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Comments to date: 1. Page 1 of 1. Average Rating:
nckat 10:34am on Friday, October 8th, 2010 
****Final Fantasy x-2 **** Having played and completed several final fantasy games when this one came out i had to buy it.

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Documents

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With the shock of the last destroyers explosion still shaking the ship, the battle was now over. Gripping the controls, he strafed the ship into a slow swoop past the wreckage and towards the sun. Dropping the throttle down, he looked out of the ship interface and surveyed the wondrous sight that lay before him. He remembered all the time and effort that he had put in to getting here; the fortune, empire and fleet that had been built to achieve this moment. His heart lifted, with a wave of emotion, as he realised that despite all he had done, nothing could compare to the ultimate prize.
This is not the end. It is not even the beginning of the end. But, it is, perhaps, the end of the beginning. - Winston Churchill
GETTING STARTED..... 4 System Requirements.... 4 Installation..... 5 What are the benefits of Egosoft Game Registration?... 5 Troubleshooting..... 6 Starting the game for the first time... 8 Guide to Quick Menu Keys.... 10 Keyboard, Joystick, Mouse and Gamepad Command Keys.. 11 Controller Profile Configuration... 14 Ship Control (Joystick/Mouse/GamePad)... 14 The Options Menu..... 16 TerraCorp Spacefleet Pilots Manual... 20 Introduction.... 20 Trade, Fight, Build, Think.... 21 Getting to know your Ship Interface... 22 How to Start.... 27 Where are you?..... 28 How to Dock at Stations... 29 How to travel to different Sectors... 31 Strategies of Play.... 33 How to progress.... 33 How to start Trading.... 35 Building Factories..... 40 Where to build your factory... 41 Bartering for Wares.... 53 How to Fight and Capture.... 54 Missions.... 67 Upgrades & Equipment.... 71 Weapons.... 75 Wares & commodities.... 80 Fight, Trade and Race Ranks.... 87 Inhabitants of The X Universe.... 87 Argon.... 88 Boron.... 88 Paranid.... 89 Split..... 89 Teladi.... 90 Goner.... 91 The Terran Race.... 92 The TerraCorp Company.... 92 Xenon.... 92 Khaak..... 93 Pirates..... 93 Unlockable Game Start Positions... 94 Books based upon the X Universe... 95 Credits.... 96

GETTING STARTED

SYSTEM REQUIREMENTS
Please read the minimum specifications before you install the game. Minimum Microsoft Windows 98 SE, ME, 2000, XP Pentium IV (or AMD equivalent) 1.7 GHz 512MB RAM 128MB 3D DirectX 9 compatible card (not onboard) with Pixel Shader 1.3 support Soundcard 4.3 GB free hard disk space DVD-ROM drive Mouse + Keyboard or Joystick (Optional support for force-feedback) or Gamepad Recommended Microsoft Windows 98 SE, ME, 2000, XP Pentium IV (or AMD equivalent) 2.4 GHz 1GB RAM 256MB 3D DirectX 9 compatible card (not onboard) with Pixel Shader 2.0 support Soundcard (Surround sound support recommended) 4.3 GB free hard disk space DVD-ROM drive Mouse + Keyboard or Joystick (Optional support for force-feedback) or Gamepad EPILEPSY WARNING Some people are prone to epileptic fits or the loss of consciousness as a result of being exposed to strobing light sources. These people may have attacks while watching television or playing computer games. Fits can happen to people who have no previous history of epilepsy. If you or your family has any history of epilepsy it is advised that you contact your doctor before playing. If you suffer from any of the following symptoms: disturbed vision, eye or muscle spasm, fainting, disorientation, convulsions or other uncoordinated movements, you should immediately stop playing the game and contact your doctor. Safety Procedures Sit an appropriate distance from the monitor, ideally as far away as the cables will allow. Use a small monitor. Avoid playing the game if you are tired. Make sure the room is adequately lit. Take a 10-15 minute break every hour of playing.

TROUBLESHOOTING

TECHNICAL SUPPORT If you have any problems installing this software please log on to our online technical support website at: (Europe Deepsilver) - www.softwarehelpdesk.co.uk (United States Enlight) support@enlight.com General System Performance: 1. Check your system against the published System Requirements above. - The minimum specification is the basic requirement to play the game smoothly. At this specification, performance may vary or be quite slow at times and does not guarantee that you will always see a particular frame rate. Below this specification the game may not run. - The optimal specification (if provided) should provide smooth game play in almost all situations. However, because the game universe is complex and varied, there may occasionally be situations in which even this specification is pushed to its limits. 2. Make sure that your PC is configured for best performance. - Processor speed, graphics card and available memory are all important factors. - Update motherboard drivers where possible, and in particular update any additional drivers if you have on-board chipsets such as sound. - Keep your operating system and drivers up to date, but do not automatically assume that newer is faster and better. If you find that a driver version is slow or unstable, remove it and reinstall one that you know is good. Use a driver cleaner between versions. - Do not run any software in the background. In particular, switch off applications that access the Internet as these often check to see if the connection is still there, causing pauses. - Make sure your PC is clear of viruses and spyware, which can slow a PC down as well as causing other problems. When playing, however, you should consider switching off your antivirus software, since this too can slow things down. 3. Set the in-game settings so that they are appropriate for your specification. - Playing at a lower resolution is the simplest way to reduce the load on your graphics card, but there are a few cases where graphics cards seem to work better at specific resolutions so try higher resolutions and see what works for you. - Anti-aliasing (AA) provides smoother edges to objects so that they don't appear jagged. However, anti-aliasing is demanding of processing power, so you should only consider using it on mid- to high-end graphics cards. - The Automatic Quality Control (AQC) system is a built-in feature to try to prevent frame rates from dropping too low and should be left switched on for all but the highest spec systems. - Use in-game settings rather than driver settings where possible. Many drivers allow you to force features such as AA or vsync, but these will normally adversely affect performance. -Try switching Environmental Audio Extensions (EAX) off or on. Most systems either ignore it if they don't support it or use it fine if they do. 4. The game comes with graphics settings that you can change to improve performance. At the startup screen: - Texture resolution: HIGH, MEDIUM and LOW (default is HIGH) - Anisotropic filtering: ON or OFF (default is ON) - Shader Quality: HIGH, MEDIUM and LOW (default is HIGH) In the game: - Post processing (glows): ON or OFF (default is ON) Basic Errors: 1. Graphical errors. - The most common causes of graphical errors are issues with the driver, which may have errors, or may simply be corrupt. 2. Sound errors. - The most common causes are audio codecs. Try removing, adding or adjusting their priorities in Control Panel.

