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Iomega Buz Multimedia Producer Video Capture & editsold AS-IS FInstallation Software Included.
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Part Numbers: BUZ, buz
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The Iomega Buz EasyGuide for Adobe Premiere 4.2 LE
The EasyGuide is a brief introduction to Adobe Premiere 4.2 LE (referred hereafter as Adobe Premiere). You will complete a project while learning how to: Start a new project Import and view video and audio clips Assemble and trim clips Edit audio clips Add transitions Create titles Create superimposed titles (add keys/mattes/overlays on video tracks) Create a preview (a quick way to view your project) Make a movie (combine all the clips, effects, transitions, titles, etc. into one QuickTime movie) At the end of this EasyGuide you will find some helpful tips and important preparation details that will help you be more productive using Buz and Adobe Premiere. Consult your Installation Guide for important information on Optimizing Your System. NOTE: This EasyGuide is an overview and not intended to cover all the features of Adobe Premiere. Work through the EasyGuide first, then explore on your own. Refer to the Adobe Premiere 4.2 LE Users Guide installed on your hard drive for more detailed information. To open it, go to the Finder, select Find. from the File Menu and type: Premiere LE User Guide.pdf and select the Find button. Double click on the filename in the Items Found dialog to open the electronic file.
ADOBE PREMIERE MEMORY SETTINGS For optimal results, you must allocate an adequate memory partition to use Adobe Premiere with Buz: 1) Locate and open the Adobe PremiereTM 4.2.1 LE f folder on your hard drive. 2) Single-click the Adobe PremiereTM 4.2.1 LE icon to highlight. 3) From the Finder, select File from the menu bar, then select Get Info to open the Adobe PremiereTM 4.2.1 LE Info window. See Figure 4. 4) In the Preferred Size: box, type 25000. 5) In the Minimum Size: box, type 20000. 6) Close the window. NOTE: The configuration process is now complete. To activate changes you have made to Virtual Memory or RAM Disk you must restart the computer. Figure 4
4) Adjust the Time Unit Slider 6 in the Construction Window so that about 1 minute (or 0:01:00:00) is displayed on the time scale 8 at the top of the Construction Window. NOTE: Your Construction Window may appear different than Figure 8 depending on the settings of your desktop monitor resolution and Time Unit Slider 6.
window (and on a video monitor if you have one connected to the Buz Box). To trim a clip: 3) Double click on clip One in the Construction Window. 4) The Clip window will open. See Figure 9. Video clips will often contain sections that you do not want in your production. The Clip window allows you to trim the clip to whatever length you like. 5) Click the Play 9 button in 13 the Clip window to play the clip. For quality results, do not move the mouse cursor Figure during playback. Also ensure that the Clip window does not overlap the Controller. The top row of green numbers 14 is a specific frame identification in hours: minutes: seconds: frames (SMPTE timecode format). The bottom row of numbers is the duration of the clip in minutes: seconds: frames:. 6) Move the Slider 10 and Frame Forward and Frame Back button12 and position the clip at 00:00:01:0014. Click In.11
Figure 7
IMPORT, VIEW AND TRIM CLIPS Put the Iomega Buz Installer CD in your CD-ROM drive. 1) From the menu bar, select File, then Import, then Multiple. 2) Find the Adobe Premiere 4.2.1 LE folder located on your hard drive and select Buz Tutorial Files. See Figure 7. 3) Select movie clip named One, then click Import (or double click each file). 4) Repeat to import the clips Two, Three, and Four. Click Done. The Project: window should now contain the imported clips you will use for this project. Notice the information associated with clip Three in the Project: window. See Figure 8. Listed under the name of the file is information about each clip: the type of clip (movie, title, etc.), the duration and resolution. The audio sample rate and bit resolution is specified in kilohertz (KHz) and bit depth (e.g. 16 Bit), in either stereo or mono. NOTE: If a clip has also been placed in the Construction Window, there will be a small icon showing a film reel icon (and a wave form icon if audio has also been recorded with the clip). Study the Construction Window and identify the different tracks. There are two main parts of the Construction Window: Video and Audio. The video section is the upper half of the Construction Window: The A track holds video clips. The T track holds transitions between clips on track A and B. The B track holds video clips. The S1 Track holds Superimpositions that will appear as overlays (keys or mattes) over A or B tracks. The Audio section is the bottom half of the Construction Window: The A track holds audio or sound attached to the A video track. The B track holds audio files attached to the B video track. The X1 track may hold a separate audio track to be mixed with other audio tracks (e.g. background music track). Place the practice clips in the Construction Window: 1) Click the Project window, and position the pointer over the thumbnail of clip named One in the Project window. The pointer changes to a hand. Click and drag the One clip onto the top track (track A) in the Construction window. With the mouse still depressed, drag the clip to align its left edge with the left edge of the Construction Window. Note: When you drag a clip containing both video and audio components, it splits and is displayed in the video and audio tracks respectively. 2) Click on the Play 7 button in the Construction Window to play the clip. You should see (and hear) the clip play back in the desktop Preview
