Games PC Commandos 3-destination Berlin
Commandos 3: Destination Berlin [PC Game]Developed by Pyro Studios - Eidos Interactive (2003) - 2D Real-Time Strategy - Rated Teen
Commandos 3: Destination Berlin continues Pyro Studio's Commandos series of tactical games. Destination Berlin takes players to Stalingrad, Gestapo HQ in Berlin, Omaha Beach on D-day, and all across war-torn Europe. Destination Berlin features smaller maps with an emphasis on detail. Each scenario requires different tactics, and some missions can be solved in multiple ways, forcing players to continually reevaluate their strategies. Ambushes, stealth, sabotage, and demolitions are all viable... Read more
Details
Platform: PC
Developer: Pyro Studios
Publisher: Eidos Interactive
Release Date: October 14, 2003
UPC: 788687100236
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Manual
Preview of first few manual pages (at low quality). Check before download. Click to enlarge.
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(English)Games PC Commandos 3-destination Berlin, size: 1.4 MB |
Games PC Commandos 3-destination Berlin
Video review
Commandos 3: Destination Berlin
User reviews and opinions
| tdmoore |
2:59am on Tuesday, September 7th, 2010 ![]() |
| Commandos 3 Great improvement from the first two. Much harder. Loved 1 and 2. Completed both. Commandos 3 is taking a lot more concentration. Commandos 3: Destination Berlin I have always been a fan of the Commandos series. They take patience and planning. | |
| gsorian |
6:31pm on Saturday, September 4th, 2010 ![]() |
| GRUNTFUTTOCK I HAVE GIVEN THIS GAME ONE BECAUSE YOU HAVE GIVE A STAR RATING. Disappointed Frankly I was disappointed with this installment of what has been an excellent Commandos series so far. Yes. | |
| qwertyq123 |
10:27pm on Sunday, August 15th, 2010 ![]() |
| Very Difficult but Short If you have played the previous games , It is too short compared to the Commandos 2 but very very difficult. Commandos This game is short and the graphics should have been better. I expected a game much longer with better music and better graphics. | |
| Soft_s2 |
9:40am on Tuesday, June 29th, 2010 ![]() |
| Commandos 3 Review Well for its time it was a fantastic pc strategic shoot em up game that was not too easy or too hard. | |
Comments posted on www.ps2netdrivers.net are solely the views and opinions of the people posting them and do not necessarily reflect the views or opinions of us.
Documents
3. CONFIRM GAME
Once the game has been selected and you have joined a team, confirm that you are ready so that the person who created the game can launch.
No. of Players
Depending on the number of teams, 2 to 12 (LAN) players can play.
OPTIONS
Master Volume Changes the overall volume level. Music Volume Changes the volume of the music. SFX Volume Changes the volume of the games special effects. Character Volume Changes the volume of the human voices during the game. Music On/Off Allows you to select whether or not you would like to listen to the game music during the missions.
No. of Teams
From 2 to 4 teams can play. If there is more than 1 player per team, the game will automatically be divided into 2 teams. If there are more than 2 teams, there can only be 1 player per team.
Victory Conditions
Time - The person creating the game can choose the maximum length of the game. Once the time limit is reached, the one with the most points wins. The game will also end when only one of the teams is left alive. Points - The person creating the game can select the number of points that must be reached to end the game. The game will also end when only one of the teams is left alive.
Map Selection
There are different sized maps - keep this in mind when creating multi-player games because it has a direct effect on gameplay.
Graphic Quality Allows you to select the graphic quality for the game in order to adapt the game to match your machine ability. The type of game will not change, just its appearance on-screen. The Low Quality option is recommended for medium-level computers; High Quality for high-level computers.
CREDITS
View a list of the team that brought you Commandos 3: Destination Berlin.
Allows you to exit the game.
