MA Lighting Lightcommander 12 2
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User reviews and opinions
| moebidus |
7:02pm on Tuesday, August 24th, 2010 ![]() |
| Fast reliable seller I live in Eastern Europe, the The condition of the product as listed. Factory seal. The delivery. The best for what it is, BUT DONT BUY FROM AMAZON. | |
| aldrafting |
9:05am on Saturday, July 10th, 2010 ![]() |
| Bought the 16G WiFi for my wife. She enjoys playing games, surfing the web, reading books, reading email and catching up on her Soaps at ABC.com. Awesome game player, and has replaced my laptop but I do not have to need for business and so I do not know about how those work. Great for traveling,... | |
| Mr. Hippo |
10:00am on Tuesday, June 1st, 2010 ![]() |
| The iPad is exactly what I expected, easy to use, very well executed so long as you understand that it is mainly a device to consume media. | |
| Stesh_ka |
7:53pm on Sunday, April 25th, 2010 ![]() |
| Overpriced content consumption table. Very responsive touch screen, high res screen Content Consumption only. Not great value for money. No camera. | |
| soro |
12:25am on Friday, April 23rd, 2010 ![]() |
| Love both the silicone case and zebra sleeve pouch. This product is EXACTLY what I wanted. It fits perfectly and it got here very fast. The item was all that the description said it would be! I am very pleased with this product and would recommend it to friends. | |
| shebang |
8:46am on Sunday, April 18th, 2010 ![]() |
| My Company uses Citrix, so I am able to run Windows Applications, SAP, even flash and all my GO TO corporate applications on the device. | |
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Documents

A.C.T Lighting, Inc. MA Lighting Retail Price List - November 5, 2010
All prices are subject to change without notice
Order Code
Description grandMA2 Product Range grandMA2 full-size - 8,192 Parameter Lighting Console grandMA2 light - 4,096 Parameter Lighting Console grandMA2 ultra-light - 4,096 Parameter Lighting Console grandMA2 faderwing - 15 Motorized Faders & 45 Buttons grandMA2 replay unit - 4,096 Parameter Rack-Mount Controller grandMA2 Network Processor Unit (NPU) - 4,096 Parameter Expansion Flightcase for grandMA2 full size (includes wheels) Flightcase for grandMA2 light and ultra-light (includes wheels) Flightcase for grandMA2 faderwing Dustcover for grandMA2 full size (incl. w/ console) Dustcover for grandMA2 light or ultra-light (incl. w/ console) Dustcover for grandMA2 faderwing (incl. w/ faderwing) 4-Pin LED Desklamp for grandMA2 consoles - 28", 90 plug Write-On Magnetic Label Plate for 15-Fader Section
Retail
120122 120123
$78,500.00 $57,000.00 $31,250.00 $10,750.00 $28,500.00 $18,500.00 $2,650.00 $1,500.00 $670.00 $185.00 $155.00 $85.00 $330.00 $70.00
010205
grandMA Series 1 Product Range grandMA ultra-light - 2,048 Parameter Lighting Control Console g g , g g grandMA micro - 1,024 Parameter Lighting Control Console grandMA pico - 1,024 Parameter Lighting Control Console Trackball for grandMA micro & grandMA pico Network Signal Processor (NSP) - 2,048 Parameter Expansion NIC Kit (required to network some older consoles: grandMA full size S/N < 490, and grandMA light S/N < 318) grandMA Expansion Chip - Expansion from 2,048 to 4,096 Parameters Flight Case for grandMA ultra-light Flight Case for grandMA micro and pico Dust Cover for grandMA ultra-light (incl. w/ console) Dust Cover for grandMA micro and pico (incl. w/ console) 3-Pin LED Desklamp for grandMA full-size - 18", 90 plug 3-Pin Halogen Desklamp for grandMA full-size - 18", 90 plug 3-Pin 12" LED Desklamp for grandMA light, ultra-light, micro, pico (incl.) 3-Pin 12" Halogen Desklamp for grandMA light, ultra-light, micro, pico
$ , $25,000.00 $17,900.00 $17,900.00 $635.00 $11,500.00 $725.00 $5,500.00 $1,150.00 $1,100.00 $95.00 $90.00 $315.00 $61.00 $315.00 $48.00
130177 130178
2Port Nodes onPC (Portable; provide DMX output when used with grandMA onPC software) 2Port Node onPC (512 parameters), Rig-Mount, 2 Male Ports $1,900.00 2Port Node onPC (512 parameters), Rig-Mount, 2 Female Ports $1,900.00 2Port Node onPC (512 parameters), Rig-Mount, 1 Male, 1 Female $1,900.00 2Port Node onPC Pro (1,024 parameters), Rig-Mount, 2 Male Ports $3,250.00 2Port Node onPC Pro (1,024 parameters), Rig-Mount, 2 Female Ports $3,250.00 2Port Node onPC Pro (1,024 parameters), Rig-Mount, 1 Male, 1 Female $3,250.00
122 John Street, Hackensack NJ 07601 Tel: (201) 996-0884 Fax: (201) 996-0811 Web: www.actlighting.com
5308 Derry Avenue, Unit R, Agoura Hills CA 91301 Tel: (818) 707-0884 Fax: (818) 707-0512 Email: sales@actlighting.com
All prices exclusive of tax and shipping E & O.E.