7) Move the slider to 00:00:05:14. Click Out. 11 8) To view the edited clip, click on the Play In/Out button 13 on the right of the word Mark:. 9) Drag clip Two to the video B track so that it overlaps the clip in track A by about one second. See Figure 8. Adjust the Time Unit Slider 6 to better view the overlap.S 10) Drag clip Three to video track A so that it overlaps clip Two in track B by about 1 second. 11) Finally, drag clip Four to video track B so that it overlaps clip Three in track A by about 1 second. TIP: Press the keyboard Backslash (\) key to automatically adjust the Time Unit Slider to make all the clips visible on your desktop. SAVE THE PROJECT A project file contains all the editing decisions and pointers to your clips, as well as the layout information of Adobe Premieres desktop windows. It is good practice to frequently save your project to prevent loss of your editing work. 1) Select Save As. from the File menu. 2) Type Ski Movie.project, and save the file. Create a still image from a video clip To create a still image as the final scene in your project: 1) Double click clip Four from either the Project or Construction Window. The Clip window opens. 2) Use the Slider 10 and Frame Forward and Frame Back buttons 12 to select one of the last frames in clip Four. 3) Go to File, select Export and choose Frame as PICT. The save file window opens. 4) Type the name Final for the PICT file and select Save. A new window opens with the still image. 5) In the new window, click the Duration button and enter: 0:00:10:00 (10 seconds). Click OK. 6) Click in the middle of the image and drag it to track A and overlap the end of clip Four on the B track by about a second. See Figure 8. 7) Close the Clip window and the new still clip window. CREATIVE NOTE: Scanned pictures, screen captures, etc., can also be used in your own video projects. Use File/Import/File. to load images into the Project window. NOTE: We have shown you just a few of the Clip window features. Use the Premiere LE User Guide.pdf located in the Adobe Premiere 4.2.1 LE folder for more detailed information. ADD AND EDIT AUDIO CLIPS Add a musical background to the practice project. If you havent already done so, locate the folder called Buz Tutorial clips and select and import the tutorial audio clip named Modern World (composed by Gary Lamb). 1) Drag the Audio clip from the Project window to the X1 track in the bottom half of the Construction Window. 2) Select the Next Edit button17 on the Construction Window until the pointer is located at the end of your project. Select the Razor tool18 and slice the Modern World clip in Track X1 at the pointer line. Click on the part you trimmed off, and press the delete on your keyboard. Notice the audio clip icon has two sections. The top section is a waveform. The bottom section depicts volume. See Figure 10. 3) Pass the mouse pointer over the lower section until a pointing hand icon appears. 4) Click on the line with the hand icon. A dot will appear as an anchor point. 5) Pull down the beginning of the line to create a fade in. See Figure 10. 6) Create a fade out on the other end of the sound clip. Click and drag the dot to the left or right to lengthen or shorten the fade. You can also raise or lower the volume anywhere along the line. NOTE: You can adjust the audio track attached to a video clip in the same way or even remove it altogether. To remove an audio clip: click on it to highlight, then press delete on your keyboard. In future projects you will want to record your own audio tracks. Use Iomega RecordIt, which is bundled with Buz, to produce narrations or background music. Adobe Premiere also supports audio capture. The procedures for both methods of audio capture are included later in Figure 10 this guide.
TUTORIAL
Carefully follow these instructions. Use the numbered figures, red circled numbers and the graphic examples to guide you. Perform each task, matching your own desktop layout to Figure 8. Double click the Adobe Premiere 4.2.1 LE icon to launch Adobe Premiere. The first time you open Adobe Premiere, you will be prompted to enter your name, company name (if applicable). Type in serial number: MSM420B7147935-100-345. Click OK. The New Project Presets window will appear each time Adobe Premiere is launched. See Figure 5. Select the Iomega Buz NTSC 352x240 preset for this tutorial, then click OK. NOTE: Any of the other Iomega Buz preset files can be used in future Projects. If you work with PAL (European), choose the PAL 352x240 preset.