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IN-GAME MENU
During each incursion, you can access the menu by pressing the Esc key. The game will pause while you are in this menu. You can move through the game menus using the mouse or the arrow keys. The option highlighted can be selected by pressing Enter or by double-clicking with the left mouse button. If you click the right mouse button or press the Esc key, you will return to the previous menu.
CAMPAIGNS AND TUTORIALS
You must lead your deadly Commandos team throughout Europe. You will carry out missions that hinder and disrupt enemy advancement. You will work with the Allied army for larger scale encounters. Remember: we must defeat the Nazi army and its hunger for world domination! Commandos 3: Destination Berlin is divided into three campaigns - Stalingrad, Central Europe, and Normandy. There is also a system of tutorials for new officers who have no prior experience within the Commandos world.
THE TUTORIALS
If this is the first time you have taken a lead role in the Commandos series, we recommend that you start with the tutorials. These will provide you with a simple introduction to the Commandos world, giving you a step-by-step, progressive explanation of everything you need to know. They also give you instruction on how to control everything that happens in the game. There are two tutorials: basic and advanced. In the basic tutorial you learn everything about the execution of basic actions for movement and interaction with enemies and environments. The advanced tutorial sends you on a guided Commandos mission.
Exit the Game
Exit the game without saving changes.
Save Game
Save the game in progress. The current screen is captured to help you remember where you were when you load the game at a later time.
THE CAMPAIGNS
Stalingrad
We are in Stalingrad. A city of questionable strategic interest, it was once the most fiercely guarded of Russian feudal kingdoms. It is now a city besieged by Nazi troops. They seek to take control of Stalingrad and, as a result, control one of Russias most powerful industrial centers. During this campaign, there will be bloody guerrilla actions, some all out attacks, and some covert operations in which snipers may play the main role. This is an important time, a meeting of the Allied High Command must be held Our mission: Defend the life of Allied General Franklin ODonnell, even at the cost of our own.
Restart
Start the mission from the beginning.
Quick Load the last Quick Saved game. You can also press the F11 key from within the level to directly load the Quick-Saved game.
Quick Save
Quick-Save your current position. You can also press the F9 key during the game to avoid going into the menu. There is only one Quick Save, so each time you save, you will lose the previous situation. If you would like to save a game situation indefinitely, use the Save Game option from the menu and you will be able to load and resume that game at any time.
Central Europe
The Franco-German border has been one of the most contended regions during this war, and even more so during the last few years. Many convoys have had to cross the line in order to transport weapons, troops, and supplies, giving it vital logistical value in pursuing any military action. The Nazis, because of their retreat from strongly defended areas, have strengthened their forces in the small town of Saint Avold, where they are loading a train with all the works of art they have looted during their stay in France. Our mission: Prevent this train from reaching Nazi territory.
Options
Configure the Sound and Video options. A more detailed explanation is available on page 5.
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Normandy
This is the situation: an enormous Allied force has gathered for the final push into France. Over 7000 ships and more than 150,000 men await off the coast of England for the order to initiate Operation Overlord. The destinations of this assault are the beaches of Normandy, code-named Utah, Omaha, Gold, Juno and Sword. It is imperative to the Allied cause that the enemy troops stationed there are in no position to reinforce the Nazis defense of the beaches. Our mission: Eliminate Nazi support camps within the area.
MULTIPLE VIEWS
You can also divide the main screen into several windows by pressing the F2 key. You can open up to three different views by repeatedly pressing the key. The active view will be outlined in red. You can change views by clicking with the left mouse button on the view that you want. Each window is completely independent and you can zoom, use the tracking camera, and control your men in each one.
ENVIRONMENT
You can assess your exterior view from four different angles. To scroll around each of the exteriors, move the cursor to the edge of the screen; you will scroll to the boundary. You can also use the arrow keys on the keyboard. Hold down the Shift key while using either the mouse or the keys to scroll quickly. If you press the Alt key while moving the mouse, the screen will move around the cursor. This is very useful for seeing your men around you and not losing sight of them. To rotate the view to the right, press the Alt key while clicking the right mouse button or pressing the right arrow key. To turn the view to the left, press the Alt key while clicking the left mouse button or pressing the left arrow key. You can also use the wheel on your mouse to rotate the camera. In indoor scenes, the camera turns in the same way as with exterior scenes, but the rotation is free and you can see the scene from any angle you want by holding down the Alt key and moving the mouse from left to right.
