Fostex MR-8MK2
|
|
Bookmark Fostex MR-8MK2 |
About Fostex MR-8MK2Here you can find all about Fostex MR-8MK2 like manual and other informations. For example: review.
Fostex MR-8MK2 manual (user guide) is ready to download for free.
On the bottom of page users can write a review. If you own a Fostex MR-8MK2 please write about it to help other people. [ Report abuse or wrong photo | Share your Fostex MR-8MK2 photo ]
Manual
Preview of first few manual pages (at low quality). Check before download. Click to enlarge.
Download
(English)Fostex MR-8MK2, size: 3.6 MB |
Related manuals Fostex MR-8MK2 Brochure |
Fostex MR-8MK2
User reviews and opinions
No opinions have been provided. Be the first and add a new opinion/review.
Documents
M R. 8H D M R.8 m k I I
Dig ital Multitrackers
MR-8HD Main Features
. 8H D MR
8 Recording Tracks to Hard Drive High quality sound - 16-bit resolution at 44.1 kHz without quality-sapping compression
M R.8 m k I I
4 track Simultaneous Recording Great for capturing multiple instruments / vocal parts 4 XLR Inputs With phantom power and trim control Extended Recording Time More than 15 hours of 8-track recording at CD quality Full 8-track bouncing Mix-down all tracks in stereo FAT32 Disc Format and WAV Recording Plus USB port for easy transfer of recordings to PC with WAV Manager software S/P DIF Digital Out For digital mastering to external CD recorder, MD etc. Fantastic Built-In Digital FX Including reverbs, delays, guitar amp simulations and microphone simulations Analog Guitar Distortion Plug a guitar right in - awesome distortion available with dedicated control knob Direct CD-RW Connection Master direct to externally connected USB CD-RW (no PC required)
MR-8mkII Main Features
MR-Series Digital Multitrackers
Their ease of use is only matched by their uncompromising sound quality and huge feature lists.
The Fostex MR-Series are the easiest route into digital multitracking. With their easy to use cassette-like controls youll be creating your next hit within minutes of powering up and pluggin in - it doesnt get any simpler. But dont confuse ease of use with a lack of features as these machines offer awesome, un-compressed sound quality, phantom powered mic inputs, sparkling in-built digital effects, guitar amp and microphone simulation plus crunching analog guitar distortion. Whether you go for the MR-8HD with its large built-in hard drive, 4 fully-featured inputs and 4-track simultaneous recording, or opt for the convenience of the battery or mains powered MR-8mkII which records direct to CompactFlash, youll have everything you need.
MR-8HD 8-track recording to internal HD
All the essential controls are right where you need them - no confusing menus to wade through to crank up the built-in guitar distortion, its right there on the top panel. Real knobs. Real faders. The MR-8HD features 4 balanced phantom powered XLR / unbalanced jack inputs. The 8 tracks record at true uncompressed CD quality to the internal hard drive, theres the facility for 4 track simultaneous recording, built-in mic and guitar amp simulation, reverb / delay and cool mastering effects. Plus, the USB interface and the WAV file recording make it a snap to transfer recordings to and from a PC for further editing / CD burning.
8 Recording Tracks to CompactFlash High quality sound - 16-bit resolution at 44.1 kHz without quality-sapping compression 2 track Simultaneous Recording Great for capturing multiple instruments / vocal parts 2 XLR Inputs With phantom power and trim control Extended Recording Time LP Mode (16-bit/22.05 kHz) doubles recording time Full 8-track bouncing Mix-down all tracks in stereo WAV Recording High Speed USB port for easy transfer of recordings to PC with WAV Manager software Mains Power or Battery Operation Approx. 4 hours operation time with batteries Fantastic Built-In Digital FX Including reverbs, delays, guitar amp simulations and microphone simulations Analog Guitar Distortion Plug a guitar right in - awesome distortion available with dedicated control knob Direct CD-RW Connection Master direct to externally connected USB CD-RW (no PC required)
MR-8mkII 8-track recording to CompactFlash
Quite possibly the dream solution. The ultra-convenient MR-8mkII features superb uncompressed multitrack recording to CompactFlash cards with battery or mains power. This makes it great for instant capture of your inspiration wherever you are; swirling guitar at the beach, mega vocals in an abandoned factory, you name it. You dont even need a microphone - its got one built in. 2-track simultaneous recording is offered, as well as all the effects, simulators and guitar distortion features of its bigger brother. New for the mkII is a High Speed USB port making for faster transfer of files to a PC for further editing.
