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Comments to date: 2. Page 1 of 1. Average Rating:
thomasjk 8:21pm on Saturday, September 11th, 2010 
The Little Camera That Could I have had this camera for about two years. I bought it to be a knockabout camera for daily snapshot use.
joe95 11:36am on Saturday, August 7th, 2010 
This 3D camcorder is a really great value for the money. It allows for you to take 3D Photos and Videos. The videos are 720p 3D Videos. good pictures no shaking or break up of picture light sensitive, microphone gets to much wind disturbance

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Documents

doc0

Extensive Presets Produce a Wide Range of Truly Practical Sounds
The X5DR utilizes various Programs, Combinations, and Drum Kits as Preset data. You can load the sounds stored in Presets a and b into the Program or Combination memory for immediate use. The Preset Load operation loads data from all preset sounds to one particular sound slot. The versatile editing functions of the X5DR let you create original sounds very easily. On the other hand, it is quite a bit of work to create a good sound from scratch. Given such circumstances, Preset data can be very handy. You can use the data immediately after you load a sound, choosing from a broad selection. You can use Preset data just as it is, without modication. You can also use Preset data as the raw material for sound editing. You may be able to glean a few ideas for sound-making from the Preset sounds.
Digital Multi-Effects Processors: To Create and Add Dimension to Sounds
The X5DR contains two independent digital multi-effects processors that can produce various effects such as reverb, delay, EQ, distortion rotary speaker, etc. These effects are very useful when you want to create a new sound or add dimension to a sound. Some effects are actually a combination of two effects. Using the X5DR's two independent digital multi-effects processors, you can use up to four independent effects simultaneously. The effects processors allow you to apply effects and edit the sounds directly on the X5DR, instead of connecting external effect units. Placement settings are useful for processing the sound and adding width or depth to the sound. Each Program and Combination can have its own effect settings.
A wide range of scale types accommodates numerous musical genres
In addition to the conventional equal temperament and pure temperament types of tuning, a wide variety of scales is also available. These scales include the Werkmeister III, Kirnberger III, Arabic, and Indonesian scales. These scales cover a broad range of musical genres, from classical to various ethnic music, and prove extremely useful in the creation of realistic simulations of various instruments. Western music generally uses a twelve-tone equal temperament that allows you to play in any key and to transpose the key easily. However, the X5DR provides various scale types that will make the sound of chords and the ow of phrases more beautiful, and which will allow you to perform music utilizing temperaments other than the equal temperament, including the very complex and subtle temperaments used in many ethnic musical pieces.

X10:<The West> A13XA01XG48XA19
X01:StereoKeys A41XA01XA01XA01
Changing Combinations via MIDI
Transmit a Program Change message on the Global MIDI Channel to change Combinations from an external MIDI device. When you send Program Change messages to the X5DR for channels other than the Global MIDI Channel, the individual Programs within the Combination will change. Refer to page 22 for information on selecting a Program for each Timbre via MIDI.

Combination Types

You can combine various Programs by editing the Timbre settings in Combinations. For example, you can play a different Program with each hand, or you can play different Programs by applying a different key touch (key velocity) to the keyboard. These techniques are very useful and powerful in live performance. Settings that determine the combination of Programs are made in Combination Edit mode. (See Editing Combinations on page 51.) Lets take a look at the various types of Combinations that are available.
The X5DR produces the sound of multiple Programs simultaneously. When Timbres are layered together, they produce a thick and complex Combination, such as a piano sound overlapped with a strings sound.
Timbres can be set to produce the sound of a different Program when you play a different range on the keyboard. For example, you can play a piano sound in the higher range of the keyboard using your right hand, and play a bass sound in the lower range of the keyboard using your left hand.

VSw (Velocity Switch)

Timbres can be set to respond to a specic key velocity (how rmly you strike the keys). For example, you can set Timbres in such a way that a strings sound is produced when you play the keyboard softly, and a brass sound is produced when you play the keyboard hard.
Layer Program B Program A
Multiple Programs are overlapped.

Program A

Program B
A different Program will sound according to a specific range (key position).

VSw Program B Program A

Key touch A different Program will sound according to how hard you strike the keys.
The examples here are all based on the use of two Programs. Since the X5DR allows you to use up to eight Timbres, you can combine these types to create more sophisticated settings.

Combination Edit mode

Combination Edit mode allows you to modify the sound of Combinations. You can change the Programs assigned to the Timbres and edit the voicing range of each Timbre.

Basic operation in Combination Edit mode
Press the [EDIT] button while in Combination Play mode to enter Combination Edit mode.
00A PROGRAM 1-4 A10 A51 OFF OFF
Press the [EDIT] button in Combination Play mode.
In Combination Edit mode, use the [PAGE+] and [PAGE] buttons to switch the pages; use the [] and [] buttons to move the cursor (ashing line) and select a parameter; and use the [v] and [w] buttons to set the value.
Refer to Editing Combinations (page 51) for information on how to edit Combinations, and refer to 2. COMBINATION Parameters (page 100) for information on the parameter functions.

