Panasonic NV-GS17E
|
|
Bookmark Panasonic NV-GS17E |
About Panasonic NV-GS17EHere you can find all about Panasonic NV-GS17E like manual and other informations. For example: review.
Panasonic NV-GS17E manual (user guide) is ready to download for free.
On the bottom of page users can write a review. If you own a Panasonic NV-GS17E please write about it to help other people. [ Report abuse or wrong photo | Share your Panasonic NV-GS17E photo ]
Manual
Preview of first few manual pages (at low quality). Check before download. Click to enlarge.
Download
(French)Panasonic NV-GS17e Digital Camcorder & Video Recorder, size: 15.1 MB
Download
(English)Check if your language version is avaliable. Most of manuals are avaliable in many languages. |
Related manuals Panasonic NV-GS17EP Panasonic NV-GS17EB |
Panasonic NV-GS17E
Video review
The main entrance to Jerusalem from the West.
User reviews and opinions
| Fishs |
10:34am on Friday, October 22nd, 2010 ![]() |
| My panasonic NV-GS17 not working as web cam.what I can do for use this. Very disappointed. I always used to buy Panasonic goods, purely for value for money. | |
| daeman |
10:28am on Thursday, September 30th, 2010 ![]() |
| My parents bought my husband and I this camcorder for Christmas 2007 as we were expecting a baby and we thought it would be lovely to be able to recor... The Canon XL2 is the pro-sumer miniDV camcorder that is most often spotted on the sets of low budget and independent films. | |
| timd |
7:36pm on Tuesday, September 28th, 2010 ![]() |
| NICE LOOKING CAMERA,LIGHT WEIGHT & COMPACT. Very easy to use - controls are very intuitive. | |
| dskumar |
3:26am on Wednesday, September 8th, 2010 ![]() |
| this not good.it havent eny features to set low light,kike inside the room.its dark.night mood is not good,delay in video. Very disappointed. I always used to buy Panasonic goods, purely for value for money. Overall. | |
| Michael Murphy |
5:50am on Thursday, September 2nd, 2010 ![]() |
| GREAT LITTLE CAMCORDER very impressed with the picture & sound quality of this entry level camcorder from panasonic.Not always brilliant indoors. | |
| sherwindennis |
6:57pm on Monday, August 23rd, 2010 ![]() |
| Firstly, elaborating on the advantages of the Panasonic NV GS17B MiniDV camcorder. The Panasonic NV GS17B MiniDV camcorder (B // EB) offers a very good picture- and sound quality and resolution. | |
| _famastahh |
9:11pm on Monday, July 12th, 2010 ![]() |
| I purchased this Panasonic about 4 weeks ago after my old JVC of 5 years service finally packed up. Good optical zoom Struggles in low light I found this product extremely disappointing. I purchased it for filming family wedddings/parties. | |
| sapphire |
12:03pm on Thursday, June 10th, 2010 ![]() |
| Very light and compact and can easily be fitted into a small handbag, excellent value for money. | |
| ungar |
12:43am on Friday, April 23rd, 2010 ![]() |
| Zooming in feature, size, functions So far, none The camera itself excellent. Easy to use for basic use Not easy to use for computer use | |
| ralle |
10:40pm on Tuesday, April 20th, 2010 ![]() |
| This Panasonic NV-GS17B MiniDV is a great little camcorder. This Panasonic NV GS17B MiniDV camcorder really is very easy to use. | |
Comments posted on www.ps2netdrivers.net are solely the views and opinions of the people posting them and do not necessarily reflect the views or opinions of us.
