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pc Game - Tropico 3: Absolute Power Expansion Pack (DVD-ROM)Addition of gravel roads for rural areas Requires full version of Tropico 3 to play! Absolute Power is the brand new expansion pack for the critically acclaimed Tropico 3 and is bursting with new features and campaigns. Absolute Power once again sees you return to your Caribbean island paradise as the infamous El Presidente. How will you run your country? Dictator or man of the people - the choice is yours but either way you must answer to your people! (Requires full version of Tropico 3 to play... Read more
Details
Brand: Kalypso
Part Numbers: 001ITROP3AP, _
UPC: 4260089412194
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Manual
Preview of first few manual pages (at low quality). Check before download. Click to enlarge.
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(English)Games PC Tropico, size: 2.2 MB |
Games PC Tropico
Video review
Tropico 3 PC Game
User reviews and opinions
| jmfpub |
6:01pm on Saturday, September 4th, 2010 ![]() |
| Boring Well, I rather liked the idea of getting to run my own tropical island, so this game appealed to me. I ordered it from Amazon. | |
| amort1973 |
12:29am on Monday, July 12th, 2010 ![]() |
| A good game for some Tropico is one of these games that you can pick up time and time again. Strategy, business, war, and ultimate power all in one! I bought this game expecting to play on it for about a week. | |
| dhreceni |
4:03pm on Wednesday, June 30th, 2010 ![]() |
| To run certain buildings. Tropico has been designed with little, gentle colours to make players feel relaxed while playing. | |
| hornakapopolis |
5:05am on Sunday, March 21st, 2010 ![]() |
| I had never heard of this game until i saw it on the shelves of Asda, it was only £5 and it seemed like it could be quite a laugh. The ultimate God sim. Tropico is for all you strategists who like to control people directly. Enemies. Alas for me, while Tropico does deliver a good strategy game, it fails to fully realize its twisted potential. | |
Comments posted on www.ps2netdrivers.net are solely the views and opinions of the people posting them and do not necessarily reflect the views or opinions of us.
Documents

Important Health Warning About Playing Video Games Photosensitive Seizures A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games. Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these photosensitive epileptic seizures while watching video games. These seizures may have a variety of symptoms, including lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness. Seizures may also cause loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects. Immediately stop playing and consult a doctor if you experience any of these symptoms. Parents should watch for or ask their children about the above symptoms children and teenagers are more likely than adults to experience these seizures. The risk of photosensitive epileptic seizures may be reduced by taking the following precautions: Sit farther from the screen; use a smaller screen; play in a well-lit room; and do not play when you are drowsy or fatigued. If you or any of your relatives have a history of seizures or epilepsy, consult a doctor before playing.
ESRB Game Ratings The Entertainment Software Rating Board (ESRB) ratings are designed to provide consumers, especially parents, with concise, impartial guidance about the ageappropriateness and content of computer and video games. This information can help consumers make informed purchase decisions about which games they deem suitable for their children and families. ESRB ratings have two equal parts: Rating Symbols suggest age appropriateness for the game. These symbols appear on the front of virtually every game box available for retail sale or rental in the United States and Canada. Content Descriptors indicate elements in a game that may have triggered a particular rating and/or may be of interest or concern. The descriptors appear on the back of the box next to the rating symbol.
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Family Settings
Family Settings in Games for Windows LIVE and Windows Vista parental controls work together. Parents can restrict access to mature-rated content. Approve who and how your family interacts with others online with the LIVE service. And set time limits on how long they can play. For more information, go to www.gamesforwindows.com/live/familysettings.