Multi Mode

In Multi mode, you can play the X5DR as a 16-part multi-timbral GM tone generator. In this mode, 16 tracks are available to play Bank A and G Programs.
Playing the X5DR in Multi mode
In Multi mode, you can use 16 tracks, each of which can be assigned to a different MIDI receive channel. (Initially, Tracks 116 are assigned to MIDI receive channels 116, respectively.) Transmit data from a transmission device (such as a MIDI keyboard or computer) via the respective MIDI channel. Initially, you can use the X5DR as a GM tone generator in Multi mode.
Basic operation in Multi mode

00A MULTI T01 G01:Piano

Press the [MULTI] button. (The indicator lights up.)
The [MULTI] button allows you to switch between Global mode and Multi mode. When the X5DR is in Global mode (the indicator ashes), press the [MULTI] button again to enter Multi mode. You can change each tracks settings by means of message sent from the front panel or from an external MIDI device.

Editing on the unit

Use the [PAGE+] and [PAGE] buttons to switch pages; use the [] and [] buttons to move the cursor (ashing line) and select a parameter; and use the [v] and [w] buttons to set the value. Pages 0A15D are used to set Track parameters. Pages from 16A on are used to set the parameters for the entire Multi mode, such as effect settings and the copy function.
Default settings in Multi mode
The following table shows the default settings for Multi mode that are automatically selected when the X5DR power is turned on, or when the X5DR receives a GM ON message (F0 7E 7F F7). You can also use the function on page 23A SET TO GM.

Keyboard Velocity

How hard you play the keyboard (or the velocity specied on the computer or sequencer) affects the expressiveness of the sound. You can adjust the volume level setting so that playing the keyboard softly will produce a soft sound, and playing hard will produce a loud sound. In addition, you can also adjust the brightness of the sound and the envelope settings, such as the attack rate and release time. Using Velocity Switch in Combination Play mode and Multi mode, you can play different Programs by changing the keyboard velocity. See page 91, 93 for information on how to change the volume level and envelope using key velocity. See page 87, 89 for information on how to change the brightness and tonal color of the sound using key velocity. See page 83 for information on how to control the pitch change using key velocity. See page 103, 112 for information on how to play different Programs using key velocity.
Pitch Bend/Modulation Wheel
The joystick on a MIDI keyboard (pitch bend/modulation wheels) allows you to adjust the pitch or depth of modulation. You can also control these by transmitting pitch bend and modulation message from a computer/sequencer. The shape or operation of the controllers may vary depending on the MIDI keyboard you are using. Refer to the manual for your MIDI keyboard. You can control pitch bend and modulation simultaneously using the joystick on the X3. Moving the joystick left and right controls pitch; moving it upward (+Y) controls vibrato (pitch modulation); and downward (Y) controls wah (VDF modulation). See page 98, 110 for information on how to change the pitch bend range. See page 98 for information on how to change the cutoff bend range. See page 95 for information on how to change the depth and rate of vibrato. See page 98 for information on how to change the depth of the wah.
Effect Dynamic Modulation
Effect Dynamic Modulation is a function that controls the effect level balance and modulation rate. Controlling the effect parameters using the Control Change messages and volume level (VDA EG) allows for real-time effect adjustment during performance. See page 116 for information on adjusting real-time effect parameters.

Editing the Sound from a Computer
You may edit X5DR sounds from a computer using sound editing software. Be certain to use sound editing software that is compatible with the X5DR (editing involves MIDI exclusive data in the transmission of sound data). You may also use a sound editor designed for the X5 or 05R/W; their data is compatible with the X5DR, except for a few settings in Multi mode and Global mode.
Restoring the Parameter Values to the Factory Settings
To restore edited parameter values to factory default settings, load the default data on page 5A PRESET DATA in Global mode (see page 20, 156.). It should be noted that this operation will erase all existing data, such as the data of Bank A Programs, Combinations, Drum Kits, and user scales. If necessary, rst save the data elsewhere. (See the following paragraph.) The X5DR has two types of preset data (PRE-a and PRE-b, for a total 200 Programs and 200 Combinations). The factory setting is PRE-a.

Saving Sound Data

Sound data and settings data can be transmitted as MIDI exclusive messages from the X5DR to an external sequencer or to a data ler that is capable of writing MIDI exclusive messages. Use page 4A MIDI DUMP for transmission (see page 154). You can also send data directly to the computer via the TO HOST connector. The X5DR is compatible with the X5 and 05R/W, except for a few parameters. Set the EX parameter on page 2E MIDI FILTER in Global mode to ENA to receive MIDI exclusive messages. Otherwise, set this parameter to DIS. You also need to set the same Global MIDI Channel that was selected when you saved the data and switch the Memory Protect function ON. (See page 151153.)

MIDI Applications

Playing Multiple Parts from a Sequencer
Enter Multi mode to play multiple parts using different Programs simultaneously from an external sequencer. (See page 16, 27.) Multi mode of the X5DR is used for GM data. You can also use this mode to change the MIDI Channel for each Track, or to adjust the Key Window or Velocity Window settings. Multi mode is very handy for playing multiple parts, although the X5DR can play up to eight parts of an ensemble in Combination Play mode by changing the MIDI Channel for each Timbre. It is also possible to copy the Combination parameters into Multi mode. (See page 113.)

Creating a GM Song

When you create a GM song (performance data for a GM-compatible tone generator) using a sequencer or a computer, use only the Programs in Bank G in Multi mode, and use the default settings of the Key Window, Velocity Window, and MIDI Channels. (The default GM setting is obtained by turning the power off and on to the X5DR, or by using page 23A SET TO GM.) Performance data that uses functions unique to the X5DR (such as edits using the effects or Control Change messages) may not be reproduced correctly on a different GM tone generator. Set and store the Program parameters and level settings on the sequencer. If you set these parameters on the X5DR, you can send the Multi setup data using 4A MIDI DUMP in Global mode to the sequencer or data lter, and send it back to the X5DR to play the data in live performance. (See page 62, 154.)