ZOOM IN ZOOM OUT
You can zoom both indoor and exterior environments. Press the + (plus) key to see the details of the map up close. Press the - (minus) key for a general view of the area. To return to normal game scale, press the (asterisk) key on the number keypad.
LOCATE THE ENEMY
Press the F5 key to see the location of all Nazis on the screen. Also, when you go inside or outside, you can momentarily see all Nazis on the screen.
LOCATE INTERESTING OBJECTS
Hold down the F7 key to see objects of interest on the map.
THE CURSOR
Move through the scene by moving the cursor to the boundaries. You can perform actions by clicking the left mouse button and cancel them by clicking the right mouse button outside the interface. The cursor is environment-sensitive; you will notice this as you move around the environment.
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MOVEMENT
WALKING AND RUNNING
To move the currently selected soldiers, click the left mouse button once on the place you want to go to and the soldier will walk there. If you want the soldier to run to the spot, double-click the left mouse button on the destination point; you will get there faster but will make more noise and you may give your position away to the enemy. Your men will always take the shortest route. This route will be shortened further if you order your man to run to that location, since he will jump over obstacles if possible.
SWIMMING
All of your men can swim. To dive into the water, left-click on it. If you want to slip into the water without making noise, make sure your Commando is lying on the ground before clicking on the water. Once in the water, click once to swim without making noise, and double-click to swim faster. This will make more noise. To get out of the water, left-click on the bank and you will pull yourself out. If you double-click, your Commando will stand up after getting out of the water and will run to the specified location.
PRESS UP AGAINST A WALL
Blend into walls to help avoid being seen. All of your men can press up against walls. If you left-click on the bottom of a wall, your Commando will press up against it and will only be visible to enemies at close range, even if he is not wearing a Nazi uniform. By clicking on the bottom of the wall to the left or right of your Commando, you can move while against a wall, maintaining your cover. To move away from the wall, press the left mouse button on the location you want to move to.
PICK UP/LEAVE OBJECTS
All your Commandos can pick up and leave objects in the environment. Click on the object you want to pick up to add it to your inventory. The Green Beret can move large objects like boxes or barrels. To do this, left-click on the object you want to move and then left-click on the place you want to move it to. Once the object is moved, right-click to leave the object on the floor. You cannot run while carrying a box or barrel. All your Commandos can pick up dead or gagged soldiers and move them using the same method. They cannot run while carrying soldiers on their backs. To discard an object in your inventory, left-click on your backpack, select the object and drag it out of the pack, and left-click outside the inventory to leave the object on the floor. There is no icon for this action.
All your men can use doors that are unlocked. Left-click on a door to open or close it. You can hide behind open doors. Some doors are locked. The Thief may be able to use his Lockpicks to open them. You can also look through doors to see what is on the other side by selecting the Examine icon or pressing the Z key and clicking on the door. You can also throw objects through doorways.
These may contain weapons, ammunition, medical kits, or different objects. The Green Beret can pick them up and move them to a different location.
EXPLOSIVE BARRELS
All your men can shoot at fuel barrels to make them explode. Fire any weapon at an explosive barrel to blow it up.
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INTERFACE
The main game interface appears at the bottom of the screen. You can hide it by pressing the \ key. To display it again, press the \ key again. The options you can use are highlighted as you move the cursor above the interface. Left-click on an option to select or activate it. Some options are available or not depending on the currently selected Commando and the objects in the Commandos pack.