CONFIGURE THE APPLE POWER MACINTOSH G3 FOR BUZ
Follow these important preparatory steps to ensure that Buz and Adobe Premiere function correctly on your system. The figures depicted in this EasyGuide are from Mac/OS 8.1. If your system appears different, please consult your Mac/OS Users Guide. MONITOR AND SOUND SETTINGS Monitor: 1) From the Apple icon, select Control Panels, then Monitors & Sound. 2) Select the Monitor icon to open the window. See Figure 1. 3) Set the Color Depth to Thousands (DO NOT select 256 colors). 4) Select a resolution greater than 800x600. Sound: 1) From the Monitors & Sound control panel, select the Sound icon to display its window. See Figure 2. 2) Set the Computer System Balance slider to the middle of the two speakers. 3) Set the Sound Monitoring Source: Sound In. NOTE: For this practice you will not be recording, but if your system has the Personality card installed, you may want to connect your sound input through it. See the Buz Installation Guide or your G3 Users Guide for connections and Sound Monitoring Source settings for systems with the card. 4) Set the Sound Output Quality to 44.100 kHz. 5) Ensure that Sound Output is set to Built-In. 6) Close the Control Panel. MEMORY SETTINGS For optimal disk performance when capturing and playing back movie clips, configure the Memory control panel as follows: From the Apple icon, select Control Panels, then select Memory. See Figure 3. 1) Set the Disk Cache size to 1024K. 2) Set Virtual Memory to OFF. 3) Ensure that RAM Disk is set to OFF. 4) Close the Control Panel.
Figure 5
Figure 1
CONFIGURE THE ADOBE PREMIERE DESKTOP The first time Adobe Premiere is launched the following windows will appear on the Figure 6 desktop: The Project window 1 holds all the clips for the Project. The Construction window 2 is used to assemble all video and audio clips, transitions, and editing effects. The Transitions window 3 contains a variety of transition effects to place between clips. The Preview window 4 displays a preview of selected clips from the Project or Construction Window. The Info window it is not necessary for this tutorial. Close the Info window by clicking the small box in the upper left-hand corner of the window. The Project Controller window 5 is needed for this tutorial. To open the Controller window select Windows from the menu bar, and choose Controller. The Project Controller is used for fast, dynamic previewing of your project. If any windows are missing, click on Windows on the Menu bar and select them. NOTE: The same window configuration will appear the next time you launch Adobe Premiere. SET UP THE ADOBE PREMIERE DESKTOP Organize your Adobe Premiere desktop to closely match the layout shown in Figure 8. 1) Click the Construction Window title bar to activate it. 2) Select Windows from the menu bar and click Construction Window Options. See Figure 6. 3) Select the same appearance options as shown in Figure 6.
Figure 2
Figure 3
Figure 8
ADD TRANSITIONS Transitions are used to create a smooth passage from one clip to another. Use transitions to add emphasis, change scenes, make a point, etc. The T track in the video section of the Construction Window is used to place the transitions between the clips on tracks A and B. To add a transition: 1) See Figure 8. Clip One on the A track should be overlapping clip Two on the B track by about one second. Position your clips to look about the same. 2) In the Transitions window, scroll down to the transition called Center Split, click and drag it to the T track. 3) Adjust the transition to span the overlap (move it back and forth slowly until it adjusts to fit the overlap). 4) Click and drag three additional transitions to the T track and adjust to fit. (Match the layout in Figure 8.) NOTE: After completing this section, remember to save your project. MAKE AN OPENING TITLE Use the Adobe Premiere Title editor feature to overlay text (i.e. key) on your video clips. 1) From the menu bar, select File, then New, then Title. 2) When the Title window (Figure 11) opens, click the T button and click in the white rectangle and type a title (for example SKI IN UTAH!). There are several options for altering how the text will look. You can choose a different Font, Style, Size, Justification and Orientation. The text options are located in Title and Font menus on the menu bar. 3) To change the color of your lettering: click once on the title. 4) Double click on the box below tools and a color picker will open. 5) Select a bright orange or yellow color for your text. Click OK. 6) Click within the title window and drag the title to the S1 track. A window opens prompting you to name and save your title. 7) Name it Start. Click OK to save. NOTE: The Start title now appears in the Project window. 8) Select the title in the S1 track. Click and drag the right edge of the red double-arrow to extend the titles duration to about eight seconds. 9) Move the title to the left edge of the S1 track. (The beginning of your project.) Superimpose The Opening Title Superimposed elements can be overlayed (keyed, matted) on other video clips to create special effects. Figure 11 1) Click the Start title in the S1 track , then select Transparency. from the Clip menu on the menu bar. The Transparency Window opens. See Figure 12. 2) Click on Key Type: and select White Alpha Matte. Select the Peel icon 16 and you should see the title keyed over the One clip. 3) Click OK. MAKE A CLOSING TITLE Duplicate the steps above to create a tensecond closing title. For example, enter the text: So Long. and save the title as End. Drag the End title from the Project window to the S1 track, and align its right edge with the right edge of the Final clip. (The end of your project.) NOTE: Ensure your Construction Window matches the layout in Figure 8. Then save your project. MAKE A PREVIEW A preview is a process that allows you to see the transitions, text, special effects, etc. of your project, without actually making a QuickTime movie. You can make a preview of a portion or of the entire project. You can still edit clips after making a preview.
