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Documents

E-MU Proteus X LE Steinberg Cubase LE Steinberg WaveLab Lite Cakewalk Sonar LE Ableton Live Lite 4 for E-MU
Tutorials
E-MU 1616/1616m/1212m PCI Digital Audio System
E-MU Proteus X LE Steinberg Cubase LE Steinberg WaveLab Lite Cakewalk Sonar LE Ableton Live Lite 4 for E-MU
2006 E-MU Systems All Rights Reserved
Software Version: 1.8
E-MU World Headquarters E-MU Systems 1500 Green Hills Road Scotts Valley, CA 95066 USA
Europe Creative Labs Ballycoolin Business Park Blanchardstown Dublin 15 IRELAND
Asia Pacic, Africa, Middle East Creative Technology Ltd 31 International Business Park Creative Resource. Singapore 609921 SINGAPORE
E-MU Japan Creative Media K K Kanda Eight Bldg., 3F 4-6-7 Soto-Kanda Chiyoda-ku, Tokyo 101-0021 JAPAN
Creative Professional
Table of Contents
Introduction... 5
Before you Begin..... 5 The Product Default Session.... 5 To Open PatchMix.... 5
Steinberg Cubase LE.. 6
1 - Setting up Cubase LE.... - Basic Multitrack Recording.... 7 Recording Path Block Diagram... 9 Recording Mono Inputs as Stereo... - Export Audio Mixdown to Stereo... - Running Proteus X LE VSTi from Cubase LE.. 12 To Record a MIDI Track... 14 To Record a MIDI Track on another MIDI Channel.. 14
Steinberg WaveLab Lite.. 15
1 - Setting up WaveLab Lite.... - Turning on the PatchMix WAVE Send.. - Recording.... 17
Cakewalk Sonar LE.. 19
1 - Setting up Sonar LE.... - Basic Multitrack Recording... 21 Record Path Block Diagram.... - Export Audio to Stereo... - Running Proteus X LE VSTi from Sonar LE... 26 To Record a MIDI Track... 29 To Record a MIDI Track on another MIDI Channel.. 29
Ableton Live Lite 4 for E-MU.. 30
1 - Setting up the Preferences... - Running Proteus X LE VSTi from Ableton Live Lite 4.. - Recording Audio into Ableton Live Lite 4... 38
Recording & Monitoring with Effects.. 39
The Order of Effects.... 39 Creating a Headphone Submix... 40 To Create a Headphone Submix:... 40 About PatchMix DSP.... 41 About ASIO.... 41 IMPORTANT -> Activating ASIO... 41 An Example:... 41 ASIO Channels are STEREO!.... 41
Tutorials Introduction
Introduction
This guide contains step-by-step walk-throughs of basic recording operations using PatchMix DSP and a variety of popular software applications. We encourage you to perform the steps on your computer as you read so that you become familiar with the process. The rst tutorial only takes about half an hour to complete, by which time you should be comfortable with multitrack recording using your new Digital Audio System. Once youre up and recording, you can nd detailed information on all aspects of PatchMix DSP and your E-MU interface hardware in the pdf Owners Manual.
E Important Note: If you need additional help with the bundled applications, please see the Technical Support Information pdf located in the Creative Professional, Documents folder.
Before you Begin
You should have already installed the E-MU hardware and software on your computer according to the instructions in your printed Getting Started manual. You should hear the computer sounds coming out of the E-MU hardware and your speakers when you play a CD or an MP3 using Windows Media Player. If not, make sure your E-MU hardware is properly connected according to the diagrams in the Getting Started and Owners Manual. A source of audio should be connected to the inputs (instr./tape/cd/MP3 player).
The Product Default Session
Before we begin, you should verify that the Product Default session is selected. This session has everything connected for you. A Session is a stored connection/mixer setup. You can create your own custom Sessions later on if you wish.
Digital Audio System gain controls. If you are using the front panel Mic/Line inputs, adjust the input gain knobs as follows. If you cant get a proper level from the line inputs, open the PatchMix DSP, Session Settings by clicking the O button above the TV screen, then select I/O. If your input signal is too strong, use +4. If your input signal is too weak, use -10.
