Games PC Disciples Ii - Dark Prophecy
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Disciples II: Dark Prophecy [PC Game]Developed by Strategy First - Strategy First (2002) - 2D Turn-Based Strategy - Rated Teen
Party-based tactics and story-driven strategy return with all new graphics, animations, and sound in this sequel to 1999's critically praised Disciples: Sacred Lands. Instead of introducing any major plot twists or radical gameplay alterations, Disciples II is designed to build upon the strengths of the original title, enhancing the distinct blend of role-playing options and strategic challenges and continuing the epic storyline.
Details
Platform: PC
Developer: Strategy First
Publisher: Strategy First
Release Date: January 24, 2002
Controls: Keyboard, Mouse
UPC: 627006404245
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Manual
Preview of first few manual pages (at low quality). Check before download. Click to enlarge.
Download
(English)Games PC Disciples Ii-dark Prophecy, size: 2.4 MB |
Games PC Disciples Ii - Dark Prophecy
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Disciples 2 Review GOG/Noobtoob
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Documents
BenCarrire
SeniorCharacterArtist Phone:(780)7095892 Website:www.creaturesetc.com Email:ben@creaturesetc.com
SHIPPEDTITLES:
DragonAge:Awakening,MassEffect2,DragonAge:Origins,RainbowSix:Vegas2,Naruto:Riseofa ninja,AssassinsCreed,SplinterCell:ChaosTheory,DisciplesII:DarkProphecy,Disciples:SacredLands, LiberationDay,FallenHaven
SKILLS
3DStudioMax&CharacterStudio,Zbrush,Mudbox,Photoshop,Siloandmore
EMPLOYMENTHISTORY
Biowarecorp 2007Present SeniorCharacterArtist Untitledcancelled,Dragonage,Masseffect2,&upcomingDragonAgefranchisesequel Improveproductionpipeline,techniquesandoverallqualityofthecharacterartteam Improveheadsystemincollaborationwiththetechnicalartdepartment Createcharactersfromconceptartusing3DsMax,ZbrushandPhotoshop Superviseoutsourcingassets Mentorjuniorteammember UbisoftMontral 20042007 SeniorCharacterArtist Minarskycancelled,SplinterCell:ChaosTheory(PS2,Xbox,GC,PC),AssassinsCreed,Naruto360, RainbowSix:Vegas2 Createin3DthecharactersfromhitJapaneseseriesNaruto Createphotorealistichiresandlorescharactersfromconceptartusing3DsMax,Zbrushand Photoshop Workincollaborationwithartdirectortoresearch,conceptualizeandcreatevariousingame elements Helpestablishproductionpipelineforcharacterart TeachMax&Zbrush Acom/RealityFlux 20022004 Senior3DArtist FasAntiquitas(MMOprojectcancelled) Modelandtexturelowpolymodels Animatevisualeffects(MagicalandNatural;water,flames,spells,etc.) FindworkaroundsolutionsfortheNDLsgamebryoenginelimitations. Workwithmanagementincreatingdeliveryscheduleofassets.
MicomeqStudios 19962001 MicomeqStudioswasboughtbyStrategyFirstin1999andclosedin2001 LeadArtist(19982001) FallenHaven,LiberationDay,Disciples:SacredLands,Disciples2:Darkprophecy Responsibleofartdirection Establishartteamschedules Definingthetoolsfortheartteam Superviserequestsfromthemarketingdepartment Model,Textureandanimatedifferentgameelements:characters,environmentsandvisualeffects 3DArtist(19961998) Model,textureandanimatemiscellaneousgameelements;eithermechanicaland/ororganic. ResponsibleofsoundeffectsandmusicalscoreforFallenHaven.
FREELANCE
CreaturesETC 1993Present 2D,3DArtist&Musician(Bass) 3Dmodeling,Animation,Illustrations,Publicity,Teaching Graphicdesignworkcomposedofpublicity,businesscards,flyers,postersandillustrations. Musicalworkconsistedofalbumlaunch,studiorecording,musicianfillinandliveshow performance.
EDUCATION
CollgeLionelGroulx 19901993 CollegeDegreeinFineArts(DECinQuebec) Myfineartsdiplomahasbroadenedmyunderstandingofanatomy,observation,technical drawings,sculpture,painting,colorprinciples,photographyandcinematography.Allofthese helpedmebecometheartistIamtoday. Imalsoastrongbelieverinselfeducation.Withmotivation,youcanlearnalmostanything.This wouldapplyformostofthesoftwareIhavelearnedthroughoutmyyearsofexperience.
LANGUAGES
EnglishandFrench
INTERESTS
Videogames,visualeffects,anythingrelatedto3D,drawing,music,painting,photography,ancient architecture,cinemaandmountainbike.
Ivebeenagamermostofmylife.Istartedwiththevic20whenIwasakidandfromthenfollowedthe evolutionofgamesuntiltoday.Ireallylovedoing3D.Imalwaysinterestedtoseethefinalresultasmuchas findingoutthetechniquesusedtoachievethem.Itrytokeepuptodateonnewtechniquesandtechnologys usedinthegamingandmovieindustrynotalwaysaneasytask.
