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Games PS2 Ys - The Ark Of NapishtimYs VI: The Ark of Napishtim [PlayStation 2 Game]

Developed by Falcom - Konami Digital Entertainment America (2005) - Third-Person 3D Action RPG - Rated Teen

The Ys games compose a series of Japanese role-playing adventures that began on NES in the late 1980s and continues with this 2005 PS2 release, which is brought stateside by Konami. Players take control of a young man named Adol Christin, the hero of earlier Ys games, who has been washed ashore on an uncharted island. Adol soon learns that he is not alone in this fate, however, as he meets other humans shipwrecked on the island at an earlier time, and learns of an indignant race of beastly human... Read more

Details
Platform: PlayStation 2
Developer: Falcom
Publisher: Konami Digital Entertainment America
Release Date: February 22, 2005
Controls: Joystick/Gamepad
UPC: 083717201175
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Manual

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Games PS2 Ys-THE Ark Of Napishtim, size: 2.2 MB

 

Games PS2 Ys - The Ark Of Napishtim

 

 

Video review

Ys VI: Ark of Napishtim (PS2, PSP) Classics Unleashed

 

User reviews and opinions

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Comments to date: 6. Page 1 of 1. Average Rating:
micwic 1:29pm on Friday, October 29th, 2010 
I got Castlevania Lament of Innocence a few days ago. It was at a cheap price so I thought why the heck not I am a big fan of the Castlevania series.
schorse 12:58pm on Thursday, August 12th, 2010 
In The Ark of Napishtim, you take on the roll of falme-haired hero Adol. Although the graphics and sound are not on the same level as.
softsupp78uy 8:48am on Friday, May 14th, 2010 
I was very disappointed with many aspects of this game. If you compare this game to a previous Castlevania game (not including the N64 version).
AndyKC 12:12am on Sunday, April 4th, 2010 
Great Buy Ys was a brilliant game to try (I saw an article in my faithful OPMS2) and well worth the expenditure. Packing together action.
flood 3:14am on Sunday, March 28th, 2010 
Top Notch Game This has the be one of the best Ys game since the first one that came out on the master system and the nes.
p.heidrich 1:18am on Saturday, March 27th, 2010 
A strangely irritating RPG I bought this game on the strength of the reviews and can truly say that I am mystified as to why so many people rate it so... Good fun I only just started playing this game but find it a lot of fun. A good old fashioned role playing game.

Comments posted on www.ps2netdrivers.net are solely the views and opinions of the people posting them and do not necessarily reflect the views or opinions of us.

 

Documents

doc0

23 October 2007

By: Filip Truta, Games Editor
Ys: The Ark Of Napishtim Gameplay Hints (PSP)
For the PS2 version of the game, Konami has changed the character and monster graphics from pre-rendered 3D sprites to fully-polygonal 3D models
The Ys series is one of the longest running RPG franchises of all time. Ys: The Ark of Napishtim is a new chapter in the adventures of the red-headed hero, Adol Christin. Adol embarks on his greatest adventure yet as he explores hidden islands in the great vortex of Canaan. He battles with three magical swords imbued with elemental powers to uncover the secrets that lie in Canaans mysterious whirlpools. Now on the PSP portable, gamers-on-the-go can experience the beautiful visuals, distinct storytelling, exciting plot twists and unique characters that set Ys apart from other action RPGs.The initial release of the game was the "Limited Edition". After this sold out, Falcom released a standard edition of the game with some new features. Two new difficulties and a Time Attack mini-game where you fight through all the game's bosses were added. However, there was never a patch or upgrade released to initial buyers, so players wanting these new features had to buy the game again. Years later, Falcom would similarly add features to Ys Origin, this time, however, initial buyers were offered an upgrade disc for the cost of shipping. The "PC Vista version" is the same as the Standard Edition with support for Windows Vista. It is unknown as of April 2007 if patches will be released for the previous versions to add this support.( Wikipedia)Gameplay HintsView movies:Highlight the "Option" selection at the main menu, then hold Circle + R and press Right. A menu with Japanese text will appear. Highlight any option and press X to view the corresponding movie; or select the last option (or press Circle) to return to the main menu.Here's the game's ending, but if you don't want to spoil your fun seeing it on your PSP's screen when you beat the game yourself, skip to the screens we've made available just below the video:
Page 1 Copyright (c) 2001-2011 Softpedia. All rights reserved. Softpedia and Softpedia logo are registered trademarks of SoftNews NET SRL.

doc1

BRADLEY D. MEYER

3115 Yosemite Ave. Apt. 1 El Cerrito, CA 94530 510.381.0017 brad@bradleymeyer.com http://www.bradleymeyer.com http://www.linkedin.com/pub/brad-meyer/1/935/21

Objective:

Obtain long term director or lead level position with a AAA studio committed to quality and innovation in audio.