Page 1 of 2
Description
130188
2Port Nodes (for Installation) 2Port Node, Flush-Mount, 2 Male Ports 2Port Node, Flush-Mount, 2 Female Ports 2Port Node, Flush-Mount, 1 Male, 1 Female Port grandMA video / VPUs (MA Video Processor Units) MA Video Processing Unit (VPU) pro MA Video Processing Unit (VPU) plus MA Video Processing Unit (VPU) basic grandMA Software grandMA2 onPC Software (live control via 2Port Nodes, NSPs & NPUs) grandMA onPC Software (live control via 2Port Nodes, NSPs & NPUs) grandMA 3D Visualization Software grandMA remote Software (for Pocket PCs or iPhone/iPod Touch) * - available for download at www.actlighting.com DMX Products DMX 7 Way Booster, 1 Input 7 Outputs DMX Merger, 2 Inputs 1 Output Lightcommander Range Lightcommander ll 48/6 Case for Lightcommander II 48/6 Dust Cover for Lightcommander II 48/6 Desk Lamp for Lightcommander II (12") Lightcommander II 128KB Cue Card Lightcommander ll 24/6 Case for Lightcommander II 24/6 Dust Cover for Lightcommander II 24/6 Lightcommander 12/2 Lightcommander 12/2 19" Rack Unit Case for Lightcommander 12/2 (console version only) Dust Cover for Lightcommander 12/2 Desk Lamp for Lightcommander 12/2 Digital Dimmers 12 Channel Digital Dimmer, 120V 12 x 2.3kW Socapex
$1,330.00 $1,330.00 $1,330.00
120147
$54,775.00 $36,525.00 $23,725.00
npn npn npn npn
FREE* FREE* FREE* FREE*
130417 130418
$1,420.00 $1,900.00
010204
$11,750.00 $1,050.00 $100.00 $48.00 $300.00 $7,175.00 $825.00 $75.00 $2,975.00 $2,825.00 $660.00 $70.00 $65.00
140511
$6,625.00
Page 2 of 2

Lightcommander 12 / 2 Users Manual
Version 1.32 June 15., 1995
CONTENTS
Overview of Functions Lightcommander 12 / 2: Functions and Controls Preset Operation 8
Using Flash Buttons... 8 Operating Preset-A-... 8 Solo Flash... 9 Operating two Presets (Presets only).. 9 Selecting Preset Mode... 9 Fading between Scenes... 9 Channel Flash... 9
Memory Operation (Preprogrammable Scenes)
Programming the Memory... 10 Toggling from Preset Mode to Memory Mode.. 10 Programming Memory... 10 Using Manual Masters... 10 Memories.... 10 Selecting another Page discreetly.. 10 Dipless Crossfade (Insert Mode).. 11 Previewing and Editing a Memory.. 11 Previewing a Memory store before setting up the cue.. 11 Editing a Memory store.. 11 Programming Memories blind.. 11
Chaser Operation
Programming Chaser Steps... 12 Preset as Step (Level Chaser).. 12 Memories as Step (Memory Chaser).. 12 Chaser Type.... 12 The Chaser Section... 12 Chaser Playback... 13 Auto-Speed Chase (Run Mode)... 13 Advanced Chaser Playback (Scene Playback).. 14 Manual Step / GO... 14 Manual Crossfade... 14 Insert Mode... 14 Modify Chase (Modify Chase Steps).. 15 Editing Steps and Inserting Steps.. 15 Programming steps blind.. 15 Transferring a Chase to a Memory Master (CTM). 16 Programming Chase to Memory.. 16 Chase to Memory Playback... 16 Preview Chase to Memory.. 16
MA Lighting Technology GmbH. Dachdeckerstr. 16. D-97297 Waldbttelbrunn. Fax: + 29. www.malighting.de
Lightcommander 12/2
General Functions
Sound to Light... 17 Introduction... 17 Operating Sound to Light.. 17 Prompt Program Change.. 17 Remote Step / GO... 17 Switch Channels (Specials 1/2).. 18 Introduction... 18 Switch Position... 18 Data Storage on Memory Card.. 18 Backup... 18 Save and Load... 18 Exchanging the Battery... 18 Overview of Shift Functions.. 19 Programming Functions... 19 Playback Functions:... 19 Freezing the Output (Hold)... 20 Live / Blind Operation... 20 Theatre Mode... 21 Operating 24 Channels (Wide Mode)... 22 Using Upper Channels additionally... 22 Setting up the 24 Channel Preset.. 22 Cancelling the setting (Grab Release).. 22
Setting up the Output (Channel Presetting)
Connecting Desk Channels to DMX Channels.. 23 Introduction: DMX Patch... 23 Connecting Desk Channels with DMX Channels. 23 Indication of DMX Assignment.. 23 Standard Assignment... 23 Settings for Analog and DMX Output.. 24 Disable Solo... 24 Select Curve.... 24
MIDI Operation
Introduction... 24 Linking two Lightcommanders.. 24 Recording to a Sequencer.. 25 Playing back a MIDI Show with Sequencer.. 25 MIDI Format and MIDI Commands... 26
Important Button Keys
Delete All.... 27 Lock Preset Mode... 27 Lock Programming.. 27 Blank Chaser Storage indication.. 27 Software Version... 27
eMail: info@malighting.de. Tel.: + 79 40. User's Manual Lightcommander 12/2
Technical Specification Safety Instructions Declaration of Conformity INDEX
Inputs and Outputs (Pinlayout).. 29
The following symbols are used in this manual:
Important Information! Read carefully.
