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Games PC Commandos 3Commandos 3: Destination Berlin [PC Game]

Developed by Pyro Studios - Eidos Interactive (2003) - 2D Real-Time Strategy - Rated Teen

Commandos 3: Destination Berlin continues Pyro Studio's Commandos series of tactical games. Destination Berlin takes players to Stalingrad, Gestapo HQ in Berlin, Omaha Beach on D-day, and all across war-torn Europe. Destination Berlin features smaller maps with an emphasis on detail. Each scenario requires different tactics, and some missions can be solved in multiple ways, forcing players to continually reevaluate their strategies. Ambushes, stealth, sabotage, and demolitions are all viable... Read more

Details
Platform: PC
Developer: Pyro Studios
Publisher: Eidos Interactive
Release Date: October 14, 2003
UPC: 788687100236
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Manual

Preview of first few manual pages (at low quality). Check before download. Click to enlarge.
Manual - 1 page  Manual - 2 page  Manual - 3 page 

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Games PC Commandos 3-destination Berlin

Games PC Commandos 3

 

 

Video review

Commandos 3 Stalingrad Kill the Sniper

 

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Comments to date: 3. Page 1 of 1. Average Rating:
wonder 5:56am on Thursday, October 28th, 2010 
GRUNTFUTTOCK I HAVE GIVEN THIS GAME ONE BECAUSE YOU HAVE GIVE A STAR RATING. Disappointed Frankly I was disappointed with this installment of what has been an excellent Commandos series so far. Yes. Commandos 3 Review Well for its time it was a fantastic pc strategic shoot em up game that was not too easy or too hard.
alibrown18 9:49am on Monday, August 9th, 2010 
Very Difficult but Short If you have played the previous games , It is too short compared to the Commandos 2 but very very difficult. Commandos 3: Destination Berlin I have always been a fan of the Commandos series. They take patience and planning.
discounter45 5:49am on Sunday, April 18th, 2010 
Commandos 3 Great improvement from the first two. Much harder. Loved 1 and 2. Completed both. Commandos 3 is taking a lot more concentration. Commandos This game is short and the graphics should have been better. I expected a game much longer with better music and better graphics.

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Documents

doc0

Select a Game Profile and a campaign to begin play. Each new player will have to start campaigns from the beginning.

Load Game

Select the game you want to load from the list of saved games. There is a screen capture to help you remember where you were.

Quick Load

Load the last mission saved in Quick Mode.

Select Campaign

You can choose from three campaigns: Stalingrad, Central Europe, and Normandy. You can access any one of these from the start of the game.

Tutorial

Review basic instructions on how to use your Commandos team.

Selected Game Profile

This shows the current Game Profile of your player.

Create New Game Profile

The first time you play, you can create a Game Profile and assign a name for your player. This is where your selected game options and campaign progress will be saved.

Load Game Profile

This allows you to select and access data in an existing Game Profile.

Delete Game Profile

This allows you to delete a Game Profile.
Commandos 3 PC final 9/17/03 2:15 PM Page 4

MULTIPLAYER

1. CONNECTION TYPE

TCP/IP (LAN)

4. SELECT TEAM Select the team that you want to play in and the Commandos that you are going to have under your command.

2. SELECT A GAME PROFILE

This allows you to select an existing Game Profile.

5. CONFIRM GAME

Once you have selected all of the parameters, you have to wait for the rest of the players to connect and confirm that they are ready to start the game.
3. CREATE A MULTIPLAYER GAME Game Type
There are three types of games: Commandos vs. Commandos vs. Nazis Commandos + Allies vs. Commandos + Allies Allies vs. Allies

JOIN A MULTIPLAYER GAME

1. SELECT MULTIPLAYER GAME
Select a game from those created at that time.

2 SELECT TEAM

Select the team that you want to play in and the Commandos that you are going to have under your command.

Game Mode

Deathmatch - The last team alive wins. Capture the Flag - The team that has the most flags when the game timer runs out wins.

3. CONFIRM GAME

Once the game has been selected and you have joined a team, confirm that you are ready so that the person who created the game can launch.

THE TUTORIALS

If this is the first time you have taken a lead role in the Commandos series, we recommend that you start with the tutorials. These will provide you with a simple introduction to the Commandos world, giving you a step-by-step, progressive explanation of everything you need to know. They also give you instruction on how to control everything that happens in the game. There are two tutorials: basic and advanced. In the basic tutorial you learn everything about the execution of basic actions for movement and interaction with enemies and environments. The advanced tutorial sends you on a guided Commandos mission.

