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www.seuservice.com

1ST PRINTING OCT 01

Universal Kit

Kit Installation Instructions & Service Manual for ROM & GD ROM SYSTEMS Switchable FROM High Resolution 31K TO Standard (Low) Resolution 15.75K. 1 - 2 PLAYER GAME
SEGA ENTERPRISES, INC. USA MANUAL NO. 999-1311

VISIT OUR WEBSITE!

Virtua Tennis 2 Sega Naomi System Kit Contains List Part #
400-5397-01 838-13616 560-5407-UL 838-13683-93CV1 600-7141-200 600-7009-2500 840-0080D-01 600-7247-500 999-1348 999-1326 999-1325 999-1329 999-1327 999-1341
NAOMI POWER SUPPLY AUDIO POWER AMP 2 CH AUDIO XFORMER 120V JAMMA I/O BD (NAOMI) USB CABLE VGA VIDEO CABLE ASSY CASE PC1 DIMM BD CABLE SCSI TYPE 2 500MM SERVICE SWT BRKT ASSY JOYSTICK, COMP. BLUE BUTTON, COMP. GREEN SWITCH, PB LARGE BUTTON, COMP. BLUE CNTRL PNL (METAL PLT)
999-1343 999-1344 999-1347 999-1345 999-1346 999-1342 999-1349 999-1350 999-1351
CNTRL PANEL (NAOMI) CNTRL PANEL (STANDARD) DECAL SIDE ART INSTRUCTION SHT (PLAYER) INSTRUCTION SHT (BUTTON) MARQUEE ART DECALS (BTTNS -TOP SPIN)BL DECALS (BTTNS-SLICE SPN)GR DECALS (BTTNS-LOB SHT)WHT

DESIGNED RELATED PARTS

Marquee Art ---- 999-1342
Instruction Sheet (Player) ---- 999-1345
Instruction Sheet (Button Controls) ---- 999-1346
Control Panel Overlay ---- 999-1344
Decals Side Art ---- 999- 1347
Control Panel Overlay ----- 999-1343
Decals-Buttons -Top Spin (Blue) 999-1349 Decals-Buttons - Slice Spin (Green) 999-1350 Decals-Buttons - Lob Shot (White) 999-1351

NOT PICTURED

Feb 9. 2000

SERVICE BULLETIN

SEGA Service Department 45133 Industrial Drive Fremont, Ca. 94538 http://www.seuservice.com Phone: 415.701.6580 Fax: 415.701.6594

SPECIAL NOTICE FOR

ALL SEGA NAOMI KITS

PROBLEM:

The SEGA Naomi Game kits are actually JAMMA Dependent. What this means exactly is they will only install into existing JAMMA Cabinets. If an operator tries to install these kits into a Non-JAMMA cabinet, they will first have to bring the wiring up to JAMMA Standards.

SOLUTION:

Step 1 Disconnect the games original DC Power Supply. You may only use the power supply provided with your kit. Be sure to set the voltages going to your Game BD to 5.1 and 3.3 volts DC to assure proper operation ( Measure on Square Connector at Game BD. Yellow = 5vdc / Brown = 3.3vdc / White = Gnd ) Step 2 You MUST USE THE COIN METER SUPPLIED WITH YOUR KIT to assure proper Coin acceptance. A minimum 18 Gauge wire should be used from the Coin Meter 1 output line on your JAMMA Harness. The 5vdc ( Yellow ) wire found in the wiring bag of your kit MUST BE USED for the supply voltage to the meter.
Not following the directions provided herein may cause your game to malfunction. All electrical work should be performed by the sites Serviceman or Technician.
In order to prevent an electric shock and short circuit, be sure to turn power off before performing work or touching the interior parts of the product. Be careful so as not to damage wirings. Damaged wiring can cause an electric shock or short circuit accident. Do not touch places other than those specified. Touching places not specified can cause an electric shock or short circuit accident.
If you have any questions please contact the SEGA Service Department at the numbers given above.
INSTALLATION INSTRUCTIONS
1) First. Remove all access panels from the game. Locate the original game Logic PCBs & Power Supply and remove from the Cabinet by first disconnecting all harnesses from the boards. (You need only to splice in the Main Power (110v AC) into the 3-Pin Connector (GRN/WHT/BLK).) 2) Remove all existing game harnesses (we suggest using New Jamma Harnesses (NOT contained in the kit) to ensure reliability). 3) Locate the most convenient and open area of the cabinet to mount the Virtua Tennis 2 Naomi System Assembly. Make sure this area is free and clear of all cable harnesses and grounds, cable clamps, etc.

