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Nintendo Animal Crossing DSAnimal Crossing: Wild World [Nintendo DS Game]

Developed by Nintendo EAD - Nintendo of America (2005) - Life Development Sim - Rated Everyone

Based on the GameCube version of the title, Animal Crossing Wild World casts players as of the newest resident of a happy little village, populated by friendly talking animals. There is no overarching narrative to push players in a particular direction. Instead of assigning a progressive series of missions or following a linear plot, the game simply sets players free in its virtual community, where they can develop their houses, fashion sense, collections, and relationships with other characters... Read more

Details
Platform: Nintendo DS
Developer: Nintendo EAD
Publisher: Nintendo of America
Release Date: December 6, 2005
Controls: Joystick/Gamepad, Other
UPC: 045496735920
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Manual

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Nintendo of America Inc. P.O. Box 957, Redmond, WA 98073-0957 U.S.A.

www.nintendo.com

58717A

PRINTED IN USA

INSTRUCTION BOOKLET
PLEASE CAREFULLY READ THE SEPARATE HEALTH AND SAFETY PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE USING YOUR NINTENDO HARDWARE SYSTEM, GAME CARD OR ACCESSORY. THIS BOOKLET CONTAINS IMPORTANT HEALTH AND SAFETY INFORMATION. IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING WARNINGS BEFORE YOU OR YOUR CHILD PLAY VIDEO GAMES.
WARNING - Repetitive Motion Injuries and Eyestrain
Playing video games can make your muscles, joints, skin or eyes hurt after a few hours. Follow these instructions to avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain: Avoid excessive play. It is recommended that parents monitor their children for appropriate play. Take a 10 to 15 minute break every hour, even if you don't think you need it. When using the stylus, you do not need to grip it tightly or press it hard against the screen. Doing so may cause fatigue or discomfort. If your hands, wrists, arms or eyes become tired or sore while playing, stop and rest them for several hours before playing again. If you continue to have sore hands, wrists, arms or eyes during or after play, stop playing and see a doctor.

WARNING - Seizures

Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes or patterns, such as while watching TV or playing video games, even if they have never had a seizure before. Anyone who has had a seizure, loss of awareness, or other symptom linked to an epileptic condition should consult a doctor before playing a video game. Parents should watch when their children play video games. Stop playing and consult a doctor if you or your child have any of the following symptoms: Convulsions Eye or muscle twitching Loss of awareness Altered vision Involuntary movements Disorientation To reduce the likelihood of a seizure when playing video games: 1. Sit or stand as far from the screen as possible. 2. Play video games on the smallest available television screen. 3. Do not play if you are tired or need sleep. 4. Play in a well-lit room. 5. Take a 10 to 15 minute break every hour.
WARNING - Battery Leakage
The Nintendo DS contains a rechargeable lithium ion battery pack. Leakage of ingredients contained within the battery pack, or the combustion products of the ingredients, can cause personal injury as well as damage to your Nintendo DS. If battery leakage occurs, avoid contact with skin. If contact occurs, immediately wash thoroughly with soap and water. If liquid leaking from a battery pack comes into contact with your eyes, immediately flush thoroughly with water and see a doctor. To avoid battery leakage: Do not expose battery to excessive physical shock, vibration, or liquids. Do not disassemble, attempt to repair or deform the battery. Do not dispose of battery pack in a fire. Do not touch the terminals of the battery, or cause a short between the terminals with a metal object. Do not peel or damage the battery label.
WARNING - Radio Frequency Interference
The Nintendo DS can emit radio waves that can affect the operation of nearby electronics, including cardiac pacemakers. Do not operate the Nintendo DS within 9 inches of a pacemaker while using the wireless feature. If you have a pacemaker or other implanted medical device, do not use the wireless feature of the Nintendo DS without first consulting your doctor or the manufacturer of your medical device. Observe and follow all regulations and rules regarding use of wireless devices in locations such as hospitals, airports, and on board aircraft. Operation in those locations may interfere with or cause malfunctions of equipment, with resulting injuries to persons or damage to property.
that this product is licensed or manufactured by Nintendo. Always look for this seal when buying video game systems, accessories, games and related products.
Nintendo does not license the sale or use of products without the Official Nintendo Seal.
The official seal is your assurance
THIS GAME CARD WILL WORK ONLY WITH THE NINTENDO DS VIDEO GAME SYSTEM.

