Roland SC-55mkii
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Roland SC-55mkii
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Power Supply
q Do not use this unit on the same power circuit with any device that will generate line noise (such as an electric motor or variable lighting system). q Before connecting this unit to other devices, turn off the power to all units. This will help prevent malfunctions and/or damage to speakers or other devices.
Placement
q Using the unit near power amplifiers (or other equipment containing large power transformers) may induce hum. To alleviate the problem, change the orientation of this unit; or move it farther away from the source of interference. q This device may interfere with radio and television reception. Do not use this device in the vicinity of such receivers. q Do not expose the unit to direct sunlight, place it near devices that radiate heat, leave it inside an enclosed vehicle, or otherwise subject it to temperature extremes. Excessive heat can deform or discolor the unit.
Maintenance
q For everyday cleaning wipe the unit with a soft, dry cloth or one that has been slightly dampened with water. To remove stubborn dirt, use a cloth impregnated with a mild, non-abrasive detergent. Afterwards, be sure to wipe the unit thoroughly with a soft, dry cloth. q Never use benzene, thinners, alcohol or solvents of any kind, to avoid the possibility of discoloration and/or deformation.
About this owner's manual
Parameter names are often abbreviated in this units display. For example, Chorus Rate is abbreviate as Cho Rate, The full name of the parameter will be used in the manual to avoid any confusion. If a parameters value is continuously variable, it will be shown as being a number from 0 127. If, on the other hand, a parameter value is selectable in discrete steps, those steps will be shown as 200/400Hz (for example). Panel buttons are indicated within square brackets [r], such as [CHORUS].
Repairs and Data
q Please be aware that all data contained in the unit's memory may be lost when the unit is sent for repairs. Important data should always be backed up in another MIDI device (e.g., a sequencer), or written down on paper (when possible). During repairs, due care is taken to avoid the loss of data. However, in certain cases (such as when circuitry related to memory itself is out of order), we regret that it may not be possible to restore the data, and Roland assumes no liability concerning such loss of data.
Memory Backup
q This unit contains a battery which powers the unit's memory circuits while the main power is off. When this battery becomes weak, the message shown below will appear in the display. Once you see this message, have the battery replaced with a fresh one as soon as possible to avoid the loss of all data in memory. To have the battery replaced, consult with your dealer, or qualified Roland service personnel. Battery Low
The following procedures must be performed with the [ALL] button indicator dark. If it is lit, press the [ALL] button to turn it off.
q Volume adjustments
Volume adjusts the loudness of the sound. Press LEVEL [r] to increase the volume, and press LEVEL [l] to decrease the volume.
q Pan adjustments (stereo position)
Pan sets the stereo position of the sound when a stereo playback system is used. Use the PAN [l] [r] buttons to set the pan. For example, the drum set and bass might be placed in the center, the guitar at right, and the keyboard at left. To place a sound in the center, set the Pan value to 0. As the L-value increases the sound will be placed further left, and as the R-value increases the sound will be placed further right. If you continue pressing PAN [l], Rnd (random) will be selected, and each note will be placed at a random stereo position.
* * For some instruments, small amounts of leakage may he heard from the opposite speaker even when pan has been set fully left or right. If you are listening in mono, pan settings will have no effect.
Keyboard
Bass Drum Set
Guitar
L63 Left Speaker
0 Center
R63 Right Speaker
q Transpose the pitch
You can transpose the pitch of the sound in semitone steps. Pressing KEY SHIFT [l] will lower the key (pitch), and pressing KEY SHIFT [r] will raise the key (pitch).
* The area of the screen where the Key Shift setting is displayed is shared with the Delay display. When while holding down the [SC-88 MAP] button, press [DELAY] buttons, the delay setting will be displayed, and when you press the [KEY SHIFT] buttons the key shift setting will be displayed. If the display indicates a +/- (plus or minus) value, the key shift setting is being displayed. (p.13)
Volume adjustments
Pan adjustments
PART ALL
EVIEW (PUSH)
Key Shift field and Delay field
Key shift adjustments
s Apply effects to the sound
Effects are used to electrically process the sound in various ways to add a different character to the sound. The effects of this unit can be classified either as System effects (p.48) or as Insertion effects (p.56). System effects include 8 types each of reverb and chorus, 10 types of delay, and 2-band equalizer. Insertion effects include 64 effect types. In addition, you can make appropriate parameter settings for each effect, providing varied and detailed control over the sound. Now let's apply a System effect.
q Adjust the amount of reverb
Reverb is an effect that adds spacious reverberance to the sound, simulating a performance in an acoustically live concert hall. Pressing REVERB [l] decreases the reverb depth, and pressing REVERB [r] increases the reverb depth.
q Adjust the amount of chorus
Chorus is an effect that adds depth and richness to the sound. Pressing CHORUS [l ] decreases the chorus depth, and pressing CHORUS [r ] increases the chorus depth.
* If song data created with 64 voice playback in mind is played back on a sound source with fewer voices, some notes will drop out, and the musical result will not be as it should. The SC-55 has 24 voices, and the SC-55mkII has 28 voices.
q Concerning legato-enabled sounds
This unit provides legato-enabled sounds that are ideally suited to legato playing, and which can realistically simulate this instrumental performance technique. To understand this feature, consider how most string instruments produce sound. Usually, a brief attack-like sound will be heard only at the very instant the string is made to vibrate. After that a much mellower, attack-free sound continues to emanate during the strings vibration. The legato-enabled sounds simulates such variable attack-portion characteristics of string sounds by switching on or off certain special voices within an Instrument according to the way the keyboard is played. Instrument which has a : at the end of its name (such as Violin:) is the legato-enabled sound. Try out one of these Patches to hear how it works. If you are using a keyboard, play a note and keep your finger on that key while playing another note. You should hear a distinct attack portion with the first note you play, while the second one contains almost no attack components, and sounds much smoother. At this time, L will be displayed following : of the instrument name.
If you want to sound the attack portion each time, simply release your finger from a key before playing the next note. At this time, L will not be displayed following : of the instrument name.
Legato Control cannot be switched on and off on an Instrument basis. You should choose and edit an Instrument that meets your intended usage.
s Part parameters for performance
These parameters determine how each Part behaves when it receives MIDI messages. The way in which the sound changes in response to messages such as velocity, pitch bend, modulation and aftertouch will be determined by the settings of these parameters.
