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Games PC Crusader-NO RemorseCrusader: No Remorse [CD-ROM Classics: Gold Edition] [PC Game]

Developed by Origin Systems - Origin Systems (1997) - Action Adventure - Rated Teen

Crusader: No Remorse is a real-time futuristic strategy/shooter using a 45 degree downward isometric perspective to show your character moving through the game environment. You play the role of an elite soldier, a Silencer known as Crusader, who turns against his corrupt employer and joins a resistance movement of rebels.

Platform: PC
Developer: Origin Systems
Publisher: Origin Systems
Release Date: 1997
Controls: Keyboard, Mouse
UPC: 014633058499


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Classic Game Room HD CRUSADER NO REMORSE for Sega Saturn


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Comments to date: 1. Page 1 of 1. Average Rating:
Machtyn 5:21pm on Wednesday, June 2nd, 2010 
****Final Fantasy x-2 **** Having played and completed several final fantasy games when this one came out i had to buy it.

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(1) CD (your game!) Install Guide (16 pp.) with quick installation instructions, directions for creating a floppy boot disk, configurations for a variety of memory management systems and Troubleshooting answers to possible problems. Playguide (24 pp.) covering movement, fighting, interaction and so on. Reference Card lists keyboard commands for a single-glance reminder. Top Line news brief, courtesy of the World Economic Consortium. Anti-Terrorist Site Security guide to keeping your WEC installation safe from armored, gun-toting turncoats and other menaces, annotated by General Maxis. Resistance Handbook written briefing for new rebel recruits. Registration Card please tell us who you are!
Welcome to Crusader: No Remorse. This guide includes quick installation instructions for users more familiar with the process, and a detailed, step-bystep guide to installing the game. If you experience any difficulty, consult Troubleshooting (page 9). To avoid compatibility or memory problems, please take a moment to confirm that your machine matches the System Requirements described on page 2. Remember, you may safely stop at any time during installation and return to DOS with [Esc], except when files are being copied.


Note: If you are running a disk cache such as SMARTDrive, you need to disable it to ensure a clean installation. (This only affects the installation of the game. SMARTDrive will work normally during gameplay.) Refer to your SMARTDrive documentation or make a system boot disk as described in Boot Disks (page 4) to disable this cache. 1. Turn on your computer and wait for the DOS prompt. Some machines boot directly to Windows, or a different shell environment. Be sure to completely exit Windows (or other shell program), and install directly from the DOS command prompt (c:\>). 2. Insert the CD for Crusader into your CD-ROM drive. 3. Type the name of your CD drive (usually D:), then press [Enter]. 4. Type INSTALL and press [Enter]. 5. When prompted, follow the installation program instructions. 6. To begin play, type CRUSADER at the game's directory and press [Enter].


Computer. Crusader requires at least an Intel486'"/66+ local bus (VLB or PCI) or 100% compatible system, and MS-DOS version 5.0 or higher. Video Card. VESA (or 100% compatible) local bus (VLB or PCI) Super VGA video card. Hard Drive. You must have a minimum of 30 free megabytes on your hard drive to install and play this game. (PARTIAL INSTALL and up to 11 save games require 30 megabytes. FULL INSTALL and up to 11 save games require 55 megabytes.) Mouse. Crusader optionally supports a Microsoft or 100% compatible mouse, with Microsoft software driver version 8.2 or higher, Logitech software driver version 6.3 or higher, or 100% compatible software driver. CD-ROM. Crusader requires a double-speed or faster CD-ROM Drive. Sound Card. You must have a Sound Blaster, Sound Blaster Pro, Sound Blaster 16 or 100% compatible sound card. Memory. Crusader uses conventional memory (base memory) and Extended Memory (XMS). You must have a minimum of 8 megabytes of RAM installed in your machine. Installing more than the minimum amount of RAM may result in enhanced game performance.


1-4. Follow Steps 1 through 4 of Quick Installation. 5. You will be asked whether you wish to change your path from the default (C:\CRUSADER). If you wish to install to a different drive or directory, answer YES, then change the path to include the drive and directory you wish to use. Press [Enter] to accept. 6. You will be asked to choose the desired installation type. Select the desired size of installation (PARTIAL or FULL). Click or press [Enter] to accept. If you select FULL and there's not enough room on the selected drive, you will be prompted to select PARTIAL. If there's not enough room for a partial install, you will be returned to DOS. 7. You will be asked whether you want digital sound. You probably do - see Asylum Sound System below for more information. 8. You will be given a menu of sound cards to choose from. Select your sound card and press [Enter]. Once you've chosen your card, you will be asked to select your Sound Port Address, Sound IRQ and Sound DMA. If your sound card is set to factory defaults, you can simply use (Enter] for each selection. Otherwise, you will have to choose the appropriate setting. 9. You will be asked to confirm that you hear sound. If the answer is YES, the program will take you to a menu allowing you to change settings, or begin the installation. If NO, you will be returned to the menu to change your settings. Once installation begins and files begin copying, a progress indicator will appear, displaying the progress of each file as it is copied. You cannot abort installation while files are being copied. 10. You will be asked whether you would like to see subtitles on the videos. 11. Next, you will select the size of video screen you desire. See the Playguide (p. 6) for more information on this feature. 12. A menu will appear prompting you to select any of the options you have previously set (in case you now want to change one) or to continue with installation. Select CONTINUE to proceed. 13. When files are copied, installation is complete and you will be returned to DOS, to the drive and directory you selected for Crusader1?, installation. Type CRUSADER and press [Enter] to begin the game.

Boot Disk. Boot disks solve most installation problems. (See page 4 for instructions.) Disk Cache. If you are running a disk cache such as SMARTDrive, you will need to disable it to insure a clean installation. Refer to your SMARTDrive documentation or make a system boot disk as described in Boot Disks (page 4) to disable this cache. This only affects the installation of the game. SMARTDrive will work normally during gameplay. Disk Compression. If you are using a compression utility to increase your hard drive capacity, it may cause a noticeable slowdown in game play. Crusader should run under most commercial disk compression utilities; however, Crusader has not been tested with all compression programs. Hard Drive Integrity. Before installing any software, run CHKDSK (for DOS 5.0 & 6.0 users) or SCANDISK (for DOS 6.2 and up users) from your DOS directory. This searches for any lost allocation chains (pieces of files). If any are found, please run a disk utility to correct these errors on your hard drive. It's also a good idea to fully optimize and de-fragment your drive before installing new software. Consult your DOS manual for information on these procedures. Exiting. To exit the installation, press [Esc] at any time, and select "Abort" installation from menu.


