Samsung 755DFX
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Documents
Graphics Systems
Dr. Alexander G. Gee
Basic Graphics System
Output device Input devices Image formed in FB
Institute for Visualization and Perception Research
University of Massachusetts Lowell
page 2
A Graphics System
Output Devices Modern Video Connections Screen Properties Input Devices Imaging Systems
page 3
Output Devices
CRT Displays LCD Displays Plasma Displays Projectors Rear-Projectors Inkjet Printers Laser Printers
page 4
Magnetic-Deflection CRT
Hearn and Baker 2004 Computer Graphics with OpenGL 3rd Edition, Pearson Eduction, Inc.
Institute for Visualization and Perception Research University of Massachusetts Lowell page 5
Operation of a CRT Electron Gun
Institute for Visualization and Perception Research University of Massachusetts Lowell page 6
Electrostatic Deflection within a CRT
Institute for Visualization and Perception Research University of Massachusetts Lowell page 7
SAGE Vector Graphics
Maury Markowitz 2003 SAGE (Semi Automatic Ground Environment) control room 1950s 1980s
Institute for Visualization and Perception Research University of Massachusetts Lowell page 8
CRT Shadow-Masks
Electron Guns Section of a Shadow Mask
Institute for Visualization and Perception Research University of Massachusetts Lowell page 9
CRT - Cathode Ray Tube
Institute for Visualization and Perception Research University of Massachusetts Lowell page 10
Shadow-Mask vs. Aperture Grille
How Stuff Works 2005 How Computer Monitors Work
Institute for Visualization and Perception Research University of Massachusetts Lowell page 11
Wikipedia 2004 Samsung SyncMaster 755DFX & ViewSonic GraphicSeries GT775 V
Institute for Visualization and Perception Research University of Massachusetts Lowell page 12
Drawing on a Raster-Scan System
Institute for Visualization and Perception Research University of Massachusetts Lowell page 13
Progressive Raster-Scan Lines
How Stuff Works 2000 How Television Works
Institute for Visualization and Perception Research University of Massachusetts Lowell page 14
Interlaced Raster-Scan Lines
Institute for Visualization and Perception Research University of Massachusetts Lowell page 15
Monochrome Monitor 1984
Apple Computer, Inc. 1984 Apple II 12 Monochrome Monitor
Institute for Visualization and Perception Research University of Massachusetts Lowell page 16
Color Monitor 1986
Apple Computer, Inc. 1986 Apple IIe 12 AppleColor RGB Monitor
Institute for Visualization and Perception Research University of Massachusetts Lowell page 17
24 Widescreen Display
Sony Electronics, Inc. 2000 GDMFWCRT Monitor
Institute for Visualization and Perception Research University of Massachusetts Lowell page 18
Flat Panel Displays
Plasma Displays Organic Light-Emitting Diode Displays (OLEDs) Liquid Crystal Displays (LCDs) Digital Light Processing (DLPs) Liquid Crystal on Silicon (LCoSs) Surface-Conduction Electron-Emitter Displays (SEDs) Field Emission Displays (FEDs) Nano-Emissive Display (NEDs)
Institute for Visualization and Perception Research University of Massachusetts Lowell page 19
Plasma Display Illustration
Computer Desktop Encyclopedia 2004 The Computer Language Co. Inc.
Institute for Visualization and Perception Research University of Massachusetts Lowell page 20
Plasma Display
Pioneer Electronics, Inc., PDP-504CMX, 50 Professional Plasma Display.
Institute for Visualization and Perception Research University of Massachusetts Lowell page 21
Plasma Display Simplified
Institute for Visualization and Perception Research University of Massachusetts Lowell page 22
Thin-Film Electroluminescent Display
Institute for Visualization and Perception Research University of Massachusetts Lowell page 23
Monochrome EL Display
Planar Systems, Inc. 2003 EL Displays
Institute for Visualization and Perception Research University of Massachusetts Lowell page 24
OLED - Organic Light-Emitting Diode
Samsung OLED Screen
Institute for Visualization and Perception Research University of Massachusetts Lowell page 25
LCD - Liquid Crystal Display
Institute for Visualization and Perception Research University of Massachusetts Lowell page 26
LCD Illustration of On / Off States
Institute for Visualization and Perception Research University of Massachusetts Lowell page 27
LCD Pixels
Institute for Visualization and Perception Research University of Massachusetts Lowell page 28
LCD Liquid-Crystal Display
Apple Computer, Inc. Cinema HD Display
Institute for Visualization and Perception Research University of Massachusetts Lowell page 29
LCD Projector
The Projector Pros 2004 LCD Flat Panel Displays Projector Technologies
