Sega Metropolis Street Racer
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Metropolis Street Racer [Dreamcast Game]Developed by Bizarre Creations - Sega of America (2001) - Sports Car Racing - Rated Everyone
After a year of delays, Metropolis Street Racer (MSR) speeds onto the Dreamcast. MSR is not a simulation like Sega GT, nor is it an arcade racer like San Francisco Rush. Instead, Bizarre Creations went for something in between as MSR features licensed cars but not completely realistic physics. Although the goal is to finish in first place, players are rewarded for stylish driving such as making power slides and smoothly cutting off other drivers.
Details
Platform: Dreamcast
Developer: Bizarre Creations
Publisher: Sega of America
Release Date: January 16, 2001
Controls: Joystick/Gamepad, Steering Wheel
UPC: 010086510126
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Manual
Preview of first few manual pages (at low quality). Check before download. Click to enlarge.
Download
(English)Sega Metropolis Street Racer - Instruction Manual, size: 734 KB |
Sega Metropolis Street Racer
Video review
Sega Dreamcast MSR METROPOLIS STREET RACER
User reviews and opinions
| Tony Vella |
6:20am on Saturday, September 11th, 2010 ![]() |
| It has taken its time but it is finally here a title on the Dreamcast which is actually worth spending £40 on. | |
| pedrilshecck |
5:02pm on Saturday, September 4th, 2010 ![]() |
| This game is the reason I bought a new Dreamcast recently (Feb 2002) - especially as Dreamcasts are practically being given away right now. | |
| callmevinay |
8:32pm on Sunday, August 22nd, 2010 ![]() |
| When this monster of a game was released back last year, it was heralded as the Dreamcasts make or break game. It had been years in the making. Having just bought myself a Dreamcast I have been addicted to this game recently, hence my lack of Ciao time over the past few days. | |
| MiBware |
11:41pm on Tuesday, June 8th, 2010 ![]() |
| Compelling More than TOCA , more than McRae , more than even ( whisper it ) Gran Tourismo . msr msr is a great game. the cities of london, tokyo, and san fran have been lovingly recreated, and so have the cars in this game. MSR "The forgotten classic" Being a recent (and belated) convert to DC gaming, I tried a copy of MSR. | |
| jessejmclaughlin |
9:57am on Thursday, April 29th, 2010 ![]() |
| The F355 challenge got good reviews almost unanimously. That and the fact that it was selling for a mere $10 at CompUsa made me get the game. Ferarri, one of the most respectable and well know makers of supercars in the world. Yu Suzuki. | |
| jchaven |
8:53pm on Thursday, April 22nd, 2010 ![]() |
| Metropolis Street Racer-The best racing game 4 the Dreamcast This truly simply has 2 be the best racing game 4 the Dreamcast. Its got everything. | |
| funkyfinger |
1:48am on Monday, March 22nd, 2010 ![]() |
| Fun. To a large degree, Metropolis Street Racer attempts to replicate the formula, but in a much more extreme fashion. You want super-cars. Metropolis Street Racer is probably the best racing game that I have ever played on. It is the most addictive game I have ever played on. | |
Comments posted on www.ps2netdrivers.net are solely the views and opinions of the people posting them and do not necessarily reflect the views or opinions of us.
Documents

3 MSR UK
9/27/00
4:47 PM
Page 17
CONTENTS
Thank you for purchasing Metropolis Street Racer. Before you start playing the game, please read this instruction manual.
Basic Controls Starting The Game Starting the game The Home Menu Options Kudos Playing the Game Your Garage Street Racing Time Attack Quick Race VMU Internet Multiplayer Hints and Tips
This game is for 1-2 players. Before you switch on the power, please connect the Dreamcast peripheral(s) to the console. If you wish to reset, press the the games Title Screen. , , , and START buttons during the game. You will return to
This game requires a Visual Memory Unit (VMU) for saving the game data.
