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Divine Divinity is a computer Role Playing Game created by Larian Studios and published by CDV Software Entertainment AG. CDV, the CDV logo and Divine Divinity are either registered trademarks or trademarks of CDV Software Entertainment AG or Larian Studios in the US and/or UK and/or other countries. Neither CDV nor Larian Studios are responsible for the contents of this document in any way.
Copyright 2003 The Locus Inn and Valerie Sucher. All rights reserved. No part of this document may be reproduced or transmitted in any form, by any means (electronic, photocoying, recording or otherwise) without the wrtten permission of the copyright owners. Send all comments and requests regarding this document and its contents to support@locusinn.com

Contents

Unique Items Quests Treasure Maps
The Maps Bring on the Treasure.

Dragon Armor.

Lucius debts. Settle Lucius' debts. The Dragon Belt. The Dragon Gloves

The Holy Weapon.

The Holy Dagger The Holy Amulet The Holy Sword Sacrifice

Silver Armour Upgrade.

The Larian Armour 23 The items needed for this upgrade 23 Silver Breastplate/kill the Stalker (Dark Forest) special Dwarven ale from the Dwarven brewer Rimmer (Glenborus/ Rivertown) treasure maps (Rivertown area, Verdistis, Verdistis sewers, Dwarven Halls/Black Forest) 27 How to stack/split money and other items 27 In the Secret Area (Easter Egg Area) 27 Why cant I teleport out of here? 30 The 5 Books 34

Divinity Quest Guide

Chapter 1

Unique Items Quests

Treasure Maps
The Maps There are four treasure maps that have been divided and spread out over the world. If you can find them, then they may lead to something special One is in the Dwarven halls. Go to the mining area. It's in a small prison cell next to the mining cave entrance.
The prison cell is in the SW area and requires lockpick level 5 to access. The ALT-key does not help here, so move your mouse slowly and carefully over the spot next to the bed. This map is simply called "scroll". Another map can be received via the speech option from the trader Mpenzak in Verdistis, but you need one map in your inventory first -
only then he has this speech option. Mpenzak's location differs depending on how far you are with the quests involving Corinna the Summoner (wine bottle) and Anthrabert's quest (burning Mpenzak's wagon). He's either found at his cart, in the East part of Verdistis - or in the Ducal Inn near the counter - or standing in front of the South entrance of this Inn after his cart was burned down. These quests only affect his location, you'll get the map in any case - burning or refusing to burn down the wagon plays no role at all. One can be found on a dead body in the NE part of the Verdistis sewers.
And one in a spider cave, NW of the Archer Guild in the Rivertown area.
Bring on the Treasure. Once you find all of the map pieces this quests will trigger. Look at the map on the next page and head for the Dark Forest. Go to the northwestern corner of the map next to the mountains.
In the second cove down you'll find a cave entrance. It is hidden very well in this mountain cove so move your mouse carefully over the suspected area.
As soon as you enter, you will be attacked by spiders, kill them, walk through the cobwebs and then search for the corridor heading east. Some had problems and searched for a door, but if you see this corridor and just click on it, your char will find its way. The enemies in there are mainly insane skeletons, so keep lightning damage ready, their lowest resistance.
As you have probably seen in one map you need 3 crystals for the sacrifice bowl to open a secret door. These crystals are shaped like moonstones and have to be dragged into your inventory, simply clicking on them won't help - hidden in this dungeon are 2 chest keys, find them - all doors need levers to open. As soon as you drag&drop the 3 crystals into the sacrifice bowl, a door will open west of it. click on this door and then enter - save, please, because a fight is waiting for you if you click on the tombstone there. As soon as you have defeated the guardian a south entrance will open, leading you into the inner treasure cave area after you fought those pesky bats. The 2 locked chests are opened by the keys you found. North of all that gold and jewels you see a wall, just walk through and you will see a teleporter with 4 ropes around and on it, pick them up. The tombstone there is a dedication to the victims of the New York disaster.

Now you're ready for teleport, just a quick check in your inventory first before you click on the teleporter stone to make sure you have the following items: Silver Breastplate. 5 bottles of Dwarven ale from Rimmer - no other ale, beer etc should be in your inventory now. 4 ropes collected from the teleporter - no other ropes. 2002 gold coins - not one coin more or less and the gold must be stacked in one pile. one pyramid - the other should be safely somewhere else. The teleporter back out of the special area doesn't work. Everything else may remain in your inventory. If you still get teleported outside of the cave you're missing something in your inventory. So, check again: More gold/other ale or booze/other ropes are the main reasons for failure and interfere with a correct teleport.

