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the beginning of a game, instead of taking time to think. This is because it is playing from memory, using a built-in book of opening moves (for more information, see Section 2.9).
1.4 Now Its the Computers Turn When the computer makes its move, it beeps and turns on board lights to indicate its movethe lights in the from and to squares flash alternately. The computers move is also shown in the display window on LCD module. Check it outyoull see the from and to squares of the computers move, along with the color and type of piece it is moving! Pick up the indicated piece and move it on the board to complete the computers move. And its your turn again 1.5 Change Your Mind? Take Back When youre playing against this module, nothing is set in stone you can change your mind or decide to play a different move whenever you want! When its your turn, simply press TAKE BACK. Then press WHITE/<, and the display and board lights will indicate the move to be taken back. Pick up the indicated piece, and move it back to the square it came from to complete the take-back. Press WHITE/< again if you want to take back another move. You can take back up to 200 individual moves (100 moves for each side). To resume play at any point, press CL and make another move. After taking back a capture, the computer reminds you to put the captured piece back on the boardthe lights for the capture square and the original location of the captured piece will come on. The LCD also shows the capture square, along with the piece and color symbols for the captured piece. Put the indicated piece back on the board to complete the take-back. The TAKE BACK feature also offers some express options which allow you to go back and forth in your game rapidly, without having to take back or replay each individual move. This can come in very handy, for example, if you want to go back to an earlier position in a game and play on from there.
CAUTION: NEVER INSERT OR REMOVE A MODULE WHILE THE COMPUTER IS ON. DOING SO COULD DAMAGE YOUR CHESS COMPUTER!
Open the drawer in the front of your computer, and swing the handle up. Insert the Chess Module into any of the open slots, pushing it in until it is firmly seated. If you have the optional 6. Generation Module, you should insert it into one of the remaining open slots at this point. 1.2 Power On; Set Up the Pieces Turn your chess computer on, and then activate the Chess Module by pressing its GO/STOP key for at least 1 second. Set up the pieces in their starting positions, with the White pieces nearest to you. Once the computer recognizes that you are setting up the initial position, it automatically resets itself for a new game! You can also simultaneously press ENT and CL on the module to reset the computer for a NEW GAME of chess. The computer will not play until all pieces are centered on their squares. If the H8 Rook is off the board, for example, or if it is too far off-center in its square, the H8 light will remain on until you center the Rook correctly. 1.3 Ready? Try Out Your New Opponent! Begin playing chess as you normally wouldpick up your piece and make your move on the board. After you have moved, the computer will beep and start thinking for Black. Youll soon see that your new module is making your chess computer a stronger and much more versatile opponent! You may notice that the computer often moves instantly at 5

See EXPRESS TAKE-BACK FEATURES for a chart showing all your options at a glance.
After pressing TAKE BACK, you can do the following: Press ENT to jump forward to the final position of a game or back to the initial position in memory (up to 200 individual moves).
Press TAKE BACK again to jump forward in 10-move steps (or to the final/initial position in memory). Press WHITE/< or BLACK/> to jump backward or forward one individual move at a time. Press CL when you reach your desired position. You can then verify the board and restore the position (as described in Section 6), and resume play. 1.6 Game Over? Why Not Play Again Whenever you finish a game (or if you give up on your current game), its easy to start over again. Reset the module by pressing ENT and CL together. The NEW GAME sound signifies that the computer is ready for another game of chess. The same playing level will be in effect, but you can change it if youd like, as explained in Section 3. IMPORTANT: Pressing ENT and CL together for a NEW GAME clears your current game from the computers memorybe careful not to press these keys by mistake! 1.7 Too Easy/Hard? Change the Level When you first turn your computer on, its automatically set to Normal Playing Level 4 (five seconds a move). However, you have 64 different levels to choose fromyoull want to try them all out! For descriptions of the playing levels and how to change levels, see Section 3.
EXPRESS TAKE-BACK FEATURES