Here, a function will be explained more detailed. Hints give a suggestion how to proceed. This asks you to push a button.
Overview of Functions
Lightcommander 12 / 2: Functions and Controls
1. 2. 3. 4. 5. 6. Power Switch XLR Socket Connector for a gooseneck lamp (Pinlayout see technical specification). Sound control and Switched Channels The Display Section General playback and programming functions are located there. Channel Faders on PRESET -A- (-A- Preset). Master -A- sets maximum output level for all preset channels. Memories and Chase steps are programmed by using Preset-A-. Memory Controls; -B- MEMORY Master -B- sets maximum output level of all Memory masters. All -B- Memory masters are allowed to be switched to Preset-B-Controls. (See page 9; Presets only operation) Flash Buttons (Channel Flash, Memory Flash, Solo) While pressed, the buttons create different flash effects (Flash Light). The flash function toggles between Channel flash and Memory flash. Within both modes, a Solo flash may be performed (sudden change). Programming Buttons (Memories, Chasers and Utilities) You may program 120 Real Level Memories and up to 9000 Chase steps. The Utility menus guide you through the output setups. (Presettings, such as DMX-Patch).
The Encoder wheel Selections e.g. Chaser programs or settings of menu modifiers are performed via the big wheel above the Quit button. 10. Soft Buttons and Quit Both soft buttons are selecting displayed functions. Quit cancels each function and switches back to Top-Menu. 11. The Chaser Section Chase steps may run as Auto-Steps (Speed), Sound-Steps (Sound In), or Manual-Steps (Step Button / Manual X Fade). 12. Chaser Mode Buttons You may preselect how a Chase step will be performed. 13. The Master Section Preset-A-Master sets maximum output level for all Preset-A-Channels. (Preset -B-) Memory-B-Master sets max. output level for Memory masters. MAIN Master sets maximum output level for the entire desk. Chaser Master sets maximum output level for Chase steps. 14. Page Button 12 Memory cues are available within each of 10 pages (Page 0-9). 15. Sound to Light / Chase to Memory Sound and Chaser effects are controlled in this section. A detailed description follows later in this manual.
About this manual
TOP MENU
CHASE : 01 STEP : 10 > HOLD <
TOP-MENU: Appears after switching on the desk. The preselected Chaser program in on display. In the lower line HOLD, LIVE and UPPER are indicated to be active, if selected.
Notes: We reserve the right to alter functions without prior notice. The Lightcommander is designed for use as a lighting control desk only. All described playback functions can be used together and offer high demanding possibilities in lighting design. First, familiarize yourself with a function, than go on.
Preset Operation
Flash button operation Preset operation Using Presets only Fading between Scenes Channel Flash Solo Flash
Using Flash Buttons
Main Master sets maximum level of Flash buttons.
While programming, the Flash buttons select a channel or a Memory number.
Memory Flash and Solo: While pressed, individual Memories are added to the current output. When SOLO is selected, Memory flash swaps the output to the selected Memory. Channel Flash and Solo: If Channel flash is preselected, flash adds individual channels to the output. When SOLO is selected, Channel flash swaps the output to the actual flashed channel, only. Master-A-Flash sets Preset-A- to the level of the Main master. Master-B-Flash sets all Memory masters to the level of the Main master.
Operating Preset-A Set Main Master and Preset-A-Master to full. Adjust individual channels on the preset. You can see the output level on stage; The LEDs indicate the brightness of the channels. You may fade-in and fade-out a scene, using the Preset-AMaster, or just prepare a new scene and than fade-in. Now test the Channel Flash and Solo Flash functions.