MR-8HD Interfacing 1 Input A: Unbalanced guitar input or Balanced XLR mic input 2 Insert point (TRS phone jack) 3 Inputs B, C, D Inputs: Balanced XLR and unbalanced jack 4 Master Stereo Out x Headphone Outs with level control
6 USB connector 7 USB Host 8 MIDI Out
9 Optical S/P DIF Out 10 Footswitch
MR-8HD Specifications
RECORDING / PLAYBACK Recording Medium Recording Time Sampling Frequency Quantization A/D & D/A Converters No. of Recording Track No. of Simultaneous Rec. Recording/Reproduction Dynamic Range T.H.D. INPUTS/OUTPUTS Analog In (4ch) Connector Input Level Input Impedance 3.5 inch, hard disk (E-IDE type) Approx. 943 mins (8-track on 40GB) 44.1 kHz (Format FAT32) 16-bit linear (non-compression) 24-bit Delta-Sigma 8 tracks maximum 4 tracks Frequency 20 Hz - 20 kHz 88dB or more (typical) 0.05% or less (typical) XLR-3-31 type (Pin2:hot) and 6mm TRS phone -48dBV (MIC) - +4dBV (LINE) 1.5k ohm or more (MIC/BAL) 40k ohm or more (LINE/UNBAL) 500k ohm or more (GUITAR/UNBAL) Stereo Out (L, R) Connector Output Level Load Impedance Headphones Connector Max. Output Load Impedance MIDI Out Connector Foot Switch Connector Digital Out Connector Format USB 2.0 Hi-Speed USB 1.1 Host GENERAL Dimensions Power Requirement Power Consumption
GETTING A GREAT SOUND MADE EASY
Mic and Amp Simulation
Getting a great vocal or guitar sound has never been easier! Just plug your mic or guitar into Input A (no DI boxes, no pre-amps required) and choose from two types of insert effects: microphone or amplifier simulation. These effects can be used during recording and emulate popular microphone types and guitar amps. 3 types of mic simulation are offered: Dynamic (Professional dynamic microphone) Condenser (studio condenser microphone) Tube (Studio tube microphone) 3 types of guitar amp simulation are offered: Brit Stack (British 800-series tube guitar head) US Metal (High gain metal guitar amplifier) Bass Combo (Popular tube combo amp) In addition, you have full control over the built-in guitar distortion effect. Crank it up!
6mm stereo phone -10dBV (unbalance) 10k ohm or more 2 x 6mm stereo phone 20mW or more (@32 ohm) 16 ohm or more DIN 5 pin 6mm phone Optical IEC 60958 (S/P DIF) 44.1kHz B Type connector A Type connector 312(W) x 264(D) x 88(H) mm, 3 kgs 100V - 230V, 50/60Hz 14W
MR-8mkII Interfacing 1 Input A: Unbalanced guitar input or Balanced XLR mic input 2 Guitar distortion control 3 Input B: Unbalanced line input or Balanced XLR mic input 4 Master Stereo Out x Headphone Outs with level control
6 USB connector 7 Footswitch 8 Input A selector
9 MIDI Out 10 USB Host 11 CompactFlash port
Reverb / Delay
The MR-Series also has 4 terrific types of built-in reverb/delay all featuring the newly-developed algorithm. Room reverb Hall reverb Plate reverb Delay You can apply the reverb or delay to playback signals of tracks 1 through 4 during mixdown and track bouncing.
MR-8mkII Specifications
RECORDING / PLAYBACK Recording Medium Recording Time Recording Format Sampling Frequency Quantization A/D Converter D/A Converter No. of Recording Track No. of Simultaneous Rec. Recording/Reproduction Dynamic Range T.H.D. INPUTS/OUTPUTS Analog In (Input A/B) CompactFlash Approx. 6 mins (8-track on 256MB) FAT16 44.1 kHz (normal), 22.05 kHz (LP) 16-bit linear (non-compression) 24-bit Delta-Sigma 24-bit Delta-Sigma 8 tracks maximum 2 tracks Frequency 20 Hz - 20 kHz (normal) 87dB or more (typical) 0.05% or less (typical) XLR-3-31 type (Pin2:hot) and 6mm TRS phone
-48dBV (MIC) - +4dBV (LINE) 1.5k ohm or more (MIC/BAL) 500k ohm or more (GUITAR/UNBAL) +48v (on/off selectable) 6mm stereo phone -10dBV (unbalance) 10k ohm or more 2 x 6mm stereo phone 20mW or more (@32 ohm) 16 ohm or more 6mm phone B Type connector A Type connector 286(W) x 219(D) x 67(H) mm, 1.6 kgs 100V - 230V, 50/60Hz Fostex AC Adaptor, AD12A DC12V
Input Level Input Impedance Phantom Power Stereo Out (L, R) Connector Output Level Load Impedance Headphones Connector Max. Output Load Impedance Foot Switch Connector USB 2.0 Hi-Speed USB 1.1 Host GENERAL Dimensions Power Requirement Power Supply
Mastering Effects
3 handy mastering effects are included which make getting a great sound a snap. Powerful (Adds power to the sound. Good for rock) Natural (Great for acoustic music) Bright (Gives the mix a snappy feel) You can use the mastering effects when bouncing more than one track to a stereo track or when mixing down tracks 1 through 8 to the master stereo L/R output for external mastering.
Distributor / Authorised Dealer
www.fostex.jp
Fostex Company, 3-2-35 Musashino, Akishima, Tokyo, Japan 196-0021 Tel: +81 (0)42-546-4974 Fax: +81 (0)42-546-9222
In accordance with our policy of continuous development, we reserve the right to change specifications without notice. E&OE.