Using Two X5DRs (Using 128 Voices)
Playing two X5DRs that are connected to each other by a MIDI cable enables you to use 128 voices (twice the usual 64-voice polyphony). When you play only one X5DR, set the NoteR parameter of 2A MIDI GLOBAL in Global mode to ALL so that the X5DR will respond to all note numbers. When you play two X5DRs, set this parameter to ODD on one X5DR and EVEN on the other X5DR. This allows one X5DR to respond to the odd note numbers, and the other X5DR to respond to the even numbers. In this case, all the settings on both X5DRs should be the same, except for the Note Receive Filter parameter. (See page 151.)

Convenient Functions

The X5DR provides you with several useful tips for quicker operation and smoother editing.

Page Memory

The Page Memory function memorizes the most-recently selected page in every mode. Set the Page Memory parameter (3C PAGE MEMORY) in Global mode to ON, and the most-recently selected page in a particular mode will be displayed when you return to that mode. (See page 153.) This is useful when you wish to return to a different mode during an edit operation, or when you change modes frequently. (The factory default setting is ON.)

[v]/[w] buttons

When you are changing a parameter value in Program Edit mode or Combination Edit mode, pressing one of these buttons while pressing and holding down the other button will change the parameter value very quickly. This is a very convenient function when you wish to quickly set the parameter value of a wide range (such as Multisound assignment in Program Edit mode, or Timbre Program assignment in Combination Edit mode).

What is MIDI?

MIDI is an acronym for Musical Instrument Digital Interface, a world-wide standard that allows you to transfer performance information between electronic musical instruments and computers. The X5DR is a MIDI tone generator that does not have a keyboard. It receives MIDI data from a MIDI keyboard, computer, or sequencer to play music.

MIDI Connectors

MIDI connectors receive and transmit MIDI performance data. There are three types of MIDI connectors: MIDI IN, MIDI OUT, and MIDI THRU. You need to use MIDI cables to connect these connectors. The MIDI IN connector receives data from an external MIDI device, and the MIDI OUT transmits data to an external MIDI device. The MIDI THRU connector transfers data received at the MIDI IN connector to the external MIDI device without alteration.
MIDI THRU: Outputs data received at MIDI IN without alteration. Connect a MIDI cable to this connector when you wish to connect multiple MIDI devices.
MIDI IN: Receives the MIDI signal. If you wish to play the X5DR from a MIDI keyboard or computer, connect a MIDI cable to this connector. MIDI OUT: Transmits the MIDI signal. This is used to transmit sound data on the X5DR.

About MIDI

You can connect as many MIDI devices as you want using the MIDI THRU connectors. However, to avoid a malfunction it is best to connect only up to two or three devices. If you wish to connect more devices, use a MIDI Patch Bay.

Attack Time (CTRL#73)

Attack Time messages [BnH,49H,vv] (Controller #73, vv:Value) are used to adjust the attack time of VDA EG. The range of value vv is 0 through 127. Value 64 is the center value. Larger values (65 or higher) make the attack time longer, and smaller values (63 or lower) make the attack time shorter. These are useful when you wish to adjust the attack time in the middle of performance.
Brightness messages [BnH,4A,vv] (Controller #74, vv:Value) are used to adjust the VDF Cutoff to control tonal brightness. The range of value vv is 0 through 127. Value 64 is the center value. Larger values (65 or higher) make the sound brighter, and smaller values (63 or lower) make the sound darker. These are useful when you wish to adjust the tonal brightness in the middle of a performance.

Reverb Level (CTRL#91)

Reverb Level messages [BnH,5BH,vv] (Controller #91, vv:Value) are used to adjust the Send C level. The range of value vv is 0 through 127. Refer to the chart on page 173 for the relationship between the Reverb Level value (vv) and Send C level. Typically, these messages are used to adjust the depth of reverberation. These messages are ignored when the Send setting of the Timbre in Combination mode or Track in Multi mode is PRG. They are also ignored in Program mode.
Effect 1 On/Off (CTRL#92)
Effect 1 On/Off messages [BnH,5CH,vv] (Controller #92, vv:Value) are used to turn Effect 1 On and Off. When vv is 0, Effect 1 is turned Off, and when vv is any value between 1 and 127, Effect 1 is turned On. These messages are received only on the Global MIDI Channel.

Chorus Level (CTRL#93)

Chorus Level messages [BnH,5DH,vv] (Controller #93, vv:Value) are used to adjust the Send D level. The range of value vv is 0 through 127. Refer to the chart on page 173 for the relationship between the Chorus Level value (vv) and Send D level. In general, these messages are used to adjust the depth of chorus. These messages are ignored when the Send setting of the Timbre in Combination mode or Track in Multi mode is PRG. They are also ignored in Program mode.
Effect 2 On/Off (CTRL#94)
Effect 2 On/Off messages [BnH,5EH,vv] (Controller #94, vv:Value) are used to turn Effect 2 On and Off. When vv is 0, Effect 2 is turned Off, and when vv is any value between 1 and 127, Effect 2 is turned On. These messages are received only on the Global MIDI Channel.
Data Increment [BnH,60H,00H] (Controller #96 for 0) and Data Decrement [BnH,61H,00H] (Controller #97 for 0) messages are used to increase/decrease the parameter value specied by the RPN by steps of one. When the X5DR receives a Data Increment message, the parameter value is increased by one, and receiving a Data Decrement message decreases the value by one. Refer to the following RPN explanation for information on how to use these messages.