Track target Target nearest enemy Target next object Target next object Target next object Target Previous object Target Previous object Target Previous object Target next owned object Target previous owned object Target next enemy Target Previous enemy
- Information [I] [u] [y] [p] [.] [,] [g] [r] [L] - Commands & Management [ Shift+c ] [m] [ Shift+6 ] [ Shift+7 ] [ Shift+8 ] [ Shift+9 ] - Ship & Stations
Identify selected object View details of selected target Current ship menu Player menu Sector map Universe map Show selection on galaxy map Owned property Message log Command console of current ship Rename object Command wingmen: Attack target Command wingmen: Protect me Command drones: Attack Target Command drones: Protect me
Quick Menu only - Freight [f] [o] [ none ] - Upgrades [j] [ Shift+j ] [ Shift+d ] [ Alt,MMB ] [5] [6] [g] Interface - General [ Num enter ] [ RETURN ] [ Shift+o ] [ Shift+l ] [ Shift+s ] [ Shift+q ] [ RMB ] Freight menu Open/close freight bay door Freight exchange SETA time accelerator Activate Jumpdrive (repeat keys to cancel jump) Docking Computer Video enhancement goggles Best selling price locator Best buys locator Toggle Ecliptic projector Main Menu Quick Menu Options Menu Load game Save game using salvage insurance Quit game Toggle mouse cursor Select view mode Select external view Target View Toggle Hud display Select monitor Select monitor arrangement Toggle all monitors on/off Zoom in Zoom out Select camera mode
- View Controls [ F1 ] [ F2 ] [ F3 ] [ Shift+h ] [ F4 ] [ F4 hold ] [ F5 ] [+] [-] [ NUM 0 ]
[ Default View ] Num 5 [View from Northeast] POV up-right Num 9 [View from East] POV right Num 6 [View from Southeast] POV Down-right Num 3 [View from South] POV Down Num 2 [View from Southwest]POV Down-left Num 1 [View from West] POV left Num 4 [View from Northwest] POV Up-left Num 7 - Menu [ Esc ] [ LMB-JS1-Enter ] [ POV Up-MW Up-Up] [ POV Dn-MW-Dn-Dn] [ Left-POV Left ] [ Right-POV Right ] [ Home ] [ End ] [ Delete ] - Editing [ Delete ] [ Backspace ] [ Home ] [ End ] - Archival [ F9 Print Scrn ] - Maps [ Num 4 ] [ Num 6 ] [ Num 8 ] [ Num 2 ] [ Num 7 ] [ Num 9 ] [ Num 1 ] [ Num 3 ] [ Insert ] [ Home ] [ End ] - Factory Positioning [ Ins ] [ Ins,2,8 ] [ 1,3,7,9 ] [ 2,4,6,8 ] [ Home/End ] - Additional hotkeys [ Pause ] [ a-z ] [ 1-9,0 ] Move cursor left Move cursor Right Move cursor up Move cursor down Move cursor up and left Move cursor up and right Move cursor down and left Move cursor down and right Change map axis Zoom Map in Zoom Map out Change to Z Axis After Ins use 2 & 8 to change elevation Change orientation of station Position station on grid Zoom in/out at factory position Pause game Select sector in universe map by first letter Select amount in trade menu Skip cut scenes, remove screen tips Select Option Scroll Up Scroll Down Scroll Left Scroll Right Empty selection Fill selection Close all Menus Delete character Backspace Home End Save in-game screenshot These pictures are saved into

[My Documents\Egosoft\X3\Screenshots] in.tga format.
Mouse control special Keys For switching between in-game menus, you may use the interactive assistance system and ship interface. You can select targets and menus using mouse control. To do so, right-click to activate mouse control, then left-click on the desired target icon. Right-click again to restore normal control.
CONTROLLER PROFILE CONFIGURATION
In the game it is now possible to map the controller buttons and keyboard keys to a range of actions. The same keys can be used again in different modes (Flight, Docked and Map movement). You can create different Profiles, and switch between them for different types of game play. The profiles can also be renamed and made the default profile when the game starts. They can be accessed from the Quick Menu, [ Options ], [ Controls ]. Create New Profile This option allows you to create a profile by giving it a name; then editing the Controls, Game and Interface tabs. In these tabs, controls can be configured for each action. If you want just one control for an action, remove the original control first and then add a new one. If you add a control that is already assigned, that control will be removed from its previous assignment, so it is important to check all the controls before you save. Certain controls are locked. The "apply" button will be disabled for keys and controls for the main menu that cannot be unmapped. After you have changed all the control settings, they can be saved to the profile. Additionally the profiles can themselves be organised via Switch Current Profile, Save Profile, Rename a Profile and Select Default Profile. The three main profiles are the X3 Default Controls profile, a Alternative Controls profile, and a Classic Controls profile.
SHIP CONTROL (JOYSTICK/MOUSE/GAMEPAD)
You are free to use any combination of the flight control methods that best suit your style. The following diagrams show the default settings and these may be further configured or adjusted depending on your model(s). Please consult your manufacturers documentation for configuring your input devices. Note that the POV hat can be used to navigate the menus if you have one available.

Joystick Control

Mouse Control The mouse is by far the most powerful instrument to play X: Reunion. The Mouse operates in two modes, Semi-automatic and Manual. You can switch between these modes by clicking the RMB (right mouse button). Use the Wheel to navigate the menus and the LMB to select. Press the RMB again to exit the current menu and return to the previous menu or, if you wish to exit the menu system altogether, press and HOLD the RMB. X supports two input methods: Manual ship control and mouse cursor mode (aka. semiautomatic mode). You can switch between these two modes by pressing the right mouse button by the (X3 Default Controls profile but can be changed to any key). In manual control, the left mouse button fires your selected lasers, whereas the mouse wheel can be used to switch targets. In semi-automatic mode you activate a mouse cursor, which you can use to control all elements of the game with simple mouse clicks: Quick menus Context menus Laser configuration Mini monitor activation and configuration

Julian Brennan Player character
There are a number of optional game starts, which present the player with character-based styles, but do not include the plot storyline. Each has its own differences in game start conditions that have their own unique difficulties and rewards.
Aspiring Explorer Difficulty: Average. Species Argon. Argon Prime, 12,000c, M5 Discoverer You have the tools and the passion to discover the riches of the myriad worlds around you. Follow your lifelong dreams and uncover the mysteries of the X Universe
Humble Merchant Difficulty: Not all that hard. Species Argon, Argon Prime, 9,500c, TS Mercury + M5 Discoverer. Leverage your business skills to master and dominate the trade lanes. Amass the ultimate fortune and spread the fingers of your empire to the far reaches of the stars. Bankrupt Assassin Difficulty: Most assuredly hard. Species Argon, Family Pride, 0c, M3 Split Mamba Your combat skills are formidable, but your bank account is not. Your capacity for destruction is your only tool for clawing your way above the rest of the worlds petty scum.
Custom Game Start your own universe with none of the above-defined game styles; this game will not have the plot storyline, except for the one you create in your own X Universe. Galaxy Editor This is for dedicated fans that wish to produce and load custom universes. Continue When you want to continue with a saved game, this menu selection will list your saved games. These files are located in the [MyDocuments\Egosoft\X3 \Save] folder. Simulator The Simulator / Tutorials section is basically a mini universe where you can try things without having any consequence on your game. Likewise, the Pilot Test Combat is a quick action level where you can test basic combat skills. Options This will allow you to adjust several settings within the game. Video will allow you to change some of the in-game features. Sound enables different surround sound and stereo options. Controls enable different controller set up options. IMPORTANT NOTE: The screen resolution cannot be changed from within the game. If you wish to change the resolution, it should be done at the X: Reunion start up menu. Resolutions less than 1024x768 are not supported because they do not provide sufficient space for the user interface, particularly some of the larger menus. Regardless of the resolution chosen, the game will be displayed at a 4:3 aspect ratio so widescreen formats may look slightly stretched. Movies This will play the X3 introduction. Cut scenes may be unlocked here as well as other content added in the future.

