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Games PC Zoo Tycoon-complete CollectionZoo Tycoon: Complete Collection [Jewel Case] [PC Game]

Developed by Microsoft - Microsoft Game Studios (2008) - Simulation - Rated Everyone

Zoo Tycoon: Complete Collection is a compilation of three previously released games: Zoo Tycoon, Zoo Tycoon: Dinosaur Digs, and Zoo Tycoon: Marine Mania. Also included is the "Endangered Species" theme pack. ~ Mark Hoogland, All Game Guide

Platform: PC
Developer: Microsoft
Publisher: Microsoft Game Studios
Release Date: January, 2008
UPC: 755142108380
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Zoo Tycoon : Complete Collection Gameplay


User reviews and opinions

Comments to date: 2. Page 1 of 1. Average Rating:
Loyl 2:17pm on Tuesday, July 27th, 2010 
Great game! Awesome game. I originally had this game for PC but recently switched to a Mac and I had to purchase this game for my new setup. Lots of fun! My children love this game and have spent many hours setting up all sorts of zoos. Fun.
thomasbarnes 10:47am on Friday, July 16th, 2010 
Great Game One of my favorite computer games. Purchased this for the mac and was in great condition and shipped quickly.

Comments posted on are solely the views and opinions of the people posting them and do not necessarily reflect the views or opinions of us.




Zoo Tycoon Teaching Guide
A Teachers Guide for Zoo Tycoon - The Complete Collection
Written by Kimberly Hillman November 2004 Table of Contents
What is Zoo Tycoon Complete Collection?.. 3
About the Zoo Tycoon Teachers Guide...3 Using Zoo Tycoon Complete Collection in Your Classroom...4 Scheduling Class Time....5 Instruction....5 Whole Class....5 Group Work.....5 Individual Work.....5
Part 2: Zoo Tycoon Complete Collection Unit.. 6
Getting Started....6 Before You Begin....6 Using the Tutorials....6 Unit 1: Zoo Planning and Design...7 Unit Summary....7 Lesson 1: Beginning Zoo Planning....7 Objectives.....7 The Standards....7 The Activity....8 Follow Up....11 Extensions.....12 Lesson 2: Learning About Habitats...12 Objectives.....12 The Standards:....13 The Activity....14 Follow Up....16 Extensions.....17
Part 3: Screenshots, Resources, and References.. 18

Teacher Resources... 20

Technical Support....20 Phone Support....20 World Wide Web.....20 Animal Resources....20

References.... 21

Copyright Information....21
What is Zoo Tycoon Complete Collection?
Zoo Tycoon Complete Collection is a simulation game for use on a personal computer. When playing the game, you are the creator of a zoo. You choose everything from the kind of terrain to build on, what types of structures to use, the animals living in the zoo, the landscape, and the zoo staff. You have a certain amount of money to spend and you must use it to build and keep up a zoo where both the animals and the visitors are happy and content. As an educational tool, Zoo Tycoon Complete Collection lets the students become the creator of a zoo. They will do such things as: Create their own zoo. Learn about land and sea animals and dinosaurs Learn about animal habitats Learn about the needs and wants of animals Learn about different terrains Explore the best ways to run a zoo
About the Zoo Tycoon Teachers Guide
This Teachers Guide can be used to help you implement Zoo Tycoon Complete Collection into a first grade classroom. It is divided into two parts: Part 1: Teaching with Zoo Tycoon Complete Collection explains what the game is. It also clarifies what the students will be doing and learning while they are playing the game. Part 2: Getting Started, Using the Tutorials, and the Units are included in this part. Getting Started explains what you and your students need to know and do
before you begin using this guide. Using the Tutorials discusses the 3 tutorials you should use before you begin the actual units. These tutorials will help you familiarize yourself with the game and the basic controls of the game. The Units contain the actual lessons you will be completing.
Using Zoo Tycoon Complete Collection in Your Classroom
Zoo Tycoon Complete Collection can be used in most grades K-12. This guide will concentrate on use in a 1st grade curriculum. It can be used as supplemental material in the content areas of science, social studies, and language arts. Science: In the content area of science, units cover standards relating to plants and animals and investigation and experimentation. Social Studies: In the content area of social studies, units cover standards relating to basic economic concepts, maps, and community. Language Arts: In the content area of language arts, units cover standards relating to reading comprehension, writing strategies, and writing applications. Using Zoo Tycoon Complete Collection in the classroom will help enhance each of these areas. Instead of simply teaching linearly by introducing and discussing content, using the game will help you teach cyclical and open-ended content. According to Clark Aldrich, Simulations make the most of the ingredients he believes are necessary for success. They contain authentic and relevant scenarios, applied pressure situations that tap users emotions and force them to act, a sense of restricted options, and replayability (2004). Applying the lessons to real life situations of a zoo creator and problem solving in situations that occur throughout the game make the learning more

meaningful to students. Students will be much more interested in seeing the units come alive in the game. They will actually have fun learning.

Scheduling Class Time

The time it takes to use Zoo Tycoon Complete Collection can vary. You can take up to an hour to complete each lesson, but you may cut the time down if need be. Depending on your schedule, you can adjust discussions and student involvement to meet your needs.