TAKE BACK

1. Press TAKE BACK. You now have the following options:
ENT jumps forward to the final position or back to the initial position of the game (up to 200 individual moves). TAKE BACK jumps forward by 10 moves at a time (or to the final/initial position in memory). WHITE/< jumps backward one move at a time. BLACK/> jumps forward one move at a time.
2. When you reach your desired position, press CL to return to normal play. 3. Verify and restore the board, as described in Section 6.
For more details, see Section 1.5.
2. MORE FEATURES TO EXPLORE
2.1 Whose Move? Check the Display When the computer plays Black, the display flashes the black square (the symbol for Black). After the computer has moved, a white square is displayed steadily to show that it is now Whites turn to move. You can tell at a glance if the computer is currently thinking, and which side is to move. 2.2 Special Chess Moves Captures: Captures are played on the board exactly as in a normal game of chesspick up your piece, take the captured piece off the board, and put your piece down on the capture square. Captures are displayed as in E5F4. En Passant Captures: In this type of capture, the computer reminds you to remove the captured pawn by lighting that square. As soon as 6
you remove the pawn, the computer beeps to signify completion of the move. Castling: The computer automatically recognizes castling after the King is moved. After you have moved the King, the board lights remind you to move the Rook. Note that Kingside castling is displayed as 0-0, and Queenside castling as 0-0-0. Pawn Promotions: When your pawn reaches the eighth rank, the computer beeps to indicate that a promotion is taking place, and it automatically assumes that you are promoting to a Queen. Simply replace the pawn with a Queen to complete the promotion. If you wish to underpromote to a Knight, Bishop, or Rook, first remove the pawn from the board (the display will automatically show the Queen symbol). Next, press the PIECE SYMBOL KEY on the Chess Module which corresponds to your desired promotion piece, and that symbol will show in the display. Put the new piece down on the eighth rankthe computer

immediately recognizes your new piece and begins thinking about its next move! When the computers pawn promotes, first pick up its pawn as usual. Youll notice that the display shows both the pawn and the promoted piece. Put the piece down on the indicated square to complete the move. Remember to change the piece on the board after a pawn is promoted!
insufficient materials, EnD:3 for three-fold repetition, and EnD:50 for a draw by the 50-move rule. The display then goes back to showing the clock.
When playing against another person, if either side should need help from the computer, press INFO to see a suggested move.
2.8 Playing Black from the Bottom
See PLAYING BLACK FROM THE BOTTOM? HERES THE POSITION for a diagram showing the correct piece set-up.
Want to depart from the usual standard and let the computer play the White pieces from the top? Then try out this interesting feature! Set up the board with the Black pieces closest to you, as shown in the diagram in this section. Press ENT and CL together to reset for a NEW GAME, and then press ENT again. The computer will reverse sideswatch as it makes the first move for White from the top of the board! When you play Black from the bottom, note that the board notation is reversed. 2.9 Built-In Openings At the beginning of a game, the computer will often move instantly on many levels. This is because the Chess Module is playing from memory, using its own built-in book of opening chess moves. This book contains thousands of positions, including most major openings and many positions from grandmaster play. If the current board position is in its book, the computer plays a response to that position automatically, instead of having to think about the move! Also included is a unique user-selectable book feature, which lets you choose from different types of opening books, or even turn the book off, if desired. For complete details, see Section 5.2. 2.10 Thinking on the Opponents Time As you play, you may notice that the computer sometimes replies to your moves immediately, even in the middle of games played on the higher levels. This is because the computer thinks on your time, using the time you are taking for your move to think ahead and plan its own strategies. It tries to guess the move you are likely to make, and then calculates its responses for that particular move while you are still thinking. If the computer has guessed right, theres no reason for it to keep on thinkingit immediately plays the move it has already found! You can disable this feature, if youd like, by turning on the Easy Mode option. For more information, see Section 5.2.
If you play Black from the bottom of the board, as described in Section 2.8, be sure to set up the pieces correctly! Notice that the Kings and Queens are positioned differently, and the board notation is reversed.

PLAYING BLACK FROM THE BOTTOM? HERES THE POSITION
2.11 Game Memory Press GO/STOP on the Chess Module at any time to interrupt and save your game. Play is then suspended, and the module stores your current game in memory (up to 200 individual moves). When you switch back on again (by pressing GO/STOP for at least 1 second), you can continue right where you left off! Note: If you press GO/STOP while computer is searching, you need to press CL after switching back on. IMPORTANT NOTES: Always press GO/STOP to turn the Chess Module off BEFORE switching off the Exclusive board. Otherwise, game memory will be lost and you may need to press GO/STOP more than once to start the module up after switching the Exclusive board back on. Always switch the Exclusive board on BEFORE pressing GO/STOP to turn the Chess Module on. Otherwise game memory will be lost and you will have to use the ACL function to reset the computer, as described in Section 7.1. After switching the Exclusive Board off, wait at least 4 seconds before unplugging the Chess Module, in order to avoid any electrical interference.

