two guitars were playing parallel notes. Parameter 1 - The Parameter 2 knob adjusts the Amount of Pitch Shift (SHIFT) in intervals of one semi-tone. Ranges from 24 semitones below to 24 semitones above. Parameter 2 - The Parameter 3 knob adjusts the left/right balance of the shifted pitch.Ranges from left 99 (mod left 99) to right 99 (mod rght 99). Mod Level - The Parameter 5 knob controls the level (mod levl) of the shifted pitch. Ranges from 0 to 99. The Parameter 4 knob does not function when the Pitch Shifter is selected.

There may be times you will want to record in the middle of a song rather than from the very beginning. Rather than recording on a new track at the very beginning and wasting recording time with silence, you will want to punch in the phrase you want to record at a certain point on the track and then punch out. To punch in record do the following: 1. Arm the track you want to punch in record on (TRACK button is flashing red). 2. Press the C-PLAY footswitch. Any tracks that are armed for playback will begin playing and the TRACK button armed for recording will remain flashing red. 3.When you reach the point in the playback that you want the recording to begin, press the BRECORD footswitch. The TRACK button armed for recording will now light solid red and recording will now begin on this track at this point. 4.When you are finished recording, press the C-PLAY footswitch to continue listening to playback and disable the track armed for recording, or press the A-STOP/UNDO footswitch to stop. 59
Using the FS300 for Looping
To begin recording a loop is no different than when you are doing multi-track recording. You must begin with a new song in order to create a loop. Press the GNX3s UP footswitch (the GNX3s footswitches must be in recorder mode first) or the F FWD button to select a new song that has not been recorded on. Here are the steps for creating a loop: 1. Press the B-RECORD footswitch. The TRACK 1 button will automatically light red, which will arm it to record, and the recorder will begin recording on this track. The TIME display will begin counting off the recording time. 2. Just as you reach the end of your take, press the C-PLAY footswitch. This will set the loop length and place TRACK 1 into playback. You will now begin hearing what you just recorded. You will now see that the TRACK 2 button is flashing red meaning it is now armed and ready to begin recording on. You have just successfully recorded you first loop and are now ready to start layering overdubs. NOTE: If the RECORD footswitch is pressed instead of the PLAY footswitch after recording the first pass, recording will stop and the loops length will be set. The TRACK 1 button will now be armed for record (flashing red). You will begin hearing playback of track 1 at this time. If you decide you want to add material to track 1 rather than recording on a new track, press the RECORD footswitch again to enable recording on this track again. The new material will now be added to existing recorded material. Until the PLAY footswitch is pressed, only track 1 will be available to record on.
To begin adding overdubbed layers to your first loop is easy. Since TRACK 2 is already armed for recording, press the RECORD footswitch when you are ready to begin recording your overdub. 1. Press the B-RECORD footswitch. The TRACK 2 button will light solid red and will begin recording on this track. 2.When finished, you can press C-PLAY to arm the next track for recording or just press B-RECORD to begin adding your next overdub. If at anytime you are not satisfied with your current take, you can undo it by pressing and holding the ASTOP/UNDO footswitch. This will erase the last recorded track and let you proceed with trying another take without having to stop.

Control Footswitch

When using the GNX3 in Stompbox mode, FOOTSWITCH 5 becomes a Control Footswitch. This provides even more real-time expressive control during performance when used in conjunction with the Expression pedal. Up to three 3 parameters can be controlled between two different values in each preset using the Control footswitch. The Control footswitch can function in two different ways, as a Toggle footswitch or as a Momentary footswitch. When using the Toggle function, the Control footswitch behaves like a normal footswitch in that it switches to and ON state when pressed once and then an OFF state when pressed again. This type of function is useful when you want to use it for turning effects like the Compressor or Whammy on and off. It can also be used to toggle between two different parameter settings, for instance, a delay level of 10 or a Delay level of 50. When using the Momentary function, the Control footswitch switches ON as long as it is being pressed, and turns OFF when it is released. Experimenting with different parameters can produce some very interesting results. For instance, you can assign Pitch Shift amount and have your guitar shift from a fifth above when the Control footswitch is pressed and return to normal pitch when it is released. The procedure for assigning the Control footswitch in the GNX3 is as follows: 1. Press either EFFECT SELECT button until the Exp Assign row is selected. 2. Press the STATUS button until Control footswitch assignment #1 is displayed, ctrl1 fs (Pressing the STATUS button again accesses assignments #2 and #3). 63
3. Rotate the Parameter 1 knob until the Parameter is displayed. See the Expression Parameter Assignment list on page 63 for a complete list of assignable Parameters. 4. Rotate the Parameter 2 knob to select the minimum value the assigned parameter reaches when the Control footswitch is turned off (not available when volume is the assigned parameter). 5. Rotate the Parameter 3 knob to select the maximum value the assigned parameter reaches when the Control footswitch is turned on (not available when volume is the assigned parameter). 6.While on Control footswitch assignment #1 only, rotate the Parameter 4 knob to select the type of footswitch function you want it to perform,Toggle, toggle, or Momentary, momentary. 7. Store the assignment to your preset. See page 17 for more information on storing.