Exit the Game

Exit the game without saving changes.

Save Game

Save the game in progress. The current screen is captured to help you remember where you were when you load the game at a later time.

THE CAMPAIGNS

Stalingrad
We are in Stalingrad. A city of questionable strategic interest, it was once the most fiercely guarded of Russian feudal kingdoms. It is now a city besieged by Nazi troops. They seek to take control of Stalingrad and, as a result, control one of Russias most powerful industrial centers. During this campaign, there will be bloody guerrilla actions, some all out attacks, and some covert operations in which snipers may play the main role. This is an important time, a meeting of the Allied High Command must be held Our mission: Defend the life of Allied General Franklin ODonnell, even at the cost of our own.

Restart

Start the mission from the beginning.
Quick Load the last Quick Saved game. You can also press the F11 key from within the level to directly load the Quick-Saved game.

Quick Save

Quick-Save your current position. You can also press the F9 key during the game to avoid going into the menu. There is only one Quick Save, so each time you save, you will lose the previous situation. If you would like to save a game situation indefinitely, use the Save Game option from the menu and you will be able to load and resume that game at any time.

Central Europe

The Franco-German border has been one of the most contended regions during this war, and even more so during the last few years. Many convoys have had to cross the line in order to transport weapons, troops, and supplies, giving it vital logistical value in pursuing any military action. The Nazis, because of their retreat from strongly defended areas, have strengthened their forces in the small town of Saint Avold, where they are loading a train with all the works of art they have looted during their stay in France. Our mission: Prevent this train from reaching Nazi territory.

Options

Configure the Sound and Video options. A more detailed explanation is available on page 5.
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Normandy

This is the situation: an enormous Allied force has gathered for the final push into France. Over 7000 ships and more than 150,000 men await off the coast of England for the order to initiate Operation Overlord. The destinations of this assault are the beaches of Normandy, code-named Utah, Omaha, Gold, Juno and Sword. It is imperative to the Allied cause that the enemy troops stationed there are in no position to reinforce the Nazis defense of the beaches. Our mission: Eliminate Nazi support camps within the area.

MULTIPLE VIEWS

You can also divide the main screen into several windows by pressing the F2 key. You can open up to three different views by repeatedly pressing the key. The active view will be outlined in red. You can change views by clicking with the left mouse button on the view that you want. Each window is completely independent and you can zoom, use the tracking camera, and control your men in each one.

ENVIRONMENT

You can assess your exterior view from four different angles. To scroll around each of the exteriors, move the cursor to the edge of the screen; you will scroll to the boundary. You can also use the arrow keys on the keyboard. Hold down the Shift key while using either the mouse or the keys to scroll quickly. If you press the Alt key while moving the mouse, the screen will move around the cursor. This is very useful for seeing your men around you and not losing sight of them. To rotate the view to the right, press the Alt key while clicking the right mouse button or pressing the right arrow key. To turn the view to the left, press the Alt key while clicking the left mouse button or pressing the left arrow key. You can also use the wheel on your mouse to rotate the camera. In indoor scenes, the camera turns in the same way as with exterior scenes, but the rotation is free and you can see the scene from any angle you want by holding down the Alt key and moving the mouse from left to right.

ZOOM IN ZOOM OUT

You can zoom both indoor and exterior environments. Press the + (plus) key to see the details of the map up close. Press the - (minus) key for a general view of the area. To return to normal game scale, press the (asterisk) key on the number keypad.

LOCATE THE ENEMY

Press the F5 key to see the location of all Nazis on the screen. Also, when you go inside or outside, you can momentarily see all Nazis on the screen.
LOCATE INTERESTING OBJECTS
Hold down the F7 key to see objects of interest on the map.

THE CURSOR

Move through the scene by moving the cursor to the boundaries. You can perform actions by clicking the left mouse button and cancel them by clicking the right mouse button outside the interface. The cursor is environment-sensitive; you will notice this as you move around the environment.
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MOVEMENT

WALKING AND RUNNING
To move the currently selected soldiers, click the left mouse button once on the place you want to go to and the soldier will walk there. If you want the soldier to run to the spot, double-click the left mouse button on the destination point; you will get there faster but will make more noise and you may give your position away to the enemy. Your men will always take the shortest route. This route will be shortened further if you order your man to run to that location, since he will jump over obstacles if possible.