3. THE PLAYING LEVELS

Your Chess Module offers 64 different playing levels. When you set the level, keep in mind that when the computer has more time to think about its moves, it becomes stronger and plays betterjust like a human player! For an overview of all the levels, refer to the Level Chart. The levels are also described individually in this section. Setting a Playing Level
See USE THIS CHART TO SELECT A PLAYING LEVEL for a look at how to set levels and an overview of all 64 levels.
Press LEV to enter Level Mode, and the computer displays the current playing level. When you enter Level Mode the first time, the module is set on Level 4 (with an average response time of five seconds a move), and the display shows L0:05. Change levels one at a time by using the BLACK/> and WHITE/< keys. As a shortcut, press LEV repeatedly to skip over eight levels at a time. When the display shows your desired level, press ENT to enter your new level into the computer and exit Level Mode. If you press LEV to verify the level but you dont want to actually change levels, press CL. This lets you exit Level Mode without changing the level or clock settings, even while the computer is thinking. Other important points to remember regarding levels: Changing the level always resets the chess clocks. We dont recommend changing levels while the computer is thinking, since the clock is reset and the current search is aborted. If you must do this, first press ENT to abort the computers search, and make its move on the board. Then, take back the computers move and change the level. Finally, press ENT to make the computer start thinking on the new level. 3.1 Normal Playing Levels

LEVEL TIME PER MOVE DISPLAY
Check out the Fun Levels or the lower Training Levels. They restrict the computers search depth in different ways, resulting in weaker play and giving you the chance to learn about the game and maybe even beat the computer! Are you an intermediate or more advanced player? Try the Normal, Training, or Tournament Levels. The Normal Levels go from easy all the way up to a difficult 15-minute response time, and the Tournament Levels are extremely challenging. Dont forget to try the Speed Chess Levels for some fast and exciting games! By the way, for Tournament and Speed Chess games, you can activate the Bronstein Clock option, as youll see in Section 5.1. Want to experiment? Use the Problem Solving Levels to solve problems up to mate in eighttry searching from a position in one of your own games, or set up an actual mate problem. Or, choose the Infinite Level to have the computer analyze complicated positions for hours or even days.
1. 1 second.. L 2. 2 seconds. L 3. 3 seconds. L 4. 5 seconds. L 5. 10 seconds. L
0:01 0:02 0:03 0:05 0:10 9
6. 15 seconds. L 0:15 7. 20 seconds. L 0:20 8. 30 seconds. L 0:30 9. 45 seconds. L 0:45 10.. 1 minute.. L 1:00 11.. 1.5 minutes.. L 1:30 12.. 2 minutes. L 2:00 13.. 3 minutes. L 3:00 14.. 5 minutes. L 5:00 15. 10 minutes. L10:00 16. 15 minutes. L15:00 When you choose one of the Normal Playing Levels, you are selecting an average response time for the computer. Note that the times are averaged over a large number of moves. In the opening and endgame, the computer tends to play faster, but in complicated middlegame positions, it may take longer to move.
NEED HELP CHOOSING A LEVEL? SOME TIPS FOR YOU! Are you a beginning player? You have lots of choices!

3.2 Tournament Levels

LEVEL TOTAL TIME / NUMBER OF MOVES DISPLAY
You also have the option of using Bronstein Clock time controls when playing Speed Chess games. For details, see Section 5.1.

3.4 Fun Levels

17. 1 hr. 30 min. / 40 moves. 1:30;40 18. 1 hr. 45 min. / 35 moves. 1:45;35 19. 1 hr. 45 min. / 40 moves. 1:45;40 20. 1 hr. 30 min. / 35 moves. 1:30;35 21. 2 hrs. / 40 moves.. 2:00;40 22. 2 hrs. 30 min. / 45 moves.. 2:30;45 23. 2 hrs. / 50 moves.. 2:00;50 24. 3 hrs. / 40 moves.. 3:00;40 The Tournament Levels require you to make a certain number of moves within a given amount of time. If a player exceeds the allotted time for a given number of moves, the computer flashes time (TImE) along with the elapsed time, to show that the game is over. If you wish, you can continue to play even after the time has run out. If you choose a Tournament Level, you may want to set the clocks to display countdown time instead of elapsed time (see Section 5.1). When game time runs out, the countdown clock automatically reverts back to the normal clock display. You also have the option of using Bronstein Clock time controls when playing Tournament games! For details, see Section 5.1. 3.3 Speed Chess Levels

L 0:30 L15:00 3:00;40 1:30;99 9:99;99 =in: 8 PLY: 8 PLY:16
Level 8 Level 16 Level 24 Level 32 Level 40 Level 48 Level 56 Level 64
Press LEV to enter Level Mode.