gatthres (Noise Gate Threshold) - Controls the Noise Gates Threshold. gatattak (Noise Gate Attack) - Controls the Noise Gates Attack time. PLK SENS (Noise Gate Pluck) - Controls the Noise Gates Pluck Sensitivity. fx onoff (Chorus/Mod On/Off) - Turns the Chorus/Mod module on and off.
Modulation Effects Parameters
Active Effect Chorus Flanger Phaser Triggered Flanger Triggered Phaser Tremolo Panner Vibrato Rotary Speaker Auto Ya YaYa SynthTalk Envelope Filter Detune Pitch Shift
Speed Speed Speed Speed Speed Speed Speed Speed Speed Speed YA PDL Attack Senstvty Amount SHIFT Depth Depth Depth Senstvty Senstvty Depth Depth Depth Depth Depth Depth Release Range MOD Bal MOD Bal predly Regen Regen LFO St LFO St MOD MOD MOD MOD MOD Bal Bal Bal MIX MIX MOD LVL MOD MIX MOD MIX
Doppler RANGE RANGE Vox MOD Bal MOD LVL MOD LVL
crosover MOD Bal MOD Bal MOD Bal MOD MIX
MOD BAL MOD MIX MOD MIX MOD MIX Senstvty
dly onoff (Delay On/Off) - Turns the Delay module on and off. DLY fdbk (Delay Feedback) - Controls the amount of Delay Feedback. dukthres (Delay Threshold) - Controls the Ducker Threshold for the Delay. duk attn (Ducker Attenuation) - Controls the attenuation level applied to the Delay signal when the
Ducker Threshold is exceeded.
DLY lvl (Delay Level) - Controls the Mix Level of the selected Delay Type. DLY BAL (Delay Balance) - Controls the left/right balance of the selected Delay Type. rvbonoff (Reverb On/Off) - Turns the Reverb effect on and off. RVB PRE (Reverb Predelay) - Controls the Reverbs Predelay time. rvbdecay (Reverb Decay) - Controls the Reverbs Decay time. RVB lvl (Reverb Level) - Controls the Reverbs Mix Level. RVB BAL (Reverb Balance) - Controls the left/right balance of the selected Reverb Type. VOL PRE (Volume Pre) - Controls the Volume after the Amp Modeling but before the Effects. VOL PoST (Volume Post) - Controls the Volume at the end of the Effects chain. LFo1 SPD (LFO 1 Speed) - Controls the modulation speed of Expression LFO 1. LFo2 SPD (LFO 2 Speed) - Controls the modulation speed of Expression LFO 2.

Utilities

The Utility section contains all of the menus for assigning global functions to the GNX3. Global functions affect the GNX3 in its entirety rather than on a per preset basis.The Utility menus include: Mono/Stereo Output,Target System Setup,Volume Pedal Update,V-Switch Threshold, Expression Pedal Calibration, Dry Track Enable, Bank Naming, MIDI Channel, MIDI Sysex Dumps, Amp Dumps, MIDI Mapping, MIDI Merge, and Factory Reset.To enter the Utility section, press the Utility button. Once in the Utility menu, the Drums button selects the next menu (scrolls to the right), and the Mode button selects the previous menu (scrolls to the left). Each of these Utility menus is described in more detail in the following pages.
Analog Output Configuration
The GNX3s analog outputs can be configured several different ways, giving you a variety of signal routing possibilities for both recording and performing applications. The available analog output configurations are: mono (guitar processor and recorder output summed to mono) stereo (guitar processor and recorder output in stereo), g>l r>r (guitar left output, recorder right output), mono gtr (Mono output, guitar processor only), and ster gtr (Stereo output, guitar processor only). When using either Mono or Stereo, both the GNX3s guitar processing and the recorders outputs are mixed together at the analog outputs. When Guitar g>l r>r (guitar left output, recorder right output) is selected, the GNX3s guitar processing is summed to mono and sent to the left analog output while the recorders output is summed to mono and sent to the right analog output. This is useful if you want to run the GNX3 to a guitar amplifier setup (using the Left/Guitar output) while sending the recorder output direct to a mixer (using the Right/Recorder output). When using either mono gtr (Mono output, guitar processor only), and ster gtr (Stereo output, guitar processor only), only the GNX3s guitar processing is sent to the analog outputs and the recorder output is muted. To select the analog output configuration, do the following: 1. Press the UTILITY button. The Utility buttons LED lights. 2. Using the MODE or DRUMS button, scroll to the left or right until anlg out is displayed (Analog Output Configuration setup menu). The display begins flashing between anlg out and the selected output configuration. Note: stereo is the default set from the factory 3. Use the DATA WHEEL to change the output configuration. 4. Press the EXIT button to exit.

