Sega Zombie Revenge
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Zombie Revenge [Dreamcast Game]Developed by Sega AM1 - Sega of America (2000) - Third-Person 3D Action - Rated Mature
A new chapter in Sega's popular The House of the Dead series, Zombie Revenge raises the undead from their graves once again, and it's up to you to put them back to sleep... permanently.
Details
Platform: Dreamcast
Developer: Sega AM1
Publisher: Sega of America
Release Date: January 25, 2000
Controls: Joystick/Gamepad
UPC: 010086510386
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Manual
Preview of first few manual pages (at low quality). Check before download. Click to enlarge.
Download
(English)Sega Zombie Revenge, size: 2.6 MB |
Related manuals Sega Zombie Revenge U R Type Sega Zombie Revenge Conversion KIT |
Sega Zombie Revenge
Video review
ZOMBIE REVENGE Sega Dreamcast
User reviews and opinions
| Neta |
4:48pm on Tuesday, September 21st, 2010 ![]() |
| When Sega needed to launch its revolutionary Dreamcast console with a bang. Who better to show off the of the Dreamcast than Sonic The Hedgehog!? The graphics are awesome. | |
| penguin |
5:11am on Sunday, September 19th, 2010 ![]() |
| Sonic, Knuckles, Tails and Amy are back in this fully 3D-rendered adventure from the Sonic team. Also, there are tow new characters: the fat. | |
| memleak |
11:43pm on Friday, September 3rd, 2010 ![]() |
| Zombie Revenge is best descrived as a cross between Streets Of Rage and Resident Evil. but this one is quite cool looking, i havent got the game but i think you can be one of 3 characters. | |
| rorkum |
3:06pm on Saturday, August 28th, 2010 ![]() |
| OHHH, KILL EM!! Ok, you are human and your life is threatend by many things un-human in this game. Playing like Streets of Rage. | |
| Bonifaciy |
1:34am on Saturday, July 17th, 2010 ![]() |
| Most systems have a series that boost the sales in the systems due a lot of people buying the system solely for the game; for Nintendo systems have Ma... | |
| jeffreyaf |
2:24pm on Monday, April 19th, 2010 ![]() |
| Zombie Revenge is an excellent game. It is like Streets of Rage, mixed with Resident Evil. Blasting zombies to bits with guns may sound fun. Final Fight/ streets of rage with UMMPH!! This game reverts back to the tried and tested formula of: ARCADE GAME, TWO PLAYER. | |
Comments posted on www.ps2netdrivers.net are solely the views and opinions of the people posting them and do not necessarily reflect the views or opinions of us.
Documents
1ST PRINTING MARCH 99
SEGA ENTERPRISES, INC. USA
MANUAL NO. 4201-6470-01
Warranty
Your new Sega Product is covered for a period of 90 days from the date of shipment. This certifies that the Printed Circuit Boards, Power Supplies and Monitor are to be free of defects in workmanship or materials under normal operating conditions. This also certifies that all Interactive Control Assemblies are to be free from defects in workmanship and materials under normal operating conditions. No other product in this machine is hereby covered. Sellers sole liability in the event a warranted part described above fails shall be, at its option, to replace or repair the defective part during the warranty period. For Warranty claims, contact your Sega Distributor. Should the Seller determine, by inspection that the product was caused by Accident, Misuse, Neglect, Alteration, Improper Repair, Installation or Testing, the warranty offered will be null and void. Under no circumstances is the Seller responsible for any loss of profits, loss of use, or other damages.
This shall be the exclusive written Warranty of the original purchaser expressed in lieu of all other warranties expressed or implied. Under no circumstance shall it extend beyond the period of time listed above.
TABLE OF CONTENTS
INTRODUCTION OF THE OWNERS MANUAL GENERAL PRECAUTIONS 1. PRECAUTIONS TO BE HEEDED FOR OPERATION 2. NAME OF PARTS 3. ACCESSORIES 4. ASSEMBLY AND INSTALLATION 5. PRECAUTIONS TO BE HEEDED WHEN MOVING MACHINE 6. EXPLANATION OF TEST AND DATA DISPLAY 6-1 COIN METER SWITCH UNIT 6-2 TEST MODE 6-3 GAME TEST MODE 6-4 INPUT TEST 6-5 SOUND TEST 6-6 GAME ASSIGNMENTS 6-7 STICK SETTING 6-8 BOOKKEEPING 6-9 BACKUP DATA CLEAR 7. COIN SELECTOR 8. MONITOR 8-1 CAUTIONS CONCERNING SAFE HANDLING OF MONITOR 8-2 CLEANING THE CRT SURFACES 8-3 ADJUSTMENT METHOD 9. REPLACEMENT OF FLUORESCENT LAMP 9-1 REPLACEMENT OF FLUORESCENT LAMP 10. PERIODIC INSPECTION TABLE 11. TROUBLESHOOTING 12. GAME BOARD 12-1 REMOVING THE GAME BOARD 12-2 COMPOSITION OF THE GAME BOARD 13. DESIGN RELATED PARTS 14. PARTS LIST 15. WIRING DIAGRAMS
1 2~7~13~19~21~23 24~26 24~29 30~33~44 XXX
SPECIFICATIONS Installation space: Height: Weight: Power maximum current: 36 in.(L) x 28 in.(W) 71 in. Approx. 400 lbs. 2.7 Amp AC 120V 60 Hz
MONITOR:
29 NANAO MONITOR
INTRODUCTION OF THE OWNERS MANUAL
SEGA ENTERPRISES, LTD., has for more than 30 years been supplying various innovative and popular amusement products to the world market. This Owners Manual is intended to provide detailed descriptions together with all the necessary installation, game settings and parts ordering information related to the ZOMBIE REVENGE, a new SEGA product. This manual is intended for those who have knowledge of electricity and technical expertise, especially in ICs, CRTs, microprocessors, and circuit boards. Read this manual carefully to acquire sufficient knowledge before working on the machine. Should there be a malfunction, non-technical personnel should under no circumstances touch the interior system. Should the need arise, contact our main office, or the closest branch office listed below.
