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Games PS2 The Matrix-path Of NEOThe Matrix: Path of Neo [PlayStation 2 Game]

Developed by Shiny Entertainment - Atari (2005) - Third-Person 3D Action - Rated Teen

Matrix fans jack back into the computer-generated façade we know as reality, and for the first time, take the role of The One who is destined to save us all from its soul-siphoning illusions. As the subtitle suggests, this single-player action-adventure allows gamers to take the role of Neo himself, and to follow his path through all the films in the sci-fi series (including material from the Animatrix shorts), making use of extraordinary abilities such as gravity-defying leaps, martial-arts ma... Read more

Details
Platform: PlayStation 2
Developer: Shiny Entertainment
Publisher: Atari
Release Date: November 8, 2005
Controls: Joystick/Gamepad
UPC: 742725265004
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Games PS2 The Matrix-path Of NEO

 

 

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THE MATRIX PATH OF NEO PS2 GAMEPLAY 3 BY NIKPS2

 

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Documents

doc0

22 October 2007

By: Alexandru Stanescu, Editor, Gaming Reviews (Consoles)
The Matrix: Path of Neo Special Combos (PS2)
Machine Gun Kick and the Code Breaker
THE MATRIX: PATH OF NEO will follow the story of the blockbuster motion picture trilogy THE MATRIX, THE MATRIX RELOADED and THE MATRIX REVOLUTIONS and for the first time allow gamers to play as "Neo" and become "The One." A game of blockbuster caliber, Shiny also worked closely with the Award winning talent behind the Matrix trilogy to ensure that every aspect in design, sound and special effects would be authentic to the original experience.Gamers will play as "Neo," but from the moment the game begins, how the situations play out, how they handle them, how they deal with the events, where they go, how people react to them -- it's all up to the gamer. They may win where "Neo" failed or find another way to solve the problem -- the path is now theirs to follow.Special Combos How to unlock Special CombosMachine Gun Kick - (Strike x5, Focus+Strike, Special Attack+Strike, Rapidly tap Strike) - Found on "The Chase: I need an Exit Stage" to unlock, find the briefcase in the corner of the market area behind the fruit stands. Quick Kicks (Strike x4, Focus+Strike, Special Attack+Strike) - Found on "Storming the Drain" Stage, to unlock, in the 2nd to last room, use the ledges along the wall to reach both of the top two platforms. The Beginning of the End - (Strike x4, Focus+Strike, Special Attack+Strike, Focus+Special Attack, rapidy tap Strike) - Found on "Seraph's Apology" Stage, to unlock, once you return to the teahouse from the theater, destroy all 8 columns and a table to get a briefcase. The Code Breaker - (Focus+Special Attack, Rapidly tap Strike, Special Attack, Rapidly tap Strike) - Found on Weapon's Training Stage, to unlock, find the briefcase among the Operators secret stash in a dark upstairs room. The One - (Strike x5, Focus+Strike, Special+Strike, rapidly tap Strike, Focus+Special, rapidly tap Strike, Special, tap Strike, Jump, 360 at peak) - Found on "The Burly Brawl" Stage, to unlock, defeat 30 Smith's before the level ends to make a briefcase appear in the center of the level, claim it. Ultimate Hyper Strike - (Strike x4, Focus+Strike, Special Attack+Strike, Focus+Special Attack, Strike) - Found on "Redpill Rescue: Security Guard" Stage, to unlock, defeat the 5 members of SWAT by the stairs in 30 seconds, use frag grenade) Hand to hand combat in Matrix: Path of Neo:
Page 1 Copyright (c) 2001-2011 Softpedia. All rights reserved. Softpedia and Softpedia logo are registered trademarks of SoftNews NET SRL.

doc1

18682 NE 63rd Way. Apt: 202 Redmond, WA 98052
Phone 949-289-9811 E-mail paulz@zimm-co.com Web www.zimm-co.com

Paul Zimmer

Summary My talents lie in animation, cinematics, realistic design ideas, and quickly learning anything. I am a breeze to get along with, take direction easily, and am always glad to help out a fellow co-worker. I am willing to relocate to anywhere Im needed.

Employment

Feb. 2007 Present

Gas Powered Games

Redmond, WA
Animator/Level Designer (Full Time) Rigged, skinned, animated, scripted, implemented, and polished all assigned animations from Max to game. Quickly implemented gameplay and bug fixes on all assigned levels. Efficiently picked up leadership responsibilities as management changed, ensuring that my department had what it needed to function with minimal speed bumps. Dec. 2006 Feb. 2007 Gas Powered Games Animator (Contract) Provided 30+ character animations for an up and coming original IP. Jan. 2005 Nov. 2006 Shiny Entertainment Cinematic Animator (Full Time) Created 1/3 of all the cut scenes in The Matrix, Path of Neo (PS2, Xbox, PC). Created all 300+ cut scenes in Warriors of Enkor for PSP (canceled before beta). Helped animate a short film for a canceled Earth Worm Jim PSP title. Was responsible for camera animation, object animation, character placement, animation scripting and gameplay scripting for all my cut scenes. Quickly became a 1-man department while on the Warriors of Enkor project and met every deadline up to its cancellation. Newport Beach, CA From Home

Education

Oct. 2001 June 2004 The Art Institute of CA-OC Bachelor of Science in Media Arts & Animation Graduated with Honors in June 2004 3.6 cumulative GPA

Santa Ana, CA

Software Experience
3d Max (Character Studio and Puppet Shop), Maya, Motion Builder, Photoshop, Illustrator, Premiere Pro, After Effects, Combustion, Flash, Sound Forge, Microsoft Word, Microsoft Excel.

References

1. 2. 3. 4.
Sean Ekanayake (ex-supervisor), Art Director at Uber Games Clayton Kauzlaric (co-worker), Creative Director at Gas Powered Games Justin Clark (co-worker), Lead Engineer at Gas Powered Games Bryan Erck (ex-coworker), Senior VFX Artist at Bioware Austin (Contact information upon request)

 

Technical specifications

Full description

Matrix fans jack back into the computer-generated façade we know as reality, and for the first time, take the role of The One who is destined to save us all from its soul-siphoning illusions. As the subtitle suggests, this single-player action-adventure allows gamers to take the role of Neo himself, and to follow his path through all the films in the sci-fi series (including material from the Animatrix shorts), making use of extraordinary abilities such as gravity-defying leaps, martial-arts mastery, and control over the flow of time itself. Path of Neo was created by veteran design studio Shiny Entertainment, which also developed 2003's Enter the Matrix. ~ T.J. Deci, All Game Guide

 

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