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Hasbro Cranium Hoopla

Manual

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Comments to date: 1. Page 1 of 1. Average Rating:
Abacus 10:05am on Wednesday, July 21st, 2010 
During a past trip to Toys R Us we found quite a few games that were marked down to a little bit of nothing.

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Documents

doc0

040130_HooplaRules

6/28/04

2:19 PM

Page 1

ON YOUR TURN
Roll the die to see which activity you will do (see back page for activity descriptions).

Start the timer.

Hint: Until you get comfortable playing Hoopla, you might want to give yourself a few seconds before starting the timer.
Choose the card you think you can get the other players to guess using the activity you rolled.
If youre stumped, you can choose a new activity by using one of the wild tokens.
Place the card face down and tell the other players whether its a Who, What, or Where.
Start giving clues. If someone guesses correctly, go to Somebody Got It! If no one can guess, go to Nobodys Getting It.

SOMEBODY GOT IT!

Nice work. Youre on your way to victory. Stop the timer. Add your card to the Hoopla Hall of Fame. Draw a new card from the playpile. (If the playpile is empty, you wont take a card.) Now your turn is over. The player to your left goes next.
NOBODYS GETTING IT. YOU CAN.
USE A WILD TOKEN OR All players share the three wild tokens. If a card has you stumped, use one of the tokens to change activities at the beginning of or during a turn. Spend wiselyyou get to use each token only once. TAKE A PENALTY Stop the timer. Discard by putting the card at the bottom of the deck. Draw two cards from the deck. Add one to the playpile and the other to your hand.
Now your turn is over. The player to your left goes next.

WINNING

If all players are out of cards and the playpile is empty before time runs out, congratulationsyouve won Hoopla!
LOOKING TO RAISE THE STAKES?
Try adding more cards to the playpile, playing without the wild tokens, or setting the timer for less than 15 minutes.
Youll display successfully guessed cards here.
5. Make room for the Hoopla Hall of Fame.
Twist the timer to set it to 15 minutes. During the game, youll press the big red button to start the timer at the beginning of each turn and to stop it at the end of each turn.

6. Set the deck aside.

During the game, youll use the deck only when you trade a card, as explained later.

ACTIVITIES

Soundstage

4. Set the timer.

Act out whats on your card using gestures and outrageous sound effects, but dont use any words! Grab the pad and pencilits time to draw! Without talking or using letters or numbers, try to get the other players to guess what youre drawing.

1. Deal the cards.

Remove either deck from the box and deal each player four cards. You can look at your cards, but dont show them around!
Place eight cards from the deck face down within easy reach.

2. Make a playpile.

3. Set out the three wild tokens, die, pad, and pencil.
Now youre ready to play Cranium Hoopla! The person whose birthday is coming up next goes first.
Craft clever clues by filling in the blanks: Its bigger than _____ but smaller than _____. Make sure you dont say any of the words on the card! Examples:

Tweener

Answer:

handcuffs

Tongue-Tied
2002-2004 CRANIUM, INC. ALL RIGHTS RESERVED. CRANIUM CHARACTER ILLUSTRATIONS 2002
. THE FOLLOWING ARE TRADEMARKS OR REGISTERED
TRADEMARKS OF CRANIUM, INC.: CLOODLE, CRANIUM, CREATIVE CAT, DATA HEAD, HOOPLA, SOUNDSTAGE, STAR PERFORMER, TONGUE-TIED, TWEENER, WORD WORM, THE CRANIUM LOGO, THE BRAIN LOGO, AND THE FOUR CRANIUM CHARACTERS (CREATIVE CAT, DATA HEAD, STAR PERFORMER, AND WORD WORM). THE CAT IN THE HAT & DR. SEUSS ENTERPRISES, L.P. 1957. ALL RIGHTS RESERVED. USED BY PERMISSION. COPPERTONE AND GIRL & DOG ARE REGISTERED TRADEMARKS. REPRODUCED WITH PERMISSION OF SCHERING-PLOUGH HEALTHCARE PRODUCTS, INC. MISTER ROGERS & FAMILY COMMUNICATIONS INC. ALL RIGHTS RESERVED. PACMAN IS A REGISTERED TRADEMARK OF NAMCO INC. RIGHTS GRANTED ARE NON-EXCLUSIVE AND RESTRICTED TO NORTH AMERICA. THE REGISTERED TRADEMARK RADIO FLYER AND RELATED WAGON SHAPES AND DESIGNS ARE OWNED BY RADIO FLYER INC. AND ARE USED UNDER LICENSE. ALL RIGHTS RESERVED. SPAM IS A REGISTERED TRADEMARK OF HORMEL FOODS, LLC. ALL OTHER TRADEMARKS OR LOGOS NOT OWNED BY CRANIUM, INC. THAT APPEAR ON THE GAME OR ANY GAME CARD ARE THE PROPERTY OF THEIR RESPECTIVE OWNERS, AND OUR USE OF SUCH TRADEMARKS OR LOGOS, OR OF ANY INDIVIDUALS NAME OR IMAGE, DOES NOT IMPLY OR INDICATE ANY APPROVAL, ENDORSEMENT, OR SPONSORSHIP BY SUCH THIRD PARTIES. WE PACK CRANIUM GAMES WITH A VARIETY OF OUTRAGEOUS ACTIVITIES. ITS UP TO YOU TO USE CAUTION, PLAY IT SMART, AND HAVE FUN.

Cranium HooplaTM is the outrageous card game that gets two or more players rallying together to beat the clock. Everyone is on the same teamacting, drawing, and crafting hilariously clever clues. If you can pool your talents successfully, everybody wins!

OBJECT OF THE GAME

Everyone is on the same team. Work together to empty the playpile and get rid of the cards in your hands in less than 15 minutes to win.

Superman kryptonite

Choose any one of the four Hoopla activities.

Cloodle

Clue: major musician Memphis Answer: Elvis
Guide the other players to the answer by saying single words that all start with the same letter. You can pick any letter you want, but dont say any of the words on the card. Example:
a rock but smaller than. jail
Its bigger than. a bracelet

Page 2

 

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