SEGA ENTERPRISES, INC. (USA) Customer Service 45133 Industrial Drive Fremont, CA 94538 Phone 650-632-7580 Fax 650-632-7594 7:30 am - 4:00 pm, Pacific Standard Time Monday thru Friday
General Precautions
Follow Instructions: All operating and use instructions should be followed. Attachments: Do not use attachments not recommended by the product manufacturer as they may cause hazards. Accessories: Do not place this product on an unstable cart, stand, tripod, bracket, or table. The product may fall, causing serious injury to a child or adult, and serious damage to the product. Use only with a cart, stand, tripod, bracket, or table recommended by the manufacturer, or sold with the product. Any mounting of the product should follow the manufacturers instructions, and should use only mounting accessories recommended by the manufacturer. Moving the Product: This product should be moved with care. Quick stops, excessive force, and uneven surfaces may cause the product to overturn. Ventilation: Slots and openings in the cabinet are provided for ventilation, to ensure reliable operation of the product and to protect it from overheating; these openings must not be blocked or covered. The openings should never be blocked by placing the product in a built-in installation such as a bookcase or rack unless proper ventilation is provided or the manufacturers instructions have been adhered to. Power Sources: This product should be operated only from the type of power source indicated on the marking label. If you are not sure of the type of power supply to your location, consult your local power company. For products intended to operate from battery power or other sources, refer to the operating instructions. Grounding or Polarization: This product is equipped with a three-wire grounding-type plug, a plug having a third (grounding) pin. This plug will only fit into a grounding-type power outlet. This is a safety feature. If you are unable to insert the plug into the outlet, contact your electrician to replace your obsolete outlet. Do not defeat the safety purpose of the grounding-type plug. Power Cord Protection: Power-supply cords should be routed so that they are not likely to be walked on or pinched by items placed upon or against them, paying particular attention to cords at plugs, convenience receptacles, and the point where they exit from the product. Overloading: Do not overload wall outlets, extension cords, or integral convenience receptacles as this can result in a risk of fire or electric shock. Object and Liquid Entry: Never push objects of any kind into this product through openings as they may touch dangerous voltage points or short-out parts that could result in a fire or electric shock. Never spill liquid of any kind on the product. Servicing: Do not attempt to service this product yourself as opening or removing covers may expose you to dangerous voltage or other hazards. Refer all servicing to qualified service personnel. Damage Requiring Service: Unplug this product from the wall outlet and refer servicing to qualified service personnel under the following conditions: a) If the power cord or plug is damaged; b) If liquid has been spilled, or objects have fallen into the product; c) If the product has been exposed to rain or water; d) If the product does not operate normally when following the operating instructions. Adjust only those controls that are explained in the operating instructions. An improper adjustment of other controls may result in damage and will often require extensive work by a qualified technician to restore the product to its normal operation; e) If the product has been dropped or damaged in any way; f) When the product exhibits a distinct change in performance; this indicates a need for service. Replacement Parts: When replacement parts are required, be sure the service technician has used replacements parts specified by the manufacturer or that have the same characteristics as the original part. Unauthorized substitutions may result in fire, electric shock, or other hazards.
Safety Check: Upon completion of any service or repairs to this product, ask the service technician to perform safety checks to determine that the product is in proper operating condition. Heat: The product should be situated away from heat sources such as radiators, heat registers, stoves, or other products (including amplifiers) that produce heat. Lithium Battery- Dispose of batteries only in accordance with the battery manufacturers recommendations. Do not dispose in an open flame condition, since the battery may explode. Cleaning: When cleaning the monitor glass, use water or glass cleaner and a soft cloth. Do not apply chemicals such as benzine, thinner, etc. Location: This an indoor game machine, DO NOT install it outside. To ensure proper usage, avoid installing indoors in the places mentioned below: Places subject to rain/water leakage, or condensation due to humidity; In close proximity to a potential wet area; Locations receiving direct sunlight; Places close to heating units or hot air; In the vicinity of highly inflammable/volatile chemicals or hazardous matter; On sloped surfaces; In the vicinity of emergency response facilities such as fire exits and fire extinguishers; Places subject to any type of violent impact; Dusty places. INSTALLATION PRECAUTIONS Verify the amperage of the branch circuit outlet before plugging in the power plug. Do not overload the circuit. Avoid using an extension cord. If one is required, use an extension cord of type SJT, 16/3 AWG rated min. 120 VAC, 7A. Moving this unit requires a minimum clearance (of doors, etc.) of 32 (W) by 77 (H). For the operation of this machine, secure a minimum area of 32 (W) by 42(D). REGULATORY APPROVALS This game has been tested and found to comply with the Federal Communications Commission Rules. This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) This device may not cause harmful interference, and (2) this device must accept any interference received, including interference that may cause undesired operation. This game has been tested and listed by Underwriters Laboratories, Inc., to ANSI/UL22.