Record a Track
9. Press Record on the Cubase LE Transport control and start playing.
Return-To-Zero
Record
10. Press Stop when youre nished recording the rst track. 11. Press the Return-to-Zero button
on the Cubase Transport.
12. Press Play on the Cubase Transport to play back your track. The audio from Cubase
comes back into PatchMix on the ASIO Out 15/16 Strip.
Record Another Track
13. Press the Return to Zero button
14. Add another track by selecting Add Track, from the Project menu. Select Audio. 15. A new audio track is added. Notice that the red Record Enable button has been
automatically turned on in the new track. (If you wish to record multiple tracks simultaneously, simply turn Record Enable on for each track you wish to record.)
16. Again, set up the track to be either mono or stereo, then choose the Track Input
routing. The input can be the same one you used for the rst track or you can choose a different input.
Save your Project
17. Choose Save As from the Cubase LE le menu to save your project. Choose a
name and location that will make the project easy to nd later.
f A quick way to record additional tracks using the same input is to simply drag the Part (audio region) you just recorded down to another location in the Cubase Arrange window, then hit Record again and go.
To record into Cubase LE, you must have a PatchMix session containing these 4 basic components: a) a physical input strip for your input source. b) an ASIO Send on the physical input strip (so that Cubase can receive your input). c) an ASIO output strip for Cubase to output its audio back through PatchMix. d) an output assigned to any physical output (to your monitor speakers).
These diagrams may be helpful to visualize the signal routing path.
Recording Path Block Diagram
Mic or Line Input Monitor
Digital Audio System Hardware
Cubase LE VST Inputs
PatchMix Strip ASIO Out 15/16 PatchMix Main Mix Digital Audio System Hardware ASIO 15/16
PatchMix Input Strip ASIO Send 1/2
Mixer Track VST Outputs
PatchMix Main Mix
Monitor Speakers
Recording Mono Inputs as Stereo
Mono Input Mono Input Monitor
Pan Full Left Aux Send 1 Amount Full
Pan Full Right
Stereo
PatchMix Input Strip
Combined into Stereo
L R Aux Bus 1 ASIO Send 9/10
Aux Send 1 Amount Full
3 - Export Audio Mixdown to Stereo
At some point, youll want to mix down your multitrack project to stereo. Cubase LE has a special function (Audio Mixdown) that makes this job a breeze. The Cubase LE Project window below shows a short song with 4 stereo tracks recorded.
Locator Drag from here to here
1. Drag the Right Locator (little blue triangle) to the right. Keep dragging until the blue
Locator Bar encompasses the entire song or section you want to mix down. See above.
Mix your Song
2. From the Cubase LE Project window, select Mixer from the Devices menu (or press
F3). The Cubase LE Track Mixer appears.
3. Play your song and use the Faders to set the levels of each part. (Note: These moves
can be automated in Cubase LE. See the online documentation for details.)
10 Creative Professional
Export Audio
4. From the Cubase LE Project window, select Export from the File menu and choose
Audio Mixdown.
5. The following screen appears. First choose a location for your le.
6. Next choose the le type. Cubase LE can export as: WAVE (.wav), AIFF (.aif), MPEG
Layer 3 (.mp3), RealAudio G2 (.rm), or Windows Media Audio (.wma). WAVE is a good choice for a master le since it is an uncompressed format. Stereo Interleaved creates a single stereo le.
7. Select the desired Sample Rate and bit Resolution. 8. Press Save to process your Audio Mixdown. E-MU 1616/1616m/1212m PCI Digital Audio System 11
4 - Running Proteus X LE VSTi from Cubase LE
These instructions explain how to start Proteus X LE from within Cubase LE. If you have a MIDI keyboard, you should connect it now using the setup diagrams and instructions that came with your E-MU Digital Audio System. Without a keyboard, you will only be able to play one note at a time using the mini keyboard on Proteus X LE.
1. From the Cubase LE Project window, select Add Track from the Project menu and
E These instructions also apply to Proteus X or Emulator X.
choose MIDI Track.
2. The Cubase Project Window should now look like this with one MIDI track.
Select ProteusXLE
MIDI Track Inspector Area
3. Click on the Devices menu pull-down and select VST Instruments (or press F11).
4. The VST Instruments window appears. Select ProteusXLE.
5. The VST Instruments window now looks like this.
f Tip: Unlike some VSTis, Proteus X LE is multitimbral, and able to play up to 16 MIDI channels at once.
