Pinnacle Hollywood FX 4 5 For Studio
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(English)Pinnacle Hollywood FX 4.5 For Studio, size: 2.4 MB |
Related manuals Pinnacle Hollywood FX 4.5 For Studio Pro & Studio Plus |
Pinnacle Hollywood FX 4 5 For Studio
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User reviews and opinions
| n2o2 |
1:25am on Thursday, September 9th, 2010 ![]() |
| Glad to see I am not he only one that experiences multiple crashes - has any one solved this? When it works its great - user friendly. | |
| pyrtempus |
7:07pm on Wednesday, August 4th, 2010 ![]() |
| it would be great if pinnacle provides mixing of multiple audio tracks in studio 11 i have been using pinnacle edition software for the past 4 years ... | |
| jcw |
9:55am on Saturday, June 5th, 2010 ![]() |
| It is a painful software...I wasted a lot hou... nice user interface. Spent $120 in 2005 on Version 9 Studio Plus w... Pretty graphics The whole software program To use this product, you better not have anyt... User-friendly, some good effects Constantly crashes, audio skips, chews up memory like crazy | |
| pcadic |
8:57am on Sunday, April 11th, 2010 ![]() |
| "I am still learning more in Studio 14 and I started with Studio8 yrs ago. I like the easy editing of video. "I have been using Studio for years. Great software Great Editing Program none | |
| The_Scytheman |
2:23pm on Saturday, March 13th, 2010 ![]() |
| Easy to use but flawed The interface is pleasant and easy to use but the program locks up after about 10 minutes of capturing video. My view This is a good product that I first started with a few years ago. Terrible product - HOPELESS support! | |
Comments posted on www.ps2netdrivers.net are solely the views and opinions of the people posting them and do not necessarily reflect the views or opinions of us.
Documents
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Important: Pinnacle Studio Deluxe includes an AVDV video capture board. Install your AVDV board in your PC as described in the instructions below, prior to installing the Pinnacle Studio software. This chapter tells you which computer system components are required for the operation of STUDIO DELUXE and what is included in the STUDIO DELUXE package contents.
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Please make sure your system meets the following requirements before installing STUDIO DELUXE:
Intel Pentium or AMD Athlon 500 MHz or higher 128 MB RAM (256 MB Recommended) Windows 98SE, Millennium, 2000, or XP DirectDraw compatible sound and graphics cards Mouse CD-ROM drive One Free 32-bit PCI slot 500 MB of disk space to install all software 120 MB of disk space for every 20 minutes of video captured at preview quality (4 GB for every 20 minutes of finished movie). (DV capture only) 4 GB for every 20 minutes of Analog video or full quality DV video captured Hard disk must be capable of sustained data transfer rates of at least 4 MB per second (dedicated hard drive for video capture recommended) Optional: CD-R or CDRW drive for creating Video CDs or SuperVideo CDs Optional: DVD-R DVD-RW or DVD+RW drive for creating DVDs
Studio Deluxe
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Please make sure your STUDIO DELUXE system is complete before you begin the installation. The system includes*:
AVDV board
blueBOX
IEEE-1394 cable
Audio loop-through cable
Pinnacle Studio, and Hollywood FX Plus for Studio CD-ROMs
Pinnacle Studio Manual and this Quick Install Guide *Contents or Appearance may vary If any parts are missing, please contact your retailer. Computer components are sensitive to electrostatic charge. Do not take the AVDV board out of its antistatic package until you install it.
Quick Install Guide
Installing Pinnacle Studio Deluxe
Defragmenting the hard disk Before installing and configuring the AVDV board, you should defragment your hard disk/s. You find the Windows defragmentation utility under Start > Programs > Accessories > System Tools > Disk Defragmenter. SECTION 1: INSTALLING THE AVDV BOARD In the interest of your own safety and to avoid damage to your AVDV board or your computer, please pay special attention to the following: Computer components are sensitive to static charge. Divert any electrostatic charge from your person before touching the components with your hands or any tools. Before opening the computer make sure that the AC power plug is disconnected. 1. 2. 3. 4. 5. 6. Discharge any static electricity from your person by touching the metal case of your computer. Switch off the computer and all peripheral devices. Disconnect the AC power cord and all necessary cables. Loosen the screws of the computers cover and remove the cover. Select a free PCI slot. Remove the slot shield at the back of the computer (see your computers user guide for specific directions). Insert the board carefully into the selected slot. Hold the board at the top edge and push both ends simultaneously into the slot. Press the boards top edge to ensure that the board is firmly seated in the slot. If the board cannot be inserted without problems, do not force the board into place (the contacts at the connector could bend). Instead, pull the board out carefully and try again.
To install the AVDV board into your computer:
Once the board is seated firmly, tighten the screws and reassemble the computers casing. Reconnect all external cables, including the AC power cord. The AVDV hardware installation is completed. You may now restart your computer.
SECTION 2: INSTALLING THE AVDV DRIVER Before opening and installing the Studio software, please read the license agreement in Appendix F of the Studio User Guide. Opening the CD-ROM package means you concur with the license agreement terms. If you choose not to comply with these terms, keep the software package unopened, and return the complete Studio Deluxe package to your point of purchase. 1. 2. 3. 4. After the AVDV board installation, turn your computer on. The Windows Add New Hardware wizard will automatically detect the card. Please cancel the HW installation, the drivers for Studio Deluxe will be installed after you install the Studio software Now, after canceling the windows driver installation please insert your Studio CD-ROM into your CD-ROM drive.