LISTED
AMUSEMENT MACHINE
1. PRECAUTIONS TO BE HEEDED FOR OPERATION
In order to prevent accidents, be sure to comply with the following points before and during operation.
PRECAUTIONS TO BE HEEDED FOR OPERATION BEFORE STARTING THE OPERATION
In order to avoid accidents, check the following before starting the operation: Check if all of the adjusters are in contact with the surface. If they are not, the cabinet can move and cause an accident. To avoid electric shock, check to see if door & cover parts are closed.
To avoid injury, be sure to provide sufficient space by considering the potentially crowded situation at the installation location. Insufficient installation space can cause the player to come into contact with or hit others and result in injury or trouble.
PRECAUTIONS TO BE HEEDED DURING OPERATION
To avoid injury and accidents, those who fall under the following catagories are not allowed to play the game: * Intoxicated persons * Those who have high blood pressure or heart problems. * Those who have experienced muscle convulsion or loss of consciousness when playing video games, etc. * Persons susceptible to motion sickness. * Persons whose acts runs counter to the products warning displays.
To avoid electric shock and short circuit, do not allow customers to put hands and fingers or extraneous matter in openings of the product or small openings in or around doors. To avoid electric shock and short circuit, do not allow the customers to unplug the power plug without a justifiable reason. Although this product has the accident preventive covering attached to potentially hazardous places where hand and fingers could be caught, small children are unable to perceive hazards. Use care so that small children do not come close to the product when in play. Immediately stop such violent acts as hitting and kicking the product. Such violent acts can cause parts damage and/or falling down, resulting in injury due to fragments and falling down.
2. NAME OF PARTS
MARQUEE
MONITOR
CABINET
CONTROL PANEL
COIN TOWER
GAME SPECIFICATIONS Weight-DURING SHIPPING
WIDTH in.
LENGTH in.
HEIGHT in.
WEIGHT lbs. ~ 300 LBS.
All measurements are and rounded UP
WHEN ASSEMBLED
250 LBS.
3. ACCESSORIES
THE SHIPMENT METHOD DESCRIBED BELOW ONLY APPLIES TO MODEL 3 BOARDS CONTAINED IN THE FOLLOWING GAMES:
LOST WORLD, VIRTUA FIGHTER 3, SUPER GT, SEGA BASS FISHING, STRIKER 2HARLEY DAVIDSON, RALLY 2, DAYTONA 2, DIRT DEVILS, HOUSE OF THE DEAD 2, CRAZY TAXI, ZOMBIE REVENGE
!!NEVER SHIP MODEL 3 / NAOMI GAME BOARDS OUTSIDE OF CAGE!!
CARTON BOX 601-8928 (1) Used for transporting the GAME BOARD. {SUPPLIED WITH YOUR GAME}
DO NOT SHIP GAME BOARD WITHOUT THIS BOX AS IT MAY DAMAGE THE GAME BOARD AND VOID YOUR WARRANTY.
CHECK SIDE Display
FILTER BOARD
NO OTHER GAMES BOARDS ARE TO BE SHIPPED IN THE CAGE AS THEY MAY BE DAMAGED BEYOND REPAIR. PLEASE SHIP THEM WITHOUT CAGE PROPERLY PROTECTED DURING SHIPPING.
4. ASSEMBLING AND INSTALLATION
Assembling should be performed as per this manual. Since this is a complex machine, erroneous assembling may cause damage to the machine, or malfunctioning to occur. When assembling, be sure to perform work by plural persons. Depending on the assembly work, there are some cases in which performing the work by a single person can cause personal injury or parts damage.
When carrying out the assembly work, follow the procedure in the following 5-item sequence:
ASSY OF CABINET SECURING IN PLACE (ADJUSTER ADJUSTMENT) POWER SUPPLY ASSY CHECK
Note that the tools such as a phillips screwdriver and wrench for M16 hexagon bolt w/24 mm width across flats are required for the assembly work.
ASSY OF CABINET
As this game is shipped fully built up, no assy of the cabinet portion is required.
SECURING IN PLACE (ADJUSTER ADJUSTMENT) Be sure to have all the Adjusters make contact with the surface. Unless the Adjusters come into contact with the surface, the Cabinet can move of itself, causing an accident.
This machine has 2 each of casters and 4 each of adjusters (shown below). When the installation position is determined, cause the adjusters to come into contact with the floor directly, make adjustments in a manner so that the casters will be raised approximately 5mm. from the floor and make sure that the machine position is level.
Move the machine to the installation position.
Cause all of the leg levelers to make contact with the floor. By using a wrench, make adjustments in the height of the leg adjusters to ensure that the machine's position is level.