Table of Contents Getting Started
Installation System Requirements Title Screen Tutorial Campaign Sandbox Challenges Starting a Challenge
Game Modes
Map Generation Game Parameters Character Creation Interface basics
Appearance Character traits Main View Camera Controls Info Panel Main View buttons Info panels Almanac Citizens Tourists and Tourism Rating Construction Demolition Administration Roads and Traffic
All the Little People Buildings
Avatar
Controls Actions Making Profits Foreign Aid Fees Expenses Swiss Bank Factions Elections Election Speeches Foreign Politics Protests Uprisings Coups Rebel attacks Secret police Subversive activities The Basics Events Flags Labels
Economics
Politics
Creating Challenges
Playing Online
My Profile High Score Tables Sharing and Visiting Islands Housing Government Farms & Mines
Appendix 1 - Buildings
Infrastructure Accommodations Industry Attractions Human Services Entertainment
Appendix 2 - Edicts
Social Foreign Policy Economy Domestic Policy Haemimont Games Kalypso Media Group Free customer service support@kalypsomedia.com forum.kalypsomedia.com Exchange of serial codes (serial number / CD-Key) Exchange of CD/DVDs
Credits
Kalypso Media customer service
Tropico 3 Website Limited Software Warranty And License Agreement
Getting Started Politics is made up of two words. Poli, which is Greek for many, and tics, which are bloodsucking insects. - Gore Vidal Installation
To install the game insert the Tropico 3 DVD-ROM in your DVD-ROM drive. If your computer has AutoPlay enabled it would automatically start the installation process. If it does not, double click on the My Computer icon and locate your DVD-ROM drive. Double-click on the DVD-ROM icon to start the installation, or open the DVD-ROM folder and double-click on the file called setup.exe. Follow the on-screen instructions. You will be asked to decide where you want to install the game. After the installation is over you may have to restart your computer for the changes on your system to be applied. During the installation the game will search the computer for the latest version of DirectX. If this version of DirectX is not present, the game will automatically install it.
System Requirements
PC running Windows XP/Vista 2.4 GHz CPU 512 MB of system RAM A SM3.0 discrete GPU with 128 MB RAM (NVIDIA Geforce 6 series and higher, AMD/ATI x1300 and higher) 4 GB of HDD space The online functionality requires connection to the Internet
Title Screen
After Tropico 3 starts you will be presented with the Title Screen. From there you can start a new game in any game mode, continue your last saved game, load a game, access challenges, inspect your achievements, check out the latest news, change the game options, or view the credits.
Game Modes Thirty-two coups detats are enough. - Jean-Bertrand Aristide
The various game modes described below are accessible through the New Game button in the Main Menu. We recommend that you start playing the tutorial game mode.
Tutorial
The Tropico 3 tutorial is a short mission that introduces the camera controls, the interface, and the key gameplay elements like constructing and administrating buildings, issuing edicts, and controlling your avatar.
The avatar talks to the citizen and negates the effect of the protest. Diplomatic mission - Activated by right-click on the Airport. Improves the next foreign aid the country will receive. Decorate - Activated by right-click on the Armory, Guard Station or Army Base. The avatar decorates a soldier or general with a medal. This action raises the respect of all soldiers/generals working in the building. Improve foreign relations - Activated by right-clicking on the Diplomatic Ministry. The avatar increases the relations with both foreign powers for 6 months. Attack - Right click on enemies during a battle. The avatar fights rebels or traitors
Penultimo Says: Presidente, keep in mind that you can cancel most actions if you have more urgent matters to attend to. Also, the effects of a single action do not stack, so for example a production building will not get a greater boost if you decide to visit it immediately after another visit. Economics How can it be mutually beneficial to sell at world market prices the raw materials that cost the underdeveloped countries immeasurable sweat and suffering. - Che Guevara Making Profits
There are four primary ways to make money - Exports, Tourism, Foreign Aid and Fees. Each of them is explained in greater detail below. Exports Every produced resource that is not used by the economy of the island is automatically exported to foreign lands (by hauling it to the docks and loading it to a freighter). The prices of these exported resources may vary over time, so a resource that is a profitable export early in the game may become undesirable later on. Every building that produces a resource has an output storage representing the current quantity of the resource in the building. Teamsters haul goods from this output storage to when they are needed (input storage of other buildings such as advanced industry or docks). Teamsters are workers from the Teamsters Office that transport goods across the island. Farms Farms act both as a way of providing food to your citizens and as a producer of raw resources needed for your industry. The resources a farm produces