Approx. Minutes
Memory size
<Important!> Do not leave a CompactFlash TM card
in a dusty place, a place where static electricity is easily generated, or a place where is affected by magnetic fields. Also, do not give a strong impact or excessive power.
How to insert a CompactFlashTM card
With the surface side up, insert a card until it cannot go further.
Mono 24 (48) 48 (96) 96 (193)
2TR 12 (24) 24 (48) 48 (96)
4TR 6 (12) 12 (24) 24 (48)
6TR 4 (8) 8 (16) 16 (32)
8TR 3 (6) 6 (12) 12 (24)
128MB 256MB 512MB
Do not insert a card in the wrong direction. Do not push a card with excessive force.
* Minutes in parenthesis: extended mode
About the power
You can use the MR-8 either with the supplied AC adaptor (Model AD-12A) or alkaline batteries (AA-type x 6, not supplied with the MR-8). When preparing the power source, make sure that the [POWER] switch of the MR-8 is set to off. Connecting the AC adaptor
See the illustration below. Connect the plug of the supplied AC adaptor to the [DC IN] jack firmly, then connect the AC adaptor to the AC main outlet. Make sure that the voltage of your AC outlet matches the supplied AC adaptor's specification.
Model AD-12A
3. Insert six batteries in the right direction as shown below.
4. Place the compartment cover to the original position.
<Notes for changing batteries>
Do not leave the exhausted batteries in the battery compartment. When batteries are exhausted, remove them from the battery compartment. If you leave them, chemical liquid in the batteries may leak out and damage the unit. If you do not use the unit with batteries for a long time, remove the batteries even though they are new. Never mix old and new batteries.
[DC IN] connector
When the AC adaptor is connected while batteries are installed, the power is supplied to the MR8 from the AC adaptor. If the AC adaptor is unplugged, the batteries supply the power to the MR-8.
Inserting batteries
The battery compartment is located at the bottom of the MR-8. To insert batteries, follow the procedure below.
Turning on the unit
The first time you turn on the power, the LCD display shows the startup screen, followed by the screen below showing that the demo song is loaded. See page 27 for details about screens.
<Important!> No battery is supplied with the unit. Purchase AA-type alkaline batteries. Do not use manganese batteries.
1. Put the MR-8 with the bottom panel up on soft material such as cloth.
2. Push the tab on the battery compartment cover to the direction shown by arrow in the illustration below, and remove the cover.
[POWER] switch
The beginning of the demo song is shown.
If the LCD display does not show the startup screen when turning on the power, check the following. The power is supplied to the unit. (i.e. the AC adaptor is correctly connected, or batteries are not exhausted and correctly set.) The card is correctly set to the slot. Note that the demo song is protected and the " " icon is shown at the top right of the screen. You can play back a protected song but cannot make recording or edit data. See page 20 for the details.
Turning on the LCD display backlight
If you hardly see the screen on the LCD display in the dark place, turn the LCD display backlight by setting the [POWER] switch to the "LIGHT" position.
ON OFF LIGHT
LIGHT position
<Note>
When using the MR-8 with batteries, we recommend not to turn on the backlight except when it is needed. Turning on the backlight consumes the battery power, therefore, the operation time becomes shorter.
<Important!> Note when external devices are connected.
If external devices are connected to the MR-8, follow the procedure below when turning on the power. 1. Turn down the MR-8 [MASTER] fader. 2. Turn on the power of source devices. 3. Turn on the power of the MR-8. 4. Turn on the power of monitor devices (such as an amplifier, speakers with built-in amplifiers, etc.).
Low battery display
When using the MR-8 with batteries and the battery power becomes low, "Low Battery!" flashes on the display. If you see this, interrupt the current work and replace batteries. Note that when "Low Battery!" flashes on the display, you cannot turn on the backlight.
flashing
Turning off the power
When turning off the power, make sure that the MR-8 is stopped. If external devices are connected, reverse the procedure shown above (i.e. monitor devices -> MR-8 -> source devices).
If you continue your work after "Low Battery!" starts flashing, the batteries finally become empty. In such a condition, the warning message as shown below appears on the display and the MR-8 does not accept any key operation. We recommend to replace batteries as soon as "Low Battery!" starts flashing.
3) Highlight "Song" using the [CURSOR ] key, then press the [ENTER] key (or [CURSOR ] key). The display now shows the song edit menu screen. Initially, "Select Song" is highlighted. 6) Highlight "Delete Song" using the [CURSOR ] key, then press the [ENTER] key. The display shows the screen on which you can select a song to be deleted. On the supplied card, only one song (S01: FOSTEX_FEVER) is shown.
4) Highlight "Protect" using the [CURSOR ] key, then press the [ENTER] key (or [CURSOR ] key). "On" (default) starts flashing.
7) While "S01: FOSTEX_FEVER" is highlighted, press the [ENTER] key. The display shows the confirmation screen for deleting a song.
In this screen, Delete Song and Cant Undo are shown for warning, as well as Yes->RECORD+YES Key and No->NO Key alternately flash.