To make a preview of a portion of a project: 1) Locate the Work Area bar (yellow bar with red arrowheads)15 at the top of the Construction Window. See Figure 8. 2) Drag the right arrow over to the end of clip Three. 3) Drag the left arrow over to the beginning of clip Two. The yellow bar stretches between the two arrows to select the area of your project that will be built into a preview. 4) Select Preview from Project on the menu bar (or press the Return key). NOTE: You may be prompted to save your project, if so, name and save your project Ski Movie.project, and save the file to the Desktop or to a folder of your choice. Adobe Premiere will automatically build the preview and play it in the Preview window (and on the video monitor if you have one connected). To make a quick preview of an entire project, hold down the Option key and click the cursor within the Work Area bar. It will expand across the entire Project. Press Return. NOTE: If the length of a preview exceeds three or four minutes, you may observe a loss of audio synchronization with the video. It may be necessary to make shorter preview sections. However, even if the preview is out of sync, when it is made into a final movie, it will be okay. MAKE A MOVIE Making a movie combines all the clips, transitions, titles, special effects, etc., to make a QuickTime movie file. You can choose to make a movie of an entire project or make a movie of a selected portion by setting the Work Area in the Construction Window, as you did to make a preview (see Make a Preview). For this tutorial, you will select the entire project. To make a movie of the entire project: 1) To select the entire project, hold down the Option key and click on the Work Area bar. The yellow bar will extend across the entire project. 2) Select Make from the menu bar, then choose Movie. Type a file name (e.g. My Ski Movie) and click OK to save. An Iomega Jaz 1GB or 2GB drive is ideal for storing your projects and clips. NOTE: Do not alter the movie Output Options or Compression Options on the Make Movie dialog box. These settings are configured when you select an Iomega Buz NTSC Preset when you begin a project. 3) A progress bar appears while the movie is constructed. If required, you can stop the process by holding down the Command key and the period key at the same time. 4) A Clip window appears on top of the Construction Window. (Notice that the name of the movie appears on the title of this clip window.) 5) Select File from the menu bar then Export and choose Print to Video. to reveal the Print to Video window. Select OK to watch the newly created Movie. Congratulations! The movie plays back on your Mac desktop. You can view or record the movie to a video monitor or video tape recorder if these devices are connected to the video output of the Buz Box. NOTE: If the length of a movie exceeds three or four minutes, you may observe a loss of audio synchronization with the video during playback. Try opening and playing back long format movies with Apples MoviePlayer (included with QuickTime 2.5 and later).
INFORMATION FOR CAPTURING VIDEO AND AUDIO
This section includes important tips, details, and supplemental information that will help you prepare for video and audio capturing with Buz. This section assumes that you have properly installed Buz, disk drives (e.g. Iomega Jaz 1GB or 2GB), and all audio-video peripherals. Setting the Scratch Disk Area From Adobe Premieres menu bar, select File, then select Preferences from the pull-down menu, then select Scratch Disks. See Figure 13. If you have a highperformance disk drive installed (e.g. Iomega Jaz 2GB), then choose it for your scratch disk - otherwise, choose the Power Macintosh G3 hard drive. Set Movie Capture Recording settings: Select File, Capture, then select Movie Capture. This adds the Movie Capture menu item to the menu bar. From the menu bar, select Movie Capture, then select Recording Settings. See Figure 14. Disable the Constrain option and enter a capture resolution in the Record at: box. NOTE: Set the video capture resolution to match the Buz Preset file chosen at the start of your project. (If you chose Iomega Buz NTSC 352x240, then enter 352x240 in the Record at: box.) Buz supports these video capture resolutions: NTSC: 720x480, 352x240 and 176x120, PAL: 720x526, 352x288 and 176x144 TIP: Keep the resolution small for practice projects, but use the highest resolution your system can support for the best productions. Set the Audio Block Size to 1/2 second. Put a check in Report Dropped Frames. Click OK to save settings. Set Sound Input Settings Buz makes use of the built-in sound capabilities of your Power Macintosh G3, which supports audio digitizing and playback over a range of sampling and quality levels. Choose 44.1 kHz, 16-bit, stereo for CD-quality performance. Choose alternate settings to minimize resultant file sizes, but lower audio quality will result. Figure15 Figure14