depend on crop conditions for the current crop. You can see the Crop Conditions in the Overlays menu. Make sure there are good spots on which your farms can place their fields. The soil will deplete with time, so you may want to check on your farms from time to time, and if necessary, change the current crop to one that has better crop conditions. Mines and Oil Wells Mines will exploit the mineral deposit on your island. They have to be placed near a resource, which they will exploit. You can see the Resources in the Overlays menu. Unlike Mines, Oil Wells need to be placed directly over a resource in order to operate. Oil Refineries In order to exploit oil resources in the sea, you will need to build an oil refinery near them. The oil refinery will automatically place oil platforms on nearby resources and a tanker will start transporting oil to your refinery. If you manage to construct the Hydrocracker upgrade for your Oil Refinery, it will start producing more expensive oil products from the Crude oil gathered in your Oil Platforms and Oil wells Electricity Some of your buildings require Electricity in order to operate or for certain upgrades. In order to produce Electricity you will need a working Power Plant. Once a Power Plant is operational, it will provide Electricity in an area around it (your Electrical grid). In order to expand that area you can construct Substations. A building is considered to have enough Electricity if it is connected to the Electrical grid and your Power Plants supply enough Mega Watts for it to operate. If the output of the Power Plant is insufficient, a rolling blackout will occur in the buildings connected to the Electrical grid. Tourism Foreign tourists bring fresh money to the economy, and if you make sure they leave the island with good impressions, more foreign visitors will follow. As described above, there are four tourist classes - Spring Break tourists, Slob tourists, Eco-tourists and wealthy tourists. They have different expectations from their trip and different spending limits. Factors such as environment and crime safety are very important for tourists, so it is best if you set your resorts in a beautiful and unspoiled part of the island. Tourists usually arrive on the island via the Tourist Docks. If you manage to construct an Airport, you will be able to attract more and wealthier tourists.
Foreign Aid
The US and the USSR will send you Foreign Aid in order to help your developing country. You may receive Foreign Aid from both Superpowers. The amount of money they give you depends on your foreign relations. If you manage to keep both Superpowers pleased, foreign aid will keep coming steadily.
Some buildings generate profits based on their set rents and fees, but only if the visitors (citizens or tourists) can afford these fees. The tourists class and the citizens salary determine their spending limits.
Expenses
There are several sources of expenses: Wages - all workers expect a salary and educated specialist demand even more money from you. If the salaries throughout the island are low people will be unhappy with their jobs. All new constructions and upgrades cost money. Upkeep - all existing buildings, even the ones that are not working, require upkeep and put a strain on your budget. If a building is no longer needed, it is better to demolish it and save money than to keep paying upkeep for it. Issuing a new edict usually costs money. Special actions like inviting skilled workers to the city usually cost money.
Swiss Bank
This bank account represents El Presidentes personal wealth - the money you managed to stash during your reign for rainy days ahead. Personal wealth can be diverted from the National Treasury in various ways and it contributes to the score at the end of each mission.
Politics Under capitalism, man exploits man. Under communism, its just the opposite. - John Kenneth Galbraith Factions
The people of Tropico may be members of several political factions, each with its own agenda. Faction leaders happiness has quite a big impact on the opinions of the members of the faction as a whole, so it is important to either keep the leaders happy, or quietly remove them from the scene. Capitalists - influence the relationships with the USA. Capitalists desire wealth and prosperity. They are few in numbers, but very influential. Communists - influence the relationships with the USSR. They represent
the interests of the workers class and are usually one of the largest factions on the island. They will be displeased if the wealthy elite receive much higher wages than the common worker. Intellectuals - typically the intellectuals are not many, but are well educated. If they are displeased, educated workers will leave the island. Intellectuals value liberty, democracy and education. Religious - the religious people in Tropico are many and it is important to keep them pleased. They desire churches and cathedrals and will oppose shady or corrupt acts. Militarists - when you displease this faction, you may suffer severe consequences. This is because the militarists hold in their hands most of the firepower of the island and can easily stage a military coup. It is often best to specifically cater to the needs of the soldiers in order to prevent this eventuality. Environmentalists - the environmentalists are a small faction that campaigns for low pollution and preservation of the island nature. Heavy industry and high pollution will displease them. Nationalists - nationalists put Tropico above all else. They oppose close relationships with any foreign power and policies encouraging the immigration of foreign citizens on the island. Only people born in Tropico may become members of this faction.