Edit Button
Its far more CPU-efcient to have multiple MIDI channels playing on one instance of Proteus X LE, rather than to have multiple VSTis running.
Take a look at the Inspector area on the left side of the Cubase LE project window (diagram on following page). The input to the MIDI track is connected to E-DSP MIDI Port, but the Output is not yet connected to anything. Click on the Output and select ProteusXLE. Now youre ready to play.
Note: If the Sonar LE application crashes for any reason, it is recommended that you reboot the computer
Setup the MIDI Options
7. Select MIDI Devices from the Options menu. The following screen appears.
8. Select the E-DSP MIDI Ports for inputs and outputs, then click OK to close the
window.
9. OK, thats all. Close Sonar LE by clicking the
button. (Do this even if youre
going to continue with the tutorials.)
E To Set the Location of your Audio Files: 1. Select Global from the Options menu, then 2. Select Audio Data.
In this tutorial, well assume youre using a single input or pair of inputs. For more advanced recording, refer to the Sonar LE manual.
Select the Sonar LE Recording Template
1. Choose (1616) Sonar LE or (1212) Sonar LE from the Start -> Programs menu.
The path is: (Program Files\Creative Professional\E-MU PatchMix DSP\VST\Recording Templates). Sonar LE will launch and load the Project.
2. The Sonar LE Project window appears. Six empty tracks are ready to record. Each
track is already connected to an input or pair of inputs in PatchMix.
3. Click the Zoom In Vertical button
repeatedly to enlarge the tracks as in the
Project Window below.
4. Select the Track which matches the input you want to use on the Digital Audio
System by clicking on it. Note that the selected track heading brightens as you select it. In the example below, we are using Track 3, fed from Line Inputs 1L/1R.
5. Change the input setting if you want to use the line inputs to record in mono. Click
on the little triangle on the right side of the track Input box to see the list of all the PatchMix DSP inputs.
The Sonar Project Window
Track Record Enable
Track Input Meters
Output (Master is routed to ASIO 15/16)
Click the Vertical Zoom to Enlarge the Tracks
E-MU 1616/1616m/1212m PCI Digital Audio System 21
Tutorials Cakewalk Sonar LE 6. Press the Track Record Enable button
for the Track that you want to use. The track turns a dull red color to indicate that it is record-enabled. You should now see activity on the Track Input Meter when feeding a signal into the Digital Audio System. If you dont see meter activity on the track, try record enabling all the other tracks to see if any of the meters move (you may have record enabled the wrong track). If you still dont see meter activity, open PatchMix DSP to verify meter activity on the input channel. Next, make sure the input channel on PatchMix matches your Track Input in Sonar LE. still cant get a proper level, open the PatchMix DSP, Session Settings and click I/O.
f Tip: I/O Settings: Input too strong: Use +4 Input too weak: Use -10
7. If your input signal is either too weak or too strong, adjust your input source. If you
8. Press Record on the Sonar LE Transport control and start playing. Stop Record
9. Press Stop when youre nished recording the rst track. 10. Press the Return-to-Zero button
on the Sonar Transport.
11. Press Play on the Sonar LE Transport to play back your track. The audio from Sonar
comes back into PatchMix on the ASIO Out 15/16 Strip. (Go look and see.)
12. If you want to dump the track and start over, Right-click over the waveform display
in the track and choose Delete.
on the Sonar LE Transport.
14. Add another track by selecting Audio Track, from the Insert menu. A new audio
track is added to the bottom of the list.
15. The new track is very narrow because it is minimized. Click on the Restore Strip
Size icon
to make the track parameters visible.
16. Now you have to connect an input to the Track.
Click on the little triangle on the right side of the track Input box. (If you wish to record multiple tracks simultaneously, simply turn Record Enable on for each track you wish to record.)
17. Again, set up the track to be either mono or stereo, then choose the Track Input
routing. The input can be the same one you used for the rst track or you can choose a different input. Hot Tip: A quick way to record additional tracks using the same input is to simply drag the Part (audio region) you just recorded up or down to another track in the Sonar Project Window, then just hit Record again and go. (Choose Slide Over Old to Make Room when asked in the Drag & Drop Options.)