After making adjustments, fasten the leg adjuster nut upward and secure the height of the leg adjuster.
The height of the table can then be determined by adjusting the leg height of the table. The Table has a range of 30 to 40 in height depending upon the preferences of the operator.
POWER SUPPLY
Ensure that the power cord is not exposed on the surface (passage, etc.). If exposed, they can be caught and are susceptible to damage. If damaged, the cord can cause an electric shock or short circuit. Ensure that the wiring position is not in the customer's passage way or the wiring has protective covering.
Connect the game to the power supply and turn on power to the game. Before connecting power supply be sure that power switch is off
ASSYCHECK
GAME TEST MODE
(ZOMBIE REVENGE) TEST MENU INPUT TEST SOUND TEST GAME ASSIGNMENTS STICK SETTING BOOKKEEPING BACKUP DATA CLEAR ->EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON
Bring the arrow to the item of GAME TEST MODE in the SYSTEM TEST MENU, and press the Test button to display the TEST MENU peculiar to ZOMBIE REVENGE. Press the SERVICE button to move the arrow. Bring the arrow the desired item and press the TEST button. Upon finishing the test, bring the arrow to EXIT and press the TEST button to return to the SYSTEM MENU MODE.
INPUT TEST This test displays the state of each switch. If this switch goes ON when activated, it is satisfactory. Display varies depending on the JOYSTICK TYPE setting in (3) GAME ASSIGNMENTS.
INPUT TEST START1 SW_SHOT 10 SW_SHOT 11 SW_SHOT 12 :OFF :OFF :OFF :OFF START2 SW_SHOT 20 SW_SHOT 21 SW_SHOT 22 :OFF :OFF :OFF :OFF START1 SW_SHOT 10 SW_SHOT 11 SW_SHOT 12
INPUT TEST :OFF :OFF :OFF :OFF START2 SW_SHOT 20 SW_SHOT 21 SW_SHOT 22 :OFF :OFF :OFF :OFF
TEST-SW :OFF 1P UP - DOWN 1P LEFT - RIGHT 2P UP - DOWN 2P LEFT - RIGHT
SERVICE-SW (VOLUME_0) (VOLUME_1) (VOLUME_4) (VOLUME_5)
:OFF :80 :80 :80 :80
SW_UP1 :OFF SW_DOWN1 :OFF SW_LEFT1 :OFF SW_RIGHT1 :OFF TEST-SW :OFF
SW_UP2 :OFF SW_DOWN2 :OFF SW_LEFT2 :OFF SW_RIGHT2 :OFF SERVICE-SW :OFF
PRESS TEST BUTTON TO EXIT
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PRESS TEST BUTTON TO CONTINUE PRESS TEST BUTTON TO CONTINUE C.R.T. TEST 2/2
CRT TEST
This allows sound and background used in the game to be checked/ tested.
SOUND TEST
SELECT WITH SERVICE BUTTON PRESS TEST BUTTON TO EXIT
C.R.T. TEST 1/2
BGM : 00
Perform the above inspections also at the time of monthly inspection.
GREEN BLUE
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In the TEST mode menu, selecting C.R.T. TEST allows the screen (on which the projector is tested) to be displayed. Although the projector adjustments have been made at the same time of shipment from the factory, color deviation, etc., may occur due to the effect caused by geomagnitism, the location buildings steel frames and other game machines in the periphery. By watching the test mode screen, make judgement as to whether an adjustment is needed. If it is neccessary, adjust the projector by refering to Section 9.
11 screen. Press the TEST button to have the MENU return to the and changes the sound. Pressing the service button increase the number by one
5. PRECATIONS TO BE HEEDED WHEN MOVING THE MACHINE
When moving the machine, be sure to pull out the plug from the power supply. Moving the machine with the plug as is inserted can damage the power cord and cause a fire or electric shock. As this game has no casters, the Cabinet must be lifted off of the ground in order to be moved. Plural persons are required to lift cabinet safely. Moving the cabinet with the leg still in contact with the floor, or moving the cabinet by rocking the cabinet can severly damage the cabinet and the legs. When lifting the cabinet, be sure to hold the catch portions or bottom part. Lifting the cabinet by holding other portions can damage parts and installation portions, due to the empty weight of the cabinet, and cause personal injury.
Use care when handling glass made parts. When the glass is damaged, fragments of glass can cause injury
6. EXPLANATION OF TEST AND DATA DISPLAY
By operating the switch unit, periodically perform the tests and data check. When installing the machine initially or collecting cash, or when the machine does not function correctly, perform checking in accordance with the explanations given in this section. The following shows tests and modes that should be utilized as applicable.
CAUTIONS TO BE HEEDED WHEN USING THE TEST MODE: In the case where plural machines are linked for communication play, if even one seat enters the test mode, all of the linked seats will enter the test mode. Therefore, if any one of the linked machines is in play, use care so as not to use the test mode. The contents of the setting changes made will not be effective unless the test mode is finished in the test mode. When the setting is changed, be sure to EXIT in the menu mode. Do not press the TEST BUTTON during network check at the time of turning the power on or exiting from the test mode. If anyone of the linked machines uses the test mode during network check, all other Seats will continue network checking. Cause all of the Seats to reenter the test mode and then have all of the Seats exit from the test mode simultaneously.