Whole Class The best way to use this guide is with whole class instruction. You can use an overhead projector so the class can see the game easier when participating in the activities. Group Work You can have small groups of 3 to 5 students working together at a computer in your classroom or in a computer lab. You need to make sure that you have a student in the small group that is a good reader and if possible, one who has experience using video games. This will make it easier on the group and on you. Individual Work You can have students work on the lessons individually. Once again, it would be very helpful if the individual student can read and has experience using video games.
Part 2: Zoo Tycoon Complete Collection Unit

Getting Started

Before You Begin To use Zoo Tycoon Complete Collection, you and some of your students who will be using the game individually will need to have some basic computer skills. You need to know how to start the game, use mouse controls, and how to save and load files. The game tutorials will help you learn some of these skills. You need to make sure you have installed Zoo Tycoon Complete Collection on each computer that will be used. Using the Tutorials Zoo Tycoon Complete Collection has tutorials that will help familiarize you with the game. You should try to complete the tutorials before you use the lessons in your classroom. Tutorial 1: Game Control will teach you the basic game controls. You will learn how to open the game options, zoom in and out, rotate maps, undo actions, and clear items. Tutorial 2: Basic Gameplay will teach you how to build a basic animal exhibit and adopt an animal. It will also teach you how to hire staff, connect paths, and satisfy the needs of your guests. Tutorial 3: Making Animals Happy will teach you how to place the correct terrain in an exhibit and which type of foliage an animal likes. You will learn to tell if an animal likes or dislikes an object in the exhibit. You will also learn how to follow the zookeepers recommendations.

Unit 1: Zoo Planning and Design Unit Summary
In this unit your students will learn some of the basic elements of planning a zoo. There is so much more than just the animals. In Lesson 1, students will create a small zoo without the animals. They will learn what needs to be in the zoo to keep the guests happy with everything from benches to sit on to food to eat to having plenty of shade to walk in. In Lesson 2, students will move on to the animals and their habitats. Students will guess which animals belong in a specific habitat and then create others on their own. They will learn what structures, foliage, and surroundings work best for the animals.
Lesson 1: Beginning Zoo Planning
Objectives To help students understand what is involved in creating a small zoo aside from the animals. To help students learn how the game works. To help students learn what goes into building a zoo.
The Standards History Social Science Standards 1.2: Students compare and contrast the absolute and relative locations of places and people and describe the physical and/or human characteristics of places (California Department of Education [CDE], 2000a).
1.6: Students understand the basic economic concepts and the role of individual choice in a free-market economy (CDE, 2000a). English Language Arts Standards Writing 1.0: Students write clear and coherent sentences and paragraphs that develop a central idea (CDE, 1998). Writing Applications 2.0: Students write compositions that describe and explain familiar objects, events, and experiences(CDE, 1998). The Activity You or the student need to perform the following actions: 1. Start Zoo Tycoon Complete Collection. 2. The first screen is the Opening Menu screen. PLAY FREEFORM GAME. 3. Find BASIC GRASS MAP (SMALL) and click on it. 4. Click on PLAY in the bottom right hand corner. 5. The next screen will show you the ZOO TOOLS icons. Click on the first CONSTRUCTION icon. 6. You will be building the fences for 3 separate exhibits. They will be for an elephant, a lion, and a dolphin. Click on Click on the FENCE tab.
Zoo Tycoon Teaching Guide When you choose what kind of
fence to use, keep in mind the needs of the animal. 7. When you choose what type of fence to use, move the cursor over to a grassy area and by clicking and dragging the mouse, you can build an exhibit. Make sure its an appropriate size for the animal. 8. Repeat the steps and build a total of three exhibits. 9. The NAVIGATION MAP in the lower left hand corner of the screen allows you to move to that area in the zoo. You

can click on the + and buttons to zoom in and out of your zoo. 10.Now you need to build some paths for your guests to walk on. Click on the PATHS tab and choose the type of path
you would like to use. 11.When you choose what type of path to use, move the cursor over to a grassy area and by clicking and dragging the mouse, you can design your paths. 12.Now click on the third icon down on the far left, the STRUCTURES icon. 13.You are now going to place some zoo structures throughout your zoo. In order to place a structure in
your zoo, you have to click on the ZOO BUILDINGS tab and
Zoo Tycoon Teaching Guide 10
then on the picture of the structure, move the cursor to the place in the zoo, and click the mouse. Before you place your structures, you need to think of the needs and wants of your guests. Choose structures so your
guests can buy food and drinks, use the restroom, and buy souvenirs. 14.If you find that you do not like what you just placed in your zoo, you can click on the UNDO PREVIOUS ACTION BUTTON, which is the arrow icon on the left. This will
take away what you just did on the screen so you can do something else. If you want to change something you
placed earlier in the game, you have to choose the CLEAR OBJECTS ICON, which has a bulldozer on it. You click
the button and then put the cursor over the object you want to clear and then click again. Remember that it
costs money to clear objects from your zoo. 15.Click on the ZOO SCENERY tab to make your zoo more beautiful and functional. you add buildings. You add scenery the same way
Place some trash cans, benches,
exhibit signs, lamps, picnic tables, observation areas, and fountains throughout your zoo. 16.Now you are going to hire staff for your zoo. the HIRE STAFF icon. Click on
Read the jobs of the different
Zoo Tycoon Teaching Guide 11
people available for hire and chose some people to help you run your zoo. 17.To choose someone, click on the picture, move the cursor to the zoo, and click again. 18.Click on the PAUSE GAME button at the bottom of the screen so you can discuss the activity with the students. Follow Up Encourage your students to refer to the paused game to discuss the following questions: 1. 2. Do you think you built a good zoo? Did you forget anything your guests might need? what? 3. Why do you think your zoo needs all of the structures you placed inside of it? 4. 5. Did you spend a lot of money building your zoo? Do you think you are going to have enough money to add animals to your zoo? 6. How is your zoo the same or different than a real zoo you have visited? If so, 7.

