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Games PC Sid Meier S - Civilization Iii - ConquestsSid Meier's Civilization III: Conquests [PC Game]

Developed by BreakAway Games, Ltd. - Atari Interactive (2003) - 2D Turn-Based Strategy - Rated Everyone

Civilization III: Conquests takes Sid Meier's award-winning strategy title and offers a more intimate look at specific regions and conflicts throughout 6,000 years of history. Scenarios are designed to be completed within hours instead of days or weeks, with a greater emphasis on cultures clashing with one another instead of peacefully coexisting. Eight new civilizations have been added to the lineup, including the Sumerians, Mayans, Phoenicians, and more. New resources to manage include sto... Read more

Details
Platform: PC
Developer: BreakAway Games, Ltd.
Publisher: Atari Interactive
Release Date: November 4, 2003
Controls: Keyboard, Mouse
UPC: 742725248090
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Manual

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Games PC Sid Meier S - Civilization Iii - Conquests

 

 

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Comments to date: 6. Page 1 of 1. Average Rating:
GraemeNelson 2:28pm on Tuesday, October 19th, 2010 
The reason they made it into hexes is because it equalizes the distance traveled. If you have squares. Is there any reason to the spike in price for New Zealand customers? sounds a bit unfair Good read, looking forward to this one. This was a game I had been looking forward to for some time, the demo only made it look better, plus the reviews have all been glowing.
Splatcat 7:52pm on Thursday, September 2nd, 2010 
Like most games in the Civ series this release has set a good base to build on. Not as polished or as good as it could be. Civilization V looks like a great game and a good step forward for the series. The changes to Civilization IV include: - Only one unit per tile.
OERNii 6:04am on Tuesday, August 31st, 2010 
The developers are losing a lot of sales by forcing players to use steam. Additionally, this strategy does not appear to effect piracy. Also. A lot of people are complaining about buggy software. If you like the idea of building your own civilization, you will probably like this game. Extreme replayability.
AlienDNA 11:35am on Tuesday, August 17th, 2010 
Terrible, simply terrible. Despite the reviews that I read here, I went to buy it. What a regretful mistake it was. I installed it on my PC. I have been playing the series since the very first one. DO NOT BUY - give developers a lesson not to sell unfinished products. none CNET bull want 10 chars multiple game crashes.
pungu 9:52pm on Thursday, April 1st, 2010 
DO NOT BUY - give developers a lesson not to sell unfinished products. none CNET bull want 10 chars multiple game crashes.
jausions 1:43pm on Wednesday, March 10th, 2010 
Civilization V is the latest installment of the legendary series by Sid Meier. It is a turn-based strategy game.

Comments posted on www.ps2netdrivers.net are solely the views and opinions of the people posting them and do not necessarily reflect the views or opinions of us.

 