20 sec. per move

Level 7

10 min. per move

Level 15

50 moves in 2:00

Level 23

60 min. per game

Level 31

7 sec. per move

Level 39

Mate in 7 moves

Level 47

7 ply search

Level 55

15 ply search

Level 63
L 0:20 L10:00 2:00;50 1:00;99 Fun: 7 =in: 7 PLY: 7 PLY:15
2. Next, select your level, using the chart on
the right. Cycle through until your level is displayed, as follows: Press BLACK/> to increase levels by one.

15 sec. per move

Level 6

5 min. per move

Level 14

45 moves in 2:30

Level 22

45 min. per game

Level 30

6 sec. per move

Level 38

Mate in 6 moves

Level 46

6 ply search

Level 54

14 ply search

Level 62
L 0:15 L 5:00 2:30;45 0:45;99 Fun: 6 =in: 6 PLY: 6 PLY:14

10 sec. per move

Level 5

3 min. per move

Level 13

40 moves in 2:00

Level 21

30 min. per game

Level 29

5 sec. per move

Level 37

Mate in 5 moves

Level 45

5 ply search

Level 53

13 ply search

Level 61
L 0:10 L 3:00 2:00;40 0:30;99 Fun: 5 =in: 5 PLY: 5 PLY:13

Level 4

Press WHITE/< to decrease levels by one.

2 min. per move

Level 12

35 moves in 1:30

Level 20

20 min. per game

Level 28

4 sec. per move

Level 36

Mate in 4 moves

Level 44

4 ply search

Level 52

12 ply search

Level 60
L 0:05 L 2:00 1:30;35 0:20;99 Fun: 4 =in: 4 PLY: 4 PLY:12

3 sec. per move

Level 3
Press LEV to increase levels by eight.

1.5 min. per move

Level 11

40 moves in 1:45

Level 19

15 min. per game

Level 27

Level 35

Mate in 3 moves

Level 43

*Speed Chess/Tournament Levels only
MOVE COUNT INFO: x4 Current move number so far
Moves of the current game
Press CL at any time to exit Info Mode.
For details, see Section 4.
4.4 Move Count/Game Moves Press INFO a fourth time to show the move number in the game so far. Pressing WHITE/< repeatedly will scroll backwards through the moves of your game (up to 200 individual moves). Current move number so far Moves of the current game Press BLACK/> to go forward through the moves again at any point. Press CL to return to the normal clock display. 4.5 Want a Hint? Just Ask! If you ever need advice on a move, you can always ask for a hint. Simply press INFO when its your turn to move, and the computer will show a suggested move for your side.
When the computer is first powered on, certain default options are set. Options which are ON at the first startup are shown in the chart with a (+), and options which are OFF are shown with a (). When you reset for a new game, most of your selected options are carried over to your next game. An exception is Auto Play, which is automatically set back to OFF when you start another game. To return the module to its default settings at any time, select tEst in option mode, then press ENT and CL simultaneously after the LED and LCD scan test.
5.1 Operation Mode Options Press OPT once to select the Operation Mode Options. Then use the BLACK/> and WHITE/< keys to select options within this group, and press ENT to turn options on (+) or off (). For the Bronstein Clock, press ENT to cycle through the time settings.
5. OPTIONS FOR FUN AND VARIETY
In addition to all the features youve learned about so far, your Chess Module also offers many other exciting game options! All these options are user-selectable at any time during a game. They are described individually in this section, and summarized in the Option Mode Chart. Selecting Game Options
See THE BASICS OF OPTION MODE: HERES HOW! for a complete overview of this feature.
The game options are divided into three groups: Operation Mode, Playing Mode, and Rotating Display Mode. Pressing OPT cycles from one group to another. Each group contains eight different options, and the BLACK/> and WHITE/< keys are used to cycle through the options within each of the groups. For each option (except option for Bronstein clock), a plus (+) in the display indicates the displayed option is ON, and a minus () means the option is OFF. Press ENT to turn each option on or off as it is displayed. For the Bronstein Clock, press ENT to cycle through the time settings. The clock option you choose to display will be the selected time control when you exit Option Mode. If you decide not to turn the Bronstein Clock on, press ENT until the display shows bc 0 again. After you have made all your option selections from any or all of the option groups, press CL to return to normal game play. 14

