Games PC Medieval - Total WAR
Medieval II: Total War -- Gold Edition [PC Game]Developed by The Creative Assembly - Sega of America (2008) - Strategy - Rated Teen
The Gold Edition of this highly regarded real-time strategy game features both the original Medieval II: Total War and its expansion pack Medieval II: Total War -- Kingdoms. ~ All Game Guide
Details
Platform: PC
Developer: The Creative Assembly
Publisher: Sega of America
Release Date: February 5, 2008
Controls: Keyboard, Mouse
UPC: 010086852233
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Manual
Preview of first few manual pages (at low quality). Check before download. Click to enlarge.
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(English)Games PC Medieval-total WAR, size: 14.4 MB |
Games PC Medieval - Total WAR
User reviews and opinions
| nford85 |
10:34am on Tuesday, October 5th, 2010 ![]() |
| In most strategy games, you either lasso your troops & direct them where to go. In most strategy games, you either lasso your... Too many to list. | |
| openRolf |
8:51pm on Wednesday, June 2nd, 2010 ![]() |
| Best game series strategy based made to date. Best game series strategy based made to date. Realistic battle sequences Very in depth gameplay. | |
Comments posted on www.ps2netdrivers.net are solely the views and opinions of the people posting them and do not necessarily reflect the views or opinions of us.
Documents

16 January 2008
By: Calin Ciabai, Games Editor
Medieval: Total War Cheats (PC)
Gold, silver, copper, iron and other codes
Medieval: Total War (MTW), is a computer strategy game where the player builds a dynastic empire in medieval Europe, North Africa, and the Middle East. Gameplay is both strategic and tactical, with grand strategy played out in turn-based fashion on a province-by-province level, somewhat like Risk, while military units of varying types and capabilities fight against each other in real time on a tactical map.There are hundreds of buildings and units in the game which are all connected. Each province can construct buildings and train units. Buildings are set up in a tech tree. There is no specific technology research as such, but certain advances (most notably gunpowder) do become available over time. More economic buildings such as Trading Posts, Farms or Mines, generate more money from trade, farming or mining, while military buildings allow the training of more advanced unit types. Many unit types, such as Spanish Jinetes or Polish Retainers, are called unique units and are restricted to a single faction; other units can only be trained within a single province, but can be created by any faction holding that province.(Wikipedia) CHEATSEnter one of the following codes at the campaign map to activate the corresponding cheat function.CodesAll your provinces get gold -.mefoundsomeau. All your provinces get silver -.mefoundsomeag. All your provinces get copper -.mefoundsomecu. All your provinces get iron -.viagra. Full map -.matteosartori. 1,000,000 Florins.deadringer. Fast construction -.worksundays. All units and buildings unlocked.badgerbunny. Produce an Heir on next turn -.unfreeze. Play as the rebels; cannot be undone -.conan. Debug modeStart the game with the "(drive and folder path)medieval_tw.exe" -ian command. Then, press one of the following keys during game play to activate the corresponding function.KeysCPU control of game - A God mode; see all regions and units - G AI - I AI - H Tour mode - S Tour mode - F5 Display panels - Ctrl + I Here is a huge Medieval battle:
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15 June 2007
By: Alexandru Stanescu, Editor, Gaming Reviews (Consoles)
Medieval II: Total War New Cheat Codes (PC)
Enlarge your empire by using these cheats
Medieval II: Total War is the indirect sequel to 2002's Medieval: Total War, and the fourth game in the critically acclaimed Total War series from The Creative Assembly. The game is set between the years 1080 and 1530. Like the original Medieval, it focuses on medieval warfare, religion and politics in Europe, North Africa and the Middle East. However, unlike its predecessor, the timeframe stretches into the era of the historical discovery of the New World, and simulates the discovery and conquest of the Americas.Similar to previous titles of the Total War series, the game consists of two modes of play: battles and single-player campaign. Battles can be played in multiplayer, in user-defined scenarios, or in historical scenarios which simulate real battles such as the Battle of Arsuf or the Battle of Agincourt. Battles are also featured in the campaign which allows the player to assume control of a faction of the time period, and build a civilization, economy and military in order to conquer other factions. Command Shell CodesUse 'logon to enable with an administrator