WEAPONS
To use or activate your Commandos weapons, select them by left-clicking on the Weapons icon or pressing the Q and W keys to cycle through the available weapons. If the cursor displays the prohibited sign, the target object is out of range or you cannot use the weapon against it. When a weapon is selected, the cursor indicates its range; if the crosshairs are red, the target is out of range. When you right-click on the Weapons icon, all available weapons will be displayed.
PISTOL MAIN CONTROL INTERFACE
All your soldiers can use the pistol. Aim using the cursor and fire with the left mouse button. If the target is out of range, the crosshairs will be red. The Allied pistol has unlimited ammunition. You can pick up enemy weapons and ammunition, but Nazi pistols do not have unlimited ammunition.
All your men can use the rifle. Aim using the cursor and fire with the left mouse button. When the target is out of range, the crosshairs will be red. The rifle has limited ammunition. You can find bullets on enemies and in ammunition boxes.
1. Selected Character
When you select one of your men, his face is displayed in the lower left of the interface, along with the weapons the character has and actions he can perform.
ASSAULT KNIFE
The Green Beret and Diver can use the double-edged assault knife. Select the knife with the mouse or hot key and click the left button to attack with it. The Diver can also throw the assault knife from a distance.
HIT, TIE AND GAG
Your Commandos can hit, tie and gag enemy soldiers. Click on the Nazi soldier you want to punch. Once the enemy is on the floor, left-click on him to tie and gag him. A tied-up soldier can be freed by other Nazi soldiers. You can strike indoor walls to attract enemy soldiers attention. Select Punch and click on the wall of the room to strike it. If you double-click on the wall, the blow will be harder and will be heard from farther away.
2. Health Level
This indicates the health of the selected soldier. If health runs out, your soldier dies. You can cure yourself using medical kits. You cannot revive a dead soldier.
3. Game Hints Window
This shows game information in real time.
Interface Configuration Buttons
4. Button 1: Activate/Deactivate the faces of the Commandos at the lower left of the screen. Left-click on a face to select that character. 5. Button 2: Activate/Deactivate the interface in the upper left of the screen. 6. Button 3: Shows game hints in the interface or next to the cursor on the game screen.
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SNIPER RIFLE
Only the Sniper can use the sniper rifle. Aim using the cursor and fire with the left mouse button. To shoot through windows you can either look out of a window or fire from outside. If you look out of a window, select the rifle and aim with the mouse. To change the view back to inside the building, click the right mouse button. If you are firing from outside, take out the sniper rifle and left-click on the window that you want to shoot through. You will then see a window of the interior appear at the top right of the screen. Aim and fire by clicking the left mouse button. Click the right mouse button to put the rifle away.
EXIT VEHICLE
To exit a vehicle, click on the Exit Vehicle icon or press the X key.
LIE DOWN/STAND UP
Press the Space Bar or click the icon to lie down or stand up. When you are lying down, you will be invisible in the long range of sight of the Nazis. If you are standing up, they will always see you unless you are wearing a Nazi uniform.
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WIRE CUTTERS
These can cut through barbed wire and fences and can be used by all Commandos. Left-click on the area where you want to use them.
DISTRACT
Only the Spy can do this and only when he is wearing a Nazi uniform. You can give orders if the rank of your uniform is higher than that of the Nazi soldier you are going to distract. The higher your rank, the more orders you can give. Left-click on the enemy you want to distract. In the interface, select the action you want him to perform. You can order him to look in a particular direction, or leave his post and go somewhere else. When you leave the soldier, he will return to his initial position.
MINE DETECTOR
The Sapper can use this to detect buried mines. Search for mines by left-clicking on the environment. You will walk to the place you indicated. If there are any mines within the detectors radius, you will be able to see them. When your Sapper detects a mine, stop him by clicking the right mouse button. To deactivate a mine, place the cursor on it and left-click when the Deactivate Mine cursor appears.
