Jasc Software Paint Shop PRO 9
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Manual
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Jasc Software Paint Shop PRO 9
User reviews and opinions
| gismooo |
11:31am on Sunday, August 29th, 2010 ![]() |
| I prefer this program over Adobe Photoshop. P... Lots of effects, tools easy to learn, comes with animation program, picture tubes. | |
| Le-Trans2006 |
5:37am on Saturday, August 21st, 2010 ![]() |
| I use Paint Shop Pro 7 in a professional imag... Note that 30-day trial version is a waste of ... | |
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Documents

Whats New in Version 9 System Requirements. Installing the Software. Learning Paint Shop Pro
Chapter 1: Getting Started
Whats New in Version 9
Briefly described below are the new features in Paint Shop Pro 9 that will enhance your ability to work with digital photographs, create and enhance artwork and graphics, and boost your productivity.
User Interface Enhancements
Although similar to the version 8 interface, Paint Shop Pro 9 has been updated to include the following. The History palette lists each command you apply to the active image. The most recent action appears at the top of the list. The History palette gives you the ability to quickly undo and redo actions applied to the current image. In addition to its basic Undo and Redo To Here functions, the History Palette also offers the ability to save selected actions as the Quickscript, which you can then apply to other open images. Refer to Chapter 7 for more information. The Mixer palette offers a more natural, intuitive way for artists to create and pick colors. Working in conjunction with the new Art Media brush tools and the new Art media layer, the Mixer palette provides artists with the best way to digitally simulate real-world painting. Refer to Chapter 12 for more information. What was labeled the Layers palette in previous versions is now called the Layers palette. What was labeled the Material palette in version 8 is now called the Materials palette. Additionally, the Materials palette now contains the Frame tab, offering a new (and for some users a more intuitive) method of choosing colors. Refer to Chapter 10 for more information. Open images can optionally be displayed in a tabbed format across the top of the workspace. To make an image active, click the desired tab. When many images are open, use the forward and backward buttons to scroll among the tabs. Refer to Chapter 2 for more information. The docking behavior of palettes has been modified. Palettes can be set to slide open and closed from a tab along the right side, roll up at a user-selected speed, or roll up into the nearest quadrant of the workspace. Refer to Chapter 2 for more information.
Opening Existing Images
You can open images in a variety of file formats. The list of formats you can open in Paint Shop Pro appears in the Open dialog. You can select which formats Paint Shop Pro displays as available to open. You can open a file using the Open dialog or the Browser or by choosing a recently used file from the File > Recent Files menu. With the Open dialog, you can view a preview of each image file that you select. With the Browser, you can view previews of all image files within a folder. When you open a file via the Browser, the Browser window stays open until you close it. To open an image file using the Open dialog: 1 Do one of the following: Choose File > Open. Click the Open button Press Ctrl + O.
From open to browse
While opening a file from the Open dialog, you may decide you want to preview all files in a folder. Click the Browse button to open the Browser.