Vacuum out or clean bottom of cabinet of dirt & miscellaneous parts (e.g. screws, loose coins / tokens, etc.).
Remove all exterior decals and repair any cabinet damage. Repaint cabinet if necessary. Remove the Monitor Plexi or if your game plexi has Silk-screened artwork, you will need to strip it off.
4) Connect the JAMMA Harnesses to the JVS-JAMMA Interface Boards. Separate the wires from each other (i.e. Control Panel, Video, Speaker, Power Supply). Run the various harnesses to the part of the cabinet they go to ensuring they are dressed properly & secured to the cabinet. Locate the Volume/ Speaker/Coin Meter Cable and connect to your existing Switch Bracket or use the new one included with the kit. Note: If you are using a VGA Compatible Monitor you can run your VGA Cable directly to the monitor or connect it to your JVS JAMMA Interface for RGB Conversion to your JAMMA Cables. 5) Remove Marquee from cabinet and cut to fit the new Virtua Tennis 2 Marquee in place.
REPLACE old Joysticks & Buttons with the NEW ones supplied in Kit.
6) First remove all Joystick and Button assemblies from the Control Panel. Remove Lexan and Control Panel Overlay. Proceed to clean surface of the Control Panel by removing all adhesive and dirt. Fill in or plug up existing button holes to set up a blank work area for your new controls. 7) Install the new Control Panel Overlay by carefully peeling off the paper backing and laying down on the panel. Smooth it out, starting in the center and working your way to the edges (removing all of the trapped air pockets). If necessary, cut the edges of the overlay excess and fold under panel. 8) Cut out the button and Joystick Holes. Install Joystick and buttons from kit into the Control Panel and tighten down. Connect all game harness wires to switches and buttons.
9) Proceed to place new decals on the sides of the cabinet. Locate a new monitor bezel, if needed, and replace glass, if required (due scratches). Install Instruction Placard to the back of the Monitor Glass. NOTE: As a precaution, disconnect the JAMMA Harness from the I/O Boards and turn power on. With a Multi-Meter, measure the 5v and 3.3v. Adjust if necessary to 5.15v DCand 3.3vDC. Measure the +12 to ensure the wires and voltages are in the correct position. Turn power off. Plug in the JAMMA Harness once again to the I/O Boards. The Attract Mode should appear on the screen.
Adjust the SIZE, CONTRAST, BRIGHTNESS, and COLORS on the Monitor for optimum appearance. Adjust VERTICAL/HORIZONTAL Hold to get a stable picture, if required. Enter DIAGNOSTICS and adjust the Volume Level, test all Buttons & Joystick for proper operation & wiring. Adjust Pricing. Coin-Up and test out a game to ensure proper play functions are as they should be.
Sega Naomi System Switch Bracket and Speaker Installation Diagrams (Figure 3)
To CN1 of Amplifier Board Pin 1 Pin 4 Pin 5 JAMMA Pin 8 Yellow Wire from Extra Harness (+5v)

GRN/RED

WHT/RED

YEL/RED

Coin Meter

Service

JAMMA Pin JAMMA Pin JAMMA Pin R 1 15

Volume

GRY/RED From CN2 of Amplifier Board ORG/RED

Left Speaker

From CN4 of Amplifier Board

GRY/BLUE ORG/BLUE

Right Speaker
Sega Naomi System JAMMA Harness Wiring (JAMMA I/O BD) (Figure 4)
Ground Ground +5v (Not Used) +5v (Not Used) (Not Used) +12v (Not Used) Key Coin Meter 1 (Not Used) (Not Used) (Not Used) Video Red Video Blue Video Ground Test Coin 1 1P Start 1P UP 1P Down 1P Left 1P Right Attack 1P (1P SW1) Grapple 1P (1P SW2) Support 1P (1P SW3) (Not Used) (Not Used) Ground Ground
A B C D E F H J K L M N P R S T U V W X Y Z a b c d e f
Ground Ground +5v (Not Used) +5v (Not Used) (Not Used) +12v (Not Used) Key Coin Meter 2 (Not Used) (Not Used) (Not Used) Video Green Video Sync Service (Not Used) Coin 2 2P Start 2P UP 2P Down 2P Left 2P Right Attack 2P (2P SW1) Grapple 2P (2P SW2) Support 2P (2P SW3) (Not Used) (Not Used) Ground Ground
Sega Naomi System Filter Board Information Connector Description etc.