Quick Start 2 x Salvage insurance Credits Ship Beta Particle Accelerator Cannon Beta Impulse Ray Emitter 5 MJ Shield Flight Command Software MK2 Flight Command Software MK1 Trade Command Software MK1 Triplex Scanner Duplex Scanner Boost Extension Best Selling Price Locator Best Buys Locator Singularity Engine Time Accelerator Video Enhancement Goggles Engine Tuning Cargo Bay
Quickstart 100,000 Buster 4x 3x X X X X X X X X X 175.86-175.86 108-108

Quickstart Mercury 2x X

Normal 5000 Buster 2x 2x

X-treme 450 Buster 2x 1x

X X X X X 75-100 3000-4000 X X 163.3-175.86 108-108
X X X 163.3-175.86 23-108
With any of the levels you start there are a few recommended upgrades that are helpful to have installed, above what the ship is equipped with: Trading system extension, Navigation Command Software If you are starting Normal and X-treme modes the Best Buys and Best Selling upgrades are also recommended for you to purchase and install.

WHERE ARE YOU?

You start in Argon Prime the main sector of the Argon race, there are four gates North, East, West and South (NEWS). This sector is in the middle of a number of Argon Sectors, which extend to the borders of other races and their territories. Races and their sectors (Whats it like out there?) Argon - This is where you start (you are here) in the sector of Argon Prime, which is at the centre of their main territory. Argon sectors are fairly law abiding, well-policed and reasonably safe places to be. The Argon ships have a very industrial and functional look about them, reflecting the nature of the Argon. There is the odd pirate, but fairly active patrol ships let them know they are not welcome. Argon sectors offer a fairly safe haven for you to start your trading, and have nearby pirate sectors for you to develop your combat and ship capturing skills without damaging your good reputation too much. Boron - Sometimes referred to as the boring Boron, they are in fact a very peaceful underwater race that are allied to the Argon. They are disliked very much by the Split, who are their exact opposites. Boron ships have an organic feel and look to them, often lightly shielded, average weapons but reasonably fast, and despite their good looks, are often cheaper than similar classes of ships elsewhere. There are only a few pirates in these sectors as like the Argon ones they are well patrolled, and pirates find them too mundane for their types of business. Teladi -Traders by nature, profits and commerce drive their sectors interaction with all other races. Their sectors can be infested with pirates and as a result can be both profitable and dangerous places to deal in. Teladi ships are built with other-race technologies, and are designed with profits in mind, having larger than average cargo bays but good shields. Where other races place restrictions on what ships and equipment they will sell you, the Teladi sectors only apply this rule in a limited fashion. You can't directly raise your Teladi rank by killing pirates, as the Teladi do business with them. Split - The Split sectors can be relatively safe places to trade. Although they are mildly tolerant of some illegal trades such as space flies and slaves, and hence have some minor pirate activity in their sectors, they are not too friendly to anyone, including pirates. Their ships

If you want to impress a particular race, so you can increase your status with them quickly to buy that M3 or M6 class ship you want, there are a few additional ways to achieve this:
a) Obtaining a Police license will in itself require a reasonable status to be able to purchase one. They are only available when a race trusts you, after you have repeatedly removed the unwelcome from their sectors. With a Police license you will then get paid for each of your kills and you will also be able to use a Freight Scanner legally, which should also provide the less honest with additional bonuses of cargo you force smugglers to drop. It is not easy to discover a smuggler as they naturally do not advertise what they are doing and when you have scanned a ship and you find illegal wares you can/must ask them to drop the wares. Most smugglers will be sensible and drop the illegal cargo, but some who are natural foes of the local race may try to avoid dropping the cargo. Sometimes when scanned the smuggler may turn out to be a pirate. Scanning of large ships is recursive so if illegal cargo is in a ship that is docked within another, it will still be revealed. If you are successful with scanning and in making them drop their illegal wares, you will gain additional reputation with the local sector race. b) By accepting Xenon Taxi missions to escort shady characters, you will then have the chance to impress the locals and gain reputation at the same time, by clearing up the Xenon mini-invasion you provoked by doing this mission. c) Jumping in and out of Xenon sectors and destroying Xenon ships will cause the Xenon to call for replacements. As these replacements then travel through other race sectors to reach the Xenon sectors, you will then have the chance to help the local race remove these invaders, which will benefit your recognition with them. d) You can enlist in Xenon Invasion missions that not only provide substantial Credit rewards, but they also give you the chance to improve your reputation with the locals. e) The destruction of Khaak clusters is a great way to improve reputation as they provide a reasonably large number of ships for you to gain notoriety by eliminating. f) Trading by selling goods or containers to a race will also improve your standing with them. Setting up factories in their sectors also has the same effect.
g) Placing standard or advanced Satellites in sectors provides a very effective way to locate Pirates and other enemies in transit. You can jump to the gate they are heading towards and make your kill or capture, increasing your fighting and race rank. For best placement of Satellites, when you enter a sector, nose-up your ship 30 degrees and place well above the middle of the sector.
h) Reputation can be earned by understanding the conflicts of the different races in the universe. If you are prepared to lose or lower your reputation with one race, you can target ships from their traditional enemies. Gain rank with Argon Boron Paranid Split Teladi By killing Paranid, Kha'ak, Xenon or Pirates in Argon space Split, Kha'ak, Xenon or Pirates in Boron space Argon, Kha'ak, Xenon or Pirates in Paranid space Boron, Kha'ak, Xenon or Pirates in Split space Kha'ak or Xenon in Teladi space (No rep gain for killing Pirates)