Wireless DS Multi-Card Play

Contents

12 Getting Started

4 Saving Your Game

THIS GAME ALLOWS WIRELESS MULTIPLAYER GAMES WITH EACH DS SYSTEM CONTAINING A SEPARATE GAME CARD.
Touch Screen Controls Button Controls Controls Outdoors Using the Item Screen
Change Your Clothes! Use Your Tools! Write a Letter! Design Stuff!
Nintendo's game pages, at www.nintendo.com/games, feature walkthroughs, frequently-asked questions, and codes for many of our games. If your answer isn't there, check out our forums where you can exchange tips with other gamers online. For more information about our forums, visit www.nintendo.com/community. If you don't have access to the web-site, recorded tips for many titles are available on Nintendo's Power Line at (425) 885-7529. This may be a longdistance call, so please ask permission from whoever pays the phone bill.
Controls at Home Town Hall

22 Moving

Tom Nooks Store The Tailors Shop
28 Create Your Own Designs
Screen shots for control explanations all use the Nintendo DS Touch Screen.
2005 NINTENDO. ALL RIGHTS, INCLUDING THE COPYRIGHTS OF GAME, SCENARIO, MUSIC AND PROGRAM, RESERVED BY NINTENDO. TM, AND THE NINTENDO DS LOGO ARE TRADEMARKS OF NINTENDO. 2005 NINTENDO. ALL RIGHTS RESERVED. This product uses the LC Font by Sharp Corporation, except some characters. LCFONT, LC Font and the LC logo mark are trademarks of Sharp Corporation.
The Museum The Town Gate Traveling the World! Multiplayer Q&A Tag Mode

Getting Started

Make sure that your Nintendo DS is turned off before you begin. Insert the Animal Crossing: Wild World Game Card into your Nintendo DS and press Animal Crossing: Wild World panel to begin the game. on the Nintendo DS system. Touch the
If your system startup has been set to Auto Mode, you can skip the last step. See the Nintendo DS hardware instruction booklet for more information.

Starting a new game

On your cab ride into town, youll be asked to enter the current time, your nickname (and whether youre a boy or a girl), and the name of your town, as well as some other information.
Please see page 7 for instructions on entering text.

Continue

To continue your game, touch the character you want to play with. If you touch the phone.

Saving Your Game

To save your progress, just climb into your bed in the attic of your house or press anywhere outdoors. When you start a game, youll start out in the attic of your house.
The amount of time since you last played will be calculated using the time on your Nintendo DS clock. Changing the time on the Animal Crossing: Wild World Game Card will not affect the time on the DS clock. However, changing the time on the DS clock will affect the time on the Animal Crossing Game Card. Please be careful.

New Resident

Up to four players can live on one Animal Crossing: Wild World Game Card. Select this option to have a new player move into your town.

Reset clock Set sound

Change the date and time on your Game Card.

Tag Mode

This game includes a Tag Mode feature. See page 40 for more information.

Downloads

Choose between stereo and surround sound and set the animal voices. Choose whether you want to download bulletin board messages, letters, or a mysterious feline visitor when playing via Nintendo WFC.

Other Things

Erase resident Immigration Wi-Fi settings

Rebuild town

Demolish and delete your town. Once deleted, save data cannot be recovered. Please be careful.
Erase a player from your Game Card. Prepare your town to allow a friends player to move in. (See page 22-23.)
Change your Nintendo Wi-Fi Connection settings. (See page 43, and the Nintendo Wi-Fi Connection instruction booklet for more information.)

Touch Screen Controls

The Touch Screen
Touch the Touch Screen to play.
Switch between letters, numbers, and symbols.

Keyboard Controls

Paste any characters you copied.
For details about using the stylus correctly, please see pages 10 & 11.
Delete the last character entered.
New line. Copy the selected characters.