Channel Flash
Preset A
Flash buttons
Masters
Operating two Presets (Presets only)
Selecting Preset Mode
Page number Page button
Hold the Page button and select -P- using the Encoder wheel (the display flashes). Preset mode will be auto-selected after 3 seconds. Programming memory is disabled. The Chaser section remains fully functional.
Fading between Scenes Set Main master and Master -A- to full (set Master -B- to zero). Adjust a scene on Preset -A- and on Preset -B-. Fade between Master -A- and Master -B- (manual Fade). Note: With Preset mode selected, the -B- Memory faders are named as Preset -B-.
Channel Flash In Preset mode, the Channel flash function is auto-selected. Use the Flash buttons. The Channel or the entire Preset appears at the output, even if Master -A- and -B- are set to zero.
Solo Flash Select Solo and bump Flash buttons: Only the selected Channel appears at the output. (As long as the button is held down, other channels go off).
You may also use the Autofade Function with Presets. Further details see page 11, "Dipless Crossfade" and page 13, "The Insert Mode". Channel Flash Solo
Encoder wheel
Preset B
Page button
Programming Memories Memory Playback and Insert Crossfade Preview Memory (Modify Memory) Blind Programming
Programming the Memory
Toggling from Preset Mode to Memory Mode
Note: You may use the page button, to skip from page to page (Page up). Use Shift+Page to select page down.
Hold Page and select a new Page, using the Encoder wheel, e.g. Page-1-. Wait 3 seconds. Hence, Memory mode is selected. The Page button LED flashes until all Memory faders are set to zero. Flash buttons and Solo flash function now as Memory flash.
Programming Memory
Programming Memory Memory
SEL. MEMORY O8/5 PRESET < SAVE > ALL
Select Programming Memory. The Preset scene is indicated by the LEDs, in spite of all Masters being set to zero. Use a Flash button to select a Memory; if required you may select another Page. Adjust a scene on Preset-A-. Press the Soft key SAVE PRESET to store the preset levels into the Memory. SAVE All stores the actual output. (Everything visible on stage, including Chaser steps). Press Quit to return to the Top-Menu. Ready!
Using Manual Masters
Memories Set Main master and Master -B- to full (Preset set to zero). Push up a manual Memory master. The Memory appears to be on stage.
Selecting another Page discreetly
Push up some manual masters and select a new Page. The Memory remains on that page it has been set up from, until the fader is set to zero. Note: Meanwhile other Memories may be set up from the new Page.
Practice using the above functions before going on to the next section.
Dipless Crossfade (Insert Mode) Memory X-Fade by using Flash buttons: Switch off Channel Flash, to release the flash buttons. Set up Chaser Master and select Insert within the Chaser section. (If a Chaser is running, it stops at the actual step)) Use the X-Fader to set the required Fade time. Press a Memory flash button. The memory fades in at the set time. Each other selected Memory will initiate a Crossfade from one into the next Memory, in order of selection. Use the Step button, to achieve a fade between the actual and the previous Memory. Switching Insert OFF, causes the Chaser to continue. Note: Chaser Master sets maximum output level of Insert Steps. Manual Memory Crossfade: Turn on Insert and Manual. Move the X-Fader from end to end. After fading in a memory (i.e. fader full up or full down), select the next to be faded. If you don't select a Memory, the previous one is faded in and you can change between both. The Chaser Master controls brightness. Fading out Memories: Turn Insert off and press the Step button, or use the X-Fader to fade down. (This depends on the kind of Insert mode, you have selected). Note: If a Chaser was preselected, a Step will be faded in. Inserting Preset A Use the Master-A- Flash button to insert the actual scene from Preset-A-.
Previewing and Editing a Memory
Preview Memory
Previewing a Memory store before setting up the cue Turn Preview on and select a Memory with the Flash buttons. The Memory store is indicated on the LEDs. Preview automatically turns Live mode off (if selected). The consoles output will not be affected.
Editing a Memory store While previewing, select Modify out of the displayed menu. Use the Channel fader to "grab" the preprogrammed level. Modify as required and save using Quit. Ready! The output will not be affected by this.
Programming Memories blind
Turn Live off if it is selected, using the Shift+Live buttons. Set Master-A- to zero and program as usual. The setting on Preset A will not affect the output. NOTE: When the desk is switched to LIVE while editing a Memory this Memory appears at the output.