When you target an asteroid you can identify its yield by using the Mineral Scanner within 10km distance and initiating the scanning by pressing the [ i ] Key. An asteroids yield denotes how rich the asteroid is in its particular mineral (Ore/Silicon/Nividium) Generally, the higher the yield, the more material you can get from the asteroid per cycle in a static mine or the amount of material that will be released from it when you are mobile-mining. Approach the asteroid and fire the Laser or Hornet Missile within five kilometres distance. After the asteroid has been fragmented, you will then need to break the larger and medium sized rocks with either the mining laser or other laser weaponry into small rocks. To tell them apart from the ones that need further fragmentation, target them and press the [ i ] key. Be aware that these small rocks will vaporise if fired upon. Eventually you will be able to scoop up the rocks that are small enough to be refined by your Ore Collector. To operate the Ore Collector you will need to open up your freight bay doors by pressing the [ o ] key and collect the rock as you would do with standard cargo crates. Be sure to check the fragment first with the [ i ] key or the fragment will damage your hull or equipment if it is too big and needs to be broken up more. Nividium asteroids, which can be found in remote sectors, are highly prized as the mineral can be sold for very high prices in Paranid sectors. Command: Collect rocks in sector Like the command to collect wares in sector, this command allows ships under your control to collect rocks in a given sector. The command is available in the Special Commands menu, if you are in a suitably equipped ship. Dont forget for effective mobile mining, your ship should be equipped with a Mobile Drilling System, an Ore Collector and a fairly large cargo bay. The Split-built Caiman Miner is optimised for this task. The Mobile Drilling System will be needed in order to break bigger asteroids into more collectible chunks Q: How do I sell a ship? A: Target the ship, then press the [ Enter ] key, select Ship or [ Shift+c ] key. This will bring you to the Command Console. From there go to "Navigation" and then to "Dock at.". Select the sector, and then select the shipyard. Now the ship will travel to the shipyard and dock with it (make sure youre not in the ship you are trying to sell). Then trade with the shipyard (much like you would to buy a ship) and the ship you want to sell should now be in the menu. Use the [ Left Cursor ] key and then press the [ Enter ] key to sell it. Q: How to transfer cargo between ships? A: You can get a device from the Goner temple called a Transporter Device (Freight Beamer), which will allows you to beam the goods into your cargo bay. If you do not have one of these, you can order the ship to drop its cargo, which you can then collect by opening your cargo bay doors. Alternatively when you are docked at a station, you can transfer the cargo off the other ship using the station menu. Q: How can I make more money out of missions? A: Simply, the better your trading ranks the higher the payments. A good tactic is to have a range of ships with a Jumpdrive. Many missions require a M4/5 or TS class ship. Having your other ships available at short notice allows you to switch ships and take that lucrative contract. To find these missions dock at a station and select Station then Bulletin Board and check for opportunities. Q: How do I capture Spaceflies? A: You need to purchase a Spacefly Collector from Split Equipment Docks and an Ion Disruptor, found at Boron Equipment Docks. To capture them simply fire the Ion Disruptor and

this will stun them, and then allow you to collect them as any normal piece of space freight. You may have to repeat the stunning after collecting a few, as they will wake up after a short while and fly away. Q: How do I set-up Sector and Universe traders? A: The Trade Command Software MK3 is a software upgrade that allows you hire a trader to work for you, buying and selling resources and products for profit. Once you have properly equipped a ship, the pilot can then be assigned to a sector to build up their trading experience, i.e. learn on the job. When the pilots experience has reached a good enough level (Level 8) they will be skilled enough to become so-called Universe Traders. You will have to issue a new command at this time for them to start universal trading. Note: if the ship does not meet the requirements for trading or you have not given it all the correct equipment, the Sector and Universe trade commands will be unavailable. The pilots skill level can be viewed by selecting the ship and the level can be seen in brackets after the pilots name, from Level One upwards. After being assigned a sector the Trader will start to look for profitable opportunities and start to make some trades. Initially they will need to learn to check their current station for products to sell before flying to reduce empty runs. Then they will recognise a profit opportunity if the selling price is above the buying price and later they will take the ship to the closest shipyard if it has been damaged. A good training sector for new pilots to develop their skills is Home of Light. At level eight onwards the pilot is able to check neighbouring sectors for good trade opportunities, so at this time you can activate the "Universe Trader" command. The pilot may demand better payment and a better-equipped ship, as their journeys into many sectors could be hazardous if pirates or other enemies are there. Good employers will ensure that the ship has at least one 25MJ shield or the maximum shield strength the current ship supports and that Fight Software Mk1 and MK 2, a Triplex scanner and Jumpdrive are installed from the beginning, because if you have not installed the Fight extensions, Jumpdrive and 25MJ Shield, the pilot may not get around to ordering one until they reach level twelve when charges for equipment delivery are higher than average. Additionally, the Trader will order up to twelve Fighter Drones over time, which he will use in emergencies to distract attackers. In such emergencies the pilot will try to escape to the nearest station or use the Jumpdrive for an emergency exit, to get away from the danger zone. If a Trader is attacked, they will tell you the ID of the attacker so you know whom to look for, should you feel the need to take revenge. The pilot may also hail you for assistance and stay at a station until you give the all clear to continue trading. The jump distance for buying and selling increases as the Trader continues achieving higher levels until the ships range more or less covers the entire universe (dependent, of course, on the number of energy cells being carried). Q: How do I move a MK3 pilot to a new ship? A: Have your new ship (all optimisations installed, but not the MK III or any Fight Software) and have it and the other MK III ship move to your position. Make sure you have the Special Command Software installed. You can a access the move pilot option by using the Menu Ship, Orders Special or the [ Shift+c ] keys, then Special, then select Move Pilot to New Ship. Select the sector and the MK III ship and repeat with the new ship. Then choose the sector and station where the move is to take place. After the above has been done, you just have to give the pilot the Universe Trading command again. Q: Is there any good advice you would give to a new trader starting out?

Claiming your capture When captured, the ship will have a neutral status of grey. When you have claimed it, that status will change to green, as it is then owned by you. A good approach is to park your current ship within 30m of the ship to be claimed, eject with the [ Shift+e ] keys and target the ship and bring up the quick menu, Target, Claim. When done you will then get a message that the ship computer control has been transferred, turn and target your own ship press [ Shift+e ], all this can be done very quickly. You can also capture the pilots when they have ejected. You will, however, also need the Life Support System installed to keep them alive. You can then sell them as slaves to pirates but be aware that slave trading is illegal with nearly all races, except the Split, who are ok with it. System Override Software There are obviously a few risks involved in leaving your ship in order to claim a ship in the manner described above. Those cunning pirate types, ever mindful of their own safety, have developed a useful alternative. You can obtain the illegal SOS software for 600k+ Credits, which will allow you to claim the ship without having to eject from your ship. To use it you get close to the neutral status ship and select Target, Claim and the ship computer control will be transferred to you. The only down side is that it is illegal to have the SOS on your ship, as claiming ships that are not your property is illegal. Using computer hacking to give you that ownership is even more illegal. If you are scanned you will be required to eject it. A way around this is to use your Freight Transporter to move it in to a fast M5 that you have following you, so you can beam it on to your ship when you need it. Its a good idea to dock the M5 at a station to prevent it being scanned. It is better to strip your captures of shields and weapons if you intend to sell them as you will get a higher price by removing the equipment and selling it separately, which will also provide more trading rank with the extra trading transactions. Use the Freight Beamer to transfer cargo and ship upgrades on to your ship and if you are doing very well have a TS Ship nearby so you can offload excess cargo into its very large cargo bays. Remember to send your captured ships via a safe route to the nearest friendly Shipyard or some other pirate will wipe out your 300k to 1.4 million profits. Pirate Sectors Repeatedly clearing up the pirate sectors to gain captured ships, which you can sell, allows you to improve your kept ships with free upgrades. Illegal goods can be taken to the Pirate Base in Brennans Triumph with no risk of you being scanned while they are in your cargo bay.