Crusader: No Remorse uses the new Asylum Sound System for music and sound effects. Asylum delivers a high quality of sound, comparable or superior to anything else available on the mass market, without requiring any special hardware. Most Sound Blaster or 100% compatible sound cards can take full advantage of Asylum's capabilities. With 12 digital sound effect channels and 8 digital music channels, Asylum allows composers to fully customize sound and instrumentation for each song or effect. Both 8- and 16-bit mixing are supported. Low-pass filtering a digital oversampling technique that discards high-frequency noises that make up the static and "hissing" normally found in digital sound systems gives Asylum its extremely clear sound quality.
If you ever add a sound card (or change from one sound card to another), you must reconfigure the sound card configuration in Crusader. Return to the drive and directory where you installed the game (default: C:\CRUSADER) and type INSTALL [Enter). This allows you to change the selections you made when you originally installed the game. Simply select the setting you wish to change and follow the prompts.

Do not delete yourAUTOEXEC.BAT or CONFIG.SYS files completely without them, your computer will not function. Paper Copy. Before making a boot disk, we recommend that you make a hard copy of your hard drive's CONFIG.SYS and AUTOEXEC.BAT start-up files. Type at the DOS prompt:


If you are experiencing problems running Crusader or cannot free the appropriate amount of memory, it might help to create a separate boot disk and decrease the number of memory resident programs (TSRs) you have loaded. First, please review the System Requirements for Crusader (page 2) to be sure your hardware setup and Crusader are compatible. Memory Requirements Crusader uses conventional RAM (base memory) and Extended Memory (XMS) or Expanded Memory (EMS). You must have a minimum of 8 megabytes of total RAM installed in your machine. Of this memory, you must have at least 6.7 megabytes free XMS or EMS memory for Crusader to run. An Expanded Memory Manager driver (like EMM386.EXE) may be loaded. (Consult your memory manager's documentation for more information.) This will allow you to load other drivers into upper memory and load Crusader. If you are unsure about these different types of memory, consult your DOS manual. To find out how much conventional, XMS and EMS memory your computer has available, use the DOS MEM command. From the DOS prompt, type: MEM [Enter). When the memory information is displayed on the screen, look for the following listings: LARGEST EXECUTABLE PROGRAM SIZE This number indicates how much DOS conventional memory is available. You must have at least 409,600 bytes (400K) listed here.
Either hand copy or, if you have a printer, use [ Print Screen] (or type PRINT CONFIG SYS, then press [Enter), then [Enter] again) to generate a printout of this startup file. Now at the DOS prompt, type:


Hand copy, or print a copy as described above. Boot Disk Setup. To create a separate boot disk, insert a blank high density (HD) disk in your A: drive. (Your computer will not boot from a B: drive.) From the DOS prompt, type: FORMAT A: /S [Enter) Modifying CONFIG.SYS When the DOS prompt returns and the format is complete, type: EDIT A:\CONFIG.SYS [Enter) When the new screen appears, determine which memory management system you are using (if any) from those listed below and type the commands shown under that system: CONFIG.SYS using Microsoft's HIMEM.SYS (XMS with DOS 5.0 and up) the RECOMMENDED CONFIGURATION!



Extended Memory in your computer. BYTES FREE OF EMS or FREE EXPANDED (EMS) - This is the amount of Expanded Memory in your computer. You must have at least 6,860,800 bytes listed in one of these lines.
DEViCE=c:\<path>\<your CD-ROM driver> <parameters> In the line above, type in the information for your CD-ROM driver line from the printout of the CONFIG.SYS. It will usually be a line containing the driver name (example: SBCD.SYS) followed by the device name of your CD-ROM (example: /D:MSCD001). DEViCE=c:\<path>\<your sound card driver> <parameters> In the line above, type in information for your sound card driver line from the printout of the CONFIG.SYS. If you have more than one line in your printout that mentions sound, repeat this process for each line.
CONFIG.SYS using Microsoft's EMM386.EXE (EMS with DOS 5.0 and up)
Modifying A UTOEXEC.BA T Next you need an AUTOEXEC.BAT file on your boot disk. Type: EDIT A:\AUTOEXEC.BAT When the new screen appears, type: PROMPT $P$G PATH=C:\DOS SET COMSPEC=C:\DOS\COMMAND.COM c: (or the drive where the game is installed)


DEViCEHiGH=c:\<path>\<your CD-ROM driver> <parameters> In the line above, type in the information for your CD-ROM driver line from the printout of the CONFIG.SYS. It will usually be a line containing the driver name (example: SBCD.SYS) followed by the device name of your CD-ROM (example: /D.-MSCD001). DEViCEHiGH=c:\<path>\<your sound card driver> <parameters> In the line above, type in information for your sound card driver line from the printout of the CONFIG.SYS. If you have more than one line in your printout that mentions sound, repeat this process for each line. CONFIG.SYS using Quarterdeck's QEMM386
C:\<PATH>\MSCDEX.EXE <exceptions> Type in the information for the above MSCDEX.EXE line from the printout of your AUTOEXEC.BAT. This line should be identical except for two items: delete /E, and change /M:## to /M:5. For example,
would change to: C:\DOS\MSCDEX.EXE /M:5 /L:F CD\CRUSADER (or your game directory, if different from the default)


DEVICE=C:\QEMM\LOADHI.SYS c:\<path>\<your CD-ROM driver> <parameters> In the line above, type in the information for your CD-ROM driver line from the printout of the CONFIG.SYS. It will usually be a line containing the driver name (example: SBCD.SYS) followed by the device name of your CD-ROM (example: /D.-MSCD001). DEVICE=C:\QEMM\LOADHI.SYS c:\<path>\<your sound card driver> <parameters> In the line above, type in information for your sound card driver line from the printout of the CONFIG.SYS. If you have more than one line in your printout that mentions sound, repeat this process for each line. Exiting CONFIG.SYS After typing these lines, you should exit and save your file. Do so by typing:

The AUTOEXEC.BAT file does not vary with different memory drivers. (Your mouse driver may need to be loaded differently. Refer to Mouse Setup, below, and the printout of your original AUTOEXEC.BAT.) Exit and save this file by typing:
Turn your computer off, insert your new boot disk in your A: drive and turn the computer back on. The boot disk should run and automatically take you into Crusader.