11) Enter a desired character using the character entry keys together with [CURSOR] keys. See below for details about how to enter characters. You can enter up to 16 characters. You must enter a song name, otherwise, you cannot create a song.
<How to enter characters>
<Character entry keys>
Some keys on the MR-8 top panel act as character entry keys in the menu mode. For example, the [PLAY MODE] key (shown at the ABC1 left) can be used for entering A, B, C, a, b, c and 1. Each press of a character entry key switches the character to be entered from among those assigned to the key.
You cannot undo song deletion. To cancel deleting a song, press the [CURSOR ] key when the
confirmation screen is shown.
8) Press the [CURSOR ] key while holding down the [RECORD] key. The demo song is deleted, while the display now shows the screen for newly creating song 01, in which you can select the song mode (initially, "Normal" is flashing).
<Entry example>
The following procedure shows how to enter "Moonlit" as a song name. 1. Use the [AUTO PUNCH] key to enter "M". 2. Press the [CURSOR ] key to move the cursor right. 3. Use the [AUTO PUNCH] key to enter "o". 4. Press the [CURSOR ] key to move the cursor right. 5. Use the [AUTO PUNCH] key to enter "o". 6. Press the [CURSOR ] key to move the cursor right. 7. Use the [AUTO PUNCH] key to enter "n". 8. Use the [STORE] key to enter "l". 9. Use the [LOCATE B/OUT] key to enter "i". 10. Use the [0 RETURN] key to enter "t".
You can select between "Normal" and "Extended". Normal
Set the switch to this position when connecting an external microphone or line-level source such as a keyboard. Both the [BAL] XLR and [UNBAL/GUITAR] phone connectors can be used. Use the [TRIM] control to adjust the input level. When setting the switch to the MIC/LINE position, the microphone simulation effect can be inserted.
GUITAR:
INT MIC MIC/LINE GUITAR
TRACK 1 TRACK 2
Set the switch to this position when connecting a guitar. Both the [BAL] XLR and [UNBAL/GUITAR] phone connectors can be used. Use the [TRIM] control to adjust the input level and use the [DISTORTION] control to control the distortion applied to the source. When setting the switch to the GUITAR position, the guitar amplifier simulation effect can be inserted.
TRACK 3 TRACK 4
INT MIC:
TRACK 5
INPUT B
TRACK 6
TRACK 7
TRACK 8
Set the switch to this position when using the built-in microphone. Use the [TRIM] control to adjust the input level. When setting the switch to this position, you cannot use the [INPUT A] input connectors, as well as the insert effect.
Input level setting
Each of the [INPUT A] and [INPUT B] sections provides the [TRIM] control, with which you can adjust the input gain for any selected input source. This adjustment determines the recording level.
INPUT A SELECT INPUT A INPUT B
Insert effects
The [INPUT A] section provides the insert effects which allows you to use a simulation effect when recording the INPUT A signal. Depending on the [INPUT A SELECT] switch setting, a microphone or amplifier simulation effect can be used.
About simulation effect
UNBAL /GUITAR BAL TRIM
BAL TRIM
The [TRIM] control and [PEAK] indicator for the [INPUT A] section.
The [TRIM] control and [PEAK] indicator for the [INPUT B] section.
The microphone and amplifier simulation effects on the MR-8 simulate some of popular microphones and guitar amplifiers. Each simulation effect can produce the similar sonic performance that it would have with the actual modeled microphone or guitar amplifier. For example, selecting "TUBE" mic simulation effect allows you to record a vocal sound from your microphone as if you are using a tube microphone.
DYNAMIC CONDENSER TUBE
Set the [TRIM] control appropriately so that the [PEAK] indicator does not light up at the loudest part.
BRIT STACK US METAL 60's COMBO
Mic simulation effects Distortion setting
You can apply distortion when recording an electric guitar. To record a guitar with distortion, set the [INPUT A SELECT] switch to "GUITAR" and connect a guitar to the [UNBAL/GUITAR] phone connector of [INPUT A]. The distortion level can be adjusted using the [DISTORTION] control.
When the [INPUT A SELECT] switch is set to "MIC/ LINE", you can apply any one of the following mic simulation effects by using the keys shown in the illustration above.
Details of each mic simulation effect
Simulates the sound of a popular dynamic microphone. Simulates the sound of a popular condenser microphone for professional use. Simulates the sound of a popular tube microphone for professional use.
Amp simulation effects
You can use mic simulation effects when the [INPUT A SELECT] switch on the rear panel is set to "GUITAR". (Note that, when the switch is set to "GUITAR", only the [UNBAL/GUITAR] connector can be used.
"GUITAR" position
Mic simulation effects
You can use mic simulation effects when the [INPUT A SELECT] switch on the rear panel is set to "MIC/LINE".
You can choose from three guitar amp simulation effects by pressing any of BRIT STACK, US METAL and 60's COMBO keys. The selected key is lit.
"MIC/LINE" position
You can choose from three mic simulation effects by pressing any of DYNAMIC, CONDENSER and TUBE keys. The selected key is lit.