Basic Controls

Use an Item
Touch these keys to type. Shift between capital or lowercase letters.

Walk/Run

Pick Up an Item
Shift to capital letters or symbols for one character.

Tap yourself.

or press

Item List

Designs

Insects

Keyboard

Friend Roster Letters you have Pink letters are ones that were sent to you. Blue letters are ones that you wrote. Not yet read Already read Letter with present
Town name and player name The number of Bells you have Items Item icons Furniture Clothes Stationery
This appears only when you are using button controls. You can grab items and move them around your item screen. You can also use this to pick up furniture and attach items to letters.
Take the item out of your pockets and place it at your feet. Any items you drop outside will remain there for a while, but if they disappear, you might want to check with Booker, one of the gatekeepers.
With the stylus, touching and holding the item does the same thing as selecting grab. Move the item by dragging it.

Throw away

Toss out a letter. If you throw away a letter, its gone forever, so be careful!

Change Your Clothes!

When you put on a new shirt, accessory, or hat, whatever you were wearing goes back into your pockets. Grab the clothes or hat you want to wear. Bring that to your character and press. Changing clothes is as easy as that!

Write a letter!

1 Pick a type of stationery and an addressee Pick some stationery from your pockets and choose Write a letter. Once the paper pops up, pick the addressee. 2 Write the letter Once youve figured out who youre writing to, write your letter! (See page 7 for a refresher course on typing.) When youre done, youll see the letter in blue in the letter section of your item screen. Attaching a present to a letter Rewrite a letter
Changed your mind? You can always rewrite your letter. If you want to change the addressee, just pick a different one.
With the stylus, all you have to do is drag clothes, accessories, and hats on top of your character.

Use Your Tools!

Changing tools is just like changing your clothes: just grab the tool from your item list and drop it in your hands. To put a tool away, select your character and choose Remove Equipment. Do the same thing when you want to remove your hat or accessories.

If you want to send someone a gift, grab the item from your item list and drop it on the letter.
3 Take it to the post office in the town hall To mail your letter, take it to the post office and drop it off with Pelly. Maybe the villager you wrote will write you back!
Shovel Dig up buried treasure or fill holes and bury items for other people to find.
Fishing Rod Fish in rivers and the ocean. Any fish you catch will appear in your fish list. And many more
Presents attached to letters Select the present in the letter submenu and drag it to your item list.

In various places.

Design Stuff! Create your own designs, and apply them to things like clothes and umbrellas. 3
Choose how you want to use it.
Hats and Clothes You can wear any design you create. If you change your clothes, the clothes that you're changing out of will be put in your pockets. Umbrellas Place any design onto an umbrella.
By using your design on clothes, hats, and umbrellas, you can place them in your house as furniture.
Open the design screen. Picture Floor Wallpaper

Inside your house.

Paintings Paste your design on a canvas and display it in your house. Floors and Walls Spread your design on the floor or use it as wallpaper. As with clothes, the stuff that you're replacing will go in your pockets.
Choose the design that you want to use.

Hat Clothes

Umbrella Flooring

Outdoors.

For details on how to create your own design see page 28.
You can spread your design on the ground. When you want to remove it, just use the pick-up action.

Controls at Home

Placing furniture
Pick the furniture that you want to put in your house and choose Place in Room to put it in your house. When you don't have the room to put something in your room, you won't be able to drop it.

Moving furniture

With furniture in hand.
Stand in front of the furniture and press your character.
If there's not enough room in the direction you're moving, you won't be able to move the furniture.

or touch

Furniture in your room.

Straightening up

To pick up furniture, simply face it and press or tap it with the stylus.

Push Using items

You can use some types of furniture by pressing , pressing toward the furniture, or tapping yourself. + furniture. or slide in the direction of the

Ask about the going rate for turnips each day. Turnip prices will go up and down every day. The key is to sell them for more than you paid!