Documents

Bruno Bianchi1,2, Alessandra Galmonte3, Michael Siegal1, Fulvio Domini4, Alice Gherzil1 & Tiziano Agostini1
University of Trieste, Department of Psychology Gaetano Kanizsa, Mind In Sport Lab Italian Table Tennis Federation, FVG Committee 3 University of Verona, Department of Psychology and Cultural Anthropology, Mind In Sport Lab 4 Brown University, Department of Cognitive & Linguistics Science, 3D Shape Perception Lab
How players detect the spin of the ball during the return of serve in table tennis
Abstract It is well documented that the accurate motor responses of table tennis players are based on a visual system that functions as an efficient cycle to select, capture and process information. Each time they return the ball, players use this information loop that repeats itself many times in the course of a match. As the acquisition or perceptual phase has often been considered to be of primary importance, eye movement studies have highlighted the role of visual tracking during the first part of the balls trajectory. However, there is a need consider incoming information from the periphery of vision that can be decisive in whether a serve is successfully returned. Therefore in two experiments, we used temporal and spatial occlusions in which the task was for players to predict the directions of the spin of the ball. Four kind of backhand serves where used: down-spin, no-spin, top-spin and side-spin. The results of the first experiment showed an increase in performance before the impact of the ball. In the second experiment, a decrease in performance was observed when the paddle and the body of the player were occluded. These results show that, for both novices and experts, the most important cues in detecting the spin of the ball are those shown from the paddle just before impact time. Key words: table tennis, psychology, visual perception, visual search
Introduction This work analyzes the relationship between visual perception, sports performance and anticipation skills. Improved technique in table tennis has decreased the number of hits per rally. For this reason, serves and returns are of primary importance (3). According to same studies, ball speed can reach 160 Km/h (6) and spins can reach 8000 rpm (10). On the serve return, not only motor response is very important, but visual selection of significant information at the right time as well. There are few studies on table tennis. More studies
have been conducted in other sports like cricket and tennis. A previous study on visual search in table tennis takes advantage of eye movements methodology (7, 8, 9). According to some authors (11, 12), this methodology presents a disadvantage because it does not consider incoming information from the visual periphery. For these reasons, we decided to use temporal occlusion and spatial occlusion methodologies in two experiments where subjects had to predict the spin direction of the ball. Also, occlusion methodology was never used in table tennis. Experiment 1: temporal occlusion Method Subjects These were 30 right-handers divided into two groups: 15 expert players (5 females, M =29.7, SD=21.2) and 15 novices inexperienced in racket sports (5 females, M =28.8, SD=7.3). Stimuli Using a video PAL camera (Panasonic NV-GS17), we recorded a table tennis player executing four different types of serves: topspin, flat, back spin, and side spin. The four videos were interrupted (occluded) in five different instants: start (-T2), ball at the top of trajectory (-T1), ball in contact with the paddle (T0), ball in flight (T1), and ball in contact with the table of the server (T2). All videos ended with a black frame. Procedure The test was run on a computer laptop (Dell Inspiron 1501, Athlon Dual 1800Mhz, Video Card ATI 1150). Participants were seated approximately 60 cm away from the screen (154 resolution 1280x800) they had to press the F5 button with a finger on their left hand to start each trial and answer with the right-hand finger using a four-button key paddle,. The experiment took the form of a 5 occlusions x 4 services x 6 repetitions design. The subjects were required to watch 120 video clip segments and predict the different kind of serve. Data analysis We measured the percentages of correct answers for the variables of expertise, occlusion, and type of serve. The data with an arcsin transformation was analyzed in a two way ANOVA with expertise as a between-subjects factor and occlusion as a within-subjects factor. Results There was a significant main effect for expertise with the expert group showing a superior performance compared to the novice group in all of condition (F(1,28)= 25,35, p.<0,0001). For both groups the trend was similar, before T0 there was
an increase in performance and after T0 the performance peaked (F(4,112)=46,56, p.<0,0001). See figure below.
