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Games PC Cold FearCold Fear [PC Game]

Developed by Darkworks - Ubisoft Entertainment (2005) - Survival Horror - Rated Mature

Cold Fear is a survival-horror game with an emphasis on action, featuring both adventure-style puzzle solving and third-person shooting. The game's story begins far offshore in the Bering Sea, on an apparently abandoned Russian whaler. In the role of a U.S. Coast Guard officer, players set out to investigate the ship and step aboard a high-seas nightmare. It turns out that the ship has not been abandoned -- yet many of those who remain on board have not remained completely human. Cold Fear i... Read more

Details
Platform: PC
Developer: Darkworks
Publisher: Ubisoft Entertainment
Release Date: May, 2005
Controls: Keyboard, Mouse
UPC: 008888682219
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Documents

doc1

File Path: Mac 13 HD:JOBS IN PROGRESS:FEAR:FEAR0365_PCS_MNL.job:FEAR0365_PCS_MnlCvr_outer.ai User: Alex Andrist Computer: Alex Andrists Computer Date: 03/02/05 - 01:30 PM Print Scale: 100%

Handling#: 12

available on pc-DVD and all console platforms

solo mode

CO-OP MODE

SPLINTERCELL.COM

512219-MNL
Leader Registrations Ubisoft PO Box 67560 Albuquerque, NM 87193
Ubisoft, Inc. 625 Third Street Third Floor San Francisco, CA Ubisoft Entertainment. All Rights Reserved. Sam Fisher, Splinter Cell, Splinter Cell Chaos Theory, the Soldier Icon, Ubisoft, Ubi.com, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Software platform logo TM and IEMA 2003. *Source: According to NPD Group, Inc., December 2003. Made in the U.S.A.
Blood Strong Language Violence

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* availability. May not be combined with any other promotional offers or discounts, applied to previous orders,
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FEAR0365_PCS_MNL.qxd

3/2/05

12:08 PM

Page 1
GETTING STARTED.2 GAME SETUP.3 STORY.4 PLAYING THE GAME.8 ADVANCED MOVES.11 MAIN OBJECTS AND ACCESSORIES.12 MAPS.15 WARRANTY.inside front cover TECHNICAL SUPPORT.inside back cover

Page 2

SYSTEM REQUIREMENTS
Supported OS: Windows 2000/XP (only) Processor: 1 GHz processor (2 GHz recommended) RAM: 256 MB (512 MB recommended) Video Card: DirectX 9 compliant 64 MB (128 MB recommended) (see supported list*) Sound Card: DirectX 9 compliant DirectX Version: DirectX 9 (included on disc) DVD-ROM: 8x DVD-ROM or better Hard Drive Space: 2.2 GB Peripherals Supported: Mouse, keyboard, Windows-compliant gaming pad. *Supported Video Cards at Time of Release NVIDIA GeForce 3/4/FX/6 series (GeForce 4MX not supported) ATI RADEON 8500/9000/X series Laptop versions of these chips may work but are not supported. These chipsets are the only ones that will run this game. Additional chipsets may be supported after release. For an up-todate list of supported chipsets, please visit the FAQ for this game on our support website at: http://support.ubi.com. NOTICE: This game contains technology intended to prevent copying that may conflict with some DVD-RW and virtual drives.
Double-click on the desktop icon or click once on the icon in the Start menu to launch the game. Left-click from the title screen. You will then access the Main Menu.

MAIN MENU

INSTALLATION
Installing Cold Fear Insert the game disc into your DVD drive. If you have enabled the autorun option, the game installation will start automatically. Otherwise, double-click on the DVD-ROM icon in the My Computer menu. Find setup.exe in the list of files and folders and doubleclick on it to start the installation process. Follow the installation wizard guide to successfully install the game on your computer. Uninstalling Cold Fear To uninstall the game, click on the Game Uninstall icon in the Start menu. Follow the uninstallation wizard guide to successfully uninstall the game from your computer.
Use the mouse or the directional arrows to navigate through the following options, then left-click or press Enter to select. Press the Esc key to cancel and go back to the previous screen. New game: Start a new game. Load game: Resume a formerly saved game. Settings: Access the Options menu to customize certain aspects of the game. Bonus: Access unlocked bonuses. You can unlock bonuses by completing missions and objectives throughout the game. Credits: Access game credits.