Protests
Citizens who are unhappy will occasionally start a protest. During a protest the citizen who started the protest and the crowd that has gathered around him will temporarily respect you less. Also people who protest often may decide to become rebels. The chance of a protest also depends on liberty - protests are more likely in areas with a higher liberty rating. If the liberty in the area is too low, the citizens may be too afraid to protest. You can calm down protests - by selecting your Avatar and right-clicking on the protesting citizens. Your Avatar will then calm down the protesters.
Uprisings
When the majority of the population is unhappy, an uprising may occur.
Uprisings are brutal conflicts in which the population is split into loyalists who support your rule and traitors who wish to overthrow you. You will be able to see the number of traitors and loyalists in the left part of your screen. The traitors will try to take control of your palace. If you lose your palace, you will lose the game.
If some of your soldiers and generals are unhappy they may stage a coup detat. The remaining soldiers who are faithful to you will try to protect the palace. The traitors will try to take control of your palace. If you lose your palace, you will lose the game.
Rebel attacks
If you have rebels on your islands, you should be prepared for their attacks. The rebels usually attack buildings on the outskirts of your city. Army regiments close to the site of the attack will try to repel the rebels. After several attacks, the rebels may become unruly and try to attack your palace. If you lose your palace, you will lose the game.
Secret police
You can create Secret Police Headquarters through the Secret Police edict. The secret police will enable you to use the Arrange Accident citizen action, which unlocks several edicts and gives you early reports about subversive activities (see below).
Subversive activities
The KGB, the CIA and the rebels on your island may trigger subversive activities like bomb threats, worker strikes, media occupation, assassination attempts and hostage crises. These subversive activities will require you to make a choice of what is to be done in this situation. If you have established a Secret Police on your island, you will get additional choices and if your agents are good, you will receive reports about future threats.
High Score Tables
When you win a mission or a challenge you can submit your final score online. Your scores will be added to the global High Scores. There are two High Score tables - Campaign High Score which compares players based on their cumulative campaign score and Challenge High Score which compares players based on the top 10 challenges they have won. You can see the top 10 players for each specific challenge from the Challenge Browser.
Sharing and Visiting Islands
Each player can choose one island which can be visited by other players. When you win a game you can submit your island online and this island will be added to your profile. You can share only one island. When you submit a new island it will replace your previous island. You can visit other players islands by clicking on the Visit My Island button in their profile. You can explore their islands but you wont be able to build or affect the already constructed buildings in any way.
Appendix 1 - Buildings Housing
Apartment Block Description: Huge improvement over tenements, Apartments offer a major housing quality boost, and cost only $1000 more, but shelter fewer families. Its wise to stack the bulk of your people in these buildings. Since they arent notoriously ugly, you can safely place them closer to your tourist areas. Cost: $5000 Residents: 6 Bunkhouse Description: This building has the look and the living conditions of a barn. Cheap, quick to build and superior to the shacks, these Bunkhouses are still no alternative to decent housing. Cost: $300 Residents: 2 Condominium Description: Poor millionaires - they are so rich, that rarely any building meets their high expectations. With a Condominium youll wipe the tears off their sad faces and make them smile again. Cost: $6000 Requirements: Electricity Residents: 4 Country House Description: The average Caribbean paisano will appreciate these middle-class houses. They are quick to build and inexpensive, but offer space for only one family. Cost: $500 Residents: 1
House Description: Run-of-the-mill suburban house, which will please most tropicans, but still offers very little in terms of living space. Cost: $1000 Residents: 1 Mansion Description: Every parvenu loves to show off with his fancy house. Give em something to brag about with this excellent residence. Cost: $2000 Requirements: Electricity Residents: 1 Shanty Description: Run-down building that screams poverty. Keep these eyesores far away from pretentious tourists and upper class citizens. Cost: $150 Residents: 1 Tenement Description: Gray, run-down, overcrowded buildings. Perfect breeding ground for adolescent criminals. Tenements arent going to make any Tropican particularly happy and the tourists will complain, but hey, anything is better than a shack! Cost: $4000 Residents: 12
Farms & Mines
Ranch Description: For the cowboy in all of us. You can breed goats, cows and llamas in the ranch. Goats are more adaptable while cows sell for a higher price. As for Llamas, they are too cute to slaughter, but their fur makes for a nice rug.