When performing installation, servicing product or changing game boards refer to individual kit instructions for each of the listed items below:
DESCRIPTION
When the machine is installed, perform the following: INSTALLATION 1. Check to see that each setting is as per standard setting made at the time of shipment. OF MACHINE 2. In the INPUT TEST mode, check each SW and VR. 3. In the OUTPUT TEST mode, check each of lamps. 4. In the MEMORY TEST mode, check ICs on the IC Board. MEMORY Choose MEMORY TEST in the MENU mode to allow the MEMORY test to be performed. In this test, PROGRAM RAMs, ROMs, and ICs on the IC Board are checked. Periodically perform the following: 1. MEMORY TEST 2. Ascertain each setting. 3. In the INPUT TEST mode, test the CONTROL device 4. In the OUTPUT TEST mode, check each of lamps. 1. In the INPUT TEST mode, check each SW and VR. 2. Adjust or replace each SW and VR. 3. If the problem can not be solved yet, check the CONTROLs moves. In the MONITOR ADJUSTMENT mode, check to see if the MONITOR adjustment is appropriately made. 1. MEMORY TEST 2. In the SOUND TEST mode, check the sound related ROMs. Check such data as game play time and histogram to adjust the difficulty level, etc
PERIODIC SERVICING
CONTROL SYSTEM
MONITOR IC BOARD
DATA CHECK
6 - 1 SWITCH UNIT AND COIN METER Never touch places other than those specified. Touching places not specified can cause electric shock and short circuit.
Adjust to the optimum sound volume by considering the environmental requirements of the installation location. If the COIN METER and the game board are electrically disconnected, game play is not possible.
Open COIN CHUTE DOOR, and the switch unit shown appears. The function of each switch is as follows:
SWITCH UNIT
SOUND VOLUME
Controls the speaker volume of the right/left speakers.
TEST BUTTON (TEST SW)
For the handling of the TEST BUTTON, refer to the section on test mode.
SERVICE BUTTON (SERVICE SW)
Gives credits without registering on the coin meter.
6 - 2 TEST MODE System Menu. This test mode mainly allows the IC board to be checked for accurate functioning, monitor color to be adjusted as well as COIN ASSIGNMENTS and GAME ASSIGNEMENTS to be adjusted. 1.) After turning power on, press the TEST button to have the following test item menu displayed. 2.) Press the SERVICE button to move the arrow. Bring the arrow to the desired item and press the TEST button.
SYSTEM MENU USA VERSION RAM TEST JVS TEST SOUND TEST SYSTEM ASSIGNMENTS COIN ASSIGNMENTS BOOKKEEPING BACKUP DATA CLEAR CLOCK SETING ROM BD TEST GAME TEST MODE (ZOMBIE REVENGE IN USA) ->EXIT SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON
OPERATION REQUIREMENTS OF THIS GAME: In the SYSTEM ASSIGNMENTS, the CABINET TYPE is set to 2 PLAYER(s) and MONITOR TYPE is set to HORIZONTAL.
COIN ASSIGNMENTS intial settings <USA, EXPORT, AUSTRALIA Version> COIN CHUTE TYPE COMMON COIN/ CREDIT SETTING #12
SEQUENCE SETTING OF COIN ASSIGNMENTS SEQUENCE 1: Number of credits required for Game Start. (intial value=1) SEQUENCE 2: Number of credits required for CONTINUE (intial value=1) SEQUENCE 3-8: NOT USED
MEANING OF DISPLAY IN BOOKEEPING (2/2) P1(P2) SEQ 1: Play frequency of Player 1 (Player 2) P1(P2) SEQ 2: Frequency of CONTINUE by Player 1 (Player 2) P1(P2) SEQ 3-8: NOT USED
3.) Bring the arrow to the item of Game TEST MODE and press the TEST button to display the GAME TEST MENU peculiar to ZOMBIE REVENGE. See the next page onward. 4.) Upon finishing the test, bring the arrow to EXIT and press the TEST button to return to the Gam Mode. The contents of settings changes in SYSTEM ASSIGNMENTS, COIN ASSIGNMENTS, and GAME TEST MODE are stored when the test mode is EXITed. If the power is turned off before EXITing, the contents of setting changes are ineffective. Be very careful of this point. 6 - 3 GAME TEST MODE
6 - 4 INPUT TEST This test displays the state of each switch. If this switch goes ON when activated, it is satisfactory. Display varies depending on the JOYSTICK TYPE setting in (3) GAME ASSIGNMENTS.
INPUT TEST START1 SW_SHOT 10 SW_SHOT 11 SW_SHOT 12 :OFF :OFF :OFF :OFF START2 SW_SHOT 20 SW_SHOT 21 SW_SHOT 22 :OFF :OFF :OFF :OFF START1 SW_SHOT 10 SW_SHOT 11 SW_SHOT 12 INPUT TEST :OFF :OFF :OFF :OFF START2 SW_SHOT 20 SW_SHOT 21 SW_SHOT 22 :OFF :OFF :OFF :OFF
1P (2P) UP-DOWN shows the minimum value when the Stick is inclined downward, and the maximum value when the Stick is inclined upward. 1P (2P) LEFT-RIGHT sows the minimum value when the Stick is inclined to the right, and the maximum when the Stick is inclined to the left. When the Stick is untouched, the CENTER value is displayed. If each of the center, minimum, and maximum value is within range of 70-8F,00-0F, and F0-FF respectively, it is satisfactory. If the value is not satisfactory, return to the MENU mode, make adjustment in (4) STICK SETTING, and reconfirm the value in this test. Press the test menu to have the MENU return onto the screen.