Entertainment Chips Entertainment chips contain films, books or interactive entertainment. They are used all throughout the known universe. Many Boron titles, however, have been banned in the Split sectors. Food Rations Small packs of food usually used in combat or refugee conditions. These packs of food contain freeze-dried Argnu beef, dried BoFu and water rations. Although not appetizing, these foods can mean the difference between life and starvation. Hand Weapons There are many different designs of hand weapons to allow for the physical capabilities of each race. They range from knives and swords to sophisticated military guns and rifles. Hackerchips A new and expensive computer chip created by some pirate factions. These Hacker chips are designed as an adaptive hacking tool, automatically redirecting signals, creating viruses and generally making a hacker's life easier. They are easily identifiable because they contain their own power source - a small fusion battery that powers the chip for a Jazura. They cannot be obtained through the usual sources and are used by some pirates to hack station reputations. Luxury Foodstuffs Many planets produce they own Luxury Foodstuffs that are coveted by connoisseurs all over the universe. They are packed into refrigerated boxes and shipped quickly to their destination. Because of the cost and short shelf life these foodstuffs are usually only used at important functions. Majaglit Majaglit is made from the shell of the Maja snail and is a very precious material used by many races for creating jewellery and ornamentation. Due to its precious nature it fetches high prices. The few space jewelleries capable of processing Majaglit are famous for high quality artworks. Maja Snails Maja snails are found in pools and rivers deep underground on the Paranid home planet. Their shells are very shiny and, when subjected to certain light sources, produce a myriad of different colours. In Space they are cultivated on Snail Ranches. Massom powder Massom is a powdered form of Scruffin. It is a basic yellow powder produced by the Split from the Scruffin, a sweet potato-like food grown by the Split. Other races that use it to mix and enhance their own foodstuff trade this powder. It is manufactured in Massom Mills found everywhere in the Split territory and sold in large, one-tonne bulk containers. Meatsteak Cahoonas Argon Meatsteaks are traded throughout the universe. They provide a nutritious meat-based food suitable for most types of races. Some races prefer to use Argon Meatsteaks in conjunction with different Boron Spices. It is traded in blocks known as Cahoonas. Medical Equipment Medical equipment can be found all over the universe. This equipment can range from small medicinal bottles to life support systems and portable operating theatres. Microchips Microchips are manufactured from silicon wafers that are especially treated with various coatings to create the required conductivity. They are mainly used in the production process of computer components. Military Personnel

Protector of the Goners Holy Order Of The Goners Goner Evangelist Goner Preacher Honoured Pilgrim Trusted Pilgrim Faithful Believer Believer Follower Accepted Member Sceptic Agnostic Heathen Blasphemer Heretic Defiler of the Truth The earth colonists were trapped seven hundred years ago in the X universe. They made their new home on the world now known as Argon Prime, while at the same time the terraforming Xenon machines took over the sectors east of Presidents End, which after the Xenon war became pirate sectors. The Argon called them Gunners, taking their name from Nathan R. Gunne, who explored the universe trying to rediscover a way back to Earth. The details of this truth were obscured for several hundred years, when they became known as the Goners. The Goners often worked together with the Argon but also took the good news to other races. The Goner ship is the only ship known to be in use by the Goners. Due to the peaceful nature of the goners this ship holds no weaponry. The ship is quite fast and is also considered to be a good short-range freighter due to its cargo space. It is also capable of holding shields compatible with some M3 fighters. You will probably see this ship roaming the sectors spreading the word of the Goners and Nathan R.Gunne. Goners have the "Book of Truth" and in their temple, they have "Beholders of the Truth", their leader at this moment is Noah Gaffelt, an old man with a white beard. Norma Gardna, a noted female Beholder of the Truth, died on Argon Prime due to a sickness and was replaced by Lynda North. The "Book of Truth" contains lots of knowledge about Earth.

THE TERRAN RACE

Earth only built two jump gates, all the others where built by a mysterious species called "The Old Ones" In the year 2066 the Terrans of earth started sending terraforming ships out in to the depths of space, which were later followed by self-replicating machine versions. Though some years later the Terrans discontinued this practice, their attempts to cancel the Terraforming process failed and that resulted in the Terraformers becoming sentient machines, to be later referred to as the Xenon. Sometime later these planet-reforming machines returned to Earth and tried to destroy it. Nathan R. Gunne led the machines through the Earth gate to what is now known as Brennans Triumph in the X universe and destroyed its gate, which led back to earth.

This manual was written to the music of Alexei Zakharov With thanks from terrabyte to all of the Devnet community for all their contributions and appreciation to Abyss, Toastie, IvanT, Jason and Natvilla for their assistance and support.
X: Reunion Manual Version 1.4 Egosoft

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Introduction

Version 1 07/05/2003
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About The BBS System If your reading this then you have displayed an interest in BBS news for the Egosoft game X2: The Threat. Firstly what is BBS? BBS is a term used to mean Bulletin Board News, but for this purpose its like a newspaper story. In the game it will appear in stations like this:
As you can see the layout is simple and you dont have to worry about most of it. Its a text based news system that displays fictional news that is written by many people, and one of those people could be you How do I get involved? Easy read though this document that has been written to try to explain what we are after. It will have dos and donts, information you may find useful. As well as names for all the correspondents. I write this before all the information has been put in, but this document has been written to try to help you and myself at writing these texts. BBS will play an integral role at interactivity between player and game, and will hopefully add more depth to the game. Many articles are already written. Some are documentary style, trying to add history to the races in the games. Some are short, like the one above. And if your articles are good you will get the credit, no credit will be taken from people who submit work.
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What do I Need To Have? You dont need to be part of devnet, this document is intended to have information for many people, regardless of level. When you submit your articles, you need to give me the following details. Your REAL name Your FORUM/DEVNET name A Valid E-Mail address
Then your article(s) with the proper format. You need a catchy headline, something that should be no more than 10 words long (id say anything up to 150 characters) Your text can be as long as you need, please dont go over 300 words though! Read the next section for some guideline articles. And finally the author of the post, or as we call them, the correspondent. You can find a list of correspondents in appendix*. Then thats it. Ideas are endless and the next section will have a list of ideas you can use, and adapt.
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Examples of Articles