Option Mode, using your new option(s).
bc 2. bc 5. bc10. bc15. bc20. bc30. bc60
For more details, see Section 5.
c. Silent Mode On:+SIL Off:-SIL Normally, the computer always beeps when it has found its move. For completely silent operation, turn on Silent Mode. d. Coach Mode On:+Coch Off:-Coch Selecting +Coch turns on special coaching features that encourage you to concentrate on your strategic planning! In Coach Mode, the
computer looks over your shoulder while you play, watching what you do and helping you when you need assistance! Here, the computer will warn you if you are in danger of losing a piece. If one of your pieces is threatened by a lesser valued piece, for example, the computer will sound warning beeps and flash the board light of the threatened piece for a few seconds. To continue the game, make your next move (or take back both the computers and your last move and make a different one). With Coach Mode on, the computer will also sound warning beeps if it thinks you have committed a blunder and your move is about to lead to
THE BASICS OF OPTION MODE: HERES HOW!
an avoidable material loss. It does this by sounding warning beeps and flashing the move it intends to make. You can either enter the computers move, or take back your own move and make another one.

BRONSTEIN CLOCK SETTINGS

DISPLAY
e. Ticking Clock On:+tic Off:-tic When you turn this option on, you activate a ticking sound that makes the computers clock sound like a real chess clock! Just imagineyou can create the atmosphere of a championship chess tournament in your own living room! f. Countdown Clock On:+c:dn Off:-c:dn Turning this option on causes the computer to display the countdown time instead of the elapsed time. This option can only be used with the Tournament and Speed Chess Levels. g. Bronstein Clock On: bc 2. bc 5. bc10. bc15. bc 20. bc 30. bc 60 Off: bc 0 On the Speed Chess and Tournament Levels, you have a fixed amount of time for each game, and the time decreases as you think. On these levels, players often find themselves running out of time towards the end of the gamestruggling to try and make good moves in a hurry, and often ending up making inferior moves instead. The Bronstein Clock offers special time controls that help alleviate such problems! This is done by adding a certain amount of time after each move, where the time for the whole game is only reduced if you go over this fixed time. Heres an example: Lets say youre playing Speed Chess Level 28, where you have a total of 20 minutes for the whole game. Activating the bc10 option will give you an extra 10 seconds per move maximum (added after you make your move). Note that you cant gain extra time or increase overall thinking time by playing each move more quickly, since: If you use 7 seconds to make your move, only 7 seconds will be added to your total time, not 10 seconds. If you use 10 seconds or more to make your move, only 10 seconds will be added to your total time. When the Bronstein Clock option is displayed, press ENT repeatedly to select your desired time setting, as described below:

h. Tournament Book On:+bk:tn Off:-bk:tn When you turn the Tournament Book option on, the computer is forced to always select the best possible line of play in every opening. While this results in the best chess play, it also narrows down the computers choice of moves by limiting its available book lines. If this option is selected, the Active Book and Passive Book options are disabled.
5.3 Rotating Display Options Normally, the LCD Modules display shows the time for the player to move. However, the computer can also display other information, as described in Section 4 (Info Mode). The Rotating Display feature works hand-in-hand with Info Mode, since it allows you to choose which of the Info Displays you want to see, and then cycles your choices in onesecond increments. You may turn on any or all of the Rotating Display options, as desired.
IMPORTANT: The Rotating Display feature is only activated WHILE THE COMPUTER IS THINKING.
Press OPTION twice to select the Rotating Display Options. Then use the BLACK/> and WHITE/< keys to select the options you want to see rotated in the display. The options are described below and summarized in the Option Mode Chart in this section. Press ENT to turn these options on (+) or off (). If you think the display information is changing too quickly when it rotates, press INFO to freeze the display. Successive presses of INFO and the BLACK/> and WHITE/< keys will allow you to cycle through the displays manually, as described in Section 4. To start the display rotation again, press OPT followed by CL. In any event, when the computer starts thinking about its next move, the display starts rotating again automatically.
g. Active Book On:+bk:at Off:-bk:at When this option is activated, the computer will give preference to active lines and open positions when deciding which lines to play. If this option is selected, the Passive Book and Tournament Book options are disabled.
The game information you can see while the computer is thinking includes the following: rd:1 to rd:4 = predicted line of play (up to four individual moves) rd:E = evaluation of the current position rd:d = search depth and number of moves examined so far rd:n = number of nodes searched per second rd:t = amount of time the move has taken so far Whenever requested information is not available, the display will show a series of dashes ( ). For complete descriptions of these options and details on how to interpret the displays, see Section 4.
ITS EASY TO VERIFY PIECES!