Page 4

OPTIONS MENU

CHARACTERS

Tom Hansen Once a hero, now disgraced, Hansen is happy to fade into the woodwork as just one more guy out there saving lives with the Coast Guard. All that changes when his vessel receives an order to rescue a whaling ship during a raging storm. What he finds there will reawaken the dying embers of his spirit, if it doesnt kill him first. Dr. Viktor Kamsky Brilliant scientist and devoted father, Kamsky leads the research effort on the isolated drilling platform. His discoveries could threaten all humanity and cost him his own in the bargain.
From this screen youll be able to customize the main settings of the game. Controller options: Set up key assignments. Sound configuration: Set the music, sound effects, and voice effects levels. Screen configuration: Set screen display options. Subtitles: Toggle in-game subtitles on and off.
Anna Kamsky The daughter of scientist Viktor Kamsky, she has been kept as a hostage to ensure his cooperation. Rebellious and strong-willed, she finds herself forced to make an impossible decision if she wants to survive.

OVERVIEW

Tom Hansen is just another guy in the U.S. Coast Guard when his crew receives a mysterious order to undertake a hazardous rescue mission in the teeth of a winter storm. As the waves surge higher, Tom and his crewmates find the vessel, an abandoned Russian whaling ship. They board it, but discover that the ship has only been abandoned by human life. Something else is on board, something deadly, and soon Hansen is the only one left who can stop it. Joining forces with the only other survivor, Hansen must battle the inhuman menace and seek out its very heart for a confrontation that could have consequences for all of humanity.
CIA Agent Jason Bennett Agent Bennett has been watching the situation for a long time. Patiently, like a spider in the center of its web, hes been waiting for his chance to unravel the mystery no matter how many lives it takes to do so.

Page 6

ENEMIES
Mercenaries (Uninfected) Hired to protect the mysterious oil rig, these former soldiers shoot on sight and shoot to kill. But nothing theyve seen or done has prepared them for what theyre about to face. The Exos The results of Dr. Kamskys experiments. All of his specimens mysteriously broke loose and started infecting and hunting anyone they could find on the oil rig and the whaler. The Exos vary a lot in shape and behavior, but all are aggressive and deadly.

Exo-M 1.1/ExoMutant

Exo-B 7.0/ExoMass
Not all experiments go as planned. Deformed and mutated, this creature has uncanny strength and an undying rage. Willing and able to punch through steel doors to seek its prey, this creature will never abandon the hunt.

Exo-N 3.5/ExoNest

These shapeless monstrosities exist only to breed. Mothers to the contaminators, they send their children out into the world to seek new victims.

Exo-CL 3.0/ExoCel

No longer human, these creatures are savage, mindless, and hungry. Blessed with inhuman strength and cursed with a hunger for flesh, they attack relentlessly.
Contaminator ExoCels live to spread their infection. Fast and agile, they seek weak or dying prey to serve as hosts for their parasitic needs. If they cant find a suitable victim, theyll be happy to make one.

Exo-ME 2.0/ExoMutant

Not all mutants are created equal. These are smarter, stronger, and faster than their counterparts making them that much more dangerous. The only way to permanently get rid of them is to kill the parasite that resides in their craniums.

Exo-S 5.2/ExoShade

There are plenty of reasons to be afraid of the dark, and this creature is the biggest one. Able to see perfectly in darkness, it hunts from the shadows and attacks without mercy.

Exo-G 4.3/ExoSpectre

What you cant see can hurt you. Able to blend in perfectly with its surroundings, this escaped experiment has a killers instincts.