Institute for Visualization and Perception Research University of Massachusetts Lowell page 30
DLP Digital Light Processing
DLP Texas Instrument 2005 1-Chip DLP Processor
Institute for Visualization and Perception Research University of Massachusetts Lowell page 31
1-Chip DLP Projector
Institute for Visualization and Perception Research University of Massachusetts Lowell page 32
3-Chip DLP Projector
Institute for Visualization and Perception Research University of Massachusetts Lowell page 33
LCOS Liquid Crystal on Silicone
The Projector Pros 2004 LCoS Projector Technology Information Liquid Crystals on Silocone
Institute for Visualization and Perception Research University of Massachusetts Lowell page 34
Rear-Projection Screens
The Projector Pros 2004 Learn About Rear Projection Televisions
Institute for Visualization and Perception Research University of Massachusetts Lowell page 35
Multi-Projector Graphics Wall
Visbox, Inc, 2005 VisWall
Institute for Visualization and Perception Research University of Massachusetts Lowell page 36
Multi-Panel Graphics Wall
Digital Tiger, Inc. 2005 Zenview Atlas 19S & Powerscape HD
Institute for Visualization and Perception Research University of Massachusetts Lowell page 37
Head Mounted Display Systems
5DT HMD 800 & Cybermind Nederland hi-Res900 & H3D Video Eyewear
Institute for Visualization and Perception Research University of Massachusetts Lowell page 38
CAVE VR Environment
NCSA 2000 Cave VR Environnent VR Media Lab, Aalborg University 2004 Cave
Institute for Visualization and Perception Research University of Massachusetts Lowell page 39
Electronic Paper
Bistable flat panel displays e-ink Displays Gyricon Displays Iridigm Displays Magink Displays
page 40
Modern Video Connections
Institute for Visualization and Perception Research University of Massachusetts Lowell page 41
Standard Video Adapter
1: Red out 2: Green out 3: Blue out 4: Unused 5: Ground
6: Red return (ground) 7: Green return (ground) 8: Blue return (ground) 9: Unused 10: Sync return (ground)
11: Monitor ID 0 in 12: Monitor ID 1 in or data from display 13: Horizontal Sync out 14: Vertical Sync 15: Monitor ID 3 in or data clock
Institute for Visualization and Perception Research University of Massachusetts Lowell page 42
Single Link DVI
Institute for Visualization and Perception Research University of Massachusetts Lowell page 43
Dual Link DVI
Institute for Visualization and Perception Research University of Massachusetts Lowell page 44
Screen Properties
Raster Pixels Frame Buffers
Screen Size Screen Resolution Aspect Ratio Screen Depth Human Vision
page 45
The Screen
Size Resolution Aspect Ratio
page 46
Measuring a Display Screen
Institute for Visualization and Perception Research University of Massachusetts Lowell page 47
Common Screen Resolutions
Computer Standard CGA QVGA EGA VGA SVGA XGA WXGA SXGA UXGA WUXGA WQXGA Resolution 25601600 4:3 approx. 5:3 4:3 4:3 4:3 15:9 5:4 4:3 16:10 16:10 Ratio 16:10 Pixels 64K 77K 224K 307K 480K 786K 983K 1.3M 1.9M 2.3M 4.1M
Wikimedia Foundation, Inc. 2006 Wikipedia
Institute for Visualization and Perception Research University of Massachusetts Lowell page 48
Visually Comparing Resolutions
1280 x 1024
2560 x 1600
Patrick G. Durland 2005 Wikipedia: Video Standards
Institute for Visualization and Perception Research University of Massachusetts Lowell page 49
Aspect Ratios
4:3 16:9
2.39:1
Institute for Visualization and Perception Research University of Massachusetts Lowell page 50
Multiple Video Walls
Draper, Inc. 2005 VideoWalls
Institute for Visualization and Perception Research University of Massachusetts Lowell page 51
Removing Display Edges
Draper, Inc. 2005 Zero Edge Framing System
Institute for Visualization and Perception Research University of Massachusetts Lowell page 52
Multi-High Resolution Displays
RGB, Inc. 2005 SuperWall
Institute for Visualization and Perception Research University of Massachusetts Lowell page 53
Light & Human Vision
page 54
Human Vision
page 55
Light is the part of the electromagnetic spectrum that causes a reaction in our visual systems Generally these are wavelengths in the range of about 350-750 nm (nanometers) Long wavelengths appear as reds and short wavelengths as blues
page 56
Electromagnetic Waves
Levine 1985 Vision of Man and Machine
Institute for Visualization and Perception Research University of Massachusetts Lowell page 57
Luminance and Color Images
Luminance Image
Monochromatic Values are gray levels Analogous to working with black and white film or television
Color Image
Has perceptional attributes of hue, saturation, and lightness Do we have to match every frequency in visible spectrum? No!