Nook's Selection

Tom Nook changes his selection every day. Even if you don't find something you like one day, come back the next!
Tom Nook's Point Tracking

Point Tracking Machine

I want to sell!
Try selling items that you've picked up for some quick cash! Drag the items that you want to sell from your pocket to Tom Nook's palette and press "Confirm."
Every time you make a purchase at Tom Nook's store, you earn points. Check how many points you've earned by using the Point Tracking Machine in the corner of his shop. Once you've earned a certain number of points, your membership rank will go up, earning you little gifts and even special discounts. As you continue to make purchases, Tom Nooks shop will grow larger. He will stock his shelves with more merchandise and eventually will have a beauty parlor where you can change your hairstyle.
to move the item directly to Tom Nook's palette.
Once you've sold an item, you cannot get it back, so be careful what you sell.

The Tailors Shop

Buy yourself clothes, hats, and accessories at the Able Sisters' tailor shop. You can also create your own designs and put them on display here as well.
You can carry as many as 8 designs with you at any time.

I want it!

You can take the design that you selected, but you'll have to delete one of your designs first. When you change a design, you will also change everything that design was used on. However, the design on clothes and umbrellas on display at the shop and on the flag will remain the same.

I want to trade!

Swap your design with one in the shop.

How to Shop

Stand in front of the item that you want to buy to pick it. You can even choose to try it on if you want to try before you buy!

If you talk to Mabel.

Create a Design
When picking a design in the shop.
That's fine. I want to display!
You can put the design that you created (my design) on display at the shop. However, the item that is on display will be lost. The design that is on display at the shop will disappear, and your design will replace it.

Choose where you want to put the design. You will lose one of the 8 designs that you have. Create a design using the design tools. Once your design is complete, just name your design and pay for it.

I'll trade instead.

This will swap your design with the one in the store.
Please see pages 28-29 for information on how to create a design. See page 16-17 for information on how to use your design.

I wanna sell!

Selling works the same way as it does at Tom Nook's shop. Choose the item you want to sell and move it to the palette.
* Choose the item with to move it straight to the palette. * You can sell only clothes, hats, umbrellas, and accessories at the tailor.

Canvas area Grid area

Turn the grid lines on or off Create your design in this 32 x 32 square
Change which color palette you are using

Create Your Own Designs

Its a breeze creating designs with your stylus.

Palette area

Choose the color you

Tool area

What to do when you want to create a design. Turn grid lines (spaces) on or off

want to use Shape Tools

Pen Tools

Create perfect shapes.

Change the width of your stroke. Confirm Stamp Tools The shape you choose will be drawn on the canvas. Undo (This undoes your last action) Paint Tools Paint the pattern that you select here.

Move the cursor

Exit design screen Change areas

The Museum

In the museum, you can see all of the fish and insects that have been donated, as well as any artwork and fossils. You can also create constellations in the observatory or visit the caf for some coffee. Donation!
You can donate fossils, paintings, insects, and fish. Your donation will be put on display at the museum for you to view at all times. Pick the item that you want to donate from your pockets.
Observatory Insect Exhibit Art Hall Fossil Exhibit

Observatory

Stand in front of the telescope and tap it or press to use the telescope.

Creating Constellations

Make a new one! Change one! Create a completely new constellation. Redesign an existing constellation.

Viewing Constellations

Stargazing Check out the constellations you've created. Find out the best time to view a constellation.

Blathers

Aquarium

Ask about viewing

Erase one!
Erase an existing constellation.
Constellation Creation 1 2
Connect the stars to create your own constellation.

Check a fossil!

Blathers will identify any fossils youve found. Just grab the fossil from your pocket and hand it over.
Choose where you want to create a constellation. Pick a star. Connect the stars. When you are done, name your constellation.
You can connect stars only if they are linked with a blue line.

Check the exhibits

This list shows all the items that have been donated to the museum. Touch the icons at the bottom to check out the different categories.

Catagories

You can delete lines by tapping them. (However, you cannot delete lines that connect to other lines.) You can use up to 16 lines to create your constellation. One town can have up to 16 constellations.
Talk to the gatekeepers to find lost items and change the flag, not to mention visit other towns!