2 In the Look in drop-down list, select the folder where the file is stored. 3 Click the name of the file you want to open. To select multiple files, press Ctrl and click each name. 4 To view information or a preview of the image, choose an option: Details Click this button to open a pop-up that displays information about the selected image. Click OK to close this popup. Show preview Mark this check box to display the selected image in the preview area. If you have selected multiple files, no preview is displayed; use the Browse window instead. 5 Click Open. To open an image file using the Browser: 1 Do one of the following: Choose File > Browse; or Click the Browse button Press Ctrl + B. ; or
The Browse window opens. Note that the Paint Shop Pro menu bar displays commands specific to when the Browse window is active. The Browse menu is active until you open a new file or click an open image. 2 In the left side of the Browse window youll see the Find and Info tabs. Use the Find tab like you would Windows Explorer to navigate and then select the folder that contains the file you want to open. Use the Info tab to display image information on a selected image. The right side of the Browse window displays thumbnails of image files located in the selected folder. 3 Select files using one of these methods:
5 From the Function group box, select a method for combining the images: Add Image 1 Value + Image 2 Value Subtract Image 1 Value - Image 2 Value Multiply Image 1 Value x Image 2 Value Difference Absolute Value of (Image 1 Value - Image 2 Value) Lightest Maximum of (Image 1 Value, Image 2 Value) Darkest Minimum of (Image 1 Value, Image 2 Value) Average (Image 1 value + Image 2 Value)/2 OR Binary Or AND Binary And XOR Binary And/Or 6 From the Channel group box, select the color channel from each image to use for combination. Mark the All channels check box to use all the color channels in both images. This will produce a 24-bit image. 7 In the Modifiers group box, choose modifier options. The modifiers are applied to the color values produced by the Function and the Channel selections. Divisor This number is used to divide the color values. It can reduce the effects of the other selections. Bias This number shifts each color value by a fixed amount. The number is added to the color value produced by the Function, Channel, and Divisor selections. Clip color values This check box determines how Paint Shop Pro handles final color values greater than 255 and less than 0. Clip Color Values
Marked Cleared
Value less than 0
Value = 0 Value = Value + 256
Value more than 255
Value = 255 Value = Value - 256
8 Click OK.
Correcting Image Perspective
When you take pictures of tall objects, the resulting photographs may have perspective distortionthe objects seem to be leaning or angled. This distortion happens when the camera is at an angle to the subjects. Fix perspective distortion with two tools: Tool
Deform tool
How to Use
Drag the corner handles of a bounding box around an entire layer to interactively change the perspective. See To use the Deform tool to correct perspective: below.
Applies to.
The current layer only. Raster layers only.
Perspective Drag a bounding box around a The current layer Correction feature within the image (such as a only. tool building) that is supposed to be Raster layers only. rectangular but is angled. Paint Shop Pro adjusts the perspective to make the selected feature rectangular. See To use the Perspective Correction tool to correct perspective: on page 156.
Note: You can also click the Foreground Material box or the Background Material box to display the Material Properties dialog, and then click the Color tab. 2 From the Material Properties dialog's Color tab, select the desired color, and then click OK.
The Material Properties dialog
To choose a foreground or background material (color, gradient, pattern, or texture):
1 On the Materials palette, do one of the following: To choose a foreground material, click the Foreground Material box. To choose a background material, click the Background Material box. The Material Properties dialog opens. In this dialog, you can choose from all of Paint Shop Pros colors, gradients, patterns, and textures. 2 To choose the style, click the Color, Gradient, or Pattern tab and select the appropriate settings. For more information, see Choosing Colors on page 239, Choosing Gradients on page 244, or Choosing Patterns on page 246. 3 To choose a texture, mark the Texture check box and select a texture. For more information, see Choosing Textures on page 247. 4 Click OK. To choose from recently used materials:
Recent Materials dialog
On the Materials palette, right-click a Color or Material box to display the Recent Materials dialog, and then choose a material. On the Recent Materials dialog you can click the Other button to display the Material Properties dialog and choose or create a material from all of Paint Shop Pros colors, gradients, patterns, and textures. To choose a color from the Frame tab: 1 On the Materials palette, click the Frame tab. It displays an outer Hue rectangle and an inner Saturation rectangle, as well as a strip containing white, three shades of grey, and black. 2 On the Saturation rectangle, click on the desired saturation: Left-click to set the Foreground/Stroke color (hold down the mouse button to display a tool tip with the cursor position's RGB value) Right-click to set the Background/Fill color (hold down the mouse button to display a tool tip with the cursor position's RGB value) 3 Drag the horizontal slider to further adjust the saturation.
4 Drag the vertical slider to adjust lightness. To choose a color from the Rainbow tab's Available Colors panel: 1 On the Materials palette, click the Rainbow tab. 2 Move the cursor over the Available Colors panel; its shape changes to a dropper. As you move the dropper around the panel, a ToolTip displays the color value beneath the dropper tip. 3 Do one of the following: To choose the foreground color, left-click in the Available Colors panel. To choose the background color, right-click in the Available Colors panel. The Foreground or Background Color box displays the selected color. If the Style button is set to Gradient or Pattern, change it to Color so that the material is updated with the color. To apply the current materials to all tools: On the Materials palette, mark the All tools check box.