[1] Parameters that can be set directly using the buttons
LEVEL [l] [r] PAN [l] [r] KEY SHIFT [l] [r] [MUTE] [ALL]*[MUTE] [SC-55 MAP] [SC-88 MAP] : set the volume of each Part : set the pan of each Part : transpose each Part : mute each Part (Part Mute) : monitor each Part (Part Monitor) : set each Part to almost the same sounds as the SC-55/55mk II : set each Part to the same sounds as the SC-88.
* indicates that both buttons must be pressed simultaneously.
q Procedure
IN B Sel. (IN B Select): Front/Rear
This setting determines which of the two MIDI IN B connectors will be used. (p.135)
* After the setting of this switch is changed, the power must be turned on once again for the new setting to take effect.
OUT/THRU (MIDI OUT/THRU Select): OUT/THRU
This setting determines whether the rear panel MIDI OUT/THRU connector will function as OUT or as THRU. (p.136)
In this case only, the Output 2 jacks will output sound that includes the effect sound.
* The headphone jack will output the sound that is sent to Output 1. This means that the sound of the Parts assigned to Output 2 will not be heard in the headphones. * At the factory settings, this parameter is set to Sel.
In Mode (Input modes): Standard, X-connect, Merge A, Merge B, A only
This setting determines how data received at MIDI IN A and B will be passed on to the Part Groups. (p.137)
Assign Lock (Output Assign Lock): On/Off
The setting of OUT Asgn (Output Assign) (p.29) will return to the factory settings when GS Reset or GM System On are received. However if Assign Lock is turned On, these settings will not change.
Rx Sys. Mode (System Mode Set Receive Switch): On/Off
The selection of Single Module Mode or Double Module Mode (p.116) is called the System Mode. The Rx Sys. Mode setting is the receive switch for MIDI messages (System Mode Set p.194) that select the System Mode. If Rx Sys. Mode is turned Off, the mode will not change even if System Mode Set messages are received. If Rx Sys. Mode is turned On, the mode will change. (p.137)
P.Load Init (Patch Load Initialize switch): On/Off
This specifies whether or not the settings of Parts A03 B16 will be initialized when a Patch (p.39) is loaded. With a setting of On, the settings of Part A03 and following will be initialized. With a setting of Off, the settings of Part A03 and following will not be initialized. The factory setting is On.
* In Double Module mode, the settings of Part group B will not be initialized.
s Using Patches
On this unit, the instrument and effect parameters are collectively referred to as a Patch. This unit provides 128 Preset Patches in which these parameters are already set to ideal settings. (p.186) Patch numbers 001 128: Preset Patches
The Preset Patches contain high-quality sounds together with optimal settings for other parameters such as effects, making this unit immediately useful as an expansion sound module for your keyboard, etc. Patches contain parameter settings for Part A01 and Part A02 (see following diagram). The initialized values are set for the other Parts.
Drum edit screen
C3 Hi.Tom 2
116 127
R18 20
CHORUS /DELAY column
REVERB K SHIFT
CHORUS MIDI CH
62 Non
R18 d20
The Delay setting will be displayed as d00 d99 for values of 0 to 99, and as D00 D27 for values of 100 to 127.
q About the Assign Group
Each instrument can be given a number, and instruments with the identical number are treated as an Assign Group. No two instruments of the same Assign Group will sound together. If while one instrument is sounding, a MIDI message is received to play another instrument in the same Assign Group, the first instrument will be turned off first. This is a useful way to prevent two instruments from sounding simultaneously that would not normally do so. For example since it is obviously impossible for a hi-hat to simultaneously produce both an open hi-hat sound and a closed hi-hat sound, these two sounds could be set to the same Assign Group (the same number) so that they would not sound together. Numbers from Non, 1 to 127 can be selected, but instruments for which Non is selected will not be turned off by other instruments. In other words, instruments with a setting of Non will not be treated as an Assign Group.
* Be aware that if you select a different Drum Set, the parameter values will be initialized.
System Effects
s How the effect section of the unit is organized
The effects of this unit can be categorized into System effects (p.48) and Insertion effects (p.56). System effects include 8 types of reverb and chorus, 10 types of delay, and 2-band equalizer. Insertion effects include a variety of 64 different effect types. Of the System effects, the reverb/chorus/delay effects take part of the sound from each Part to create a new effected sound (reverberance, etc.), and then add this to the original sound. For these effects, you can specify the amount of the sound for each Part sent to the effect unit (Send Level). Higher settings will increase the level of the signal that is sent to the effect unit, causing the effect sound that is produced to be louder. The result is that the effect becomes deeper. For the equalizer of System effects, on the other hand, you can select whether the sound of the Part will pass through the equalizer or not; i.e., make an on/off setting to modify the sound. Insertion effects is the type of effect that modifies the sound itself, and is able to give it a completely different character. You can specify for each Part whether or not it will pass through the effect. Since only one type of Insertion effect can be applied at a time, turning it on for two or more Parts will cause the sound of these Parts to be mixed. If a System effect is applied to a Part for which the Insertion effect is turned on, the Insertion effect Send Level will be used instead of the Send Level of the Part itself. Also, the type of effects that are available here will depend on the System mode setting. In Single Module mode (mode 1), each will have one set of effects. In Double Module mode (mode 2), equalizer and delay are unavailable, but there are two sets each for Reverb and Chorus settings, and these can be used simultaneously. This is especially valuable when you wish to have different effect types or settings for each Part. Also, the Insertion effect can be used only for the Part group A. This is every effective when you wish to apply a special effect to the solo part that you play.
Disc LPF (Disc Noise LPF) 250 - 6.3 k/Bypass [10]
Specify the cutoff frequency of the low pass filter that is applied to the record noise.
OD Amp (Overdrive Amp Simulator Type) Small/BltIn/2-Stk/3-Stk [3]
Disc Nz Lev (Disc Noise Level)
Specify the volume of the record noise.
0 - 127 [11] 50/60 Hz [12]
Hum Type (Hum Noise Type)
Select the type of hum noise.
Hum LPF (Hum Noise LPF) 250 - 6.3 k/Bypass [13]
Specify the cutoff frequency of the low pass filter that is applied to the hum noise.
OD Amp Sw (Overdrive Amp switch)
Turn OD Amp on/off.