6 - 5 SOUND TEST This allows sound and background used in the game to be checked/ tested.
Pressing the service button increase the number by one and changes the sound. Press the TEST button to have the MENU return to the
screen.
6 - 6 GAME ASSIGNMENTS
GAME ASSIGNMENTS
JOYSTICK TYPE GAME DIFFICULTY MAX LIFE VIOLENCE MODE ->EXIT
ANALOG NORMAL 256 OFF
Allows game difficulty adjustments to be performed/ changed. SELECTION OF DESIRED ITEM 1.) Press the SERVICE button to move the -> and bring it to the desired item. 2.) Press the TEST btuuon to change the seting. 3.) Afte the device seting is finished, bring the -> to EXIT and press the TEST button.
SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON TO EXIT
(A) JOYSTICK TYPE (ANALOG, DIGITAL (NORMAL)) This allows the Control Panels JOYSTICK TYPE to be selected. (B) GAME DIFFICULTY (VERY EASY, EASY, MEDIUM EASY, NORMAL, BITS HARD, MEDIUM HARD, HARD, VERY HARD) (C) MAX LIFE (128, 256, 384, 512) Sets the characteers LIFE value. (D) VIOLENCE MODE (OFF, ON) Sets the blood color to ON (red) or OFF(green). This item is displayed for the USA version only and not for EXPORT, KOREA, AUSTRALIA versions.
6 - 7 STICK SETTING
If the JOSTICK TYPE is set to ANALOG in (3) GAME ASSIGNMENTS, the ANALOG STICK volume can be adjusted.
NEW JAMMA ANALOG MIN 00 CENTER 80 MAX FF
1P UP - DOWN: (VOLUME 0) 1P LEFT - RIGHT: (VOLUME 1) 20 UP - DOWN: (VOLUME 4) 20 LEFT - RIGHT: (VOLUME 5 )
ADJUSTING THE VOLUME VALUE Starring from the untouched status of 1P (2P) ANALOG STICK, adjust the Volume value by moving the Stick fully UP/DOWN/LEFT/RIGHT within the maximum movable ranges. There after, the adjustment is finished if the MENU mode returns when the TEST button is pressed in the status and Stick is untouched. After adjustment, be sure to check in (1) INPUT TEST to confirm that the value is satisfactory. If the value is not staisfactory, return to STICK SETTING and adjust the Volume value. If the satisfactory value is not obtained after adjusting several times, then, the STICK may be amlfunctioning. In the case JOYSTICK TYPE is set to DIGITAL, the following is displayed. NEW JAMMA DIGITAL
STICK TYPE IS SET DIGITAL!!
PRESS TEST BUTTON TO EXIT Press the TEST button to have the MENU return to the screen.
6 - 8 BOOKKEEPING
This test mode allows each of the CREDIT/TIME/GAME data to be ascertained.
BOOKKEEPING GAME REPORT PAGE 1/2 NUMBER OF GAMES 1P GAMES 2P GAMES NUMBER OF CONTINUE 1P GAMES 2P GAMES TOTAL COIN COIN CREDIT SERVICE CREDIT TOTAL CREDIT TOTAL TIME PLAY TIME AVERAGE PLAY TIME LONGEST PLAY TIME SHORTEST PLAY TIME 0D 0D 0D 0D 0D 0H 0H 0H 0H 0H 0M 0M 0M 0M 0M 0S 0S 0S 0S 0S
(A) NUMBER OF GAMES 1P, 2P total game playfrequency. (B) NUMBER OF CONTINUE 1P, 2P continue game playfrequency. (C) TOTAL COIN Total number of times both the COIN CHUTES are actuated. (D) COIN CREDIT Number of CREDITS registered by COIN insertion only. (E) SERVICE CREDIT The SERVICE SWITCH usage frequency. (F) TOTAL CREDIT Total number of CREDITS. (G) TOTAL TIME Machines total actuated time (excluding the test performance time). (H) PLAY TIME Displays total game play time. (I) AVERAGE TIME Average Game play time. (J) LONGEST TIME Displays the longest play time. (K) SHORTEST TIME Displays the shortest play time. Press the test button to proceed to the next page. Press the TEST button to have the MENU return to the screen.
Page 2/2 displays by-play-time play frequency.