Zoo Tycoon Teaching Guide 12
What if you took away some of the structures you placed in your zoo? guests? How would taking things away affect your
Which do you think are the most important structures? Scenery items?
After all this discussion, would you go back and change anything about your zoo?
10. Write a story about what your favorite part of your zoo is and why. Draw a picture of your favorite part to go
with your story. Extensions 1. Have your students compare and contrast the zoo they just built to a map of a real zoo. 2. Have your students draw a simple map of the zoo they just built. 3. Have your students write a story about visiting their new zoo.
Lesson 2: Learning About Habitats
Objectives To help students understand animal habitats. To illustrate that animal habitats differ. To compare and contrast animal habitats. To understand animal needs and wants. The Standards: Science Standards
Zoo Tycoon Teaching Guide 13
Life Sciences 2.0: Plants and animals meet their needs in different ways (CDE, 2000b). 2.a: Students know different plants and animals inhabit different kinds of environments and have external features that help them thrive in different kinds of places (CDE, 2000b). 2.b: Students know both plants and animals need water, animals need food, and plants need light (CDE, 2000b). 2.c: Students know animals eat plants and other animals for food and may also use plants or even other animals for shelter and nesting(CDE, 2000b). Investigation and Experimentation 4.0: Scientific progress is made by asking meaningful questions and conducting careful investigations. As a basis for
understanding this concept and addressing the content in the other strands, students should develop their own questions and perform investigations (CDE, 2000b). 4.a: Draw pictures that portray some features of the thing being described (CDE, 2000b).
Zoo Tycoon Teaching Guide 14 4.b: Record observations and data with pictures, numbers, or written statements (CDE, 2000b). 4.e: Make new observations when discrepancies exists between two descriptions of the same object or phenomenon (CDE, 2000b).

The Activity You or the student need to perform the following actions: 1. Start Zoo Tycoon Complete Collection and click on PLAY TUTORIAL & SCENARIO GAME. 2. Click on SMALL ZOO (BEGINNER) and then click PLAY. 3. The screen will show a small zoo with three exhibits already built. You need to decide which animal belongs You can move the cursor over the

in each exhibit.

objects on the screen to read the actual name of each object. 4. Click on the ADOPT ANIMALS icon to see which animals are available to choose from. 5. Place the animals into the correct exhibit. To do this,
click on the picture of the animal, move the cursor into the middle of the exhibit, and click the mouse again. 6. After you place the three animals into the correct exhibits, more animals become available for you to adopt.

Zoo Tycoon Teaching Guide 15 You must choose three more animals to adopt.
First you must build the right kind of exhibits for the animals. 7. If you need help deciding how to build the exhibits, move the cursor over each of the animal pictures under the ADOPT ANIMALS icon. You can read the pop-up tips Remember
about each animal so you know where to start.
to keep in mind the animals needs and wants as you build the exhibits. 8. You should try to build one exhibit at a time. Click on
the CONSTRUCTION icon to add foliage, rocks, and specific terrain to the exhibit. 9. Click on the ADOPT ANIMALS icon to add animal shelters and animal toys to the exhibit. When you feel you have created a good exhibit, place the adopted animal in its new home. 10.You can see whether or not the animal is happy with its home. If you click on the animal, its ANIMAL INFORMATION PANEL appears. This panel shows a variety of information about the animal. its home. You can see if the animal is happy in
Zoo Tycoon Teaching Guide 16
11.If the animal is not happy, you can click on the ZOOKEEPER RECOMMENDATION BUTTON to see what you can do to make the animal happier. 12.You can follow the Zookeepers recommendations and add or take away something from the animals exhibit. If
you do something the animal likes, a happy face will appear over its head. If you do something it doesnt If no face appears, the This
like, a sad face appears.
animal feels neutral about the decision you made.
feature helps you decide to do what is best for your animals. 12.Click on the PAUSE GAME button at the bottom of the screen so you can discuss the activity with the students. Follow Up Encourage your students to refer to the paused game to discuss the following questions: 1. 2. What is an animal habitat? What must be in an animals habitat in order for the animal to survive and be happy? 3. 4. 5. What do all animals need to live? How are the animal habitats you created the same? How are the animal habitats you created different? 6.

Zoo Tycoon Teaching Guide 17
Could the animals in your zoo live in another animals habitat? Why or why not?
Can some of the animals in your zoo live together in the same exhibit? Why or why not?
Is there anything you put into the habitats that the animals can live without? Why or why not?
There are no zookeepers in the wild, how do the animals survive without a zookeeper taking care of them like they do in the zoo?
10. Write a story about your favorite animal habitat in your zoo. Describe the habitat and tell what animal Draw a picture of your favorite habitat

lives there.

to go with your story. Extensions 1. Have your students add more animal exhibits to the zoo. 2. Have your students make a diorama of one of the exhibits at their zoo. 3. Have your students visit a real zoo and write a story that describes one of the exhibits they saw.
Zoo Tycoon Teaching Guide 18

Part 3:

Screenshots, Resources, and References
The following screenshots will be helpful to refer to when playing Zoo Tycoon Complete Collection. MAP The map is located in the bottom left hand corner of the screen at all times.

Zoo Tycoon Teaching Guide 19


Zoo Tycoon Teaching Guide 20

Teacher Resources

There is a manual available for using Zoo Tycoon Complete Collection. This manual has step-by-step directions you can follow to help you build your zoo. Technical Support Phone Support (800) 537-8324 World Wide Web Animal Resources The Oakland Zoo: Animals from A to Z at Animal Habitats at More Animal Habitats at Animal Planet at
Zoo Tycoon Teaching Guide 21


Aldrich, C. (2004). Simulations and the future of learning : An innovative (and perhaps revolutionary) approach to e-learning. San Francisco, CA: Pfeiffer, John Wiley & Sons, Inc. California Department of Education. (1998). English-language arts content standards for California public schools. Sacramento, California: California Department of Education Press. California Department of Education. (2000). History social science content standards for California public schools. Sacramento, California: California Department of Education Press. California Department of Education. (2000). Science content standards for California public schools. Sacramento, California: California Department of Education Press. Zoo Tycoon Complete Collection [Video Game]. (2003). Microsoft Game Studio. Redmond, WA: Microsoft Corporation Copyright Information & (p) 2003 Microsoft Corporation. All rights reserved. Microsoft, the Microsoft Game Studios logo, Windows, Zoo Tycoon and Marine Mania are trademarks or registered trademarks of Microsoft Corporation in the United States and/or other countries.