18. Choose Save As from the Sonar LE le menu to save your project. Choose a name
and location that will make the project easy to nd later.
22 Creative Professional
The following diagram may be helpful to visualize the signal routing path.
Record Path Block Diagram
Sonar LE Input Drivers
(Options, Audio)
PatchMix Strip ASIO Out 15/16 PatchMix Main Mix Digital Audio System Hardware ASIO 15/16 Monitor Speakers
PatchMix Input Strip ASIO Send
Track Master Strip
To record into Sonar LE, you must have a PatchMix session containing these 4 basic components: a) a physical input strip for your input source b) a send from this strip to an ASIO input so that Sonar LE can receive your input c) an ASIO output strip for Sonar LE to output its audio back through PatchMix d) an output assigned to any physical output (to your monitors)
3 - Export Audio to Stereo
At some point, youll want to mix down your multitrack project to stereo. Sonar LE has a special function (Export Audio) that makes this a simple job. The Sonar LE Project window below shows a short song with 3 stereo tracks recorded.
1. From the Sonar LE Project window, select Console from the View menu (or press
Alt+3). The Sonar LE Track Mixer appears.
2. Play your song and use the Faders to set the levels of each part. (Note: These moves
can be automated in Sonar LE. See the Sonar LE pdf manual for details.)
f To go back to the Track display, select Track in the Window menu.
3. From the Sonar LE Project window, select Export from the File menu and choose
Audio.
4. The following screen appears. First choose a location for your le.
5. Next choose the le type. RIFF Wave or Broadcast Wave are good choices for a
master le since they can be read by most other audio applications.
6. Select the desired Sample Rate, Channel Format and Bit Depth. 7. Press Export to process your Audio Mixdown.
4 - Running Proteus X LE VSTi from Sonar LE
These instructions explain how to start Proteus X LE from within Sonar LE. If you have a MIDI keyboard, you should connect it now using the setup diagrams and instructions that came with your E-MU Digital Audio System. Without a keyboard, you will only be able to play one note at a time using the mini keyboard on Proteus X LE.
Important: If Sonar was installed BEFORE Proteus X LE, you will have to run the Cakewalk VST Adapter before Sonar can use the VSTi. (Start, Programs, Cakewalk, Cakewalk VST Adapter)
Select the Virtual Instrument
1. From the Sonar LE Project window, select Synth Rack from the View menu. The
following window appears.
Click Here
2. Click on the + symbol to add an instrument. Follow the path shown above and
select Proteus X LE from the list or VST instruments. The following pop-up dialog box appears.
3. Select the default options (MIDI Source Track & First Synth Output) as shown. Click
OK to continue. (This may a take a few seconds.)
26 Creative Professional
Tutorials Cakewalk Sonar LE 4. Proteus X LE now appears in the Synth rack and two new tracks have been added to
the bottom of the track list. (You may have to scroll down to see the new tracks.)
New Proteus X LE Tracks Audio Output from Proteus XLE MIDI input to Proteus XLE Click Here to view the strip controls.
Make the MIDI Connection
5. Select the blue MIDI Input track by clicking on it. The MIDI Input connection
appears in the strip to the left of the MIDI tracks.
MIDI Input Select
6. Select E-DSP MIDI Port as the MIDI input and select MIDI Omni as shown at right.
MIDI Omni allows Proteus X LE to receive all 16 MIDI channels. (Proteus X LE is multitimbral and can assign a different preset to each of the 16 MIDI channels.)
Open Proteus X LE
7. Double-click on the number (or on the ProteusXLE name) to open the Proteus X LE
editor.
Synth Rack with Proteus X LE
Double-Click Here to Open Proteus X LE
Tutorials Cakewalk Sonar LE 8. The Proteus X LE editor screen shown below appears.
Proteus X LE is now running, but you need to load a bank of sounds. Composer bank, which is located here: (Program Files/Creative Professional/E-MU Sound Central) The bank takes a few seconds to load.
10. Choose Open from the File menu on Proteus X LE. Locate and load the Proteus X
11. Click on the mini keyboard at the bottom of the window. You should be hearing
sound. If not, close Sonar LE, and verify that you have the PatchMix DSP Product Default session loaded. Then close and restart Sonar LE.