Off/On [4] 0 - 100m [6]
Cho Dly (Chorus pre delay )
Hum Level (Hum Noise Level)
Specify the volume of the hum noise.
0 - 127 [14] Mono/Stereo [15]
M/S (Mono/Stereo Switch)
Cho Rate (Chorus rate ) Cho Depth (Chorus depth ) #Cho Bal (Chorus balance )
0.05 - 10.0 [7] 0 - 127 [8] D> 0E - D 0<E [10]
Select whether the effect sound will be monaural or stereo.
Adjust the modulation speed of the chorus effect. Adjust the modulation depth of the chorus effect. Adjust the volume balance between the sound which passes through the chorus and the sound which does not. With a setting of D>0E, only the overdrive sound will be output, and with a setting of D 0<E, the overdrive sound which passes through the chorus will be output. D and E respectively indicate D (dry sound) and E (effect sound) values of 100.
#Balance (Effect Balance)
D> 0E - D 0 - 0<E [16]
Adjust the volume balance between the direct and the effect sound. D or E on the display respectively means D(direct sound) or E(effect sound) values of 100.
Low Gain Hi Gain (High gain)
Pan (Mono) (Output Pan (Mono)) L63 - 0 - R63 [19]
When Mono mode is used, adjust the stereo location of the output sound. L63 is far left, 0 is center, and R63 is far right.
Hi Gain (High gain )
-12 - +12 [18] 0 - 127 [20]
36: OD Flanger (Overdrive Flanger) [02H, 01H]
To invert / erase / copy the screen data, use the following procedures.
(A) To invert the screen, press REVERB [l] or [r]. A message will ask Invert Page *? Use INSTRUMENT [l] [r] to specify the page to be inverted. (B) To erase the screen, press MIDI CH [l] or [r]. A message will ask Clear Page *?. Use INSTRUMENT [l] [r] to specify the page to be cleared. (C) To copy the screen, press KEY SHIFT [l] or [r]. A message will ask Copy to Page *?. Use INSTRUMENT [l] [r] to specify the copy destination page.
* In the messages given above, * indicates the screen page number.
For each operation, press [ALL] to execute.
To cancel without executing, press [MUTE].
r When you finish, simultaneously press EFX TYPE [r ] and EFX PARAM l [l ] to end the procedure.
If you wish to display animated pictures
(1) Use the LEVEL and PAN buttons in step 3 to move the picture and copy it to the next page to create each frame of the animation. (2) Then in step 3. (INSTRUMENT [l]*[r]) transmit the data for each frame and save it in a sequencer (p.107). (3) Then, before you start to playback the song, transmit this display data to this unit. (4) Use the display select command (exclusive data p.193) to playback the animation. This allows you to make moving pictures or characters appear in synchronization with the music.
* When screen data is received as a MIDI Exclusive message, the screen data in this unit will be overwritten and lost.
For this procedure, you will need a sequencer (such as the Roland MC-50mkII) that is able to edit, receive and transmit System Exclusive data. Some sequencing software for personal computers is also able to do this. Check the manual for your software.
s Creating compatible data for the unit / SC-88
This unit has a SC-88-compatibility mode which is convenient when you wish to create data that will be compatible with both this unit and the SC-88. This unit provides numerous additional sounds. The additional sounds include sounds which replace Capitals and Variation contained in the SC-88 map, and sounds located in new Variation. Of these, the sounds which replace SC-88 map contain the same type of sounds as in the SC-88, and are musically interchangeable with each other. By using these sounds, you can create songs that will playback on either instrument with the generally same musical result. Thus, the SC-88-compatibility mode provides an SC-88-compatible sound map. In the SC-88-compatible sound map, this unit's high-quality sounds are arranged in the same arrangement as the SC-88 map. The initial settings of this unit, SC-88-compatibility mode-on, and the SC-88 map structure are as shown in the following illustration.
005 Mg Oct Bass 006 MG Oct BassMG Blip Bs: 008 Beef FM Bass 009 Dly Bass 010 X Wire Bass 011 WireStr Bss 012 Blip Bass : 013 RubberBass RubberBass SH101 Bass SH101 Bass Smooth Bass 020 SH101 Bass Spike Bass 022 House Bass: 023 KG Bass 024 Sync Bass 025 MG 5th Bass 026 RND Bass 027 WowMG Bass 028 Bubble Bass 2# 2 2# 1# 1# 2# 2
SH101Bass SH101Bass Smooth Bass ------------------------------------2
Strings/orchestra
Violin : 1# 1# 2# 1# 1 1# 1 Violin ----Slow Violin Viola ----Cello ----Contrabass Tremolo Str SlowTremolo SuspenseStr Pizz. Str. --------------------Harp ----Violin ----Slow Violin Viola ----Cello ----Contrabass Tremolo Str --------Pizzicato --------------------Harp ----001 Violin Atk: 008 Slow Violin Viola :