Documents

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Sid Meiers Civilization III: Complete Fact Sheet
Developer: Firaxis Games Publisher: 2K Games Platforms: PC Release Date: October 2004 Sid Meiers Civilization III: Complete is the ultimate Civ III experience delivering the most up-to-date version of this award winning game, along with both of the expansion packs: Civ III: Play The World - the updated and enhanced multiplayer expansion pack and Civ III: Conquests offering great new Civs, Scenarios, and Features. Civilization III: Complete provides more ways to win, more ways to explore, more strategies to employ, and more exciting modes of play all on 3 CDs in one little boxnirvana! Sid Meier's Civilization III is an exciting journey through time where players are challenged to create their own version of history as they match wits against the worlds greatest leaders and build, expand and rule a world dominating civilization to stand the test of time. New Strategies for Victory New Combat Options: Finer Levels of Control for Enhanced War Making Capabilities Greatly Expanded Diplomacy: Conversational Interface and "Bargaining Table". New Trade System: Reflecting the Central Role it Played in Mankinds Development New Technologies, Wonders of the World, and Great People Expand the Scope of the Game New Concept of Culture Easier to Use Interface and Streamlined Management Screens: Better Control of Your Civilization Full Set of Scenario Editors: Unprecedented Customizability The World Is More Alive: New Innovative World Map Generator The Most Detailed and Beautiful Art, Animations and Sound Ever Found in the Genre New Strategies for Victory You can still achieve victory by winning the space race or through military prowess and now you can plan the expansion of your empire and ultimate victory through: Diplomatic finesse: Become Secretary General of the UN or a ruthless trade baron through shrewd diplomacy.
Executive Plaza III / Suite 1100 / 11350 McCormick Rd / Hunt Valley MD 21031 Tel 410.891.3001 / Fax 410.891.3015 / www.firaxis.com
Sid Meiers Civilization III: Complete Fact Sheet
Cultural domination: Elevate your Civilization's status by creating a Culture that is the envy of other Civilizations.
New Combat Options Provide Finer Levels of Control for Enhanced War Making Capabilities Leaders: When your military is victorious in battle, great leaders may emerge who can create and command armies. Armies: Collections of different military units that act as one, massive unit. Air Missions: Conduct multiple types of air missions including reconnaissance, interception, and strategic and precision bombing. Bombardment: Pound the enemy with long-range fire from artillery and battleships to reduce units and city walls to rubble. Conscription: Employ the draft changing citizens into militia units. Greatly Expanded Diplomacy with a Conversational Interface and "Bargaining Table". Bargaining Table: Players can mix and match an infinite array of deals involving money, resources, luxuries, alliances, workers, maps and paying tribute. New Trade System is Integral to the Game Reflecting the Central Role it Played in Mankinds Development Integrated Trade system: Resources are required for building certain units and researching certain technologies and luxuries are used to increase the happiness of your people. Securing them is a new and interesting challenge. Resources and Luxuries: Important resources and luxuries are concentrated in strategic areas of the world to create a realistic and contentious race for raw materials. Trade Routes: Luxuries and Resources are moved along trade routes (on land, sea and air) that may be vulnerable to enemy attack and diplomacy. Trade routes must be protected. New Technologies, Wonders of the World, and Great People Expand the Scope of the Game. New technologies: New techs can lead to existing and New Wonders. o Laser leads to Quantum Mechanics
The Arts: a new type of technology that players dont have to build, but they provide special benefits that lead to cultural wonders. o Music Theory leads to Great Cathedral o Free Artistry leads to Great Playhouse Small Wonders: These are minor wonders of the world that each civilization can build only one of: o Epic of Gilgamesh leaders more likely to emerge out of battles o Forbidden Palace allows two capital cities per civilization o Intelligence Service players can build spy units Great People: Important Historical figures emerge and convey special benefits o Great Scientists allow you to complete technologies immediately o Great Artists create works of art, contributing to your cultural score o Great Leaders form and lead armies or complete great projects New Concept of Culture Now players can dominate a game by developing their Civs Culture, which is the impact of their nation's philosophy and arts on the world. Culture is now critical to the success of your civilization and gives rise to: Expanding Cultural Boundaries: As a citys influence in the world grows, due to Libraries, Temples, Wonders of world, and so on, your borders expand, giving you control of more and more area. Resistance: during war citizens of captured cities with a high culture rating resist the new regime and may refuse to work. Assimilation: citizens of a Civ with a strong culture retain their original nationality until assimilated into the new nation. Nationalism: enables a civilization with a strong cultural rating to mobilize its population and conduct total war. Great Artists: strong cultures produce great artists capable of creating great works that enhance your cultural power. Easier to Use Interface and Streamlined Management Screens give you Better Control of Your Civilization The Main Screen is Easy to Use: The player interface is streamlined to emphasize the play area and to reduce clutter. New City Management Screen: The city screen is combined with the main map,