9A9E VDA1 Velocity Sensitivity & Keyboard Tracking
Velocity Sensitivity EG Time: This parameter determines how the overall level of VDA1 EG time parameters are affected by note velocity. It affects the VDA1 EG Attack, Decay, Slope, and Release Time parameters equally. Although, the direction of change can be set independently for each parameter. 9B Attack, Decay, Slope, Release Times: These parameters determine whether the VDA1 EG time parameters (9A) are reduced or increased with changing note velocity (as you play the keyboard more forcefully). For a negative () value, they are increased the stronger you play, for a positive (+) value they are reduced the stronger you play. In other words, for a positive setting, the stronger you play, the shorter the Attack, Decay, Slope, and Release times become. This is especially effective on string type Programs. In the following illustration, all parameters are set to positive.

Note on Note off

VDA EG Time settings
Keyboard Tracking Key: For Low and High keyboard tracking modes, this parameter species the key from which keyboard tracking starts. For All mode, it species the key around which keyboard tracking will take place. At the specied key, keyboard tracking will have no effect.
Volume level Keyboard tracking amplitude > 0 Oscillator level setting
Keyboard tracking amplitude = 0 Keyboard tracking amplitude < 0 C-1 Key G9
Keyboard Tracking Modes: Keyboard tracking determines how the VDA EG applies to different areas of a keyboard. There are four Keyboard Tracking modes: Off, Low, High, and All. When Off is selected, there is no keyboard tracking and the Keyboard Tracking Amplitude and Keyboard Tracking EG Time parameters are disabled. When Low is selected, keyboard tracking is active on keys below the specied Keyboard Tracking Key. When High is selected, keyboard tracking is active on keys above the specied Keyboard Tracking Key. When All is selected, keyboard tracking is active across the entire keyboard.
Level Level 99 Level +99 Level 99 +99
0 OSC level +99 C-1 OFF MODE G9 C-1 Key LOW MODE G9

OSC level

0 OSC level
99 C-1 Key HIGH MODE G9 C-1

+99 Key ALL MODE

Keyboard Tracking Amplitude: This parameter determines keyboard tracking amplitude for the specied keyboard area. Positive values make high notes louder. Negative values have the opposite effect.
Keyboard Tracking EG Time: This parameter determines how the overall level of the VDA1 EG time parameters are affected by keyboard tracking. It affects the VDA1 EG Attack, Decay, Slope, and Release time parameters equally. Although, the direction of change can be set independently for each parameter. The Keyboard Tracking mode and Key parameters can be used to specify the keyboard area that is affected. Attack, Decay, Slope, Release Times: These parameters determine whether the VDA1 EG Time parameters are reduced or increased with keyboard tracking. For a negative () value, notes above the specied key have their VDA EG times increased. For a positive (+) value, notes above the specied key have their VDA EG times decreased. In the following illustration, all parameters are set to positive.

22A PROG WRITE 22B RENAME Write 00 OK? X00:Ephemerals 22A

LCD 22A 22B

Parameter Writexx OK to Write Rename 0099 OK?
Description Select the Program write destination Executes Program write Rename a Program
See character table below
22A Program Write: Note: To write a Program, the Program Memory Protection function must be set to OFF. See 3A 3C Program/Combination Memory Protect & Page Memory on page 153. To write a Program, specify the write destination, position the cursor on OK?, then press the [v] button. The message Are You Sure OK? will appear. Press the [v] button to write the Program, or the [w] button to cancel. If you write the Program, the destination Program will be selected automatically. When the Write operation is completed, the screen displays Completed. To return to the previous screen, press the [v] button or the [w] button. Note: The Program that already exists at the selected write destination will be lost when you execute the Program Write function. 22B Rename: This function allows you to rename Programs. To rename a Program, use the [] and [] cursor buttons to position the cursor, and the [v] and [w] buttons to select characters. Available characters are shown in the table below. Program names can be up to 10 characters.
! a " b # c $ d % & F f e g ( h ) i * J j + k , l. / o 0 p 1 q 2 r 3 s 4 T t 5 u 6 v 9 y : z ; [ ( < = ) > ? ^ _

@ A B C D E

M N O P m n

U V W X Y Z w x

16A21A Effects
Functions in COMBINATION mode
Selecting a page. [PAGE+] key, [PAGE] key Selecting a parameter. [] key, [] key Setting a parameter value. [v] key, [w] key
Page 0A 0B 1A 1B 2A 2B 3A 3D 4A 4D 5A 5D Program Level MIDI Channel Key Window Top Key Window Bottom Vel Window Top Vel Window Bottom Transpose Detune Program Change Filter Damper Switch Filter After Touch Filter Control Change Filter Panpot Send Function Parameter to EDIT The Program assigned to each Timbre Volume of each Timbre The MIDI receive channel of each Timbre Top key of keyboard range played by each Timbre Bottom key of keyboard range played by each Timbre Maximum value of velocity for each Timbre Minimum value of velocity for each Timbre Transpose setting of each Timbre Detune setting of each Timbre Program Change message receive switch for each Timbre Damper Switch message receive switch for each Timbre Aftertouch message receive switch for each Timbre Control Change message receive switch for each Timbre Panpot between A and B of each Timbre C, D output level of each Timbre Effect settings Write Combination Rename Combination Write a Combination into memory Rename a Combination

7A 7B 8A 8B 9A 14A 15A 15B
On pages 0 to 8, if you move to a different page while a Timbre is selected, the same Timbre will be selected again. See Effect Parameters on page 115.