page 58
Additive and Subtractive Color
Additive color
Form a color by adding amounts of three primaries
CRTs, projection systems, positive film
Primaries are Red (R), Green (G), Blue (B)
Subtractive color
Form a color by filtering white light with cyan (C), Magenta (M), and Yellow (Y) filters
Light-material interactions Printing Negative film
page 59
The Human Eye
Institute for Visualization and Perception Research University of Massachusetts Lowell page 60
Human Retina
Institute for Visualization and Perception Research University of Massachusetts Lowell page 61
Human Cones and Rods
Institute for Visualization and Perception Research University of Massachusetts Lowell page 62
Institute for Visualization and Perception Research University of Massachusetts Lowell page 63
Human Cone Response
Bowmaker & Dartnall 1980 Visual pigments of rods and cones in a human retina J. Physiol. 298: pp 501-51
Institute for Visualization and Perception Research University of Massachusetts Lowell page 64
Frame Buffers
Resolution & Depth
page 65
Vector Graphics
System Memory
Video Controller
Monitor
System Bus
I/O Devices
Hearn & Baker 2004 Computer Graphics
Institute for Visualization and Perception Research University of Massachusetts Lowell page 66
Raster
Pixels
Frame Buffer
Institute for Visualization and Perception Research University of Massachusetts Lowell page 67
Display Memory
Display Processor
Institute for Visualization and Perception Research University of Massachusetts Lowell page 68
Mapping Frame Buffer
Display Surface
Hill 2001 Computer Graphics using OpenGL
Institute for Visualization and Perception Research University of Massachusetts Lowell page 69
Color Frame Buffers and the Monitor
Institute for Visualization and Perception Research University of Massachusetts Lowell page 70
Screen Depth
page 71
Indexed Colors
Institute for Visualization and Perception Research University of Massachusetts Lowell page 72
Direct Colors
page 73
Display Depths
Indexed Color
1-bit (2 colors) monochrome 2-bits (4 colors) CGA 4-bits (16 colors) EGA & higher resolution VGA 8-bits (256 colors) lower resolution VGA & SVGA
Direct Color
HiColor
15-bits (5-bits or 32 levels per red/green/blue) 32,768 16-bits (5-bits for red & blue, but 6-bits or 64 levels for green)
Truecolor
24-bits (8-bits per red/green/blue) 16.7 distinct colors
32-bit Color
34-bits (24-bits for color & 8-bits for alpha)
page 74
Input Devices
Keyboards
Qwerty
Pointers
Mice Pens
Manipulators
3D Plotters Motion Tracking
page 75
Kingston Computer 2006 Keyboards / The Human Solution 2003 DataHand & Ergodex
Institute for Visualization and Perception Research University of Massachusetts Lowell page 76
Mice & Trackballs
Doug Englebarts 1963 Mouse / Kingston Computer 2006 Mice & Trackball
Institute for Visualization and Perception Research University of Massachusetts Lowell page 77
Wacom Technology 2006 Cintiq 21UX & Intuos3 12x19 & TabletPC Hardware
Institute for Visualization and Perception Research University of Massachusetts Lowell page 78
Gesture Systems
FingerWorks 2002 iGesture
Institute for Visualization and Perception Research University of Massachusetts Lowell page 79
3D Scanners
3D Scanner Ltd., 2005 Freedom Robot CMM / Inition Ltd., 2005 Microscribe G2 / HandyScan 3D 2005 HandyScan
Institute for Visualization and Perception Research University of Massachusetts Lowell page 80
Motion Tracking
Inition Ltd., 2005 Ascension SpacePad & Gypsy4 & Monkey2
Institute for Visualization and Perception Research University of Massachusetts Lowell page 81
Imaging Systems
Camera Specification Image Formation Pinhole Camera Synthetic Camera Model Ray Tracing
page 82
Camera Specification
Six degrees of freedom
Position of center of lens Orientation
Lens Film size Orientation of film plane
page 83
Image Formation
In computer graphics, we form images which are generally two dimensional using a process analogous to how images are formed by physical imaging systems
Cameras Microscopes Telescopes Human visual system
page 84
Elements of Image Formation
Objects Viewer Light source(s) Attributes that govern how light interacts with the materials in the scene Note the independence of the objects, the viewer, and the light source(s)
page 85
Pinhole Camera
Use trigonometry to find projection of point at (x,y,z) xp= -x/z/d yp= -y/z/d zp = d
These are equations of simple perspective
Angel 2006 Interactive Computer Graphics
Institute for Visualization and Perception Research University of Massachusetts Lowell page 86
Pinhole Camera Views
Institute for Visualization and Perception Research University of Massachusetts Lowell page 87
Synthetic Camera Model
projector
p image plane projection of p center of projection
Institute for Visualization and Perception Research University of Massachusetts Lowell page 88
Real vs. Synthetic Camera Models
Institute for Visualization and Perception Research University of Massachusetts Lowell page 89
Ray Tracing and Geometric Optics
One way to form an image is to follow rays of light from a point source finding which rays enter the lens of the camera. However, each ray of light may have multiple interactions with objects before being absorbed or going to infinity.
page 90
Geometric Pipeline
Vertices
Vertex Processor
Clipper Assembler
Rasterizer
Framgment Processor
Institute for Visualization and Perception Research University of Massachusetts Lowell page 91
Graphics Programming Library
Institute for Visualization and Perception Research University of Massachusetts Lowell page 92
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