BOOKKEEPING TIME HISTOGRAM PAGE 2/2 0M00S ~ 0M29S 0M30S ~ 0M59S 1M00S ~ 1M29S 1M30S ~ 1M59S 2M00S ~ 2M29S 2M30S ~ 2M59S 4M00S ~ 4M29S 4M30S ~ 4M59S 5M00S ~ 5M29S 5M30S ~ 5M59S 6M00S ~ 6M29S 6M30S ~ 6M59S 7M00S ~ 7M29S 7M30S ~ 7M59S 8M00S ~ 8M29S 8M30S ~ 8M59S 9M00S ~ 9M29S 9M30S ~ 9M59S OVER 0 0
For the purpose of static prevention, special coating is applied to the CRT face of this product. To protect the coating, pay attention to the following points. Damaging the coating film can cause electric shock to the customers. For the caution to be heeded when clearing, refer to the Section of Periodic inspection Table. Do not apply or rub with a hard item (a rod with pointed edge, pen, etc.) to or on C.R.T. surfaces. Avoid applying stickers, seals, etc. on the C.R.T. face. Do not remove aluminum foils from the C.R.T. corners. Removing the aluminum foils can cause static prevention effects to be lowered.
Monitor adjustments have been made at the time of shipment. Therefore do not make further adjustment without a justifiable reason. Adjusting the monitor which contains high tension parts is dangerous work. Also, an erroneous adjustment can cause deviated synchronization and image fault, resulting in malfunctioning. When making adjustment, utilize a resinous Alignment Rod. Servicing with bare hands or using conductive tools can cause electric shock.
9. REPLACEMENT OF FLUORESCENT LAMP
When performing the work, be sure to turn power off. Working with power on can cause an electric shock or short circuit accident. The Fluorescent Lamp, when it gets hot, can cause burns. Be very careful when replacing the Fluorescent Lamp.
To perform work safely and securely, be sure to prepare a step which is in a secure and stable condition. Not using a step or using an unstable step can cause violent falling down accidents.
9 -1 REPLACEMENT OF FLUORESCENT LAMP
Take out the 3 Tamperproof screws securing the billboard plex. Remove the billboard plex. Be sure to disconnect all connectors conected to the Marquee assembly before removing the FL fxture and/or performing work. Replace the bulb and reinstall.
10. PERIODIC INSPECTION TABLE
The items listed below require periodic check and maintenance to retain the performance of this machine and ensure safe operation.
Be sure to check once a year to see if Power Cords are damaged, the plug is securley inserted, dust is accumulated between the Socket Outlet and the Power Plug, etc. Using the product with dust as is accumulated can cause a fire or electrical shock. Periodically once a year, request the place of contact herin stated or the Distributer, etc. where the product was purchased from, as regards to the interior cleaning. Using the product with dust as is accumulated in the interior without cleaning can cause a fire or short circuit accident. Note that cleaning the interior parts can be performed on a pay-basis.
Item CABINET MONITOR COIN CHUTE TOWER Check Adjusters contact with surface. Check Adjustments. Cleaning of CRT surfaces. Check COIN SW. Coin insertion test. Cleaining the COIN SELECTOR Cabinet surfaces INTERIOR POWER SUPPLY PLUG Cleaning Cleaning Inspection and cleaing
Interval Daily Monthly Weekly Monthly Monthly Monthly As necessary Annually Annually
CLEANING CABINET SURFACES If the cabinet is badly stained, use a cloth which is dipped in the chemical detergent liquid diluted with water and then squezzed dry. Do not use thinner, benzine, alcohol or chemical dustcloth as these can damage Cabinet surfaces.
11. TROUBLESHOOTING
Should trouble occur, first check connector connections. PROBLEMS With Main SW ON, no activation CAUSE Power is not supplied. Power supply/voltage is not correct. COUNTERMEASURES Plug in correctly Make sure that power supply/voltage is correct
Irregular sound emitted from inside Cabinet The color of the image on PROJ. screen is incorrect. The image on PROJ. screen has color deviation. No sound is emitted.
Greasing to gear mesh portion is not satisfactory, or extraneous matter mixed in. Connector connections are defective.
Apply greasing or eliminate extraneous matter.
Check the connection for the RGB and SYNC connectors of the PROJ. TERM. BD and VPM BUFFER BD. Make CONVERGENCE adjustment. (Refer to Section 12.)
Affected by the magnetic field of installation location.
Sound Volume adjustment is not appropriate. Sound BD and speaker are malfunctioning.
Adjust sound volume. (see Section 7).
Perform sound test to find and replace defective parts.(Refer to Section 7). Perform V.R. setting, Adjustment.
*NETWORK check will not finish.
Communication cables connection failure.
*Communication play Communication cables connection is not possible. failure. Communication Play setting is wrong.
Check for Communication cable disconnection Correctly set in test mode.
12. GAME BOARD
In order to prevent an electrical shock, be sure to turn power off before performing work by touching the interior parts of the product. Be careful so as not to damage wirings. Damaged wiring can cause an electric shock or short circuit accident.
Do not expose the Game BD, etc. without a good reason. In this product, setting changes are made during the test mode. The Game BD need not be operated. Use the Game BD, etc. as is with the same setting made at the time of shipment.
12 -1 REMOVING THE GAME BOARD
To replace the IC Board or to change dip switch settings, take out the IC board using the following procedure;
Turn main switch off. Unlock Cabi Drawer, pull outward, exposing all game components. Disconnect all connectors connected to the Shield Case. Take off the 4 screws to remove the Shield Case. The game board is inside the shield case. NAOMI GAME BD
12 -2 COMPOSITION OF GAME BOARD
Ensure that the DIP SW setting is performed as designated as designated. Failure to observe thisw may cause functioning not suitable for tyhe operation, or malfunctioning.
