Games PC Aliens Versus Predator
Developed by Rebellion - Sega of America (2010) - First-Person Shooter - Rated Mature
Set in the science fiction realms of the film franchise crossover, Aliens vs. Predator is a high-definition action-adventure composed of tense, violent, kill-or-be-killed scenarios. Following the design concept of earlier AvP shooters, the game pits three different factions against one another. Players take the roles of deadly xenomorph aliens, stealthy predators, and heavily armed space marines, to do battle with enemies from the other two factions. Evolved to protect the brood, the alien xenom... Read more
Publisher: Sega of America
Release Date: February 16, 2010
Controls: Keyboard, Mouse
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Games PC Aliens Versus Predator
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ALIENS VS PREDATOR ACTIVATION CODE:
Windows, the Windows Start button, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies, and Games for Windows and the Windows Start button logo are used under license from Microsoft. Aliens vs Predator& 2010 Twentieth Century Fox Film Corporation. All rights reserved. Aliens vs Predator game software, excluding Twentieth Century Fox elements 2010 SEGA. SEGA and the SEGA logo are registered trademarks or trademarks of SEGA Corporation. Technology 2010 Rebellion.
Important Health Warning About Playing Video Games Photosensitive Seizures A very small percentage of people may experience a seizure when exposed to certain visual images, including ashing lights or patterns that may appear in video games. Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these photosensitive epileptic seizures while watching video games. These seizures may have a variety of symptoms, including lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness. Seizures may also cause loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects. Immediately stop playing and consult a doctor if you experience any of these symptoms. Parents should watch for or ask their children about the above symptoms children and teenagers are more likely than adults to experience these seizures. The risk of photosensitive epileptic seizures may be reduced by taking the following precautions: Sit farther from the screen; use a smaller screen; play in a well-lit room; and do not play when you are drowsy or fatigued. If you or any of your relatives have a history of seizures or epilepsy, consult a doctor before playing.
Thank you for purchasing Aliens vs Predator. Please note that this software is designed for use with a personal computer running Microsoft Windows. Be sure to read this software manual thoroughly before you start playing.
INTRODUCTION..2 INSTALLATION...3 SINGLE PLAYER CAMPAIGNS..3 THE MARINE marine GAME CONTROLS..6 hud..7 weapons...8 Equipment..9 PREDATOR predator GAME controls.12. hud...13 weapons...14 equiPment & abilities..15 ALIEN alien GAME controls..18 hud...19 abilities..20 multiplayer modes..21 extras...22 FAMILY SETTINGS..23 credits...23 customer support..24 warranty..25
+++ U.S.C.M. Database Entry: BG-386 +++ A humid, temperate planet, located in system WY-BG-3 at a 1.229 parsec, 0.3g deflection from the Kalahari Freight Corridor. Designation BG-3 (star), 8 (8th planet), 6 (terra index) has now become synonymous with the Freyas Prospect colony, owned and run by the Weyland-Yutani Corporation. Four months ago Karl Bishop Weyland closed Freyas Prospect to pan-corporate enterprise, reneging on several co-development agreements. Filed flight plans show increased Weyland-Yutani traffic over the past 3 months. Manifests have not been made available to U.S.C.M. Traffic Control. +++ End File BG-386 +++
I N S TA L L AT I O N
Insert.the.Aliens vs Predator.DVD.into.your.PC's.DVD.drive.If.Autoplay.is.enabled,.the.installer.will.begin. Click.on.Install.in.the.menu.to.start.installation. If.Autoplay.is.not.enabled,.double-click.your.DVD.drive.icon.to.run.the.installer.If.the.installation.does.not. begin,.right-click.the.DVD.drive.icon.and.choose.Explore.from.the.drop-down.menu,.then.double-click.the. setup.exe.file.to.run.the.installer. Note.that.the.DVD,.which.acts.as.a.key.to.run.the.program,.must.be.set.in.the.DVD.drive.when.you.play. this.game.
S I N G L E P L AY E R C A M PA I G N S
Easy:.For.players.with.limited.experience.of.this.game.type. Normal:.For.players.with.some.experience.of.this.game.type. Hard:.For.experienced.players,.who.like.a.challenge. Nightmare:.Zero.checkpoints.Only.for.the.brave.and.the.bold.