To display the Jasc Color Picker: On the Materials palette, do one of the following: To choose the foreground color, click the Foreground Material box or Foreground Color box. To choose the background color, click the Background Material box or Background Color box. If you clicked a Material box, the Material Properties dialog opens (here you can choose colors, gradients, patterns, and textures); click the Color tab to display the Jasc Color Picker. If you clicked a Color box, the Color dialog opens and displays the Jasc Color Picker; here you can choose colors only. To choose a color using the Color wheel:
The selection rings show which color is selected
Color wheel Saturation/ Lightness box
1 On the Color wheel, click the approximate color or drag the selection ring around the color wheel to select the color. The Color wheel represents the huenotice that the Hue edit box updates with a value between 0 and 255 as you go around the wheel. 2 On the Saturation/Lightness box, click to choose a color variation or drag the selection ring. Move from left to right to increase the saturation. Move from top to bottom to increase the lightness. To choose a color from the Basic Colors panel:
The Basic Colors panel displays commonly used colors
1 Move the cursor over the Basic Colors panel. A ToolTip displays the color value. 2 Click the color you want. Notice that the RGB and HSL values update with the current color values and the selection rings on the Color wheel and the Saturation/Lightness box move to the selected color. To choose a color using its RGB or HSL value: For each value you want to change, do one of the following:
Use the numeric edit controls to choose a color using its RGB or HSL value
Click the slider button Drag the meter bar
and drag the slider to a new position. to a new position.
Click the edit box and type a new value. To change the value by one, click the up or down arrows.
Note: Clear the Link Colors check box to have the sliders visually represent only their selected value (such as just the hue). To choose a color from the active image: 1 Make sure the Jasc Color Picker is displayed. See To display the Jasc Color Picker: on page 240. 2 Move the cursor over the active image. The cursor turns into a dropper and a ToolTip displays the color values. 3 Click the part of the image that has the color you want. The Jasc Color Picker updates with that color. Note: You can also choose a color from an image using the Dropper tool or a special feature of Color or Material boxes. See Choosing Colors from an Image or the Desktop on page 242.
Filling Areas with Colors, Gradients, Patterns, or Textures
What are contiguous pixels?
Contiguous means near, next, or adjacent. Contiguous pixels are like continuous chains of matching pixels radiating from the initial pixel you click. When the Flood Fill tool finds a pixel that doesnt match, it breaks the chain. Even if a pixel is just one pixel away from a matching pixel, it is discontiguous.
Use the Flood Fill tool to fill a selection or a layer with the foreground or background color and material. You can fill all pixels or fill only those pixels that match options that you specify. When you click in the image, the Flood Fill tool finds and fills all contiguous (adjacent) pixels that match the pixel you select. To use the Flood Fill tool: 1 On the Tools toolbar, choose the Flood Fill tool. 2 Choose the foreground or background color and material to fill the area with. See Choosing Colors on page 239. 3 On the Tool Options palette, specify the Match Mode options: Match Mode How pixels that match the pixel you click are chosen and filled: None has no matching criteria and so fills all pixels. RGB fills contiguous pixels that match the red, green, and blue values. Color fills contiguous pixels that match the hue and saturation values. Hue fills contiguous pixels that match the hue value. Brightness fills contiguous pixels that match the brightness. All Opaque fills all pixels that are opaque (not transparent). Opacity fills contiguous pixels that match the opacity. Tolerance How closely the selected pixels must match the initial pixel you click. The range is 0 to 200. At lower settings, only pixels with very similar colors are filled. At higher settings, more pixels are filled. Sample Merged Mark this check box to choose pixels to fill based on matching pixels from all layers merged together. Clear this check box to choose matching pixels to fill in from the current layer only.