SWIMMING

All of your men can swim. To dive into the water, left-click on it. If you want to slip into the water without making noise, make sure your Commando is lying on the ground before clicking on the water. Once in the water, click once to swim without making noise, and double-click to swim faster. This will make more noise. To get out of the water, left-click on the bank and you will pull yourself out. If you double-click, your Commando will stand up after getting out of the water and will run to the specified location.

PRESS UP AGAINST A WALL

Blend into walls to help avoid being seen. All of your men can press up against walls. If you left-click on the bottom of a wall, your Commando will press up against it and will only be visible to enemies at close range, even if he is not wearing a Nazi uniform. By clicking on the bottom of the wall to the left or right of your Commando, you can move while against a wall, maintaining your cover. To move away from the wall, press the left mouse button on the location you want to move to.

CLIMBING

The Thief can scale walls. Click on the wall to climb. On some walls you can move laterally and peer into windows to then move inside. You cannot shoot while hanging onto a wall. When you exit through a high window with the Thief or Green Beret, you will hang directly from the face of the wall or the wires that run to the window.

LADDERS

All your soldiers can use ladders. Left-click a ladder to use it. You can stop your ascent by right-clicking and resume your climb by pressing the left mouse button again. You cannot defend yourself while climbing a ladder.

POLES AND WIRES

The Green Beret and Thief can climb to the top of poles to use the wires. The Sniper can can shoot from the top of the pole. Climb a pole by clicking on it with the mouse. Once at the top, move to the left or right by clicking on the wire in the direction you want to move in. To stop, press the right mouse button. To drop to the ground, press the right mouse button when stationary. If your Commando falls from a great height, he may be injured.

SQUEEZE THROUGH GAPS

All your Commandos can crawl through small holes in the scenery when lying down. Left-click on the hole you would like to crawl through.

HIDING PLACES

The Thief can hide. Left-click on the hiding place to use it. To exit, click either mouse button. Use the F7 key to display places on the map where you can hide.
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If no one sees you climb onto a wire, you will go unseen by the Nazis while you are hanging from it. To shoot using the Sniper, climb the pole, take out your rifle and fire with the left mouse button. To climb down, click the right mouse button to put your gun away and left-click at the base of the pole.

WINDOWS

All the Commandos can look through windows that are at ground level. The Thief is the only one who can climb through them. You can look through windows to see what is on the other side by selecting the Examine icon or pressing the Z key and clicking on the window. If you look inside, you will see the interior of the room or building in a window in the upper right corner of the screen. If you are looking through a window with the Thief, you can also climb through the window by clicking the left mouse button. You can climb out of a room through the window with the Green Beret or Thief. Left-click on a window to jump out. You can throw objects through windows.

PICK UP/LEAVE OBJECTS

All your Commandos can pick up and leave objects in the environment. Click on the object you want to pick up to add it to your inventory. The Green Beret can move large objects like boxes or barrels. To do this, left-click on the object you want to move and then left-click on the place you want to move it to. Once the object is moved, right-click to leave the object on the floor. You cannot run while carrying a box or barrel. All your Commandos can pick up dead or gagged soldiers and move them using the same method. They cannot run while carrying soldiers on their backs. To discard an object in your inventory, left-click on your backpack, select the object and drag it out of the pack, and left-click outside the inventory to leave the object on the floor. There is no icon for this action.
All your men can use doors that are unlocked. Left-click on a door to open or close it. You can hide behind open doors. Some doors are locked. The Thief may be able to use his Lockpicks to open them. You can also look through doors to see what is on the other side by selecting the Examine icon or pressing the Z key and clicking on the door. You can also throw objects through doorways.

These may contain weapons, ammunition, medical kits, or different objects. The Green Beret can pick them up and move them to a different location.

EXPLOSIVE BARRELS

All your men can shoot at fuel barrels to make them explode. Fire any weapon at an explosive barrel to blow it up.
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INTERFACE

The main game interface appears at the bottom of the screen. You can hide it by pressing the \ key. To display it again, press the \ key again. The options you can use are highlighted as you move the cursor above the interface. Left-click on an option to select or activate it. Some options are available or not depending on the currently selected Commando and the objects in the Commandos pack.