Marine #2427-88 - AKA Rookie +++ Incoming Transmission to U.S.S. Marlow +++ F.A.O. U.S.C.M. #2427-88 +++ From: U.S.C.M. Orbital Fort Osney +++ Yo Rookie! Guess youll be in hypersleep when this arrives, so I might as well keep it short. Sorry we were all too bombed to see you off this morning, man. Still cant believe youre the first of us greenhorns to get posted - and on the U.S.S. Marlow too! Listen, just stay frosty, nail some bugs and come back in one piece. USCM! HOO-AH! J.W. +++ End Transmission +++
MARINE GAME CONTROLS
This.game.is.designed.for.use.with.the.xbox.360.Controller.for.windows.Plug.in.a.wired.xbox.360. Controller.for.windows.to.one.of.the.PC's.USb.ports.and/or.connect.a.wireless.xbox.360.Controller.using.a. xbox.360.wireless.Gaming.Receiver.for.windows.
xbOx 360 cONTROLLER FOR wINDOws
buTTON standard Movement w/A/S/D Mouse Control q Space Lighting F T weapons 1/2/3/4 Left.Mouse Right.Mouse R Tap Tap Tap Tap Tap Tap
buTTON Melee METHOD AcTION
Direction Direction hold Tap Tap
Move Look walk Sprint Jump/Mantle
Middle.Mouse.button. (ALT) Middle.Mouse.button. (ALT) Misc. E h
hold Tap Tap Tap
Interact health Pause.Menu Objectives
Escape Tab chat (Multiplayer only)
Change.weapon Primary.Fire Secondary.Fire Reload
Tap Tap hold
Chat.to.all Chat.to.team Voice.chat
The.VP78.uses.9mm,.squash-head.rounds.for.stopping.power.when.all.else.is.lost,. the.VP78s.rapid-fire.mode.is.often.the.last.line.of.defense.for.a.Colonial.Marine. and.has.saved.many.lives.
Packs.one.heckuva.punch.at.close.range.-.especially.when. using.both.barrels.in.alternative.fire.modes.Keep.it.handy,.for. intimate.counters.with.alien.lifeforms.
M41A/2 PuLsE RIFLE
The.M41A/2.Pulse.Rifle.is.the.standard.issue,.multi-purpose. firearm.for.all.United.States.Colonial.Marines.An.underslung,. pump-action.grenade.launcher.acts.as.a.secondary.weapon.
The.Smartgun.is.the.Colonial.Marines'.primary.heavy-fire. support.weapon.It.is.carried.using.a.gyroscopic.harness,.and. fires.in.auto-targeting.or.free-fire.modes.
A.replacement.for.the.aging.M240.flame.thrower,.the.M260b. utilizes.several.improvements.Standard.fire.remains.perfect. for.neutralising.massed.or.fast-moving.targets.Secondary.fire. allows.you.to.spray.fuel.for.subsequent.ignition,.allowing.the. user.to.create.a.temporary.wall.of.flame.
M42c scOPED RIFLE
MELEE cOMbAT: Your.weapons.will.serve.you.well.for.ranged.combat.but.they.can.also.prove.to.be. effective.melee.combat.weapons.during.close.encounters.Use.them.to.shield.against.an.incoming.xeno. attack,.or.to.knock.them.away.
u Flashlight: Darkness is your enemy. u Stims: An injured marine is a vulnerable
Use your flashlight.
u Flares: Use flares to illuminate the combat
marine. Use Stims when injured. Beware, you can only carry three.
area. Your HUD will indicate when a flare is available.
Tracker: Watch and listen to your motion tracker for hostile signals. They can help you find the enemy in darkness.
P R E D AT O R
We are old, my brother. Our race is few and scattered. Our ancestry lost to myth. The humans are still children, creatures of desire and hubris, with no comprehension of the long hunt. Still, they make good sport. They have discovered a trophy long locked away. They must not be allowed to find the crucible that spawned our most respected prey. If they succeed, all life will succumb to the crawling dark.
P R E D AT O R G A M E C O N T R O L S
Toggle.Cloak.(tap) health.Injection.(hold) Distract.(tap) Interact.(hold)
. Cycle.Vision Jump
buTTON standard Movement w/A/S/D Mouse Control q Space Extended Movement Shift weapons 1/2/3/4 Middle.Mouse.button. (ALT) Middle.Mouse.button. (ALT) Mousewheel.(Z) Tap Tap hold Scroll Change.weapon Secondary. weapon Secondary. weapon.Charge Zoom.in/Zoom. out hold Focus.Mode Direction Direction hold Tap Tap Move Look walk Sprint Jump/Mantle METHOD AcTION buTTON Melee Left.Mouse Right.Mouse Left.+.Right.Mouse Misc. E E h F R Escape Tab chat (Multiplayer only) Y U V Tap Tap hold Chat.to.all Chat.to.team Voice.chat hold Tap Tap Tap Tap Tap Tap Interact Distract.(context. sensitive) health Cycle.Vision Toggle.Cloak Pause.Menu Objectives Tap Tap hold Melee.(Light) heavy block METHOD AcTION
Use.your.wristblades.to.deal.with.the.enemy.at.close.quarters.Attack.rapidly. with.Light.Attacks,.hit.hard.with.heavy.Attacks,.and.eviscerate.your.opponents. with.Finishing.Moves.or.Stealth.Kills.block.or.Counter.the.enemy.to.deal.with. incoming.melee.attacks.