Flood Fill versus Color Replacer
Because the Flood Fill tool can fill pixels that match certain criteria (such as RGB value), its effect is similar to the Color Replacer tool. Here are the differences: The Flood Fill tool fills matching pixels that are contiguous to the initial pixel you click. The Color Replacer changes pixels either within its brush stroke or in the entire layer. The Color Replacer tool changes colors based on their RGB value. The Flood Fill tool changes pixels based on RGB, hue, brightness, or opacity values.
Saving a Preset
Save an often-used set of Tool Options palette settings for subsequent use as follows: 1 Set the Tool Options to the desired settings. 2 Click the Presets drop-list, and then click the Save preset button. The Save Preset dialog appears. 3 In the Preset Name field, enter a name for the preset. 4 Optionally, you can click the Options button to enter more information about the preset, such as the Author, Copyright, and Description. You can also choose to exclude particular preset properties by clicking the associated button (a red "x" will appear over excluded properties). 5 Click OK to save the preset and close the Save Preset dialog.
Loading a Preset
Resetting tool options
To load a preset, click the Presets drop-list and then click the desired preset from the list.
Drawing Bezier Curves with the Pen Tool
One of the functions of the Pen tool is to draw Bezier (point to point) curves. To draw a Bezier curve object: 1 From the Tools toolbar, choose the Pen tool. 2 In the Materials palette, set the desired Foreground/Stroke property. This determines the color/material used for the object's stroke. If you want the curve to have a fill, you'll also need to set the Background/Fill property. If you do not want the curve to have a fill, set the Background/Fill property to Transparent. 3 In the Tool Options palette's Mode section, click the Draw Point to Point - Bezier Curve button. 4 Set other tool options:
Pen tool Bezier curve
Connect Segments: Mark this check box to automatically connect each curve segment. If you do not mark this check box, the curve will end after you've placed the second segment. Show Nodes: Mark this check box to display the objects nodes during creation. Create on Vector: Mark this check box to place the object on the current vector layer. If no vector layer exists, this option will create a new one for the object. If this option is not checked, the line will be placed on a raster layer (making it more difficult to subsequently edit). Line Style: From the drop-list, choose the style to use for the line. For a plain, standard line, choose +Solid. Width: Set the desired line width in pixels. Anti-alias: Mark this check box to apply anti-aliasing to the object, giving the edges a smoother appearance. 5 Place the cursor where you want the first node, hold down the left mouse button and then drag the mouse. As you drag you'll see the node's control arm handles with the arrow-end of the handle pointing in the direction you dragged the mouse. Release the mouse button when the first control arm reaches the desired length. 6 Place the cursor where you want the second node, and drag the mouse. As you drag, you'll see the curve segment on the image canvas.
4 Press and hold Ctrl. The cursor changes from CUT to ADD.
Click and drag to add nodes
5 Click and drag the cursor across the contour where you want to add nodes. To add a new start or end node: 1 From the Tools toolbar, select the Pen tool. 2 From the Tool Options palette, select the egment type you want to use (Line, Bezier, or Freehand).
3 Select the start or end node of the contour. 4 Click to draw another node, the contour automatically connects to the new node. 5 Do one of the following: Continue drawing new nodes. To edit the nodes or contour, select Edit To finish the changes, choose another tool.
Deleting or Merging Nodes
Deleting vs. Merging
Merging nodes on a contour removes the nodes from the contour, but retains the line segments on each side. The line segments are combined into one line segment between remaining nodes. If the contour is curved at the node, Paint Shop Pro attempts to retain the curve. Deleting a node on a contour removes the node and line segments on each side. If you delete a node in the middle of an open contour, the vector object becomes two separate contours. If you delete a node in a closed contour, the contour opens.