The Town Gate

If you talk to Booker, the gatekeeper on the left.
If you talk to Copper, the gatekeeper on the right.
I wanna go out! Select this to visit other towns, either wirelessly from DS to DS or using Nintendo Wi-Fi Connection. See pages 34-35 for more on going out.
Invite guests! Have friends from other towns come visit you in yours.
What's new? Booker will let you know if you have any special visitors. If you have guests visiting via local wireless or Nintendo WFC, Booker will let you know who the last person was to enter your gate.

Friend code!

When playing with a friend with whom you cannot play wirelessly, you will each need a friend code. Speak to Copper, the gatekeeper on the right, and choose Friend code! and "Gimme one" to be issued a friend code. Please see pages 36-37 for more on how to use the Nintendo Wi-Fi Connection.
Something lost? Check out the towns lost-and-found. Up to 20 items can be stored here. As new ones come in, the old ones are tossed out. You can claim anything thats here!

Change flag.

Replace the design on the towns flag with one that you created. Use this! Toss out the flags current design and swap it for one that you created. Swap the existing design for one that you created.

Once the name has been registered, talk to Copper and choose, I wanna go out and Nintendo WFC.
You will get the option to Check your connection settings
Choose "No" if you don't need to set up a new connection file. If you choose Yes, then the game will automatically save and switch to the Nintendo WFC set-up screen. You can then enter or update your connection settings. (Check the Nintendo Wi-Fi Connection instruction booklet for details.)
After confirming your settings, the game will start from the title screen. (Please check the Nintendo Wi-Fi Connection instruction booklet for details.)
Get your own code by touching

on your friend roster.

If you do not have a code, ???????????? will be displayed. Talk to Copper and choose Friend Code and Yes. You must connect to Nintendo WFC at least one time to be given a friend code. See page 43, and the Nintendo Wi-Fi Connection instruction booklet.
Exchange friend codes with the people you want to register. Choose on your friend roster, choose Use Code, and
Choose the name of the player whose town you want to visit
The names of players with open gates will be displayed, so pick the person whose town you want to visit.
enter your friend's code. You will be asked for your friends name and town, so enter those and he will be added to your friend roster.
The Terms of Use Agreement which governs Nintendo Wi-Fi Connection game play is available in the Nintendo Wi-Fi Connection instruction booklet or online at www.nintendowifi.com/terms.

Open the gate

If you are successful at communicating, the gate will open and you will be able to go out.

When you want to go home

You can return to your town by talking to Copper in the town you are visiting and selecting I wanna go home. If the host presses START and selects, Party's Over!, then all players will be sent home.

Multiplayer Q&A

I'm worried that someone might come in through my gate while it's open. To play Animal Crossing: Wild World using Nintendo WFC, each player must have the other's friend code (see page 36) in order to visit. This prevents people you don't know from entering your town. Rest assured!
However, if you are talking to another player or if you have a message on the menu window open, a friend who's trying to visit you might not be able to join you. A message will appear when this happens, so follow the instructions.
When communication ends, the game will save automatically, so do not turn the power off. You can take items that you got in other towns (fruit, fish, bugs, etc.) to your own town. When in another town, you cannot donate items to the museum or create constellations or designs.
Check out the different features of each town!
I was able to connect through Nintendo WFC before, but. One of the reasons that you may not be able to connect to Nintendo WFC is that your user information may have changed. User information can change if:

1) You have moved to another DS Game Card. The local fruit Animals that live there Stuff for sale 2) Your user information has been deleted from the Nintendo WFC setting options. 3) Your Animal Crossing: Wild World Game Card was inserted in another DS and played.
Doing any of the above will cause your user information to change, so you'll have to ask all of your friends on your friend roster to re-register your friend code (see page 36).
With Tag Mode, you can interact with other people playing Animal Crossing: Wild World. 1

How to Begin Tag Mode

What is Tag Mode?
If two players are in Tag Mode, their Animal Crossing: Wild World games can communicate automatically when their paths cross. Please check pages 42-43 for information on how to set up wireless play.
First, go to Tom Nooks shop and buy a note in a bottle, write a letter, and release it into a river or on the beach.
2 Save, return to the title screen, and select Tag Mode (see page 5).