SECTION 3: INSTALLING THE PINNACLE STUDIO SOFTWARE 1. If you have Autorun enabled for your CD-ROM, Setup will run automatically. Note: If you do not have Autorun enabled, navigate to your CD-ROM drive, and double-click on Setup.exe and continue with Step 2. Select the language of your choice and click OK. Enter your serial number (found on the outside back cover of the Pinnacle Studio User Guide). Then click Next. Agree to the software license terms (click I Agree). If you do not accept or understand the terms, you should promptly return this product to your dealer. Choose Typical installation (recommended). Only advanced computer users should choose Custom. Click Next until you are asked to create a Studio 7 shortcut on your desktop, then click Yes. Driver Installation After the Studio software is installed, the drivers for the AVDV board will be installed. When installing the drivers on Windows XP or Windows 2000, a Windows dialog box may appear to tell you that the drivers have not passed Windows logo testing. The drivers have been tested extensively by Pinnacle Systems and are compatible with Windows. You may disregard the Windows dialog box and click the "Continue" to install the drivers Restart. In some cases, you may be instructed to restart your PC. Registration. Next, you will be given the opportunity to register your copy of Studio. You can quickly and easily register using your Internet connection. Registration is important for three reasons: Registration allows Pinnacle Systems to inform you of free upgrades to the Studio software Registration makes you eligible for special offers and promotions from Pinnacle Systems Registration is required to receive technical support
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SECTION 4: INSTALLING THE HOLLYWOOD FX PLUS FOR STUDIO SOFTWARE 1. If you have Autorun enabled for your CD-ROM, Setup will run automatically. Note: If you do not have Autorun enabled, navigate to your CD-ROM drive, and double-click on Setup.exe and continue with Step 2. Enter your serial number (found on the Hollywood FX Plus for Studio CD sleeve). Then click Next. Choose Install Hollywood FX Plus Click Next until you are asked to enter your serial number again. If the serial number is not already filled in, re-enter it, then click OK. Registration. Next, you will be given the opportunity to register your copy of Hollywood FX Plus and join Club Hollywood. You can quickly and easily register using your Internet connection. Registration is important for three reasons: Registration allows Pinnacle Systems to inform you of free upgrades to the Hollywood FX Plus software Access to additional FX and upgrades online at Club Hollywood Registration makes you eligible for special offers and promotions from Pinnacle Systems Registration is required to receive technical support
2. 3. 4. 5.
SECTION 5: CONNECTING THE blueBOX AND THE VIDEO DEVICES The following chapter tells you how to connect your video devices to the Pinnacle AVDV board via the blueBOX, with the computer turned off. To do so you will need the appropriate cables. The following illustration shows the AVDV board with its connections:
The following illustration shows the connections of the blueBOX:
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Audio Out to Soundboard Line in
DV Camcorder blueBOX Video Audio
Input Output
Audio Out Soundboard
Audio Out to Soundboard Speakers DV Devices IEEE blueBOX
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Via the blueBOX you can connect your analog video devices or an external monitor to your AVDV board. Connect the blueBOX to the AVDV board directly via the cable of the blueBOX.
blueBOX Out blueBOX-Cabel AVDV Board D-Sub26-Connector
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For audio monitoring using your PC speakers, connect the Audio Output on the back of the AVDV board to the Audio Line-IN of your sound board using the Audio loop-through cable included in the package.
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In the following, the options for cabling your video sourcereferred to as the playerare described. The player provides the video and audio signals that you want to digitize (capture) to your hard disk and then edit on your PC. Subsequently, connections to the recorder are explained. The recorder is the devicetypically a VCRthat you would like to output your final production to. Player: DV device Devices that connect to the board include any DV or Digital 8 format video camcorder or recorder that has an IEEE-1394/DV connector. On many devices, this connector is labeled i.Link. To connect your DV camcorder/VCR to the STUDIO DELUXE, use the IEEE-1394 DV cable included in the package. 1. Connect the IEEE-1394 cable to the Pinnacle AVDV. Connect the 6-pin connector of the IEEE 1394 DV cable to one of the 1394 data ports of your AVDV.
2. Connect the IEEE-1394 cable to the DV device. Connect the 4-pin connector of the IEEE 1394 AV cable to the DV IN/OUT or the DV OUT connector of your DV camcorder/VCR.
Video and Audio signals are transferred via the IEEE-1394 cable so no other connection is required to connect your DV device as a player.
Player: S-Video device / Composite video device
S-Video Choose this type of connection if your player has an S-Video output. The following table gives an overview of the connections:
Player Out S-Video Output Audio Output L Audio Output R blueBOX In
S-Video Input Audio Input L Audio Input R
Composite video Choose this type of connection if your player has a Composite video output. The following table gives an overview of the connections:
Player Out Composite Video Output Audio Output L Audio Output R blueBOX In
Composite Video Input Audio Input L Audio Input R
If your player is equipped with S-Video outputs as well as with Composite video outputs, please choose S-Video, as this will provide a higher level of video quality. If your player has a SCART connector, you will need an appropriate adapter. This adapter is available wherever video recorders are being sold.
Recorder: DV device
PAL device: Studio Deluxe sold in North America are not compatible with PAL video. Many PAL devices sold in Europe usually have only a DV output. These can be identified by the label DV OUT (and not DV IN/OUT) on the DV connector. Such devices do not support recording of DV data back to videotape. Note that with STUDIO DELUXE, you can of course use the analog outputs to play your finished DV project to an analog VCR. Devices that connect to the board include any DV or Digital 8 format video equipment that has an IEEE-1394/DV connector. On many devices, this connector is labeled i.LINK. If you have not already done so, connect your DV camcorder/VCR to the AVDV board. Use the IEEE-1394 AV cable included in the package. 1. Connect the IEEE-1394 cable to the AVDV. Connect the 6-pin connector of the IEEE-1394 DV cable to one of the 1394 data ports of your AVDV. 2. Connect the IEEE-1394 cable to the DV device. Connect the 4-pin connector of the IEEE-1394 AV cable to the DV IN/OUT connector of your DV camcorder/VCR.
Pinnacle STUDIO DELUXE can output either to DV or to analog, but not both at the same time. You can select the active output later in Studio by choosing Options/Make Tape.
Recorder: S-Video device / Composite video device
S-Video Choose this type of connection if your recorder has an S-Video input. The following table gives an overview of the connections:
blueBOX Out S-Video Output Audio Output L Audio Output R Recorder In S-Video Input Audio Input L Audio Input R
Composite Video Choose this type of connection if your recorder has a Composite input. The following table gives an overview of the connections:
blueBOX Out Composite Video Output Audio Output L Audio Output R Recorder In Composite Video Input Audio Input L Audio Input R
Now, have some fun Now that you have installed Studio Deluxe, you can use it immediately. We strongly recommend you take this opportunity to experience Studio Deluxe digital video editing. In Chapter 3 of the Studio User Guide, youll find a quick, easy and enjoyable tour through the important parts of Studio Deluxe. You can begin right now the tour requires no hardware setup, and all the files are pre-organized on your CD-ROM.