Divinity Quest Guide 9

You'll get this quest after you get the quest to find the Axe of Stone. King Kelp Dunatrim, the dwarven king, tells you about the legendary Dragon Armour, If you have retrieved the Axe and hand him over a letter revealing his brother's treachery (the Dwarven Mayor Gregor).
There is a slight difference between the last patch version 1.0034 and the earlier ones. In 1.0034 you just need this letter to trigger the speech option about the armour, in all earlier ones you need the Stone Axe and the letter as well. Depending on your game version you return with one or both items and hand them over to Kelp.
The King will tell you that the set consists of a breastplate, helm, belt, gloves and shield. If you can find the Breastplate and a certain gem called the Heart of the Dragon (see Warriors Guild quests).

12 Divinity Quest Guide

The king says Grischa, the Dwarven smith, may be able to reassemble it. The breastplate is in the possession of Sir Patrick in Verdistis. He'll give you the helm when the Breastplate is repaired. So, go to Verdistis and speak to Sir Patrick - but take care, there is a sentence in the dialogue, where you can bust the quest.

Divinity Quest Guide 13

Lucius debts. Sir Patrick asks you to visit a guy named Lucius, who is apparently not paying his debts to Sir Patrick. In return you'll get the Dragon Armour Breastplate. Go see Lucius and speak with him. Settle Lucius' debts. Looks like Lucius can't pay his debts. You can pay them for him. It's certainly a small amount to pay for the Breastplate. Go pay his debts
and get the Breastplate. Take the Breastplate and Heart of the Dragon to Grischa and he'll repair them.
EXPLOIT: You can buy back the original Breastplate from Grischa. The Dragon Belt. When you move to the west side of Verdistis, to the southern edge,

you get a cut scene, where a woman wants you to help her swindle her stepsister out of the legacy of her dead father. In the dialogue she let's slip that the 50gp she pays you are a trifle compared to the belt.

Divinity Quest Guide 15

This is the only hint you get. the belt is hidden in the house. The key tot the door is hidden in the tree log near the entrance. When you move towards the trapdoor inside you break through the floor and can collect it.
The Dragon Shield. The shield can be found in the castle armory of Stormfist (the key to the door is in the room north of the armory), and if you didnt get it when you were Lord Protector, you have to use a trick now. You can

16 Divinity Quest Guide

throw the teleporter pyramid beyond the guards who would turn away from you and teleport in. Another trick is using SHIFT and running past the guards, they will call you back for the first time, but if you end this dialogue and click again into the courtyard by using SHIFT, you're in.
The Dragon Gloves This leaves the gloves, which are hidden in the southeastern funeral pyre at the elven burial grounds in the Dark Forest (a few steps south from the teleporter there).
The Holy Dagger The Holy dagger is in Rob's room, leader of the thieves guild/ Verdistis/cellar of Ducal Inn. If you go into Rob's. room (top of the map) there is a book on the table with the dagger in it. You need to read the book to find it though You can't enter this area if you're not a member of this guild. Rob upstairs has 2 minor quests for you - one requires pickpocker skill level 1 (to steal a necklace from the drunkard Sweeney) and the second one requires lockpick level 1 to open a locked door and get some beer for Rob.
The Holy Amulet The Holy amulet can be found in the Elven ruins in Dark Forest.It is
buried buried beneath some cobwebs. You'll find it during Raymond's Collector's Item quest.
The Holy Sword The Holy sword: This is in Iona's dungeon on the second level. You'll find a room full of gems that you cannot enter. Walk south until you see a skeleton with a candle in front of it. Extinguish the candle and the wall leading to the sword will disappear. Go get the sword.
Sacrifice Now you need to find where the items can be sacrificed so you'll get one really good item. Grisha gave you a hint. Go to a church. Well, there is only one church. Go there and to the northeast of the church you will find some stairs hidden by trees.