0A, 0B Program Select

These parameters allow you to assign Programs to Timbres.

Timbres 14 Timbres 58

00A PROGRAM 1-4 00B PROGRAM 5-8 A00 A01 A02 A03 A04 G01 G0A

LCD 0A 0B

Parameter Timbre 14 Program Select Timbre 58 Program Select

Range OFF, A00A99 G01136

Description Assign a Program to a Timbre
Here you can select a Program for each Timbre. The Timbre that is set to OFF will not sound. A Program must be selected from Bank A and G. Incoming Program Change messages will select Programs for Timbres of the corresponding channel. However, if the MIDI channel of the received Program Change is the same as the Global MIDI channel of the X5, the Combination will change. To avoid changing the Combination via MIDI, set the 2C MIDI FILTER PRG in the Global Mode to PRG. To change only the number, without changing the bank, set the Program to NUM. To see how the various timbres correspond to the MIDI Bank Select and Program Change functions, please refer to the related section on page 66, 68, 77, 104, 153 and 172.

Programs available

Internal Bank A 100 Combi

100 Prog Bank G

136 Prog

COMBINATION Parameters

1A, 1B Level
These parameters allow you to set the volume level of each Timbre in a Combination.
01A LEVEL 1-4 01B LEVEL 5-127 1A

LCD 1A 1B

Parameter Timbre 1~4 Level Timbre 58 Level 0127
Description Sets the volume level of each Timbre
With a value of 127, the volume uses the level setting of the Timbre program parameter. With a value of 0, no sound is output. The volume level is determined by this parameter multiplied by the value set for MIDI Volume Controller No. 7, or Expression Controller No. 11.

Serial Placement

Program, Combination, or Multi

Effect 1

Effect 2
With the Serial placement, buses A and B are sent to Effect1, Effect2, then output from L/MONO and R. Buses C and D are mixed with the output of Effect1, sent to Effect2, and then output. Buses C and D allow you to avoid applying Effect1 to a sound, or to apply Effect1 to a specic sound and then apply Effect2 to all sounds.

Parallel 1 Placement

Pan 3 Effect 2
With the Parallel 1 placement, buses A and B are sent to Effect1, then output from L/MONO and R. Buses C and D are sent to Effect2, mixed with the output of Effect1, then output.

Parallel 2 Placement

With the Parallel 2 placement, buses A and B are sent to Effect1, then output from L/MONO and R. Buses C and D are sent to Effect2, mixed with the input to Effect1, then output.

Parallel 3 Placement

L/MONO A B

Level 1-L Level 1-R

Level 2-L Level 2-R
Note: For Serial, Parallel 1, and Parallel 2 placements, if Pan 3 or Pan 4 is set to off, signals sent to bus C and bus D are not output.

21A Copy Effects

This function allows you to copy the effect parameter settings from a Program, Combination, or song to the currently selected Program, Combination, or Multi setup.
21A COPY EFF PROG A00 OK? 21A
Parameter Effect Copy Source PROG COMBI MULTI Programs
Description Select the effect copy source
21A Source Number OK to copy

A00A99 G01136 0099

Select the source number Executes effect copy

Combinations OK?

To copy effect parameters, select the effect copy source and the source number using the [] and [] keys, position the cursor on OK?, then press the [v] button. The message Are You Sure OK? appears. Press the [v] button to continue, or the [w] button to cancel. The effect parameters are copied to the currently selected Program, Combination, or Multi. Pan, Send C, and Send D settings, which are set for oscillators, Timbres, and tracks, are not copied.
With the Parallel 3 placement, buses A and B are sent straight to the outputs. Bus C signal is sent to Effect1 and bus D signal is sent to Effect2. The effect outputs, each with independent level control, are then mixed down to the L/MONO and R outputs. This placement works well when playing GM compatible songs.

17D Para. EQ Hi Frq20 Gain+12
Parameter Low Freq (LowFrq) Low Gain (Gain) Mid Freq (MidFrq) Mid Gain (Gain) Mid Width (MidWidth) High Freq (Hi Frq) High Gain (Gain) 029
Range Low cutoff frequency Low EQ cut and boost Mid center frequency Mid EQ cut and boost Mid band width High cutoff frequency High EQ cut and boost
12+12 dB 099 12+12 dB 12+12 dB
For effect 37, dynamic modulation (16C) can be used to control the Mid Freq parameter. This is useful for creating a wah type effect.
Effects 38 and 39 use mono inputstereo output chorus/angers in series with stereo delays.