Chaser Programming Chaser Playback Modify Chaser (Edit and insert steps) Blind Programming Chase to Memory (Transferring a Chase to a Manual Master) Preview Chase to Memory (Modify)
Programming Chaser Steps
Preset as Step (Level Chaser)
CHASE NO. 1O (OO) LEVEL MEMORY
STEP: O1 ENTER DELETE FADETIME: 0.00S CONT
Press Chase Programming and select a Chaser program number with the Encoder wheel, e.g. No. 10. Press LEVEL to proceed with Level Chase Programming. Channel levels appear on the LEDs (master independent). Adjust channels to prepare for a step and save with ENTER. (In Blind mode only Preset levels are stored). In the following menu the desired FADE time is set. This time is only relevant while the THEATRE MODE is active (see p. 21). The value for new steps is 0.00 seconds. Confirming this value by CONT. DELETE removes one Chase Step. Turn the Encoder wheel and see the steps appearing on the LEDs. Use Shift+Live buttons. The steps appears at the output. Programming in Live Mode enables the entire output to be recorded as a step (Preset and Memories etc.). With Quit the desk returns to Top-Menu.
Memories as Step (Memory Chaser)
STEP: O1 ENTER MEM: 11/5 DELETE
FADETIME: 0.00S CONT
Press Chase Programming and turn the Encoder wheel to select a Chaser Program Number e.g. No. O5. Press MEMORY and select a memory with Memory Flash but tons. Press ENTER to record this Memory as a step; In the following menu the desired FADE time is set. This time is only relevant while the THEATRE MODE is active (see p. 21). The value for new steps is 0.00 seconds. Confirming this value by CONT. Turn the Encoder wheel to view the steps appearing on the LEDs. DELETE removes one Memory step. While Shift+Live is selected, you can view steps on Stage.
Chaser Type LEVEL or MEMORY show which Chaser type has been programmed within the selected number. Press the unmarked Soft Key: A menu asks: NEW CHASER? If YES is selected, the entire Chaser will be deleted!
Dipless Crossfade Theatre Mode p. 11 p. 21
The Chaser Section
Number: Selection and Preview Chaser (hold button). Note: A Chaser with at least one step, will cause the LED to light, if the Chaser Master is set above 5% level. Step: LED flashes according to the trigger (Step, Speed, Sound). Run Mode: The drawing shows Standard Settings: Brightness, Fade and Speed are set individually. Sound Mode: Bass Step Chase. Manual Mode: Manual Fade between Steps. Insert: Crossfade between Steps and Insert Memories achievable.
Chaser Playback
Auto-Speed Chase (Run Mode)
CHASE NO: 10 (22) TYPE : LEVEL
Number
Hold button: Previews Chaser Release button: Starts Chaser
1. 2.
Shift + Number starts previous Chaser program.
Turn Insert and Manual OFF. Select Run (briefly press Sound / Run button two times). The Step button LED flashes with preset Speed. Set up Chaser Master and set Speed with Speed fader. If required, set X-Fade time with the Crossfader. Press and hold Number and select a Chaser program, e.g. Chaser No. 1O. Auto Preview: The Chaser is indicated on the LEDs. The output will not be affected. To START and output the Chaser, release button. To Restart the Chaser, briefly hit the Number button. Stopping a Chase: Set Chaser Master to zero (Chaser continues), or. Start a Chase without programmed Steps (idling Chaser). (Chaser stops; Number LED remain off). Select Sound Mode to achieve a Bass Step Chase (Sound In).
Advanced Chaser Playback (Scene Playback)
Manual Step / GO Turn RUN OFF and press Step (GO) to recall steps. Steps are fading in with preselected X-Fade time or (using Theatre Mode) with the stored time for this step. Turn RUN ON again: Chase is continued automatically.
Programming steps blind Turn Live OFF if it is selected, using the Shift+Live buttons. Set Master-A- to zero and program as usual (Level Step). NOTE: While programming memory steps, there is no need to set Master-A- to zero. The desks output will not be affected!
Advanced Chaser Operation:
Transferring a Chase to a Memory Master (CTM)
Programming Chase to Memory
CHASE TO MEMORY > SELECT MEMORY <
1O/6 CHASE: 10 LEARN 1.OOS BASS
Use Shift + CTM buttons and select a Memory (Flash button with red and yellow LEDs) Use Encoder wheel to select a Chaser program. The Chaser appears to be indicated on LEDs: Watch this Auto Preview, to ensure the right Chase selection. Auto Preview will not affect the output. Set Speed, using LEARN to step ahead at the required rate, or, hold down LEARN and adjust speed via Encoder wheel. Press Quit to store setup. The yellow LED flashes according to the preset rate. (If Sound is selected, according to Bass Rhythm).
Chase to Memory Playback Push up the assigned Memory Master to fade in the Chaser. You may use the Flash button, if Channel Flash and Insert Mode are selected to be OFF. Pushing Flash, or setting up the fader from zero, will cause a Restart of the Chaser in the Memory. On each page, 4 Chases with different speeds may be programmed. Including a Chase in the Chaser section, altogether five Chasers are allowed to be run simultaneously.