Through Tag Mode.

3 Tag Mode will start. Either tap the Touch Screen or press to end Tag Mode.
In Tag Mode, you can close your DS and continue to search for other players. If your battery runs out while youre in Tag Mode, your game will continue from your last save.
You might exchange constellations. You might send and receive bottle mail. Residents might move in or out of your town.
Once youve successfully met another player, start a new game to see if you have received something.
You dont know who will get your bottle mail, so protect your privacy and do not give out personal information such as last name, phone number, birth date, age, e-mail or home address when communicating with others.
Establishing the DS Wireless Link (DS Wireless Play)
Nintendo Wi-Fi Connection
This section explains how to establish the link for local wireless play. What You Will Need: Nintendo DS systems One for each player Animal Crossing: Wild World DS Game Cards One for each player Steps 1. Make sure that all DS systems are turned off, then insert a Animal Crossing: Wild World DS Game Card into each system. 2. Turn on the power of all the systems. The DS menu screen will appear. 3. Touch the Animal Crossing: Wild World panel. 4. Now follow the instructions on page 34. During wireless game play, an icon will appear on either the upper or lower displays showing the signal strength of the wireless signal. The icon has four modes depending on the signal strength, as shown below.

No. of Bars Strength Weaker Stronger 30 ft.
The Nintendo Wi-Fi Connection allows multiple Animal Crossing: Wild World owners to play together over the interneteven when separated by long distances. To play Nintendo DS games over the internet, you must first set up the Nintendo Wi-Fi Connection (Nintendo WFC) on your Nintendo DS system. Please see the separate Nintendo Wi-Fi Connection instruction booklet included with this game for directions on setting up your Nintendo DS. To complete Nintendo WFC setup, you will also need access to a PC that has a wireless network device installed (such as a wireless router) and an active broadband or DSL internet account. If you do not have a wireless network device installed on your PC, you can order a Nintendo Wi-Fi USB Connector directly from Nintendo. See the separate Nintendo WFC instruction booklet for more information. Nintendo Wi-Fi Connection gameplay uses more battery power than other gameplay. You may prefer to use the AC Adapter to prevent running out of power when using the Nintendo Wi-Fi Connection. You can also play Nintendo WFC compatible games at selected internet hotspots without additional setup. For additional information on the Nintendo WFC, setting up your Nintendo DS, or a list of available internet hotspots, visit www.nintendowifi.com (USA, Canada and Latin America) or call 1-800-895-1672 (USA/Canada only).
Begin with the distance between systems at about 30 feet or less and move closer or farther apart as desired, keeping the signal strength at two or more bars for best results. Keep the maximum distance between systems at 65 feet or less. The systems should face each other as directly as possible. Avoid having people or other obstructions between the DS systems. Avoid interference from other devices. If communication seems to be affected by other devices (wireless LAN, microwave ovens, cordless devices, computers), move to another location or turn off the interfering device.
Important Legal Information
Warranty & Service Information