ENT CL

1. Set up the pieces for a new game, and press ENT and CL together to reset the module. Display: [ 0:00:00. 2. Press the KNIGHT Key. Display: [,@,b1 (the first White Knight). Board light on: B1. 3. Press KNIGHT again. Display: [,@,G1 (the second White Knight). Board light on: G1. 4. Press KNIGHT again. Display: ],@,b8 (the first Black Knight). Board light on: B8. 5. Press KNIGHT again. Display: ],@,g8 (the second Black Knight). Board light on: G8. 6. Press KNIGHT again. Display: @ (no more Knights on the board).

6. VERIFYING/SETTING UP POSITIONS

6.1 Verifying Positions

See ITS EASY TO VERIFY PIECES! for an example of using Verify Mode.
If you should knock over the chess pieces or if you think your board position may be incorrect, you can have the computer verify all the piece locations for you! When its your turn, press one of the PIECE SYMBOL KEYS (&, %, $, #, @, or !). The computer will show you where the first piece of that type is located on the boardthe display window shows the piece symbol, color, and square, and a board light also indicates the square. Press the same PIECE SYMBOL KEY again to see the location of the next piece of that same type. All the White pieces are shown first, and then the Black pieces. When there are no more pieces of that type on the board, only the piece symbol remains in the display. Want to verify some more pieces? Simply repeat the above procedure using the other PIECE SYMBOL KEYS, verifying the entire board if desired. Press CL at any time to return to normal play. 6.2 Changing and Setting Up Positions
7. Repeat to verify any other piece! Press CL to exit Verify Mode.
For more details, see Section 6.1.
See TRY OUT POSITION MODE to get an idea of how this feature works. Caution: All previous moves in your current game will be erased from
memory if you make any changes to your position during the game! Position Mode is an exciting feature which lets you set up special board positions to play from, or problems you would like the computer to solve! Press POS to enter Position Mode, and -POS- will show in the display. You can change or set up a position whenever it is your turn to move. After setting up your new position, press CL to exit Position Mode. To remove a piece from the board, simply pick up the piece and physically remove it from the board. Notice that the display window indicates the piece type and color, along with a minus sign () and the square location.
To move a piece from one square to another, pick up the piece from its original square, and put it down on the new square. As you do this, the display will show a minus sign () for the first square, and a plus sign (+) for the second square. To add a piece to the board, first press the PIECE SYMBOL KEY for that piece (&, %, $, #, @, or !). Make sure the display shows the correct color symbol for the piece you want to add. If it does not, press BLACK/> or WHITE/< to change the color. When the display shows the correct piece type and color, place that piece on the desired square. The display shows a plus sign (+), along with the location for that square. To add another piece of the same type, simply put another piece on the board. To add a different piece, press a different PIECE SYMBOL KEY and follow the same steps outlined above. To clear the board, press ENT while you are in Position Mode. The display will show _ to symbolize an empty chessboard. Press ENT once more to confirm that you do want to clear the board. Then add pieces as described previously. If you decide not to clear the board, press CL instead of ENT to cancel. This feature can be handy when you want to set up a position with only a few pieces, where it would be much easier to start out with an empty board! Once you have changed the board position as described above, make sure the color indicator in the display is showing the correct color of the side to move. Change the color, if necessary, by pressing BLACK/> or WHITE/<. To exit Position Mode, press CL. This returns you to normal game play, with your new board position! Note that any legal position can be set up using the above outlined procedures. The computer will not allow you to set up an illegal position, such as one where there are more than the prescribed number of pieces for a normal game, or one where a King is in check and is not to move. In such cases, the computer will simply beep when you press CL, and you will not be allowed to exit Position Mode. Check the position using the PIECE SYMBOL KEYS, and correct the position (by adding a piece, removing a piece, or moving an incorrectly placed piece). Then press CL to exit Position Mode.