Cost: $750 Workers: Farmers (2) Fishermans Wharf Description: Your fishermen will supply the population with fish. Fish can be canned and exported. But remember that no one likes that particular smell on their clothes and a romantic evening around the Wharf is out of the question. Cost: $3000 Workers: Fishermen (4) Logging Camp Description: If you have dense forests, youll earn some good cash. Dont get too carried away with the cutting, though, because pollution and angry tourists are not something you want to deal with. This useful building is a must if you plan to construct a Lumber Mill Cost: $1500 Workers: Lumberjack (8) Mine Description: Its mine, all mine! I mean yours, my Presidente! The miners can dig for Gold, Aluminum and Iron. Just make sure to build your mines away from city centers, because they produce a lot of pollution. Cost: $3000 Workers: Miner (8) Oil Well Description: Its high time to show these arrogant Superpowers whos the Man by ruthlessly exploiting earths riches. Whenever you encounter deposits, you can build a Oil Well and the sweet little money will start rolling in. Cost: $8000 Workers: Engineers (2), College educated
Farm Description: Your farmers can grow a variety of crops for food and export. Various conditions such as elevation, humidity, and soil determine what crops can grow in the area around the farm. Cost: $1500 Workers: Farmers (6)
Infrastructure
Airport Description: Air Tropicana has established a long tradition as the airline which brings fishes and people together. Lets just hope the tourists dont get wind of that from our brochures. Hey, wait, we dont have any brochures left! Never did, actually. Cost: $16000 Workers: Engineers (2), College educated Construction Office Description: Without this building, nothing else will ever get built. As with the Teamsters office, youll start with one Construction Office already available. Plan on placing more of these so large projects are completed faster. Cost: $2000 Workers: Constructors (8) Dock Description: Without a dock there is no real economy on Tropico. Everything you produce will be carried to the Dock by your Teamsters and sold to an outgoing freighter before the cash starts rolling. Poor immigrants also arrive at the Dock with hopes of a better tomorrow. Cost: $2000 Workers: Dockworkers (4)
Ethnic Enclave Description: Nobody on Tropico knows exactly what happened to the indigenous people of the Island, but one thing is for sure: the so called Authentic Natives, which you present to the gullible tourists, are as fake as the breasts of Tropicos famous baywatch babe Amela Panderson. Cost: $10000 Workers: Natives (4) Tour Office Description: Tropico Guided Tour take tourists gently by the hand and show them exactly what they expect to see. Be sure to set the destination of the tour to the most beautiful spot in the vicinity. Cost: $1750 Requirements: Hotel Workers: Attendants (2) Pool Description: Tourists are lazy creatures. Why go to the ocean, when the ocean can come to them? A Pool is always an excellent choice around cheap and regular hotels. And with the upscale dress code youll even be able to keep fat, ugly slobs away from the sensitive eyes of the lifeguards. Cost: $4000 Requirements: Hotel Workers: Attendants (2) Scenic Outlook Description: Show the tourists something beautiful and instead of admiring it, they will most likely end up shooting stupid pictures of themselves. Cost: $1000 Requirements: Hotel
Souvenir Shop Description: The lower and middle-class tourists just love Souvenir Shops. They cant restrain themselves from buying even the most useless junk. After they return home, tourists proudly present their souvenir trophies to family and friends. Cost: $1250 Workers: Shopkeepers (2), High School educated Spa Description: Some people live under the false impression that covering themselves with mud will make them younger and prettier. Exploit their fond delusions with the Spa. Contrast baths with hot and cold water will make rich people thin and their pockets even thinner. Cost: $5000 Requirements: Hotel Workers: Attendants (3) Zoo Description: Tourists usually live in big cities and have seen most animals only on TV. Its a good idea to entertain them with a Zoo, since everyone enjoys watching wild beasts from a safe distance. Cost: $7000 Workers: Attendants (4)
Human Services
Cathedral Description: This marvelous Cathedral provides a direct link to God, who specifically allowed Tropican priests and bishops to marry. It brings comfort to the souls of rich and poor alike. Cost: $20000 Workers: Bishops (4), College educated