Deleted
Merged
To merge one or more nodes:. 1 Select the node you want to merge. 2 Merge the node in one of these ways:. Choose Objects > Edit > Merge (Ctrl + M). Right-click on the node and choose Edit > Merge from the context menu. Press Ctrl, move the cursor over the node until MERGE displays, and then click the node. To delete a node and its line segments: 1 Select the node you want to delete. 2 Do one of the following: Press Delete. Right-click and choose Edit > Delete from the context menu. Choose Objects > Edit > Delete. Note: To delete one line segment, break the path at one node of the line segment, and then delete the new node that is created. For information on breaking paths, see Breaking Contours on page 341.
Transforming Nodes
You can change the shape of a contour by manipulating its nodes in a variety of ways, such as flipping, mirroring, and rotating. Transform nodes using the Object menu commands or the Tool Options palette.
Using the Object Menu to Transform Nodes
The Objects menu will transform selected nodes using the current settings for each transformation command. To transform nodes with the current settings: 1 Select the nodes you want to transform. 2 Choose Objects > Transform Selected Nodes and choose a command: Flip (Ctrl+Shift+F) Moves selected nodes along the vertical axisthose on top go the bottom and vice versa. Applied to a single node, the control arms (if any) will flip. Mirror (Ctrl+Shift+M) Moves selected nodes along the horizontal axisthose on the left go to the right and vice versa. Applied to a single node, the control arms (if any) will mirror.
Promoting a Background Layer to a Regular Raster Layer
More about background layers
For more information, see Background Layer on page 361.
When you want the background layer to function like a regular raster layer, promote it to a layer. Unlike the background layer, raster layers support transparency and can be moved anywhere within the stacking order. To promote a background layer: Choose Layers > Promote Background Layer, or right-click on the layer and select Promote Background Layer from the Layers context menu.
Duplicating Layers
Copying all layers to another image
Use the Browse window to copy all layers of an image into another image. For more information, see Copying One Image into Another Using the Browser on page 162.
Duplicate a layer within an image to use as a starting point for a new layer, or to try out edits and effects while keeping the original layer intact. Or, copy a layer to another image. To duplicate a layer within the same image: Do one of the following: Click its name on the Layers palette, then choose Layers > Duplicate. Right-click its name on the Layers palette, then choose Duplicate from the context menu. Click its name on the Layers palette, choose Edit > Copy to copy the layer, and then choose Edit > Paste > As New Layer. The duplicated layer is added just above the current layer. To copy a layer to another image: Do either of the following: On the Layers palette, click and drag the name of the layer or layer group onto an open image, and then release the mouse button. Paint Shop Pro adds the layer above the selected layer of the second image. On the Layers palette, click the name of the layer or layer group that you want to copy, choose Edit > Copy, select the image to copy to, and then choose Edit > Paste > As New Layer. The layer is pasted to the center of the canvas.
Creating Raster Layers from Selections
How to start a new vector layer with a vector selection
Use the Object Selection tool to select one or more vector objects, choose Edit > Copy to copy the object(s), and then choose Edit > Paste > As New Layer.
Use the Selection menus Promote Selection to Layer command to promote a selection to a layer. Use the Selection, Freehand Selection, or Magic Wand tool to make a raster selection of raster or vector data. The new layer is always a raster layer. You can also copy a raster selection and paste it as a new layer. To create a raster layer from a selection: 1 Use the Selection, Freehand Selection, or Magic Wand tool to make a selection on the image. 2 Do one of the following: Choose Selections > Promote Selection to Layer. The new layer is named Promoted Selection. Choose Edit > Copy to copy the selection, and then choose Edit > Paste > As New Layer. The new layer is named Raster plus a number (Raster 1).