001 Syn.StringsJUNO Strings 008 Air Strings Choir Aahs 008 St.ChoirAahs 009 Melted Choir 010 Church Choir 016 Choir Hahs 024 Chorus Lahs 032 Chorus Aahs 033 Male Aah+Str Voice Oohs 008 Voice Dahs SynVox 008 Syn.Voice 009 Silent Night 016 VP330 Choir 017 Vinyl Choir OrchestraHit 008 Impact Hit
001 Viola Atk.: Cello :
001 Cello Atk.: Contrabass Tremolo Str 008 Slow Tremolo 009 Suspense Str PizzicatoStr 001 Vcs&Cbs Pizz 002 Chamber Pizz 003 St.Pizzicato 008 Solo Pizz. 016 Solo Spic. Harp 016 Synth Harp
009 Philly Hit 010 Double Hit 011 Perc.Hit 012 Shock Wave 016 Lo Fi Rave 017 Techno Hit 018 Dist.Hit 019 Bam Hit 020 Bit Hit 021 Bim Hit 022 Technorg Hit 023 Rave Hit 024 Strings Hit 025 Stack Hit
2# 2# 2# 2 Philly Hit Double Hit --------Lo Fi Rave -------------------------------------
----------------2 -----------------------------------------
SynthBrass Soft Brass 002 Warm Brass 008 SynBrass sfz 009 OB Brass 010 Reso Brass 016 Velo Brass Transbrass
2# 2 Syn.Brass 2 Soft Brass ----Syn.Brass 4 --------VeloBrass 1 VeloBrass 2
2* 2 Syn.Brass 2 --------1* Syn.Brass 4 --------Analog Brs2 -----
Soprano Sax 008 SopranoExp. Alto Sax 008 AltoSax Exp. 009 Grow Sax 016 AltoSax + Tp 1 1# 1# 1 1# 1 Soprano Sax 1 ----Alto Sax Hyper Alto --------Tenor Sax ----BreathyTnr. ----BaritoneSax ----Oboe --------EnglishHorn Bassoon Clarinet Bs Clarinet ----Soprano Sax 1 ----Alto Sax ------------Tenor Sax ------------BaritoneSax ----Oboe --------EnglishHorn Bassoon Clarinet --------1
* [EXC1] * [EXC1] * [EXC1] * *
PC 27 DANCE Scratch Push2 [EXC7] Scratch Pull2 [EXC7] Dance Kick Electric Kick 2 Dance Snare 1 Dance Snare 2 Electric Low Tom2 * CR-78 CHH [EXC1] Electric Low Tom1 * 808 CHH [EXC1] Electric Mid Tom2 * CR-78 OHH [EXC1] Electric Mid Tom1 * Electric High Tom2 * Electric High Tom1 * Reverse Cymbal High Hoo [EXC4] Low Hoo [EXC4] Electric Mute Triangle [EXC5] Electric Open Triangle [EXC5] -------------------------------------
PC 33 JAZZ Jazz Kick 2 Jazz Kick 1 Jazz Snare 1 Hand Clap2 Jazz Snare 2 Closed Hi-hat2 Open Hi-hat2 -------------------------------------
PC 41 BRUSH Jazz Kick 2 Jazz Kick 1 Brush Tap1 Brush Slap1 Brush Swirl1 Brush Low Tom2 Brush Closed Hi-hat Brush Low Tom1 Brush Mid Tom2 Brush Open Hi-hat Brush Mid Tom1 Brush Hi Tom2 Brush Crash Cymbal Brush Hi Tom1 Brush Ride Cymbal Brush Ride Bell ------------------------------------[88] [55]
PC 49 ORCHESTRA Closed Hi-hat2 [EXC1] Pedal Hi-hat [EXC1] Open Hi-hat2 [EXC1] Ride Cymbal1 Jazz Kick 1 Concert BD1 Concert SD Castanets Concert SD Timpani F Timpani F# Timpani G Timpani G# Timpani A Timpani A# Timpani B Timpani c Timpani c# Timpani d Timpani d# Timpani e Timpani f Concert Cymbal2 Concert Cymbal1 Applause * ----------------------------------
SC-88 Drum set (3)
PC 50 ETHNIC Finger Snap Tambourine Castanets Crash Cymbal1 Snare Roll Concert Snare Drum Concert Cymbal Concert BD1 Jingle Bell Bell Tree Bar Chimes Wadaiko * Wadaiko Rim * Shime Taiko Atarigane Hyoushigi Ohkawa High Kotsuzumi Low Kotsuzumi Ban Gu Big Gong Small Gong Bend Gong Thai Gong Rama Cymbal Gamelan Gong Udo Short [EXC1] Udo Long [EXC1] Udo Slap Bendir Req Dum Req Tik Tabla Te Tabla Na Tabla Tun Tabla Ge Tabla Ge Hi Talking Drum * Bend Talking Drum * Caxixi Djembe Djembe Rim Timbales Low Timbales Paila Timbales High Cowbell Hi Bongo Low Bongo Mute Hi Conga Open Hi Conga Mute Low Conga Conga Slap Open Low Conga Conga Slide * Mute Pandiero Open Pandiero Open Surdo [EXC2] Mute Surdo [EXC2] Tamborim High Agogo Low Agogo Shaker High Whistle [EXC3] Low Whistle [EXC3] Mute Cuica [EXC4] Open Cuica [EXC4] Mute Triangle [EXC5] Open Triangle [EXC5] Short Guiro [EXC6] Long Guiro [EXC6] Cabasa Up Cabasa Down Claves High Wood Block Low Wood Block
PC 51 KICK&SNARE ---------------------------------------------Standard 1 Kick 1 Standard 1 Kick 2 Standard 2 Kick 1 Standard 2 Kick 2 Kick 1 Kick 2 Soft Kick Jazz Kick 1 Jazz Kick 2 Concert BD Room Kick 1 Room Kick 2 Power Kick 1 Power Kick 2 Electric Kick 2 Electric Kick 1 Electric Kick 808 Bass Drum 909 Bass Drum Dance Kick Standard 1 Snare 1 Standard 1 Snare 2 Standard 2 Snare 1 Standard 2 Snare 2 Tight Snare Concert Snare Jazz Snare 1 Jazz Snare 2 Room Snare 1 Room Snare 2 Power Snare 1 Power Snare 2 Gated Snare Dance Snare 1 Dance Snare 2 Disco Snare Electric Snare2 House Snare Electric Snare 1 Electric Snare Snare Snare Snare Snare 2 Brush Tap1 Brush Tap2 Brush Slap1 Brush Slap2 Brush Slap3 Brush Swirl1 Brush Swirl2 Brush Long Swirl -------------------------
