Ubisoft Brothers IN Arms Earned In Blood
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Brothers in Arms: Earned in Blood [Xbox Game]Developed by Gearbox Software - Ubisoft Entertainment (2005) - Squad-Based Shooter - Rated Mature
The first follow-up to Road to Hill 30 returns players to World War II, in the new role of U.S. Army Sergeant Joe "Red" Hartsock. Players will witness the D-day invasion at Normandy first-hand, through Hartsock's eyes, before pressing forward to Carentan and beyond. Once again, the game calls on virtual squad leaders to organize the men beneath them to operate as a team; instead of hell-bent running and gunning, soldiers must work together to recon their surroundings, provide cover... Read more
Details
Platform: Xbox
Developer: Gearbox Software
Publisher: Ubisoft Entertainment
Release Date: September 27, 2005
Controls: Joystick/Gamepad
UPC: 008888512615
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Manual
Preview of first few manual pages (at low quality). Check before download. Click to enlarge.
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(English)Ubisoft Brothers IN Arms Earned In Blood, size: 888 KB |
Ubisoft Brothers IN Arms Earned In Blood
Video review
Brothers in Arms Earned in Blood Roses All the Way
User reviews and opinions
| Rkrishna |
4:02pm on Saturday, August 7th, 2010 ![]() |
| this is not a bad game and it worth buying A lot of nerve-wracking fun to be had in this squad-based shooter. this game continued where the first brothers in arms left off great graphics and game play had a lot of fun | |
Comments posted on www.ps2netdrivers.net are solely the views and opinions of the people posting them and do not necessarily reflect the views or opinions of us.
Documents

Brothers in Arms: Earned in Blood
Product Description
Story : Youre a soldier in a paratrooper squad who must successfully overcome all obstacles in traditional Norman villages and the African desert where the menacing Afrika Korps regiments await you. You and your brothers will push back the enemy with bazookas, sniper rifles, grenades even jeeps and tanks! See all the action through the eyes of a U.S. G.I. in full 3D! Based on Ubisoft's Xbox/PS2 game. Screenshots
Using the Application
MAIN MENU The Main Menu offers the following choices: Continue: Resume a previously started game (when a saved game is available) Campaign: Start a new game campaign Career Stats: Show the statistics for each completed mission (time, total fame, medals, etc.) Options: Customize the game parameters and review game controls About: Show the game credits and information Exit: Leave the game CONTINUE This option allows you to continue a previously started mission from the last saved checkpoint. CAMPAIGN This is the main game mode, with 8 missions to complete. Completing a mission will unlock the next mission in the selected campaign. The two campaign settings in Brother in Arms: Earned in Blood are Normandy and the Tunisian desert. The game will start with the first mission in the Normandy Campaign. After completing the 3rd mission in the Normandy Campaign, the Tunis Campaign will be unlocked. You can continue to play the remaining missions in the Normandy Campaign or you can choose to play missions in the new campaign right away. 1 4/13/2006
Difficulty Modes The game can be played on three difficulty modes: Normal enemies have low accuracy and hit points, and deal normal damage. Hard enemies have high accuracy and hit points, and deal normal damage. Veteran enemies have very high accuracy, high hit points, and deal high damage. Completing the tutorial mission will unlock the Hard Difficulty Mode. Completing the 5th mission in the Normandy Campaign will unlock the Veteran Difficulty Mode. Its recommended to complete the game on Normal Difficulty at least once before trying to play on higher difficulty levels. Bonuses Successfully completing missions awards you other bonuses. M10 Wolverine Tank Destroyer Completing the 2nd mission in the Tunis campaign will unlock the M10 Wolverine Tank Destroyer, which you can use when playing a tank mission. This tank will give you the edge in armored vehicle combat situations. Garand M7 Grenade Launcher Completing the 3rd mission in the Tunis campaign will unlock the M7 Grenade Launcher, which will be part of your equipment from then on. This is a very useful weapon against both infantry and armored vehicles. Medals You also earn medals for performing special feats during missions (for example, you can get specific medals for many sniper kills or headshots). Career Stats Choosing this option will open the Career Statistics screen. Here, you can review the performance of your character for each completed mission. If you want to improve your statistics for a mission, just play that mission again and try to perform better; the new and improved stats will be shown. You can erase these statistics by selecting the Reset Profile option from the Options menu. GAME CONTROLS The control types available are: Soldier Movement Move Forward Move Backward Turn Left Turn Right Strafe Left Strafe Right Tank Move Forward Move Back Turn Turret Left Turn Turret Right Move Chassis Left Move Chassis Right Shoot Jeep Accelerate Move Back Turn Left and Accelerate Turn Right and Accelerate Shooting
Pad up Pad down Pad left Pad right 1 3
Pad up Pad down Pad left Pad right 5 / OK
Soldier Shooting Fire Weapon Throw Grenade Aim, Sniper Zoom Use Cycle Weapons Sniper Zoom In Sniper Zoom Out Soldier Aiming Turn Camera Up Turn Camera Down Turn Camera Left Turn Camera Right Zoom Sniper In Zoom Sniper Out Pause Menu
5 / OK Hold 0 (contextual) * 2 8
Pad up Pad down Pad left Pad right Automatic
Pad up Pad down Pad left Pad right Left soft key
GAME INTERFACE 2 4/13/2006