4:48 PM
Page 18
Basic Controls
DREAMCAST CONTROLLER
Analog Thumb Pad Button Button Button Directional Pad Button Start Button Keys Analog Thumb Pad Analog Mode Steer (analog) Left or Right on Directional Pad - Horn Hand Brake Shift Up (for manual setting only) Shift Down (will enter reverse gear if stationary) View Behind Brake Accelerate Pause / In-game Menu Trigger Digital Mode Change the drivers view Up or Down on Directional Pad - Change the driver s view Accelerate Brake Hand Brake View Behind Shift Up (for manual setting only) Shift Down (will enter reverse gear if stationary) Pause / In-game Menu Trigger Keys Steering Wheel Button Button + Button - Button Trigger Trigger Start Button Function Steering (analog) Hand Brake View Behind Shift Up (for manual setting only) Trigger - Button
RACE CONTROLLER
+ Button
Trigger Button Start Button Button Steering Wheel
Directional Pad (digital) Button Button Button Button Trigger Trigger Start Button
Shift Down (will enter reverse gear if stationary) Brake Accelerate Pause / In-game Menu
If you have selected Automatic transmission, shifting up and down will occur automatically. Reverse gear can be selected when the car is stationary. The Jump Pack cannot be used with the Race Controller. For 2 player games, you will need to use an extra controller. Only official Dreamcast controllers should be used to play this game.
If you have selected Automatic transmission, shifting up and down will occur automatically. Reverse gear can be selected when the car is stationary. If you insert a Jump Pack into Expansion socket 2, you can feel the vehicles movements. For 2 player games, you will need to use an extra controller. Only official Dreamcast controllers should be used to play this game.
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Starting the game
Starting the Game
When you start the game, you'll be asked to enter your personal details, which will be used throughout the game. Also, you'll be asked for your time zone, as MSR operates on the REALTIME CLOCK. This means that wherever you are racing in the world, you'll be racing at the correct current time in the real cities - London, San Francisco, and Tokyo. You will need to create a save file on your VMU, if you have one, which will then keep a record of your progress. If you do not have a VMU, you will not be able to save your progress and personal details. While saving or loading, please do not switch the console off or remove the VMU, controller or any other peripheral. Game data (including game progress, Kudos Rating, personal details, option settings, Garage, and best laps) will be saved automatically during the game. If you remove or insert the VMU during the game, your data may not be saved/loaded correctly.
The Home Menu
You will find the following options on the Home Menu: Your Garage P9 In your garage, you can view and select your own cars as well as view, test drive, and challenge for new cars. Street Racing P11 The Street Racing option is the main MSR game, where you take on a series of races and driving challenges to earn Kudos. Time Attack P18 This is where you can practice any circuit you have unlocked in the game, record a hotlap, or compete against a ghost car. Quick Race P18 This option allows you to create your own street races using any of the cars and circuits you have already unlocked in the game. Internet P19 Use this option to connect to the Internet to download or upload your Kudos Rating, records, and ghost car data. Options Here you can change many options associated with the game. Quit Quit your current game to start a new single or multiplayer game. P20
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EARNING KUDOS
kudos \ kudos \ , n. 1. Respect given to a skilled individual 2. Praise conferred for status achieved 3. Honor awarded to the ultimate winner
You need to earn Kudos to progress through the game. But since Kudos are about style as well as success, it's not just winning that boosts your rating. Kudos can be earned in the following ways: Skill Winning and doing well in races. Beating the best times set for the lap. Achieving the goals in a skill challenge. Style
Clean, stylish laps. Being great fun to watch, and having fun when you drive
What is Kudos? Metropolis Street Racer is all about Kudos. It's Kudos that you earn from winning, from driving with style and care, and from being an impressive driver to watch. It's Kudos that you gamble each time you race, and it's Kudos that you lose if you're driving badly!
Each race, speed-trial, and challenge you race on the game's 200+ routes can earn you Kudos. The Kudos you receive is a measure of the skill and style that you drive with and of the successes that you achieve within the game.
- doing huge powerslides, massive skids, etc. Impressive racing skills, such as clever overtaking maneuvers.
The Kudos are added up for an overall Kudos Rating.Your Kudos Rating unlocks the 250 Stages and 25 Chapters that make up the Street Racing game. It allows you to progress, unlock new cars, and compete in the Global Kudos Challenge on the Internet.
Gambling Each time you retry a race, you are gambling your Kudos on that race, as it's the last time you raced it that counts! You can set your own goals to beat in a variety of ways. The higher the goal you set, the more Kudos you can earn. Play your Jokers to gamble for even more Kudos!
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LOSING KUDOS
Theres always going to be a catch like real life, your Kudos can go down as well as up! A poor driver will lose Kudos by driving badly, dangerously, or inefficiently. Heres a summary of the ways you can LOSE Kudos: Bad Driving
Crashes Wall-scraping
Playing the Game
YOUR GARAGE
In MSR, you earn cars to own in your personal Garage. There are initially three slots in your garage available for cars - you can earn extra garage slots later in the game. Selecting Garagefrom the Home Menu at any time allows you to view information on, or drive the cars you own, view or test drive a car from the Car Showroom, or challenge for a new car.