12. Play your MIDI keyboard (if connected) and verify that it plays Proteus X LE. 13. Change the Preset using the preset inc/dec keys. 14. Feel free to play around for awhile and dont worry about losing anything. Nothing
15. Minimize the Proteus X LE window by pressing the minimize button
16. Record-Enable the MIDI Track by pressing the track Record button. The track turns
a dull red color to indicate that it is record-enabled.
17. Press Record on the Sonar LE Transport control and start playing. 18. Press Stop when youre nished recording the rst track and press the Return-to-
Zero button.
19. Press Play on the Sonar LE Transport to play back your track.
20. Select MIDI Track from the Insert menu. 21. Select E-DSP MIDI Port as the MIDI input for the new MIDI track. Select MIDI
Omni as you did before.
22. Select Proteus XLE as the Output destination for the track. 23. Bring up Proteus X LE again and select MIDI Channel 2 using the channel inc/dec
f There are several ways to select presets. See the Proteus X LE Operation Manual for details.
24. Select a Preset on Channel 2. Place the cursor in the preset number eld and use
25. When youre ready, Record-Enable the track, then hit Record on the Sonar LE
Transport and start playing.
26. Press Stop when youre nished recording, then RTZ (return-to-zero), then Play.
Now that youve had a taste of what Proteus X LE can do, please read the Proteus X LE Operation Manual pdf to learn all about this exceptional instrument. Sonar LE also includes useful online documentation and help les to help you learn about the features of this powerful program.
Tutorials Ableton Live Lite 4 for E-MU
Ableton Live Lite 4 for E-MU
Ableton Live Lite 4 is an innovative composition and performance tool. Ableton Live combines digital recording, virtual instruments, digital effects with an original interface design that many people nd more intuitive than traditional designs. The following step by step tutorials are designed to get you recording as quickly as possible. After you have nished the tutorial we encourage you to follow Ableton Lives excellent interactive Lessons and read the Ableton Live reference manual pdf in order to learn more about the program.
1 - Setting up the Preferences
Follow these instructions carefully to ensure that Ableton Live Lite 4 runs smoothly the rst time. Ableton Live Lite 4 will remember these settings, so youll only have to do this once.
1. Open Ableton Live Lite 4 from the Start menu or by double-clicking its desktop
2. Select Preferences from the Options menu. The following screen appears.
3. In the Driver Type section of the dialog box, select ASIO. 4. In the Audio Device section of the dialog box, select E-MU ASIO. 5. Click the Hardware Setup button. The pop-up dialog box shown at right appears. 6. Set the ASIO Buffer Latency to 10 ms or less. A low latency setting is important to
assure fast MIDI response time and to minimize delay when monitoring. Click OK.
Setup the Channel Conguration
7. The Output Conguration is already selected and doesnt need to be changed. 8. Click on the Input Conguration button in the Audio Preferences. The following
dialog box appears.
30 Creative Professional
9. Select the ASIO channels that you might use to input audio into Ableton Live Lite 4.
These numbers correspond to the ASIO Send Inserts in PatchMix DSP. For example, choose a stereo or mono input in PatchMix DSP, then click on the SEND in that strip. The ASIO Channels will be displayed in the PatchMix TV screen.
10. After you have made your selections, click OK to close the dialog box.
E Note: You can only select two input channels in this special version of Ableton Live.
Set up Plug-ins
The following steps allow Ableton Live Lite 4 to nd the Proteus X LE and PatchMix DSP VST plug-ins.
11. Click on the Plug-ins tab of the Preferences dialog box. The following screen
appears.
Locate: Steinberg\VSTplugins
12. Press the Browse button, then locate VST Plugins located in the Steinberg folder. 13. After selecting the VST plug-ins folder, press OK. (You may have to wait a few
seconds while Ableton locates the plug-ins.)
E-MU 1616/1616m/1212m PCI Digital Audio System 31
Set up the MIDI Parameters
14. Click on the MIDI/Sync tab of the Preferences dialog box. The MIDI screen appears.
E Live enables every MIDI input by default
Select E-DSP MIDI Port to use a MIDI keyboard.
Select E-MU MIDI-USB if you have an E-MU X Board connected.