Hide/show buildings Hide/show foliage Hide/show guests Hide/show grid Save a game Load a saved game Rotate counter-clockwise Rotate clockwise Zoom in Zoom out Pause/resume game Increase grid Decrease grid

Clear Undo

Construct exhibit Adopt animal Hire staff Buy buildings/objects Show messages Display file options
Display scenario objectives Display Zoo Status Display Guest Info Display Exhibit Info Display Animal Info Display Staff Info
Sybex strategy guide included on CD

0603 Part No. X09-78135

About Photosensitive Seizures
A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games. Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these photosensitive epileptic seizures while watching video games. These seizures may have a variety of symptoms, including lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness. Seizures may also cause loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects. Immediately stop playing and consult a doctor if you experience any of these symptoms. Parents should watch for or ask their children about the above symptomschildren and teenagers are more likely than adults to experience these seizures. The risk of photosensitive epileptic seizures may be reduced by taking the following precautions: Play in a well-lit room. Do not play when you are drowsy or fatigued. If you or any of your relatives have a history of seizures or epilepsy, consult a doctor before playing.
Information in this document, including URL and other Internet Web site references, is subject to change without notice. Unless otherwise noted, the example companies, organizations, products, domain names, e-mail addresses, logos, people, places and events depicted herein are fictitious, and no association with any real company, organization, product, domain name, e-mail address, logo, person, place or event is intended or should be inferred. Complying with all applicable copyright laws is the responsibility of the user. Without limiting the rights under copyright, no part of this document may be reproduced, stored in or introduced into a retrieval system, or transmitted in any form or by any means (electronic, mechanical, photocopying, recording, or otherwise), or for any purpose, without the express written permission of Microsoft Corporation. Microsoft may have patents, patent applications, trademarks, copyrights, or other intellectual property rights covering subject matter in this document. Except as expressly provided in any written license agreement from Microsoft, the furnishing of this document does not give you any license to these patents, trademarks, copyrights, or other intellectual property. & P 20012003 Microsoft Corporation. All rights reserved. Microsoft, Windows, Windows NT, the Microsoft Game Studios logo, Marine Mania, and Zoo Tycoon are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries. Developed by Blue Fang, LLC, for Microsoft Corporation.
Construction......5 Modify Zoo Terrain..... 10 Adopt Animals......14 Buy Structures......18 Hire Staff......21
Pause/Resume Game Button....26 Current Date Bar.....26 Available Cash Bar.....26 Zoo Status Button.....27 Animal List Button.....28 Animal Happiness Bar.....29 Guest List Button.....29 Guest Happiness Bar..... 30 Exhibit List Button..... 30 Staff List Button......31
Animal Information Panel.....32 Guest Information Panel....34 Staff Information Panel.....35
Assigning Maintenance Workers to Tasks....37 Moving Guests......37 Creating Marine Exhibits.....39 Creating Aquatic Shows.....41 Creating Dino Exhibits....43 Protecting Guests.....44

Zoo Tycoon

Blue Fang and the Blue Fang logo are trademarks of Blue Fang, LLC. SYBEX and the SYBEX logo are either registered trademarks or trademarks of SYBEX Inc. in the United States and/or other countries. Sybex Strategies & Secrets is a trademark of SYBEX, Inc. The names of actual companies and products mentioned herein may be the trademarks of their respective owners. Part No. X09-78135

Want to know more about building a successful zoo? Weve got you covered! Check out Zoo Tycoon: Official Strategies and Secrets, which is available in PDF format on the original blue Zoo Tycoon disc in the Goodies folder (the disc with the elephant on the front)!

Table of Contents

Getting Started
Welcome to Zoo Tycoon. You can now build your ultimate zoo! Stock it with all kinds of exotic animals, put in tons of objects, and include all sorts of attractions to bring in more guests as you build your perfect zoo.

Playing Zoo Tycoon

When you first start Zoo Tycoon, youre given a tutorial to follow. After you complete the first tutorial, or after you exit it on your own, you get the following options on the main menu. Play Tutorial & Scenario Game Begin playing scenarioswin-orlose games with predetermined goals. Play Freeform Game Let your imagination run wildthe only way to lose is to run out of money. Load Saved Game Load a Zoo Tycoon game youve saved earlier or downloaded from the Internet. Continue Saved Game Return to the game you last played. Get New Zoo Tycoon Items You can get new animals and zoo objects from Microsoft or other players using the Internet or from sources such as a CD. You can find the latest downloadable content at
To install Zoo Tycoon: Complete Collection
1 Insert the blue Zoo Tycoon disc with the elephant on it into your CD-ROM drive. The main Setup screen appears. Note: If Setup does not begin automatically when the disc is inserted, right-click My Computer, click Open, double-click the CD-ROM drive, and then double-click Setup.exe. 2 Click Install, and then follow the instructions that appear on the screen. 3 When installation from the blue disc is finished, insert the green Zoo Tycoon disc with the dolphin on it, click Install, and then follow the instructions that appear on the screen. Be sure to install both Zoo Tycoon: Complete Collection CDs to take advantage of all the new features, marine animals, dinosaurs, and more! Information on these Zoo Tycoon Expanded features can be found starting on page 37. Get an edge on the game by visiting the Zoo Tycoon Insider Web site at for hints, tips, tricks, and strategies.