Using an image as a mask
Use any image as a mask for another image. Paint Shop Pro converts the image into greyscale raster data and uses it for the mask. The original, or source, image is not altered. Note Another way to create a mask from an image is to load the image file from disk; see Loading Masks from Disk on page 399. To create a mask from an image: 1 Open the image that you want to use for the mask. 2 Select the image in which you want to create the mask layer. 3 On the Layers palette, click the layer you want to mask. 4 Choose Layers > New Mask Layer > From Image to open the Add Mask From Image dialog. 5 In the Source window drop-down list, select the image to use for the mask. 6 In the Create mask from group box, select an option: Source luminance The luminance value of the pixel color determines the degree of masking. Lighter colors produce less masking; darker colors produce more masking. Transparent areas completely mask the layer. Any non-zero value Transparent areas completely mask the layer. There is no gradation to the masking. Pixels with data (opacity of 1-255) become white pixels in the mask; transparent pixels become black in the mask. Source opacity The opacity of the image determines the degree of masking. Fully opaque pixels produce no masking; partially transparent pixels create more masking; transparent pixels produce full masking. 7 To reverse the transparency of the mask data, mark the Invert mask data check box. Black pixels become white, white pixels become black, and greys are assigned their mirror value. 8 Click OK. The mask layer and the selected layer are added to a new layer group. The mask layer applies to the selected layer only. To apply it to all underlying layers, drag it from the layer group to the main level.
For information on editing the mask, see Editing Masks on page 397. To view the mask on the image, on the Layers palette click the Mask Overlay toggle.
Creating Masks from Selections
Using a selection as a mask
Use a raster selection to create a mask that shows or hides the selection. To create masks from selections on vector layers, use the Selection, Freehand Selection, and Magic Wand tools. You cannot use the Object Selection tool. To create a mask from a selection: 1 Use the Selection, Freehand Selection, or Magic Wand tool to make a selection on a raster or vector layer in the image. 2 Do either of the following: To mask the selection, choose Layers > New Mask Layer > Hide Selection. To mask everything except the selection, choose Layers > New Mask Layer > Show Selection. The mask layer and the selected layer are added to a new layer group. The mask layer applies to the selected layer only. To apply it to all underlying layers, drag it from the layer group to the main level. For information on editing the mask, see Editing Masks on page 397. To view the mask on the image, on the Layers palette click the Mask Overlay toggle.
Deleting Masks from Alpha Channels
How do I view the alpha channels?
To see what masks and selections are saved to alpha channels in an image, choose Image > Delete Alpha Channel. Click the Alpha Channel drop-down list to list all alpha channels in the current image. When you finish, click Cancel.
If you saved selections to alpha channels that you no longer need, you can delete them. Delete alpha channels from the current image only. To delete an alpha channel: 1 Choose Image > Delete Alpha Channel to open the Delete Alpha Channel dialog. 2 Select the alpha channel that you want to delete, or mark the Delete all alpha channels check box. 3 Click Delete.
Editing Masks
Ways to modify masks
Use the painting tools. See Chapter 11, Raster Painting. Paint with gradients, textures, or patterns. See Creating Gradient, Pattern or Texture Masks on page 399. Apply effects commands. See Chapter 9, Applying Effects. Create a shape in one image, then use it as a mask in another image. See Loading Masks on page 399. Use the Move tool to move the mask layer within the image canvas.
Edit a mask the same way you edit any greyscale raster layer. Select a mask layer on the Layers palette, and then use the painting tools or the effects commands to modify the mask. When you edit a mask, you change either the areas or the degree of masking. For example, painting over an object to mask it changes the area, while applying a gradient fill edits the degree of masking. Remember that a mask layer is a greyscale layer with 256 levels of grey that correspond to levels of masking. When you select a mask layer, the Materials palette displays the greyscale palette. Apply black or white to mask or erase the mask at 100 percent. Apply greys to vary the level of masking. Edit the layer properties of a mask, such as the name, visibility, or opacity, in the same way you do any type of layer. For more information, see Editing Layer Properties on page 368. To create a gradient or textured mask, invert the mask, or change the overlay color, refer to the following sections.
Changing the Mask Overlay Color
By default, the mask overlay displays red semi-transparent pixels to show the mask on the image. Change the color or opacity for the mask layer to make it easier to see on your image. To change the mask overlay color and opacity:
For more information on the mask overlay, see Creating Masks on page 391.