New Advisor System: Your six friendly advisors (Foreign, Domestic, Military, Science, Cultural, and Trade) have all the information you need to make critical decisions and give you the ability to assign tasks for all your cities at once. They also give advice and help to new players learn the game. Build Queues: Set up build queues for units, improvements, and technology, which allows for greater flexibility in managing your empire. Full Set of Scenario Editors Allows Unprecedented Customizability Includes AI settings and scenario rules modifications that allow for customization of: Rules: Easy editing screen allows you to alter the rules, edit unit capabilities, city improvements and Wonders, to make the game a completely different experience every time. Maps: Create unique maps on which to play Civilizations: Build your own civilizations and cultures The World Is More Alive New World Generator: A new world generation algorithm creates more realistic and tactically interesting maps. Barbarians are more realistic: They have names, encampments that can be found and eradicated, and disappear over time. The Most Detailed and Beautiful Art, Animations and Sound Ever Found in the Genre. Innovative new mapping system: Our new innovative tiling system with over 2,300 distinct tiles to create the land, coasts, seas, hills and mountains, brings you the most detailed and beautiful world ever found in a turn-based strategy game. Cool Units: Every one of the 80+ units, from the lowly warrior to the formidable Aegis Cruiser, is meticulously modeled and animated in 3D, with over 170 frames per unit. Animated 3-D historical leaders: Some of historys greatest leaders will smile with delight and frown with disgust at you during diplomatic interactions. The music changes over time: Our original scores will reflect the sensibilities and sounds of each historical era.
Sid Meiers Civilization III: Play the World Rise to meet new challenges as you battle eight new Civilizations and Leaders in the exciting expansion pack to the game that many consider the greatest of all time! With exciting new single and multiplayer features, Civilization III: Play the World pits you against the best Civilization players from all corners of the earth. With new online modes of play like "turnless" and others, the battle for the ultimate in bragging rights will be intense! Also included is a powerful Scenario Editor, giving you access to scenarios created by the thousands of members of the Civilization III: Play the World community. Play scenarios created by others, or build your own -- replayability is now truly limitless with the new benchmark in strategy gaming! Game Features Eight new Great Leaders including: Genghis Khan Temujin, King Hannibal, Queen Isabella and King Brennus will challenge your diplomatic and combat skills Eight new Civilizations: Each Civilization features new units for even more strategic depth Multiplayer: Face off against the best Civilization players worldwide with multiplayer scenarios like Elimination, Domination, Regicide and King of the Mountain Multiplayer Modes: Includes Turn-Based and Simultaneous game types and appearing for the first time in a Civilization game, a Turnless mode. Complete Game Editor and Scenario Support: Includes feudal Japan and World War II unit paks, and allows players to create scenarios from any time period. New Map and Terrain Features: including airfields, outposts, radar towers and new tile sets to customize your maps