Freeform Game Zoo Maps

If youre new to Zoo Tycoon, choose a small zoo because it is easier to manage. You can set how much money your zoo has before you start playing. The less money you have when the game starts, the more challenging the game is.

Using the Zoo Tools

Design exhibits that keep the animals happy. A well-cared-for animal is more likely to frolic and generally seems happier to guests. Guests stay longer in your zoo if they see playful animals in attractive exhibits. This means more money for your zoo because guests buy more food, beverages, and gifts the longer they stay in the zoo. More money allows you to build bigger and better exhibits and to stock them with more exotic animals. A good zoo manager: Constructs exciting exhibits. Makes animals and guests happy. Manages funds effectively. Hires hard-working staff members. Oversees research and conservation programs. Makes the zoo beautiful. The zoo tools help you perform all of these tasks. The Zoo Tycoon interface has four large buttons, located along the upper-left side of the screen. You use these buttons in building your zoo. The names and descriptions of these buttons follow.

Click the right mouse button to deselect any tool youve chosen.


Building a good exhibit means giving the animals adequate space, allowing guests to see the animals clearly, stocking the exhibit with the right foliage and terrain features, and making sure that zookeepers have easy access to the animals. Clicking the Construction button opens a panel containing a set of zoo tools that lets you do all of these activities.

Construction button

Fences tab Zoo Paths tab Foliage tab Rocks tab Terrain Type tab Terrain Height tab
Undo Previous Action button
Manual Gate Placement button

Fences Tab

Fences define the boundary of an exhibit. The fence must fully enclose an area in order for the exhibit to house animals.
Everything placed within the fence becomes a part of the exhibit.

Exhibit Space

Most animals are happier with large exhibits than with small ones, but large exhibits are expensive to build. You must judge for yourself how much space is adequate to keep the animal from becoming unhappy. You can start with a small exhibit and then make it larger by adding additional fence segments later.
Six fence segments per side is a good start for a basic exhibit.
Guests prefer a fence that gives them an unobstructed view of the animals in the exhibit, as well as one that lets them feel close to the animals. Some animals, however, like the privacy that a solid fence provides. You must decide which fence type is best for each exhibit and animal. As exhibit fences age, they wear out and must be replaced to prevent animals from escaping. Maintenance workers repair fences, or you can replace them yourself.
Some animals require more space than others, with cheetahs requiring the most space and chimpanzees, gazelles, and wildebeests requiring the least.

Exhibit Gates

The exhibit gate is used by zookeepers to enter exhibits and care for the animals there. You can get information about the exhibit by clicking the gate, which produces the Exhibit List panel (see page 30). The game automatically puts a gate in the exhibits fence, or you can place it yourself.

Fence Types

You can choose to build tall or short fences. Tall fences keep big animals from escaping but are harder to see past than short fences. Short fences dont restrain big animals or animals that can climb or jump, but theyre easier to see past. Exhibit fences are used to contain animals. You can also build decorative fences that beautify your zoo.
Some animals can escape over certain types of fences. You may need to build natural obstacles, such as moats, to keep animals in their exhibits.
To place a gate in a new location
Click the Manual Gate Placement button, and then click the segment of fence where you want the gate to be located. The closer exhibit gates are to each other, the more efficient the zookeepers are in tending the animals. Dont block the exhibit gate with objects; zookeepers need to get in and out of the exhibit easily.

Zoo Paths Tab

Guests become lost if they dont have paths to follow. Staff members dont need paths.

Foliage Tab

Clicking the Foliage tab gives you access to a variety of trees and bushes that are important to the happiness of the zoo animals. Check the selected plants habitat and location information (located at the bottom of the Foliage panel) to make sure an animal will like the foliage in its exhibit.
Dont put a tree next to a fence if you have animals that can climbtheyll use the tree to escape!

To build a path

1 Click the Zoo Paths tab, and then click the type of path you want. 2 Move the cursor to the area of the zoo where you want the path to start, click and drag the cursor to build a section of path, and then release the mouse button to end the path.


Topiary (plants shaped to look like animals) is expensive but worth it if youre interested in beautifying your zoo.

Flower Beds

Colorful flower beds add to the beauty of your zoo and please guests. If youre not satisfied with the path youve built, you can remove it by clicking the Undo Previous Action button. Paths connect with each other as long as the terrain is flat or slopes gently. If neither is true, you may be left with a broken path (see illustration below). If there are sharp inclines or cliffs, smooth the terrain with the terrain leveling tools (see page 12).
Try not to place trees in front of areas where guests are likely to stop to view the animals. If guests cant see the animals, the guests become unhappy.

Rocks Tab

Some animals enjoy climbing on rocks. If an animal likes rocks but doesnt find anyor enoughin its exhibit, it may not like the exhibit and become unhappy. Note that both foliage and rocks can be placed in an exhibit for animals, but foliage and rocks can also be placed around the zoo grounds to beautify them.

Broken path

Modify Zoo Terrain
Animals are happy when their exhibit matches their natural habitat. You can change the exhibits surface or elevation by clicking the Construction button, and then clicking either the Terrain Type or Terrain Height tab.

Terrain Type Tab

Choose this tab to convert the existing surface type into the kind the animal prefers. (See page 15 to learn how to determine what the animal likes.)
To change the terrain type
Construction button Decrease Tool Size button Increase Tool Size button
1 At the top of the Terrain Type panel, change the size of your tool by clicking the Increase Tool Size (+) button to increase its size or the Decrease Tool Size () button to decrease its size.
Terrain is changed by applying a terrain tool to the landscape of your zoo.