SECTION 7: TECHNICAL NOTES
1. Updates The first time you run Studio you will be prompted to check the Pinnacle Systems website for updated software. We strongly recommend you go through this automated online version checking procedure, and download and install the update if one is available. We also recommend that you check for new updates periodically. You can do this by selecting the Help/Software Updates menu command. 2. Preview Performance of Hollywood FX transitions Because Hollywood FX are complex 3D transitions, previews work differently than with other effects. If your graphics board supports the 3D routines used by Hollywood FX, Studio can use the 3D accelerator hardware on your graphics board for realtime previews. Currently graphics boards using the Nvidia Geforce 2, Nvidia GeForce 3 and ATI Radeon chips support this. If your graphics board uses one of these chips, select Hardware Acceleration in Setup > Edit. (You may need to install the latest drivers for your graphics board) If you dont have hardware 3D acceleration, Studio uses software acceleration. Due to the complex nature of these 3D transitions, previews work differently than do 2D transitions: When you preview in the Player Window, Hollywood FX plays at reduced resolution. Depending on your PCs performance, real-time previews may not be possible. Playback speeds may be as low as a few frames per second. This affects preview only-when you Make Movie; your transition is rendered at full resolution and frame rate.
When you preview with the scrubber and hold down the Alt key, the transition plays at full resolution but--depending on your PCs capabilities-may not play in real time. Again, this affects preview playback only. When you Make Movie the transition is rendered at full resolution and frame rate. 3. Hard disks for capture For video editing we recommend you use a second hard disk in your system for capturing and playback. The hard disk must be capable of playing reading and writing at a sustained rate of 4 MB per second. This can be a fast EIDE hard disk. For best results, enable your hard disk as follows: Open the Windows 98 SE Device Manager and click Drives, Settings and enable the DMA checkbox. 4. DV Camcorder support If you get an error message from Studio when you switch to capture mode, you may have to make a special setting in Windows to support your camcorder. From Windows device manager, select the "1394 Bus Controller" device (OHCI Compliant IEEE 1394 Host Controller) and click the "Properties" button. Go to the "Settings" tab. Check the box labeled "Support Non-Compliant Devices". Now restart your computer. Windows should detect your camcorder when it is plugged in and load the appropriate DV camcorder drivers. This should allow Studio DV / Studio DVplus to capture video from your camcorder. 5. SmartCapture and Analog sources Preview quality capture is only available when capturing from a DV source. Video captured from analog sources is always saved at full quality 6. SmartCapture on DV tapes with multiple timecode segments When you use the SmartCapture feature by capturing in preview quality, you must only capture a single timecode segment. If you have a blank spot on your tape that causes the timecode to reset to zero, you need to capture this section separately. When recapturing the video in full quality to make the final movie, Studio uses timecode to locate the correct section of tape, and if the timecode resets within a single capture it will not be possible to do so. Studio automatically stops capturing (for preview-quality captures) if a break in timecode is detected.
SECTION 8: TROUBLESHOOTING AND TECHNICAL SUPPORT Before you begin troubleshooting, make sure of the following: 1. You have all current Operating System updates for Windows. If not, go to http://windowsupdate.microsoft.com/default.htm and download them. All other installed hardware is functioning normally with the latest drivers, and is not flagged in Device Manager (Start > Settings > Control Panel > System > Device Manager). If any devices are flagged, you should resolve these issues before starting installation.
INSTALLATION Problem: Images are missing from the recording, or the video is jerky. Possible cause: Your hard disks transfer speed is too low. Solution When working with some UDMA hard disks, the playback may jump when file is played back at higher data rates. This can be traced back to the fact that the hard disk carries out a recalibration while reading the file, thus interrupting playback. This problem is not caused by Studio, but is the result of the manner in which the hard disk operates and interacts with other system components. There are several solutions you can use to increase the speed of your hard disk: 1. 2. Enable DMA for your hard disk (see the next section for instructions). End task on background applications. Before opening your Studio product, hold down the Ctrl and Alt keys on the keyboard, then hit Delete. This will open the Close Program window. Click on the individual applications listed in the Close Program window and select End Task. Do this for all applications listed in Close Programs EXCEPT Explorer and Systray.
3. 4. 5. 6.
Click on Start > Programs > Accessories > System Tools > ScanDisk. Make sure Thorough is checked, and click Start (this may take awhile). After scandisk is done, Click on Start > Programs > Accessories > System Tools > Disk Defragmenter (this may take awhile). Turn off Energy-saving features (point your mouse on your desktop, right click, and select Properties > Screensaver > (under Energy Settings). Make sure everything under Settings for power schemes is set to Never. Go to Start > Settings > Control Panel > System. Click on the Performance tab, then File System, then the Troubleshooting tab. Click to the left of Disable write-behind caching for all drives option to select it, and click OK. Under the hard-disk tab, set the Read-ahead optimization option to None.
7. 8. 9.
In general, this will result in an increase in the data transfer rate. CAUTION: In some hard disks, this can result in a decrease in the write rate! General Note: Video Editing programs do not multi-task very well. Do not use any other program while Making Movie (videotape or CD) or Capturing. Enabling DMA for your Hard disk DMA is an abbreviation of direct memory access, a technique for transferring data from main memory to a device without passing it through the CPU. Enabling DMA for a hard drive can significantly improve data transfer rates and improve system performance. Under the Windows 2000 and XP operating systems DMA is enabled by default. This is not the case with Windows 98 / Millennium edition.
To enable DMA on a Windows 98 / Millennium system: 1. 2. 3. 4. 5. 6. 7. 8. 9. Go to Start -> Settings -> Control Panel and open the System icon. Click to the next tab called Device Manager. Open the Disk drives category. There should be an item called GENERIC IDE DISK TYPExx (xx can be any number) Highlight this item and click on Properties. Click on the Settings tab and locate a checkbox called DMA. Check this option and press OK in the warning box that follows. Press OK on the Properties box and close the device manager. Restart the system.
TECHNICAL SUPPORT.
Pinnacle Systems has FREE 24 x 7, self-service troubleshooting assistance. 24 hours a day, 7 days a week, you have threee two ways to find answers to your questions. To access technical support got to http://www.pinnaclesys.com/support/studio Then and Click Studio Deluxe From here you may choose the following support options 1.
FAQs (Frequently Asked Questions).
View 100's ofover 100 technical questions and their solutions on a wide range of subjects. This is the best way to get your questions answered. Here you can easily find answers to the most common questions, as well as download the latest updates. They are sorted with the 20 most commonly read questions listed. It is also easy to sort the documents by problem category, by using the "Category" pull down menu.