Target System Setup

The GNX3 can be connected to any type of amplification system. However, the signal requirement changes depending upon the type of amplification system. The Target System Setup optimizes the GNX3 for the type of amplification system it is used with.The procedure for selecting the Target System is as follows: 1. Press the UTILITY button. The Utility buttons LED lights. 2. Using the MODE or DRUMS button, scroll to the left or right until targ sys is displayed.
DIRECT For direct to console applications INPT1X12 Instrument input of a 1x12 combo amp FXLP1X12 Input into the effect return of a 1x12 combo INPT2X12 Instrument input of a 2x12 combo amp FXLP2X12 Input into the effect return of a 2x12 combo INPT4X12 Instrument input of a 4x12 combo amp FXLP4X12 Input into the effect return of a 4x12 combo
3. Rotate the DATA WHEEL to select the type of amplification system to be used. 4. Press EXIT to return to the GNX3 presets.

Volume Pedal Update

The GNX3 lets you select the Expression Pedals position to be updated, after changing presets, when it is linked to the Volume Parameter. This feature lets you change presets and keep the volume level from the previous preset, if the Expression Pedal controls the volume for both presets. If this feature is disabled, new presets are set to the volume level value stored with the preset.The procedure for enabling or disabling the Volume Pedal Update is as follows: 66
1. Press the UTILITY button. The Utility buttons LED lights. 2. Using the MODE or DRUMS button, scroll to the left or right until volumpdl (Volume Pedal Update) is displayed. 3. Rotate the DATA WHEEL to select On (enabled), or OF (disabled). 4. Press EXIT to return to the GNX3 presets.

V-Switch Threshold

Applying extra pressure to the toe of the Expression Pedal engages a feature called V-Switch. V-Switch is used to alternate between controlling assigned Parameter(s) with the pedal, and using the pedal as a Wah pedal.The sensitivity of the V-Switch can be set to the amount of pressure you want to use. The following steps explain how to set the V-Switch threshold: 1. Press the UTILITY button.The Utility buttons LED lights. 2. Using the MODE or DRUMS buttons, scroll to the left or right until v SWItCH (V-Switch).is displayed 3. Rotate the DATA WHEEL to select the threshold setting. Ranges are from 1 to 99 (with 99 requiring more pressure to engage).The sensitivity may be auditioned while making adjustments. Depending on the status of the Wah the display reads either WAH On, or WAH OF as the V-Switch engages and disengages. 4. Press EXIT to return to the GNX3 presets.

MIDI Mapping

MIDI Mapping provides access to all factory and user presets from external MIDI program change commands that may not correspond to the GNX3 preset. This is useful when multiple MIDI devices are chained together and controlled by one central unit. For example, the main MIDI controller can send out a program change command telling a particular MIDI unit to change to Program 10, but you may want the GNX3 to change to User Preset 27. You can remap the GNX3 so when it receives MIDI Program change 10, it calls up User Preset 27. The Procedure for mapping MIDI program changes is as follows: 1. Press the UTILITY button.The Utility buttons LED lights. 2. Using the MODE or DRUMS buttons, scroll to the left or right until M 1>U. is displayed. 3. Use the DATA WHEEL to select the incoming MIDI program number you want to remap. Notice the flashing number to the right of the M increases and decreases as you turn the Data Wheel. 4. Press the DRUMS button. Notice the number in the red numeric display begins flashing. This number represents the GNX3 preset number that is accessed when the GNX3 receives the MIDI program number shown to the right of the M in the alpha-numeric display. 5. Rotate the DATA WHEEL to select the preset number the GNX3 will use when it receives the selected MIDI program change. 6. Press EXIT to return to the GNX3 presets.

MIDI Merge

The MIDI Merge function echos the incoming MIDI data to the MIDI Out port of the GNX3. This is useful when multiple MIDI devices are chained together, and you want to pass incoming MIDI Data on to MIDI devices downstream from the GNX3.The procedure for enabling or disabling the MIDI Merge function is as follows: 1. Press the UTILITY button. The Utility buttons LED lights. 2. Using the MODE or DRUMS buttons, scroll to the left or right until midimrge is displayed. The red numeric display reflects the current MIDI Merge status On or OF. 3. Rotate the DATA WHEEL to select the status. 4. Press EXIT to return to the GNX3 presets.

