Games PS2 The Lord Of The Rings - The Return Of The King
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The Lord of the Rings: The Return of the King [PlayStation 2 Game]Developed by Hypnos Entertainment - EA Games (2003) - Third-Person 3D Action - Rated Teen
Electronic Arts continues their exclusive relationship with the cinematic versions of J.R.R. Tolkien's famous trilogy with the release of The Lord of the Rings: Return of the King. In this combat game based on the third film by Peter Jackson, players will fight legions of orcs and other creatures from a third-person perspective as heroes Aragorn, Gimli, or Legolas. Following the same structure as its action-oriented predecessor, players will wield swords, axes, daggers, and bows to fight mul... Read more
Details
Platform: PlayStation 2
Developer: Hypnos Entertainment
Publisher: EA Games
Release Date: November 6, 2003
Controls: Joystick/Gamepad
UPC: 014633146844
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Manual
Preview of first few manual pages (at low quality). Check before download. Click to enlarge.
Download
(English)Games PS2 The Lord Of The Rings-THE Return Of The King, size: 3.5 MB |
Games PS2 The Lord Of The Rings - The Return Of The King
Video review
Lord of the Rings: The Return of The King (PS2) 1 ...
User reviews and opinions
| starling |
6:20pm on Saturday, October 23rd, 2010 ![]() |
| Fun, with a friend. While the game is short, every moment in the game is worth it! You get to choose from 3 difficulty modes. | |
| lwestfall |
12:05am on Friday, July 23rd, 2010 ![]() |
| Good button basher, will give you a few hours fun to complete it, but when your done there is little point in keeping it | |
| torturecare |
7:14pm on Thursday, April 22nd, 2010 ![]() |
| Am a massive fan of the whole The Lord of the Rings franchise. With all the Lord of the Rings hype, you would expect the billion making franchise to provide an absolutely outstanding game. | |
| mmago |
2:54am on Tuesday, April 20th, 2010 ![]() |
| It is a great ending too the trilogy of the fellowship of the rings making it a wonderful third game with a good storyline and lots of action | |
| jj |
1:40pm on Saturday, April 17th, 2010 ![]() |
| Fatal Frame has been said to be the Scariest game ever by EGM magazine.Well, with my in-depth review of this so-called Scariest game ever. This is not going to be your average review. Turn out the light and get prepared to jump out of your skin Being out of my skin | |
| JBB |
3:03pm on Tuesday, April 6th, 2010 ![]() |
| great game, hours of fun! I first had this game for the xbox a few years ago, and recently bought it for my ps2 as I had fond memories! | |
| duffmckagan |
6:10am on Tuesday, March 16th, 2010 ![]() |
| Awesome really fun and hard to play! Better than the Two Towers which was very good. It is the best lord of the rings game and action game for the PS2. Very good fighting techniques. | |
Comments posted on www.ps2netdrivers.net are solely the views and opinions of the people posting them and do not necessarily reflect the views or opinions of us.
Documents
LEAD CHARACTER ARTIST
Veronique Garcia
Address: 1970 Ellis St., San Francisco, CA 94115 (home)Tel.: (415) (work)Tel.: (650) (cell) Tel.: (415) vgarcia@ea.com garciaveronique@hotmail.com
Objective
Leading a character team that is passionate and creative, been able to utilize my production and managing experience and share my artistic and technical skills in the creation of outstanding games.
Professional Qualification
11 years experience in movie and game development, modeling and texturing a diverse visual range of characters and creatures using: Maya StudioPaint BodyPaint 3D - Adobe Photoshop - Zbrush Experience in scheduling and managing a team of character artists in the development and production of all based assets and contribute to the development of the associated technologies. Working closely with the Art Director on defining character directions and ensure the consistency, quality of all assets.
Professional Experience
November 2005-present- Electronic Arts, San Francisco, CA. Tiger Woods PGA Tour 06; XBOX 360.
As a lead of 8 characters artists, my responsibilities included, scheduling, managing, creation of a template character to define the engineering requirements and the creation of the model and textures for Tiger Wood as a visual target for the team. My task also included all asset management of the Game Face system that allows the player to create his own character.
page 1
November 2004- November 2005- Electronic Arts, San Francisco, CA. Lord of the Rings, The Third Age; Playstation2, XBOX.