Effects that modify the pitch (pitch/shift type)
29 : 2 Pitch Shifter + Coarse 1 -24 - +7 - +12 Fine 1 -100 - -4 - +100 Pre Dly - 100m EFX Pan 1 L63 - 0 - R63 # Coarse 2 -24 - -5 - +12 Fine 2 -100 - +4 - +100 Pre Dly - 100m EFX Pan 2 L63 - 0 - R63 Shift Mode 1-3-5 L.Bal A> 0B - A=B - A 0<B Balance D> 0E - D>74E - D 0<E Low Gain -12 - 0 - +12 Hi Gain -12 - 0 - +12 Level 0 - 95 - 28 - 4C 0E - 72 *- 7F 28 - 4C 0E - 72 *- 7F 00 - - 7F 00 - 7F 34 - 4C 34 - 4C 00 - 7F 0A 0B 0C 14 16
Effects that connect two types of effect in series (series 2)
Parameter Value (Dec.) Value (Hex.) min - max MSB/LSB(H) 35 : OD Chorus OD Drive 0 - 48 - - 7F 03 + OD Pan L63 - 0 - R- 7F 04 OD Amp Small/BltIn/2-Stk/3-Stk 00/01/02/OD Amp Sw Off/On 00/Cho Dly 0 - 1.0m - 100m *Cho Rate 0.05 - 0.45 - 10.0 *Cho Depth 0 - 72 - - 7F 0A # Cho Bal D> 0E - D=E - D 0<E 00 - 7F 0C Low Gain -12 - 0 - +- 4C 13 Hi Gain -12 - 0 - +- 4C 14 Level 0 - 80 - - 7F : OD Flanger OD Drive 0 - 48 - - 7F 03 + OD Pan L63 - 0 - R- 7F 04 OD Amp Small/BltIn/2-Stk/3-Stk 00/01/02/OD Amp Sw Off/On 00/FL Dly 0 - 1.6m - 100m *FL Rate 0.05 - 0.60 - 10.0 *FL Depth 0 - 40 - - 7F 0A FL Fb -98% - +80% - +98% 0F - 71 0B # FL Bal D> 0E - D>49E - D 0<E 00 - 7F 0C Low Gain -12 - 0 - +- 4C 13 Hi Gain -12 - 0 - +- 4C 14 Level 0 - 80 - - 7F : OD Delay OD Drive 0 - 48 - - 7F 03 + OD Pan L63 - 0 - R- 7F 04 OD Amp Small/BltIn/2-Stk/3-Stk 00/01/02/Off/On 00/OD Amp Sw Dly Time 0 - 250m - 500m *Dly Fb -98% - +32% - +98% 0F - Dly HF 315 - 8k/Bypass *8 0A # Dly Bal D> 0E - D>74E - D 0<E 00 - 7F 0C Low Gain -12 - 0 - +- 4C 13 Hi Gain -12 - 0 - +- 4C 14 Level 0 - 80 - - 7F : DS Chorus DS Drive 0 - 48 - - 7F 03 + DS Pan L63 - 0 - R- 7F 04 DS Amp Small/BltIn/2-Stk/3-Stk 00/01/02/DS Amp Sw Off/On 00/Cho Dly 0 - 1.0m - 100m *Cho Rate 0.05 - 0.45 - 10.0 *Cho Depth 0 - 72 - - 7F 0A # Cho Bal D> 0E - D=E - D 0<E 00 - 7F 0C Low Gain -12 - 0 - +- 4C 13 Hi Gain -12 - 0 - +- 4C 14 Level 0 - 72 - - 7F : DS Flanger DS Drive 0 - 48 - - 7F 03 + DS Pan L63 - 0 - R- 7F 04 DS Amp Small/BltIn/2-Stk/3-Stk 00/01/02/DS Amp Sw Off/On 00/FL Dly 0 - 1.1m - 100m *FL Rate 0.05 - 0.60 - 10.0 *FL Depth 0 - 24 - - 7F 0A 0F - 71 0B FL Fb -98% - +80% - +98% # FL Bal D> 0E - D>49E - D 0<E 00 - 7F 0C Low Gain -12 - 0 - +- 4C 13 Hi Gain -12 - 0 - +- 4C 14 Level 0 - 72 - - 7F 16
Value (Hex.) min - max MSB/LSB(H) Parameter Value (Dec.) 40 : DS Delay DS Drive 0 - 48 - - 7F 03 + DS Pan L63 - 0 - R- 7F 04 DS Amp Small/BltIn/2-Stk/3-Stk 00/01/02/DS Amp Sw Off/On 00/Dly Time 0 - 250m - 500m *Dly Fb -98% - +32% - +98% 0F - Dly HF 315 - 8k/Bypass *8 0A # Dly Bal D> 0E - D>74E - D 0<E 00 - 7F 0C Low Gain -12 - 0 - +- 4C 13 Hi Gain -12 - 0 - +- 4C 14 Level 0 - 72 - - 7F : EH Chorus + EH Sens 0 - 64 - - 7F 03 EH Mix 0 - - 7F 04 Cho Dly 0 - 14m - 100m *Cho Rate 0.05 - 0.45 - 10.0 *Cho Depth 0 - 101 - - 7F 0A # Cho Bal D> 0E - D=E - D 0<E 00 - 7F 0C Low Gain -12 - 0 - +- 4C 13 Hi Gain -12 - 0 - +- 4C 14 Level 0 - 80 - - 7F : EH Flanger + EH Sens 0 - 64 - - 7F 03 EH Mix 0 - - 7F 04 FL Dly 0 - 1.6m - 100m **FL Rate 0.05 - 0.60 - 10.0 FL Depth 0 - 24 - - 7F 0A FL Fb -98% - +80% - +98% 0F - 71 0B # FL Bal D> 0E - D>74E - D 0<E 00 - 7F 0C Low Gain -12 - 0 - +- 4C 13 Hi Gain -12 - 0 - +- 4C 14 Level 0 - 96 - - 7F : EH Delay + EH Sens 0 - 64 - - 7F 03 EH Mix 0 - - 7F 04 Dly Time 0 - 250m - 500m *0F - Dly Fb -98% - +32% - +98% Dly HF 315 - 8k/Bypass *8 0A # Dly Bal D> 0E - D>74E - D 0<E 00 - 7F 0C Low Gain -12 - 0 - +- 4C 13 Hi Gain -12 - 0 - +- 4C 14 Level 0 - 88 - - 7F : Cho Delay Cho Dly 0 - 1.0m - 100m *Cho Rate 0.05 - 0.50 - 10.0 *Cho Depth 0 - 120 - - 7F - 7F 07 + Cho Bal D> 0E - D=E - D 0<E Dly Time 0 - 250m - 500m *Dly Fb -98% - +32% - +98% 0F - Dly HF 315 - 8k/Bypass *8 0A # Dly Bal D> 0E - D>74E - D 0<E 00 - 7F 0C Low Gain -12 - 0 - +- 4C 13 Hi Gain -12 - 0 - +- 4C 14 Level 0 - - 7F : FL Delay 02 0A FL Dly 0 - 1.6m - 100m *FL Rate 0.05 - 0.60 - 10.0 *FL Depth 0 - 24 - - 7F 05 + FL Fb -98% - +80% - +98% 0F - FL Bal D> 0E - D=E - D 0<E 00 - 7F 07 Dly Time 0 - 250m - 500m *Dly Fb -98% - +32% - +98% 0F - Dly HF 315 - 8k/Bypass *8 0A # Dly Bal D> 0E - D>74E - D 0<E 00 - 7F 0C 34 - 4C 13 Low Gain -12 - 0 - +12 Hi Gain -12 - 0 - +- 4C 14 Level 0 - - 7F 16
s Preset Patch list