Employment:

12/09 present Audio Director Free Range Games, San Francisco, CA
developing AAA console quality audio for browser-based games using Unity and C# responsible for sound design, music composition, scheduling, outsource management and scripting of core audio components
11/08 12/09 Audio Director 1/06 11/08 Lead Sound Designer Shaba Games/Activision, San Francisco, CA
Managed three sound designers and an audio programmer. Responsible for scheduling, training and mentoring, and design oversight. One of six studio leads, responsible for management of all sound-related issues on each project including sound and interactive music design and direction, scripting and implementation, scheduling, and maintaining communication with other departments. Designed and integrated a majority of sounds in multiple engines and script languages. Created and maintained audio design documents and oversaw localization integration.
3/01 1/06 Senior Sound Designer Konami Digital Entertainment, Honolulu, HI
Audio Lead on one to two simultaneous projects responsible for spec, scheduling, design and integration, music direction, budgeting and deliveries Casted, coordinated and directed voice talent for all projects Assessed or designed new technologies and tools and trained other team members Managed relationships with contractors, negotiated bids and ensured on-time milestone deliveries Assisted other sound designers with projects as needed
3/99 - 3/01 Senior Sound Audio Designer 3/98 - 3/99 Associate Sound Designer Berkeley Systems Incorporated, Berkeley, CA
Responsible for all sound issues from design to spec to execution of music, sound effects and voice with additional game design assistance Developed relationships with third party technology providers Managed, designed, and budgeted all sound related issues Established and managed the Video Editing department

Education:

8/94 - 5/97 University of California at Berkeley, Berkeley, CA
Bachelor of Arts in Mass Communications awarded with high honors 5/22/97 Honors Thesis: Determining the Psychological Effects of Violence in Graphic Films

Selected Credits:

Alli Skate (2011) [online] Free Fall (2011) [online/Android] DJ Hero (2009) [X360/PS3/Wii/PS2] Spider-man: Web of Shadows (2008) [X360/PS3/Wii] Marvel Ultimate Alliance DLC/Gold Edition (2006) [X360] Shrek the Third (2006) [X360/PS2/Wii] Tony Hawk's Project 8 (2006) [PS2/Xbox] Ys VI: The Ark of Napishtim (2005) [PS2] Dance Dance Revolution Ultramix 1, 2, and 3 (2003/2004/2005) [Xbox] Lost in Blue (2005) [DS] Frogger Helmet Chaos (2005) [DS, PSP] Teenage Mutant Ninja Turtles: Mutant Melee (2004) [Xbox, PS2, Gamecube] Frogger Beyond (2002) [Xbox, Gamecube, PC] ESPN MLS Extratime 2002 (2002) [Xbox, Gamecube] Froggers Adventures: Temple of the Frog (2001) [GBA] Jurassic Park III: The DNA Factor (2001) [GBA] Orcs: Revenge of the Ancient (1999)[cancelled] [PC] Get the Picture (1999) [PC online]
Publications/Presentations:
AAA Lite: Creating Console Quality Audio in the Browser and Mobile Platforms, Gamasutra.com, forthcoming 04/2011 My Life as a Video Game Sound Designer (lecture), Art Institute of CA, SF, 8/04/10 Introduction to Video Game Sound Production Pipeline (lecture), Art Institute, 3/15/10 Jumpstarting Your Creativity, Gamasutra.com, 2/3/2010 SoundSeed Impact review, Game Developer Magazine, April 2009 Sound Concepting: Selling the Game, Creating its Auditory Style, Gamasutra.com, 12/16/2008, (reprinted in Animation Today, November 2009) Spider-man: Web of Shadows - An Audio Postmortem, Wwise Roadshow/G.A.N.G. meeting, San Francisco, CA, 12/5/08
Selected additional experience:

Charter member - Audio Production Program Advisory Committee, Art Institiute of California, San Francisco (2010 present) Sound design and mixing for documentary Looking Down Canyon (2011, DV, directors: Sati Shah and Melody Shah) Ambient Soundscape Design for photoshow Interaction by Joel G, Donner Gallery, Oakland, CA - November 2010 Designed video game sound design curriculum for Pyramind school (2006)

Skills:

Audio: ProTools, Logic Pro, Cubase/Nuendo, Sound Forge, Peak, Native Instruments, Waves, UAD, McDSP, etc. Middleware: Unreal Engine 3, Unity3D, Wwise, Xact, FMOD, NitroComposer, Scream, and multiple proprietary engines, tools, and scripting languages Scripting: basic scripting, C#, unrealscript, javascript, Lua, and C knowledge and experience Sound Technologies: surround mixing, sound reinforcement, synthesis creation and manipulation, field/foley recording, microphone placement, sound effects database cataloging, voiceover direction, music editing, mixing, and mastering
Additional Skills/Training:
Zenger Miller Managerial Training (1998)

 

Technical specifications

Full description

The Ys games compose a series of Japanese role-playing adventures that began on NES in the late 1980s and continues with this 2005 PS2 release, which is brought stateside by Konami. Players take control of a young man named Adol Christin, the hero of earlier Ys games, who has been washed ashore on an uncharted island. Adol soon learns that he is not alone in this fate, however, as he meets other humans shipwrecked on the island at an earlier time, and learns of an indignant race of beastly humanoids called Rehda. Combat takes place in real-time, and players can learn powerful magic attacks and devastating combo moves. To help out in hand-to-hand battle, three different magical swords can be obtained, and each can be powered up to provide special abilities. Unlike most games of the style, Ys VI: The Ark of Napishtim began as a Japanese home computer game, which has been embellished and enhanced for its PlayStation 2 release. Prior to this sixth full addition to the series, the most recent Ys games were Ys V: Ushinawareta Sunano Miyako Kefin and Ys V: Expert, two 1996 Japan-only releases for Super NES. ~ All Game Guide

 

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