38: ChorusDelay

This effect consists of a chorus and delay in series. The input signals are summed, then fed to two chorus units. The modulation signals fed to each chorus are 90 degrees out of phase with each other. Feedback parameters are available for both chorus and delay.
Feedback Chorus Mod Chorus
Feedback Delay Delay Feedback

39: FlangerDelay

This effect consists of a anger and delay in series. The input signals are summed, then fed to two anger units. The modulation signals fed to each anger are 90 degrees out of phase with each other. Feedback parameters are available for both anger and delay.
Feedback Flanger Mod Flanger
17A Chor-Dly Cho.DT11ms FB+10 17A
17B Chor-Dly Cho.Mod50 M.SP30 17B
17C Chor-Dly Dly.DT110 FB-10
Chorus, Flanger LCD 17A Parameter Delay Time (Cho.DT) Feedback (FB) Range 050 ms 99+99% Description Chorus/Flanger delay time The amount of effected signal that is fed back into the effect. Minus values invert the feedback signal phase Modulation depth Modulation speed
Mod Depth (Cho.Mod) 099 Mod Speed (M.SP) 199
Delay LCD 17C Parameter Delay Time (Dly.DT) Delay Feedback (FB) Range 0450 ms 99+99% Description Delay time (set in 2 ms steps) The amount of delay signal that is fed back into the effect. Minus values invert the feedback signal phase
For effects 38 and 39, dynamic modulation (16C) can be used to control the DRY:EFF balance.
Combination Effects: Serial
Combined Effects: Parallel
Effects 40 to 47 are arranged in parallel. This means that two signals can be fed independently to two separate effects. For Example, with effect 40 (Delay/Hall Reverb), the left channel feeds a delay, while the right channel feeds a hall reverb.

4A MIDI Data Dump

This page allows you to transmit X5DR data via Exclusive data to an external MIDI device, such as a MIDI data ler, computer, Korg 05R/W, or another X5DR. When screen 4A is selected, MIDI Dump data can be sent and received even when the MIDI System Exclusive lter on 2D MIDI Filter is set to DIS.
04A MIDI DUMP PROG MIDI OK? 4A
LCD Parameter Range PROG COMBI MULTI GLOBAL D.KIT ALL MIDI PCIF OK? Description Dump 100 Programs in bank A Dump 100 Combinations Dump Multi setup data Dump Global setup data(0A-1I) Dump 2 drum kits Dump all the above data Exclusive data is transmitted from MIDI OUT. Exclusive data is transmitted from TO HOST. Executes Data Dump
Dump Data 4A External Out Dump Select OK to Data Dump
Saving Data with MIDI Data Dump
1) To save X5DR data using MIDI Data Dump, you must connect a MIDI device capable of receiving MIDI Data Dump to the X5DR MIDI OUT, or connect a computers serial port to the X5DRs TO HOST. If you are saving the data to a MIDI data ler, you do not need to set the MIDI Channels. However, if you are transferring the data to an X5DR, X5 or 05R/W, the Global MIDI Channel on both devices should be set the same. 2) Specify the X5DR data that you want to save. 3) External Out Dump Select on this page determines whether data is transmitted through MIDI OUT or through TO HOST. Set this to MIDI for transmission through MIDI OUT, and set it to PCIF through TO HOST. In this case, the setting of 2B External Out Select does not affect data transmission. 4) Position the cursor on OK?, then press the [v] button to dump When transmission is completed, Completed appears on the screen. Press the [v] or [w] button to return to the previous screen. Note: While dumping, do not press any buttons. The following table lists the data size and dump time for each Data Dump.
Type of Data Dump Program Combination Global setup Drum kit Multi All data Approx. Data Size 18.7KByte 15.5KByte 39Byte 1.0KByte 0.3KByte 35.5KByte Approx. Dump Time (Seconds) 6.0 5.0 0.1 0.3 0.1 11.4
If Multi or All data is selected for data dump, each data dump operation transmits dump data, followed by Multi Setup Data (exp), and two types of data is sent to the data ler. You need to send these two types of data to set the parameters in Multi mode. MULTI SETUP DATA (exp) is setup data for a Track except for the effect setting data in Multi mode. If Multi or ALL data is selected for data dump, only the effect settings in Multi mode are sent.

doc1

Introduction

The KORG i40M Music Module can be constantly improved and updated with new functions. The new version of the operating system may already be included in your instrument. If not, you can load it from a 2DD (double density) or 2HD (high density) disk. To check the version of the operating system contained in your instrument turn on the instrument while holding the DISK/GLOBAL button pressed. The display shows the version number of the operating system (6-digit number). Check that the number corresponds with the current version (981419) or with a previous one. If your instrument includes an older version, you can contact your dealer to request the disks of the new version, or download it from the Internet site www.korg.it. Once you have downloaded the operating system follow the instructions contained in the Loading the operating system section to prepare the i40M system disks and load the system into the instrument.
Keyboard Set Lock Master Transpose Lock New pedal assignable function 14 USER scales Separate joystick programming for the Upper 2 and Lower tracks

New page numbering

Due to the insertion of new functions in Rel. 3.0 of the operating system, two new pages of parameters have been added in the Disk/Global mode (the page number is shown on the display on the right). The parameter pages numbering is partially different from the Owners Manual. In the Owners Manual: Page Keyboard Set / Master Transpose Lock Assignable Pedal EC5 Lower Memory Chord Recognition Mode / Trigger Mode Auto Chord Scanning/ DAMPER Main Scale Sub Scale User Scale MIDI Data Dump Joystick programming Write Global Calibration No. No. 24
Functions of the 3.0 version not included in the Owners Manual
In Arrangement Play mode: Automatic conguration of the Vocal/Guitar section on startup
Master Transpose can be memorized in the arrangements and Keyboard Sets Programmable status of the Upper 1, Upper 2 and Lower tracks; can be memorized in the arrangements and Keyboard Sets Manual Bass

becomes

In Song Play mode: Arabic Scale recognition
When selecting a Keyboard Set, Upper 1 track settings are applied to the selected song track
In Disk/Global mode: Loading arrangements in A and B banks
Improved compatibility with data from the other i-Series instruments