Preview Chase to Memory
1O/ 2 NO O2 LEARN O.25S BASS
Turn Preview on and press Memory Flash Button. The Chaser appears on the LEDs. Speed may now be set directly via the Encoder wheel. (Single handed operation).
Note: If Shift+Live buttons are used, the chaser appears at the output.
Sound to Light Remote Step Switch Channels Store Programs to Card Overview of Shift Operation Freeze Output Live / Blind Operation 24 Channel Operation Theatre Mode (Specials) (Backup) (Hold) (Upper Channels)
Sound to Light
Introduction Within the Sound to Light mode, the levels of Memories 9-12 are controlled by the audio input (Sound In). Signal input will be split into three frequency ranges; -B- ; -M- ; -T- ; Bass, Mid and Treble are controlling the associated Memories, depending on input volume. -P- = Pause; this Memory is inverse proportional to input volume. (I.e. audio off causes the memory to be on) The Memory Masters set maximum output of audio triggered Cues. (100% when set to mid position)
SHIFT PRESETFLASH
Swaps Channels 1-12 with Channels 13-24. Setting up scenes with 24 channels by toggling between Upper and standard. Modifying channels by "grabbing" the actual level. Cancelling a setting: Using Shift+Preset Flash sets all levels to zero. Quit sets levels to the actual fader setting. A detailed description follows later in this chapter.
Programming Functions
SHIFT CTM
SHIFT PROGRAMMING CHASER STEP
Menu: Programming Chase to Memory A detailed description will be found on page 16. (Chase to Memory Master transfer) Menus: Programming Chaser Steps A further menu appears; Steps may be inserted, or the entire Chaser may be deleted (see page 15). Activating the THEATRE MODE see page 21 Special Menus to adjust output channels. For a detailed description see page 22: "Setting up Output Channels" Switching the desk from SOUND to MANUAL Function analogue to SOUND/RUN, but the other way round
UTILITY 2
SOUND RUN
Shift Operation while Playback:
Output Freeze Function Live / Blind Operation; the difference Wide Mode; 24 Channel Operation (Hold) (Live / Blind Operation) (Upper Channels)
Freezing the Output (Hold)
SHIFT HOLD
SET MAIN TO ZERO CANCEL
You want to set up an entirely different setting on desk, discretely? Press Shift + Hold buttons. The desks output is frozen, now. Any action will not affect outputs. You may prepare each new setting, discretely. Sudden Release: Press CANCEL to skip to the new setting. Crossfading to a new setting: Set Main Master to Zero and push it back to Full again. Hold is auto-released, when Main is set to full.
Live / Blind Operation
BLIND: NOTE: Blind is the Standard setting. Previewed Memories, auto-previewed Chases and Chases being selected while programming, will be indicated ON LEDs exclusively. This enables discrete Editing and Modifying, even during the show takes place, without any affect on the outputs.
SHIFT LIVE
Previewed Memories, auto-previewed Chases and Chases being selected while programming, will appear ON STAGE. Note: Only the selected program remains visible, if the Main Master is set to zero. Note: Preview auto selects Blind Operation. Turn on Live afterward selecting preview to see the memory store live on stage.
Overview: Shift Functions while Playback.
THEATRE MODE
From version 1.26 there is one new mode in the Lightcommander 12/2 for programming a chaser. It is now possible to assign a special fadetime to every single chaser step. This mode is called THEATRE MODE.
Conditions for the THEATRE MODE
The chaser may not run by sound or automatically Manual fading must be off The INSERT mode must be inactive The THEATRE mode must be activated (see below)
Programming the fadetimes
After saving one step by ENTER (see users manual p. 12 and 14) appears this menu While editing of programmed steps the corresponding time will be shown instead of 0.00 By turning the encoder the value can be changed between 0.00 and 10.0 seconds Storing the value by the CONT button Then the next step can be programmed or edited The fadetimes are part of the chaser and will be saved also to the memory card.
Activating the THEATRE MODE
SHIFT UTILITY 2
SHIFT +UTILITY" and within the next menu MORE leds you to the THEATRE MODE By pressing the button THEATRE MODE this mode will be activated (stripebefore the word "MODE" indicates mode ON) While the THEATRE mode is active, there is a vertical line within the squares of the lower row in the main menu
Even if the THEATRE MODE is activated as described above, any changes made will not take effect until all conditions described in section 1 are met!
Working in the THEATRE MODE
- As soon as all mentioned conditions are fulfilled, for the NEXT step the times saved according to 2. are relevant; the times adjusted by the XFADE fader are invalid. - By moving the XFADE fader changing of the actual fade time is possible. The fader will be fixed at the given value (grab, analogue to editing of memories). - After inactivating the THEATRE mode by the criterion mentioned above the actual fade will be finished using the value set by the XFADE fader.