The Limit data rate to: setting overides the Quality slider and can be used to ensure that your video captures remain below a threshold rate. If your system displays a green or blue color on both the Mac desktop display and the attached NTSC/PAL video monitor, then it is likely that you will need to limit the data rate during captures. Use this setting to keep the data rate below the threshold. NOTE: On the Image window (Figure 20), simply move the sliders to make adjustments. (Sharpness, Black Level and White Level adjustments are not supported by Buz.) In the Source window, configure Input: to match your video source. (The Filter setting is not supported by Buz.) Save and Load Movie Capture Recording Settings Create and save a variety of capture settings that can be used for different applications. To create and save a Capture setting, select File, Capture , then Movie Capture. From the Movie Capture menu select Save Settings. Similarly, choose Load Settings. to load a previous capture setting file. Capturing Video The quality of your movies is dependent on the quality of your source. Use the highest quality source possible. Use S-video if your video equipment has this feature. You can purchase an S-video cable at an electronic or television dealer. Ensure your video source is connected to the input of the Buz Box. If the Installation Guide does not cover connecting your particular equipment, refer to the manual that came with Figure 20 your equipment. 1) Select File, then Capture, then select Movie Capture to open the Record window. 2) Use remote or manual controls to position the tape to the start of a clip you wish to capture, then press Play on the source device. 3) Select the Record button with the mouse (or press the G key) to begin capturing. A Capture Window opens on your Mac desktop display (you may see a black box with a smaller video preview window inside it). 4) Click the mouse button to stop capturing. Stop your source. A clip window opens allowing you to edit your new clip. NOTE: Extra video footage is sometimes useful at the beginning and end of the clip. You can always trim the clip in Adobe Premiere. 5) During capture, the clip is temporarily saved on your Scratch Disk. Click the box in the upper left corner to name and save the captured clip. NOTE: Clips are captured and stored in standard QuickTime movie format that contains Motion-JPEG compressed data and can be transferred, imported and played by any other QuickTime-based application, with or without Buz. (Quicktime v2.5 and greater includes support for universal Motion-JPEG software codec, which enables you to play back Buz clips.) Hardware factors that affect frame rate and image size are: The speed of your capture board: Buz supports Motion JPEG compression (very fast). The speed of your hard drive: It is important to have a dedicated space to store your files. A SCSI drive like Jaz 1GB or Jaz 2GB with a new or reformatted disk is ideal. The speed of your CPU: A faster CPU speeds up movie-making. Processing load on the CPU: To minimize, close all other applications, virtual memory, etc. For further information, see the Installation Guide: Optimizing Your System, page 15. Figure 18
Capturing Sound: One way to add sound clips is to record them through Adobe Premiere. 1) Connect your device output connectors through In on the Buz Box. 2) Select File, then Capture, then Audio Capture. The Capture window will open. 3) Start your Tape Player, CD player, etc. 4) Click Record. When you want to quit recording, click the mouse. 5) Name and save the sound clip. Adding Files using Iomega RecordIt Software: In Movie Player 3.0 Pro software: Open an audio file which has been captured in RecordIt. Select Save As. and specify QuickTime Self Contained. The file will then be useable in Adobe Premiere. (If you upgrade to Adobe Premiere 5.0 this step is not neccessary.)
Figure13
Figure 19
1998 Iomega Corporation. Iomega, Jaz and the stylized i logo, are registered trademarks of, and Buz, Buz Multimedia Producer, RecordIt and Jet are trademarks of, Iomega Corporation. Adobe and Adobe Premiere are trademarks of Adobe Systems Incorporated which may be registered in certain jurisdictions. Apple, the Apple logo, Mac, Macintosh, the Mac OS logo, Power Macintosh and QuickTime are trademarks of Apple Computer, Inc., registered in the U.S. and other countries. All other product and brand names are the property of their respective owners.
EN603500
EasyGuide
Iomega Buz
For Apple Power Macintosh G3
For Adobe Premiere 4.2 LE
Figure 16 Locate Movie Capture on the menu bar, and select Sound Input to open the Sound menu. Select the Sample (Figure 15) and Source (Figure 16) options from the pulldown menu and set as shown. You do not need to change the Compression (Figure 17) menu option. Set Video Input and Motion-JPEG Compression Settings Locate Movie Capture on the menu bar, and select Video Input to open the Video window. Select the Compression (Figure 18), Source (Figure 19) and Image (Figure 20) options from the pulldown menu and set as shown. Click to save settings. NOTES: The Compression window is used for Movie Capture and must be set to 29.97 frames per second (for NTSC) or 25 frames per second (for PAL).