Digital Level

When plugging the GNX3s digital output into a recording device, it is important that the recording device gets as much signal as possible without being pushed into digital clipping. If your recorder is not receiving enough level from the GNX3s digital output, you can boost it using the Digital Level option in the Utility menu. The procedure for adjusting the Digital Level is as follows: 1. Press the UTILITY button.The Utility buttons LED lights. 2. Using the MODE or DRUMS buttons, scroll to the left or right until digil lvl is displayed. The red numeric display reflects the current Digital Level. 3. Rotate the DATA WHEEL to increase or decrease the amount of Digital Level boost needed. Range is from 1-20. 4. Press EXIT to return to the GNX3 presets.

MIDI Implementation Chart

MIDI CC List Parameter

Pickup Type/Off Wah On/Off Wah Type Wah Minimum Wah Maximum Wah Pedal Comp On/Off Comp Attack Comp Threshold Comp Ratio Comp Gain IPS On/Off IPS Type IPS Level IPS Param 1 IPS Param 2 IPS Param 3 Whammy Pedal Stompbox On/Off Stompbox Type Stompbox Gain Stompbox Level Stompbox Param 1 Stompbox Param 2 Stompbox Param 3 Stompbox Param 4 Amp Channel (FS) Green Amp Type Green Amp Gain Green Amp Level Green Cab Type Green Cab Tuning Green Bass Level Green Mid Freq (Coarse) Green Mid Freq (Fine) Green Mid Level Green Treble Freq (Coarse) Green Treble Freq (Fine) Green Treble Level Red Amp Type Red Amp Gain Red Amp Level Red Cab Type Red Cab Tuning Red Bass Level Red Mid Freq (Coarse) Red Mid Freq (Fine) Red Mid Level Red Treble Freq (Coarse) Red Treble Freq (Fine) Red Treble Level
CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC 90 91

Parameter

Amp Morph Cabinet Morph Amp/Cabinet Morph Gate On/Off Gate Type Gate Threshold Gate Attack Gate Pluck Effect On/Off Effect Type Effect Level Effect Param 1 Effect Param 2 Effect Param 3 Effect Param 4 Effect Param 5 Delay On/Off Delay Type Delay Level Delay Time (Coarse) Delay Time (Fine) Delay Feedback Ducker Threshold Ducker Attenuation Delay Balance Reverb On/Off Reverb Type Reverb Level Reverb Decay Reverb Damping Reverb PreDelay Reverb Balance Volume Pre Volume Post LFO LFO LFO LFO 1 Speed 1 Waveform 2 Speed 2 Waveform
CC 79 CC 80 CC 81 CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC 78
CC 20 CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC CC 48 49
CC 7 CC92 CC CC CC CC 110 111

Specifications

General Specifications A/D Converter: D/A Converter: Sampling Frequency: DSP Section: Preset Memory: Connections: Guitar Input and Outputs: Jam-A-Long/CD_Input: Mic Input and Output: Headphone: MIDI: S/PDIF Output: Memory Card: Footswitch: 24 bit 24 bit 44.1 kHz 3 - Audio DNA DSP Processors 65 Factory Presets, 65 User Presets 1/4" TS 1/8" Stereo TRS Balanced XLR 1/4" Stereo TRS In and Out/Thru RCA connector SmartMedia Memory (3.3 Volt cards only, 16 MB or greater) Optional FS300
Audio Performance Specifications: Analog Outputs: Guitar Input Frequency Response: 20 Hz - 17 kHz +0 dB, - 3 dB S/N ratio (Analog Outputs): > 100 dB A-weighted; ref = max signal, 22kHz measurement bandwidth. Total Harmonic Distortion: Less than 0.05% (1kHz). Microphone Input (Recorder Input set to G+MICDRY) Frequency Response: 20 Hz - 20 kHz +0 dB, - 1 dB S/N ratio(Analog Outputs): > 99 dB A-weighted; ref = max signal, 22kHz measurement bandwidth. Total Harmonic Distortion: Less than 0.022% (1kHz). 8 Track Digital Recorder (Record Quality set to CD mode): Resolution: 16 bit Guitar Input Frequency Response: S/N ratio: Microphone Input Frequency Response: S/N ratio: Power Requirements: US and Canada: Japan: Europe: UK: Power Consumption: Dimensions: Unit Weight: 20 Hz - 17 kHz +0 dB, - 3 dB > 95 dB A-weighted; ref = max signal, 22kHz measurement bandwidth. 20 Hz - 20 kHz +0 dB, - 1 dB > 95 dB A-weighted; ref = max signal, 22kHz measurement bandwidth. 120 VAC, 60 Hz 100 VAC, 50/60 Hz 230 VAC, 50 Hz 240 VAC, 50 Hz Adapter: PSS3-120 Adapter: PSS3-100 Adapter: PSS3CE-230 Adapter: PSS3-240

 

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