Ask a Question, Find an Answer. Simply type in your
question to see a list of the most likely solutions. Using this natural language search, you can type in your question or the symptom of your problem, such as "I am having problems outputting to tape" or "I get an error message when I try to
capture". If you do not get relevant solutions, try rephrasing your question. For example, instead of entering "I get an error", try "I get an error that states that my data rate is below 4000 kbs when I capture". You can also select a Category from the pull down list to see questions/issues grouped together. For example, if you have a question about installing the hardware or software, choose the Category "Setup, Install and Configuration Issues" to see the top 10 installation questions. The categories follow the main features of Studio 8, Capture, Edit, Make and Output, along with some other general categories. 3.
Discussion Forum. There are nearly 100,000 users that have registered to use this FREE service. Search Pinnacle Systems online Discussion Forum to see if someone has already encountered your question. Post your question on the Discussion Forum and get help from Pinnacle Systems and other users. This forum is also searchable so you canfor exampletype in dropping frames and discussions with solutions on this topic will be displayed. Once you post to the Discussion Forum, you can get an email notification when someone has replied to your question. To get email notification, after you post your question, simply click on the Email button in the upper right hand corner of the Discussion Forum browser window, then click OK. Email Support. If you are unable to find answers to your
questions using our website, Pinnacle Systems also offers troubleshooting and technical support by email. Email is usually responded to within 48 hours (excluding weekends and holidays). Use the Ask a Question section of the support web site to submit an email. Before the email is submitted, 5 suggested solutions to your issue will be presented to you. Please review them. Over 70% of customer that begin to submit their question, find their answer in these suggested solutions.
SECTION 9: WARRANTY Pinnacle End User License Agreement This End User License Agreement (License) is a legal agreement between you and Pinnacle Systems (Pinnacle) regarding Pinnacles software and the accompanying documentation (collectively, the Software). CAREFULLY READ THE FOLLOWING LICENSE. USING THIS SOFTWARE INDICATES YOUR ACCEPTANCE OF THIS LICENSE. IF YOU DO NOT ACCEPT OR UNDERSTAND THE TERMS OF THIS LICENSE, YOU SHOULD NOT INSTALL THE SOFTWARE AND PROMPTLY RETURN THIS PRODUCT TO YOUR VALUE-ADDED RESELLER. 1. License Grant. Subject to the restrictions set forth below, this License grants you a non-exclusive, perpetual license to (a) install the Software on only one computer; (b) use or authorize use of the Software on only one computer; (c) make one copy of the Software, in machine-readable form, solely for backup purposes; provided you include all copyright and other proprietary rights notices on the copy and (d) transfer the Software and this License to another party if the other party agrees to accept the terms and conditions of this License. If you transfer the Software, you must at the same time either transfer all copies to the same party or destroy any copies not transferred. If you transfer possession of any copy of the Software to another party, your License is automatically terminated. 2. License Restrictions. You may not, or allow any third party to, (a) rent, lease, sell, loan or otherwise transfer the Software or any of your rights and obligations under this License; (b) install the Software on a network for use by multiple users, unless each user has purchased a license; (c) reverse-engineer, decompile or disassemble the Software or hardware in whole or in part; (d) remove or destroy any copyright notices or other proprietary markings of the Software or any third-party software; (e) modify or adapt the Software, merge the Software into another program or create derivative works based on the Software; (f) make copies of or distribute, for profit or otherwise, the Software, except as expressly provided above; (g) make any alteration, modification, connection, disconnection, improvement or adjustment of any kind to or use the Software except as explicitly contemplated in the enclosed documentation and in this License and (h) sublicense, transfer or assign this License or any of the rights and obligations granted under this License, except as explicitly contemplated in this License. Any purported transfer or assignment will be void.
3. Export Restrictions. The export and re-export of Pinnacle software products are controlled by the United States Export Administration Regulations and such software may not be exported or re-exported to any country to which the United States embargoes goods. In addition, Pinnacle software may not be distributed to persons on the Table of Denial Orders, the Entity List, or the List of Specially Designated Nationals. By downloading or using a Pinnacle software product you are certifying that you are not a national of any country to which the United States embargoes goods and that you are not a person on the Table of Denial Orders, the Entity List, or the List of Specially Designated Nationals. 4. Ownership. The license granted hereunder does not constitute a transfer or sale of ownership rights in or to the Software. Except for the license rights granted above, Pinnacle retains all right title and interest in and to the Software including all intellectual property rights therein. The Software is protected by applicable intellectual property laws, including United States copyright laws and international treaties. 5. Third Party Proprietary Property. This Software may contain the proprietary property of others, which has been licensed to Pinnacle, your use of the Software is expressly conditioned on your agreement not to remove any copyright notices or other proprietary markings of the third party software. 6. Security. You acknowledge and agree that in order to protect the integrity of certain third party content, Pinnacle and/or its licensors may provide for Software security related updates that will be automatically downloaded and installed on your computer. Such security related updates may impair the Software (and any other software on your computer which specifically depends on the Software) including disabling your ability to copy and/or play "secure" content, i.e. content protected by digital rights management. In such an event, Pinnacle and/or its licensors shall use reasonable efforts to promptly post notices on Pinnacles web site explaining the security update and providing instructions to end-users for obtaining new versions or further updates of the Software that restore access to secure content and related features. 7. Term and Termination. This License shall be effective upon installation of the Software and shall terminate upon the earlier of (a) your failure to comply with any term of this License; (b) return, destruction or deletion of all copies of the Software in your possession or (c) transfer of the Software and this License to another party in accordance with Section 1(d). Pinnacles rights and your obligations shall survive termination of this License.
8. Limited Warranty. Pinnacle warrants to the original licensee that the Software, as delivered, will perform in accordance with the accompanying documentation for a period of 30 days from the date of the original purchase (Limited Warranty). Pinnacles entire liability and your exclusive remedy for breach of the preceding Limited Warranty shall be, at Pinnacles sole option, repair or replacement of the Software that does not meet the warranty set forth herein and that is returned to Pinnacle. This limited warranty shall be void if failure of the Software has resulted from any accident, abuse, misuse or misapplication by you. Any replacement Software will be warranted for the remainder of the original warranty period or 30 days, whichever is longer. 9. NO OTHER WARRANTIES. EXCEPT AS SET FORTH ABOVE, THE SOFTWARE IS PROVIDED ON AN AS IS BASIS. YOU ASSUME ALL RESPONSIBILITIES FOR THE QUALITY AND PERFORMANCE OF THE SOFTWARE. TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, PINNACLE DISCLAIMS ALL WARRANTIES, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT, AND FITNESS FOR A PARTICULAR PURPOSE. LICENSOR DOES NOT WARRANT THAT THE FUNCTIONS CONTAINED IN THE SOFTWARE WILL MEET YOUR REQUIREMENTS, BE UNINTERRUPTED OR ERROR FREE. 10. LIMITATION OF LIABILITY. YOU AGREE THAT IN NO EVENT WILL PINNACLE BE LIABLE FOR ANY CONSEQUENTIAL, SPECIAL, INDIRECT, INCIDENTAL OR PUNITIVE DAMAGES WHATSOEVER, EVEN IF PINNACLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. IN NO EVENT SHALL PINNACLES LIABILITY EXCEED THE TOTAL AMOUNT OF THE FEES PAID FOR THE SOFTWARE. Some states/jurisdictions do not allow the limitation or exclusion of incidental or consequential damages in certain circumstances, so the above limitations may not apply in some circumstances.