Details of each amp simulation effect
BRIT STACK
Simulates a popular British stuck-type guitar amplifier. Simulates a popular US high gain metal guitar amplifier. Simulates a popular tube combo guitar amplifier.
US METAL
In addition, when the [INPUT A SELECT] switch is set to "GUITAR", you can also apply distortion to the guitar sound by raising the [DISTORTION] control to the appropriate position.
Selecting a delay type
When pressing the [DELAY] key to select the delay effect, you can select a delay type.
1) While the recorder is stopped, press the [MENU] key to enter the menu mode.
The MENU screen is shown in which "System" is highlighted.
[DISTORTION] control
Using the reverb or delay
The MR-8 incorporates the original reverb/delay effects featuring the newly-developed algorithm. You can apply the reverb or delay to playback signals of tracks 1 through 4 during mixdown and track bounce. 2) While "System" is highlighted, press the [ENTER] key.
The display now shows the system menu screen.
Selecting an effect type
When the loop mode is active (and the auto punch in/out mode is inactive), the LOCATE A and LOCATE B points are used as the loop start and end points. When the auto punch in/out mode is active (and the loop mode is inactive), the LOCATE A and LOCATE B points are used as the punch-in and punch-out points. When both the auto punch in/out and loop modes are active, the LOCATE A and LOCATE B points are used as the punch-in and punch-out points, while the loop function starts at "the LOCATE A point minus the pre-roll time" and ends at "the LOCATE B point plus the post-roll time, as shown below. The pre-roll time is initially set to four seconds, while the post-roll time is set to one second.
If you set the LOCATE A point to the beginning of a song (ABS ZERO) or set the LOCATE B point to the recording end point (REC END) of a song, the pre-roll or post-roll time is ignored.
4 sec.
LOOP START point
LOOP END point
Using the loop function in the auto punch in/out mode allows you to minimize the key operation and concentrate on playing.
LOCATE A point (Punch in point) LOCATE B point (Punch out point)
punch in/out range
You can change the pre-roll and post-roll time within the range between 0.1 and 10.0 seconds (in 0.1 sec steps) in the menu mode (see "Pre-roll and post-roll setting" on page 55).
Locate functions
The following describes the locate functions, which allows you to locate immediately to the desired point in a song. ABS locate
Regardless of the current recorder position, you can locate to the beginning of the song (LOCATE ABS ZERO) or the recording end of the song (LOCATE REC END). These locate functions locate absolute positions regardless of time base selection or counter reset of the time counter.
Zero return
When the time base is set to "time counter", you can reset the time counter to "0m00.000s" at any point. By resetting the time counter at the desired point, you can easily locate there using the zero return function. For example, if you make recording repeatedly to different tracks from the same point, by resetting the time counter at the point you start recording, you can easily locate the starting point anytime.
Editing a song
The following describes song editing functions.
3) While "Select Song" is highlighted, press the [ENTER] key.
The display now shows the song list screen, in which the current song number and name are highlighted. " " shows that the song list continues.
Creating a new song
See "Creating a song/selecting a song" on page 22 for details about how to create a new song.
When more than one song is created on a card, you can select (load) a desired song.
You can also select a desired song by pressing the [REWIND] key or [F FWD] key while holding down the [ENTER] key (see page 24 for details). 1) While the recorder is stopped, press the [MENU] key to enter the menu mode.
The display shows the menu selection screen, in which "System" is highlighted initially. Pressing the [CURSOR ] key scrolls down the list. When you create a new song, select "---: New Song" shown in the bottom line of the list (see page 23).
2) Use the [CURSOR ] key to highlight "Song", then press the [ENTER] key.
The display now shows the song edit menu selection screen, in which "Select Song" is highlighted initially.
4) Use the [CURSOR / ] keys to select a desired song, and press the [ENTER] key.
The display returns to the song edit menu selection screen, in which "Select Song" is highlighted.
5) Press the [MENU] key to exit the menu mode.
The display shows the home screen of the selected song.
Editing a song name
You can edit a current song name. 1) Load the desired song of which you are going to edit the song name. 2) While the recorder is stopped, press the [MENU] key to enter the menu mode.
5) Use the character entry keys to enter a desired character to the flashing point.
You can move the cursor (flashing point) using the [CURSOR ] and [CURSOR ] keys.
Some keys on the MR-8 top panel act as character entry keys in the menu mode. For example, the [PLAY MODE] key (shown at the left) can be used for entering A, ABC1 B, C, a, b, c and 1. Each press of a character entry key switches the character to be entered from among those assigned to the key.
To modify a part of the current name, use the
3) Use the [CURSOR ] key to highlight "Song", then press the [ENTER] key.
[CURSOR ] and [CURSOR ] keys to move the cursor to a character to be changed, and enter a desired character using the appropriate character entry key. If you reenter a new name, move the cursor to the first character of the name, and press the [1-4 > 5/6, 1-6 > 7/8] key repeatedly until all characters are deleted. Then, enter a new song name using the character entry keys. In the screen example below, "Moon_Light" is entered.