Church Description: Religion plays an important part in the lives of Tropicans, so you will be wise to satisfy their needs with a church. This building will soothe a small religious community, but later on youll need something with more grandeur to show how much you respect God. Cost: $6000 Workers: Priests (4), High School educated College Description: As with the High School, the College will save you lots of money from importing workers from abroad. Just make sure you have jobs for the college educated, so the bright minds of Tropico dont end up blaming you for their unemployment. Cost: $12000 Requirements: High School Workers: Professors (8), College educated Clinic Description: Without a simple Health Clinic, the people of Tropico will be forced to visit the local witch-doctor and we dont want this in our thriving country, right?! This building provides basic healthcare. Cost: $3000 Workers: Doctors (2), College educated High School Description: As in everywhere, the better jobs require well educated people. Importing specialists from overseas is a costly business. The High School lets you train your own people to work in your industries. Choosing the right education mode is important too. Cost: $8000 Workers: Teachers (6), High School educated
Name: Sensitivity Training Cost: 500 + 50 upkeep per soldier/policeman per year Required Buildings: College Description: Sensitivity training 101: Never hit the civilians on places where it will leave a visible mark. By teaching our policemen and soldiers valuable sensitivity lessons such as this one, we will reduce the negative effect they usually have on peoples liberty. This edict requires annual upkeep of $50 per soldier, policemen, or general and can be cancelled at any time. Name: Food for the People Cost: 500 Description: Two full meals every day - even the most gluttonous of our citizens will be satisfied with these double rations. This edict will greatly improve the Food happiness of our population, but the food consumption will be doubled, so youd better be sure that Tropico has enough food when you issue it. Name: Social Security Cost: 500 Description: No more will our students and elder citizens be forced to live in shacks because they have no income! Two thirds of the average wage will be paid every month to each student or retired citizen in Tropico. This edict will slightly increase the respect of everyone and can be cancelled at any time. Name: Same Sex Marriages Cost: 500 Happiness: Liberty = 70 Description: Presidente, I recently learned that gay people are not allowed to marry in our country. I looked up the word in a dictionary and found out that it means cheery. We should certainly allow these cheery people to marry from now on. For some strange reason the Religious faction is against this measure, but the Intellectuals respect is bound to increase greatly.
Name: Wiretapping Cost: $100 per month Required Buildings: Secret Police Required Respect: religious = 40 Description: A monthly stipend of $100 will allow our Secret Agents to carefully monitor all communications and correspondence on the island, and thus discover various subversive activities and foreign agents quickly. Since some dissidents may oppose even these prudent measures, we will take care to keep them in secret. Name: Bribe Faction Leaders Cost: 7000 Required Buildings: Bank Description: There is no fortress that cant be conquered by a llama loaded with gold! A special gift to all faction leaders will increase the respect of almost everyone on the island. Like other bribes, the effect is only temporary.
Foreign Policy
Name: Praise US Cost: 500 Required Buildings: Diplomatic Ministry Description: Let the diplomats praise our American friends and sing Yankee Doodle! This will strengthen our bonds with the Yankees but will hurt the pride of the Russians, at least for the next few years. The improvement of our relations with the US will be greater than the decrease of the respect of the USSR towards us. Name: US Development Aid Cost: 2000 Required Buildings: Diplomatic Ministry Description: Our friends in the US have agreed to provide us with blueprints that will allow us to construct
protect us from US invasion. Our allies will pay us a yearly rent of $1000. This act will further improve our relations with the Russians, but will worsen our relations with the Americans and will anger the Nationalists. Name: Humanitarian Aid Cost: 0 Required Buildings: Diplomatic Ministry Description: The International Aid Corps offers their help to the people of Tropico. If we invite them to our island, their Aid Camp will provide free food and healthcare to our citizens for up to 5 years. Experts from the Aid Corps predict an increase in crime activity in the area around the camp.
Economy
Name: Industry Ad campaign Cost: 8000 Required Buildings: TV Station Description: Let us tell the world about our quality industry goods, Presidente! By launching a worldwide Industry ad campaign we will raise the export prices of our factory goods with 20% for the next 3 years. Keep in mind that this will not affect the prices of foods and raw materials. Name: Pollution Standards Cost: 500 Description: Thick clouds of black smoke may be clear signs of progress, but for some reason they seem to displease both our citizens and the tourists. Installing pollution control devices in our factories will raise their upkeep by 40%. This edict will cut the industrial pollution in half, but has no effect on pollution created by the population.