Printing with CMYK Color Separations
When you print using CMYK separations, Paint Shop Pro prints four pages representing the levels of Cyan, Magenta, Yellow, and Black in the image. Note Printing CMYK separations is the opposite of the Colors > Split Channels > Split to CMYK command. When you split channels Paint Shop Pro treats white as full color and black as no color (brighter equals more color). When you print CMYK separations, Paint Shop Pro treats black as full color and white as no color (darker equals more color). To modify the default CMYK conversion preferences, see Defining CMYK Profiles on page 452 To print CMYK color separations: 1 Choose File > Print to open the Print dialog. 2 Click the Options tab. 3 In the Print Output group box, choose CMYK Separations. 4 Choose other print options as desired. For more information, see Printing a Single Image on page 446. 5 Click the Print button.
Defining CMYK Profiles
In a CMYK (Cyan, Magenta, Yellow, and Black) conversion, Paint Shop Pro replaces the RGB (Red, Green, and Blue) colors you see on the monitor with the CMYK colors used in printing. You can then print a separate page for each CMYK color by selecting the CMYK Separations option in the Page Setup dialog box. This is useful if you are using a pre press shop and doing high-end printing. Before printing the separations, configure the CMYK preferences to determine how Paint Shop Pro handles the conversion from RGB to CMYK. Save these preferences in a file called a profile. To set the current profile: 1 Choose File > Preferences CMYK Conversion Preferences to open the CMYK Conversion Preferences dialog.
2 Choose the name of the profile from the Current Profile drop down list. 3 Click OK. To create a new profile: Note Paint Shop Pro uses the programs default settings until you create a profile. 1 Choose File > Preferences > CMYK Conversion Preferences to open the CMYK Conversion Preferences dialog. 2 Do one of the following: Choose the name of a profile from the Current Profile drop down list and click New. This will base the new profile on the settings of the selected profile. Click New. This will base the new profile on the programs defaults. The New CMYK Profile dialog will open. 3 Type a name for the new profile in the Enter profile name field. 4 Choose the initial setting: Reset to defaults Base the new profile on the programs defaults. Use current settings Base the new profile on the settings in the current profile. 5 Click OK. To remove a profile: 1 Choose File > Preferences > CMYK Conversion Preferences to open the CMYK Conversion Preferences dialog. 2 Choose the name of the profile from the Current Profile drop down list. 3 Click OK.
downloading images from a digital camera, 30 mounted drive, 31 Windows XP, 31 drawing custom line styles, 334 Drawing Bezier curves, 325 Drawing Freehand curves, 326 Drawing line segments, 321 Drawing preset shapes, 331 Drawing rectangles, 328 Drawing squares, 328 Drawing symmetric shapes, 330 dry art media layers, 298, 302 duotone images, 141 Duplicate an image window, 23
Edge Preserving Smooth command, 112 Edge Seeker, 195 Edit menu Copy, 40, 161 Copy Merged, 40, 161 Empty Clipboard, 163 Paste As New Image, 40 As New Selection, 218 Paste As New Image, 161 Paste As New Layer, 161 Paste As New Selection, 162 Paste As Transparent Selection, 162 Paste Into Selection, 162 Select All, 45 edit mode, 349 Edit print layout template cells, 450 Edit Selection command, 201
editing contours, 349 gradients, 251 masks, 397 nodes, 351 paths, 349 scripts, 430 template cells, 450 text, 411 vector objects, 336 Effect Browser, 220 effects adding to text, 413 choosing, 220 creating your own, 228 Effect Browser, 220 using dialogs, 220 Effects menu 3D Effects, 221 Artistic Effects Posterize, 143 Solarize, 145 Distortion Effects, 222 Edge Effects, 222 Geometric Effects, 223 Illumination Effects, 223 Image Effects, 223 Seamless Tiling, 205 Reflection Effects, 224 Texture Effects, 225 User Defined, 228 Elliptical print layout cells, 451 embedding watermarks, 481 Emboss brush, 294 end cap styles, 335 Eraser tool, 287, 317 erasing image background, 288 parts of images, 287 EXIF, 28 EXIF image information, 28