By Jonathan Handby
The following articles are standard news entries. These are what we are primarily after.
Argon Shipwrights Plan Strike The Argon Shipwrights at Omricron Lyrae have announced plans to strike under pay. The claim that their pay is less than shipwrights at Argon Prime. Met Selek, from Omicron Lyare Shipyard, commented, "This is ridiculous, we are getting half of our fellow shipwrights, why should we suffer? We live in some of the poorest Argon sectors, and we have to put up with pay that meets, we have families to feed and educate. We need more money!" The Local Senator is going to meet with the shipwrights unions tomorrow, hoping to bring this strike to an end. But there are fears that the only way will be to give in to the demands and pay up. Hack Seldon - Social Affairs Correspondent IBC News
Wheat Plague Causes Concern The planet based wheat farms located on the southern Continents of Argon Prime, have been suffering from a strange new plague that has been killing of the Delexian Wheat Crops. The farms affected are owned by one of Argon Primes main wheat producers, Delexcorp, who have not yet responded to requests for an interview. Scientists from the Argon University of Food Sciences, have quarantined the affected zones and have warned neighbouring farms to the problem. A preliminary report has said that sabotage should not be ruled out. Even on Delxcorps orbiting farms. The Argon Military have also said that rival farms should also increase their protection. Hanes Gisler - Science Correspondent IBC News

Weapons Development Program AT AUMS Professor Jo Bydnah today spoke out about a new program he is starting at the Argon University Of Military Science. "Young Minds are always thinking of new ideas for ships, Weapons and even Technology" he commented, "This program should allow them to put their ideas into development." The program that is supported by the Argon Military, allows students who participate, to design and develop technologies that could be used by the military in the future. One concept that was on show by the first year students, was a device that blocks missiles targeting sensors, hence allowing for an Anti Missile Defence System. Another idea that was on show was an ingenious robot that crawled along the hulls of large destroyers and carriers, repairing any damage done to the hull of the ship. "I myself am going to take part in this program, teaching what I know to these students" said professor Bydnah, who is responsible for some of the Argon militaries most recent weapon technologies. "And who knows we may have an important discovery made in this very program." Hanes Gisler - Science Correspondent IBC News
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Argon Senator Kidnapped The Senator of Antigone Memmorial was returning home when his ship suddenly disappeared. The pilots were moving the Centaur Class ship out of orbit of Argon Prime, and preparing to use its jump drive to return home. It made the jump successfully, but when it jumped out, there was no crew on board. Four Stazura later the Argon military received a transmission from a group of terrorists demanding 20 million credits from the Argon Government as ransom for the Senator. It was later made clear how the operation was done, the pilot was actually a terrorist sympathiser who made the jump to a sector that is currently not been named. He later stunned the crew and docked with the terrorist ship, setting the auto jump system to make the jump, pilotless, to Antigone Memmorial. The Terrorist ship has been named as the Argon Registered Mercury: 'Golden Rose', if you have seen this ship, please contact the local authorities, or IBC News on your local Communications Frequency. Hack Seldon - Social Affairs Corospondant IBC News

Some of these articles are based on current day events that you can find broadcasted on the news of today. Examples Natural Disasters (planet bound only) Scientific Discovery Industry News Industrial Action Commercial News (such as new products being developed) Colonial News (News about colonies being formed in sectors please restrict to current sectors) Murders Local Elections Day Of Respect Raider Parties Archeologically Finds Spacecraft Crashes
Unfortunately we cannot accept articles about things that can be checked by the player. Supernova New Solar system New Gates New Ships New Stations New Aliens Splitting up of a race into two warring factions.
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These are examples using the Documentary Style Report Please submit these if the information is official. I will give possible sources later.
Galnet Special : Weapons At War - Impulse Ray Emitter Impulse Ray Emitter Jan Polak The Impulse Ray Emitter is one of the oldest energy based weapons around. No one actually knows who and when the weapon was first developed. The IRE, as they are better known as, are used on scout class M5 craft. They require not much power to fire, and they usually have quite a rapid recharge rate. Today IRE weapons are considered to be of the lowest desired weapons as they have little or no affect on high powered shields such as the 25MW or the 125MW shield. But against fighters of the scout nature they are extremely valuable. Argon, and Teladi Scientists keep studying new ways of expanding the technological uses of the IRE weapon, although there is very little that can be done. They have to keep the low power demands with the damage ratio. It is expected that in the next few years IRE weapons will be taken off the market as power generator technology means they can expand into adding PAC weapons to M5 craft. Could the day of using IRE weapons to cut the Celebratory Argnu be here? Who knows!
Galnet Special : Weapons At War - Ion Disruptor Ion Disruptor Jan Polak This weapon is unlike any weapon encountered, developed by Boron Scientists; this weapon fires a steady stream of ion particles in the direction of a ship. The stream is then ignited. The result is a lightning effect that affects ship systems and shields, while leaving the hull relatively untouched. Although this weapon is new, it has undergone extensive testing to make sure it keeps up to Boron standards. Although simple to explain how it works, manufacturing the weapon is different matter; its a complicated process that involves creating a device that can create a stream of ionised particles. This itself is dangerous. Boron scientists turned to the Argon who use Lightning Conductors on some planets as a power source. They reversed engineered the conductors and converters to fire the particles. Ion Particles themselves only affect electricity, but they also affect the firing mechanism. The Boron came up with an ingenious idea that took them several years to develop. The weapon actually fires normal particles that then fly through a ring that converts the particles into Ions. The process can be seen in one of the Borons Published Documents by Dr Halilo Wo - "Processes and Functions of the Ion"

Mainly people who have access to the official information, Im afraid, can only do these. But you can find plenty of information here. http://www.helge.de/XbtfWiki/ - Helges XBTF Wiki It contains much information for fiction writers.
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Appendix Of Information

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Here you will find information that has been made especially for the BBS job. Feel free to use the information in your articles. I will add notes in a grey box with suggestions on how you can adapt the information to suit you.
Appendix Appendix Appendix Appendix Appendix Appendix

: : : : : :

News Agencies Sport, Leisure and Games Names, Celebrities and Reporters Locations The Time System Structuring Your Report
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Appendix 1 : News Agencies Each race has its own news agency, and these are the names for them. Please dont make any new ones up, as shown in the example articles earlier, you should place them at the end of each article. Race Argon Boron Paranid Split Teladi Goner Pirate All Races Ident IBC RCN IPN SFN CBNN GCN MIN GalNet Agency Name Interstellar Broadcasting Corporation Royal Commonwelath News Imperial Paranid News Split Family News Central Business News Net Goner Communications Network Mecenary Information Network Galaxy Network
Appendix Source Of Information : BBS News Team
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Appendix 2 : Sport, Leisure and Games A new idea implemented shortly before this document was produced is sport, we are hoping to have a few sport articles as well as standard news. The following tables are to show the different races sports. And a small bit of information about them. You can consider these as official as they can get. Argon Sports/Games Hardball Ringo moon is the spiritual home of the sport also known as hardball. Argon 5000 Argon racing tournament that takes place on the surface of many planets. Each team has three contenders and the race usually has 40 racers. The winner of the tournament gets a large amount of money. Argon 1000 A space bourn tournament that follows rules of a normal rally, the Rally race usual goes go though several argon sectors in the main block. Boron Sports/Games Long Distance A standard boron sport is swimming, as the boron themselves are Swimming aquatic creatures this sounds like a normal everyday thing. But the long distance is more a test of endurance and speed than a physical test. Paranid Sports/Games Triskele An oversized and large version of the game chess. Similar rules and a common game played by Paranids. The Paranid have a league of experienced players for this game who compete against each other to win the trophy and the title of Triskele master. Split Sports/Games Ghok The Ghok is a large dragon like creature. And split try to prove Deathmatch their warrior nature by trying to kill the creature in a large arena using small, old, hand made weapons. Teladi Sports/Games Teladi Blues Respected Music from Blue Profit Roulestar A game similar to roulette, following with the Teladis main aim in life to make money, this game is a game of chance and skill. Teladis Eye A card game that follows a suite based system. Circle, Square, Triangle, Star and a cross. Complete with a value between 1 and 14. The purpose is to get the highest value possible. And outwitting your opponents to retract their gambles my making them think they havent got a high enough value. The winner is the person who after five times around the table has the highest value.