Interested in investigating the rest of ORIGIN'S current and upcoming games? If you have Windows 3.1 or higher, you are no more than a few clicks away from experiencing the newest in ondisk product catalogs. You'll get Product Descriptions, System Requirements, Key Features, Screen Shots and Hint Book Descriptions for our hottest games. The ORIGIN Product Catalog is an excellent way to learn more about the worlds that we create at ORIGIN. To run the ORIGIN Product Catalog (only through Windows): 1. Open the File Manager. 2. Click on the letter of your CD-ROM drive. (Usually D:) 3. Double-click the catalog directory. 4. Double-click on CATALOG.EXE.


Q: Crusader fails to load or run and generates an error code. What's wrong with my game ? A: Certain error messages can easily be interpreted and remedied: (NOTE: If you get an error message other than the ones given below, please refer to the README.TXT file on the Crusader CD before calling ORIGIN Customer Service.)
In the unlikely event that the installation fails, an error message should tell you the nature of the problem. See Troubleshooting (page 9) for solutions to some common problems.


Mouse Setup If you wish to use a mouse, be sure that you are using a 100% Microsoftcompatible mouse driver a Microsoft version 8.2, Logitech 6.3 or higher mouse driver is required. If you are using a boot disk, this driver must be loaded within your boot disk configuration. Since the command line may differ from mouse to mouse, consult your hard drive's AUTOEXEC.BAT. (If you have not made a Paper Copy (page 5), you may view your AUTOEXEC.BAT by typing at the DOS prompt: TYPE C:\AUTOEXEC.BAT.) Look for your mouse driver line and copy it into your boot disk's AUTOEXEC.BAT, replacing the mouse driver information (C:\MOUSE\MOUSE.COM) that we suggest on page 7. Consult your mouse user's guide for more detailed instructions on loading the mouse driver for your computer. Disk Cache Setup Before installing Crusader, we recommend that you temporarily disable your disk cache. Occasionally, "DOS error" messages can erroneously appear when installing with a disk cache active. To temporarily disable your disk cache program, make a boot disk with one of our recommended configurations. Refer to Boot Disks (page 4) for how to create such a boot disk. Now reboot your computer with this boot disk (which does not include the disk cache). Then install the game normally. If you have SMARTDrive, when you have completed the installation, follow the instructions below to reconfigure your boot disk to include the disk cache program. SMARTDrive If you decide to run SMARTDrive (a disk caching program) after installing the game, you will need to add the following line at the beginning of your AUTOEXEC.BAT file. (You may need to change the path on this line, depending upon where your disk cache program is located.) If you use SMARTDrive, we recommend using the SMARTDrive versions from Windows 3.1 or DOS 6.0 (or higher). Type: C:\DOS\SMARTDRV.EXE 256 c (the final letter being the drive where you installed Crusader). Note: Though other disk cache programs may work with Crusader, we cannot guarantee their compatibility with this software.

FOR THE INSTALL OPTION YOU SELECTED. Crusader needs this much hard drive space to store saved games. Use a smaller install option, make more room on your hard drive by deleting unused files, or upgrade to a larger hard drive. If you are using DoubleSpace, DriveSpace or other disk compression software, more free space may be required. NOT ENOUGH MEMORY TO RUN CRUSADER. You either do not have 8 megabytes of RAM installed on your computer, or too much of your memory has been used by TSRs or memory resident programs. See Boot Disks (page 4) to make a boot disk. VESA DRIVER NOT FOUND. Your video driver is not VESA compliant. You will need to get and install a VESA video driver. The Crusader CD comes with UNIVBE, a universal VESA driver that should work on most systems. To use UNIVBE, go to the directory in which you installed Crusader and type UNIVBE before starting the game. Video drivers can also be downloaded, free of charge, from many online services and BBSs.
INFORMATION. Your configuration loads utilities that move DOS data segments into Extended Memory. Such programs are incompatible with Crusader. In QEMM, these incompatible programs are DOS-UP.SYS and DOSDATA.SYS (drivers for QEMM's DOS-Up utility) loaded into your CONFIG.SYS. Other memory managers may have similar programs under different names. Using a boot disk configured as described in Boot Disks (page 4) will eliminate this problem.
MODE. This error occurs because you have the NOEMS parameter in your CONFIG.SYS. Replace NOEMS with RAM on the EMM386 line in your configuration, or create a boot disk as described in Boot Disks (page 4). Q: My copy of Crusader is defective. Every time I play, it quits to DOS with an OUT OF MEMORY Error. A: This indicates that not enough memory existed to continue game play. Make sure that you have enough free memory use the DOS MEM command to determine how much you have available. There must be at least 6.7 megabytes of XMS or EMS free memory. Refer to Memory Requirements (page 4). We strongly recommend that you make a boot disk with the CONFIG.SYS listed on page 5.