2 Click the type of terrain you want to use. 3 Place the cursor over the area you want to change, and then click and drag the cursor to modify the terrain. 4 Click the Accept Terrain Changes button to make the change permanent, or click the Undo Terrain Changes button to start over. As you convert terrain, a cost appears in the lower portion of the Terrain Type panel. This is a running total, and you are not charged this amount until you click the Accept Terrain Changes button, deselect the terrain tool, switch to a new tab, or close the Construction panel. Any unhealthy or unhappy animals may trample the terrain in their exhibit, and you will have to replace the terrain.
Change Terrain Height tools
Terrain Type tab Terrain Height tab
Undo Terrain Changes button
Accept Terrain Changes button

Terrain Height Tab

This tab contains options that let you build hills, valleys, cliffs, and moats. Some animals, such as the markhor, like lots of elevation in their exhibit. The tools function much the same as the Change Terrain Type tools.
Use a small shovel when making changesits easier to control your changes that way.
Note that a grid appears when you click this tab. The grid helps you plan your changes.
Change Terrain Height Tools
The upper-left tool creates gradual changes in terrain height, producing hills and valleys. The upper-right tool creates abrupt changes in terrain height, producing cliffs and moats. The lower-left tool levels gentle terrain by leveling hills or by filling valleys. The lower-right tool levels steep terrain by leveling cliffs or by filling moats.
To alter the terrain height
1 At the top of the Terrain Height panel, select the size of your tool. The tool can be as small as one square by one square, or as large as five squares by five squares. 2 Select the tool appropriate for the kind of change you want to make. The tools are described on page 12. 3 Place the cursor over the area you want to change, and then click and drag the cursor horizontally across the area to level the terrain or upward to raise the height or downward to lower it, depending on the tool youve selected. If youre not happy with the changes youve made, click the Undo Terrain Changes button, which erases your changes, leaving your zoo unaffected. Otherwise, click the Accept Terrain Changes button.

Rotate object counter-clockwise Rotate object clockwise

Animal Toys Tab

Click this tab to see the toys you can place in exhibits. Some animals love toys (monkeys love monkey bars, for example). More toys become available through research programs (see page 23). Toys increase animal happiness.
When you place an object in an exhibit, a green happy face or a red sad face may appear. A sad face means placing the object makes the animal unhappy. A happy face means it makes the animal happy. If neither face appears, it means the animal feels neutral about the object.

Buy Structures

Click the Buy Structures button to open the Structures panel, which has two tabs: Zoo Buildings and Zoo Scenery. Use these tabs to place buildings and to beautify your zoo.

Zoo Buildings Tab

Most zoo buildings generate income, except restrooms, which keep guests happy, and the buildings such as the Petting Zoo and the Japanese Garden, which attract guests. Not all buildings are available at the start of the game. By funding research projects, you can add more buildings to your zoo.
The compost building doesnt attract guests, but it does generate income for the zoo.
Zoo Buildings tab Zoo Scenery tab Buy Structures button
After you place a building, click it to display its Building Information panel. If the building sells anything, the items it sells are pictured at the bottom of the panel. Click the up or down arrow to change the price charged for these items. Or click the green dollar symbol to sell the building and remove it from the zoo. In addition, the panel may contain the following informational tabs. Status Shows totals and items sold. Finance Shows the buildings profitability. Change Color Provides other colors for the buildings roof.
Rotate object counterclockwise

Rotate object clockwise

Sell Building button Status tab Finance tab Items sold Change Color tab
To change a buildings roof color
1 Click the building to access its information panel. 2 Click the Change Color tab, and then click the colored square to display the colors that can be substituted for the current roof color. 3 Click any of the new colors shown to change the roofs color.

Hire Staff

As zoo manager, you oversee the work of several types of employees: zookeepers, tour guides, and maintenance workers. (For information on scientists and marine specialists, refer to the Zoo Tycoon Expanded Features section starting on page 37.)

To hire staff

1 Click the Hire Staff button, and then click the staff member you want to hire. 2 Move the cursor to the area where you want the staff member to begin working, and then click to place the staff member.
How well a zookeeper performs depends on the number of animalsnot the number of exhibits.

Zoo Scenery Tab

An inviting zoo environment, complete with extras, keeps guests happy. Benches Let tired and unhappy guests sit and relax, when the benches are conveniently located. As guests relax, their energy replenishes, thereby encouraging them to continue walking around your zooand to spend more money buying food and gifts and visiting attractions. Exhibit Signs Beautify the zoo and educate guests about exhibits. Picnic Tables Let guests sit to eat. Standing to eat makes guests unhappy. Trash Cans Help keep zoo paths clean, when the cans are conveniently placed. Without trash cans, guests throw trash on the ground. Trash cans are emptied by maintenance workers. Observation Areas Help beautify your zoo.
Click the Information button to display the Staff Facts panel, which provides specific information about each workers duties.
Zookeepers Feed, heal, and clean up after the animals.
Tour Guides Share information about the zoo with guests. Maintenance Workers Repair exhibit fences, pick up trash, and clean up after guests.

Managing Your Zoo

Manage your zoo by using the tabs along the lower-left edge of the gameplay screen.
Research and Conservation Tab
If youre playing a freeform game, your zoo begins with simple technology and limited availability of animals. By researching the latest in zoo methods, your zoo can use advanced features and adopt rare and endangered animalsthereby attracting more guests.
Zoo funding begins at zero, which means that you must increase the funding to get great stuff.

Undo Previous Action Tab

Click this tab to take back the last object placed or action done.

Clear Objects Tab

Choose this tab to clear any object from your zoo (except for animals, guests, or staff). Note that clearing an object this way To clear multiple items, sells the object. You get back part of draw a box with the the money you spent on the object. cursorall the zoo
The Research/Conservation panels tabs display information about current conservation and research programs. The projects title, an image representing it, and the estimated time to complete it are displayed for each program. The more funding you give to a program, the quicker it is completed.