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Pirates have many illegal activities that you can make posts about this is just some of them.
Pirate Sports/Games Gate Racing And illegal and dangerous sport that makes use of the trade lanes. This illegal sport attracts gamblers and skilled pilots alike by entering races gates and racing across their sectors and avoiding the police and military. The routes sometimes pass though dense asteroid belts and dangerous nebula streams, many have died, but the reward is worth risking your life.
Appendix Source Of Information : X-Tension Sector Description and BBS News Team
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Appendix 3 : Names, Celebrities and Reporters This section lists the different names for the reporters and what we refer to as celebrities. Characters developed especially for the BBS news job. So we use the term celebrity loosely. Argon Personalities News Reporters Hack Seldon Jako Keppel Hanes Gisller Kleo Danna Hach Burnett Tomes Nedley Otto Bislar Met Giorno Celebrities / Personalities Jo Bydnah Gil Bro Scot Joyi Social Affairs Correspondent IBC News Entertainment Correspondent IBC News Science Correspondent IBC News Weather Office IBC News Foreign Affairs Correspondent IBC News Documentary Writer IBC News Culture Correspondent IBC News Sport Correspondent IBC News Major Argon Scientist Champion Argon 5000 Racer Popular Hardball Player
This box contains information about the names used if you dont have access to the random name generator. Take one from the first column, then another from the next column. And you have a name.
First Names Ban York Jo Mak Pok Nil Jako Gil Leo Toki Flot Uma Val Scot Ulla Janit Hanes Kleo Tomes Met Pico Last Names Danna Cruise Selek Giorno Jovi Rider Halter Gisler Rana Nedley Brano Poler Hang Kult Gusta Keppel Fisty Bro Springer Slamer Seldon
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Boron Personalities News Reporters Bolo Fi Himi Go Nini Ba Popo Ha Babu Di Kunklu La Gaga Gu Dala Da Celebrities / Personalities Social Affairs Correspondent RCN News Entertainment Correspondent RCN News Science Correspondent RCN News Weather Office RCN News Foreign Affairs Correspondent RCN News Sport Correspondent RCN News Documentary Writer RCN News Culture Correspondent RCN News
Take one from the first column, then another from the next column. And you have a name.
First Names Gululu Bolo Galala Hili Trali Loli Dala Holu Halilo Babu Boso Hola Nana Mulu Himi Lolo Gaga Tata Tosi Fumi Busi Hali Kuli Nila Humko Sala Kulo Mumi Ninu Suli Tata Nini Toto Mula Susu Kunklu Molo Sansi Popo Funfi Last Names Ba Bi Bo Bu Da Di Do Du Fa Fi Fo Fu Ga Gi Go Gu Ha Hi Ho Hu La Li Lo Lu Ma Mi Mo Mu Na Ni No Nu Pa Pi Po Pu Wa Wi Wo We
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Paranid Personalities News Reporters Romanckelyang Tlokmanckkahlong Slokmanckkahyang Ktikmanckelchung Slokmanckelying Loakmanckeldong Krikmanckelong Hlokmanckkahsung Celebrities / Personalities Tlokmanckelfung Social Affairs Correspondent IPN News Entertainment Correspondent IPN News Science Correspondent IPN News Weather Office IPN News Sport Correspondent IPN News Foreign Affairs Correspondent IPN News Documentary Writer IPN News Culture Correspondent IPN News High Priest Spokesman

Take one from the first column, then another from the next column, then the last column. And you have a name. Although for the paranoids its best to use a random name generator.
First Names I Ab Eb Al El Ol Ul Kel Et Ot Id Hatib Uck Tai Ti Tup Ko Tam Kri Ra Manck Middle Connector ulot agtek amstras olanks etvahs ettiks atslot abssit atsalss oknnid otsat arsat olok ussut elttak alsann igttab osset ardet uttall Last Names
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Split Personalities News Reporters Chot Lt Mot Hnt Hat Pst Lot Ng Fuit Plt Gut Nnt Gat Ng Yot Kt Celebrities / Personalities Social Affairs Correspondent SFN News Entertainment Correspondent SFN News Science Correspondent SFN News Weather Office SFN News Foreign Affairs Correspondent SFN News Documentary Writer SFN News Sport Correspondent SFN News Culture Correspondent SFN News
Take one from the first column, then another from the next column, then the last collumn. And you have a name. Although for the paranoids its best to use a random name generator
First Names Cho Chi Ra Gu Ho Yo Na Ho Lo Chu Mo Kao Soa Lu Fui Lau Sao Cio Sai Cai Nu Ha Pu 't Middle Connector Nnt Hnk Nnk Ktt Tn Knt Lt Kt Ng Snt Hnt Ktt Pst Nst Plt Sht Plp Ztk Last Names
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Teladi Personalities News Reporters Tzessosis Hoaenos Holigis V Rungissas Trantaeos Yalos IV Yalos Yaalamandis Huritis III Zusilas Gutosos Tertasobas IV Uguras Dasinos Yosulis VIII Yoyunis Towisaris Yooses IV Rusiris Tertasobas Zusilas III Yohulis Yoganis Yalos II Celebrities / Personalities Yazarus Mitalinus Zurails VIII Social Affairs Correspondent CBNN News Entertainment Correspondent CBNN News Science Correspondent CBNN News Weather Office CBNN News Sport Correspondent CBNN News Foreign Affairs Correspondent CBNN News Documentary Writer CBNN News Culture Correspondent CBNN News Famous Teladi Blues Player
Teladi names are generated like this, pick three names from any column. To make the name like this Grandmother, mother, person then a numeral. (e.g. I, II, III, IV, V, VI, VII, VIII, IX, X etc) Mainly between 1 and 10 though ALL TELADI ARE FEMALE E.G. Hurilis Hilibis Rusiris
Dasinos Gradias Yoyunis Yalos Hohindras Desudras Rurandis Foologos Hintorias Yalamandis Uguras Tissmaneos Horasumas Tzessosis Towisaris All Names Hirussusis Hanirases Gogoeolos Hurilis Tumulis Yusmaeos Hoaeos Hilibis Yohulis Yoganis Huritis Gutosos Yooses Zusilas Rungissas Yosulis Yahandis Yohulbus Holigis Ganatos Trosulis Gantelios Zuzuamis Trantaeos Yahanis Rusiris Gustiosanis Yuyamados Yayasisos Yahondras Tertasobas