TRY OUT POSITION MODE

1. Set up the pieces for a new game, and press ENT and CL together to reset the module. Display: [ 0:00:00. 2. Press POS to enter Position Mode. Display: -POS-. 3. Pick up the White pawn from Square E2, and remove it from the board. Display: [,!,-E2. 4. Put that same pawn down on Square E3 to add it to the board. Display: [,!,+E3. 5. Pick up the Black Queen from Square D8, and remove it from the board. Display: ],%,-D8. 6. Put the Black Queen down on Square H5 to add it to the board. Display: ],%,+H5. 7. Press WHITE/< to change the color to move next to White. 8. Press CL to return to normal game play.
For more details, see Section 6.2.

7. TECHNICAL DETAILS

7.1 The ACL Function Computers sometimes lock up due to static discharge or other electrical disturbances. If this occurs, ensure that the Chess Module and LCD module are installed and the Exclusive board is powered on. Use a pin or another sharp object to press into the hole marked ACL in the base of unit for at least one second. This resets the computer and clears its memory. 7.2 Care and Maintenance Your Chess Module is a precision electronic device, and should never be subjected to rough handling or exposed to extreme temperatures or moisture. Do not use chemical agents to clean the module, as they can cause damage. 7.3 Battery Information As described in Section 2.11, your game is retained in memory whenever you press GO/STOP on the Chess Module. The module has a 3-Volt Lithium battery installed for this purpose. To prevent possible loss of your current game information due to a weak battery, we recommend that you replace the battery approximately every 12 months. 7.4 Replacing the Module Battery Refer to the front of the manual for a diagram showing how to open the module and replace the battery. Grasp the lower part of the module, loosen it on all sides, and then open the lower part completely. Turn the module so that the circuit board shows and the battery is at the bottom. Remove the old battery, and insert a new CR2032 battery. 7.5 Technical Specifications Keys: 16 Battery: 1 x 3V Lithium button cell (CR2032) Connection to board: 40-pin edge connector Dimensions: 194 x 96 x 25 mm Weight:.25 kg
Saitek reserves the right to make technical changes without notice in the interest of progress.

CONDITIONS OF WARRANTY

1. Warranty period is 2 years from date of purchase with proof of purchase submitted. 2. Operating instructions must be followed. 3. Product must not have been damaged as a result of defacement, misuse, abuse, neglect, accident, destruction or alteration of the serial number, improper electrical voltages or currents, repair, alteration or maintenance by any person or party other than our own service facility or an authorized service center, use or installation of non-Saitek replacement parts in the product or the modification of this product in any way, or the incorporation of this product into any other products, or damage to the product caused by accident, fire, floods, lightning, or acts of God, or any use violative of instructions furnished by Saitek plc. 4. Obligations of Saitek shall be limited to repair or replacement with the same or similar unit, at our option. To obtain repairs under this warranty, present the product and proof of purchase (e.g., bill or invoice) to the authorized Saitek Technical Support Center (listed on the separate sheet packaged with this product) transportation charges prepaid. Any requirements that conflict with any state or Federal laws, rules and/or obligations shall not be enforceable in that particular territory and Saitek will adhere to those laws, rules, and/or obligations. 5. When returning the product for repair, please pack it very carefully, preferably using the original packaging materials. Please also include an explanatory note. 6. IMPORTANT: To save yourself unnecessary cost and inconvenience, please check carefully that you have read and followed the instructions in this manual. 7. This warranty is in Lieu of all other expressed warranties, obligations or liabilities. ANY IMPLIED WARRANTIES, OBLIGATIONS, OR LIABILITIES, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, SHALL BE LIMITED IN DURATION TO THE DURATION OF THIS WRITTEN LIMITED WARRANTY. Some states do not allow limitations on how long an implied warranty lasts, so the above limitations may not apply to you. IN NO EVENT SHALL WE BE LIABLE FOR ANY SPECIAL OR CONSEQUENTIAL DAMAGES FOR BREACH OF THIS OR ANY OTHER WARRANTY, EXPRESS OR IMPLIED, WHATSOEVER Some states do not allow the exclusion or limitation of special, incidental or consequential damages, so the above limitation may not apply to you. This warranty gives you specific legal rights, and you may also have other rights which vary from state to state.