2. During playback, raise the appropriate track fader(s) and the [MASTER] fader.
You can monitor only the part of the editing track(s).
You can change the LOCATE A or LOCATE B point whenever you want (even during the edit operation). See the following for details.
<Undo/redo of editing (except the copy to the clipboard> By pressing the [UNDO/REDO] key after executing the edit operation, you can undo the editing. By pressing the [UNDO/REDO] key after the undo operation, you can return the track(s) to the condition after being edited.
<Notes> If there is not enough space on the CompactFlash card for executing the undo operation, the display shows "Warning Card Full! Can't Undo!" when you are going to make editing. If you carry out any of the following, you cannot undo the editing anymore.
1. Making new recording 2. Making new editing 3. Turning off the power 4. Loading another song
Erasing a desired part
You can erase a desired part on the selected mono or stereo track(s).
LOCATE A point ABS ZERO LOCATE B point REC END
The display now shows the screen for selecting the target track(s) which the desired part to be erased belongs to. The current position information (in ABS, Bar/Beat or time counter base) is shown at the top of the screen.
TRK 1 TRK 2 TRK 3 TRK 4 TRK 5 TRK 6 TRK 7 TRK 8
6) Use the [CURSOR / ] keys to select a mono track or a pair of stereo tracks.
<Note> You cannot erase a part of a song protected. Release the protection before erasing the part.
1) Load the song you want to edit. 2) Store the LOCATE A and LOCATE B points (see page 53).
You can check the part by playing back between the LOCATE A and LOCATE B points (see page 68).
7) Use the [CURSOR ] key to move the cursor to "[ENTER]" at the lower right on the screen, then press the [ENTER] key.
The display shows "Please Wait!", immediately followed by "Completed!" when the MR-8 completes erasing. If you want to cancel the erase operation, move the cursor to "[CANCEL]" on the screen, then press the [ENTER] key.
3) While the recorder is stopped, press the [MENU] key to enter the menu mode.
4) Use the [CURSOR ] key to highlight "Part", then press the [ENTER] key.
The display now shows the part edit menu selection screen, in which "Erase Part" is highlighted initially.
8) Press the [ENTER] key.
The display returns show to the screen in which "Erase Part" is highlighted.
9) Press the [MENU] key to exit the menu mode.
5) While "Erase Part" is highlighted, press the [ENTER] key.
<Note> If you are not satisfied with the result, press the [UNDO/REDO] key to undo the operation (see page 68).
Copying/pasting (1)
7) Use the [CURSOR ] key to move the cursor to the option for "Dest. Track". 8) Use the [CURSOR / ] keys to select the destination track(s).
If you select a mono track for the copy source in step 6 above, you can select a mono destination track. If you select stereo pair tracks for the copy source in step 6 above, you can select stereo pair destination tracks.
9) Use the [CURSOR ] key to move the cursor to "ENTER" at the lower right on the screen, then press the [ENTER] key.
The display shows "Please Wait!", immediately followed by "Completed!" when the MR-8 completes the copy operation.
The display now shows the part edit menu selection screen.
To cancel the copy/paste operation, move the cursor to "[CANCEL]" at the lower left on the screen, then press the [ENTER] key.
Moving the desired part to the other track(s)
You can move the desired part of the desired mono or stereo track(s) to the other desired track(s). After the part is moved, the original part on the source track(s) becomes silent.
10) Press the [ENTER] key.
The display returns show to the screen in which "Copy-Paste Part" is highlighted.
11) Press the [MENU] key to exit the menu mode.
<Note> You cannot move data of a song protected. Release the protection before moving data.
5) Use the [CURSOR ] key to highlight "Move Part", then press the [ENTER] key.
The display now shows the screen for selecting the source track(s) and destination track(s) of the move operation. "Source Track" selects the move source track(s), while "Dest. Track" selects the move destination track(s).
6) Use the [CURSOR source track(s).
/ ] keys to select the move
The display returns show to the screen in which "Move Part" is highlighted.
11) Press the [MENU] key to exit the menu mode. 7) Use the [CURSOR ] key to move the cursor to the option for "Dest. Track". 8) Use the [CURSOR / ] keys to select the move destination track(s).
If you select a mono track for the move source in step 6 above, you can select a mono destination track. If you select stereo pair tracks for the move source in step 6 above, you can select stereo pair destination tracks.
The display shows "Please Wait!", immediately followed by "Completed!" when the MR-8 completes the move operation. To cancel the move operation, move the cursor to "[CANCEL]" at the lower left on the screen, then press the [ENTER] key.
4) Use the [CURSOR / ] keys to select "MTC", then press the [ENTER] key.
"Midi Sync Out" setting is now effective, while "Midi Sync Out" is highlighted on the screen.
As with the connection for MTC synchronization, connect the [MIDI OUT] connector of the MR-8 to the [MIDI IN] connector of an external MIDI sequencer using a MIDI cable.
5) Use the [CURSOR ] key to highlight "MTC FrameRate", then press the [ENTER] key.
The current option (the default is "25") flashes. You can now select a frame rate from among four options: "24", "25", "30nd" and "30df".