Operating 24 Channels (Wide Mode)
Using Upper Channels additionally
SHIFT UPPER
The Lightcommander deals with 24 channels permanent. Using Shift + Upper buttons activates channels 13-24. Each Setting, Programming or Selecting function now relates to channels 13-24, including Flash functions. You may program or modify memories or Level chase steps, containing a selection out of 24 channels. Flash buttons function the same in standard mode as in upper mode (e.g. selecting channels while using DMX-Patch. See facing page).
Setting up the 24 Channel Preset Adjust a selection out of channels 1-12 as required. Use Shift + Upper to access the channels 13-24. "Grab" the actual indicated level (If zero, just push up the fader) and set channel levels as required. Modifying a channel later is performed in the same manner. Set the Channel Fader to the indicated output level to "grab" the level to be modified and readjust brightness as required.
Cancelling the setting (Grab Release)
Using Shift + Preset Flash sets every level of all preset Channels to zero. You may "grab" channels at zero individually to adjust a new setting. Another way is to cancel all auto-functions while pressing Quit. The levels skip back to the actual Fader Position.
UPPER CHANNELS
The desk simulates 12 further Channel faders and Flash buttons to select channels. Flash buttons are toggled else!
How to connect desk channels with DMX channels How to prevent channels to be dimmed by Solo How to match dimming levels of different lamps (DMX Patch) (Disable Solo) (Select Curve)
Connecting Desk Channels to DMX Channels
Introduction: DMX Patch DMX Patch will not affect the analog output! The DMX output controls the DMX channels 1-99. DMX Patch enables the connection of each desk channel with up to four DMX channels. This function may be especially interesting when dealing with different stages, when using motorized equipment and colour changers and also in case of Dimmer failure. Within Standard Assignment the Desk Channels 1-26 are connected to the DMX Channels 1-26 (other channels are open).
Connecting Desk Channels with DMX Channels
DMX PATCH SELECT MIDI
Press Utility 1 and select DMX PATCH. Use Flash button to select a Desk Channel and turn Encoder wheel to select a DMX Channel. You can view the selected DMX Channel appearing at the output, by switching the desk to Live Operation (Shift+Live). To assign channels press CONNECT. CONNECT shows the channels which are connected. You may verify this, by pushing up the associated channel fader.
Indication of DMX Assignment
CH O3 > O3 17. CONNECT OPEN
CONNECT CONNECT: OPEN
Actual display; this DMX channel is connected to the indicated Desk channel. This DMX channel is connected to another Desk channel. This DMX channel is NOT connected.
SHIFT DMX PATCH
Standard Assignment Shift proceeds to another menu: ALL 1 : 1: Desk channels 1-26 control DMX channels 1-26. ALL CLEAR opens each connection! Use this function only if a new patch setting is required, or save the actual setting to card, before continuing.
Settings for Analog and DMX Output
Disable Solo
You want appointed channels to remain on, while using Solo Flash? Press Shift + Utility 2 and select DISABLE SOLO from the menu. Select Channels with Flash Buttons or with Encoder wheel and set as required (Standard: All Enabled). A channel indicated as DISABLED remains on while using Solo Flash. There is no difference between Memory Solo or Channel Solo. Shift proceeds to a further Menu. ALL DISABLED or ALL ENABLED swaps function of all channels simultaneously.
3 Pin XLR Socket for a desk lamp: Pinlayout: Pin 1 = not connected Pin 2 = Ground Pin 3 = 12 VDC Note: Subject to change without notice.
Safety Instructions:
1. 2. 3. 4.
Read all the instructions in the users manual. Keep the user`s manual for later use. Follow all the instructions on the unit. Pull the plug before cleaning the unit; don't use any liquid or spray cleaner. Clean with a damp cloth. 5. Dont use the unit near water. 6. Don't put the unit on unstable tables etc. It might fall down and get damaged. 7. There are slots in the case for aeration; don't cover these slots up because they guarantee the reliable use of the unit and protect it against overheating. Dont install the unit into a frame unless sufficient aeration is guaranteed. 8. The unit is provided with a safety plug. This plug can only be used with safety sockets. These safety measures should by all means be followed. In case the plug doesn't fit into the socket (e.g. with old sockets), the socket should be replaced by an electrician. 9. Dont put any objects on the wire and make sure nobody steps on it. 10. In case you use an extension wire make sure the sum of the power consumption of the connected units does not exceed the maximum power of the wire. The sum of the units plugged in the socket should not exceed 10 Ampere. 11. Dont spill any liquid over the unit. Dont put any objects through the slots of the unit, as these might get in contact with parts that are live or might cause short circuits. This may cause fires and shocks. 12. Dont service the unit yourself as parts that are live might be exposed when you open the case; you run the risk of getting shocked. All services should only be carried out by a specialist. 13. If one of the following conditions occurs, please pull the plug out and call the service: A. Wire or plug is damaged or worn. B. Liquid got into the unit. C. The unit was exposed to rain or got damp. D. The unit doesnt work properly even if you follow the instructions of the users manual. E. The unit fell down and the case was damaged. 14. Only use wires which are marked safety proof. 15. Dont use any high-power walkie-talkies near the unit.