The.Plasma.Caster's.firepower.is.not.to.be.deployed.lightly.It. can.be.fired.quickly.with.less.accuracy,.or.aimed.and.charged.to. bring.almost.certain.death.
EQUIPMENT & ABILITIES
u Jumping: A true Hunter is always on the u Vision
move. Jump from vantage point to vantage point. Use the Jump Markers to identify suitable vantage points.
Modes: Use Vision Modes to find your prey. Heat Vision will highlight human prey. Alien Vision, should you earn the right to wield it, will highlight Alien prey.
energy. This can be recharged at energy sources around the environment. Monitor your energy levels on the HUD. Use weapon energy wisely.
Device: Camouflage is more effective than armor. At distance, humans cannot see through your cloaking device!
u Energy: The Plasma Caster and Mines use
u Zoom: Know your hunting ground! Scan ahead
u Health SHARDS: A wounded Hunter cannot
Mode: Observe your surroundings
perform at the peak of his abilities. Tend to your injuries with Shards.
u Distraction: Human prey responds to
with Focus Mode! Choose the appropriate tactics. Knowledge is a Hunter's first weapon! In Focus Mode, your HUD displays vital information.
mimicry of the voices of its fellow humans. Distract your enemies to separate them, then dispatch them with a Stealth Kill.
You are Number Six. Born and raised in captivity, all you have known are the walls of your cell. But you have never been truly alone. Above it all has been the voice of the Hive, eons old and with an irrepressible will to survive. And so you wait and endure, as your kind always have. Soon an opportunity will come, as it always does, and then your dynasty shall thrive once more.
ALIEN GAME CONTROLS
buTTON standard Movement w/A/S/D Mouse Control q Space Extended Movement Shift Middle.Mouse.button. (ALT) Melee Left.Mouse Right.Mouse Left.+.Right.Mouse Tap Tap hold Melee.(Light) heavy block hold hold Focus.Mode Surface. Transition Direction Direction hold Tap Push Move Look walk Sprint Jump/Mantle METHOD AcTION buTTON Misc. E R Escape Tab chat (Multiplayer only) Y U V Tap Tap hold Chat.to.all Chat.to.team Voice.chat hold Tap Tap Tap Interact hiss Pause.Menu Objectives METHOD AcTION
Melee Combat: Use your claws, teeth and tail to deal with the enemy at close quarters. Attack
rapidly with Light Attacks, hit hard with Heavy Attacks, and end encounters brutally with Finishing Moves or Stealth Kills. Block or Counter the enemy to deal with incoming melee attacks.
Focus Mode: Activating Focus Mode lets you better understand your environment by highlighting
vents and other items of interest.
Surface Transition: The Xenomorphs agility is its most powerful weapon. It can jump from
surface to surface. You may travel along walls and even the ceiling, leaping from one to the other.
Sprint: Use Sprint to attack or evade in the blink of an eye. Taking Out Lights: Darkness and sabotage are your allies. Destroy objects with
Light or Heavy Attacks!
Harvest: Harvest helpless human civilians to expand the hive, but dont hesitate to kill any armed
threats that stand in your way.
Hiss: Use Hiss to lure the unwary closer to your position. Then use a Stealth Kill to eliminate
them violently, but silently.
M U LT I P L A Y E R M O D E S
Choose Multiplayer to access the Multiplayer Game. You can play as all three species in one of seven modes and on eight maps in total.
(Co-Op): Survivor allows one to four Marine players to enter an arena and co-operatively battle waves of progressively stronger aliens. Hunt: In this mode, one player is selected to become the Predator Hunter for a limited time period. The rest of the players take on the role of Marine Prey. Whenever a Marine player kills the Predator, that player then becomes the Hunter.
Match: Death Match is about getting the most kills in a given time limit. Players can also win the match by hitting the target score before anybody else. Death Match: This mode pits a Marine, Alien and Predator team against each other in a race to get the most kills within the set time limit or to reach the target score before any of the other teams. Species Death Match: Two teams, made up from all three species battle to get the most kills in the set time limit or to reach the target score before the other team.
of Control Points around the level.
u Infestation: One player is selected as
the Alien while the others start as Marines. Whenever Marine players are killed, they will join the Alien team and assist in eliminating any remaining Marines.
u Domination: Two teams fight for ownership
MARINE - AuDIO DIARIEs
PREDATOR - TROPHy bELTs
ALIEN - ROyAL JELLy cANIsTERs
sINgLE PLAyER scOREs
MuLTIPLAyER ExPERIENcE POINTs
Earn.Multiplayer.Experience.Points.to.increase.your.rank,.and.unlock.new.player.skins!.There.are.over. 40.ranks.to.unlock,.with.six.new.skins.for.the.Marine.and.Predator.player.and.four.for.the.Alien.player. Get.out.there.and.join.the.battle!