Unfair Advantage
Using other cars or barriers to gain position.
Car Swaps
Changing your car costs you a trade-in Kudos penalty -
a percentage of the Kudos that youve earned with the car.
And importantly, it's the LASTtime that you attempt each race in the game that will count towards your Kudos Rating NOT your best ever attempt! Your Kudos Rating can go down, but everything that you've unlocked will always stay available in the game.
The first thing you'll need to do to start the game is to earn a car. Select a Garage Slot to fill, and you'll be taken to the Car Showroom, where you'll find three cars initially on offer. The options for each car allow you to view an exhibition race, take a test drive with no obligation, or challenge to own the car.
To own any car, you need to beat the challenge that is set for that car, customize the car, and then the car becomes yours for use in street races. When a car is in your Garage, you can select it as the car that you drive in the races at any time, by highlighting it and choosing the 'Drive Car' option.
Page 26
Playing the game
A new car is on offer in every Chapter of the game (see Street Racingsection). If you are successful in all 10 Stages in a Chapter, you will unlock that Chapter's car in the Car Showroom, ready for you to view, test drive, or challenge to own. Bonus Cars are also available as a reward for Special Stages.
STREET RACING
Once you have one or more cars in your garage, you can race in the main Street Racing Kudos Challenge, which is selected via the Street Racingoption on the Home menu.
Each car that you unlock has a unique Car Performance Factor - or CPF - which is used to calculate the Kudos you earn with it. A car with a higher CPF will generally be more powerful, and those with a lower CPF will generally be less powerful.
You begin on the Chaptersscreen. This is where you can access which of the games 25 Chapters you wish to try. You can find how many Kudos are needed to unlock the next Chapter by selecting the next unavailable one, which will be colored grey. Initially, only the first Chapter Start Your Engines! is open (colored white), where there are initially three Stages unlocked and ready to race.
If you have a full Garage of cars, and want to own a different car, youll have to trade in one of your cars by selecting a car in a Garage slot to discard and replace with the new car. Just like real life, there is a trade-in cost, and youll lose a percentage of the Kudos you earned with that car. The higher the cars CPF, the higher the percentage you lose. Dont forget that the Test Driveoption gives you a no-obligation exhibition race or test drive, so you can make sure the new car is worth trading in for!
Each Chapter is made up of 10 Stages which are displayed as icons along the bottom of the screen. You need to successfully complete each of the Chapter s Stages to unlock the available car. You need to gain enough Kudos (as shown on screen) to unlock the next Stages and Chapters.
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Stages that have been unlocked and are ready to challenge are colored white and can be selected and raced. If you highlight the next locked Stage, colored in grey, you will see how much Kudos is required to unlock it. If you have successfully completed a Stage, the icon will display a yellow tick if you fail a Stage, it will turn red.
STREET RACING STAGE TYPES
There are a huge number of different types of challenges in MSR, which all take place on any of the 200+ circuits in the three cities. These can be roughly categorized into 7 types of stages which are listed below, along with the specific way you can gain Kudos on each Stage. Dont forget that youll always gain Kudos for stylish and skillful driving.
You can attempt the unlocked Stages and Chapters in any order, or skip any that you dont want to challenge at that time, as long as you have enough Kudos to progress. And at any time in the game, and with any car, you can return to any of the Chapters and Stages that are unlocked, to try or retry them for more Kudos.
In these Stages, you must aim to post a best time for the circuit, beating the minimum goal. There are a wide variety of styles of hotlaps on offer each requiring a different approach mixed and matched from the options below:
Set number of laps OR single lap (very hard!) Fastest lap achieved OR average lap time over all the
Unlimited time OR against the clocktime limit
You have to achieve the given goal time to complete the Stage, but youll earn more Kudos if you choose to reduce the goal time. Kudos: The more you reduce and beat the goal time by, the more Kudos youll gain.
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Timed runs are all raced against a timer. You will be given a goal time in which to finish either a single circuit race or in later, more difficult chapters, a series of circuits, with the time being carried over from one to the next. Again, you can gamble to reduce the goal time to earn more Kudos. The timed runs have the added hazard of other cars driving the course and be warned, they may not be up to your racing speed!
These are full-on street racing Stages where multiple cars compete in a race event. You could be racing against a variety of other cars (the average CPF will be shown), and the race will take place as a fixed number of laps on a single circuit. You can specify which minimum position you think you can achieve to earn more Kudos.