ROPE LADDER
This allows your men to reach high places. Only the Thief can put it in place, but once it is set up, all your Commandos can use it. Click on the top of a wall, fence, building facade or window to set it up. To use it, hold down the Shift key and left-click on the ladder. You can use any Commando to retrieve the ladder by holding down the Shift key and right-clicking on the ladder.
DISGUISE
All your Commandos can use the uniforms of Nazi soldiers to pass undetected in the long-range enemy view. Only the Spy can approach a soldier at close range without raising suspicion when wearing a Nazi uniform. Click the Enemy Uniform icon to wear an enemy soldiers uniform. To remove the Nazi uniform, click the icon again. If you perform any suspicious actions in view of the enemy, you will be revealed. Obtain enemy uniforms by stealing them from soldiers that you render out of commission.
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GRAPPLING HOOK
Only the Diver can use this equipment. Place the cursor on the wall that you want to scale and press the left mouse button. To pick up the grappling hook, click on the top part of the hook. You can only collect it from above.
PICK-POCKET
Use the Thief to follow an enemy soldier and examine his backpack to relieve him of important items. Left-click on the enemy soldier to move behind him and follow. Once you are immediately behind him, left-click on the soldier again to access his backpack.
ANTI-PERSONNEL MINE
Only the Sapper can set and deactivate anti-personnel mines. Select the mine and left-click on the spot where you want to set it. You can deactivate mines if you have a mine detector. A deactivated mine can be picked up by any of your Commandos and reused by the Sapper. You cannot set off your own mines. They will only explode when an enemy steps on them.
All your Commandos can use the radio-controlled decoy. Click the left mouse button on a point on the map to leave the decoy on the ground. Activate it from the interface to attract the attention of the enemy. Click the Decoy icon again to turn it off. You have to pick up the decoy if you want to use it again in another location.
ANTI-TANK MINE
Only the Sapper can set and deactivate anti-tank mines. Select the mine and left-click on the spot where you would like to set it. You can deactivate mines if you have a mine detector. A deactivated mine can be picked up by any of your Commandos and reused by the Sapper. You cannot set off your own mines. They will only explode when an enemy vehicle runs over them.
CIGARETTES
All your Commandos can use cigarettes. Click the left mouse button on a point on the map to throw the cigarettes on the ground. When a Nazi soldier sees the pack of cigarettes, he will approach to pick it up, and loiter while he smokes a cigarette. Not all enemy soldiers will investigate. You will find tobacco in the packs of some enemies.
NARCOTICS
All your Commandos can use this fast-acting narcotic. You can apply it to meat from the backpack. Then offer it to enemy dogs to make them fall asleep.
All your soldiers can use the long-range transmitter. Click on the radio to use it. In some cases, you may need a code to be able to transmit.
DIVING GEAR
Only the Diver can use the diving equipment. Click the Diving Gear icon on the interface to equip it. The Diver can now remain submerged for an indefinite period of time.
UNIFORMS OF SERGEANTS, NAZI OFFICIALS, SS OR GESTAPO AGENTS
The Spy is the only one who can use a uniform for a rank above Private. With the uniform on, the Spy can approach any Nazi without being discovered and give orders (if he has a higher rank than the Nazi). SS and Gestapo agents will uncover the Spy regardless of which Nazi uniform he is wearing.
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BACKPACK
The backpack for your selected Commando is displayed in the lower right of the interface. Left-click on it to see its contents. You can save all the objects you find during the mission in your backpack, including weapons, ammunition, medical kits, etc., until its 24 boxes are filled. If you have no free boxes in the backpack, you will not be able to carry any more. When you are reviewing the contents of your backpack, the game pauses and you have the following options:
TACTICAL INTERFACE
Click on the Map icon or press the F4 key to open the mission map with information on the enemies. To hide the map, click on the icon or press the key again. You can also right-click on any part of the screen.
ENEMY VIEW
Use enemy view to discover whether or not an area is being covered by the enemy. Select the Field of Vision icon and click on a part of the environment to see if it is being covered by the enemy. If more than one enemy is covering the same place, the views displayed will alternate. You can also press the Enter or Tab key and left-click on the ground.