This is the place you want. Head on in. DO NOT TOUCH ANY OF THE TOMBS!! Stand in the blue circle and the statue will ask you which item you want to keep. Choose.
The Larian Armour Divine Divinity has an additional surprise for you - upgrading the Silver Breastplate you get as a reward for solving the Hermit/Stalker quest in the Dark Forest. If kind Bronthion/Larian Studios hadn't given away the details on the German part of the Larian Studios Forum, gamers would still be puzzling about the correct enchantment to change this armour into something very special: The Larian Armour. Dont bother in boosting up the Breastplate with charms as the upgrade destroys them - so using charms would be more efficient after the upgrade then. As this section is specially designed for the whole upgrading procedure, some quests mentioned in the Quest Guide will be repeated. So if you have already got some of the items listed, you can skip them. The items needed for this upgrade The Silver Breastplate from the Hermit/Stalker Quest in the Dark Forest 5 bottles of Rimmer ale, either bought or got as a reward for helping the Dwarven brothers Strobur (Dwarven Halls/Dark Forest) and Rimmer (Dwarven village Glenborus/Rivertown area) 4 treasure maps 4 ropes only from the teleporter stone in the Treasure Cave/Dark Forest 2002 gold coins (the year where Divine Divinity was released) from the Treasure Cave
1 teleporter pyramid in your inventory, so you can return from this special area Silver Breastplate/kill the Stalker (Dark Forest) West of the Warrior Guild in the Dark Forest you meet an old hermit standing in front of his house.
He asks you to kill a monster and flags its location on your map (a cave SW of his house). On entering this mountain cove you might notice a flock of butterflies making your char sneeze. Move on westwards and you see the cave entrance. Enter the cave, kill the vampiric ghouls in there and you'll meet the Stalker, who is the hermit himself. Kill him and don't forget
to loot the trapped chest behind him - it contains the Silver Breastplate.
5 special Dwarven ale from the Dwarven brewer Rimmer (Glenborus/Rivertown) You can get these bottles in 2 ways. Just march to Rimmer, who lives in Glenborus, the Dwarven village in the east part of the Rivertown area, and buy these 5 bottles via speech option for 5 gp each. Another possibility is to get them for free, but this involves a little bit of walking.

Strobur a dwarf in the Dwarven Halls/Dark Forest misses his brother and asks you to relate his best wishes to Rimmer.
If you do this, you get 5 bottles as a reward from Rimmer, make 2 dwarves happy and get XP for this little quest. Don't forget to report back to Strobur.
4 treasure maps (Rivertown area, Verdistis, Verdistis sewers, Dwarven Halls/Black Forest) There are 4 treasure maps, see Treasure Maps on page 3 for more info. Once you have all the required items you can teleport into the secret area. How to stack/split money and other items Drop the gold on the ground, then drag a pile with more than 2002 gold into your inventory and hold the control key down before dropping. This will bring up the split stack pane (the pop up window you know from trading already), which will let you specify how much gold to drop into your inventory. Just type in 2002 then. In the Secret Area (Easter Egg Area) Step on the teleporter and watch good/evil fighting one another. You can use any speech option, but both polarities won't keep peace - so just leave them to their fate and proceed. You will find 4 hatches. Click on them to open and and then drag a rope on each, descend via clicking on that rope.
And here you'll find the Larian Team you can decide to free them or leave them imprisoned, listen to the hilarious dialogues, steal the organ, find 5 interesting books (Stories from the Lost Kingdoms - sadly in German, written by 20 forum members. It was planned to be translated and spread throughout the game, but then decided against it as it was too expensive - a real pity). If you have lockpick level 5/Telekinesis you can even spare yourself the trouble of ascending/descending via ropes to reach the really interesting area: The Eastern part where Swen is. There is a hatch leading to a bug infested area and you're asked by Grischa to get rid of them. Before you do this: save, please - they're pretty tough ("Out of Range", "Not Initialised", "Infinite Loop" are the worst of this bunch). When you are done and hopefully survived, you can open one of the 2 locked chests by using the key that is on the barrels in the west part of this underground area. The other needs a high lockpick level.
As soon as you have defeated the last bug the armour will be upgraded. if you had the bad luck to wear the Silver Breastplate, it