Q: My mouse is not working with Crusader. My mouse works with all of my other software applications. Why not with Crusader? You do not have to have a mouse driver installed to play Crusader. If you want to use a mouse, and it is not working, check the following. Al: Check to see if you have a mouse driver in your AUTOEXEC.BAT or CONFIG.SYS file that you are using to play the game. If it hasn't been loaded onto either of these, it cannot interact with your game. Windows and many other "multi-tasking" shell environments load their own built-in mouse driver. These mouse drivers will not operate outside their shell environment. Loading a mouse driver can be as simple as typing MOUSE (Enter) at the command prompt (C:\>) before you play the game. A2: Your mouse may not be 100% Microsoft compatible. If you have Windows, change the mouse line on your boot disk (found in either AUTOEXEC.BAT or CONFIG.SYS) to C:\WINDOWS\MOUSE. If you have DOS 6.0, you can edit the AUTOEXEC.BAT file by adding C:\DOS\MOUSE and typing REM at the beginning of your previous mouse line. If you have the disks to Windows 3.1, you can copy that mouse driver. Check each disk's directory (by typing DIR A:\MOUSE*.* /s) to find something similar to MOUSE.CO_ (a few letters difference is okay, but remember to type the file name the way it appears in the directory in the following steps). Copy it to your CRUSADER directory or boot disk. Then
For more information on these options, see page 6 of the Play guide. If you've selected all these options, and your system meets the minimum requirements and Crusader still plays slow, call ORIGIN Customer Support (p. 12). (Adding RAM may also be one way to make your game run more quickly.) Q: The video is too slow. A. From the Main Screen, go to OPTIONS and switch VIDEO LARGE/SMALL to SMALL. Q: Crusader runs slowly and occasionally locks up. A: You may be loading other software that is not compatible with Crusader. First, try running the game from a boot disk. Refer to Boot Disks (page 4). Also, you may not be meeting all of the necessary system requirements. You must have at least a 486/66 with Local Bus Video to play this game. Refer to System Requirements (p. 2). Q: Why does my game crash when I play Crusader through Microsoft Windows or Windows NT, IBM OS/2 or Desqview? A: Multi-tasking environments such as these often conflict with Crusader in their use of memory and other system resources. We do not recommend playing Crusader under any of these circumstances. In general, we recommend that you exit completely from Windows (or similar applications) and play from the DOS prompt. Q: Crusader still doesn 't work after I made a boot disk and/or modified my CONFIG.SYS and AUTOEXEC.BAT files. A: Copy down the error code and information the computer displays when it exits to DOS. Then see ORIGIN Product Support, page 12.
to your boot disk, type EXPAND A:\MOUSE.CO__ A:\MOUSE.COM.) Lastly, add the line C:\CRUSADER\MOUSE.COM to your boot disk AUTOEXEC.BAT and type REM at the beginning of your previous mouse line. A3: Your mouse driver may be out of date. Make sure your driver is at least Microsoft Mouse Driver 8.2, Logitech 6.3 or 100% compatible. If your mouse driver is out of date, more recent versions are available free of charge on most online services and many BBSs. Q: Why does my computer crash when I try to play Crusader while I am logged into a LAN (local area network) ? A: LAN software often tries to take over the same system resources that Crusader uses. We recommend that you boot from a clean boot disk that does not load your LAN drivers. Please refer to Boot Disks (page 4). Q: I have at least a 486/66 with 8 megabytes RAM, and the game is running very slowly. What can I do to speed it up ? A: There are several options available to speed up game play in Crusader. From the Main Screen, go to OPTIONS, and once there you can turn LIMIT BLASTS ON, FRAME SKIPPING ON and ANIMATIONS OFF. You'll lose a bit of visual realism, but you should find your game running much more quickly. You can also turn DIGITAL FILTERING OFF, to get more speed at the cost of a bit of sound quality.


Q: I have a 100% Sound Blaster-compatible sound card but I'm not getting any sound. Why not? or Q: Crusader says that it cannot find my sound card or that the sound initialization failed. What's wrong? A: If your sound card is not one of the cards listed on the box or in the install program, but is "100% compatible" with one of the cards listed, it may have to be put into Sound Blaster emulation mode through its software or a switch setting on the card. Consult your sound card manual or contact the card's manufacturer. Q: I am not getting any sound or music during introduction or gameplay. Why not? A: This can usually be attributed to an incorrect sound card or sound card setting configuration during the installation of the game. Run INSTALL.EXE from the Crusader directory to reconfigure the sound card settings. Make sure that you have selected your sound card and its appropriate settings. Consult your sound card manual or contact the card's manufacturer for further information.
Q: During gameplay or when I start up the game, I get the error: CDR-101: NOT READY READING DRIVE. What do I do to prevent this? Al: Your Crusader CD may not be in the CD drive or it may not be detected properly. Under some circumstances you may have to change to the CD-ROM drive, then type DIR D: (where D: is the letter of your CD drive) and then type CRUSADER in order to run the game. A2: Ensure that your CD is clean without blemishes, dust, dirt or scratches. If you find that you might need a new CD, please review the warranty information listed on page 16 and call ORIGIN Product Support. A3: Occasionally, some older CD-ROM software drivers may have difficulty handling constant and repetitive requests for data, or cannot read beyond a certain point on the CD itself. Contact your CD-ROM or SCSI controller card manufacturer for the latest drivers to your particular model of CD-ROM drive. Q: When I use the keyboard for combat moves as described in the Reference Card, the game does not perform the action I expect. What's wrong? A: You may have your keyboard commands re-mapped by programmable software or BIOS. You will need to disable this function to play Crusader properly. Contact your computer/keyboard manufacturer for information on how to temporarily disable this programmability function. Q: Crusader still doesn 't work after I made a boot disk and/or modified my CONFIG.SYS and A UTOEXEC.BATfiles. A: Copy down the error code and information the computer displayed when it quit to DOS. Then see ORIGIN Product Support, below.

If it is not possible to be near your computer, be sure to have the following information: The error message displayed when the problem occurred (if any) The contents of your CONFIG.SYS and AUTOEXEC.BAT files A listing of your machine's type and hardware contents The DOS version number and publisher that you are currently running The type and version of mouse driver you use The type and speed of your CD-ROM drive The contents of a CHKDSK and MEM 1C statement The brand of your sound card, and IRQ, I/O address and DMA setting of that card The most efficient way of getting support is by using the Internet (see below). If that is not possible, contact ORIGIN Product Support at (512) 434-HELP (434-4357), Monday through Friday, between 9 a.m. and 1 p.m., or 2 p.m. and 5 p.m., Central time (2 p.m. to 4 p.m., Friday afternoons). The ORIGIN fax number is (512) 795-8014.
Many of the most popular online services provide access to ORIGIN company news, product updates, release dates, technical support and game hints. In addition, ORIGIN has established its own electronic bulletin board as a customer service. America Online. You can e-mail Customer Support at ORIGIN CS or Marketing at OSI. To reach our Customer Support board in the Industry Connection, press |Ctrlp<1 for "GO TO KEYWORD." Then type ORIGIN in the Keyword window. In addition to reading messages, you can download files from the Origin Software Library. For membership information and a free starter kit, you can call America Online toll-free at 1-800-827-6364. CompuServe. To reach our Customer Support board in the Game Publishers Forum, type GO GAMAPUB at any "!" prompt. Then select the ORIGIN Section (Section 12). In addition to reading the messages, you can download files from the "Library Files" menu. To reach our Customer Service department by e-mail, our address is 76004,2612 (or you can post a message in the ORIGIN Game Publishers' Section). For membership information and a free starter kit, you can call CompuServe toll-free at 1-800-848-8199 and ask Representative #361 for your free introductory membership and $15 usage credit. ORIGIN BBS. The ORIGIN BBS is located in Austin, Texas and has a modem support of: 300/1200/2400/9600/14,400 baud with N,8,l. It is operational 24 hours a day, 7 days a week. Full support is provided. Call 1-512-346-2BBS (346-2227) to contact. No membership is required and the only cost is any long distance charges that you may incur. Internet. You can e-mail technical support and upgrade questions to ORIGIN Customer Support at You can reach the ORIGIN Marketing Department at You can also retrieve demos, patches, press releases and screen shots from ORIGIN'S anonymous FTP site at