MAN0001064 ENG i40M-3.0

i40M Operating System Release 3.0 (981419)
Loading the operating system
Preparing an i40M operating system disk
An i40M operating system disk must be prepared if you have downloaded the operating system from www.korg.it. The operating system is contained in a compressed directory named "I40M-30.ZIP". Extract the les contained in the compressed archive ("I40M30.ZIP"). The system creates a folder named "I40M-30", which contains two les: "981419.IM" (the operating system) and "i40M_30-ENG.PDF" (this document in Adobe Acrobat format. Acrobat Reader can be downloaded from the Adobe site www.adobe.com). Copy the operating system le "981419.IM" in a Dos/Windows or i40M disk. Note: Macintosh users can prepare disks in Dos/Windows format only if their computer is provided with utilities such as PCExchange, DOS-Mounter or AccessPC. The latest Macintosh computers are provided with PC-Exchange. Refer to Mac documentation and Help.
Loading the original data
The Accessory Disk, supplied with the instrument, contains the i40M original preset data. This includes A, B, C, D, E, F program banks, A, B, USER arrangement banks, and USER bank styles. You can also download these data from www.korg.it (IS_IFD.PRE le). Note: When loading the original data, dont forget to set the Keyboard Set Lock parameter to OFF, and the Master Transpose Lock parameter to ON, as described on page 4 of this additional manual. 1. Insert the Accessory Disk (or the disk where you copied the IS_IFD.PRE le) into the disk drive. 2. Keep the SONG PLAY and DISK/GLOBAL buttons pressed down, and turn the instrument on. 3. As soon as the Test page appears on the display, release the buttons. 4. Press PAGE [+] repeatedly, until you reach the Preload page:
Saving the contents of the i40M memory
Loading the new operating system will not delete the data contained in the instrument memory (arrangements, styles, programs). In any case, if the memory contains new data that differ from the KORG default data, we recommend to save the contents on a disk, in order to avoid the risk of losing data because of problems when loading the operating system. The KORG default data (FACTORY le) are also contained in the Accessory Disk disk supplied with the instrument. If necessary, you can download them from www.korg.it. See the Loading the original data section below. 1. Insert a formatted disk into the disk drive. 2. Press DISK/GLOBAL to access the Disk/Global mode. 3. Select <SAVE> and press ENTER/YES. 4. Select <ALL> and press ENTER/YES. 5. Name the new le (the system automatically assigns the name NEW_FILE that can be modied by the user). 6. Press ENTER/YES to conrm. At the end, remove the disk and keep it in a safe place.

5. Press the CURSOR [>] button to start the loading. Note: If you loaded the Preload data from a 1.44MB disk, an error message can appear. However, the Preload operation was completed successfully. 6. Turn the instrument off, and then on again.
New functions in the Arrangement Play mode
Automatic setup of the Vocal/Guitar section during startup
The VOCAL/GUITAR section will automatically be assigned the settings memorised in the A1 Keyboard Set when the instrument is turned on. You can save your startup settings on Keyboard Set A1.
Loading the new operating system
1. Insert the operating system disk into the disk drive. 2. Turn on the instrument, while holding the REC/WRITE and EXIT/NO buttons pressed. 3. The display shows the operating system identication number (981419) and loading automatically starts. 4. The message Update Completed - Power Off appears when loading is completed. 5. Turn off the instrument and turn it on again. 6. If you wish, you can set the "Master Transpose Lock" parameter on ON (see page 4 in this manual). This will allow the Master Transpose and Keyboard Set to work as in the previous version of the operating system. Save these settings onto the Global le, using the Write Global function. 7. Note: Due to the new Master Transpose Lock parameter, when loading older Keyboard Sets, the Transpose value could be different from 0. We suggest you set this parameter to ON, or to modify and save again the Keyboard Sets.
Memorizing the Master Transpose in the arrangements
The Master Transpose can be memorised in the arrangement or Keyboard Set (see Write Arrangement function in the Owners Manual). When selecting an arrangement or Keyboard Set, the Master Transpose can change according to the status of the Master Transpose Lock parameter (see explanation on page 4 in this manual).
Programming the status of the Upper 1, Upper 2 and Lower tracks
The status of the Upper 1, Upper 2 and Lower tracks can be programmed, just like the tracks of the automatic accompaniment, on Page 4 in the Arrangement Play mode (Programming the tracks (2)).

OFF INT EXT BOTH

The track does not play. The track plays the i40M programs, but does not send any data to the MIDI OUT. The track sends data to the MIDI OUT, but does not play the i40M programs. The track plays the i40M programs and sends data to the MIDI OUT.
Assigning Keyboard Set parameters to the selected track
When you select a Keyboard Set in Song Play mode, the Upper 1 track parameters (memorized in the Keyboard Set) are assigned to the selected song track. The other Keyboard Set track settings (Upper 2, Lower) are ignored.