will be whisked off your body and reappear in your inventory. In order not to repeat the hard fight against those bugs just because youd like better stats, its better not to wear this armour and keep it in your inventory. Save after the fight and open your inventory after having done that to have a look keep it or reload. Note that the actual update occurs when your mouse goes over the armour (or when you hit the ALT key). So make sure you save before you do this in case you want better stats. After this speak to Swen, he will thank you for your trouble. Now you can leave this area, by opening your skill bar and clicking on the teleporter function: Use.
If you wish to return because you're encumbered and want to steal more e.g., then click on: Drop&Use.
Why cant I teleport out of here? If you can't teleport yourself back then there are some possible solutions as offered by Raze (from the Larian Studios forums) Possibility 1: Lost Items List Both pyramids function and are somewhere out of the Easter area. You can download one pyramid out of Raze's fix for lost items that can be found here: Lost items list This step might help if you have freed Zandalor and cleared out the Council Hall. It will NOT help, if you haven't done this yet. Once you did teleport yourself out by using this fix, lock this pyramid safely up in a chest afterwards, so you don't encounter any teleport problems. Possibility 2: Swapping the data.000 file Use this trick to temporarily transfer yourself out of the area, pick up one teleporter stone, make sure the other one is on the ground, then save and restore the original data file. Try not to interact with anyone,
complete quests, etc. while you are going to pick up a teleporter stone. Warning: The data.000 file basically defines your character (stats, skills, experience points, class, gender, etc.) and keeps track of all NPC locations and status. Keeping a data file from another game will break quests and either restore monsters you have already killed or eliminate ones in areas you have not been, with possible game-ending consequences, particularly if a key NPC is affected in addition to your own character. You must backup and restore your original data.000 file as part of the procedure below, or you will create more problems than you fix. Procedure: 1) 2) Save your game under a new name, such as 'fix'. Make a backup of the data.000 file in the newly saved game folder, by re-naming it or moving it to a subfolder. Important: this file must be restored at the end of the procedure. Confirm that you have completed step 2. Copy the data.000 file from a save just before entering the Easter Egg area, maybe near one your pyramids. Re-load the 'fix' save game. Pick up the teleporter from this save game. Save the game under a new name, such as 'fix2. Delete the data.000 file from the 'fix2' game folder, and restore the backup copy of that file from the 'fix' folder. Confirm that you have completed step 6. Re-load the 'fix2' game.

3) 4) 5) 6) 7) 8) 9)

You should now be back in the Easter Egg area and have one pyramid with you - teleport yourself out. Possibility 3: Hex-Edit the data file

Divinity Quest Guide 31

You can teleport yourself out of this area also by using the location editor as is described here: Location Editor This step might help if you have freed Zandalor and cleared out the Council Hall. It will NOT help, if you haven't done this yet. Possibility 4: Having both teleporter stones You have both functioning pyramids in your inventory and so you will need to get one of them out of this area. Procedure: Save to a new game; the following may increase the chances of the game crashing. Toss one stone unto the mountain, and teleport up there. You are not supposed to be in this area, so you will not be able to walk around. You can pick up the stone and toss it further along, though, and teleport to it. The following page shows a screenshot of the path that Raze took in getting out of this area. The direction should be obvious, but it is from blue to orange to red.
Raze could get up on the mountain just a bit south east of the first jail entrance where you use the ropes. He made his way east, and came up south of the tall tree pretty much straight east of where he started. After dropping the teleporter stone close to the eastern edge of the mountain and teleporting, he ended up on the grass beside the mountain. Raze tried to teleport back, but kept getting put beside the mountain, out of reach of the stone. He went back to Rivertown, dropped and used the teleporter stone, and ended up on top of the mountain. Then he picked that stone up, and teleported back. If you increase the resolution of the game, you will be able to see more of your surroundings, which might make it easier to find spots the stone can be tossed to. Even if it makes the game slow or choppy, you would not have to leave it at a higher resolution for long. The 5 Books Just a sidenote for those interested in the 5 books: Stories from a Lost Kingdom.The books you will find in the west cupboard in the Larian area were translated by Alrik Fassbauer. You can find the text of the book by following this link: http://kiya1.via.t-online.de/images/Div-Bestiarium/Alrikstory.htm the 20 Forum members who wrote this story were: Alix, AlrikFassbauer, Anmariod, Anthea, Bronthion, ConFlux, Eolus, Gandalf, Gilgamesch, Goblin, Greyface, hunted, Marian, Namara, Patriarch, Polgara, Ralf, Renard von Gareth, Tutamun, Thorwyn

A Anthrabert 4 Archer Guild 5 Axe of Stone 11 B books 34 Breastplate 12 C chest keys 8 Corinna the Summoner 4 crystals 8 D Dark Forest 18 Dark Forest. 5 Dragon Armor 11 Dragon Gloves 18 Dragon Shield 16 Ducal Inn 4 Dwarven ale 9 Dwarven halls 3 G gold coins 9 Grischa 13 Grisha 22 guardian 8 H hatches 27 Hermit 23 hermit 24 Holy Amulet 20 Holy dagger 19 Holy Sword 21 I Iona 21 K Kelp Dunatrim 11 L Larian Armour 23 Larian Team 28 Lucius 14 M Mpenzak 4 P prison cell 3 pyramid 9 R Raymond 20 Rimmer 25 Rimmer ale 23 Rivertown 5 Rob 19 ropes 8, 9 S sacrifice bowl 8 Silver Breastplate 9, 23 Sir Patrick 13, 14 spider cave 5 spiders 7 Stalker 24 Stories from the Lost Kingdoms 28 Stormfist 16 Strobur 23, 26 Swen 28 T the belt 15 Treasure Maps 3 V Verdistis 4

ivinity Quest Guide

 

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