Kudos: The more you lower the goal time by, and still beat the clock, the more Kudos youll be awarded.
Here you compete against one other car to win a race it may or may not be the same type of car as yours. In this type of Stage, you can choose to give a head start to the other car at the beginning of the race, and then try to catch them. You need to beat the other car to win, so think carefully about the head start you want to give - as the more you gamble, the more Kudos youll gain! Kudos: The bigger the head start that you give, and still win the race, the bigger your Kudos score for the Stage.
For this race type, the Kudos also depend on how well you do in the race, depending on your car. For example, 2nd place in a slow car, beating faster cars, will gain more Kudos than winning in a fast car against a group of slower ones! To successfully complete any Street Racing Stage (either single race or the mini-championship) you don't need to win - but you MUSTmake sure that you don't come in last!
Kudos: The better you do in the car that youre driving relative to the opponents, the more Kudos youll gain.
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This Stage type is a mini-championship where you test your street racing skills over a number of circuits. You and your fellow drivers have to race a whole series of circuits, taking your finishing positions from one circuit to the next. The more you beat the others by, the higher your Kudos!
In some Chapters, you may encounter a Special Stage. The Special Stage can be any of the Stages already detailed but has a restricted entry so youll have to meet certain requirements to enter. Here are a couple of examples of the requirements needed to enter some of these Special Stages:
Only certain cars/manufacturers may race in some Special Stages.
Kudos: The better you do in your car relative to the others, and the higher your position, the more Kudos youll gain.
Some are restricted to certain times of day, such as night races.
Special Stages have two goals rather than the normal single goal. - The first goal is the usual Stage goal, which is successful completion of the Stage, helping you to unlock the Chapter's car. - The second, more difficult goal will unlock one of the game's Bonus Items. And of course you'll also earn extra Kudos! Kudos: You can earn normal Kudos for a Special Stage, but you also stand a chance of unlocking a Bonus Item!
The Challenge Stages are designed to test your skills as a driver. There are too many to list them all here youll learn about each Challenge at the start of the Stage. Here are just a few examples:
Overtake challenge try to overtake a set number of cars Maximum speed set a top speed for a fast track Lap your opponent try and lap your opponent within
the time limit
Kudos: Each challenge has a number of ways to earn Kudos just wait and see!
Page 34
TIME ATTACK
TIME ATTACK OPTION This option is outside the main Kudos challenge, and lets you take a drive around any of the circuits you have unlocked in the main game. It also allows you to post a personal fastest lapon any circuit, which means you can compete with others via the Internet and VMU. Its ideal to get some practice on circuits you find difficult, before putting your Kudos on the line by committing to race in the real Stage! You race against your own Ghost Car for the circuit.
When you start the game, MSR will detect and ask you if you wish to use any VMU you have connected. If you do not have a VMU inserted, you will be given the option to insert one. You will need a VMU to save your progress in the game, to combine and exchange data with others, or to upload and download data to and from the Internet.
The game will automatically save your single player
GHOST ATTACK OPTION This allows you to load in any Ghost Lap from the VMU which you have saved, received via e-mail, or downloaded from the Internet. You can then race against this Ghost Lap.
progress in the game, including your Kudos rating, progress, garage, and best laps. Ghost laps can be saved after a Time Attack, and loaded via this menu too. Multiplayer games can be saved via the Multiplayer menus. Remember not to insert or remove a VMU while saving, as this could damage the VMU or the saved data.
INTERNET
Select this option on the Home Menu to connect to the MSR website on the Internet. Here, following the instructions on the site, you can upload your own data, and also download data to your VMU, to compete against in the game.
QUICK RACE
The Quick Race mode allows you to set up your own street races, for practice or for fun! You can choose from any of the circuits that you have unlocked, and you can choose to race with, or against, any cars you have in the Showroom. Theres no Kudos to be earned, but for those wanting a quick street race, or a practice, its ideal!
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Options
The Options menu can be found on the Home Menu, and allows you to change the following options, either before you start, or during the game: SETTINGS Choose your control method, and customize the visual and text settings in the game. RECORD MERGE Merge your records with those of a friend via VMU or e-mail.