exporting GIF files, 461 JPEG files, 464 PNG files, 466 Exporting preset shapes, 333
feathering selections, 208 File Format Associations about, 79 adding or removing, 79 changing, 79 File Format Preferences PCD tab, 76 PostScript tab, 76 RAW tab, 77 WMF tab, 78 File Format Preferences, setting, 73 File Locations editing, 68 Web browsers, 72 File Locations, setting, 67 File menu Browse, 33 Import From Scanner or Camera, 31 Screen Capture, 41 TWAIN, 32 New, 38 Open, 33 Print, 446 Print Layout print layout window, 440 Recent Files, 34 Revert, 178 Save, 50 Save As, 32, 49 Script, 426 filter, soft focus, 113 Find tab in Browser, 47 Fisheye distortion, 98 Flip command, 164 floating selections, 218

Create an Art Media Toolbar
One of the most exciting new features in Paint Shop Pro 9 is the introduction of the realistic art media tools. Now you can paint with a brush, sketch with a pencil or chalk, create subtle pastel portraits, use markers to ink cartoons and line art, even create impasto effects with a palette knife. In this tutorial, well show you how to customize a toolbar to make all your art media projects a breeze.
What youll need:
Jasc Paint Shop Pro 9
When you complete this tutorial, youll be able to:
Customize a toolbar for art media projects
www.jasc.com
Page 1
Create an Empty Toolbar 1.
Choose Start > Programs > Jasc Software > Jasc Paint Shop Pro 9 or double click the Paint Shop Pro 9 icon on your desktop to open Paint Shop Pro 9.
Choose View > Customize.
In the Customize dialog, click the Toolbars tab, and then click New.
On the Toolbar name dialog enter Art Media Toolkit and click OK.
A small, empty toolbar will open in the middle of the workspace.
Page 2
Add Commands 6.
Now, click the Menu tab and in the Show Menus for drop-down, choose Image. This will make all the menus used when working with images available to us. (Note: you might have to move the customize dialog out of your way, so you can see your empty Art Media Toolkit toolbar.)
Heres where we add commands to the toolbar. When adding a command, make sure to press and hold Ctrl while dragging the command to your toolbar. This copies the command to the toolbar, instead of moving it, allowing you to keep the command in the original toolbar.
Choose Edit > Empty Clipboard. Now, press and hold Ctrl and then click and drag the Empty Clipboard command to your toolbar, and release the mouse. Once you release the mouse, you should see the Empty Clipboard icon on your toolbar.
Page 3
Repeat Step 7, only this time choose View > Palettes > Layers and drag the Layers command to your clipboard (dont forget to press Ctrl before dragging the command to the toolbar).
10. Now choose Selections > From Vector Object and drag it to your toolbar. Now choose
Selections > Edit Selections and drag it to the toolbar.
Add Tools 11. On the Tools toolbar, select the Art Eraser from
the Oil Brush fly-out. Just like the commands, click Ctrl before dragging it to your toolbar.
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12. From that same fly-out in Step 10, were going to add Chalk, Colored Pencil, Crayon, Marker,
Oil Brush, Palette Knife, Pastel, and Smear to the toolbar.
13. Now select the Dropper Tool and drag it to the your toolbar. Then, select the Zoom Tool and
add it to your toolbar.
14. Select the Preset Shapes Tool and drag the Ellipse, Rectangle, Preset Shape, and Symmetric
Shape Tools to your toolbar.
15. Choose Layers > Dry Art Media Layer
and add it to your toolbar. From the Layers menu also add Wet Art Media Layer, Merge Down, and New Art Media Layer.
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16. Now, click the Commands tab on the Customize dialog. Under Categories, select Unused
Commands, and under Categories, click and drag Empty Command History to your toolbar.
17. When youre done adding commands, click Close on the Customize dialog. You should be left
with your Art Media Kit Toolbar.
Next Steps:
Now that you know how to create a customized toolbar, you can create new toolbars for all your Paint Shop Pro projects.
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