Benoit Carrire
Senior Character Artist
6007 de Normanville Montral, Qubec Canada, H2S 2B5 Phone : (514) 836-5892 Languages: English and French Online Portfolio: www.creaturesetc.com E-mail: ben@creaturesetc.com
Completed Titles
Assassins Creed Splinter Cell : Chaos Theory Disciples II : Dark Prophecy Disciples : Sacred Lands Liberation Day Fallen Haven
Work History
Ubisoft Montral
Titles: Minarsky (cancelled), Splinter Cell: Chaos Theory, Assassins Creed, Naruto 360 Senior Character Artist
Create in 3D the characters from hit japanese series Naruto Create photo-realistic hi-res and lo-res characters from concept art using 3Ds Max, Zbrush and Photoshop Work in collaboration with art director to research, conceptualize and create various in-game elements Help establish production pipeline for character art Teach Max & Zbrush
2004 - current
Acom / Reality Flux
Title: Fas Antiquitas (MMO project cancelled) Senior 3D artist
Model and texture low-poly models Animate visual effects (Magical and Natural; water, flames, spells, etc.) Find workaround solutions for the NDLs gamebryo engine limitations. Work with management in creating delivery schedule of assets.
2002 - 2004
Micomeq Studios
Titles: Fallen Haven, Liberation day, Disciples: Sacred Lands, Disciples 2: Dark prophecy
*Micomeq Studios was bought by Strategy First in 1999 and closed in 2001
1996 - 2001
Lead Artist
Responsible of art direction Establish art team schedules Defining the tools for the art team Supervise requests from the marketing department Model, Texture and animate different game elements: characters, environments and visual effects
1998-2001
Micomeq Studios - cont.
3D Artist
Model, texture and animate miscellaneous game elements; either mechanical and/or organic. Responsible of sound effects and musical score for Fallen Haven.
1996-1998
Freelance work (Creatures ETC)
2D, 3D artist & musician (bass)
1993 - current
3D modeling, Animation, Illustrations, Publicity, Teaching Graphic design work composed of publicity, business cards, flyers, posters and illustrations. Musical work consisted of album launch, studio recording, musician fill-in and live show performance.
Software Knowledge
3D Studio Max & Character Studio, Zbrush, Mudbox, Photoshop, Silo, Digital Fusion, Premiere, Debabelizer Pro, Corel Draw, Adobe Illustrator, Cakewalk Pro, Sound Forge, and a bunch of others. (Im a fast learner!)
Education
Collge Lionel-Groulx
College Degree in Fine Arts (DEC)
My fine arts diploma has broadened my understanding of anatomy, observation, technical drawings, sculpture, painting, color principles, photography and cinematography. All of these helped me become the artist I am today. Im also a strong believer in self-education. With motivation, you can learn almost anything. This would apply for most of the software I have learned throughout my years of experience.
1990 - 1993
Personals aptitudes and interests
Aptitudes:
Ive been a gamer most of my life. I started with the vic20 when I was a kid and from then followed the evolution of games until today. I really love doing 3D. Im always interested to see the final result as much as finding out the techniques used to achieve them. I try to keep up to date on new techniques and technologys used in the gaming and movie industry - not always an easy task. Ive been a musician for over fifteen years now. It has been a great experience which has given me a chance to travel and forge character. Im also a comic book fan. Like a lot of people, I used to collect them. In my last year of school, I had the chance to work on the creation of 4 comic book volumes. 2 of these 4 volumes contain a story that I wrote and illustrated.
Interests:
Video games, visual effects, anything related to 3D, drawing, music, painting, photography, ancient architecture, cinema and mountain bike.
Tags
Yamaha P60 SMX-C20BP TSU500 TX-L32d25 EW803F HD2618 SE568 AX2TVD69GT Nvgs320 TX209 B3310 Modus Ryobi P201 KDL-40D3550 AVH-P6600DVD Yukon 2002 F1622GD Review MA550 C-1zoom NW-E507 Mastercontrol KV-28FX66E Clutch Presenter III Wagon Abit NF8 KDL-40EX706 SHR-2162 Silve Cardio CW - H Aspire 5310 VD-4220 SV-SD750V SC-PT160 WF8602NGW AR-M201 36 C-2 ZHC9454X Linear SGH-I740 DR-220A L7VTA10B Porta 02 M-530V ACE-515 Panamera S SRP2008B Dslr-A300K DNX5220BT TX-SV444 DGX-505-DGX-305 CFS-B21L XR-P350 WS-32Z419P Nokia 1108 SL-SX220 DSC-F55 EW932S DSR3016 Gpsmap 2110 Jersey Mp68 WX-C50 Yamaha PW50 DSC-W7 AVA 550 F250-2004 DVD-3700T Alcatel-lucent 4020 23 KW DPX502U 26LD6200IT LL-151-3D Simrad ITI EX 1 Shift MDR-RF860RK Aerostar-1996 AW149CB-XAA KDL-32XBR6 Motorola W270 TX-9100 S7000 EFM505K BU45-P-073 M30AH ZTE280 F8E838 LC-XT1 TC4100 DC742KA GSA-4160B Scotland Yard 60 CS 4 16V PT-AX200U C-200 Zoom 1600LE Titanium Z530I
manuel d'instructions, Guide de l'utilisateur | Manual de instrucciones, Instrucciones de uso | Bedienungsanleitung, Bedienungsanleitung | Manual de Instruções, guia do usuário | инструкция | návod na použitie, Užívateľská príručka, návod k použití | bruksanvisningen | instrukcja, podręcznik użytkownika | kullanım kılavuzu, Kullanım | kézikönyv, használati útmutató | manuale di istruzioni, istruzioni d'uso | handleiding, gebruikershandleiding
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