No. Patch Name RB STRAT MILD OD WAH! PEDAL WARM OD EC STRAT BLUES OD HEAVY & WILD FLANGER GTR SLOW GEAR MID-BOOST POWER RHYTHM HEAVY RHYTHM NOISY RHYTHM CLEAN RHYTHM WAH RHYTHM T-WAH GUITAR FUNK PHASE MELLOW&CLEAN COOL ARP. SURF GUITAR JAZZ GUITAR NYLON BOSSA ENH. NYLON ENH. STEEL COMP PK BASS DRIVE PK BS. JP FRETLESS HYPER BASS 303 SAW BASS FAT S.BASS SYNC BASS HUMAN BASS PH RHODES TREM RHODES TREM WURLY TREM FM EP SC RHODES SOFT E.PIANO COMP PIANO COMP CLAV. THE E.ORGAN TREM ORGAN 5TH ORGAN PERC. ORGAN OD-ROT ORGAN THEARTER ORG DIGI ORGAN ORGAN BELL CHO STRINGS WIDE STRINGS WIDE SYN STR WARM STRINGS FAT STRINGS SPIC WALTZ WIDE CHOIR DUAL CHOIR NYMAN BRASS SAX LIVE SFORZANDO TS WIND ANALOG BRS OCT BRASS M.TROMBONE DRIVE TENOR PM SYN LEAD MAD CHO LEAD Map [Native] [Native] [Native] [Native] [Native] [Native] [Native] [Native] [Native] [Native] [55] [Native] [Native] [Native] [Native] [Native] [Native] [Native] [Native] [Native] [Native] [Native] [Native] [Native] [Native] [Native] [Native] [Native] [Native] [Native] [Native] [Native] [Native] [Native] [Native] [Native] [Native] [Native] [Native] [88] [Native] [Native] [Native] [Native] [Native] [88] [Native] [Native] [Native] [Native] [Native] [Native] [Native] [Native] [Native] [Native] [Native] [Native] [88] [Native] [Native] [Native] [Native] [Native] [Native] [Native] [Native] [Native] [Native] [55] [Native] [Native] [Native] PC/CC00 028/000 028/016 028/017 028/016 028/001 028/019 028/017 028/019 028/019 028/017 029/000 035/001 028/003 028/002 028/003 028/003 028/003 028/003 028/016 028/001 029/002 027/000 025/032 025/000 026/032 035/000 035/000 036/001 039/001 037/009 039/013 040/000 040/024 039/009 005/000 005/000 005/024 006/016 005/000 005/008 003/000 008/000 017/000 017/008 017/048 018/000 017/000 020/033 017/028 101/008 049/016 049/002 050/009 051/009 049/012 046/016 053/009 053/008 053/032 062/000 066/016 067/009 068/000 062/010 091/003 063/001 063/009 063/016 063/002 058/000 067/000 082/017 084/008 Instrument Clean Gt. TC FrontPick TC Rear Pick TC FrontPick Clean Half TC Clean 2: TC Rear Pick TC Clean 2: TC Clean 2: TC Rear Pick "Muted Gt. Picked Bass2 Open Hard 2 Open Hard 1 Open Hard 2 Open Hard 2 Open Hard 2 Open Hard 2 TC FrontPick Clean Half TC Muted Gt. Jazz Gt. Nylon Gt.2 Nylon-str.Gt Steel Gt.2 Picked Bass Picked Bass Fretless Bs2 SynthBass101 Unison Slap TB303 Saw Bs Synth Bass 2 Sync Bass TB303 Bass E.Piano 1 E.Piano 1 Wurly ST. FM EP E.Piano 1 'St.Soft EP Piano 3 Clav. Organ 1 Trem. Organ 5th Organ 'Organ 2 Organ 1 Theater Org. VS Organ Org Bell St. Strings ChamberStr: Warm Strings Syn.Strings4 Strings+Horn Solo Spic. Melted Choir St.ChoirAahs 'ChoirAahs 2 Brass 1 AltoSax + Tp St.Tenor Sax Baritone Sax Brass sfz Poly King JUNO Brass P5 Brass Oct SynBrass Stack Brass "Trombone Tenor Sax PM Lead Mad Lead Effect type 48:GTR Multi 1 48:GTR Multi 1 50:GTR Multi 3 49:GTR Multi 2 48:GTR Multi 1 05:Overdrive 49:GTR Multi 2 49:GTR Multi 2 40:DS -> Delay 50:GTR Multi 3 49:GTR Multi 2 49:GTR Multi 2 59: OD1 / OD2 59: OD1 / OD2 51:CleanGtMulti1 52:CleanGtMulti2 08:Auto Wah 07:Phaser 51:CleanGtMulti1 51:CleanGtMulti1 51:CleanGtMulti1 51:CleanGtMulti1 26:Reverb 43:EH -> Delay 41:EH -> Chorus 53:Bass Multi 53:Bass Multi 53:Bass Multi 62:OD / AutoWah 62:OD / AutoWah 07:Phaser 07:Phaser 07:Phaser 04:Humanizer 07:Phaser 17:Tremolo Chorus 54:Rhodes Multi 17:TremoloChorus 54:Rhodes Multi 22:Mod Delay 14:Compressor 51:CleanGtMulti1 09:Rotary 09:Rotary 09:Rotary 09:Rotary 47:Rotary Multi 26:Reverb 22:Mod Delay 09:Rotary 18:Stereo Chorus 28:3D Delay 20:3D Chorus 22:Mod Delay 22:Mod Delay 23:3 Tap Delay 28:3D Delay 21:Stereo Delay 21:Stereo Delay 03:Enhancer --30:Fb P.Shifter --03:Enhancer 29:2PitchShifter 03:Enhancer 03:Enhancer 03:Enhancer 03:Enhancer 02:Spectrum 35:OD -> Chorus 22:Mod Delay 16:Hexa Chorus
* Refer to section 5. Supplementary material, "About tuning" (page 208). 00 7F 00 - 7F 28 - - 7F 00 MASTER VOLUME MASTER KEY-SHIFT MASTER PAN MODE SET 0 - 127 (= F0 7F 7F 00 vv F7 ) -24 - +24 [semitones] -63 (LEFT) - +63 (RIGHT) 00 = GS Reset (Rx. only) 7F 127 0[semitones] 0 (CENTER)
* Refer to "System exclusive messages related to Mode settings" (page 191). 01 : # 0F# 20 - 7F PATCH NAME 16 ASCII Characters
00 - 07
REVERB MACRO
00 - - - 7F 00 - 7F 00 - 7F 00 - 7F
REVERB CHARACTER REVERB PRE-LPF REVERB LEVEL REVERB TIME REVERB DELAY FEEDBACK REVERB PREDELAY TIME
00: Room 1 01: Room 2 02: Room 3 03: Hall 1 04: Hall 2 05: Plate 06: Delay 07: Panning Delay 0-7 0-- - - 127 [88] 0 - 127[ms]
Hall 2
* REVERB MACRO is a macro parameter that allows global setting of reverb parameters. When you select the reverb type with REVERB MACRO, each reverb parameter will be set to the most suitable value. * REVERB CHARACTER is a parameter that changes the reverb algorithm. The value of REVERB CHARACTER corresponds to the REVERB MACRO of the same number. * In MODE-2 (Double module mode), REVERB PREDELAY TIME cannot be used.