Manual Bass

The new Manual Bass function is intended to help accordion players to remotely control their i40M. Select the MIDI Setup 1 or 3 (where the i40M bass track is controlled through MIDI channel 3). At this point, you have the following conditions: if the accompaniment is running, you can play chords to be sent to the i40M arranger, but cant manually play the bass track of i40M. None of the accompaniment tracks of i40M can receive MIDI data. if the accompaniment is not running, you can manually play the bass track of i40M on the MIDI accordion. You can, therefore, stop the accompaniment for a moment, and manually play the i40M bass with your left hand. If the Lower track is active, it is played together with the bass track. The accompaniment tracks can receive data from MIDI. if the CHORD SCANNING is set to OFF (all LEDs switched off), and as a consequence the chord recognition is deactivated, you can manually play the i40M bass, either in play or stop status. When the Chord Scanning is set to Off, the only active accompaniment track is the Drum track.

New functions in the Disk/Global mode
Loading arrangements in the A and B banks
The A and B arrangement banks are reserved to factory-set arrangements, while the USER bank is reserved to the arrangements loaded from disk. However, you can load different arrangements in the A and B banks to personalize the basic material of the i40M. Warning: This operation must only be performed by expert users, since it modies the basic material of the instrument. In case of problems after you have performed the operation, you can retrieve the original arrangements from www.korg.it. Or you can reload all the original data from the Accessory Disk supplied with the instrument. Warning: Do not load arrangements using USER styles in the A and B banks. If other styles are loaded from disk, the arrangements may no longer work properly. 1. Create a personalised arrangement bank in the USER bank. 2. Save the contents of the memory in a new le. Press DISK/ GLOBAL to enter the Disk/Global mode. 3. Move the cursor to <SAVE> and press ENTER/YES. 4. Move the cursor to <ARR> and press ENTER/YES. 5. Give a name to the le and conrm with ENTER/YES. 6. At the end press EXIT/NO to go back to Page 1 in the Disk/ Global mode. 7. Move the cursor to <LOAD> and press ENTER/YES. 8. Select <ALL> and press ENTER/YES. 9. Select <ARR> and press ENTER/YES. 10. Select the le in which the arrangements have been saved with the TEMPO/VALUE buttons. 11. If you wish to load the arrangements in the A bank, press the PROGRAM/ARRANG button to turn the ARRANG LED on, then keep the A button of the PROGRAM/ARRANGEMENT section pressed and press ENTER/YES. To load the arrangements in the B bank, press the PROGRAM/ARRANG button to turn the ARRANG LED on, then keep the B button of the PROGRAM/ARRANGEMENT section pressed and press ENTER/YES.
New functions in the Song Play mode

Arabic scale recognition

The new version of the operating system recognizes the exclusive system message in GS format that enables the selection of Arabic scales in the Song Play mode. The scale will be correctly selected when reading an SMF in GS format with scale changes with the i40M.
Compatibility with i2, i3, i4S, iX300, and i5S/M data
The i40M can load data from KORG i2, i3, i4S, i5S, i5M, and iX300 disks and use the styles and arrangements of these instruments. Data is read in the same way as any other disk in the i40M native format. However, programs, songs in proprietary format (.SNG), backing sequences and Global cannot be read from these instruments (due to the great differences with the samples contained in the ROM).
Compatibility with iS40, iS50, iS35 and iS50B data
The i40M is directly compatible with all iS40, iS50, iS35 and iS50B data. The disks of each instrument can be directly read by another instrument in the same series. The only limitations are: The absence of the Keyboard Sets in the iS50 and iS50B. The Keyboard Sets saved by the other instruments will not be read by the iS50 and iS50B. The absence of the Vocal/Guitar section in the iS40, iS50, and iS50B. The settings of this section will not be read by the other instruments.

VOCAL/GTR Selecting a Keyboard Set will change the realtime tracks parameters (Arrangement Play mode) or the selected track parameters (Song Play mode). KBS Selecting a Keyboard Set will modify the VOCAL/GUITAR settings.

Master Transpose Lock

[ON/OFF]
If ON, this function prevents the general chromatic transposition from being modied, when a different arrangement or Keyboard Set is selected.
New Keyboard Set / Master Transpose Lock page
On Page 12 (Keyboard Set / Master Transpose Lock) you can decide (1) which parameters are modied when selecting a Keyboard Set, in Arrangement Play and Song Play modes, and (2) if the Master Transpose will change when selecting an arrangement or a Keyboard Set.
New pedal assignable function
On Page 13 (Assignable Pedal) a new ACC 1-3 MUTE/PLAY function can be assigned to the pedal. This function matches the TRK.SELECT/ACC 1-3 MUTE button on the control panel.

New USER scales

Ten programmable scales have been added, for a total number of 14 USER scales.
KbSet Lock: OFF Transpose Lock: ON
Separate joystick programming for the Upper 2 and Lower tracks
You can program the joystick separately for the Upper 2 and Lower tracks on Page 22 (Programming the Joystick).

Keyboard Set Lock

[OFF, VOCAL/GTR, KBS]
Selecting a Keyboard Set will change the parameters of the realtime tracks (Arrangement Play mode) or the selected track (Song Play mode), and will modify the VOCAL/GUITAR settings (as in the previous operating system release).
Note: All mentioned trademarks belong to their manufacturers. 1999 KORG Italy

 

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