1) In the "System" menu of the menu mode, set the "Midi Sync Out" item to "Clk".
See "MIDI sync/MTC frame rate settings" above about how to set.
2) In the "Song" menu of the menu mode, create the signature/tempo map by setting "Signature Map" and "Tempo Map" appropriately.
See "Using the rhythm guide function" on page 79 for details about how to set these items.
3) Enable the external MIDI sequencer to synchronize to MIDI clock. 6) Use the [CURSOR / ] keys to select the desired frame rate, then press the [ENTER] key.
The frame rate setting is now effective, while "MTC FrameRate" is highlighted on the screen. See the operation manual of the sequencer for details.
4) Press the [PLAY] key of the MR-8 to start playback.
Using the rhythm guide function
The MR-8 provides the metronome function which can output the guide click for recording. To output the guide click, create the signature/tempo map using the "Signature Map" and "Tempo Map" items and set the click level using the "Click level" item in the menu mode. The rhythm guide click is output together with the stereo output signals during recording/playback. Creating the signature/tempo map
Setting the signature map
First, set the signature for each bar in the internal programmable signature/tempo map. For example, you can set the signature to 4/4 for bars 1 and 2, and set to 2/4 from bar 3, etc. The signature map specifies the signature at the signature changing point. Each signature specified in the signature map is effective until another signature is specified. To output the guide click or feed the MIDI clock and song position pointer to an external MIDI device, you have to set the signature map, as well as the tempo map which will be described later.
3) Use the [CURSOR ] key to highlight "Signature Map", then press the [ENTER] key.
The display shows the current signature map. By default, "1bar -> 4/4" and "---bar -> ---" are shown. In this condition, the signature is set to "4/4" from the beginning to the end of a song. If you want to change the signature from the middle of a song, use the "---bar -> ---" line.
Let's assume to specify the signatures as below.
The display now shows the song edit menu screen, in which "Select Song" is highlighted initially.
from bar 1 to bar 3 from bar 4 to bar 7 from bar 8 to bar 11 from bar 12 to bar 15 from bar 16 to the last bar
-> 4/4 -> 3/4 -> 4/4 -> 5/8 -> 3/4
4) Use the [CURSOR ] key to highlight "---bar -> ---", then press the [ENTER] key.
The display shows the screen for new signature setting. "2" for bar number entry flashes. You can enter a numeric value between 1 and 999.
5) Use the [CURSOR
/ ] keys to enter "4".
9) Use the [CURSOR ] key to highlight "---bar -> ---", then press the [ENTER] key.
The display shows the screen for new signature setting as step 4 above. Follow the same procedure as described above until you finish all settings. You can make up to 64 bar/signature settings.
6) Use the [CURSOR setting.
] key to flash "4/4" for "Sig."
10) After completing all settings, use the [CURSOR ] key to return the display to show the screen in which "Signature Map" is highlighted.
Then, continue to the procedure for tempo setting described on page 82. To edit the signature map you created, see below.
You can select a desired signature from among 1/4, 2/4, 3/4, 4/4, 5/4, 1/8, 2/8, 3/8, 4/8, 5/8, 6/8, 7/8 and 8/8.
Changing the bar number or signature
You can change the bar number or signature you specified. 1) While the display shows the signature map screen, use the [CURSOR / ] key to highlight the setting you want to change, then press the [ENTER] key.
The display changes to show the screen where the bar number flashes, showing that you can now edit it.
7) Use the [CURSOR
/ ] keys to enter "3/4".
8) Use the [CURSOR ] key to move the cursor to "[ENTER]" at the lower center of the screen, then press the [ENTER] key.
The bar and signature setting above is completed and the display changes to show the signature map screen, in which the new setting is reflected.
2) Use the [CURSOR / ] keys to select a desired option, then press the [ENTER] key.
The selected option is now effective, while "Bar Offset" is highlighted on the screen.
1) Bring up the song edit menu screen and use the [CURSOR ] key to highlight "Tempo Map", then press the [ENTER] key.
The display shows the screen for new tempo setting. By default, "1bar 1 -> 120bpm" and "---bar - -> --bpm" are shown. In this condition, the tempo is set to "120bpm" from the beginning to the end of a song. You can create the tempo map as shown above by the following procedure.
2) Use the [CURSOR ] key to highlight "---bar - -> ---bpm", then press the [ENTER] key.
The display shows the screen for new tempo setting. Initially, the upper "2" for bar number entry flashes. You can enter a numeric value between 1 and 999.
/ ] keys to enter "180".
flashing flashing
8) Use the [CURSOR ] key to highlight "[ENTER]" at the lower center of the screen, then press the [ENTER] key.
The tempo setting above is completed and the display changes to show the tempo map screen, in which the new setting is reflected. If you want to cancel the setting, highlight "[CANCEL]" instead of "[ENTER]", then press the [ENTER] key.
3) Use the [CURSOR
4) Use the [CURSOR setting.
] key to flash "1" for "Beat"
You can enter a beat number between 1 and 8.
/ ] keys to enter "2".