15. Select one of the E-DSP MIDI Ports if you want to connect a MIDI keyboard. 16. Select E-MU-USB Device if you have an E-MU X Board.
Set up the Miscellaneous Parameters
17. Click on the Misc tab of the Preferences dialog box. The following screen appears.
Select Wav
Select 24 bits Select a sample editor i.e. WaveLab Lite.
18. Select Wav as the File Type, in the Audio Recording section of the dialog box. 19. Select 24 as the Bit Depth, in the Audio Recording section of the dialog box. 20. Select your favorite sample editor to be associated with Ableton Live Lite 4 for loop
editing. Choose WaveLab Lite if you dont have another wave editor.
21. Close the Preferences dialog box by clicking the close box 32
2 - Running Proteus X LE VSTi from Ableton Live Lite 4
These instructions explain how to run Proteus X LE from within Ableton Live Lite 4. Ableton Lives forte is making it easy to combine pre-recorded audio and MIDI clips in new and exciting ways. In this tutorial, youll learn how to use a MIDI keyboard or the excellent pre-recorded MIDI loops that come with Ableton Live Lite 4 to play Proteus X LE.
1. If you began with Tutorial 1- Setting up the Preferences, you should have a new set
open with two audio tracks and two MIDI tracks such as the one shown below. (If you have another set open select New Live Set (Ctrl+N) from the File menu.)
3. Drop Here
1. Click Here to open Plug-ins 2. Drag Proteus X LE
2. Click on the Plug-in Device Browser button
on the left side of the window. The list of Ableton Plug-ins appears at the left side of the window.
3. Select Proteus X LE from the Plug-ins list and drag it over the MIDI Track heading
as shown above. Wait a second or two, then youll see the Proteus X LE VSTi appear in the MIDI Track View area below the mixer.
Load the Proteus X LE Bank
4. Click on the wrench icon
on Proteus X LE in the MIDI
Track View area.
Tutorials Ableton Live Lite 4 for E-MU 5. The Proteus X LE editor screen shown below appears.
Proteus X LE is now running, but you need to load a bank of sounds. Choose Open from the File menu on Proteus X LE. Locate and load the Proteus X Composer bank, which is located here: (Program Files/Creative Professional/E-MU Sound Central) The bank takes a few seconds to load.
Click on the mini keyboard at the bottom of the window. You should be hearing sound. If not, close Ableton Live Lite 4, and verify that you have the PatchMix DSP Product Default session loaded. Then close and restart Ableton Live Lite 4. Change the Preset using the preset inc/dec keys. about losing anything. Nothing is made permanent until you Save the bank.
10. Feel free to play around for awhileturn some knobs, change presets. Dont worry 11. When youre ready to move on, select preset, P0004 A KuStq, then close the Proteus
X LE editor by clicking on the close box
Play MIDI Clips
12. Locate MIDI Loops by Keyfax in the Factory Content section of the Ableton Live
Lite 4 Browser.
13. Click on the folder to open it. Youll see a bunch of other folders.
Tutorials Ableton Live Lite 4 for E-MU 14. The rst folder, BRK_120 contains a nice bass riff. Open it, then open the next
folder BRK-Bass.mid. Now, youll see a MIDI le named BRK-Bass.
15. Click and drag BRK-Bass over one of the clip slots in the 3 MIDI strip as shown
below.
Show/Hide In/Out Section 16. Now click on the Clip Launch Button (little triangle)
on the MIDI clip you just dragged over. The MIDI bass loop begins playing the bass preset on Proteus X LE. To stop playing, press the Stop button. look in different folders. Click on the Clip Launch Buttons to switch between clips.
17. Find some other MIDI loops and drop them into the other slots of the track. Hint:
Add Another MIDI Track
Input 1L/1R
If you want Effects to be recorded, insert them Above the ASIO Send. To ASIO From ASIO To monitor Effects, but not record them, insert them Below the ASIO Send or in a Sidechain.
Send Amount Aux 1 Bus Return Amount
ASIO Direct Send
Panning Fader
Reverb
Output
Main Output Bus To Monitor Speakers
Creating a Headphone Submix
A headphone submix allows you to create a special mix for the musician while recording. In the example below, a headphone submix has been created from the rst three strips in the mixer using the Aux 2 bus. The three strips are muted to prevent the audio from going straight through to the main mixthe submix send amounts now act as the level faders. A reverb effect has been inserted into Aux bus 2 before the Send to the headphone out.