F A M I LY S E T T I N G S
Windows Parental Controls (Vista and Windows 7) enable parents and guardians to restrict access to mature-rated games and set time limits on how long they can play. Family settings in Games for Windows LIVE enable parents and guardians to approve who and how your family interacts with others online with the LIVE service. For more information, go to www.gamesforwindows.com/live/familysettings.
Twentieth Century Fox Licensing & Merchandising
Senior Vice President, New Media Gary Rosenfeld Vice President, Business and Legal Affairs Richard Borsini Vice President, Production Andre Emerson Creative Director David Swift Production Coordinator Andrew Krensky New Media Assistant Ben Lioe Special Thanks Vladimir Radovanov Janie Freedman Melanie Rodriguez
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If you are experiencing difficulty with the installation or use of Aliens vs Predator, links to the SEGA Europe online Knowledge Base and FAQs are available here:
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Register online at www.sega-europe.com for exclusive news, competitions, email updates and more.
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WARRANTY: SEGA Europe Limited warrants to the original buyer of this Game (subject to the limitation set out below), that this Game will perform under normal use substantially as described in the accompanying manual for a period of ninety (90) days from the date of first purchase. This limited warranty gives you specific rights, and you may also have statutory or other rights under your local jurisdiction which remain unaffected. WARRANTY LIMITATION: This warranty shall not apply if this Game is used in a business or commercial manner and/or if any defect or fault result from your (or someone acting under your control or authority) fault, negligence, accident, abuse, virus, misuse or modification of the Game after purchase WARRANTY CLAIM: If you discover a problem with this Game within the warranty period, you should return the Game together with a copy of the original sales receipt, packaging and accompanying documentation with an explanation of the difficulty you are experiencing either to the retailer from where you bought the game or call the technical support section (details set out in this manual) who will provide you with the relevant details for returns. The retailer or Sega will either repair or replace the Game at their option. Any replacement Game will be warranted for the remainder of the original warranty period or ninety (90) days from receipt of the replacement Game, whichever is longer. If for any reason the Game cannot be repaired or replaced, you will be entitled to receive an amount up to the price you paid for the Game. The foregoing (repair, replacement or the price you paid for the Game) is your exclusive remedy. LIMITATION: TO THE FULLEST EXTENT ALLOWED BY LAW (BUT SPECIFICALLY NOT LIMITING ANY LIABILITY FOR FRAUD OR DEATH OR PERSONAL INJURY CAUSED BY SEGAS NEGLIGENCE), NEITHER SEGA, ITS RETAILERS OR SUPPLIERS SHALL BE LIABLE FOR ANY SPECIAL OR INCIDENTAL DAMAGE, DAMAGE TO PROPERTY, LOSS OF PROFITS, LOSS OF DATA OR COMPUTER OR CONSOLE FAILURE, ANTICIPATED SAVINGS, BUSINESS OPPORTUNITY OR GOODWILL WHETHER ARISING DIRECTLY OR INDIRECTLY FROM THE POSSESSION, USE OR MALFUNCTION OF THIS GAME EVEN IF IT HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH LOSS. Unless otherwise noted, the example companies, organisations, products, people and events depicted in the game are fictitious and no association with any real company, organisation, product, person or event is intended or should be inferred. SEGA. SEGA and the SEGA logo are either registered trademarks or trademarks of SEGA Corporation. All rights are reserved. Without limiting the rights under copyright, unauthorised copying, adaptation, rental, lending, distribution, extraction, re-sale, renting, broadcast, public performance or transmissions by any means of this Game or accompanying documentation of part thereof is prohibited except as otherwise permitted by Sega.
Uses Bink Video. Copyright 1997-2009 by RAD Game Tools, Inc.
Aliens vs Predator& 2010 Twentieth Century Fox Film Corporation. All rights reserved. Aliens vs Predator game software, excluding Twentieth Century Fox elements 2010 SEGA. SEGA and the SEGA logo are registered trademarks or trademarks of SEGA Corporation. Technology 2010 Rebellion.
Set in the science fiction realms of the film franchise crossover, Aliens vs. Predator is a high-definition action-adventure composed of tense, violent, kill-or-be-killed scenarios. Following the design concept of earlier AvP shooters, the game pits three different factions against one another. Players take the roles of deadly xenomorph aliens, stealthy predators, and heavily armed space marines, to do battle with enemies from the other two factions. Evolved to protect the brood, the alien xenomorphs are unmatched in melee combat, and excel at surprise attacks with their overpowering strength. Born of a species of hunters, the predator is a master of well-timed assaults and agile attacks. Physically weak but at a technological advantage, the human marines use heavy firepower to take down enemies from a distance. In many of the game's levels, warriors from all three factions must fight against one another in the same battles, at the same time.
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