ASSY CASE NAO USA (840-0003D-01) : ZOMBIE USA
DIP SW SETTINGS
13. DESIGN RELATED PARTS
ITEM NO. 5 6
PART NO. 999-0777 999-0780 999-0779 999-0778 999-0775 999-0776
DESCRIPTION MARQUEE PLEX ZBX SUB INSTR SH ZBX INSTRUCTION SHEET ZBX CONTROL PANEL OVERLAY ZBX STICKER CABI LEFT ZBX STICKER CABI RIGHT ZBX
14. PARTS LIST
TOP ASSY ZBX
PART NO. NOT AVAILABLE* SEE DESCRIPTION* SEE DESCRIPTION* HOD1-1570 SEE DESCRIPTION* DRT1-0400
DESCRIPTION ASSY SUB-CABINET ZBX ASSY BILLBOARD ZBX ASSY COIN TOWER ASSY MONITOR 29TYPE 31K ASSY CONTROL PANEL ZBX AC UNIT
* THESE ITEMS ARE NOT SOLD AS COMLETE UNITS, PLEASE SEE INDIVIDUAL ASSEMBLIES FOR PART NUMBERS OF ALL ITEMS CONTAINED ON THEM.
ASSY SUB CABI ZBX
ITEM NO. 102
PART NO.
NOT AVAILABLE* ASSY SUB-CABINET ZBX UP-1018 AIR VENT SEE DESCRIPTION* ASSY ELEC BASE DRT1-0400 ASSY AC UNIT SEE DESCRIPTION* ASSY COIN TOWER BOX-CASH CASH BOX 601-5699X LEG ADJUSTER BOLT M16X75 601-9377 CASTER FAI=75 999-0781 MONITOR GLASS 29" ZBX COP-1509 BILLBOARD SASH 999-0782 MONITOR BEZEL 29" ZBX AIN-1033 GLASS HOLDER UPPER COP-1510 GLASS HOLDER LOWER ARC-1006 LEG BRACKET 117-5191 PLATE 000-T00420-W 000-T00516-0B M SCR TH BLK M4X20 M SCR TH BLK M5X16
ASSY BILLBOARD
ITEM NO. 3
PART NO. 999-0777 LOCAL PURCHASE LOCAL PURCHASE
DESCRIPTION MARQUEE PLEX FL BALLAST 20W FL BULB 20W
ASSY CONTROL PANEL
ITEM NO. 3 4
PART NO. 999-0783 509-5560-Y 610-6723-4C01 509-5561-G
DESCRIPTION CONTROL PANEL PLATE ZBX NAO PB SW W/L 6V 1L Y ASSY ANALOG JOY 4C GREEN PB SW W/L 6V 5L G
ASSY COIN TOWER
ITEM NO. 104 105
PART NO. SPG1-0350 DP-1167 BOX-CASH 105-5202 92-1003-05* 220-5412 220-5574 220-5575
DESCRIPTION SW UNIT TNG LKG CASH BOX HOLE COVER ASSY C.C. 2DR MAG CNTR W/CONN CAM LOCK W/KEYS CAM LOCK MASTER W/O KEY
*This is a COIN CONTROLS PART No. and can be ordered through them, please view insert in the COIN DOOR Chapter of this manual for more information.
ASSY SW UNIT (SPG5-0350)
PART NO. SPG5-0351 509-5028 220-5179 601-0042 220-5412 509-5453-91-V-B
DESCRIPTION SWITCH BRKT SW PB 1M VOL CONT B-5K OHM KNOB 22MM MAG CNTR W/CONN ROCKER SWJ8 V-B
ASSY AC UNIT (DRT1-0400)
ITEM NO. 105
PART NO. SPG1-0401 600-5843-25 280-5134-6N34 LOCAL PURCHASE 509-5453-91-V-B
DESCRIPTION AC BRKT CA & PLUG ASSY 15A W/F-L=2.5M BUSHING STRAIN RELIEF 6N34 FUSE 5A SW ROCKER J8 V-B
ASSY MONITOR 29TYPE 31K (HOD1-1570)
ITEM NO. 201 202
PART NO. AIN-1026 AIN-1027 280-5112 280-5113 280-5114 200-5787 000-P00512-W 050-F00600
DESCRIPTION MONITOR BRKT A MONITOR BRKT B BUSH FOR TV COLLAR FOR TV SPACER 6.4-25X2 ASSY CLR DSPL 29TYPE 31K 100V M SCR PH W/FS M5X12 FLG NUT M6
ASSY ELEC BASE
ITEM NO. 106
PART NO. NOT AVAILABLE LOCAL PURCHASE 560-5360-01 837-13551-91 840-0003D-01 400-5397 838-13616
DESCRIPTION WOODEN BASE ELEC FUSE BLOCK W/ FUSES XFMR 12.8V 6.3A 34V 4.2A I/O BD NAOMI BD zbx PWR SPPLY AUDIO POWER AMP 2CH
ASSY SHIELD CASE NAO ZBX (840-0003D-01)
ITEM NO. 1 2
PART NO. 840-0003A-01 840-0003C
DESCRIPTION SHIELD CASE ZBX NAO USA ROM CASE NAO
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