WEAPONS

To use or activate your Commandos weapons, select them by left-clicking on the Weapons icon or pressing the Q and W keys to cycle through the available weapons. If the cursor displays the prohibited sign, the target object is out of range or you cannot use the weapon against it. When a weapon is selected, the cursor indicates its range; if the crosshairs are red, the target is out of range. When you right-click on the Weapons icon, all available weapons will be displayed.
PISTOL MAIN CONTROL INTERFACE
All your soldiers can use the pistol. Aim using the cursor and fire with the left mouse button. If the target is out of range, the crosshairs will be red. The Allied pistol has unlimited ammunition. You can pick up enemy weapons and ammunition, but Nazi pistols do not have unlimited ammunition.
All your men can use the rifle. Aim using the cursor and fire with the left mouse button. When the target is out of range, the crosshairs will be red. The rifle has limited ammunition. You can find bullets on enemies and in ammunition boxes.

1. Selected Character

When you select one of your men, his face is displayed in the lower left of the interface, along with the weapons the character has and actions he can perform.

ASSAULT KNIFE

The Green Beret and Diver can use the double-edged assault knife. Select the knife with the mouse or hot key and click the left button to attack with it. The Diver can also throw the assault knife from a distance.

HIT, TIE AND GAG

Your Commandos can hit, tie and gag enemy soldiers. Click on the Nazi soldier you want to punch. Once the enemy is on the floor, left-click on him to tie and gag him. A tied-up soldier can be freed by other Nazi soldiers. You can strike indoor walls to attract enemy soldiers attention. Select Punch and click on the wall of the room to strike it. If you double-click on the wall, the blow will be harder and will be heard from farther away.

2. Health Level

This indicates the health of the selected soldier. If health runs out, your soldier dies. You can cure yourself using medical kits. You cannot revive a dead soldier.

3. Game Hints Window

This shows game information in real time.
Interface Configuration Buttons
4. Button 1: Activate/Deactivate the faces of the Commandos at the lower left of the screen. Left-click on a face to select that character. 5. Button 2: Activate/Deactivate the interface in the upper left of the screen. 6. Button 3: Shows game hints in the interface or next to the cursor on the game screen.
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SNIPER RIFLE

Only the Sniper can use the sniper rifle. Aim using the cursor and fire with the left mouse button. To shoot through windows you can either look out of a window or fire from outside. If you look out of a window, select the rifle and aim with the mouse. To change the view back to inside the building, click the right mouse button. If you are firing from outside, take out the sniper rifle and left-click on the window that you want to shoot through. You will then see a window of the interior appear at the top right of the screen. Aim and fire by clicking the left mouse button. Click the right mouse button to put the rifle away.

MOLOTOV COCKTAIL

Only the Sapper can use this special cocktail. Left-click on the spot where you want to throw the Molotov cocktail. It will also injure your own men, so be careful. The number of bottles available is displayed next to the Molotov Cocktail icon.

SLEEPING GAS GRENADE

Use the sleeping gas grenade to stun enemy soldiers. Select the grenade and left-click on the spot you want to throw it at. You can throw it through doors, trap doors, and windows. The sleeping gas grenade has a minimum safe distance and limited range. The knock-out effect is also limited.

SUBMACHINE GUN

All your men can use this light automatic weapon. Aim using the cursor and fire bursts with the left mouse button. This weapon has limited ammunition. You can reload it by picking up ammunition from the enemy.

BAZOOKA

Only the Sapper can use the anti-tank bazooka. Aim using the cursor and fire with the left mouse button. Click the right mouse button to put the bazooka away. Any remaining ammunition is displayed on the Bazooka icon.

ASSAULT RIFLE

All of your men can use this automatic weapon. Aim using the cursor and fire bursts with the left mouse button. This weapon has limited ammunition. You can reload it by picking up ammunition from the enemy.

HEAVY MACHINE GUN

REMOTE BOMB

This is an explosive triggered by remote control, which can only be done with the Sapper. Place the bomb by left-clicking on the spot where you want to set it. Click the Detonator icon to set it off. The number of bombs available will be displayed above the icon.

TIMED BOMB

This is a timed explosive that only the Sapper can use. Place the bomb by left-clicking on the spot where you want to set it. The bomb will explode in 30 seconds.

EXAMINE

Obtain information from an object or character in the environment. All your Commandos can do this. To examine something, left-click on the Examine icon or press the Z key. You can examine dead or gagged Nazi soldiers, exchange objects between your Commandos, and open boxes to go through their contents. You can look through doors, windows, and stairways, and examine the boxes that you find throughout the map.