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Pirates and Goners use other races names. Goner names are like Argon Names, but a bit more earth sounding. Pirates use any names from the other races respectively. Also pirates dont have a set group of correspondents.
Pirate Personalities Celebrities / Personalities
Goner Personalities News Reporters Miria Gisler Ion Gren Tome Smit Jo Springer Jame Keppel Celebrities / Personalities Communications Correspondent IBC News Science Correspondent IBC News Weather Office IBC News Social And Culture Correspondent IBC News Documentary Writer IBC News
GalNet Correspondents we will allow you to make up as there will be a lot more needed.
Appendix Source Of Information : BBS News Team and DEVNET
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Appendix 4 : Locations

Locations for the X-Universe can be virtually anywhere. But the following is a list of planet names that can be used in articles as well as sector names. The list is sorted like this; you will find the sector name, and a list of planets within that area. If this lookup table does not have any planets under the sector name then there are no named planets within that sector.
Note : NO X2 SECTOR NAMES WHICH HAVENT BEEN MADE PUBLIC ALREADY ARE NOT PUBLISHED IN THIS DOCUMENT SOME SECTOR NAMES MAY HAVE BEEN CHANGED IF SO THEN YOUR ARTICLE WILL BE ALTERED BY THE BBS TEAM PLEASE DO NOT INVENT UP NEW SECTORS
Sector Look Up Table Race A A A B I A T T I T T T S S S A A A T I P T I P P P X Sector Name / Planet Name Aladna Hill Antigone Memorial Sandwell Argon Prime Argon Prime Atreus Clouds Tethys Bala Gi's Joy Black Hole Sun Hades Blue Profit Bluish Snout Brennan's Triumph Ceo's Buckzoid Ceo's Doubt Ceo's Sprite Chins Clouds Chins Fire Cho's Defeat Cloudbase North West Cloudbase South East Cloudbase South West Company Pride Danna's Chance Dukes Domain Eighteen Billion Elena's Fortune Emperor Mines XylaXaar Emperors Ridge Empires Edge Enemy sector 11-07 Page 19 / 23 BBS News Information Pack
X X X X S S S S S I A S B T I A B T B A A B B B A T T A B I A A P P P A P A P P T T T B A A
Saa Russ / Life Of The Sea Enemy sector 15-05 Enemy sector 17-00 Enemy sector 19-00 Enemy sector 19-01 Family Chin Family Njy Family Pride Family Whi Family Zein Farnham's Legend Getsu Fune Ghinn's Escape Great Trench Greater Profit Hatikvah's Faith Herron's Nebula Hila's Joy Ianamus Zura Ianamus Zura Kingdom End Light Home Khos Haven Light of Heart Lucky Planets Menelaus' Frontier Menelaus' Paradise Oceania Montalaar Hitts Eye New Income Nopileo's Memorial Nyana's Hideout Ocean of Fantasy Olmancketslat's Treaty Omicron Lyrae Ore Belt Paranid Prime Patriarch's Keep Pontifex' Realm Power Circle Shipfall Preacher's Refuge President's End Priest Pity Priest Rings Profit Center Alpha Profit Share PTNI Headquarters Queens Space Red Light Ringo Moon Ringo Moon Page 20 / 23 BBS News Information Pack

B B B T T B T I T S A A A S S S A

T T A P Key A B P

Rolk's Drift Rolk's Fate Rolk's Legacy Scale Plate Green Natures Profit Seizewell Shore of Infinity Spaceweed Drift Phobas IV Split Fire Teladi Gain Tharka's Sun The Hole The Wall Three Worlds Thuruks Beard Thuruks Pride Thyn's Abyss Treasure Chest Garleth Prime Garleth Beta Trinity Sanctum Two Grand Akeelas Beacon Spring Of Belief Argon Boron Paranid I S T Pirate Split Teladi X Xenon Planet
Known X2 Sectors Publicly Made Ones
Appendix Source Of Information : DEVNET Map Team
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Appendix 5 : The Time System BBS in X2 will make use of the Zura Time system. So the following text will show you what words to use. Highlighted sections show the important sections.
LEGEND: s/m/h/d/y as in Earth seconds/minutes/hours/days/years Sezura(Second) = the smallest, mercantile time unit; it equals roughly 1.7 s Mizura(minute) = 96 Sezuras = 163.2 s = 2.72 m Stazura(Hour) = 96 Mizuras = 15667.2 s = 261.12 m = 4.352 h Tazura(Day) = 7 Stazuras = 109670.4 s = 1827.84 m = 30.464 h = 1.27 d Wozura(Week) = 7 Tazuras = 8.89 d Mazura(Month) = 7 Wozuras = 62.23 d Jazura(Year) = 8 Mazuras = 56 Wozuras = 392 Tazuras = 497.84 d = 1.36 y Furthermore, there are a couple of terms used almost exclusively by Teladi: Quazura = 22 Mizuras = 3590.4 s = 59.84 m = curiously enough, this is almost ONE EARTH HOUR. Inzura = 8 Mizuras = 1305.6 s = 21.76 m Sun = 1 Jazura
Appendix Source Of Information : Helge Kautz X-BTF Wiki
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Appendix 6 Structuring Your Report This Final Section is to show you how to structure your reports. The examples are quite simple. Firstly you need a catchy Headline : no more than 10 words please(I will go up to 12 if needed) Teladi Arrested For Shop Lifting Then you need to write the body text. Id say keep to no more than 300 words for the article. This will then keep it to a length. If you go over please try to shorten it. After the text you then create your author, use one of the correspondents from appendix 3. If there is not a correspondent that meets the requirement for the article, feel free to make one up. End it like this Jo Bydnah News Anchor, IBC News Note I have included the correspondents name, his position and finally the news ident. Please dont use your name for the correspondents. Also try to avoid using Today Tomorrow Yesterday in the texts. Also dont give the headline And Finally this has been used many times by different people and also doesnt fit with the article. When you submit please remember to tell me your real name, as well as your forum addy. Also please remember you give me a valid e-mail address. Articles submitted without any of this information which are used, will be submitted to the database with an unknown author. And thats it, Send your articles to: BBSNews@Egosoft.com OR BBSNewsEditors@Egosoft.com If you get any returns saying it could not deliver PLEASE DO NOT send again. Instead send me a PM on the Egosoft Forum to the recipient CMDR J Handby saying whos e-mail address it could not deliver to. The chances are that I did get your articles. Also please note that between X-Tension and X2 there have been some changes, and if your article needs to be changed slightly we will change it. These mainly involve ship names and sector names. No credit will be taken from the author. Please post in the following threads for help and updates. I can not respond personally to every e-mail because of time constraints. http://www.egosoft.com/x2/forum/viewtopic.php?t=1048 - English Forum http://www.egosoft.com/x2/forum/viewtopic.php?t=1059 - German Forum Page 23 / 23 BBS News Information Pack

 

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