Exit the backpack back to the game screen. You can also press the Esc key to close the backpack.
EXCHANGE
This allows you to select another Commando near you and exchange objects between backpacks. Left-click on the Commando you want to exchange with. Then left-click on the object you want to exchange. Leave it where you want by left-clicking again. If you click outside of the inventory, you will leave the object on the ground.
TRACKING CAMERA
You can assign a camera to an ally or enemy soldier to follow him through the map. Click on the Camera icon in the interface, or press F3 and select the soldier or vehicle you want to follow. To deactivate the tracking camera, click the icon or press the key again. You can also left-click on any part of the screen. You can have up to three views on the screen at the same time and assign a camera to each one. You can zoom and change the camera, keeping the character in the center of the screen.
Use an object in the backpack.
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CAMPAIGN HELP
If you have any questions about the mission objectives or the military material available, you can press the F1 key to consult campaign help. Here you will find information on the mission objectives, weapons, equipment, and combat techniques. While you are consulting the help files, the game will pause, except in a multiplayer game. When you close the window, the game will resume. To exit the help window, press the F1 key or click the Close Window icon.
NAZI ARMY
Nazi soldiers can see and hear your men, be alerted by other soldiers or alarms, and will go to investigate the absence of a comrade. If they see a body, a strange movement, or hear an explosion, they will be on alert, and will be more vigilant for a period of time.
General Behavior
All the Nazi soldiers can see you, hear you, follow your tracks, chase you, release gagged comrades and ask them what happened, find dead soldiers, sound the alarm, etc. They can be posted and cover an area, either occupied with some activity or on patrol. If they are alerted, some will not leave their posts, but others will go to the alarm location. Doberman guard dogs can smell and see you. They will attract the enemy with their barking while attacking you. There are different ranks in the Nazi army: soldiers, sergeants and officers. There are also the feared SS and Gestapo agents. The Spy can wear the uniform of any of these ranking soldiers, but he will have more freedom of movement the higher the rank of the uniform he is wearing. Officers can recognize your Spy in disguise in the close range view. The SS officers will shoot at him within their close-range view even if he is disguised.
ALLIED SOLDIERS
In certain missions you will be able to control Allied soldiers who will assist in your objectives. You can select them as if they were your own Commandos, and position them in Cover Mode to set ambushes or defend strategically important areas. To post an Allied soldier, select him and click the Cover icon or press the A key. You will see his area of coverage in orange. To make sure he is facing in the correct direction, hold down the Control key and right-click in the direction you want him to cover. To see the location of all Allied soldiers under your control, press the F6 key. You will have a different range of actions and effectiveness depending on the weapon the Allied soldier has in his possession. There are eight types of Allied soldiers: Scout: Basic troop, armed with a pistol. Assault Soldier: Armed with a submachine gun. Paratrooper: Air troop, armed with an assault rifle. Use the parachute to land on the map. Infantry: Armed with a rifle. Medic: Support troop, armed with a gun. Carries auto recharging first-aid-kit. Sapper: Armed with a submachine gun, mines and mine detector. Grenadier: Elite troop, armed with a gun and auto recharging grenades. Bazooka: Elite troop, armed with a gun and auto recharging bazooka.
Vision
The enemy range of vision is divided into two zones. In the furthest zone (shaded light green), your men will be seen if they are standing up. Enemy sight has a long and short range. At long range, the enemy will take a little while to see your Allied soldiers standing up, and will not see them if they are crouching down. At long range, they will not see your soldiers if they are disguised, in the shadow of a building, or are pressed up against a wall. In the near zone (shaded a darker green), your men will always be seen. When an enemy sees one of your men, a blue line will show that he is looking at that Commando. If your soldier continues in his field of view, after a time the line will turn red and the enemy will begin to attack. If you throw a pack of cigarettes, an orange line will indicate who is looking at it and the soldier will go to pick it up (if allowed).