Information for Customers in the United States: FCC Compliance and Advisory Statement Warning: Changes or modifications to this unit not expressly approved by the party responsible for compliance could void the users authority to operate the equipment. This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: 1. This device may not cause harmful interference, and 2. This device must accept any interference received, including interference that may cause undesired operation NOTE: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures: Reorient or relocate the receiving antenna. Increase the separation between the equipment and receiver. Connect the equipment into an outlet on a circuit different from that to which the receiver is connected. Consult the dealer or an experienced radio/TV technician for help. Saitek Industries, 2295 Jefferson Street, Torrance, CA 90501, USA

TROUBLESHOOTING GUIDE

SYMPTOMS
The module doesnt function.

POSSIBLE CAUSES

The module has not been inserted properly. Electro static discharge. You have pressed GO/STOP to turn on the module while Exclusive Board is off.

ACTION TO TAKE

Power off the computer, and disconnect the module. Plug the module back in, making sure it is seated correctly. Press ACL to reset computer and clear the memory (see section 7.1) Press ACL to reset computer and clear the memory (see section 7.1) Use HGN 5009 (9V 300mA) adapter (not included). Turn the power off, and try reinserting the module. Press ACL to reset computer and clear the memory (see section 7.1) The computer only plays automatic responses to your moves if Two Player Mode is off (see Section 2.7). To force the computer to make a move, press ENT. Review the chess rules. Verify the position to make sure it is correct (see Section 6.1). To interrupt the computer, press ENT. Pick the piece up again, and the computer will light the correct to square. Put the piece down on the indicated square. Check the display for the correct move. Check your position, and make necessary changes (see Section 6.2). Press CL again to exit Position Mode. To clear the board, press ENT once more; to cancel, press CL (see Section 6.2). Review the chess rules. Verify the position (see Section 6.1). Verify the position (see Section 6.1). Check the option settings (see Section 5.1). Press LEV to see which level is selected (see Section 3). Change to another level, if desired. Replace the 3-Volt Lithium battery every 12 months. Press GO/STOP to turn the module off before switching off the Exclusive board.

The computer doesnt react, behaves erratically, or freezes during a game. The computer wont make a move.
Wrong or defective adapter. The module has not been inserted properly. Electro static discharge. Two Player Mode may be turned on. You may be on a level where the computer thinks for a long time.
The computer wont accept your move. The light in the to square is on, even after moving the computers piece. You cant exit Position Mode by pressing CL. The display is showing _. The computer seems to be making illegal moves. The computer is silent. The computer is making instant or irrational moves. Your game and settings are not retained in memory when the module is turned off.
Is it your turn? Is your King in check? Will your move put your King into check? Are you trying to castle incorrectly? The computer is thinking (its color symbol is flashing). You have not entered the computers last move correctly (wrong from or to square). You have set up an illegal position. A King may be in check and is not to move, you may have too many pawns on the board, etc. You are in Position Mode, and have pressed ENT to clear the board. The computer has made a special move, such as castling, en passant, or a pawn promotion. Your position is incorrectpieces have been moved. The Silent Mode option may be activated. The computer may be on a level where it moves quickly and plays weaker because its search depth is limited. The modules battery is weak or bad. You have not pressed GO/STOP to switch the module off before switching off the power of Exclusive board.

SCHNELLSTART

Versichern Sie sich zunchst, da Ihr Schachbrett ausgeschaltet ist. Legen Sie niemals Module bei eingeschaltetem Gert ein!
Um den Computer fr einen neue Partie einzustellen, drcken Sie ENT und CL gleichzeitig.
ffnen Sie die vordere Schublade und schieben Sie das Modul in den mittleren Port. Drcken Sie das Modul bis es einrastet. Dann schieben Sie auch das LCD-Modul (die Anzeige) in den rechten Port. Schalten Sie das ExclusiveBrett (Schalter hinten rechts) an. Dann drcken Sie ca. 1 Sekunde lang den GO/STOP Schalter. Reagiert das Gert nicht, einfach nochmals drcken. Stellen Sie die Figuren auf das Schachbrett. Achten Sie darauf, da alle Figuren in der Mitte ihres Feldes stehen. Ist dies nicht der Fall, leuchtet das Licht des Feldes bis die Figur in die Mitte gestellt wird.

 

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