Name: Tourism Ad campaign Cost: 5000 Required Buildings: Hotel, TV Station Description: Let us tell the world about our friendly people and wonderful beaches, Presidente! By launching a Tourism ad campaign we will attract more foreign tourists with fat pocketbooks to our beautiful country. Name: The Headliner Cost: 5000 Required Buildings: Night Club Description: The Headliner - even now, several decades past his prime, he will be a real boon to Tropico. His visit will attract more tourists and somewhat raise the quality of all entertainment buildings. Some aging US senators are rumored to be his fans, so the US relationships will also be improved. Name: Tax Cut Cost: 200 per adult Tropican citizen Description: Desperate times call for desperate measures, my Presidente! Normally the government takes money from people, but if we instead give them some pesos back, we will surely win the respect of everyone on the island. Be careful, the people are quick to forget such kindness, so this drastic action will have an effect only for the next few years. Name: Building Permit Cost: 500 Description: Scratch my back and I will scratch yours. Nudge, nudge, wink, wink, know what I mean? A special building permit will increase construction prices with 20%, but 10% of the money will go directly to your Swiss Bank account. The intellectuals certainly know what you mean and their respect will decrease until you cancel the edict.
Name: Pan-Caribbean games Cost: 7500 Required Buildings: Sports Complex Description: The ever popular Pan-Carribean games offered us the honor to host them for the next three years. This endeavor is costly, but tourist will flock to our hotels and the quality of entertainment on the island will be significantly increased. Name: Mardi Gras Cost: 3000 Required Buildings: Pub Description: Let us sponsor a Fat Tuesday party to raise the spirits of the people and attract more tourists to the Island! If we hold a Mardi Gras carnival both tourism rating and entertainment quality will increase for the next three years. Disorderly behavior of the celebrants and drunk policemen will increase crime during the festival. Name: Spring Break Package Cost: 4000 Required Buildings: Hotel, Pub, Airport Description: We can offer promotional packages to groups of foreign college students wishing to spend their vacation in the tropics. Our pubs are certainly capable to satisfy all their needs. This promotional campaign will increase significantly both our tourism rating and the number of arriving spring break tourists for the next 3 years. Name: Geographic TV Special Cost: 7000 Required Buildings: Hotel, Museum Description: A popular Yankee geography channel expressed interest in the rich cultural heritage and the beautiful nature of our island. If we allow them to film and broadcast a feature film about our country, everybody will be proud and will respect you more, particularly the Environmentalists and Intellectuals.
This will also be a great permanent boost to our tourism and will attract many Eco Tourist visitors. Effects will last for 3 years.
Domestic Policy
Name: Amnesty Cost: 500 Required Required Respect: militarists = 60 Citizens: Rebel = 1, General = 1 Description: No wonder people build statues in tribute to your generosity, Presidente. You are ready to forgive even those pesky Rebels that took arms against you and invite them back to society. Keep in mind that your kind words may fall onto deaf years - the Rebels will consider returning only if the island conditions have improved significantly in the last few years. Name: Early Elections Cost: 2000 Description: Presidente, we are a democracy and that means that you have the right to order the people to vote for you at any time. If you schedule early elections when the people are in your favor perhaps you can win with less hassle than at a later time. Name: Inquisition Cost: 500 Required Buildings: Cathedral Required Required Respect: religious = 60 Description: Nobody expects the Tropican Inquisition! We will strongly encourage our citizens to confess their sins to our politically aware priests, so we always know the thoughts in their heads. This will reduce the chances for protests, uprisings, and coups, but will somewhat increase the rebel activity. Unfortunately our liberty and tourism ratings will suffer.
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Technical specifications
Full description
Addition of gravel roads for rural areas Requires full version of Tropico 3 to play! Absolute Power is the brand new expansion pack for the critically acclaimed Tropico 3 and is bursting with new features and campaigns. Absolute Power once again sees you return to your Caribbean island paradise as the infamous El Presidente. How will you run your country? Dictator or man of the people - the choice is yours but either way you must answer to your people! (Requires full version of Tropico 3 to play)
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1. Tropico 3
2. Tropico 4
3. Tropico 3 [Game Download]
4. Tropico [Game Download]
5. Tropico (Gold Edition)
6. Tropico