PSW2 PSW1 DIPSW1

Service Switch

Test Switch

Preamp Level Audio Out

VGA Level Video Out

Power Connectors
Setting for High Resolution 31KHZ 1 -4 off
Setting for Standard Resolution 15KHZ 1 on 2-4 off.

1. HANDLING PRECAUTIONS

To prevent electric shock or IC Board malfunctioning, be sure to turn off the power for the cabinet when installing or removing the IC Board. Extraneous matter such as dust on the IC Board can cause the IC Board to generate heat and result in a fire due to short circuit, etc. Ensure the IC Board surfaces are always kept clean. Use NAOMI for the cabinets compatible with JVS. Using NAOMI for the cabinet other than those compatible with JVS can cause generation of heat and a fire.
Be sure to connect the IC Board and connectors completely. Insufficient insertion can damage IC Board, etc. For the IC Board circuit inspection, only the use of Logic Tester is permitted. The use of ordinary testers is not permitted as these can damage the IC Board. Do not subject the IC Board to static electricity when installing the IC Board in the cabinet or when connecting wire harness connectors to the IC Board. When soldering buttons, etc. to the wire harnesses, be sure to remove the wire harnesses from the IC Board so as not to subject the IC Board to heat. Using NAOMI without the Shield Case can cause electric wave trouble. Be sure to use NAOMI together with the accessory Shield Case. The monitor frequency corresponding to NAOMI is 15kHz or 31kHz. NAOMI can not be used for the cabinet incorporating a monitor or projector not corresponding to 15kHz or 31kHz.

IMPORTANT

Concerning the display of JAMMA VIDEO STANDARD: JAMMA VIDEO STANDARD adopted by NAOMI is referred to as JVS. As against this Standard, the conventional JAMMA STANDARD which employs 56P Edge Connectors adopted by ST-V, etc. is displayed as Old JAMMA STANDARD. The specific Manual attached to each game sometimes displays JVS as JV STANDARD, New JAMMA STANDARD, or JAMMA 2 STANDARD AGAINST OLD JAMMA STANDARD as JAMMA STANDARD, JS, etc. The contents herein described are subject to change without notice.

2. SPECIFICATIONS

1 ON-SCREEN DISPLAY

Monitor Position

HORIZONTAL

2 CONTROL PANEL

8WAYS SW2 1P SW1 START SW 2P
Horizontal Synchronous Frequency 15/31 kHz

8WAYS SW2

PLAYER 1
PLAYER 2 LOB SHOT BUTTON (Press both buttons at once)

TOP SPIN BUTTON (SW1)

SLICE SPIN BUTTON (SW2)
LEVER: TOP SPIN BUTTON: SLICE SPIN BUTTON: LOB SHOT BUTTON: (Note 1) (Note 2) (Note 3)
Character movement or shot direction Top spin shot (ground stroke or volley automatically chosen by CPU) Slice spin shot (ground stroke or volley automatically chosen by CPU) Lob shot (Hits a ball highly.)
Top spin is the shot that applied order rotation (vertical rotation) to the ball. A ball flies quickly and bounds highly; an orbit is high. Slice spin is the shot that applied reverse rotation to the ball. A ball flies late as it floated and bounds low; an orbit is low. Lob is the shot of a high arch that passes over a partner's head. It's effective when passing the head top of the partner approaching the net.
3 Minimum DIMM Memory Capacity

256 MB

GAME SUMMARY A versus type tennis game featuring the 16 actual professional tennis players. The type of game played is men's/women's singles and also men's/women's/mixed doubles. Max two players can play this game in versus competition singles (SINGLES: VERSUS), or collaborated doubles (DOUBLES: TEAM PLAY).