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Alarm Status
There are two types of enemy alarm status: normal and alerted. When the status is normal, the view is shaded green and enemy soldiers take their time reacting when they see something out of the ordinary. If they are in alerted status, their view is shaded red and they react immediately if they see or hear something suspicious. After a period of time in alerted status, they will relax and return to normal status.
SELECTING CHARACTERS
INDIVIDUAL SELECTION
To select one of your men, press the assigned key on the keyboard. Once the man is selected, press the selection key again to center the screen on the character. 1 key: Green Beret 2 key: Sniper 3 key: Diver 4 key: Sapper 5 key: Spy 6 key: Thief 7 key: Allied Soldier. Press this key repeatedly to cycle through the Allied soldiers under your command. 8 key: All Commandos. You can also select them by left-clicking the face of the Commando on the side bar, right-clicking on a soldier or by using a selection box. To create a selection box, right-click and drag the cursor until a selection zone including the soldier(s) you want to control is formed. Release the button to select. Press the 0 key to deselect any or all soldiers.
Weapons
The weapons used by the enemy depend on rank: Sergeants and officers use a pistol. Soldiers have rifles and assault machine guns. Civilian enemies defend themselves with their hands: mechanics, workmen, office workers and sailors. They are not very dangerous, but can sound the alarm and attract more Nazi soldiers.
Special Units
Nazi snipers have special vision that is much longer and narrower than that of normal soldiers. They can see your men even if they are crouching down, and you will know they have seen you because crosshairs will appear on the Commando at which the sniper is aiming. If a sniper sees one of your men, you will only have a few seconds to move your man to safety. The enemy grenadier unit can throw grenades both outdoors and indoors. Enemy watchtowers on cliffs can see for long distances. If they see our boys, they will alert the artillerymen and inform them of the position on which to open fire. There are heavy machine gun posts. If you take over one of these, you can use it with your Sapper. Due to his great strength, the Green Beret can carry and fire the machine gun while walking.
MULTIPLE SELECTION
You can select several of your men at the same time and give them orders simultaneously. Right-click and drag the mouse to create a selection box around the soldiers you want to select. You can also right-click on a soldier and while holding down the Ctrl key, right-click on another soldier to select/deselect him. To deselect all the soldiers, press the 0 key. CREATING GROUPS You can create groups of soldiers and assign a hot key to them to enable you to select them quickly. Select a group of soldiers by using a selection box. Then press Alt and the any key from 1-9 to form a group. To select the group again, press Shift + 1-9.
Patrols
These consist of several soldiers guided by an officer. They patrol and also escort if required. When an alarm is raised, more patrols will attend and guard the area.
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HEAVY WEAPONS
In several of the missions, you will find mobile artillery and emplacements for heavy weapons that can be used by the Sapper and Green Beret.
VEHICLES
ENEMY VEHICLES
Over the course of your missions, you will find different vehicles that you can use as long as theyre not in use by the enemy. You can destroy them with the bazooka, bombs or antitank mines.
CANNON
The Sapper and Green Beret can fire the cannon. Left-click on the cannon to use it. Use the cursor to aim. To fire, hold down the Control key and left-click at the required location. You can move the cannon with the help of two of your men. The Green Beret can move it alone, due to his immense strength. Note: You cannot move and fire at the same time.
DRIVING AND FIRING FROM VEHICLES
All your men can drive vehicles. Leftclick on a vehicle to get into it. Drive by using the arrow keys or by leftclicking on the area you want to go to. To accelerate, hold down the Shift key or double-click on the environment. If the Sapper is driving and the vehicle is armed, press the Control key and click the left mouse button to fire. To exit the vehicle, click the Exit Vehicle icon. Vehicles are:
To have the Sapper use this weapon, left-click on the heavy machine gun. You will move into position and can fire by left-clicking on the target. To exit the heavy weapon position, click the right mouse button. The Green Beret must first pick up heavy weapons from their tripods. He can fire them while walking. He cannot use them from installation positions. To pick up a heavy weapon, click on it. To fire it, hold down the Control key and left-click on the target location. To stop firing, press the right mouse button. If you are close to a tripod, you will place the weapon on it; otherwise you will leave it on the ground. The Sapper will then not be able to use it and he isn't strong enough to pick it up. Note: Heavy weapons do not run out of ammunition.