If, after reviewing Troubleshooting, you are still having a problem with the Crusader software, please read this section and call us. We have a staff of product support technicians ready to help you with any problems you may encounter with the game. Today's PCs run with millions of different hardware and software combinations. Because of this, you may also have to refer to your computer dealer, hardware manufacturer or system software publisher in order to properly configure their product to run with our game. When you do call us, be near your computer if at all possible.
A Tony Zurovec Game Directed by Tony Zurovec Produced by Warren Spector Lead Artist Beverly Garland Lead Designer Mark Vittek Lead Programmer Tony Zurovec Asylum Sound System Developer Jason Ely Game System Programmers Jason Ely, Tony Zurovec Additional Programmers Rob Corell, Ray Renteria, Gary Scott Smith Usecode Programmers Gary Scott Smith, Mark Vittek, John Watson, Phil Wattenbarger, Eric Willmar Assistant Lead Artist Terry Manderfeld Artists Amy Adams, Karl Dolgener, Beverly Garland, Damn LeBlanc, Terry Manderfeld, Dicko Mather, Alan Perez, Matt Sheffield, Johari Templin Assistant Lead Designer Phil Wattenbarger Designers Bruce Adams, Melanie Green, Mark Vittek, Phil Wattenbarger, Eric Willmar Animation Training Melanie Green Musicians Stray light Productions Additional Music Todd Parson, Kirk Winterrowd Game Sound Effects Kirk Winterrowd Audio Post Supervisor Randy Buck Voice Recording and Processing Randy Buck, Jason Cobb Logo Design Jennifer Davis, Trey Hermann Box Design Jennifer Davis, Beverly Garland Product Support Manager Kay Gilmore Quality Assurance Supervisor Donna Mehnert Quality Assurance Project Leader Jeremy Mappus QA Assistant Project Leader Chuck Denning QA Testers Lisa Acton, Marshall Andrews, Dustin Cryer, Allen Jackson, John Moreland, Chris Primozich, Reece Thornton, Mike Songy, Todd Wachhaus, Carlus Wesley QA Hardware Supervisor Brian Wachhaus QA Hardware Testers Greg Barwis, Evan Brandt, John Prindle QA Translation Liaison Mike Songy French QA Testers Lemuel Haham, Didier Jumeau German QA Testers Frank Deitz, Jorg Neumann, Kai Leibert Translations Manager Kirsten Vaughan French Translations Peter Ben, Dominique Jumeau, Monique Quirk, Isabelle Rice German Translations Frank Dietz, Annette Franco, Jorg Neumann Product Manager Brian Allen

Documentation Documentation Editing Documentation Design Live Action Video Sequences Directed by Steve Hemphill Writers Production Manager 1st Assistant Director Director of Photography Audio Recording and Sound Effects Video Post Production Audio Post Production Wardrobe Design/Supervision Assistant Wardrobe Prop Fabrication and Special FX Assistant Special FX Makeup/Hairstyling Assistant Makeup/Hairsty ling Set Construction French Dubbing German Dubbing Cast Cpl. Troy "Wizard" Reaves Sgt. Shannon Brooks Maj. Jo Anne Vargas Gen. Quentin Maxis Col. Stephen Ely CpiyPvt. Nicholas "Yo-Yo" Cardova Chairman Nathaniel Draygan Senator Everette Snell Pvt. Derrick "Tax Man" Andrews Josh Starns Trina Jenkins Weasel Prof. Joseph Wilmar Dr. Gregor Hoffman WEC Guard
Chris W. McCubbin David Ladyman, Melissa Tyler, Tuesday Frase John Bowie, Catherine Cantieri, Jennifer Davis, Robin McShaffry, Tim Norland
Lisa Smith, Mark Vittek David Knott Rex Gregory Mike Martin, Walter Olden Randy Buck, Jason Cobb Steve Hemphill Randy Buck, Jason Cobb DawnAllee Ernesto Maldonado J.M. Logan Jene Rose Deborah Carter.Astarte Custom Creation Studio Lincoln, Paris FFS, GmbH, Munich Taylor Gibbler Tony Perensky Suzanne Savoy Ev Lunning Alex Morris Carlos Compean Woody Skaggs Ron Jackson Gabe False Doug Forest Lisa MacKenzie Marco Perella Rick Perkins EdNeal Erik Everett Denis Loubet, Michael Morlan Mike McShaffry Jason Yenawine Zack Simpson
Special thanks for additional art Special thanks for his help with the usecode engine Special thanks for the video compression engine Special thanks for porting the video engine
Special thanks to Richard Garriott, without whose initial financial support and faith in the project, Crusader would not have been possible.
ORIGIN warrants to the original purchaser of this computer software product that the recording medium on which the software programs are recorded will be free from defects in material and workmanship for 90 days from the date of purchase. If the recording medium is found defective within 90 days of original purchase, ORIGIN agrees to replace, free of charge, any such product upon receipt at its Factory Service Center of the product, postage paid, with proof of date of purchase. This warranty is limited to the recording medium containing the software program originally provided by ORIGIN. This warranty shall not be applicable and shall be void if the defect has arisen through abuse, mistreatment or neglect. Any implied warranties applicable to this product are limited to the 90-day period described above. If failure of the software product, in the judgment of ORIGIN, resulted from accident, abuse, mistreatment of neglect, or if the recording medium should fail after the original 90-day warranty period has expired, you may return the software program to ORIGIN, at the address noted below, with a check or money order for $5.00 (U.S. currency), which includes postage and handling, and ORIGIN will mail a replacement to you. To receive a replacement, you should enclose the defective medium (including the original product label) in protective packaging accompanied by: (1) a $5.00 check (2) a brief statement describing the defect and (3) your return address. Canada and Foreign Orders Note: Only U.S. money orders are accepted. Except as set forth above, this warranty is in lieu of all other warranties, whether oral or written, express or implied, including any warrant of merchantability or fitness for a particular purpose, and no other representation of claims of any nature shall be binding on or obligate ORIGIN. In no event will ORIGIN be liable for special, incidental or consequential damage resulting from possession, use or malfunction of this product, including damage to property and to the extent permitted by law, damages for personal injury, even if ORIGIN has been advised of the possibility for such damages. Some states do not allow limitations on how long an implied warranty lasts and/or the exclusion or limitation of incidental or consequential damages, so the above limitation and/or exclusion or limitation of liability may not apply to you. This warranty gives you specific legal rights. You may have other rights that vary from state to state.