Effects of the variables temporal occlusion and expertise
Correct answers arcsin(rad)
1,4 1,0,8 0,6 0,4 0,2 0
Experts Non-Experts
Experiment 2: spatial occlusion Method Subjects These were 42 right-handers divided into two groups: 21 expert players (4 females, M =30.4, SD=15.8) and 21 novices inexperienced in racket sports (4 females, M =28.7, SD=7.3). Stimuli We used the same basic four videos from Experiment 1. These were modified using a video effects program (After Effects 7) to produce four different conditions. Condition C0, the control condition, was the same of condition T2 of Experiment 1. In condition C1, the body of the player was covered by a black mask; in C2, the ball was deleted from the clips; and in C3, the paddle of the player was also deleted (variable occlusion). Procedure The test was run on the same apparatus of the previous experiment and the task was also the same. The experiment took the form of a 4 type of serve x 4 occlusions x 6 repetitions design. The subjects were required to watch 96 video clips and predict the different kind of serve. Data analysis We measured the percentages of correct answers for the variables expertise and occlusions. Before the execution of the statistical analysis, we applied an arcsin transformation to the data. For the statistical analysis, we used a two way ANOVA for the variables expertise and occlusion.
Results The expert group showed a superior performance compared to the non-expert group in all conditions, F(1,40) =41.78 p<0.0001. For both groups the condition C1 (absence of body) and condition C3 (absence of paddle) caused a consistent decrease in performance F(3,120)=14.27 p <0.0001. See figure below.
Effect of the variable spatial occlusion
Correct answers arcsin (rad)
1,3 1,1 0,9 0,7 0,5 C0 C1 C2 C3
Discussion Many researchers have considered the acquisition or perceptual phase of primary importance in table tennis and, in eye movement studies; they have examined visual tracking of the first part of the ball trajectory (5, 7, 8, 9). However, this methodology, does not consider incoming information from the periphery of vision (12). The serve at the start of the game is a very powerful stroke in modern table tennis. This kind of stroke can differ for speed, landing sectors and for different spins used with forehand or backhand. In 2001, to reduce its power, the International Table Tennis Federation introduced new rules intended to increase the number of hits per rally for the purpose of enhancing spectator interest in the game. In particular turning became obligatory each two points instead of five and masking that consists in covering the descending trajectory of the ball with the free arm is no longer allowed. In no other sport does the ball rotate so quickly as in table tennis. Brad, Fleury, and Goulet (1989) studied subjects ability was to identify the type of serve delivered (flat, top-spin, sliced) as fast and accurately as possible for each serve presented, though on tennis rather than table tennis. We adapted this methodology in a table tennis situation but with of the use occlusions. Bearing in mind that only a backhand serve was tested in our studies, our findings in Experiment 1 suggest that the spin of the serve is important to pickup information before the impact of the paddle with the ball. In Experiment 2,
the results point to the importance of the cues that come from the paddle and the body of the player. Considering of these experiments together, there is support for the hypothesis that the crucial information for detect the spin of the ball comes from the paddle before the impact with the ball. The decreasing performance for body occlusion could be explained considering the body as a reference point for the periphery of the visual system to select cues necessary for returning the serve. Conclusion These studies have some practical implications. In particular, anticipation is a very important mechanism and must be continually improved during training sessions to forcing player to act as soon as possible for perceive the early significant cues. However, to avoid errors in competition, a player may choose the strategy to wait slight longer to process information or cues from the body, paddle or ball of the opponent. In the future, it would be interesting compare different kind of service, for example backhand vs. forehand or a simple serve vs. a serve with a feint. References 1. Abernethy, B. (1990). Expertise, visual search, and information pick-up in squash, Perception, 19, 63-67. 