HOW TO PLAY

1 Insert a coin(s), and the credit display on the monitor counts up.
When the one credit equivalent coins are inserted, the display changes to "PRESS START BUTTON" from "INSERT COIN (S)".
2 Press the START Button while "PRESS START BUTTON" is displayed, and the
character selection screen appears. Bring the arrow to the desired character and press Top Spin Button (SW1) or Slice Spin Button (SW2) to decide the character being selected.
3 To win the game, you have got to take first the number of games that have been set in the

GAME ASSIGNMENT (default setting is 2 games). If you win, you can proceed to the next stage. There are a total of 5 stages in this game, and wining the game results in proceeding to the ending screen and game over.
4 When you wish to intrude into a versus game, insert coin(s) and press the START Button
anytime in the game play. If the DOUBLES setting is ON, the select screen of versus competition singles (SINGLES: VERSUS) or collaborated doubles (DOUBLES: TEAM PLAY) appears. GAME SCREEN
Player's Name 1P Rafter GAME COM Henman GAME Number of games taken

1P 30 COM 40

Serve speed 200km/h
CHARACTERS AND STAGES Male pro tennis players: Patrick Rafter (Australia) Tim Henman (Germany) Cedric Pioline (France) Yevgeny Kafelnikov (Russia) Tommy Haas (Germany) Thomas Enqvist (Sweden) Magnus Norman (Sweden) Carlos Moya (Spain)
Female pro tennis players: Venus Williams (U.S.A.) Serena Williams (U.S.A.) Lindsay Davenport (U.S.A.) Monica Seles (U.S.A.) Mary Pierce (France) Arantxa Sanchez-Vicario (Spain) Jelena Dokic (Yugoslavia) Alexandra Stevenson (U.S.A.)
VENUES SINGLES: DOUBLES: A total of 5 stages (CPU randomly selects stage from 1 to 4, and the final stage is fixed.) A total of 3 stages (CPU randomly selects stage from 1 to 2, and the final stage is fixed.) CPU randomly selects stages.
VERSUS COMPETITION (VS): Australia Stage (Hard court) France Stage (Clay court) U.S.A. Stage (Hard court) England Stage (Grass court)
Tokyo Stage (Carpet court/Final stage)

3. TEST MODE

A. SYSTEM MENU
When settings are changed in SYSTEM ASSIGNMENTS, COIN ASSIGNMENTS, and GAME ASSIGNMENTS of GAME TEST MODE, be sure to exit from the test mode of SYSTEM MENU screen. The contents of setting changes are stored in the IC on the BOARD when exiting from the Test Mode. If the power is turned off in the Test Mode (before exiting), the contents of setting changes are ineffective. In this case, the settings remain unchanged.
This test mode mainly allows the IC Board to be checked for accurate functioning, monitor color to be adjusted as well as COIN ASSIGNMENTS and GAME ASSIGNMENTS to be adjusted. 1) After turning power on, press the TEST Button to have the following SYSTEM MENU displayed.

SYSTEM MENU RAM TEST JVS TEST SOUND TEST C.R.T. TEST SYSTEM ASSIGNMENTS COIN ASSIGNMENTS BOOKKEEPING BACKUP DATA CLEAR CLOCK SETTING DIMM BOARD TEST GAME TEST MODE [XXXXXXXXX ] -> EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON
In the SYSTEM ASSIGNMENTS, CABINET TYPE is set to 2 PLAYER(S), MONITOR TYPE is set to HORIZONTAL, and SERVICE TYPE is set to COMMON. COIN ASSIGNMENTS initial settings as follows: COIN CHUTE TYPE: COMMON COIN/CREDTI SETTING: #1 COIN CHUTE #1 (#2): 1 COIN 1 CREDIT SEQUENCE SETTING of COIN ASSIGNMENTS functions as follows: SEQUENCE 1: Number of credits required for game start (initial value = 1 CREDIT). SEQUENCE 2: Number of credits required for CONTINUE (initial value = 1 CREDIT) SEQUENCE 3 ~ 8: NOT USED. MEANING OF DISPLAY IN BOOKKEEPING 2/2 P1 (P2) SEQ 1: Play frequency of Player 1 (Player 2) P1 (P2) SEQ 2: Frequency of CONTINUE by Player 1 (Player 2). P1 (P2) SEQ 3 ~ 8: NOT USED.
2) Press the SERVICE Button to move the arrow. Bring the arrow to the desired item and press the TEST Button. 3) Press the TEST Button in the GAME TEST MODE to display the GAME TEST MODE peculiar to this game. See the next page onward. 4) Upon finishing the test, bring the arrow to EXIT and press the TEST Button to return to the Game mode. For detailed explanations as regards the SYSTEM TEST MODE, refer to NAOMI SERVICE MANUAL (420-6620-01).