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1995, ORIGIN Systems, Inc. Origin and We create worlds are registered trademarks and Crusader: No Remorse is a trademark of ORIGIN Systems, Inc. Electronic Arts is a registered trademark of Electronic Arts. rwtOT-i A





NOTE: If you haven't installed Crusader, see the Install Guide. To play Crusader: No Remorse: 1. Go to the drive where Crusader is installed (usually the C: drive). 2. Go to the directory containing your game. (If you used the default directory, type CD\CRUSADER [Enter].) 3. Enter the game by typing CRUSADER [Enter]. 4. Select NEW GAME. Later on, you will be able to load saved games from this screen. 5. Set Difficulty Level. When you start a new game you will be given a menu where you can select your difficulty level. The levels, from easiest to hardest, are MAMA'S BOY, WEEKEND WARRIOR, LOOSE CANNON and NO REMORSE. At higher levels the enemies get tougher and shoot faster, and the number of traps increases. In the first two levels ammunition for the BA-40 pistol (your baseline weapon) is infinite, and on Mama's Boy, that weapon cannot be dropped. HELP [FI~] or [Tj calls up a help screen at any time during the game. EXIT at any time by pressing [M] (x) (except at Main Menu). This will take you to an EXIT TO DOS? YES/NO prompt. Use the keyboard or mouse to respond.




SAVE GAME takes you to the Save Game screen. You can keep up to 11 different saves. Give each save a unique name or short phrase that will help you remember where you left off. [F9~] takes you to the Save Game screen from play. QUICK SAVE ((Ril) allows you to save a game without going to the Save Game screen. There is only one Quick Save slot, so whenever you use Quick Save your previous Quick Save is lost. QUICK LOAD ([F4~p loads the last game you saved, without taking you to the Load Game screen. OPTIONS takes you to a screen where you can adjust various aspects of game performance and features (see p. 5).
This screen appears any time you enter Crusader. No Remorse. Use your mouse or arrow keys to select the option you want. NEW GAME starts you in the first mission of a completely new game. LOAD GAME takes you to a screen where you can load a previously saved game. (?8~1 takes you to the Load Game screen from play.
fF2"l takes you directly to the Options screen. CREDITS takes you to a list of everyone involved in making Crusader. Leave the credits at any time with [ESC]. QUIT exits Crusader. You can toggle from play to the Main Screen and back with [ESC].
LIMIT BUSTS ON/OFF limits the density of explosion animations. This can speed up game performance at the expense of some visual realism. NOTE: all explosions do the same amount of damage to the Silencer and the surrounding area regardless of whether this option is on or off.
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DIGITAL FILTERING ON/OFF is an option that allows you to speed up the game by sacrificing a bit of sound quality. The frame rate is slower, but the sound quality is better, with digital filtering ON. SOUND VOLUME controls the volume of sound effects and voices. Change the volume by selecting this option and clicking at any point on the Sound bar (with a mouse) or pressing Q (less) or Q (more). MUSIC VOLUME controls the volume of music. Change the volume by selecting this option and clicking at any point on the Music bar (with a mouse) or pressing @ (less) or Q (more). You can increase or decrease music volume while playing by using Q or Q. MOUSE RESPONSE changes the sensitivity of the mouse when used as a movement interface. A more sensitive mouse setting causes the Silencer to maneuver more quickly, while a less sensitive mouse gives more movement precision and targeting stability. Change the sensitivity by selecting this option and clicking at any point on the Response bar (with a mouse) or pressing @ (less) or Q (more). QUIT Select this button to leave the Option screen.


[F2~] takes you to the Option screen at any time during play. ANIMATIONS ON/OFF toggles the animation of certain items. With animations off, for example, flames don't flicker and fans don't turn. This can speed up the game at the expense of visual realism. NOTE: the effect of an object in the game stays the same whether animations are on or off non-animated flames still burn, non-animated fans can still generate a wind to push the Silencer around. FRAME SKIP ON/OFF reduces the number of frames of animation used to animate characters. This can speed up performance at the expense of some visual realism. VIDEO LARGE/SMALL You may select a larger video image and slower movie frame rate, or a smaller video image and faster movie frame rate.


In play, five bars with vital information about your character appear at the bottom of the screen.


The weapon displayed in the bar is the one you have selected, (w) (or @ on the numeric keypad) cycles the display through all the weapons the Silencer is currently carrying. @ cycles through the Weapons Inventory backwards. The Silencer may not carry more than five weapons at any one time. (In the lowest difficulty level, one of these is always the BA-40.) l drops the displayed weapon; the weapon will remain where it was dropped. (If you drop a weapon in the Rebel base, you can find it in your storage crate to the right of the Rebel bar following your next mission.) In the first two difficulty levels, you cannot drop a BA-40 pistol as your baseline weapon, it always stays in your weapon inventory.
number of magazines carried. When the Silencer is using an energy weapon, this bar will not appear. It also does not appear while he's using the BA-40 on the two easiest difficulty levels, since ammo for that weapon is infinite at those levels. When the end of one magazine is reached, he'll reload automatically if he has another magazine in his inventory.


The display shows you a picture of each item in turn, along with the number of items you have of that type. With (o) (or Q on the numeric keypad) you can cycle through all the different usable items the Silencer is carrying. (JJ cycles through the Item Inventory backwards. (TTJ (or [pip on the numeric keypad) uses the item displayed in the bar (see p. 14).


The HEALTH bar shows how much damage the Silencer has taken and how close he is to death. As a Silencer, he can continue at full efficiency right up to the point of collapse and death. The longer the blue bar, the more health you have. The ENERGY bar shows the amount of energy remaining. When this bar reaches zero shields and energy weapons no longer function. When energy levels are getting low, the Silencer needs to find more energy cubes or an energy recharge station. The longer the red bar, the more energy you have.