Page 8

GAME INTERFACE

COMMAND REFERENCE

Default key commands:
Function Move forward Move backward Turn left Turn right

Run (keep pressed down)

Keyboard W S A D

Space bar

Alternate Keyboard Up arrow Down arrow Left arrow Right arrow
Interaction indicator Info bar Ammunition In clip / Total Subtitles Resistance gauge Current weapon Life gauge

Grab ledge Crouch

Left Ctrl C

Reload the active weapon

Toggle third-person view (Aiming mode)

Left Shift

Left mouse button
Toggle over-the-shoulder view (Aiming mode)

Next/previous weapon Action/use Menu info Quit Pause Weapons Shortcuts Handgun AK47 assault rifle Shotgun Speargun Flamethrower Grenade launcher MP5 submachine gun

Right mouse button

Mouse wheel up/down E Tab Esc P Enter Tab
Health gauge: Displays Toms health state. Falls, traps, and enemy attacks will reduce the health gauge. If your health gauge is completely empty, Tom dies and the game ends. You can replenish your health by using the med kits found in the game. Resistance gauge: Running will reduce the resistance gauge. When the gauge is empty, Tom is out of breath and cannot run anymore. Moreover, he will be more vulnerable to his enemies attacks and will not be able to grab ledges anymore. The resistance gauge will replenish itself automatically over time if you avoid running. Interaction indicator: The caption will be highlighted whenever a special interaction is possible. Press E to perform the interaction. Info bar: This bar will appear to give you useful information about your environment: possible interactions, info on the objects you just picked up, objectives updates, etc. Subtitles display: When they are turned on, the game subtitles will appear in this bar. Current weapon: Displays the weapon that is currently selected. Scroll the mouse wheel up or down, or use the shortcut keys to switch to another weapon.

Page 10

10 Ammunition: Shows how much ammunition you have left for the currently selected weapon. The first figure shows the ammunition left in the current clip; the second indicates the total amount of ammunition left for this weapon. Press F to reload your weapon.

CRITICAL HIT

During combat, some enemies may try to grab you in an attempt to strangle or bite you. When a critical hit is possible, a status bar will appear on the screen. Press E repeatedly to fill up the status bar, then when its full, left-click to perform a special critical hit that will deal lots of damage to your opponent. The critical hit is impossible if you do not have ammunition for the weapon used to perform it. However, youll still be able to shove an enemy that grabs you.

INVENTORY

SHOVE MOVE
When your weapons are drawn and ready, you can use a shove move (press F) to repel an enemy that is closing in on you. This is especially useful when you are low on ammunition or when the enemy is too close and threatens to grab you. Note that the shove move can also be employed to use or break many interactive objects in the game (crates, electric transformers, etc.). During the game, you can access the inventory at any time by pressing I. You will then see the following screen: Mission: Display current objectives and their completion status. Objects: Display a detailed view of the objects you possess. Documents: List and read the documents you collected. Quit Game: End current game and return to the Main Menu.

AVOIDING A FALL

At some points in the game you will be confronted with narrow catwalks and unsecured decks. If Tom loses his balance and begins to fall, just move in the opposite direction of the fall. Tom will avoid the fall by grabbing on to a ledge or handrail. You can then climb back up by moving in the direction you want to go.

SAVING A GAME

While playing, you will be advised to save your game at specific points.

GRAB LEDGE

When you shoot at long range in an unsteady environment, you can use the left Ctrl key to grab on to nearby handrails to steady your aim. Grabbing will also prevent you from losing your balance on decks when the angle is too steep.

END GAME

If Tom Hansen dies in the course of a game, the following message will appear: Do you want to load the last save game? Yes/No: If you select No, you will return to the Main Menu. If you select Yes, the game will load the last saved game.
SEARCHING DEAD BODIES FOR ITEMS
Ammunition is scarce in Cold Fear, so you will often have to look around for additional ammo clips. You can also search dead bodies and pick up their loads. To do this, approach a dead body (the Action caption will appear), and then press the E key to search the corpse.

Page 12

13 M79 Sawed-off Grenade Launcher 40mm grenade launcher Magazine capacity: 5 Rate of fire: 0.8 rounds/sec Assault Flamethrower Gasoline propelled by compressed gas Firing range: 6 meters Tank capacity: 120 centiliters Rate of fire: 2 centiliters/sec 5.45 semi-automatic handgun Magazine capacity: 7 Rate of fire: 3 rounds/sec Special: Built-in laser targeting, torchlight Speargun Weapon range: 100 meters Capacity: 3 chemical stingers Rate of fire: 1 stinger/sec Special: Chemical gas: Exo-Benzilate (XZ) Durability of gas effect: 10 sec Range of gas effect: 25 meters

HEAD CRUSH

The ExoMutants in Cold Fear can only be killed by eliminating the ExoCel that infests their brain. To do this, you can either shoot an ExoMutant in the head or crush its head while it lies stunned on the floor. To perform a head crush, approach a stunned mutant (the Action caption will appear), and then press E to crush the head.