Figure 12
The Quality: slider is used to directly control the Motion-JPEG chipset onboard Buz. At 720x480 NTSC), the slider can range from Least (~500KB per second) fo Best (~6000 KB, or equivalently, 6MB per second) of compressed digital video streaming to your disk drive. You will need to experiment with the slider to generate the quality setting to meet your needs. Lower data rates may display JPEG artifacts (blockiness), while higher data rates improve quality, but rapidly fill up your available disk storage. Figure 17

This EasyGuide is a brief introduction to MGI VideoWave Software SE Plus for Buz. Putting together the clips provided for this EasyGuide (found on CD #2), will give you a hands-on feel for the software functions. However, to get full benefit and enjoyment from the Buz package, you need to explore and create on your own. Not all the features and functions will be covered in this short tutorial, just the basics. GETTING STARTED Put the CD marked Disk 2 into your CD ROM drive. From the Buz Start Screen, click MGI EasyGuide for Buz. MGI VideoWave will automatically start and load the clips you need for this practice production. If the install program does not start automatically, double-click the CD ROM drive icon and double-click MGI Main the Start icon. Follow the Screen on-screen prompts until the Welcome to MGI VideoWave screen appears, then select "Start a New Production". Click Ok. The Options , screen will appear with the Production Goal tab selected. It is recommended you leave the default settings for this practice. Output Device : "Jaz Drive" (or Videotape if you dont have a Jaz drive) Video Standard : "NTSC" Video Quality: Good", and click Ok. Now you are ready to proceed with your production. The following video and audio clips will appear in your Library : shaelynn flying.avi, shaelynn great match.avi, viktor magic key.avi, viktor perfect.avi, crusher.avi, flying.avi, slip.avi, shaelynn flying.wav, shaelynn amazing.wav. The clips provided are of Free Dance competitors, ShaeLynn Bourne and Viktor Kraatz, winners of the bronze medal at the 1996 World Championships in Edmonton, Alberta. 1) VIEWING CLIPS Click and drag the shaelynn flying.avi clip from the Library onto the View Screen. Use the MGI VCR controls to play, pause, rewind and fast forward. 2) TRIMMING CLIPS Click and drag the shaelynn great match.avi clip onto the View Screen, click Play. The selection you want to use is: "We were very lucky that we did end up together, because if we hadn't, we wouldn't be where we are." To shorten the length of this clip use the Next Frame button , to advance through the clip, frame-by-frame or just drag the slider along the slider bar until the time counter shows about 0.3 (you don't have to be exact). Click the Mark In-Point. This will become the start of the clip. Now drag the slider along approximately 1/3 of the way across or at about 5.7 seconds and set the Mark Out-Point. Then click and drag the clip from the View Screen up to the first empty frame of the Storyline. The viktor perfect.avi clip has been trimmed for you. Click and drag the viktor perfect.avi clip into the second frame. If you make a mistake, you can quickly correct the problem by clicking on the undo icon. 3) ADDING CLIPS
To add clips to the Library, place the cursor over the Library window and click the right mouse button. Select Add files to Library. and choose chromakey.avi which is located on the CD marked Disk 2, (click on MGI, then EasyGuide, then Media). (As you become more familiar with MGI VideoWave SE Plus for Buz, you may want to explore some of the additional features in the retail version, as described in the MGI VideoWave tutorial). Once chromakey.avi appears in the Library, click and drag the clip up to the next open frame in the Storyline. At this point you should save your production. Click the Save as icon and name your file. Your unfinished file will save as an.sbd (story board file), which can be reopened and easily edited at a later time. 4) ADDING TRANSITIONS Between each of the scenes, there is a Transition Marker , where you can place a transition. A transition helps one scene to flow into another. Add a transition between the clips of shaelynn great match.avi on the left of the transition marker and viktor perfect.avi on the right. Double click on the Transition Marker in the Storyline to open the Transition Console Another way to open the Transition Console is to select the transition effect button. Click and drag the Wipe Right transition icon from the Library to the transition box in the console. From the Transition Console, click on the minus sign (-) located to the left of the Time Readout to set the duration to 0.30 seconds. You can preview your work at any time, but transitions, special effects, etc., will not preview smoothly until they are produced. NOTE: PreviewView Screen may look choppy, depending on the tasks you've applied to the Storyline and speed of your computer, however, the final production will look great. Click "Apply" to add the transition to the Storyline. The transition marker updates to reflect the transition being used. 5) ADDING VOICE-OVER To add a voice track to the flying.avi video clip, drag the clip from the Library to the storyline. Single click on the flying.avi file. Click on the Audio Studio button. The Audio Library appears and the Audio Console opens under the View Screen. To add the shaelynn flying.wav sound track as a voice-over to the flying.avi clip, click and drag shaelynn flying.wav from the Audio Library to the Audio Tracks window. Click Apply. Now, highlight the Chromakey.avi from the Storyline and click the Audio Studio button. Next drag Shaelynn amazing.wav from the Audio Library to the Audio Tracks window. To preview the voice-over, click Play while the Audio Console View Screen is still open. Click Apply.
6) ADDING TITLES, TEXT or CREDITS Click and drag slip.avi from the Library over to the View Screen. Click on the Text Animator button to open the console. In the Text Entry area , type "Produced by", press enter and type your name.