Sid Meiers Civilization III: Conquests The second expansion pack to the highly successful Sid Meiers Civilization III, Conquests delivers nine professionally designed conquests that let Civ fans re-write history and build even more incredible empires. Conquests takes players on a provocative journey through the ages as they pursue victory in nine of the most famous adventures in history. The conquests include Mesopotamia, Rise of Rome, Fall of Rome, Middle Ages, Mesoamerica, Age of Discovery, Sengoku: Sword of the Shogun, Napoleonic Europe and World War II: Pacific Battle. The conquests include new victory conditions, Wonders of the World, terrain elements, resources, city improvements and governments, offering exciting variations in the quest to rule the world. Conquests also includes Play the World and features improved multiplayer support. Conquest Descriptions Mesopotamia Mesopotamia starts the player at the dawn of civilization, learning the basics for survival in the world. The Mesopotamia scenario features: 2 New Governments Tribal Council, and Oligarchy. 5 New Improvements Burial Mounds, Amphitheater, Alchemists Shop, and others. 1 New Resource - Stone Quarry 7 Playable Civs Medes, Phoenicians, Mycenae, Egypt, Hittites, Babylon, and Sumeria Unique Tech Tree- Built around basic survival and construction of Epic Wonders Wonder Victory Condition Game reaches its completion when all wonders have been constructed. Victory Points A scoring system that rewards for not only battle, but also for expanding, and empire building. Rise of Rome Guide the Legions of Rome and conquers the Mediterranean or if you are up for the challenge, lead Carthage and do what Hannibal could notTurn back approaching Roman juggernaut. Rise of Rome features: 3 New Governments - Tribal Council, Oligarchy and Imperialism.
Sid Meiers Civilization III: Complete Fact Sheet
2 New Improvements Infirmary, and church 2 New Resources Olive Oil, and Silver. 4 Playable Civs - Rome, Carthage, Macedon, and Persia; 4 AI only Civs Celts, Goths, Egypt, and Scythia. Unique Tech Tree Focuss around advancement of the Roman Legionnaires and militaristic progression. Domination Victory Condition Game is won when 20% of the Terrain and 50% of the population of the world is owned by a side. Locked War Peace between the Romans and Carthage is an option your people will not allow.
Fall of Rome Rome is divided and its grip on the Mediterranean is loosening. Take control of one of the raging barbarian tribes and tear down the empire. Fall of Rom features: 2 New Governments - Tribal Council and Imperialism 4 New Wonders St. Peters Basilica, Hagia Sophia, Scourge of God, and Justinians Leadership 2 New Resources Olive Oil and Silver 8 Playable Civs Celts, Anglo-Saxon, Franks, Huns, Ostrogoths, Sassanids, Vandals, and Visogoths; 2 AI only Civs Eastern and Western Rome. Unique Tech Tree Emphasizing barbaric offensive power and expansionistic strategy. Elimination Victory Condition Any Civ to lose 8 cities will be destroyed. Victory Points - A scoring system that rewards for not only battle, but also for expanding, and empire building. Middle Ages Lead your zealous followers on Holy Crusades to Jerusalem; Pillage the European Coastline with Longships filled with Berserkers; or Defend the Holy Land from invaders. The choice is yours. But beware of the devastation of the Black Plague. 5 New Improvements Port, Joust Arena, Manor, Monastery, and Mill 6 New Wonders Bayeux Tapestry, Magna Carta, Notre Dame and others. 3 New Resources Tar, Quarry and Wool 13 Playable Civs: o 4 Viking- Kievan Rus, Denmark, Norway, and Sweden ; o 4 Catholic Germany, France, England, and Burgundy ; o 4 Muslim Abbasids, Cordova, Turks and Fatimid Caliphate; o Byzantines ; o 5 AI only Civs Poland, Maglar, Bulgars, Castile and Celts

Unique Tech Tree A diversified tech tree which grants each of the 3 Civ types unique advantages. Domination Victory Condition Game is won when 25% of the Terrain and 25% of the population of the world is owned by a side. Victory Points A scoring system that rewards for not only battle, but also for expanding, and empire building Reverse Capture the Flag As a Catholic Civ earn extra victory points by transporting your Holy Relic to the city of Jerusalem. Mass Regicide Protect your 3 king units, because if they die, so does you civilization.
Mesoamerica Appease the gods in this savage scenario by conquering your enemies and sacrificing their people to the gods. 1 New Government Blood Cult 7 New Improvements Sacrificial Altar, Stela, Ball Court and others. 8 New Wonders Siphans Tomb, Temple of the Sun, Temple of the Moon and others. 7 New Resources Maize, Exotic Birds, Cacao Plant and others 3 Playable Civs Aztec, Maya, and Inca; 3 AI only Civs Moche, Olmecs, and Toltecs Unique Tech Tree Built around the bloody history of Central America. Enslavement - Enslave your enemies units as workers. Ritual Sacrifice Sacrifice your captured to appease the gods, intimidate your enemies and increase the culture value of your cities. Domination Victory Condition Game is won when 35% of the Terrain and 50% of the population of the world is owned by a side. Cultural Victory Condition Game is won when 1 city attains a cultural value of 2000 or when your entire civilization obtains a value of 7000 Age of Discovery The bountiful new world has been discovered across the ocean. Obtain its riches and for your civilization, but beware of the natives. 3 New Governments Catholic Monarchy, Protestant Monarchy, and Blood Cult 13 New Improvements Spice Factory, Tobacco Plantation, Sugar Plantation and others. 10 New Wonders Dias; Voyage, Luthers 95 Theses, Temple of Kukulcan and others 2 New Resources Silver and Tobacco
Sid Meiers Civilization III: Complete Fact Sheet
8 Playable Civs England, France, Aztec, Inca, Maya, Netherlands, Portugal, and Spain; 1 AI only Civ Iroquois Unique Tech Tree Built around colonization of a new world and control of its resources. Enslavement - As the Central American civilizations, enslave your enemies as workers. Ritual Sacrifice - As the Central American civilizations, sacrifice your captured to appease the gods, intimidate your enemies and increase the culture value of your cities. Capture the Treasure- As the European civilizations, colonize the rescources to produce treasure units. Return these units to you capital for gold and victory points. But beware of pirates! Victory Points A scoring system that rewards for not only battle, but also for expanding, and empire building Cultural Victory Condition Game is won when 1 city attains a cultural value of 4000 or when your entire civilization obtains a value of 20000