Responsibility included, leading a team of 6 artists, working with the Art Director to define the visual target; modeling and texturing of the main characters.
November 2003- November 2004- Electronic Arts, San Francisco, CA. Lord of the Rings, The Return of The King; Playstation2, XBOX.
Senior Character Artist, modeling and texturing of all the main characters. Responsible of the marketing renders.
May 2002- November 2003- Electronic Arts, San Francisco, CA. Lord of the Rings, The Two Towers; Playstation2, XBOX.
Senior Character Artist, high resolution modeling and texturing of the main characters for marketing purposes.
May 2001- May 2002- Midway, San Diego, CA. Freaky flyers
Senior Artist for environments and characters; Playstation 2, XBOX and Game Cube.
February 2001-April - Square USA, Honolulu, HI. Animatrix, Final Flight of the Osiris
Costume Design.
January 2000-2001 - Square USA, Honolulu, HI. Final Fantasy-The Spirits Within
Character department; Costumes (Design, Modeling andTexturing), Characters (Facial Modeling and Texturing).
February 1999-January - Square USA, Honolulu, HI. Final Fantasy IX
Backgrounds; Modeling, Lighting and Texturing.
1997-1998 Motek, Amsterdam. Disney Mortal kombat Annihilation
Winnie the Pooh and backgrounds; Modeling, Texturing and Lighting using Softimage/3D Characters Modeling and Texturing, Softimage/3D - Polysurf (to build a Nurbs model from a data clouds as a 3D reference).
page 2
1994-1997 Gribouille SA, France, Aix-en-Provence :
Modeling, Texturing, Lighting, Rendering and Animation by motion capture techniques using Softimage/3D. Responsible of motion capture session, Head of production. Excalibur, 4 minutes Pilot of Excalibur Legend with artistic direction from Philippe Druillet. Space truckers, Spaceship Regalia, for SFX director Brian Johnson and Stuart Gordon. Television and Film, Characters, Louis lumiere and Georges Melies for an emission on Channel 5 France, January 1996. 20,000 leagues under the sea, Pilot for completely computer generated 35mm film version of the famous Jules Verne novel. Mc Ulysse, Modeling, animation, rendering of CG elements for 2D/3D Animation Pilot. Violet and her toys, Pilot for young childrens TV series, Completely computer generated. Ocean voyager, Responsible for production of Title sequence for TV documentary series. CD-ROM, History Education CD_ROM project set in the Middle ages. Demonstrated at Milia 1996. Head of CG production and graphic design. Corporate films, Responsible for CG animation in films for companies such as MBK, Macif, Cadarache, GDF, ENI. Personal Work, Modeling and animation of Mythical Egyptien God Seth and Cartoon character Le Prince Vert. Softimage Tuition, Intensive training course for novice Softimage users, about Human Character modeling and animation.
Education
1992-1994 Upper national degree of Plastic Arts The School of Fine Art, Besancon, France communication option 1991-1992 National degree of Plastic Arts
Epinal Art College, France communication option
1988-1991 Upper Technician Diploma in Visual Expression
Marseille, France communication graphics option University of Aix-en-Provence, France
1987-1988 Bachelor of Fine Arts Degree A3P
page 3
Technical specifications
Full description
Electronic Arts continues their exclusive relationship with the cinematic versions of J.R.R. Tolkien's famous trilogy with the release of The Lord of the Rings: Return of the King. In this combat game based on the third film by Peter Jackson, players will fight legions of orcs and other creatures from a third-person perspective as heroes Aragorn, Gimli, or Legolas. Following the same structure as its action-oriented predecessor, players will wield swords, axes, daggers, and bows to fight multiple enemies simultaneously. Featured locales include Minas Tirith, Mount Doom, and more, with each environment offering multiple tiers or planes to travel across. Now characters will be able to jump and climb, enabling them to interact with their surroundings to a greater degree. Film composer Howard Shore's epic score punctuates the battles as the original cast provides the voice acting. The Lord of the Rings: Return of the King also features a number of film clips used as segues to the game's action scenes. ~ Scott Alan Marriott, All Game Guide
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