B. GAME TEST MODE

Bring the arrow to the GAME TEST MODE in the SYSTEM MENU and press the TEST Button to display the TEST MENU screen peculiar to Virtua Tennis 2.
<<GAME TEST MODE>> INPUT TEST OUTPUT TEST GAME ASSIGNMENTS BOOKKEEPING BACKUP DATA CLEAR -> EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON

TEST MENU

Bring the arrow to the desired item with the SERVICE Button and press the TEST Button to confirm. Bring the arrow to EXIT and press the TEST Button to return to the SYSTEM MENU screen.
a. INPUT TEST This test displays the state of each switch & button. If the display goes ON when the switch or button is activated, the connection is satisfactory.
<<INPUT TEST>> PLAYER UP DOWN RIGHT LEFT SHOT1 SHOT2 START 1P OFF OFF OFF OFF OFF OFF OFF 2P OFF OFF OFF OFF OFF OFF OFF
PRESS TEST BUTTON TO EXIT
UP: DOWN: RIGHT: LEFT: SHOT 1: SHOT 2: START:
Changes to ON when inclining the LEVER towards the monitor. Changes to ON when inclining the LEVER towards you. Changes to ON when inclining the LEVER towards the right. Changes to ON when inclining the LEVER towards the left. Changes to ON when pressing the SHOT1 (TOP SPIN) Button. Changes to ON when pressing the SHOT2 (SLICE SPIN) Button. Changes to ON when pressing the START Button.

Press the TEST Button to return to the TEST MENU screen.

UP SHOT2

RIGHT LEFT LEFT

1P SHOT1

START DOWN DOWN

CONTROL PANEL

b. OUTPUT TEST
In this test, each winner lamp of 1P/2P and 7 SEG display in the Sega versus cabinet's billboard can be checked.
<<OUTPUT TEST>>
1P SIDE CHECK 2P SIDE CHECK CLEAR CHECK -> EXIT
SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON
Bring the arrow to the desired item with the SERVICE Button and press the TEST Button to have the selected item checked. When "1P (2P) SIDE CHECK" is selected, various messages are indicated in the 7 SEG display while the Winner Lamp of 1P/2P is flashing. To stop the test, bring the arrow to "CLEAR CHECK" and press the TEST Button. Bring the arrow to EXIT and press the TEST Button to return to the TEST MENU screen.

c. GAME ASSIGNMENTS

In this test mode, setting for the difficulty, the number of games to take first, etc. can be changed. Select the item with the SERVICE Button and press the TEST Button to change the setting.
<<GAME ASSIGMENTS>> DOUBLES DIFFICULTY MATCH COUNT(CPU) MATCH COUNT(V S) MATCH COUNT(DBL) TIE BREAK (V S) DEUCE -> EXIT [ ON ] [NORMAL] [ 2 ] [ 2 ] [ 2 ] [ OFF ] [ ON ]

DOUBLES:

Can be set to play the collaborated doubles game. If it is set to ON, you can select versus competition singles (SINGLES: VERSUS) or collaborated doubles (DOUBLES: TEAM PLAY) when you intruding into the game. When Sega versus cabinets such as VERSUS CITY etc. are used, it recommends to be set to OFF. Game difficulty setting for CPU versus mode. Selects from EASY, NORMAL, HARD and VERY HARD.

DIFFICULTY:

MATCH COUNT (CPU): Sets the number of games to win when playing in 1P mode against the CPU. Range is from 1 to 6. MATCH COUNT (VS):Sets the number of games to win when playing in versus mode against another player. Range is from 1 to 6. MATCH COUNT (DBL): Sets the number of games to win when playing in doubles mode. Range is from 1 to 6.
TIE BREAK (VS): It is the rule which attaches last one game when the difference of two or more games does not appear within the number of setting games, one game is added and a score is in a line, last one game is decided by the tie-break system. The tie-break system counts numerically (5-6 etc.), and the player, which gains seven points or more and two points or more separated, serves as a winner. In addition, two serves at a time by turns. Although this rule differs from an actual tennis rule a little, it recommends using it in convention events as a fairer judgment rule. DEUCE: Selects from ON, 9TIMES and OFF. If it is set to "9 TIMES", DEUCE will continue to 9 times, and will be displayed on the 10th time as "40-40", and the next point scored wins the game. If set to "OFF", even if it becomes the score of 40-40, it will not be set to DEUCE, the next point scored wins the game. Returns to the TEST MENU screen.