FIRST-AID KIT

This cures and restores life to injured Commandos. All the Commandos can use these, on themselves or on fellow Commandos. Select the First-Aid Kit icon and left-click on one of your men to treat him. You can also treat the selected Commando from your backpack by clicking the Use button and selecting the First-Aid Kit with the left mouse button. The number of doses available is displayed above the First-Aid Kit icon.

EXIT VEHICLE

To exit a vehicle, click on the Exit Vehicle icon or press the X key.

LIE DOWN/STAND UP

Press the Space Bar or click the icon to lie down or stand up. When you are lying down, you will be invisible in the long range of sight of the Nazis. If you are standing up, they will always see you unless you are wearing a Nazi uniform.
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WIRE CUTTERS

These can cut through barbed wire and fences and can be used by all Commandos. Left-click on the area where you want to use them.

DISTRACT

Only the Spy can do this and only when he is wearing a Nazi uniform. You can give orders if the rank of your uniform is higher than that of the Nazi soldier you are going to distract. The higher your rank, the more orders you can give. Left-click on the enemy you want to distract. In the interface, select the action you want him to perform. You can order him to look in a particular direction, or leave his post and go somewhere else. When you leave the soldier, he will return to his initial position.

MINE DETECTOR

The Sapper can use this to detect buried mines. Search for mines by left-clicking on the environment. You will walk to the place you indicated. If there are any mines within the detectors radius, you will be able to see them. When your Sapper detects a mine, stop him by clicking the right mouse button. To deactivate a mine, place the cursor on it and left-click when the Deactivate Mine cursor appears.

ROPE LADDER

This allows your men to reach high places. Only the Thief can put it in place, but once it is set up, all your Commandos can use it. Click on the top of a wall, fence, building facade or window to set it up. To use it, hold down the Shift key and left-click on the ladder. You can use any Commando to retrieve the ladder by holding down the Shift key and right-clicking on the ladder.

DISGUISE

All your Commandos can use the uniforms of Nazi soldiers to pass undetected in the long-range enemy view. Only the Spy can approach a soldier at close range without raising suspicion when wearing a Nazi uniform. Click the Enemy Uniform icon to wear an enemy soldiers uniform. To remove the Nazi uniform, click the icon again. If you perform any suspicious actions in view of the enemy, you will be revealed. Obtain enemy uniforms by stealing them from soldiers that you render out of commission.
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GRAPPLING HOOK

Only the Diver can use this equipment. Place the cursor on the wall that you want to scale and press the left mouse button. To pick up the grappling hook, click on the top part of the hook. You can only collect it from above.

PICK-POCKET

Use the Thief to follow an enemy soldier and examine his backpack to relieve him of important items. Left-click on the enemy soldier to move behind him and follow. Once you are immediately behind him, left-click on the soldier again to access his backpack.

ANTI-PERSONNEL MINE

Only the Sapper can set and deactivate anti-personnel mines. Select the mine and left-click on the spot where you want to set it. You can deactivate mines if you have a mine detector. A deactivated mine can be picked up by any of your Commandos and reused by the Sapper. You cannot set off your own mines. They will only explode when an enemy steps on them.
All your Commandos can use the radio-controlled decoy. Click the left mouse button on a point on the map to leave the decoy on the ground. Activate it from the interface to attract the attention of the enemy. Click the Decoy icon again to turn it off. You have to pick up the decoy if you want to use it again in another location.

ANTI-TANK MINE

Only the Sapper can set and deactivate anti-tank mines. Select the mine and left-click on the spot where you would like to set it. You can deactivate mines if you have a mine detector. A deactivated mine can be picked up by any of your Commandos and reused by the Sapper. You cannot set off your own mines. They will only explode when an enemy vehicle runs over them.