2. Bianchi. B, Domini, F. & Agostini, T. et al. (2007). Service and return in table tennis: Visual cues and selection of the right information. 30th European Conference of Visual Percetion. 27-31 Agust 2007. 3. Djokic, Z. (2003). Service and service return in modern top table tennis. Third World Congress of Science and Racket Sports - Eighth International Table Tennis Federation Sports Science Congress. 4. Goulet, C., Bard, C. & Fleury, M. (1989). Expertise Differences in Preparing to Return a Tennis1Serve: A Visual Information Processing Approach. Journal of Sport & Exercise Psychology, 11, 382-398 5. Land, M. & McLeod (2000). From eye movements to actions: how batsman hit the ball. Nature Neuroscience, vol. 12, no 12, December 2000. 6. Major, Z. & Lang, R.W. (2003). Characterization of table tennis racket sandwich rubbers. Third World Congress of Science and Racket Sports Eighth International Table Tennis Federation Sports Science Congress
7. Ripoll, H. (1998). Analysis of visual scanning patterns of volleyball players in a problem solving task. International Journal of Sport Psycology, 19, 9-25. 8. Ripoll, H. (1989). Uncertainty and visual strategies in table tennis. Perceptual and motor skill, 68, 507-512. 9. Rodrigues, S., Vickers, J. & Williams, M. (2002). Head, eye and arm coordination in table tennis. Journal of Sport Sciences, 2002, 20, 187200. 10. Ushiyama, Y., Tamaki, T., Hashimoto, O. & Igarashi, H. (2003). A proposal to measure the spin of a ball by digital image analysis. Third World Congress of Science and Racket Sports - Eighth International Table Tennis Federation Sports Science Congress. 11. Williams, A.M., Davis K. & Williams J.G (1999). Visual Perception and Action in Sport, Spon, London. 12. Williams, A.M. & Davids, K. (1998). Visual search strategy, selective attention, and expertise in soccer. Research Quarterly for Exercises and Sport, 69, 111-28.
Published in Proceedings of International Science Congress Table Tennis and the Aging Population (Pore, June 13th14th 2009). ISBN 978-953-6378-99-9 (KF)
Tags
Gpsmap 496 Dongle Ixus 55 RC9500 EMS1882-GE 5720Z KEH-3900RDS Workcentre 7242 TVS600 Sagem D10T Keymaze 300 Fryer Stylus T21 Plan Plus KE-32TS2E Sharp XL30 CT-W450R 5620Z MT-90S Simulator 8100DN Vi 1355 SPH-W2900 Paybox LX8000SA-25S L1515S CDX-555XRF DTR6600 DXM06 MC-303 M3 2005 Dect5251S VCL-HGE08B VGN-NS21m W MX-7001N DLS PS6 Radeon 9600 MS9058E DEH-7250SD Presario 2200 Multiplex 55 MRO-DV100 EX-Z55 Aqxl 85 CH-432BS ESP 5200 Motorola W218 GN 9330 NS-P220 1805-S253 5 1 GS748T BZE10A Star Wars R-772M VIC100 KDC-W7531 H5360 SC-LX81 Tappymed II DTH8045E Tecumseh TVS BDP-CX960 DCR-PC101 RM-X5S Milan DCR-HC62E Canon A200 HT-CT100 Review EL-1611P GR-432SFA Router 2100Z EW803F T 14E M-identity CDP-XE500 Iconnect U2-1150 CVA-1004R Processing MR 71 Targa 4 Amilo LI Digitech S200 CDR 500 DDP-2 NW9440 TL-WR841ND LD-1416T AG-7650 TFT1501 RAK50NH4 Bulldog DP271 MEX-DV900 NAS-C5 TX-L37d28 CDE-9843RM SB-400
manuel d'instructions, Guide de l'utilisateur | Manual de instrucciones, Instrucciones de uso | Bedienungsanleitung, Bedienungsanleitung | Manual de Instruções, guia do usuário | инструкция | návod na použitie, Užívateľská príručka, návod k použití | bruksanvisningen | instrukcja, podręcznik użytkownika | kullanım kılavuzu, Kullanım | kézikönyv, használati útmutató | manuale di istruzioni, istruzioni d'uso | handleiding, gebruikershandleiding
Sitemap
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101








1. Compatible Accessory Kit High Capacity Rechargeable Lithium ion Battery and AC/DC Battery Charger ( Power plug & Car ) for / fits digital camera/camcorder model/parts no PANASONIC NV GS17E S
5. TechFuel Desktop Battery Charger for Panasonic NV GS17E S Camcorder