Copying of any video game for any Nintendo system is illegal and is strictly prohibited by domestic and international intellectual property laws. Back-up or archival copies are not authorized and are not necessary to protect your software. Violators will be prosecuted. This video game is not designed for use with any unauthorized copying device or any unlicensed accessory. Use of any such device will invalidate your Nintendo product warranty. Nintendo (and/or any Nintendo licensee or distributor) is not responsible for any damage or loss caused by the use of any such device. If use of such device causes your game to stop operating, disconnect the device carefully to avoid damage and resume normal game play. If your game ceases to operate and you have no device attached to it, please contact Nintendo Customer Service (see below). The contents of this notice do not interfere with your statutory rights. This booklet and other printed materials accompanying this game are protected by domestic and international intellectual property laws. For further information or assistance, please contact: Nintendo Consumer Service www.nintendo.com or call 1-800-255-3700 (U.S. and Canada)
You may need only simple instructions to correct a problem with your product. Try our website at www.nintendo.com or call our Consumer Assistance Hotline at 1-800-255-3700, rather than going to your retailer. Hours of operation are 6 a.m. to 7 p.m., Pacific Time, Monday - Sunday (times subject to change). If the problem cannot be solved with the troubleshooting information available online or over the telephone, you will be offered express factory service through Nintendo. Please do not send any products to Nintendo without contacting us first. HARDWARE WARRANTY Nintendo of America Inc. ("Nintendo") warrants to the original purchaser that the hardware product shall be free from defects in material and workmanship for twelve (12) months from the date of purchase. If a defect covered by this warranty occurs during this warranty period, Nintendo will repair or replace the defective hardware product or component, free of charge. The original purchaser is entitled to this warranty only if the date of purchase is registered at point of sale or the consumer can demonstrate, to Nintendo's satisfaction, that the product was purchased within the last 12 months. GAME & ACCESSORY WARRANTY Nintendo warrants to the original purchaser that the product (games and accessories) shall be free from defects in material and workmanship for a period of three (3) months from the date of purchase. If a defect covered by this warranty occurs during this three (3) month warranty period, Nintendo will repair or replace the defective product, free of charge. SERVICE AFTER EXPIRATION OF WARRANTY Please try our website at www.nintendo.com or call the Consumer Assistance Hotline at 1-800-255-3700 for troubleshooting information and repair or replacement options and pricing. In some instances, it may be necessary for you to ship the complete product, FREIGHT PREPAID AND INSURED FOR LOSS OR DAMAGE, to Nintendo. Please do not send any products to Nintendo without contacting us first. WARRANTY LIMITATIONS THIS WARRANTY SHALL NOT APPLY IF THIS PRODUCT: (a) IS USED WITH PRODUCTS NOT SOLD OR LICENSED BY NINTENDO (INCLUDING, BUT NOT LIMITED TO, NON-LICENSED GAME ENHANCEMENT AND COPIER DEVICES, ADAPTERS, AND POWER SUPPLIES); (b) IS USED FOR COMMERCIAL PURPOSES (INCLUDING RENTAL); (c) IS MODIFIED OR TAMPERED WITH; (d) IS DAMAGED BY NEGLIGENCE, ACCIDENT, UNREASONABLE USE, OR BY OTHER CAUSES UNRELATED TO DEFECTIVE MATERIALS OR WORKMANSHIP; OR (e) HAS HAD THE SERIAL NUMBER ALTERED, DEFACED OR REMOVED. ANY APPLICABLE IMPLIED WARRANTIES, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE HEREBY LIMITED IN DURATION TO THE WARRANTY PERIODS DESCRIBED ABOVE (12 MONTHS OR 3 MONTHS, AS APPLICABLE). IN NO EVENT SHALL NINTENDO BE LIABLE FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES RESULTING FROM THE BREACH OF ANY IMPLIED OR EXPRESS WARRANTIES. SOME STATES DO NOT ALLOW LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS OR EXCLUSION OF CONSEQUENTIAL OR INCIDENTAL DAMAGES, SO THE ABOVE LIMITATIONS MAY NOT APPLY TO YOU. This warranty gives you specific legal rights. You may also have other rights which vary from state to state or province to province. Nintendo's address is: Nintendo of America Inc., P.O. Box 957, Redmond, WA 98073-0957 U.S.A. This warranty is only valid in the United States and Canada.