11. General. This License is governed by the laws of the State of California and by the federal laws of the United States, without reference to conflict of laws principles. The federal and state courts within the County of Santa Clara, California shall have excusive jurisdiction to adjudicate any dispute arising out of this License and you hereby consent to the personal jurisdiction of the federal and state courts within the County of Santa Clara, California. This License is the entire agreement between you and Pinnacle and supersedes any other communication with respect to the Software. No modification of or amendment to this License will be effective unless in writing signed by both parties. If any provision of this License is held invalid or unenforceable, the remainder of this License will continue in full force and effect.
FCC Compliance Statement
FOR YOUR OWN SAFETY
NOTE: Shielded cables should be used for a composite interface. This is to ensure continued protection against radio frequency interference.
FCC WARNING STATEMENT
NOTE: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures: Reorient or relocate the receiving antenna. Increase the separation between the equipment and receiver. Connect the equipment into an outlet on a circuit different from that to which the receiver is connected. Consult the dealer or an experienced radio/TV technician for help.
CAUTION
Changes or modifications not expressly approved by the party responsible for compliance could void the user's authority to operate the equipment. Shielded interface cable must be used in order to comply with the emission limits.
LABEL WARNING
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) this device may not cause harmful interference, and (2) this device must accept any interference received, including interference that may cause undesired operation.
DV500 DV500 PLUS Tested To Comply With FCC Standards FOR HOME OR OFFICE USE
Hollywood FX for Studio
Advanced Tutorials
Release 4.5 For Windows
Revision A
Plus & PRO
Pinnacle Systems, Inc. 280 N. Bernardo Ave Mountain View, CA 94043 www.pinnaclesys.com www.hollywoodfx.com
Introduction
Thank you for purchasing Hollywood FX. Hollywood FX gives you an incredible collection of 3D transitions that you can quickly add to your video productions, and customize completely for your needs. Plus & Pro also adds the ability to create entirely new FX using the hundreds of 3D objects included or by importing objects from 3D modeling programs. This guide provides tutorials for the advanced features in Hollywood FX. Hollywood FX will add new tutorials from time-totime. Check our website at http://www.hollywoodfx.com for updated revisions of this document. Before following these tutorials, you should fully read and understand the Quick Start guide. Each tutorial indicates which product levels (Plus or PRO) that the tutorial is useful for.
Hollywood FX: Advanced Tutorials
The Hollywood FX Dialog
The Hollywood FX dialog gives you quick and easy access to all of your 3D transitions, and lets you quickly change rendering options and edit flight paths and other attributes of FX. This chapter describes the Hollywood FX dialog and all of its controls.
The Hollywood FX dialog is made up of a number of panels. These panels group together the different features of Hollywood FX so that you can quickly and easily select effects and make changes.
The Control panel lets you select items to be changed. The Monitor panel provides an instant preview that lets you see changes immediately. The Options panel changes to provide options for the selected item in the Control panel.
The Tool Bar (Pro Only) panel provides buttons to accept or cancel changes, and to display the Settings and About dialogs.
Click here to open or close the Envelope Editor.
The Edit List Panel
The Envelope Editor panel is where you work with keyframes for flight paths and envelopes for individual options.
The Edit List is the central control for the Hollywood FX dialog. It contains items to select the current FX, set options for the FX, and edit individual media items and objects (Plus & PRO). When you click on one of these items, the Item
Adding a MultiWindow in Pinnacle Studio
Panel on the right side of the Hollywood FX dialog changes to show the options for the selected item.
Click on Effect Options to change options like lighting, shadows, shine, motion blur, and more.
Click on the current FX name to display the FX Catalog and select a new FX.
Click on Object items to change objects, alter flight paths and rendering options for each 3D object in an FX.
Click on Media items to change video sources in an FX. Media can come from the host application or from video or still image files.
Use these buttons to sort objects, rename items, clone, delete and save a new FX to disk.
Click on Surface items to change texture mapping or colored surfaces.
The Control Panel
In addition, the Control Panel provides controls for sorting objects, rename items, clone, delete and save a new FX to disk. (Saving is Pro Only).
Plus & PRO Prepare two video sources on the 1st and 2nd frames of the storyboard. Now drag any HFX Plus transition between them.
Two video clips ready with a Hollywood FX transition in the storyboard
To edit the transition:
Go to the desired transition in the storyboard. Double-click on the transition block. The Studio Transition Options should appear. Now click the Edit button.
The Studio Transition Options where you can edit your selection.
To Change an FX:
Click on the Edit button and the powerful HFX Plus/PRO editor appears. Select Plus or PRO Bars group from the FX Group popup list. Click on the Flying Bars icon.
The Hollywood FX Plus Bars for Studio transition group
Now add the 3rd Source:
Click on the Host Video 3 button in the Control panel. Click the Select File button and choose a media clip from where it resides on your hard drive. Now you can trim the In and Out point by dragging the preview bar and click the In and Out buttons for the desired length.
Basic options Shadows checked and Easy Flight modified
Tutorial: Envelopes
Plus & PRO (PRO envelope editor shown) This tutorial demonstrates the way you can keyframe any option in Hollywood FX to create advanced results. Hollywood FX uses the term Envelope to describe a set of keyframes that describe how an options value will change over time in Hollywood FX. Prepare for the Tutorial and Select the FX:
Create a new project in your host application. Add two video clips and create a two second transition between them. Add Hollywood FX as a transition between the two video clips. From the Hollywood FX dialog, select the Tumble 2 transition in the Flying Window Transitions group.
The Envelope Editor is normally hidden when you first begin using Hollywood FX (to keep life simple). To display the Envelope Editor:
Click on the Envelope Editor button at the bottom of the Hollywood FX dialog.