Address(H) 38
Size(H) 01
Data(H) 00 - 07
01 3A 3B 3C 3D 3E 3F 40
00 - - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F
Description 00: Chorus 1 01: Chorus 2 02: Chorus 3 03: Chorus 4 04: Feedback Chorus 05: Flanger 06: Short Delay 07: Short Delay(FB) CHORUS PRE-LPF 0-7 CHORUS LEVEL 0-127 CHORUS FEEDBACK 0-127 CHORUS DELAY 0-127 CHORUS RATE 0-127 CHORUS DEPTH 0-127 CHORUS SEND LEVEL TO REVERB 0-127 CHORUS SEND LEVEL TO DELAY[88] 0-127
Parameter CHORUS MACRO
Default Value (H) 02
Description Chorus 3
* CHORUS MACRO is a macro parameter that allows global setting of chorus parameters. When you use CHORUS MACRO to select the chorus type, each chorus parameter will be set to the most suitable value. * In MODE-2 (Double module mode), CHORUS SEND LEVEL TO DELAY cannot be used. 00 - 09 DELAY MACRO [88] 00: Delay 1 01: Delay 2 02: Delay 3 03: Delay 4 04: Pan Delay 1 05: Pan Delay 2 06: Pan Delay 3 07: Pan Delay 4 08: Delay to Reverb 09: Pan Repeat DELAY PRE-LPF [88] 0 - 7 DELAY TIME CENTER [88] 0.1ms - 1sec DELAY TIME RATIO LEFT [88] 4 - 500% DELAY TIME RATIO RIGHT [88] 4 - 500% DELAY LEVEL CENTER [88] 0 - 127 DELAY LEVEL LEFT [88] 0 - 127 DELAY LEVEL RIGHT [88] 0 - 127 DELAY LEVEL [88] 0 - 127 DELAY FEEDBACK [88] -64 - +63 DELAY SENDLEVEL TO REVERB [88] 0 - Delay1
00 - - - - - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F
* DELAY MACRO is a macro parameter that allows global setting of delay parameters. When you use DELAY MACRO to select the delay type, each delay parameter will be set to the most suitable value. * The relation between the DELAY TIME CENTER value and the actual delay time is as follows. DELAY TIME 01 - - - 2D 2D - - 46 Time Range[ms] 0.1 - 2.0 2.0 - 5.0 5.0 - 10.0 10.0 - 20.0 20.0 - 50.0 Resolution[ms] 0.1 0.2 0.5 1.0 2.0 DELAY TIME 46 - - 5A 5A - - 73 Time Range[ms] 50.0 - 100.0 100.0 - 200.0 200.0 - 500.0 500.0 - 1000.0 Resolution[ms] 5.0 10.0 20.0 50.0
* PITCH OFFSET FINE allows you to alter, by a specified frequency amount, the pitch at which notes will sound. This parameter differs from the conventional Fine Tuning (RPN #1) parameter in that the amount of frequency alteration (in Hertz) will be identical no matter which note is played. When a multiple number of Parts, each of which has been given a different setting for PITCH OFFSET FINE, are sounded by means of an identical note number, you can obtain a Celeste effect. 40 1x 1x 1A 40 1x 1B 40 1x 1C 00 - 7F 00 - 7F 00 - 7F 00 - 7F PART LEVEL VELOCITY SENSE DEPTH VELOCITY SENSE OFFSET PART PANPOT 0 - 127 (=CC# 7) 0 - - 127 -64(RANDOM), -63(LEFT) - +63(RIGHT) (=CC# 10, except RANDOM) (C-1) - (G9) (C-1) - (G9) 0 - - - 127 (=CC# 93) 0 - 127 (=CC# 91) OFF / ON (CENTER)
40 1x 1D 40 1x 1E 40 1x 1F 40 1x 1x 1x 22
00 - 7F 00 - 7F 00 - 5F 00 - 5F 00 - 7F 00 - 7F
KEYBOARD RANGE LOW KEYBOARD RANGE HIGH CC1 CONTROLLER NUMBER CC2 CONTROLLER NUMBER CHORUS SEND LEVEL REVERB SEND LEVEL
00 7F 00 28
C-1 G40
40 1x 23
00 - 01
Rx.BANK SELECT
01(00*)
ON(OFF*)
* When "General MIDI System On" is received, Rx.BANK SELECT will be set OFF. When "GS Reset" or "System Mode Set" is received, it will be set ON. 40 1x 00 - 01 RX BANK SELECT LSB [88] OFF / ON 01 ON
* When RX BANK SELECT LSB = OFF, Bank Select LSB (Bn 20 11) will be treated as 00H regardless of its value. 40 1x 2A 40 1x 2B# 40 1x 2C - 7F DELAY SEND LEVEL [88] 0-127 (=CC# 94) 00 - - 7F 7F PITCH FINE TUNE [88] -100 - 0 - +100 [cent] (= RPN#1) 0
* In MODE-2 (Double module mode), DELAY SEND LEVEL cannot be used.