Vision

The enemy range of vision is divided into two zones. In the furthest zone (shaded light green), your men will be seen if they are standing up. Enemy sight has a long and short range. At long range, the enemy will take a little while to see your Allied soldiers standing up, and will not see them if they are crouching down. At long range, they will not see your soldiers if they are disguised, in the shadow of a building, or are pressed up against a wall. In the near zone (shaded a darker green), your men will always be seen. When an enemy sees one of your men, a blue line will show that he is looking at that Commando. If your soldier continues in his field of view, after a time the line will turn red and the enemy will begin to attack. If you throw a pack of cigarettes, an orange line will indicate who is looking at it and the soldier will go to pick it up (if allowed).
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Alarm Status

There are two types of enemy alarm status: normal and alerted. When the status is normal, the view is shaded green and enemy soldiers take their time reacting when they see something out of the ordinary. If they are in alerted status, their view is shaded red and they react immediately if they see or hear something suspicious. After a period of time in alerted status, they will relax and return to normal status.

SELECTING CHARACTERS

INDIVIDUAL SELECTION
To select one of your men, press the assigned key on the keyboard. Once the man is selected, press the selection key again to center the screen on the character. 1 key: Green Beret 2 key: Sniper 3 key: Diver 4 key: Sapper 5 key: Spy 6 key: Thief 7 key: Allied Soldier. Press this key repeatedly to cycle through the Allied soldiers under your command. 8 key: All Commandos. You can also select them by left-clicking the face of the Commando on the side bar, right-clicking on a soldier or by using a selection box. To create a selection box, right-click and drag the cursor until a selection zone including the soldier(s) you want to control is formed. Release the button to select. Press the 0 key to deselect any or all soldiers.

Weapons

The weapons used by the enemy depend on rank: Sergeants and officers use a pistol. Soldiers have rifles and assault machine guns. Civilian enemies defend themselves with their hands: mechanics, workmen, office workers and sailors. They are not very dangerous, but can sound the alarm and attract more Nazi soldiers.

CANNON

The Sapper and Green Beret can fire the cannon. Left-click on the cannon to use it. Use the cursor to aim. To fire, hold down the Control key and left-click at the required location. You can move the cannon with the help of two of your men. The Green Beret can move it alone, due to his immense strength. Note: You cannot move and fire at the same time.
DRIVING AND FIRING FROM VEHICLES
All your men can drive vehicles. Leftclick on a vehicle to get into it. Drive by using the arrow keys or by leftclicking on the area you want to go to. To accelerate, hold down the Shift key or double-click on the environment. If the Sapper is driving and the vehicle is armed, press the Control key and click the left mouse button to fire. To exit the vehicle, click the Exit Vehicle icon. Vehicles are:
To have the Sapper use this weapon, left-click on the heavy machine gun. You will move into position and can fire by left-clicking on the target. To exit the heavy weapon position, click the right mouse button. The Green Beret must first pick up heavy weapons from their tripods. He can fire them while walking. He cannot use them from installation positions. To pick up a heavy weapon, click on it. To fire it, hold down the Control key and left-click on the target location. To stop firing, press the right mouse button. If you are close to a tripod, you will place the weapon on it; otherwise you will leave it on the ground. The Sapper will then not be able to use it and he isn't strong enough to pick it up. Note: Heavy weapons do not run out of ammunition.

Transport Trucks

Trucks are not armed and have no armor. They can transport 8 soldiers at a time.

Open SDK

This vehicle is armored and armed with a heavy machine gun. It can carry 6 men.

Nazi Officers Car

This vehicle is not armed and has no armor. It can carry 4 men.

Covered SDK

This vehicle is armored and armed with a light cannon. It can carry 9 men.

All-terrain

Director of Product Operations Kathy Schoback QA Manager Mike Kelly Assistant QA Manager Colby McCracken US PTC Michael Gonos US Assistant PTC Matthew Kagle QA Patrick Goodspeed Ian Stasukevich Julian Mehlfeld Nicole Ferrara Darren Krommenhock Jordan Romaidis VP Marketing Paul Baldwin Marketing Director Chip Blundell Product Manager Matt Knoles PR Manager Michelle Seebach
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FPO Inside Back Cover Actual IBC is at the top of this document

 

Technical specifications

Full description

Commandos 3: Destination Berlin continues Pyro Studio's Commandos series of tactical games. Destination Berlin takes players to Stalingrad, Gestapo HQ in Berlin, Omaha Beach on D-day, and all across war-torn Europe. Destination Berlin features smaller maps with an emphasis on detail. Each scenario requires different tactics, and some missions can be solved in multiple ways, forcing players to continually reevaluate their strategies. Ambushes, stealth, sabotage, and demolitions are all viable paths of attack. Multiplayer options allow up to eight players to compete head-to-head over a LAN or the Internet. ~ All Game Guide

 

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