The Envelope Editor Button
The Envelope Editor will appear. We are going to modify the Tumble 2 transition by making the tumbling video dissolve as it tumbles into the distance. We will do this by creating an envelope for the objects Dissolve option.
Select the Object and Option:
Click on the Flat Window object in the Edit List panel. Click on the Dissolve slider in the Object Options panel so that it is highlighted.
Notice that the word Dissolve under the slider is highlighted in green. This is an indicator that it is the current option that can be modified in the Envelope Editor. Whenever you select a control that can have an envelope in Hollywood FX, it will be highlighted in green. Hollywood FX makes it extremely easy to create envelopes by simply clicking and dragging in the envelope window. We want to create an envelope for dissolve that makes the object disappear over the entire length of the transition. To create a simple envelope:
Click-and-drag in the envelope window at 100% in time, and 100% in value. Drag the keyframe you create all the way to 100% value and release the mouse.
A second keyframe is created automatically at time 0%
The envelope after creating the first keyframe
Click here to create your first keyframe.
Notice that there are two keyframes (indicated by blocks). The one at 100% is the one you created. The keyframe at 0% is created automatically, since all envelopes in Hollywood FX must at a minimum have keyframes at 0% and 100%. Also notice that the preview and the current time slider at the top of the envelope window both moved to 100%, and that the keyframe at 100% is highlighted in red to indicate that it is the current keyframe. The way the envelope is currently designed, the value of Dissolve will remain 100% for the entire effect. What we want is for the value to start at 0%, so lets change the first keyframe.
To change the first keyframe:
Click-and-drag on the blue block that represents the keyframe at time 0%. Drag the blue block to the bottom of the envelope window (value 0%). Notice the Dissolve slider (in the Object Options panel) while you are dragging. Its value is tied to the current envelope. Release the mouse button.
Click and drag the keyframe at time 0%.
The first keyframe is adjusted
Now our envelope will work correctly, causing the object to dissolve over the entire length of the transition. Try playing the preview to see the results. Lets add one more keyframe to this envelope, so that the object becomes transparent more quickly. We will create this key in a different way. To create the new keyframe:
Drag the current time slider at the top of the envelope window until it is at 50%. Now drag the Dissolve slider in the Object Options panel up to 90%.
After creating the new keyframe
The new keyframe is created automatically when you change the value of Dissolve. This shows how the original value slider for Dissolve and the Envelope Editor are tied together.
This feature makes it extremely easy to create keyframes for any value in Hollywood FX. Before concluding this tutorial, lets play around with some of the other envelope controls. First, lets move quickly between the keyframes in this envelope. To move between keyframes:
Click on the Prev button in the Envelope Editor. The current time slider (and preview) will move to the keyframe at 0%. Click on the Next button in the Envelope Editor. The current time slider will move to the keyframe at 50%. Click on the Next button. The current time slider will move to the keyframe at 100%. Finally, click on the Prev button to return to the 50% keyframe.
Using the Prev and Next buttons can quickly get you to the keyframe you need, especially when you have keyframes close together and one of them is hard to select by clicking on it with the mouse. Now, lets save our current envelope to disk. If you create an interesting envelope that you might want to use again, you can save it to disk. To save the envelope:
Click on the Save button in the Envelope Editor. Type tutorial for the filename in the file requester. Click Ok in the file requester to save the envelope.
Now lets say we dont really like having the keyframe at 50%, so we will get rid of it. To delete the current keyframe:
Click on the Delete button in the Envelope Editor.
The keyframe at 50% disappears, and the envelope returns to a straight line between 0% and 100%. If we decide we dont want the envelope at all (we want to return to a single value for the entire duration of the FX), then we can remove the envelope.
To remove the envelope:
Click on the Remove button at the top of the Envelope Editor.
The envelope will disappear, and the Dissolve slider now controls the dissolve value for the entire duration of the FX. For our final trick, lets load back in the envelope we saved above. To load an envelope:
Click on the Load button in the Envelope Editor. Double-click the tutorial file in the file requester.
Our envelope is back. Exit the Hollywood FX dialog and try rendering the FX with the dissolve envelope. Remember, envelopes can be created for almost any value in Hollywood FX. If a control is highlighted in green when you use it, that means you can control that value with an envelope and create exciting results.
Tutorial: Path Editing
Plus & PRO. When you want to customize an FX, you can edit the paths of any 3D object to create unique results. A set of tools on the Object Options panel along with the Envelope Editor give you complete flexibility to create new flight paths for objects. In this tutorial, we will take the Ball Backup FX, and create a new path so that the ball bounces up and down on the screen. We use the term path to mean the envelope for an objects position, rotation, and scale. Prepare for the Tutorial and Select the FX:
Create a new project in your host application. Add two video clips and create a two second transition between them. Add Hollywood FX as a transition between the two video clips. Select the Ball Backup transition in the Basic Shape Transitions group. Click on the Sphere object in the Edit List panel.
The Positioning group should be highlighted in green, indicating that object positioning is currently being edited in the Envelope Editor. This is exactly what we want, since the positioning tools are what we use to create a path for an object. In the case of path editing, each keyframe of the envelope (or path) indicates the position, rotation and scale of the object at that time in the FX. Hollywood FX then automatically determines the positioning of the object between each keyframe, so that the object moves smoothly from the position at one keyframe to the position at the next keyframe. Lets start by looking at the keyframes in the Ball Backup FX.
The picture above shows each keyframe in the Ball Backup FX. For each keyframe you can see the position, rotation and scale values, as well as a camera preview and a perspective preview of the FX at that time. You can follow along yourself by using the Next and Prev buttons in the Envelope Editor, and using the View buttons in the Monitor panel to switch between camera and perspective view. At the first keyframe, the object is not morphed, and is positioned at 0, 0, 0 on the X, Y, and Z axis. It is not rotated at all (0, 0, 0), and is scaled at 100% of normal size (1, 1, 1). At the second keyframe, the object is moved down a small amount along the Y axis (-0.123) and farther away from the camera (-0.37 along the Z axis). The sphere object is also scaled smaller (0.39, 0.39, 0.39) in all directions. The third keyframe continues the objects movement away from the camera (-1.36 on Z), and is smaller again (0.25, 0.25, 0.25 for scale).
In the fourth keyframe, notice that the sphere is rotated 118 degrees around the X axis, and has moved offscreen. In the last keyframe, the object has been scaled so small it is no longer visible, and is far offscreen. By looking at the existing keyframes, you will better understand what is needed to create a new path. We are going to create a path where the sphere moves away from the camera, then bounces up and down. We will begin by removing the current path. To remove the current path:
First make sure the current time slider is at time 0% (so that the first keyframe is highlighted). Click on the Remove button to remove the path envelope.