d. BOOKKEEPING

PLAY DATA (PAGE 1/3) This mode displays the playtime related data.
<<BOOKKEEPING>> PLAY DATA PLAY TIME AVERAGE TIME LONGEST TIME SHORTEST TIME VS AVERAGE TIME VS LONGEST TIME VS SHORTEST TIME DBL AVERAGE TIME DBL LONGEST TIME DBL SHORTEST TIME

PAGE1/3

**D **H **M **S **H **M **S **H **M **S **H **M **S **H **M **S **H **M **S **H **M **S **H **M **S **H **M **S **H **M **S
PRESS TEST BUTTON TO CONTINUE
PLAY TIME: AVERAGE TIME: LONGEST TIME: SHORTEST TIME: VS AVERAGETIME: VS LONGEST TIME: VS SHORTEST TIME: DBL AVERAGE TIME: DBL LONGEST TIME: DBL SHORTEST TIME:
Displays game playtime. Displays the average game time. Displays the longest game time. Displays the shortest game time. Displays the average versus game time. Displays the longest versus game time. Displays the shortest versus game time. Displays the average doubles game time. Displays the longest doubles game time. Displays the shortest doubles game time.
Press the TEST Button to migrate to the next page (2/3).
TIME HISTOGRAM (PAGE 2/3) By-playtime play frequency is displayed.
<<BOOKKEEPING>> TIME HISTOGRAM
00M00S 00M30S 01M00S 01M30S 02M00S 02M30S 03M00S 03M30S 04M00S 04M30S 05M00S 05M30S 06M00S 06M30S 07M00S 07M30S 08M00S 08M30S 09M00S 09M30S OVER - 00M29S - 00M59S - 01M29S - 01M59S - 02M29S - 02M59S - 03M29S - 03M59S - 04M29S - 04M59S - 05M29S - 05M59S - 06M29S - 06M59S - 07M29S - 07M59S - 08M29S - 08M59S - 09M29S - 09M59S 10M00S *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***

PAGE2/3

Press the TEST Button to migrate to the next page (3/3). CHARACTER DATA (PAGE 3/3) By-character select frequency, and the number of wins/loses in versus mode are displayed.
<<BOOKKEEPING>> PAGE3/3 CHARACTER DATA SELECT RAFTER (AUS) *** HENMAN (GBR) *** PIOLINE(FRA) *** KAFELNIKOV(RUS) *** HAAS(GER) *** ENQVIST(SWE) *** NORMAN(SWE) *** MOYA(ESP) *** V WILLIAMS (USA) S WILLIAMS (USA) DAVENPORT(USA) SELES(USA) PIERCE(FRA) SANCHEZ(ESP) DOKIC(YUG) STEVENSON(USA) *** *** *** *** *** *** *** *** VS WIN *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** VS LOSE *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***

Press the TEST Button to return to the TEST MENU screen.

e. BACKUP DATA CLEAR

This allows the contents of BOOKKEEPING to be cleared.
<<BACKUP DATA CLEAR>>
ALL CLEAR -> EXIT(CANCEL)
When clearing, bring the arrow to "ALL CLEAR" with the SERVICE Button and press the TEST Button. When the data has been cleared, "COMPLETED" is displayed. Bring the arrow to "EXIT" and press the TEST Button to return to the TEST MENU.
According to your DIMM BD type, attach the correct sticker as follows.
442-00084B-01 (STICKER 840-0084B-01) Attached place
PART NO. 1 + 2 840-0084B-01 840-0001F
DESCRIPTION ASSY CASE NAO DIMM BD COM KEY CHIP DIMM BD NAO VT2
442-00084B-02 (STICKER 840-0084B-02) Attached place
PART NO. 1 + 2 840-0084B-02 840-0004F
DESCRIPTION ASSY CASE NAO DIMM BD COM RTOS KEY CHIP RT DIMM BD NAO VT2