Transport Trucks
Trucks are not armed and have no armor. They can transport 8 soldiers at a time.
Open SDK
This vehicle is armored and armed with a heavy machine gun. It can carry 6 men.
Nazi Officers Car
This vehicle is not armed and has no armor. It can carry 4 men.
Covered SDK
This vehicle is armored and armed with a light cannon. It can carry 9 men.
All-terrain
The ATV is not armed and has no armor. It can carry 4 men.
Sidecar
The sidecar is armed with a machine gun. It can carry 2 men.
The tank is armored and armed with a cannon. It can carry 2 men. Grenades and anti-personnel mines will not damage it. You can only destroy it with an anti-tank mine, a bomb, or by using a bazooka.
Technical specifications
Full description
Commandos 3: Destination Berlin continues Pyro Studio's Commandos series of tactical games. Destination Berlin takes players to Stalingrad, Gestapo HQ in Berlin, Omaha Beach on D-day, and all across war-torn Europe. Destination Berlin features smaller maps with an emphasis on detail. Each scenario requires different tactics, and some missions can be solved in multiple ways, forcing players to continually reevaluate their strategies. Ambushes, stealth, sabotage, and demolitions are all viable paths of attack. Multiplayer options allow up to eight players to compete head-to-head over a LAN or the Internet. ~ All Game Guide
Tags
Burning ROM KX-TG4321 MZ-E25 32PFL7803D EOS-1DS UR2-CBL-cv04 Korg EMX1 WFH1372U SGH-Z320I DMC-GH1 0 Alcatel-lucent 570 GSA-4160B Command FLS1003 Triax C3 Desktop PC MK II Super MPU-401 Innerscan Review Handheld 1410V ZXE66X YDP-121 KDL-46X2000 NP-Q35 DVD-LX9 FW316C EPC12CA Mediaplayer 35 CM67rfmv 32PW8717 12 KDL-20B4030 PC1010 CT-M601R DPF-X1000N F1246 SF-2118 GR-B197GVC EUF2300 Ryobi 140R SGH-C160 HMH012KD1 2-C710 Onestep Gmini 402 FM 100H 6110XI Drakkar Antidote RX Autoloader LX-400 Optima JMP-1 Enregistreur Mp3 CDE-7874EB CBM-520 Aficio 2018 System DM 500C SNC-RZ50P LE22A455c1D FW750C - 2004 Audio EQ-2 CW F500 DV5822P Volvo 700 Thinkpad 770X 5B-VM LP500 Canada SCP-55 LP350 W 83 GY-HD111 YZ85-2007 WD-12EFD KX-TA616 NAV360 DMR-EH50 VC-MH76GM MAX-DX79 46 E GA-8I865gme-775 WJ-MX30 Espio 105G Airmac JBL TI6K GR-242MF XM2000S Quattro KXL-600A LH-T6240D Lowrance X52 LA32B650 Olympus OM-1 Kxtg7200TR Digitech RP70
manuel d'instructions, Guide de l'utilisateur | Manual de instrucciones, Instrucciones de uso | Bedienungsanleitung, Bedienungsanleitung | Manual de Instruções, guia do usuário | инструкция | návod na použitie, Užívateľská príručka, návod k použití | bruksanvisningen | instrukcja, podręcznik użytkownika | kullanım kılavuzu, Kullanım | kézikönyv, használati útmutató | manuale di istruzioni, istruzioni d'uso | handleiding, gebruikershandleiding
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