By first making sure we are positioned at time 0%, the object will be left at its fullscreen size and position when we remove the envelope this will make it easy to start a new path. Try playing the preview now. The object still morphs into a sphere, but it doesnt move anywhere. We are now ready to make it move the way we want it to. Often, the easiest way to create a path is to create the first and last keyframes, then fill in the middle. To create a new path:
Click on the Create button in the Envelope Editor
Two keyframes get created, both with the object at the fullscreen position. Hollwood FX must always have at least two keyframes (one at time 0% and one at time 100%) in a path, so it creates the second keyframe automatically. If you play the preview again, you will notice that nothing has changed. Since our two keyframes are at the same position, the object still does not move. Lets change the 100% keyframe so that the object will be in its final position. You will actually move and adjust the sphere object by clicking and dragging in the preview window, so read the following directions very carefully.
To change the last keyframe:
Click the Next button in the Envelope Editor, so that the 100% time keyframe is selected. Click on the Scale tool button in the Object Options panel. Click-and-drag in the Monitor window to interactively scale the sphere object. Drag to the left until the object is about one quarter its original size (you can watch the scale values and stop scaling when the scale values reach about 0.25). Click on the Move tool button in the Object Options panel. Click-and-drag in the preview window to interactively move the sphere. Move the sphere towards the top of the preview until it is offscreen. Click on the Persp button in the Monitor panel to switch to perspective view. Right Click-and-drag in the preview window to move the sphere along the Z axis. Move the mouse up until the object on the screen moves all the way behind the backdrop video object, and the shadow is no longer visible. Click the Cam button in the Monitor panel to return to camera view.
Now if you play the preview, you will see that the sphere simply shrinks and disappears towards the top of the screen.
How your keyframes should look after modifying the last keyframe
Now we will create two more keyframes for the top and bottom of our bounce (then we will use the Envelope Editors copy function to duplicate the bounce). First lets create the top of the bounce. To create a new keyframe:
Move the current time slider to time 10%. Click on the Scale tool button in the Object Options panel. Click-and-drag to the left in the preview until the objects scale values are around 0.25. Click on the Move tool button in the Object Options panel. Click-and-drag up in the preview until the object is at the very top of the preview.
The new keyframe is created automatically at the current time when you change the positioning.
How things should look at the top of the bounce
Notice that a new keyframe was automatically created for you as soon as you began changing the objects positioning. This eliminates the tedious process of manually creating keyframes that some programs require. You simply move the current time slider to the time you want, and begin editing. ANow, lets create the bottom of the bounce. To create the bottom of the bounce:
Move the current time slider to 20%. The Move tool should already be selected in the Object Options tab, if not, click on it. Click-and-drag down in the preview until the object is at the very bottom of the preview.
Right now, at the bottom of the bounce, the keyframe is set to move smoothly through that time, so it wont look much like a bounce. Lets change that by making the spline curve to perform a bounce instead of a smooth curve. We will use the Presets feature in Hollywood FX. To make the current keyframe a bouncy keyframe:
Click on the Presets dropdown in the Spline Control group at the bottom of the Envelope Editor.
Select Bounce from the list of presets. This will adjust the Tension, Continuity and Spline values for the current keyframe to create a bouncy motion.
Now we have a single bounce, but we would like the sphere to bounce again and again. We will use the copy function to easily reproduce our bounce. We will copy two keyframes that are at 10% and 20%, and paste them so that we have a new bounce from 30% to 40%. To copy a set keys:
Click on the Copy button in the Envelope Editor. Type in 9 for Start and 21 for end (this makes sure we get the keyframes even if they arent exactly at 10% and 20%). Type in 30 for paste. Click Ok.
The keys at 10% and 20% will now be duplicated, and you should have a second bounce at 30% and 40%. Lets make one more copy, this time of our original bounce, and the first copy we made. To copy the keys:
Click on the Copy button in the Envelope Editor Type in 9 for Start and 45 for End. Type in 50 for Paste. Click Ok to make the copies.
Now you will have four bounces before the object flies off screen. Try playing the preview to see the results. Before leaving, you might want to save this path for future use. To save your path:
Click on Save in the Envelope Editor. Type the name bouncy as the filename in the file requester.
When you are finished try rendering your creation in your host application.
Tutorial: Creating New FX from Existing FX
Pro Only. The easiest way to create new FX is by changing an existing FX to meet your needs rather than starting from scratch. In this example, we will take the Flyoff FX and replace the flying window with a morphing shape, plus we will use an image filter plugin to dissolve the shape in an exciting way. Prepare for the Tutorial and Select the FX:
Create a new project in your host application. Add two video clips and create a two second transition between them. Add Hollywood FX as a transition between the two video clips. The FlyOff transition should already be selected. Select the Flat Window object in the Edit List panel.
The first thing we want to do is replace this simple flat window with a more interesting shape. We will choose a Large Cylinder shape to replace the flat window. To replace the Flat Window:
Click on the Select File button in the Object Options panel. A file requester will appear.
In the file requester the Objects folder within HFX PRO for Studio should be the current folder (if it is not, make it so). Open on the Basic Shapes folder. Double-click on the Large Cylinder.hfo file.
The flat window has now been replaced with a large cylinder, but if you play the preview, it looks like nothing has changed. That is because we have not morphed the cylinder from its flat shape to its fully morphed cylinder shape. To do this, we will create an envelope that will change its morph to 100% during the first 10% of the FX duration. To create the initial keyframes:
Click-and-drag the Morph slider in the Object Options panel so that it is highlighted and its value is 0. Click-and-drag in the Envelope window at 10% time and 0% value (see picture below), then drag the new keyframe up to 100% in value and let go of the mouse button.
Click-and-drag up from here.
Let go of the mouse button here.
Creating the first keyframes.
Adjust the 100% time keyframe:
Click-and-drag on the keyframe at 100% time. Drag it up to 100% value and let go of the mouse button.
Click on the Linear checkbox in the Key Type group in the Envelope Editor.