4. SOFT KIT

STOP Handling the GD-ROM Disc Do not contaminate the discs with your fingerprints or dust particles. Contaminated discs may lower audio and video quality. When cleaning the discs, do not use volatile chemicals (benzine, thinner, etc.), cleaning sprays, and antistatic agents. Do not use cracked, warped, or damaged discs. Use clean cloth to wipe Do not attach papers or seals onto the discs; do the disc gently and into a radial direction. not scratch the discs. Do not use the discs with a sign of peeled seals, tapes, etc. Observing these instructions, do not insert such a non-usable disc into the GD-ROM drive. Otherwise the inserted disc can not be ejected. When cleaning a heavily contaminated disc, use clean cloth that has been soaked in water and squeezed. Then remove moisture with dry cloth. When holding a disc, be careful not to contaminate it with your fingerprints. How to Hold a Disc
With both hands: Put your thumbs and forefingers of both hands on the disc's 4 circumference tips. With one hand: Insert your forefinger into a central hole and at the same time put your thumb and middle finger on the disc's 2 circumference tips.
How to Handle the Key Chip The key chip is a precision device. Handle it carefully because it may be damaged by heat, shock, and static electricity. Use the key chip with the GD-ROM disc of the corresponding game that has been shipped together with the key chip.
When you order the GD-ROM disc only, please mention the Part No. 610-0625-****.
PART NO. 1 + 2 + 3 + + 4 420-6621-0015E 253-5507 610-0625-0015 610-0630-0015 DESCRIPTION GD SOFT KIT VT2 ENG NAOMI GDROM VT2 KEY CHIP SERVICE MANUAL VT2 ENG DISC CASE WITH IC HOLDER GD SOFT VT2

5. GAME BOARD

Do not expose the Game Board so as to avoid causing an accident or malfunctioning. Static electricity discharge can damage electronic parts on the IC Board. Before starting work by opening the Shield Case Lid, be sure to touch grounded metallic surfaces to discharge physically charged static electricity. When replacing the Game Board, refer to the CVT Manual and Instruction Manual.

PART NO. ASSY CASE ( 1 + 2 ) 840-0084D-01 840-0084D-02 840-0084D-03 840-0084D-04 840-0001A-01 840-0001A-02 840-0001A-03 840-0001A-04 840-0084C
DESCRIPTION ASSY CASE NAO VT2 USA ASSY CASE NAO VT2 EXP ASSY CASE NAO VT2 KOR ASSY CASE NAO VT2 AUS :USA :OTHERS :KOREA :AUSTRALIA :USA :OTHERS :KOREA :AUSTRALIA
1 ASSY CASE NAOMI MAIN BOARD
ASSY CASE NAOMI MAIN BD USA ASSY CASE NAOMI MAIN BD EXP ASSY CASE NAOMI MAIN BD KOR ASSY CASE NAOMI MAIN BD AUS ROM CASE NAO VT2

2 ROM CASE

P C 0V 120V

TRANSFORMER

17V 0V 0V 17V
838-13616 AUDIO POWER AMP 2CH

JST VH 4P

120 Vac Input

560-5407

[Extra] [GD ROM DRIVE]

5k pot

WHITE(U/P)
Phono plugs SPEAKER OUTPUTS

JST VL

GND GND GND

+3.3V +5V +12V

+3.3V +5V

GND GND

VCC VCC NC 1P SW6 1P SW7 1P SW8 NC 2P SW6 2P SW7 2P SW8 NC NC GND GND

400-5397

COIN COUNTER
MUST BE SET TO "IN" TO USE INPUTS ON CN3 OUT IN

SW REGU FOR JVS

To Extra Yellow Wire

838-13683-91

To PIN 8 of Jamma
600-6743-050 600-7141-050

80 A B

JAMMA CONNECTIONS USED ARE: VIDEO OUT SWITCH INPUTS SWITCH GROUND RETURNS COIN COUNTER OUTPUT NOTE: THERE ARE TO BE NO CONNECTIONS MADE TO THE JAMMA INTERFACE OTHER THAN THE ABOVE FOREMENTIONED.
NAOMI KIT UNIVERSAL WIRING DIAGRAM (1/1)

600-7155

Warranty
Your new Sega Product is covered for a period of 90 days from the date of shipment. This certifies that the Printed Circuit Boards, Power Supplies and Monitor are to be free of defects in workmanship or materials under normal operating conditions. This also certifies that all Interactive Control Assemblies are to be free from defects in workmanship and materials under normal operating conditions. No other product in this machine is hereby covered. Sellers sole liability in the event a warranted part described above fails shall be, at its option, to replace or repair the defective part during the warranty period. For Warranty claims, contact your Sega Distributor. Should the Seller determine, by inspection that the product was caused by Accident, Misuse, Neglect, Alteration, Improper Repair, Installation or Testing, the warranty offered will be null and void. Under no circumstances is the Seller responsible for any loss of profits, loss of use, or other damages.

This shall be the exclusive written Warranty of the original purchaser expressed in lieu of all other warranties expressed or implied. Under no circumstance shall it extend beyond the period of time listed above.

 

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