This bar displays the amount of ammo currently available for the weapon displayed in the Weapon Inventory. The number on the left is the number of rounds in the current magazine, and the number on the right is the total
Jump TARGETING. Whenever the Silencer has a weapon readied, a red crosshair will appear a short distance in front of him to help with aim. When he's lined up with an enemy or targetable object, an orange targeting reticle will appear and zero in on that object. FIRING. [Spacebar) (or [o] on the numeric keypad) will fire or reload a readied weapon, or draw an unreadied weapon. When the current clip is out of ammo, and there are more clips in the Ammunition Inventory, [Spacebar] (or (o]) will automatically reload the weapon with a fresh clip. CENTER the screen on the Silencer with (zj.


R/g/if Sidestep Left Retreat Sidestep Right

Roll Left

Toggle Crouch
Rotate causes the Silencer to turn in place in the indicated direction. Advance, retreat or sidestep mean the Silencer moves forward, backwards or to the side, one step at a time with weapon readied. Roll means the Silencer drops in the indicated direction, rolls over on his shoulder and comes up in a crouch, weapon readied. SPEED. [Caps Lock| controls speed. When [Caps Lock| is off the Silencer moves at a walk, and must draw a weapon before he can fire. When (Caps Lock) is on he moves at double-time with weapon readied. He also turns faster with |Caps Lock! on.


NOTE: All references to "left" and "right" below refer to the Silencer's left or right. The four arrow keys move the Silencer as follows. Walk Forward

Rotate Left

4- + ->


Rotate Right
Holding [Shift! plus the desired movement key will temporarily toggle the Silencer to the other speed. If [Caps Lock] is off [Shift] speeds the Silencer up, and if [Caps Lock] is on it slows him down for as long as it is held.
Rotate Quickly Left Retreat (or have [Caps Lock] on.)

Rotate Quickly Right

Crusader: No Remorse includes a large number of movement options, and several ways to perform each maneuver. The arrow keys described above give you all the options you need to start the game, but you'll want to look at some of the other options as well, to find out which combination of commands works best for you.
If you have |Num Lock| on, the numeric keypad moves the Silencer as indicated below right.

Lock] OFF [Num Lock] ON

Cycle through Weapon Inventory Cycle through Item Inventory
The six extended keys between the alphabetic and numeric keypads move the Silencer as indicated here.

Roll Left Sidestep Left

Roll Right Sidestep Right
(D (numeric keypad) always toggles between crouching and standing, regardless of whether |Num Lock| is on or off.
If you have |Num lock] off, the numeric keypad moves the Silencer in the true compass direction corresponding to the number used; thus (T] moves him towards the top left corner of the screen, and [2] towards the bottom center of the screen. (See diagram on next page.)

[ctfi] GO witn I Num Lock] on (or fib]) will cause the Silencer to jump in the direction he's facing.


You can also move and fire using the mouse. The right mouse button will move the Silencer ahead in the direction indicated. Moving the mouse left will cause the Silencer to rotate left; moving the mouse right will cause him to rotate right. If you hold down (Ctrl I, moving the mouse will cause him to roll in the indicated direction. If you hold down [Ait], moving the mouse will cause him to sidestep in the indicated direction. The left mouse button will fire a weapon.


Most of the weapons and personal equipment available in the game is described on pp. 6-10 of the Resistance Manual. When any item is displayed in the Item Inventory (p. 8), you can use it by typing (jjj (or [Del] on the numeric keypad). DATA-LINK. A piece of vital equipment not mentioned in the manual is the data-link. This device is pre-programmed with useful information about your mission and objectives. When the data-link is used it displays a summary of the Silencer's current mission. MEDIKIT ((M)). One of the items you'll use most is the medikit, and when you need to use one, you'll usually need to use it fast. (M) uses a medikit if you are carrying one, regardless of what you have displayed in the Item Inventory. BOMBS ((B)). To blow something up with a bomb, you must first place the bomb, using (TJ) (or [Dei] on the numeric keypad) to put it where you want it. Then, once you're safely away from the area, you can detonate the bomb with (I).
If you have Searched an object with (s] and the Search cursor is over that object, the left mouse button will manipulate that object, as [Enter] does on the keyboard (see p. 15).
(s) (or Q on the numeric keypad) locates searchable objects. To search or use an object, the Silencer must be standing next to it. Use (s) (search) and a cursor will appear over the object if it can be searched or used. Further pressing of (s) will toggle you through any other searchable objects that might be in reach never assume that the first use of (s) showed you everything there is to see. If there are no searchable objects at hand, a soft "beep" will sound. Press [E] to use an energy cube. [Enter) (on either keypad) manipulates the object being searched. Once the search cursor is on an object, [Enter) will throw switches, open footlockers, push buttons or otherwise manipulate the object. If the object can't be manipulated, [Enter] will transfer any items the object contained to your inventory. TAKING ITEMS. If you open an object like a footlocker or a safe, or search a dead body, a list of the items it contains appears in the top, left-hand corner of the screen, and everything on that list is automatically added to your Inventory. (G) (get) may be used when there are several takeable items exposed (like a row of medikits on a table). This command automatically gets all the items within reach and adds them to your inventory.

KEYPADS. When you search a keypad, an enlarged image of the keypad appears on screen. This means that you have to enter a numeric code before the keypad will do anything. Enter the code by typing the corresponding numbers, or clicking with your mouse over the numbers you wish to enter. The on-screen key to the left of "0" will backspace over the last number you entered; the key to the right of "0" will submit the code (or from the keyboard, use [Backspace] and [Enter]). If you want to leave the keypad without submitting a code, press [ESC MONITOR SCREENS. Sometimes when you search a data terminal or watch station, a screen will open up displaying whatever is visible on the object's monitor. This might be a text message or a video image. When you are ready to leave the screen, press [Enter].
Sometimes pressing (sj then [Enter] on a data terminal or watch station will allow you to take control of a WEC servomech, gun turret or other moveable object. You will see a screen activating the servomech, turret or other object, after which you are in control of the machine; it maneuvers and fires exactly like the Silencer (although with fewer movement options). The Silencer stands still next to the terminal and all controls affect the servomech. Servomechs can't search or get items. You relinquish control of the machine and resume controlling the Silencer with [ESC]. Control does not automatically revert to the Silencer when the servomech is destroyed you still have to use [ESC].