E 1212m Owners. Although the 1212 only has 2 analog outputs, you can stll create a headphone mix using these instruction and send it to the S/PDIF or ADAT digital outputs.
These three strips are being submixed to Aux Bus 2 which feeds output 2L/2R. The strips are all muted and the output of Aux 2 is turned all the way down to block the audio from the main output.
To Create a Headphone Submix:
1. Create Pre-fader strips for the inputs you want to feed the headphone submix.
(Otherwise the Mute button will mute the Aux Send.)
2. Turn up the Aux Sends (for this example well use Aux 2) on the strips feeding the
headphone submix and mute the channel outputs as shown above.
3. Turn the Input Send Level Up on Aux Bus 2 (0 dB or higher). 4. Turn the Output Return Level Down on Aux Bus 2 (-132 dB). 5. Right-click on one of the Aux 2 insert locations and choose Insert Send (Output to
ASIO/WAVE or Physical Out) from the popup list.
6. Choose the desired Send Output from the list. Choose a pair of outputs for your
headphone submix such as DOCK Out 2L/2R
7. Click the Output button at the top of the TV screen to view the output assignments. 8. Disconnect the submix from the main or monitor mix if connected. 40 Creative Professional
About PatchMix DSP
PatchMix = Patchbay + Mixer
Its a simple concept. PatchMix is a patchbay for your computer, where any physical input or output (analog, S/PDIF, ADAT) can be connected to any HOST input or output (ASIO, WDM, WAVE). Strips = Inputs and Insert Sends = Outputs. Thats the Patch part of the name. Now add a simple mixer with two auxiliary sends and a bunch of effects. This lets you hear zero-latency effects while recording, a feat that no plug-in effect can match. Its a super-exible patchbay rst and a mixer secondPatchMix.
Too Much Power?
We included the PatchMix DSP mixer and powered effects because they allow you to do things that you cant do with any other sound card. Howeverplease do not be intimidated by PatchMix, because you DONT HAVE TO USE IT unless you want to. The Product Default Session connects every input and output for you. Once this session is selected, you can forget about PatchMix and use the Digital Audio System like any other sound card without the hardware effects and exible routing features. PatchMix was never meant to replace the mixer of your recording application. Its forte is allowing you to connect your hardware inputs and outputs to your software applications in a number of useful ways. You may not need this additional power right away. Use PatchMix in the background if you prefer, and come back to it whenever youre ready.
About ASIO
ASIO stands for Audio Stream In/Out and is a standard communication protocol between audio software and a piece of audio hardware. The low latency made possible by ASIO, for example, allows you to sing into a microphone and hear your voice going through software and hardware effects with virtually no delay in the signal. The effects of a low-latency ASIO driver make it ideal for use with Virtual Studio Technology (VST) instruments, plug-ins, and all other software-based synthesizers.
IMPORTANT -> Activating ASIO
It is important to understand that ASIO inputs do not appear in Cubase or other host applications until they are CREATED in PatchMix DSP. This allows you to dynamically assign the 32 available ASIO channels according to your specic needs. An Example:
1. Create a new strip from a physical source such as S/PDIF L/R. 2. Next, right-click on the new strips insert chain and select the Insert Send option. 3. Choose an available host ASIO input. 4. This S/PDIF L/R input should now be available to record in your ASIO application.
ASIO Channels are STEREO!
ASIO channels are stereo, period. Even when you are recording a mono source such as a microphone, the ASIO stream is stereo (with the mono signal on both channels). To record a mono input, you simply set up a sequencer track as a mono track and use either the left or right ASIO channel from PatchMix as the input for the track.