DECLARATION OF CONFORMITY
according to guide lines 89/336 EWG and 92/31 EWG:
Name of producer: Address of producer:
MA Lighting Technology GmbH Dachdeckerstr. 16 D-97297 Waldbttelbrunn
declares that the product Name of product: Type: MA Lightcommander 12/2 LC 12/2
answers the following product specifications: Safety: EMV (EMC): EN60065, VDE0860, IEC65 EN55103-1 (E1), EN50081-1 EN55103-2 (E2), EN50082-1 All DMX512 and analogue inputs and outputs must be shielded and the shielding must be connected to the ground and the case of the corresponding plug.
Additional information:
Waldbttelbrunn, 17.01.1995
Dipl. Ing. Michael Adenau
Advanced Chase Operation 16 Advanced Chase Playback 14 Insert-Mode 14 Inserting Memories 14 Manual Crossfade 14 Manual Step / GO 14
Flash Buttons 8 Freezing the Output (Hold) 20
General Functions Grab Release 22 17
Backup 18 Blind 20
Hold 20
Channel Presettings 23 Channel-Flash 8, 9 Chase 15 Chase Program 12 NEW CHASE? 12 Number 12 Chase Steps 15 Editing Level Steps 15 Editing Memory Steps 15 Inserting Level Steps 15 Inserting Memory Steps 15 Programming steps blind 15 Chase to Memory 16 Chase to Memory Playback 16 Preview Chase to Memory 16 Programming Chase to Memory 16 Chaser Operation 12 Mode 13 Chaser Playback 13 Auto-Speed 13 Run-Mode 13 Sound Mode 13 X-Fade Time 13 Chaser Section 13 CONNECT 23 Connecting Desk-Channels to DMXChannels 23
Important Button Keys 27 Insert-Mode 11, 14 Inserting Memories 14 Inserting Steps 15
Level-Chase 12 Linking 25 Live 20 Live / Blind Operation
Master-Section 7 Memory Operation 10 Dipless Crossfade 11 Editing a Memory 11 Insert-Mode 11 Memory-X-Fade 11 Previewing a Memory 11 Memory Playback 10 Memory-Card 18 Backup 18 Exchanging the Battery 18 Save and Load 18 Memory-Chase 12 Memory-Flash 10 MIDI Operation 25 Introduction 25 Linking two Lightcommander 25 MIDI Format and MIDI Commands 26 MIDI-Show with Sequencer 25 Recording to a Sequencer 25 Modify Chase 15
Data Storage on Memory Card 18 Dipless Crossfade 11 Disable Solo 24 DMX-Patch 23 Connecting Desk-Channels with DMX-Channels 23 DMX-Assignment 23 Introduction 23
Editing a Memory 11 Editing Steps 15
OPEN 23 Operating 24 Channels 22 Operating Preset-A8 Operating two Presets 9 Channel-Flash 9 Fading between Scenes Preset-Mode 9 select -P9 Solo-Flash 9
Technical Specification 29 Inputs and Outputs 29 Pinlayout 29 XLR-Socket for a desk lamp Theatre Mode 21 9
Upper Channels 22 Using Flash Buttons 8 Channel-Flash 8 Master-A-Flash 8 Master-B-Flash 8 Memory-Flash 8 Solo 8 Using Manual Masters 10 Utility Utility 2 24
Page 10 Preset Operation 8 Presets only 9 Preview 11 Preview Chase to Memory 16 Previewing a Memory 11 Programming Chase-Steps 12 Level-Chase 12 Memories as Step 12 Memory-Chase 12 Preset as Step 12 Programming Memories blind 11 Programming steps blind 15 Programming the Memory 10 Memory-Mode 10 Programming Memory 10 Save All 10 Save PRESET 10 select a Page 10
Wide Mode 22 Cancelling the setting 22 Grab Release 22 Setting up the 24-ChannelPreset 22 Using Upper Channels 22
X-Fade 13
Remote Step / GO 17
Save and Load 18 Scene Playback 14 Select Curve 24 Setting up the Output 23 Settings for Analog- and DMX-Output 24 Disable Solo 24 Select Curve 24 Shift-Functions 19 Solo 8, 9, 10 Sound to Light 17 Introduction 17 Operating Sound-to-Light 17 Prompt Program-Change 17 Specials 1/Stopping a Chase 13 Survey of Shift-Functions 19 Switch-Channels 18 Introduction 18 Switch Position 18
User's Manual
Version 1.32
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