Most of the other characters in the game are your enemies, trying to kill the Silencer before he kills them. But there are times when you want to talk first and shoot later. Sometimes, in the field, the Silencer will need to contact a resistance agent, or free a prisoner, or otherwise interact with somebody you don't want to hurt. Usually when the Silencer finds (or is found by) his contact, the contact will approach and give his message in the form of a video clip. The clip will automatically appear at the center of the screen. (s) then | Enter| is used to speak to other characters in the rebel base. Most interpersonal interaction, however, takes place at the rebel base either in the colonel's office or in the bar. To talk to one of the rebels, just move the Silencer next to that rebel and hit (s), then [Enter] when the search cursor appears over the character. The character will appear on a video clip with any message or sentiment he might have for the Silencer at the moment. You can only talk to the rebels sitting in the booths in the bar or the C.O. himself. You must talk to the colonel after each mission to be able to proceed to the next mission. NOTE: You cannot use a weapon in any way, or perform any combat maneuvers, in the rebel base.


One special character at the rebel base is Weasel, your friendly neighborhood black-market arms dealer. When you talk to Weasel he'll give a brief greeting, then get right down to business. A screen will appear that will allow you to use your mouse to toggle through Weasel's offerings of the moment, and purchase any that you might desire (if you have the credits on you, of course). Click on the buttons of the display to shop at Weasel's "store." 00 ARROW KEYS move you backwards or forwards through Weasel's inventory of items and weapons. BUY transfers the purchased item to Inventory and debit its cost from the Silencer's credits. (Of course, if there aren't enough credits, the item can't be bought). AMMUNITION and WEAPON switch you between Weasel's ammo and weapon/item supplies. EXIT takes you back to the video of Weasel. If you've selected items for purchase, he'll ask if you're sure that's what you want, and you'll be prompted to reply YES or NO. YES purchases the chosen items, NO ends the conversation. If you do buy something, he'll ask if you want anything else, and you'll be prompted to reply YES or NO. YES returns you to the weapons screen, NO ends the conversation. Note that you may only carry so many of each item. For example, you may only carry five weapons. If you want to buy another weapon, you must first drop one that you're carrying.


Much of your success in Crusader: No Remorse will depend on your ability to notice and make use of the items in the missions. In Crusader the items in the game do things. Manipulation of some of the objects found during gameplay may prove essential to the success of your mission. In Crusader, there's very seldom just one way to do things. If the Silencer absolutely can't find the keycard to get through a certain door, he can sometimes simply blow the door up instead. But if he shoots his way through every door he comes to, he'll find himself out of ammo or energy right when he needs it the most. Managing resources and interacting efficiently with the game environment are the two inseparable keys to a winning Crusader strategy. In the following pages some of the most important items in the game are displayed and described. Other important objects (including most of the ones that can seriously mess you up) are described in your WEC "AntiTerrorist Site Security" manual. In particular, you'll find that the example on pp. 14-15 of that manual has very explicit information about getting started on your first mission. REBEL BASE V-MAIL STATION. All members of the Resistance can use this station just outside the teleporter door to receive messages. The Silencer should periodically check for v-mail.

ALARM Box. If an alarm box is flashing, the mission area is in a state of alert, and reinforcements will arrive soon. You can cancel the alarm by using the flashing alarm box. Box SWITCH. These wall-mounted levers are used to open doors, control lifts and operate other simple devices. CARDREADER. If one of these is present at a doorway, you need the correct color-coded keycard before you can enter. If the correct card is in the Silencer's possession, the cardreader will scan it , automatically. IG CONTROL Box. A large knife-switch. Basically, it does the same thing as a box switch. DATA TERMINAL. When you pass a data terminal, always take a look at what's on the screen. You never can tell what some lazy Consortium flunky might have left up. Data terminals can give you important information like pass-codes, allow you to cancel general alerts, and even let you take control of servomechs. FOOTLOCKER. There are numerous different types of ;.'" , ", ''_ containers in the game, most of which just sit around (unless something blows them up), but these are special. Footlockers hold personal equipment, and often that equipment is highly useful. Always check out a locker, and don't damage one unless absolutely necessary if the locker is damaged, anything inside is lost. r~
HEALTH STATION. A miniature, automated hospital that can bring your Health up to full in a few seconds. HOVER PAD. These convenient devices are used by WEC workers to skim safely above toxic waste and other hazardous surfaces. Sometimes they're the only way to get from point A to point B in one pie KEYCARD. The only way to get into certain restricted areas is to have the right keycard. Keycards are color coded to match the reader they go with, but not all keycards of a color will unlock all cardreaders of the same color. For example, a red cardreader might require a specific red keycard, not just any red keycard. KEYPAD. The control panel for a computerized combination lock. If you don't know the right code, the Silencer won't get in.
RECHARGE STATION. A few seconds in one of these boxes can bring your Energy level back up to full. SAFE. Used to store the most important equipmen Usually opened by a switch or through a computer interface. TELEPORTER. Your round-trip ticket to your mission. Right now, the Resistance has only two things going for it: the Silencer, and their newfound ability to hack into the WEC teleportation grid. The Silencer can only use a teleporter if the lights on the edge of the pad are blinking, but WEC reinforcements can arrive through any teleporter. VALVE. If you need to stop the flow of hazardous liquids or gasses (or if you think a flow of hazardous liquids or gasses might be useful), look around for a valve to turn. WALL CAMERA. These little devices will quickly become the bane of your existence. If one sees the Silencer, the camera may sound the alarm or activate, traps or ambushes. It takes a couple seconds for a wall camera to lock on to a potential hazard like the Silencer, so blast it quickly. WATCH STATION. These screens give you a view of some other part of the mission site, often providing a valuable preview of the hazards ahead of you.

LASER EYE. Emits a laser to block your path. Some lasers just trip a switch or set off an alarm when you cross them, others are powerful enough to cause damage. Some lasers are bright beams of light, others are invisible to the naked eye. LIFT. Their use in getting from one elevation on the map to another is obvious. POST PAD. When there's no wall handy on which to mount a switch, switches are mounted to one of these instead.


The only official, authorized guide Full-color maps from on-screen art A complete walkthrough and hints for each mission Complete game stats for every enemy, robot, weapon and item Exclusive interviews with the creators and developers of the game



P ~111T* Tl *"1

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