Index A
menu, Cubase LE 6 Sonar MIDI 20 Direct Monitoring box 6
E-DSP MIDI Ports, Sonar LE 20 E-DSP Wave, WaveLab Lite 15 Effects, order of 39 E-MU ASIO Ableton Live Lite Cubase LE 6 Sonar LE 19 Export Audio Cubase LE 10 Sonar LE 24 Export Formats Cubase LE 11 Sonar LE 25
Ableton Live Lite 4 for E-MU changing presets 36 playing MIDI clips 34 recording audio into 38 running Proteus X LE in 33 setting up 30 Add Track, Cubase LE 12 AIFF Export Cubase LE 11 WaveLab Lite 18 ASIO activating 41 definition 41 ASIO Buffer Latency 6, 19, 30 ASIO Send Inserts, setup in Ableton Live Lite 31 Audio File Format, WaveLab Lite 17 Audio Recording Prefs, Ableton Live Lite 32 Audio Settings, Sonar LE 19
Hardware Setup, Ableton Live Lite 30 Headphone Submix, creating a 40
Inspector, Cubase LE 13
MIDI Channels, using multiple 14, 29, 36 MIDI Clips adding in Ableton Live Lite 36 playing in Ableton Live Lite 34 MIDI Connection Cubase LE 13 Sonar LE 27 MIDI Devices, Sonar LE 20 MIDI Track adding in Ableton Live Lite 35 recording in Cubase LE 14 recording in Sonar LE 29 Mixdown to Stereo Cubase LE 10 Sonar LE 24 Monitor Button, Cubase LE 7 Monitor with Effects 39 Mono Inputs, recording as stereo 17 Multitrack Recording Cubase LE 7 Sonar LE 21
Basic Recording Components 8, 23 Block Diagram Cubase LE record path 9 recording mono inputs as stereo 9 Sonar LE record path 23
Control Panel 6 Creating a Headphone Submix 40 Cubase LE project window 7 recording template 7 running Proteus X LE in 12 setting up 6 tutorial 6
Device Setup, Cubase LE 6 Devices 12
E-MU 1616/1616m/1212m PCI Digital Audio System 43
Normalize 18
Index O
Options Menu Ableton Live Lite 30 Sonar LE 19 Order of Effects 39
Track Input Meter, Cubase LE 7 Track Record Enable Button Ableton Live Lite 38 Sonar LE 22
PatchMix, opening 5 Preferences Ableton Live Lite WaveLab Lite 15 Preset Changes, Ableton Live Lite 36 Product Default Session 5 Project Window, Cubase LE 7 Proteus X Composer Bank, loading 14, 28, 34 Proteus X LE editor screen 28 using with Ableton Live Lite 33 using with Cubase LE 12 using with Sonar LE 26
VST Instruments 12 VST Multitrack 6 VST Plug-ins, locating in Ableton Live Lite 31
WAV Export Cubase LE 11 Sonar LE 25 WAVE Send, enabling in PatchMix 16 WaveLab Lite 15 normalizing 18 recording 17 setting up 15 WDM Drivers 15 WDM, important note 18
Record a Track Cubase LE 8 Sonar LE 22 Record Window, WaveLab Lite 17 Recording into Ableton Live Lite 38 into Cubase LE 7 into Sonar LE 21 into WaveLab Lite 18 Recording Effects or Recording Dry 39 Recording Mono Inputs as Stereo Cubase LE 9 WaveLab Lite 17
Save Audio File, WaveLab Lite 18 Save Live Set, Ableton Live Lite 36 Save Project Cubase LE 8 Sonar LE 22 Select Directory 7 Sonar LE 19 multitrack recording 21 project window 21 record path diagram 23 running Proteus X LE in 26 setting up 19 Sub-Bank, Ableton Live Lite 36 Submix, headphone 40
Tillggspaket JTH 2010
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OmniGlyph CIRCAD 5.3 Telelogic SDL and TTCN Suite 6.2 The MathWorks MATLAB R2009b Xilinx ISE Design Suite 12.1 HI-TECH C Compiler for PIC10/12/16 MCUs - Lite mode v9.70 HI-TECH C Compiler for PIC18 MCUs - Lite mode v9.63PL3 HI-TECH C PRO for the PIC32 MCU Family in Lite mode v9.60PL2 MPLAB C Compiler for PIC24 and dsPIC v3.23B in LITE mode MPLAB C Compiler for PIC32 v1.11A in LITE Mode MPLAB C for PIC18 v3.35 in LITE mode MEDIA Adobe Premiere Pro CS4 Autodesk 3ds Max 2010 Corel Painter IX.5 IK Multimedia AmpliTube LE Microsoft Expression Blend 2 Steinberg Cubase LE Steinberg WaveLab Lite
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