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TOMY U.S. IS NAMED MASTER TOY LICENSEE FOR NINTENDOS POPULAR BRAND, ANIMAL CROSSING: WILD WORLD SANTA ANA, Calif. TOMY Corporation, one of the worlds best known and endearing toy companies, brings the wacky and playful personalities from arguably one of the most beloved video games of all time, Animal Crossing: Wild World, to life in 2007 with an extensive line of collectible figures, houses, plushes, and accessories. Nintendo recently named Tomy Corporation as the master licensee for Animal Crossing in the U.S. Tomy is excited to take the popularity of the Animal Crossing: Wild World game and the uniqueness of the characters and bring them to life, said Tomy Corporation senior marketing manager Sandra Leo. The continued strength of game sales and the recent hit animated movie in Japan underscore the immense popularity of this evergreen brand. Nintendo of Americas Vice President of Brand Management, Gail Tilden, added, "Nintendo is thrilled to be working with Tomy. Their innovation and quality will add a new dimension to the Animal Crossing franchise Universally lauded by critics, millions of people continue to play Animal Crossing years after they purchased the interactive game because of its ever-changing, role-playing nature. In Animal Crossing: Wild World, consumers call the shots in a completely unique place where days and seasons pass in real time. Own a home, work hard, cultivate friends and celebrate holidays year-round. The Animal Crossing videogame is available for Nintendo GameCube and Nintendo DS. Nearly 7 million units of the DS version have sold worldwide since November 2004 and it remains a top seller. On December 16, 2006 the animated Animal Crossing debuted in Japan and through January 9, 2007 had generated $14 million in box office receipts. Licensed products tying into the movie release have notched more than $40 million at retail. Tomys Animal Crossing collection will arrive at specialty retailers across the nation beginning in July 2007. Tomys Animal Crossing series incorporates a variety of styles and play patterns into the line along with various price points including: Animal Crossing: Wild World Figure Collection: Six (6) different sets that feature three one inch collectible figures along with two (2) accessories. Sets include adorable characters such as Mitzi/Kaitlin/Katie and Aurora/Mabel/Rover which are all based on the video game. Animal Crossing: Wild World Figure/House Collection: Three (3) unique house sets, each featuring a one- inch figure and two (2) accessory pieces. Each house (red, pink or blue roofs) opens to a play area in the back for the characters and/or accessories to fit inside.
Animal Crossing: Wild World Stamps: each plush stamp includes a 2.5- inch figure sitting atop a rubber stamp. Popular characters from the video game include Goldie, Rosie, Bunny, Peanut, Sally and Poncho. Each stamp has a different message, but combining personalities leaves room for personalized communication. Animal Crossing: Wild World Plush Keychain: These six -inch plush key chains are also based on the popular video game. The six different characters, which vary from Aurora and Savannah to Stitches and Bluebear, include sound when pushed on the stomach. Animal Crossing: Wild World Solar Bobblehead: These lovable solar bobbleheads are activated by sunlight and include head and arm movement. Characters from the video game are Curly, Rosie and Stitches. Animal Crossing: Wild World Coin Purse: Each coin purse is based on a popular character and features a pullback zipper on top. Options include Rosie, Curly, Stitches and Peanut. Animal Crossing: Wild World Eight Inch Plush: Adorable eight inch plush dolls are sure to become collectors items and feature six (6) characters. More company information is available at www.tomy.com. Media may request samples or schedule interviews by contacting Cherie Whyte or Mike Kingsbury, MKM, at (714) 375-2188 or cherie@teammkm.com. About TOMY Corporation With U.S. headquarters in Santa Ana, California, TOMY Corporation is one of the worlds oldest and most endearing toy companies. For more than eight decades, TOMY has developed and manufactured a broad portfolio of exciting and educational toys, games and video games for toddlers, preschoolers and children. Known for its innovation, quality and safety, TOMYs mission is to produce toys and merchandise for North America that entertain and inspire children and adults. Beginning in 2007 and building into 2008, TOMY Corporation will introduce exciting new products under its own brand names and through licensing partners including Nintendo and Sanrio. Classic in-house brands such as Preschool will be re-invigorated. TOMY Corporation is a subsidiary of Japan-based TOMY Company, Ltd. (TAKARATOMY in Japan). More information is available at www.tomy.com. About Nintendo The worldwide leader and innovator in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its popular home and portable video game systems. For more information about Nintendo, visit the company's Web site at www.nintendo.com.

 

Technical specifications

Full description

Based on the GameCube version of the title, Animal Crossing Wild World casts players as of the newest resident of a happy little village, populated by friendly talking animals. There is no overarching narrative to push players in a particular direction. Instead of assigning a progressive series of missions or following a linear plot, the game simply sets players free in its virtual community, where they can develop their houses, fashion sense, collections, and relationships with other characters however they see fit.

 

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