40 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 41# 40 1x 42# 40 1x 43# 40 1x 44# 40 1x 45# 40 1x 46# 40 1x 47# 40 1x 48# 40 1x 49# 40 1x 4A# 40 1x 4B#
TONE MODIFY1 Vibrato Rate TONE MODIFY2 Vibrato Depth TONE MODIFY3 TVF Cutoff Freq. TONE MODIFY4 TVF Resonance TONE MODIFY5 TVF&TVA Env.attack TONE MODIFY6 TVF&TVA Env.decay TONE MODIFY7 TVF&TVA Env.release TONE MODIFY8 Vibrato Delay SCALE TUNING C SCALE TUNING C# SCALE TUNING D SCALE TUNING D# SCALE TUNING E SCALE TUNING F SCALE TUNING F# SCALE TUNING G SCALE TUNING G# SCALE TUNING A SCALE TUNING A# SCALE TUNING B
[88] -64 - +63 (=NRPN# 8) [88] -64 - +63 (=NRPN# 9) [88] -64 - +63 (=NRPN# 32) [88] -64 - +63 (=NRPN# 33) [88] -64 - +63 (=NRPN# 99) [88] -64 - +63 (=NRPN# 100) [88] -64 - +63 (=NRPN# 102) [88] -64 - +63 (=NRPN# 10) -64 - +63 [cent] -64 - +63 [cent] -64 - +63 [cent] -64 - +63 [cent] -64 - +63 [cent] -64 - +63 [cent] -64 - +63 [cent] -64 - +63 [cent] -64 - +63 [cent] -64 - +63 [cent] -64 - +63 [cent] -64 - +63 [cent]
0 [cent] 0 [cent] 0 [cent] 0 [cent] 0 [cent] 0 [cent] 0 [cent] 0 [cent] 0 [cent] 0 [cent] 0 [cent] 0 [cent]
* SCALE TUNING is a function that allows fine adjustment to the pitch of each note in the octave. The pitch of each identically-named note in all octaves will change simultaneously. A setting of 0 cent (40H) is equal temperament (page 208). 40 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 0A 40 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 1A 40 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2A 40 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 3A 28 - - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 40 - - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 28 - - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 28 - - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F 00 - 7F MOD PITCH CONTROL MOD TVF CUTOFF CONTROL MOD AMPLITUDE CONTROL MOD LFO1 RATE CONTROL MOD LFO1 PITCH DEPTH MOD LFO1 TVF DEPTH MOD LFO1 TVA DEPTH MOD LFO2 RATE CONTROL MOD LFO2 PITCH DEPTH MOD LFO2 TVF DEPTH MOD LFO2 TVA DEPTH BEND PITCH CONTROL BEND TVF CUTOFF CONTROL BEND AMPLITUDE CONTROL BEND LFO1 RATE CONTROL BEND LFO1 PITCH DEPTH BEND LFO1 TVF DEPTH BEND LFO1 TVA DEPTH BEND LFO2 RATE CONTROL BEND LFO2 PITCH DEPTH BEND LFO2 TVF DEPTH BEND LFO2 TVA DEPTH CAf PITCH CONTROL CAf TVF CUTOFF CONTROL CAf AMPLITUDE CONTROL CAf LFO1 RATE CONTROL CAf LFO1 PITCH DEPTH CAf LFO1 TVF DEPTH CAf LFO1 TVA DEPTH CAf LFO2 RATE CONTROL CAf LFO2 PITCH DEPTH CAf LFO2 TVF DEPTH CAf LFO2 TVA DEPTH PAf PITCH CONTROL PAf TVF CUTOFF CONTROL PAf AMPLITUDE CONTROL PAf LFO1 RATE CONTROL PAf LFO1 PITCH DEPTH PAf LFO1 TVF DEPTH PAf LFO1 TVA DEPTH PAf LFO2 RATE CONTROL PAf LFO2 PITCH DEPTH PAf LFO2 TVF DEPTH PAf LFO2 TVA DEPTH -24 - +24 [semitones] -9600 - +9600 [cent] -100.0 - +100.0 [%] -10.0 - +10.0 [Hz] 0 - 600 [cent] 0 - 2400 [cent] 0 - 100.0 [%] -10.0 - +10.0 [Hz] 0 - 600 [cent] 0 - 2400 [cent] 0 - 100.0 [%] 0 - 24 [semitones] -9600 - +9600 [cent] -100.0 - +100.0 [%] -10.0 - +10.0 [Hz] 0 - 600 [cent] 0 - 2400 [cent] 0 - 100.0 [%] -10.0 - +10.0 [Hz] 0 - 600 [cent] 0 - 2400 [cent] 0 - 100.0 [%] -24 - +24 [semitones] -9600 - +9600 [cent] -100.0 - +100.0 [%] -10.0 - +10.0 [Hz] 0 - 600 [cent] 0 - 2400 [cent] 0 - 100.0 [%] -10.0 - +10.0 [Hz] 0 - 600 [cent] 0 - 2400 [cent] 0 - 100.0 [%] -24 - +24 [semitones] -9600 - +9600 [cent] -100.0 - +100.0 [%] -10.0 - +10.0 [Hz] 0 - 600 [cent] 0 - 2400 [cent] 0 - 100.0 [%] -10.0 - +10.0 [Hz] 0 - 600 [cent] 0 - 2400 [cent] 0 - 100.0 [%] 0A [semitones] 0 [cent] 0 [%] 0 [Hz] 10 [cent] 0 [cent] 0 [%] 0 [Hz] 0 [cent] 0 [cent] 0 [%] 2 [semitones] 0 [cent] 0 [%] 0 [Hz] 0 [cent] 0 [cent] 0 [%] 0 [Hz] 0 [cent] 0 [cent] 0 [%] 0 [semitones] 0 [cent] 0 [%] 0 [Hz] 0 [cent] 0 [cent] 0 [%] 0 [Hz] 0 [cent] 0 [cent] 0 [%] 0 [semitones] 0 [cent] 0 [%] 0 [Hz] 0 [cent] 0 [cent] 0 [%] 0 [Hz] 0 [cent] 0 [cent] 0 [%]
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