WEAPONS

.45 Handgun
XM1014 Tactical Shotgun 12mm semi-automatic shotgun Magazine capacity: 7 Rate of fire: 0.8 rounds/sec MP5-A3 Submachine Gun 9mm auto submachine gun Magazine capacity: 25 Rate of fire: 14 rounds/sec Special: Navy-improved variation of the MP5 submachine gun Automat Kalashnikova, Model 1947 7.62 assault rifle Magazine capacity: 30 Rate of fire: 10 rounds/sec Special: Laser targeting

OBJECTS

In Cold Fear, many objects in your environment can be used against your enemies and also be a threat to you! Constantly survey your surroundings to get the best use of objects. Valves These valves are used to open or close oil pipes. Firing on them will instantly create a leak that will release a pressurized stream of fire. They are a good alternative when you do not have the flamethrower. There are other types of valves in Cold Fear. The yellow ones carry pressurized steam, and the blue ones control fire-extinguishing systems. You can use them by pressing E.

Page 14

14 Extinguishers Extinguishers are filled with pressurized carbonic snow. Firing on them will make them explode, with lethal results for anyone or anything standing too close to the blast radius. Electric Transformers These are electrical maintenance devices. Firing on them will create a short circuit and release denuded cables that can eventually become lethal if you get too close and touch them. Barrels Last reminders of the oil rigs former activities, these are filled with unstable carbohydrate substances. They will explode if exposed to an intense heat source or a bullet impact.
15 Documents You will find many documents scattered around that will help you uncover the mysteries behind the Cold Fear story. Some will give you useful information about surviving in your environment.
Finding your way on board a ship is a hard task. Fortunately, Tom is fluent in Russian. During the game, just aim at the signs painted on the walls to get a translation and locate your position. Each time you enter an important area, its name will be displayed in the top right corner of the screen, allowing you to know where you are. Below you will find maps of the whaler that you can use to find your next objective.
Laser Mines Made of powerful and compact explosives, these directional mines will explode if something cuts their laser beams. They cannot be disarmed, so you have to dodge the beams or even try to get your enemies to clear the path for you. Though protected against bullets, the mines are very vulnerable to explosions and fire. Therefore, you can neutralize them with grenades, for instance. Hook, Crates, and Cables On a ship caught in a storm like the one in Cold Fear, all objects that are not secured and safely fixed can become deadly threats. Always pay attention to swaying elements and do not get in their path. Still, you can try to get your enemies to do so. Switches Some elements in Cold Fear can be activated with switches. These will allow you to access new areas. Some can even trigger events or sequences that you will be able to use in combat.

Page 16

Cold Fear
This game and its contents are entirely fictitious. The characters, scenario, and action portrayed are purely imaginary and should be taken neither at face value nor as ideas to emulate. The rating of this title indicates that players must be adults. Everything has been created entirely and solely for entertainment purposes, and the ability of an adult to differentiate between entertainment content and what may be done in real life is assumed: Ubisoft cannot be held responsible for the actions of those who disregard this warning. Do not attempt to recreate the scenes conveyed in this game under any circumstances. 2005 Ubisoft Entertainment. All Rights Reserved. Cold Fear, Ubisoft, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Developed by Darkworks. RenderWare is a registered trademark. Portions of this software are Copyright 1998-2005 Criterion Software Ltd. and its Licensors. Uses Bink Video. Copyright 1997-2005 by RAD Game Tools, Inc.

 

Technical specifications

Full description

Cold Fear is a survival-horror game with an emphasis on action, featuring both adventure-style puzzle solving and third-person shooting. The game's story begins far offshore in the Bering Sea, on an apparently abandoned Russian whaler. In the role of a U.S. Coast Guard officer, players set out to investigate the ship and step aboard a high-seas nightmare. It turns out that the ship has not been abandoned -- yet many of those who remain on board have not remained completely human. Cold Fear is the sophomore release by Darkworks, whose first published game was Alone in the Dark: The New Nightmare (2001), the fourth title in the genre-founding Alone in the Dark series. ~ T.J. Deci, All Game Guide

 

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