9) Use the [CURSOR ] key to highlight "---bar - -> ---bpm", then press the [ENTER] key.
The display shows the screen for new tempo setting as shown in step 2 above. Follow the same procedure as described above until you finish all settings.
10) After completing all settings, use the [CURSOR key to return the display to show the menu selection screen. 6) Use the [CURSOR setting. ] key to flash "120" for "Tempo"
1) In the menu selection screen, use the [CURSOR ] key to highlight "System", then press the [ENTER] key.
The display now shows the system menu screen, in which "Card Format" is highlighted.
<Note> When mixing down tracks or recording the mixed stereo signals to an external master recorder, set the "Click Level" to "Off". Otherwise, the click is also output from the [STEREO OUT (L, R)] jacks together with the mixdown signals.
2) Use the [CURSOR ] key to highlight "Click Level", then press the [ENTER] key.
The current click level flashes (it is set to "Off" by default).
3) Use the [CURSOR / ] keys to select a desired click level, then press the [ENTER] key.
WAV file conversion
You can convert track data recorded on tracks 7/8 (which consists of an L/R pair of mono WAV files) to a stereo WAV file, which can be exported to a personal computer. The following describes how to convert data on tracks 7/8 (which may be bounced from other tracks or simply recorded in stereo) to a stereo WAV file.
Two mono WAV files recorded on tracks 7/8 are converted to a stereo WAV file as shown below. (Note that only files recorded on tracks 7/8 can be converted to a stereo WAV file.)
Track 7 (L ch) Track 8 (R ch) Stereo (L, R)
Procedure of file conversion
The following is assumed that the song whose track data you want to convert is loaded. 1) While the recorder is stopped, press the [7/8 > STEREO WAV FILE] key to enable the file conversion function.
The display shows the "7/8 > STEREO WAV FILE" screen, in which you can select the range of track data to be converted. You can select between "ABS ZERO to REC END" (i.e. all data) and "LOCATE A - LOCATE B" (specified range). By default, "ABS ZERO to REC END" is shown. "NAME = *********" shows the name for the converted file, and you can enter a desired name. Initially, it shows the name of the source file, therefore, if you do not change the name, the same file name is given. See the next page for details about how to enter a desired name. When you convert more than one data in the same song, you have to give a different name for each converted file. See the <Note> on the next page.
If you are going to make file conversion when no WAV data exists on tracks 7/8, an error message (Track 7/8 Empty!) appears and the operation is canceled.
You can select the range of track data to be converted between all data (from ABS ZERO to REC END) and a specific part (from the LOCATE A and LOCATE B points).
If you want to convert a part of track data, you have to store the LOCATE A and LOCATE B points in advance.
Enabling the file conversion
Tags
VS-880EX GPS 2000 EWH-150SL EX1920 S PRO Chartplotter DC330 11000 LP925 Magicolor 4650 PC E310 CX 6T Printer Veriton 7600 CSD-P1 L1752S D845WN DVR-RT601h-S MC235B ZWT7120 Madrid C70 Motorola H300 KDL-46W5100 B212A FC8264 Spike PI 553 Set-TOP CDA-7832R GT-9300UFS TH-42PD50U YST-SW215 Simple WAY Kameleon 4 Yamaha MU5 PS-55-PS-35 PP-510 M3A770DE R-879 MD-MT190 Quest-2007 2 7 DMC-LZ10 VS1500 R1150R M710G DVX-1000 SB4101 Camedia P-10 Vista DCR-TRV265E HT-K215 Cisco 7960 Technical Data Leadtek 8882 TL-WN322G CQ-C3301 MC-7843D PS50B850y1W Bakery 7703 FLS1002V Silen-T Microtower PC AX800 SD-250 AUS 32LH4000 Mcbr445S 81834 KS-FX433R Recorder 4 EF4124 LD-12AW2 SW674ASP Server KM266 Anti-virus 2011 EWS1000 P3500 KDL-32P3500 CH-X500 CDE-9850RI B8971-5-M Diesel XPA4100 Hoops 2006 LG U880 Matrix OLD Power CLX-6240FX NX-F3 BTP140 Redefined DCR-TRV147E Profile DSC-W130 B Suite 10 XD280U H223HQ Voicestation 300 5808C Review
manuel d'instructions, Guide de l'utilisateur | Manual de instrucciones, Instrucciones de uso | Bedienungsanleitung, Bedienungsanleitung | Manual de Instruções, guia do usuário | инструкция | návod na použitie, Užívateľská príručka, návod k použití | bruksanvisningen | instrukcja, podręcznik użytkownika | kullanım kılavuzu, Kullanım | kézikönyv, használati útmutató | manuale di istruzioni, istruzioni d'uso | handleiding, gebruikershandleiding
Sitemap
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101








1. Fostex MR8 mkII 8 Track Multitrack Recorder
2. Fostex MR8 8 Track Digital Recorder with Built In FX
3. Fostex 6301Beav Speaker 10 Watt
4. Fostex PM0.5 Sub MKII Active 8 Studio Monitor Subwoofer, ¹