password. add_money : adds an amount of money to a faction's coffers, can be negative, default is player faction add_population : adds an amount of population to a settlement, can be negative move_character , : moves named character to position on campaign map auto_win : the attacker or defender wins the next autoresolved battle create_unit : creates one or more units of the specified type toggle_fow : toggles the fog of war on or off toggle_restrictcam : toggles camera restrictions on or off save_battle_replay : saves battle replay in file replays/.rpy save_battle_replay : saves replay give_ancillary : gives the character an ancillary remove_ancillary : removes ancillary from the character an ancillary (default = all) give_trait : gives the character a trait at level (default = level 1) remove_trait : removes a specified trait from the character (default = all) disable_vnvs : toggles whether to disable game applying traits and attributes process_cq : Completes all (possible) construction pending in queue character_reset : resets the character back to its start of turn settings show_cursorstat : shows the cursor position and region id toggle_terrain : toggles the terrain to display various data sets, no param resets to normal bestbuy : sells units cheaper oliphaunt : the biggest around jericho : and the walls came a-tumblin' down write_ui_cache : writes out the ui texture cache to disk give_trait_points : gives the character points for trait list_traits : lists all the available traits list_ancillaries : lists all the available ancillaries mp : gives the character movement points list_characters : lists all the characters in the world or those belonging to a faction show_landings : shows the landing positions available from a given region, default hides them filter_coastlines : applies filter to world map coastlines toggle_coastlines : toggles strategy map coastline display set_building_health : sets health of a building of the specified type (eg core_building) in a settlement, so that the final health percentage is as specified; for building chains see export_descr_building.txt ai_turn_speed : sets the maximum speed of turn processing during the ai round, maximum supported speed is 255x amdb_min : sets aerial map overlay depth bias for min zoom amdb_max : sets aerial map overlay depth bias for max zoom amdb_offset : sets aerial map overlay offset towards camera zoom : zooms to specified aerial map zoom (only valid during a view of the strategy map) set_ranking_interval : sets the denominator of the faction ranking graph interval which is calculated as (number_of_turns / denominator). If set to 0, then the denominator will be set to number_of_turns, giving an interval of 1 regenerate_radar : Does what it says on the tin adjust_sea_bed : adjusts whole sea bed to specified height reload_shaders : reloads all vertex shaders reload_textures : reloads all textures toggle_game_update : unknown toggle_perfect_spy : toggles everyone's spying ability to perfect and infinite range, and off
Page 1 Copyright (c) 2001-2011 Softpedia. All rights reserved. Softpedia and Softpedia logo are registered trademarks of SoftNews NET SRL.
again reset_display : Forces a display_close(); display_open() display reset cycle process_rq : Completes all (possible) recruitment pending in queue force_diplomacy : Forces the negotiator to accept or decline a proposition diplomatic_stance : Set the diplomatic stance between the two factions (factions must be different) invulnerable_general : makes that named general invulnerable in battle test_ancillary_localisation : adds all ancillary to the character info display Here's a neat in-game confrontation between England and the Scotts:
Page 2 Copyright (c) 2001-2011 Softpedia. All rights reserved. Softpedia and Softpedia logo are registered trademarks of SoftNews NET SRL.
Tags
System R101 CN-HDS625D Asus P5SB 85276 CC-VL510 DD-55 X126DF Singer 128 RS 140 X88-66 YZF-R6-2007 Uk SR-5 Gold Duotone Head Versatis 600 HAP422 PL42A410c2D DVD-P249M PNA 100 ZWF12080W HD321KJ 240HZ P3450 NWZ-E454 DMR-E65 TX-23LXD50 Dvdr3380-05 23PF5320 G679 SCI IX4000 Diva 91 IBM R50 LC-65GE1 10 A1 WS-400S Lucca MP3 DVR90VE Nx-530 225IPC 791860 20PFL4122 10 XD490U Laserjet 4500 FS620 LE46C652 Scanmaker 4900 WFA1447F FS-V21 SDC18809 DVP-NS405 TX-28LK1P Zidw956 AL-1010 JEH 351E EOB53000X P4B-M VGN-FZ31S SPV C600 CX16NF Autopilot SG-80DC US2-mant510 Microtower PC Class Mackie HUI Multi-language Sansui A-60 I6500 Ecowater E17 Sharp GX10 Portege R100 MCD177 PCG-GRX700K Vega 253 CDP-491 PT-D6000E WM-EX621 Ryobi 890R 9-3 2000 Pentax Z-1P Fostex VF08 FED-4 DTH210E 13AM675G062 Bassfx KX-TDA30NE PV-GS9 2 X EW559F MHC550 136 FAP 4 5 SL-67B-W Review TD-C70140E 108 178 1002FX YDP-121 HQ6990 16 FD281NF UE40C6620
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