Sengoku - Sword of the Shogun The warring clans of Japan have emerged. Guild your clan strength and honor and unite Japan under 1 Shogun. 7 New Improvements Noh-Kyogen Theatre, Izumo Shrine, Fief Establishment and others. 3 New Wonders War Council, Trade Network, and Kabuki Theater. 2 New Resources Jade and Sake. 8 Playable Clans - Date, Mori, Uesugi, Hojo, Miyoshi, Oda, Imagawa, and Takeda ;10 AI only Clans Chosokabe, Ichijo, Matsunaga, Mogami, Otomo, Ryuzoji, Saito, Shimazu, Tokugawa, and Urakami Unique Tech Tree Focused on strategic military units and the arrival of Portuguese traders with gunpowder. Ninjas, Monks, Samurai and Shoguns. Whats not to like? Upgradeable King Have your shogun advance from a 2/2 unit to a 13/13 unit that can enslave enemy units to Samurai. Regicide- If your shogun is struck down in battle your nation will surely fall. Diplomacy Victory Condition - Have the other Clans back your shoguns might to obtain a Diplomatic Victory Domination Victory Condition Game is won when 35% of the Terrain and 35% of the population of the world is owned by a side.
Napoleonic Europe The General Napoleon has mustered his forces and is looking to unify Europe. Can you guide his hand or stop his forces? 1 New Improvement Public School. 7 Playable Civs - Prussia, Russia, France, Britain, Spain, Ottoman Empire, and Austria; 5 AI only Civs - Denmark, Kingdom of Naples, Sweden, Netherlands Unique Tech Tree Focuses around the emerging might of artillery and swift attacks of cavalry. Locked Alliances France and Denmark form the French Coalition while the British align with Naples the Netherlands and Portugal. Locked War The members of the French Coalition and the British Coalition will never accept peace from the other, only surrender. Domination Victory Condition Game is won when 40% of the Terrain and 40% of the population of the world is owned by a side. Victory Points A scoring system that rewards for not only battle, but also for expanding, and empire building War World II- Pacific Battle a day that will live in infamy. Japan has bombed Pearl Harbor, pulling the USA into the Second World War. Attempt to claim victory in the most epic naval war this world has ever seen 4 Playable Civs United States, Japan, China, and the Commonwealth ; 1 AI only Civ - Netherlands Unique Tech Tree Emphasizing the naval combat, air combat, fearless kamikaze, and the arrival of the A-Bomb. Locked Alliances The allied forces of China, the United States the Commonwealth and the Netherlands. Locked War- Allied forces will only accept surrender from the Japanese, not peace. Victory Points A scoring system that rewards for not only battle, but also for expanding, and empire building Domination Victory Condition Game is won when 66% of the Terrain and 46% of the population of the world is owned by a side.