MULTIPLAYER
MSR has a comprehensive multiplayer mode, which allows up to 8 players to log in and compete in a whole range of different competition types. The first thing to do is to log in the players, which is done by selecting Set Up from the main Multiplayer Menu, and then adding in the details of each player. All players have the option to input their data from single-player VMU saves, which places all cars from their showroom into the multi-player showroom, and all circuits unlocked into the multi-player circuit pool. When you have set up the game to your satisfaction, you have a choice of the following options: Single races A whole variety of single race modes including head-to-head, ghost attack, first-to-split, matchplay, and pursuit. This is a series of head-to-head races, with a number of rounds. The game will pick players in turn to compete in a team Championship. If you want a quick head-to-head race without setting up your players or options, this allows you to go straight into the action!
DEMOS/REPLAYS View demos and replays of any Stages you have saved from the game.
CD/RADIO Change the audio settings in the game. This includes volume settings and CD and radio options. When using the CD player, you can customize and create your own CD of your favorite music tracks in the game.
Series
Championship CHEATS When you have unlocked the games cheats, they can be activated and deactivated using this menu.
Quick race
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Hints and Tips
JOKERS In the main Street Racing game, you'll see that you can gain Jokers which appear below your Kudos rating. These can help you gain big Kudos scores! You can play each joker only once, on one Stage but it will DOUBLE the Kudos you get on that Stage! But be warned, if you lose, it will DOUBLE the amount of negative Kudos you get too!
Bizarre Creations Ltd.
Management
Managing Director Martyn Chudley Business Director Sarah Dixon Technical Director Walter Lynsdale 3D modeling and Textures (London) Julie McGurren, Derek Chapman Car Modeling Steve Heaney Car and City Textures Lee Carter Frontend Artwork and City Textures Gren Atherton
Programming
CAR PERFORMANCE FACTOR (CPF) Pay attention to the CPF of the car you are driving, and those of your opponents, as it will influence the amount of Kudos you can earn. When driving alone, you will be given a target goal based on your cars CPF. When racing with others, your Kudos depends on your CPF compared to that of your competitors. So you'll get far more Kudos for beating high CPF cars with a low CPF car than you will the other way round. Design, Structure and Frontend Martyn Chudley Technical Coding Roger Perkins Engine and Dynamics Coding Walter Lynsdale Tools and Effects Coding Phil Snape AI Coding Dave Al-Daini Sound Coding Jonathan Amor
Production
Senior Producer Brian Woodhouse Associate Producer Peter Wallace Production Support Glynn Williams Bizarre PR Sarah Dixon Office Management Michelle Langton
KUDOS Watch out for the KKudos symbol appearing on the screen when youre driving. This, along with the associated message, will tell you if youre gaining extra Kudos for good driving, or losing Kudos for being careless! Practice your driving, and learn how to make that positive Ksymbol appear to maximize the Kudos you can earn!
Quality Assurance
QAManager Ged Talbot QA Kevin Reilly
Artwork
3D modeling and Textures (Tokyo) Jon Dugdale, Paul Spencer 3D modeling and Textures (San Francisco) Mark Sharratt, Glen Griffiths
4:49 PM
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Sega Europe, Ltd.
Product Department
Director of Product Development Naohiko Hoshino Executive Producer Kats Sato Sound Producer Richard Jacques Associate Producer Jose Aller Test Manager Jason Cumberbatch
Sega Of America Product Development
Marketing Support
European Product Marketing Manager Jim Pride European Product Marketing Executive Mathew Quaeck UK Tunde Orelaja Localization Producer Howard Gipson Supervising Producer Jason Kuo Lead Tester Benjie Galvez Assistant Lead Testers Shawn Dobbins Robert Reich Localization Manager Osamu Shibamiya Testers Gabrielle Brown Jason Jensen Steven Jee Devin Tomcik Jason Mercer Todd Slepian Rafael Meza John Saito Eric Ling Joseph Amper Derek Wong Aaron Poser Walter Kim Daniel Airey Shaheed Khan JR Villatuya Raymond Kwan David Talag Chester Lee Michael Jones Joseph Mora
Marketing
Product Manager Rob Alvarez Associate Product Manager Dennis Lee Director Product Marketing John Golden Public Relations Heather Hawkins Gwen Marker
Lead Tester Pete O'Brien Technical Support Manager Serge Plagnol Hardware Engineer Tamer Tahsin Support Engineer Sandeep Bisla Spanish Translator Roberto Prraga-Snchez German Translator Angelika Michitsch French Translator Caroline Ruiz
Creative Services
Robert Schonfisch Angela Santos
Special Thanks
Peter Moore Chris Gilbert Charles Bellfield Karen Brown Terri Higgins Molly Fitzpatrick Kathleen Joyce John Amirkhan Todd Slepian Paulita Escalona Sandy Castagnola
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