Click the Font button and select Arial in the font list, then select the font size 20. Click Ok. Double-click the Top to Bottom icon under the Text tab in the Library. (make sure the Start button is highlighted). Select the text color by clicking on the small black square next to the label Text Color. Choose the color yellow. Click the Hold button. Make sure the Duration is set to 0.00 seconds, so that the text will keep scrolling down without pausing in the middle of the screen. Keep the text the same yellow color. Click Apply. The clip will automatically be placed in the Storyline. 7) SPECIAL EFFECTS Return to the beginning of the Storyline by placing the mouse pointer on the bottom of the film strip (where the cursor turns into a hand). Click and hold down the left mouse button, click and drag the Storyline to the right. You may need to repeat this operation to go to the beginning of the Storyline. Click and drag the crusher.avi clip onto the Storyline, placing it before the first clip. To give the production some additional visual impact, add a special effect. Select the crusher.avi clip in the Storyline and click the Special Effects button to open the console. Double-click on Ripple in the Library. Click Start and set the slider to 0 to begin the ripple. Click the Finish button and drag the slider to about 60 for a medium impact ripple effect. Click Apply. To change the look of the ripple, remove some of the blue tint. Click the Video Editor button and set the Blue slider to about [-30]. Click Apply. 8) ADDING A DISSOLVE Place a 0.30 second dissolve before flying.avi by double-clicking on the Transition Marker. Click on the plus sign (+) to increase the duration to 0.30 seconds. Click Apply. 9) MAKING THE MOVIE Save before producing by clicking on the Save icon. Begin producing your movie by clicking on the Produce icon. Give your file a name and location. Click Next to see your production specifications, then click Produce to begin producing your movie. Producing is a time consuming process. The ripple effect in particular requires a lot of time to be produced. Be patient, as you will be delighted with your result. Congratulations! When your production is finished, you are done. Click Play to view your creation. Turn to the other side of this guide for important information on capturing, producing and saving.
NOTE: To preview a clip simply click and drag it onto the View Screen and click Play. Save the story line often by clicking on the Save As icon before previewing. Highlight the area to be previewed by clicking on each clip while holding down the Control key (the clips will highlight). Click on the Play button. Remember, you have to be in the Audio Console View Screen to hear the voice-over during preview, until after you have produced your work. You will be able to hear the voice-over(s) whenever the produced file is played.
Information About Capturing and Producing
Now that you have a good idea of how to create productions, you can start building your own. Explore MGI VideoWave software! Connect your VCR, camcorder, or other devices to the Buz Box and ensure you have enough disk space to store your captured clips. Depending upon the capture settings, your clips could be large. A Jaz drive is an ideal companion to Buz. Starting a New Production Click on the Iomega Buz icon on your desktop, then double-click on the Buz Video icon, then double-click the MGI VideoWave icon. Follow the screen prompts until the window Welcome to MGI VideoWave appears. Select "Start a New Production. When the "Options" window appears, select the Production Goal tab and set the following: Production Goal settings: Output Device: If you do not have a Jaz drive, select the output device for your final production. Video Standard: Dont change this setting unless you are using European video equipment. Video Quality: Premium: The premium setting produces the highest quality and takes the most disk space. If your storage device is not fast enough you should choose the next lower setting. Frames will be dropped if your storage device is not capable of keeping up. Good: Use this setting if your system cannot support the Premium video quality. Basic: Use this if the other settings will not work. The basic setting uses the least disk space. Custom Settings from the main screen. Select video format to adjust the Select the Capture icon these settings: Video Input: Choose the type of video input signal. Video Standard: Dont change this setting unless you are using European video equipment. Video Format: The default setting is Motion JPEG (MJPEG). Brightness: Increases or decreases light. Contrast: Makes the shadows lighter or darker. Saturation: Increases or decreases color. Hue: Adjusts tint. (KB/Frame): Changes the amount of compression in each frame. A higher number yields better quality video, but also increases the disk space necessary for the capture. Capturing Start capturing video by clicking the video Capture button selecting the settings. Click on Stop to end capture. after