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Title: Publisher: Developer: Platform: ESRB Rating: Release Date: Web Site: Product Overview:
Sid Meiers Civilization Revolution 2K Games Firaxis Games Nintendo DS E10+ (Everyone 10 and older) July 8, 2008 http://www.civilizationrevolution.com/
Sid Meiers Civilization Revolution is the latest offering in the legendary award winning Sid Meiers Civilization series of strategy games, featuring the famous just one more turn addictive gameplay that has made it one of the greatest game series of all time. Sid Meiers Civilization Revolution has been designed and built (by the legendary Sid Meier and his team at Firaxis) from the ground up for console and handheld game systems delivering graphics, gameplay and controls that take full advantage of the hugely popular gaming platforms. Sid Meiers Civilization Revolution is a watershed game offering players a chance to experience the epic empire building world of Civilization in a whole new way in an accessible, visually immersive, fast paced, action-packed world that gamers crave. Franchise Overview: Hall of Fame Game designer, Sid Meier, has been called The Father of Computer Gaming with such early hits as F-15 Stealth Fighter, Railroad Tycoon, and Pirates. He put computer gaming on the map, however, in 1991, when he delivered Sid Meiers Civilization to the gaming world, launching the God Game genre and creating one of the most award winning and addicting games on the planet. Civilization remains one of the worlds top selling PC game series with over 8 million units sold and is recognized by the press as one of the greatest game franchises ever created. In Civilization, players strive to become Ruler of the World by establishing and leading a civilization from the dawn of man into the space age waging war, conducting diplomacy, discovering technologies, going head-to-head with some of historys greatest leaders, and building the most powerful empire the world has ever known.
Features: Handheld Game, Console Experience: All of the units, Civilizations and gameplay mechanics have been brought to the Nintendo DS, ensuring a console-quality experience that fits in the palm of your hand Conquer the World Anytime, Anywhere: For the first time ever, the famously addictive one more turn formula comes to handhelds, allowing players to conquer the world anytime, anywhere Choose Your Civ Choose from 16 Civilizations throughout history (from Africa to Germany to America to China) to lead to victory Intense Combat Triple your strength by combining up to three units into one powerful army and destroy your enemies. When your units win tough battles, they will become veterans and then elites. You can then choose from a list of powerful upgrades that will give elite units even more strength to dominate in war Intuitive Touch Screen Controls Simple and natural controls allow players to command massive armies, delegate tasks and build civilizations, all with the use of the stylus and buttons Accessible for Newcomers and Longtime Fans: Guided tutorials teach players the necessary tools that will put them on the fast track to global dominance Game of the Week: Each week a new Firaxis created map will become available for players to play, offering endless replayability Furious Battles Locally and Over Wi-Fi: Play up to three other friends in local wireless battles or challenge the world via Nintendo Wi-Fi Connection

Developer Information:

Firaxis Games is one of the worlds premier game development studios, and home of legendary designer Sid Meier. Firaxis has developed some of the most successful and award-winning computer and video games on the market today including; 2005 PC Game of the Year - Sid Meiers Civilization IV, the expansions Civilization IV: Warlords, and Civilization IV: Beyond The Sword, the blockbuster Sid Meiers Civilization III series, Sid Meiers Pirates! (PC, Xbox and PSP), Sid Meiers SimGolf and Sid Meiers Railroads!. Firaxis legacy titles include the Sid Meier's Civil War Series! (Gettysburg!, Antietam!, and South Mountain), and the Sid Meiers Alpha Centauri series. In 2005, Firaxis Games was acquired by Take-Two Interactive Software, Inc., joining its 2K publishing label. For more information, press only: Charlie Sinhaseni, 2K Games, 415.507.7586, charlie.sinhaseni@2kgames.com

 

Technical specifications

Full description

Civilization III: Conquests takes Sid Meier's award-winning strategy title and offers a more intimate look at specific regions and conflicts throughout 6,000 years of history. Scenarios are designed to be completed within hours instead of days or weeks, with a greater emphasis on cultures clashing with one another instead of peacefully coexisting. Eight new civilizations have been added to the lineup, including the Sumerians, Mayans, Phoenicians, and more. New resources to manage include stone, tobacco, jade, maize, and even exotic birds. Each civilization also features distinct units with the potential to perform stealth attacks, enslave people, or to use other abilities.

 

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