To clear an object

1 Click the Clear Objects tab, and then place the cursor over the object you want to clear. 2 Click to clear the object.
objects inside the box are deleted when you release the mouse button.

Scenario Information Tab

If youre playing a scenario, the background and goals of the scenario are displayed here. (Note: This tab is only available when youre playing a scenario or tutorial.)

Message List Tab

This tab lists the on-screen messages that have been generated about your zoo. Click it once to display the list of messages; click it again to hide the list.

Game Options Tab

Clicking this opens a panel containing the following tabs. File Options Loads a previously saved game, saves a game in progress, returns to the main menu, or exits Zoo Tycoon. Sound & Video Controls the sound volume, screen size, and video resolution and provides terrain blending options. Tool Tips Displays long or short tool tips (text that appears when your cursor hovers over an item). Long tool tips are on by default. Advanced Options Controls options that affect game performance. Help/About Displays Help and other Zoo Tycoon information.
In the lower-left corner of the screen, you see a green, diamondshaped area. This is a minimap of the zoo. The white square represents what is on the gameplay screen at the moment. Click the minimap to move to any place in your zoo. Zoom in or out by clicking the Zoom In (+) or Zoom Out () button. Change your perspective on the zoo by clicking the Rotate Clockwise or Rotate Counter-Clockwise arrow.
Zoom buttons Rotate buttons Camera button


File Options tab Sound & Video tab Tool Tips tab Advanced Options tab Help/About tab
Click the Camera button to take a snapshot of your zoo that you can then share with other players. The image is saved in a screen shots directory in the Zoo Tycoon folder.

Game Options tab

Accessing ZOO Information
The buttons and bars along the bottom of the screen help you monitor your zoo.
Pause/Resume Game Zoo Status Animal List Exhibit List

Zoo Status Button

Clicking this button opens a panel that contains the following tabs: Zoo Information, Income/Expenses, Zoo Graphs, Zoo Awards, Commerce Buildings, and Completed Research & Conservation.

Current Date

Available Cash

Guest List

Staff List

Pause/Resume Game Button

Click this button to pause Zoo Tycoon; click it again to resume your game. You can also press the SPACEBAR to pause the game.
Zoo Information Income/Expenses Zoo Graphs Zoo Awards Commerce Buildings Completed Research & Conservation

Current Date Bar

This shows how much time has passed since your zoo started. It begins counting at January, Year 1.
When the game is paused, animals wont provide feedback when you place objects in their exhibits.

Zoo Information Tab

This tab shows the admission price and current numbers of animals, exhibits, attractions, guests, staff, and zoo benefactors. It also lets you rename your zoo.
Use this tab to change the admission price at your zoo.

Available Cash Bar

This shows how much money you have available to spend on improvements to the zoo.

Zoo Marketing

Click the Increase Marketing Funding (+) or Decrease Marketing Funding () button to change the amount of money your zoo spends on marketing activities, which increase the number of guests coming to the zoo.

Income/Expenses Tab

This tab shows a list of the zoos income, expenses, cash on hand, and total financial value.
Accessing Zoo Information

Zoo Graphs Tab

Click this tab to display the following useful information about your zoo. Rating over Time Shows your zoos rating over the past several months. Your zoo earns a higher rating if you have lots of happy animals and guests. Zoo Donations Lists how much money has been donated. Zoo Profit Shows how much money the zoo is earning. Zoo Attendance few months. Shows the number of admissions during the past
Keep an eye on the zoo rating graph. Its important for many scenarios and is a good overall indicator of how youre doing.
To sort the list of animals
Click a filter button to display a list of animals that matches the filter.

Animal Happiness Bar

This bar, located to the right of the Animal List button, indicates the average happiness of all of the animals. It measures the animals satisfaction with their exhibits, how well theyre fed, their health, and other factors. The longer the bar, the happier the animals are in the zoo.

You can also change each topics format by clicking the Line Graph or Bar Graph button on this tab.

Zoo Awards Tab

The awards your zoo has won are displayed here.

Animal List Button

Clicking this button reveals a list of the animals currently on exhibit in your zoo. To sort the animals, you can apply one of several different filters: all animals, sick animals, animals that are unhappy with their exhibits, angry animals, hungry animals, or escaped animals.

Guest List Button

Clicking this button opens a panel listing all the guests in your zoo. To sort the guests, follow the same procedure as for the animal list to apply one of the following filters: all guests, thirsty guests, guests looking for a restroom, angry guests, hungry guests, or guests who are tired (low on energy).

Guest Happiness Bar

This bar, located to the right of the Guest List button, measures the average happiness of all the guests, based on their energy level and how well their needs for a restroom, food, and drinks are being met. If the bar is yellow, it means the guests are unhappy. If it turns red, it means the guests are angry.

Exhibit Information Tab

This tab contains information about the zoos status. Upkeep Amount spent last month and in the current month, as well as total spent. Constructed When the exhibit was constructed. Staff Assigned Whether a staff member is assigned to the exhibit.
You can rename an exhibit by clicking the exhibit name at the top of the panel, and then typing a new name over the old one.

Exhibit List Button

Click this button to show information about any exhibit. You can choose from a list of all exhibits in the zoo. The fence icon depicts the condition of the exhibits fence. If the icon is green, the fence is in good condition. If its yellow, the fence is in bad condition and should be replaced or fixed. If its red, at least one segment has been worn away or broken.

Animals Tab

This tab shows all the animals in the exhibit.

Thoughts Tab

This tab lists guests thoughts about the exhibit.
Damaged fence Fence in good condition

Number of visitors, sorted by most to least popular Months in operation, listed by oldest to newest Building type, alphabetized by type

Marine Specialists

Your zookeepers are great for elephants and tigers, but theyre in over their head when dealing with the special needs of marine life. You can hire marine specialists from the same place you hire zookeepers and other zoo staff, on the Hire Staff panel.


