Korg Triton TR
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Korg Triton TR, size: 5.1 MB
Korg Triton TR
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Korg Triton Samples
Before loading any data please read this guide.
1. First Step 2. Burning a CDR 3. Smartmedia or SD card for Triton Le and Korg TR 4. Floppy Disk for Triton Rack and Triton Classic 5. Loading PCG files inside Tritons memory 6. Ram Memory 7. Korg TR and Triton LE compatibility note
IMPORTANT: Before loading any PCG be sure to make a backup copy of all your previous stuff. Save the data of banks A, B, C, D, E, you can do it entering in Media Mode. If you dont know how to do this please refer to Tritons owners manual.
1. First step
Once you have downloaded all the material unrar and copy to hard disk all the content of the.rar files.
Note that you will find folders and single files. For example if you want to load an instrument called BrightPiano into the Triton you will find three elements associated to this instrument:
a folder called BrightPiano a file called BrightPiano.KSC and another file called BrightPiano.PCG.
2. Burning a CDR
To burn a CD do the following procedure:
Lets suppose you have downloaded the following material: AcousticPianosPart1.rar AcousticPianosPart2.rar AcousticPianosPart3.rar The hole uncompressed content of these three files fits into a CD (Call it CD1) and. SaxPart1.rar SaxPart2.rar The hole uncompressed content of these two files fits into a CD (call it CD2)
Now you have to burn CD1 and CD2, it is important that you put into the CDs all the content of the.rar files. Burn the CDs with the lowest speed possible (x4 or x6), sometimes CDs burned in higher speeds are not recognized by Triton's CD drive. Then place CD1 into the Triton's CD drive and load any of the PCG files you'll find inside. Do the same with the CD2
3. Smartmedia or SD card for Triton Le and Korg TR
To load the instruments into the TR/LE memory follow these steps:
Unrar and copy to hard disk all the content of the.rar files. Once again note that you will find folders and single files. For example if you want to load an instrument called BrightPiano into the Triton you will find three elements associated to this instrument: a folder called BrightPiano a file called BrightPiano.KSC and another file called BrightPiano.PCG
Copy these three elements to the Smartmedia and insert it into the keyboard. Now from the keyboard you can load the instrument selecting the file BrightPiano.PCG and loading it. Repeat this procedure for every instrument.
4. Floppy Disk for Triton Rack and Triton Classic
To load the instruments into the Triton memory follow these steps:
Unrar and copy to hard disk all the content of the.rar files. Once again note that you will find folders and single files. For example if you want to load an instrument called BrightPiano into the Triton you will find three elements associated to this instrument: a folder called BrightPiano (containing the audio samples data) a file called BrightPiano.KSC and another file called BrightPiano.PCG. Copy these three elements to a standard floppy disk and insert it into the keyboard. Now from the Triton you can load the instrument selecting the file BrightPiano.PCG and loading it. Using the floppy disk drive you can load instruments with a size of 1.3MB or less. You can load many instruments up to fulfill the triton's memory. But you'll find many instruments that fit into a single floppy and many others that need several floppys to be loaded. When you get an instrument larger than 1.3MB you have to divide the folder containing the audio samples between several floppy disks: i.e. if the BrightPiano folder have a size of 3.5MB you will need 3 floppy disks, then from the PC create a folder called BrightPiano into each disk and copy as much sample data up to fill the floppy capacity.
5. Loading PCG files inside Tritons memory
With the entire material burned in CD or handled with a Smartmedia card proceed as follows: First of all consider that you will manage sample data, so it means that each PCG file have its audio material associated and this consume a lot of ram memory. Load the desired PCG file (it will be loaded into first program of bank A) test it and if you like it copy this first program of bank A to any program in bank E. When you load any of this PCG files (for example a file called TenorSax.PCG) you will find this instrument placed into the first program of bank A. Also you will note that the rest of the programs in bank A will be erased, but dont be afraid because you can recover them from the backup copy you have saved. You can do this with all the PCG files you want up to fill ram memory. It is imperative to do it this way because each user has a different amount of ram and each file has a different size. So if you have 16 megabytes of ram in your Triton for example, you will be able to load 2 files of 8 megabytes, or 16 files of 1 megabyte, or one file of 16 megabytes, and so. Once you have your bank E ready with all the PCG files you need, then you can load your bank A to recover the 128 Triton's original programs.
6. Ram Memory
There is one thing you have to take care, the total ram memory that you have available in your Triton. Before loading these sounds be sure to have enough ram. In other case you must erase any sample in ram to make room.
7. Korg TR and Triton LE compatibility note
These sounds were programmed with a Triton Studio, and because some parameters differ from one model to other you will notice that there are some PCG programs that arent 100% compatible with the TR/LE models. The most common problems are with effects and volume settings. Fortunately all the sample data found into the.KMP and.KSF files are totally compatible with the TR/LE. So there are two ways to solve this problem:
1. Go to Media Mode and load just the desired.KMP, do not load PCGs at all. In Program Mode create a blank program from scratch and then edit that program and assign the new sample data. You can do it from OSC1 ? MULT ISAMPLE. Choose RAM memory and find the sample you have loaded.
If you want you can make any other editing as Octave, Transpose, Envelope or any effect change. When it is finished write and save this new program.
2. The other way is similar but starting from an existing program Go to Media Mode and load just the desired.KMP, do not load PCGs. Then go to Program Mode and select a similar program to the one you are looking for (whether you loaded a piano KMP sample then select a piano program, whether you loaded a string just look for a string in Program Mode) Now edit that program. Go to OSC1 ? MULTISAMPLE and choose RAM memory and find the sample you have loaded. If you want you can make any other editing as Octave, Transpose or any effect change. When it is finished write and save this new program.
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