Adding Files Created in Iomegas RecordIt Click the Audio tab from the Library (MGI Main Screen). Right click and Select Add Files to Library. An Open dialog box appears. From the File Type pull down menu, Select MPEG Audio (.MP2). Locate RecordIt files. Click Open. MGI will convert RecordIt files to.wav format and add them to your Audio Library. You can now use them in your Audio Studio. NOTE: If you have a previous version of RecordIt installed on your system, uninstall it and use the new version that comes with Buz. Buz cannot use files created by a version of RecordIt lower than 1.1. Produce This is the process of combining all the clips, still images, transitions, audio files, text and any other edits into one continuous file that can be played like a movie. The computer uses the.sbd file or storyboard information as a reference for its calculations. The information in the.sbd file is used to build the.avi file. The size of your produced file is dependant on the number of transitions, special effects, sound clips, etc., used. The final produced file may be large. Ensure you have enough room on your storage drive for your produced file. Playing your produced files on a system without Buz hardware If your final movie was produced to a Jaz or Zip disk, Buzplay.exe will be automatically copied to the Jaz or Zip disk. On a system without Buz, insert the Jaz or Zip disk, open My Computer or Explorer in Windows 95, select the Jaz or Zip drive icon, and doubleclick Buzplay.exe. Video clips on the Jaz or Zip disk will be automatically loaded into the Buzplay window. Double click on the.avi file you wish to play. Playback quality will not be as good on a computer without Buz installed. Exporting Video Connect a VCR to the output of the Buz box. Place the produced file in the MGI View Screen, press Record on your VCR, then click the MGI Play button. Press Stop on the VCR after the produced image has finished playing. The following are terms and procedures you will encounter while using MGI software. File Length: actual duration or the play time 00:(hours) 00:(minutes) 00:(seconds).000(milliseconds). Frames: total number of images in the production. Clip Start: starting point of the production. Frame: exact frame where the production starts. Estimated File Size: estimated size of the file that will be produced after rendering has been completed. Disk Free space: indicates the amount of free disk space you have. Select a different drive with more free disk space if the estimated file size is larger than the disk free space. The file will not produce if there is not enough disk space. File types.VWL: a list of clips that make up a Library used to group clips associated with a production.SBD: a snapshot of the storyboard that contains all of the edits, transitions, start and stop points, text inserts, etc.AVI: a digital movie that can be imported into a new MGI Production and used as a source for creating a new.AVI file. The end product of a completed MGI production and a playable file that is used to export Audio/Video clips to disks and tapes.
One-on-One Iomega Technical Support One-on-One Technical Support for the Buz card and Buz box is provided 30 days free of charge for a consecutive 30 day period, beginning with the first call. Call 1-888-4-IOMEGA, toll-free. After the 30 day period, a fee of $14.99 will be charged per incident. You may charge the support cost to your credit card (Visa, MasterCard, American Express or Discover) by calling 1-888-4-IOMEGA, or you can call 1-900-4-IOMEGA to put the support cost on your phone bill. One-on-One Technical Support is free of charge for issues Iomega determines relate to a defect in an Iomega product. Iomegas technical support associates are ready to take your call Monday through Friday from 6 a.m. to 9 p.m. and Saturday from 7 a.m. to 2 p.m. (Mountain time). NOTE: 1-888-4-IOMEGA is available in the U.S. and Canada; 1-900-4-IOMEGA is available only in the U.S. How do you register your Buz Multimedia Producer? Registration can be accomplished either electronically during software installation or by mailing the registration card located in the Welcome Packet. For issues specific to MGI VideoWave software please call: 1-905-707-3573 9:00 a.m. to 6:00 p.m. Eastern Time Fax: 1-905-707-3694 Email: videowave@mgisoft.com For issues specific to PictureWorks software please call: 1-888-218-4956 Monday-Thursday 8:00 a.m. to 5:00 p.m. Pacific Standard Time Friday 8:00 a.m. to 4:00 p.m. Pacific Standard Time Product Repair or Return Please call Iomega Technical Support for information on returning your Buz Multimedia Producer for repair. 1998 Iomega Corporation. Iomega, the Iomega logo, Jaz and Zip are registered trademarks of, and Buz and Buz Multimedia Producer are trademarks of, Iomega Corporation. Windows is a trademark of Microsoft Corporation registered in the United States and other countries. All other product and brand names are the property of their respective owners. EN387500
Still Image Capturing From a Clip To capture a single frame in a clip, click and drag the clip to the View Screen, then select Capture. The capture screen will appear under the View Screen. From the drop down list , select Video File. Move the slider (or use the Frame by Frame button) to the frame you wish to capture, and click on Image This is a great feature for capturing single shots to be used in PictureWorks NetCard or HotShots. Still Image Capturing from Source In Capture mode, click on Image to capture a single frame. It will automatically be saved in your Library as a bit map (bmp) file. Sequence In capture mode, click the Sequence button to capture still shots in sequence from the same clip.
How to Get Help
Iomegas goal is to provide state-of-the-art support for its customers. Over time, our support options and pricing policy may change in light of evolving technology and global changes across the computer industry. This section of the manual contains information on the support options available at the time this manual was prepared. For up-to-date support information, contact Iomegas Home Page on the World Wide Web. Internet Home Page... http://www.iomega.com America Online... Keyword: Iomega Automated FAX Help (U.S. & Canada Only)... 1-801-778-5763
MGI VideoWave SE Plus For Buz
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