You need to keep clean water in your tanksdirty water makes your animals unhappy. Purchase tank filters from the Fences tab on the Construction panel. Marine specialists also clean tanks, but it keeps them from other tasks, such as running shows. Note that tank filters may not be available right away. Remember that your filters can break down. If you see one sputtering and smoking or sitting idle, get a maintenance worker on it right away.

Creating Aquatic Shows

For step-by-step instruction on setting up a show, see the interactive Marine Mania tutorials. Everyone loves seeing a dolphin jump through a hoop or an orca perform a spectacular breach. Getting your marine animals to perform is a great way to attract guests and make additional money for your zoo.
Constructing a Show Exhibit
To set up a marine show, youll need to construct a show tank where the animals will perform. Show tanks have their own special walls, which you can purchase on the Construction panel just like all other walls in Zoo Tycoon. Show tanks must be constructed alongside an existing exhibit tankwhen you construct the show tank, a portal is placed between the two. The animal will live in its exhibit tank but will swim into the show tank for its scheduled performances.
Not only can you create tank exhibits for marine-based creatures, but you can add a tank exhibit portion to a regular land exhibit for any animal that enjoys a good swim. Construct combined exhibits by building a tank exhibit adjacent to or within an existing land exhibit, making sure the animal can get into the water. But make sure that your animals cant climb out the other side of the tank and escape!

Purchasing a Show Animal

Not every animal wants to be a star. Only five animals perform shows in Marine Mania. These animals are designated by a star next to their icon on the Creatures panel.
Hiring the Appropriate Staff Member
Some animals who love water require zookeepers or scientists to care for them instead of marine specialists. For more information on assigning the appropriate caretaker to your animals, visit the Zoo Tycoon Insider Web site at

Purchasing a Grandstand

Purchase grandstands and place them near the show tank to keep your guests happy. Grandstands are mandatory if you want to charge an admission fee for performances.
Combined Land and Water Exhibits
Adding an Advanced Trick Area
Performing animals need a specific area set aside in their show tanks where more advanced tricks are performed. Purchase an advanced trick area by clicking the Show Objects tab on the Creatures panel.

Creating Dino Exhibits

When youve got dinosaurs running around in your zoo, there are some things youll need to know.
Instead of adopting a full-grown animal, with dinosaurs you adopt their eggs.

Adding Show Toys

Some tricks are only performed if the animal has the required toy. Purchase toys by clicking the Show Objects tab on the Creatures panel. Toys cannot be placed in the advanced trick area.

To adopt a dinosaur

Click the Adopt Animals button and select your dinosaur on the Creatures panel. When you click the dinosaur icon and move your mouse to place it in the game, you see a dinosaur egg.
Now its time for the script! When you build a show tank, a program is scheduled automatically. You can adjust the performances for maximum effect using the Show Script panel, accessed by clicking a grandstand or the feeding platform in the show tank exhibit. Remember that you make more money the more shows you have, but too many shows will make your performers unhappy.


Zookeepers arent trained to handle the special needs of dinosaurs. Instead, hire scientists and assign them to exhibits the same way you do zookeepers. The scientist tends the egg until it is hatched and feeds and cares for the animal after it hatches.
Frequency: Change how often the animals will perform. Admission: Change the admission price. Tricks: Add and delete selected tricks to and from your show.
Tricks in show: Change the order of a selected trick in your show. Potential benefit: Shows how much happier your guests may be with this sequence of tricks.


Remember that funding research is vital to ensuring the continued health of your dinosaurs!
Species: Change the species to perform the show.

Setting Up Performances

Select the gender for your dinosaurs using the male and female buttons on the Creatures panel.

Protecting Guests

You can attract a lot of guests with dinosaurs, but it wont do your zoo rating much good if an Apatosaurus escapes and clears the parking lot with one fell swoop of its tail.
Technical Support Options
For all of our support offerings, visit In Canada, visit To get started, try the following: For articles targeted at specific issues, visit the Microsoft Knowledge Base at To work with a Microsoft Support Professional over the Internet, submit your issue at onlinesr.asp. For your products general support policy, visit Phone Support: Toll-free support (800) 537-8324 in the U.S., or (905) 568-3503 in Canada (toll charges may apply). Game hints, codes, or cheats are not provided. TTY Users: Microsoft text telephone (TTY/TDD) services are available at (425) 635-4948 in Washington State, (800) 892-5234 in the U.S., and (905) 568-9641 in Canada. Game hints, codes, or cheats are not provided. Worldwide: Support outside the U.S. and Canada may vary. For regional contact details, visit international.aspx. If there is no Microsoft subsidiary office in your country or region, please contact the establishment from which you obtained your Microsoft product. Conditions: Microsofts support services are subject to thencurrent prices, terms, and conditions, which are subject to change without notice.


Dinosaur Digs includes the following enhanced fence types. Guests can be shocked by the electrified fences if they get too close, so be sure not to build paths right next to these fences.
Reinforced concrete Reinforced concrete/glass Reinforced concrete/iron bar
Electrified iron bar Electrified chain link

Dinosaur Recovery Team

Even the best-laid plans, and fences, sometimes fail. Accidents happen (how else would one of your dinosaurs escape?). And when dinos escape, youve got to get them back to their exhibitsquickly! Thats where the Dinosaur Recovery Team (DRT) comes in. To capture escaped dinosaurs, purchase a DRT and place it in your zoo. You can purchase a DRT on the Hire Staff panel.
When a dinosaur escapes, the DRT tranquilizes the dino. Make sure a scientist is nearby to put the dinosaur in a containerotherwise, it might wake up! Once the dino is contained, return it to its exhibit. Just make sure all your fencing is intact first.



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