After adjusting the 100% time keyframe
We now have an envelope where the Morph starts at 0% and moves up to 100% during the first 10% of the duration of the FX. Then it stays at 100% morphed for the remainder of the FX. If you play the preview you will see the results. In a moment we will make some more changes to this FX, but lets save it as a new FX right now. If you are creating a custom FX for a specific project, you dont need to save it. All of your customizations will be saved as part of the host applications project file. However, if you want to use the customized FX again and again you will want to save it to disk and add it to the FX Catalog. To Save Your Custom FX:
Make sure the current time slider in the Envelope Editor window is at 10% time (the current preview frame will be used as the icon for the FX, so we want a nice time for the icon). Click on the Save FX button in the Edit List panel. A save file requester will appear. The current folder in the file requester should be 1 Flying Window Transitions. Click on the parent folder button to move up one folder to the Effects folder. Click on the Create a New Folder button to create a new FX group. Name the new folder Custom FX. Double-click on the Custom FX folder to open it. Change the filename to cylinder1 as the filename for the new FX and click Ok.
After a few moments, the FX Catalog will appear with your new Custom FX group and your cylinder1 FX icon visible. Now, lets make our cylinder do a cool dissolve over time using the Gradient Wipe plugin. Hollywood FX includes a number of plugins for filtering media video and for warping 3D objects (for more information see Plugins in the Reference Guide) and new plugins can be added from Club Hollywood to further extend the limitless capabilities of Hollywood FX. The Gradient Wipe plugin uses a grayscale gradient image to dissolve a Media item using the shape of the gradient as the shape of the dissolve. This plugin is a simplified example of the product Alpha Magic also available from Hollywood FX. Before attaching the plugin we will make two small changes so that everything looks great while we are working. To prepare for the plugin:
Click on the Effect Options item in the Edit List. Clear the Shadows checkbox to turn off shadows. In the Monitor panel, change the Sources dropdown to Live.
Now you are ready to add the Gradient Wipe plugin and set its options. We will use a sample gradient included with Hollywood FX. To add the Gradient Wipe Plugin:
Select the Host Video 1 Media item in the Edit List. Click on the Plugins button at the bottom of the Edit List. Double-click on Gradient Wipe in the list of plugins that appears.
The new plugin will be added directly below (and indented) the Host Video 1 Media item, and the Item Options panel will change to show the Gradient Wipe options.
The Gradient Wipe Options
We will now select a gradient image and set some options. To set the options for Gradient Wipe:
Click on the Select Gradient button. A file requester will appear. Change the current folder to the HollywoodFX4\Images\gradients folder (in a normal installation you will find the HollywoodFX4 folder within the Program Files folder of your hard drive). Double-click on the Clouds1.tga file. Check the Tie transition amount to effect transition checkbox. Change the Softness slider to 80. Change the Border Size slider to 30. Click on the Border Color button and select a yellow color from the color requester.
Try playing the preview. Now the cylinder looks like its being eaten away by acid as it flies off screen. Rather than tie the transition amount to the FX duration, you could have keyframed your own transition amount to have the object partially dissolve then reappear, and you could envelope
softness, border size, and color to create a more dynamic and interesting dissolve. To conclude this tutorial, save your modified FX one more time. To Save Your Custom FX:
Make sure the current time slider in the Envelope Editor window is at 40% time (for the icon). Click on the Save FX button in the Edit List panel. A save file requester will appear. The current folder should already be Custom FX and the filename should be cylinder1. Click Ok to replace the FX we saved earlier with our current changes.
When you are finished try rendering this FX in your host application to see the final results. As you can see, by modifying existing FX and using plugins you can create dramatic and exciting new FX.
Tutorial: 3D Warp Plugins
Pro Only. Hollywood FX Pro provides a number of 3D plugins called Warps. These Warps mathematically change the shape of a 3D object and can be keyframed over time. This tutorial will demonstrate the use of one of the most common Warp plugins called Peel. Unlike more limited effect software, Hollywood FX allows you to attach a Peel to any object (not just a flat plane) and allows you to attach multiple peels to the same object. Prepare for the Tutorial and Select the FX:
The flat window in FlyOff has a very small number of polygons, so it would not peel very well. We will it with an higher polygon object. To replace the Flat Window:
Click on the Select File button in the Object Options panel. A file requester will appear. In the file requester the Objects folder within HollywoodFX4 should be the current folder (if it is not, make it so). Open on the Basic Shapes folder. Double-click on the High Mesh1.hfo file.
Lets attach the Peel plugin and experiment with its options.
To attach the Peel Plugin:
Verify that the Flat Window object is selected. Click on the Plugins button at the bottom of the Edit List panel. Double-click on the Peel plugin in the Plugin Selection dialog that appears.
You should immediately see that the object has peeled. By default, the Peel time is keyed to the total transition time, and the direction of the Peel is tied to the Flight Direction spinner (under Effect Options). This makes it simply to quickly add a Peel to an effect. Most plugins work this same way, providing default options that make it easy to quickly get the results you want.
Peel Options
Lets try making some options changes to see what they do. To modify Percent of peel completed and Angle of Peel:
Clear the Tie transition amount to effect transition checkbox. Clear the Tie peel direction to flight direction checkbox. Change the Angle of Peel spinner to 45 and the Percent of peel completed slider to 50.
Erreur ! Source du renvoi introuvable.
Angle of Peel of 45 and 180
The Percent of peel completed controls how far the peel has progressed. This can simply be tied to the total transition time, or can be keyframed individually to create interesting effects, like partial peels. Now lets play with the Peel Radius. To modify Radius of the Peel:
Move the Radius of Peel slider back and forth to see the result. When finished, leave the Radius at approximately.25.
Radius of Peel of.10 and.50.
Finally, there is a checkbox that controls whether to perform a roll (which is the default) or to actually peel without rolling. To Peel instead of Roll:
Click on the Peel instead of roll checkbox.
Roll and Peel
Now lets quickly create an interesting keyframed effect where the peel spins around the object as it peels. To start keyframing the Angle of Peel:
Clear the Peel instead of roll checkbox. Check the Tie Transition Amount to Effect Transition checkbox. Move the Angle of Peel spinner to 0. Move the current time slider in the envelope window to 0%. Click on the Create button in the Envelope Window to create a keyframe at time 0% with the Angle of Peel currently at 0.
You have now created the first keyframe, with the angle starting at 0 degrees. To complete the keyframing:
Move the current time slider in the Envelope Window to 100%. Move the Angle of Peel spinner to 180 degrees.
You have now created the second keyframe, and if you play the preview you will see the object peel as it flies off, and the peel rotates around the object. Remember that plugins in Hollywood FX can be combined. You could attach a Ripple at the same time the object is peeling, or even attach a second peel to the same object.
Two Peels attached to the same object
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