At the bottom and top of the screen are 2 black bars where youll receive different types of information. On the top bar, different hints to help you during a mission will be displayed. There can be indications about your current objective, tips on how to use a weapon, etc. On the bottom bar, there are several important elements. Your life bar is located on the lower left side. When the bar is full and green, it means you are at full health. As you take damage, your life bar will start to go down. You can avoid taking damage by staying under cover or you can replenish your life bar by picking up Med Packs dropped by fallen soldiers. The second element is the icon representing your equipped weapon. Press * to cycle through the weapons in your inventory and your character will automatically equip the selected weapon. The third element on the bottom black bar is the ammunition icon for the selected weapon. When the icon turns red, your character will automatically reload the weapon. If you run out of ammo for a weapon type, you cant shoot with that weapon anymore. You might find ammo during the missions, but not always, so dont waste it: shoot to kill. Only the jeep and tank machine guns have unlimited ammo. An important element of the interface used during combat situations is the crosshairs. When the crosshairs are near a valid target, they will automatically lock on that target and turn red. Shoot when this happens. As a soldier, you can enter aim mode with any weapon by pressing 0. This will help you eliminate your targets quicker, but youll be unable to move. In aim mode, you can move the camera to aim precisely at your target, so the autoaim feature is not available when aiming. When entering aim mode with the sniper rifle, the special Snipe Mode is activated, allowing you to shoot enemies from a great distance. You can zoom in and out on your unsuspecting target with the 2 and 8 keys. Objectives during a mission may vary from going to different locations and eliminating enemy infantry troops to destroying enemy armored vehicles and positions. All these objectives are indicated by Objective Icons. An objective icon will almost always be displayed on the screen during missions, showing you either the general direction of your destination or the enemies you must eliminate. They also show you the distance that separates you from your current objective. Follow these indicators as they are your best guide around the area. However, keep in mind that sometimes you might be left with no indicator youre on your own then.
Developers Website
Visit www.gameloft.com for more info!
Trademark Notice 2006 Gameloft. All rights reserved. Published by Gameloft under license from Ubisoft Entertainment. Brothers In Arms Earned in Blood is a trademark of Gearbox Software and is used under license. Gearbox Software and the Gearbox logo are registered trademarks of Gearbox Software, LLC. Gameloft and the logo Gameloft are trademarks of Gameloft in the US and or other countries.
4/13/2006

STRENGTH IN NUMBERS UBISOFTS LEADING BRANDS
Ubisoft built its reputation and established its status as a leading publisher and distributor of hit video games by publishing games like the PC adventure series Myst (11 million units sold), Chessmaster (more than five million units sold) and the Settlers (six million units sold). Today, Ubisoft is recognized not only for its publishing and distribution activities, but also for its awardwinning internal development studios and its broad portfolio of multimillion unit-selling video game brands. Brand creation is central to Ubisofts ambition to provide innovative and immersive gaming experiences. Today Ubisoft has a goal of creating three new video game brands every two years, expanding its catalogue to new market segments while continuing to reenergize existing ones. In its 15 internal development studios in 11 countries throughout the world, Ubisoft visionaries are continuously pushing the boundaries in all the genres in which it is present. From shooters like Brothers in Arms and Far Cry to action adventure with Prince of Persia, simulation games like Silent Hunter to strategy games like Heroes of Might & Magic, hot movie-based properties like Teenage Mutant Ninja Turtles and now racing with games like Driver the diversity and strength of Ubisoft portfolio is quickly becoming unparalleled in the industry.
The Clancy Franchises Tom Clancys Splinter Cell is a stunning, award-winning stealth action series that gives players increasingly realistic and interactive environments, unprecedented competitive online gameplay, superior artificial intelligence and Sam Fisher, a hero as charismatic as he is agile. From its initial release in 2002 with the original Splinter Cell, the franchise has redefined stealth action and is a leading Ubisoft brand with 17.5 million units sold to date. Tom Clancys Rainbow Six is a squad-based counter terror series that was first created in 1998 by Ubisofts Red Storm studio in North Carolina. Rainbow Six puts players in command of Team Rainbow, the most elite, international counter-terror squad ever assembled. This series provides complete access to real-world counter-terrorist weapons, equipment and tactics and is extremely popular on Microsofts Xbox Live gaming service for its online multi-player component. The series has sold more than 15.5 million units to date. Tom Clancys Ghost Recon provides realistic squad-based battlefield combat in stunning environments. Players experience the ultimate in tomorrows warfare as they command the Ghosts, a highly-trained division of the U.S. Armys Special Forces. One of the most successful game franchises to date, Tom Clancys Ghost Recon titles have sold more than 14 million units worldwide, and the first Ghost Recon remains one of the most successful Xbox Live games of all time. Tom Clancys Ghost Recon Advanced Warfighter set new standards for game creation on the Xbox 360 and has become a leading franchise on Xbox Live (In September 2006, Tom Clancys Ghost Recon Advanced Warfighter received the Game of the Year award, the most coveted video game award from the BAFTA.)
Together, the Clancy video game franchises have sold more than 48 million units worldwide with highly anticipated sequels making their debut on the next generation of hardware. Brothers in Arms Franchise All of the games in the Brothers in Arms franchise are developed in conjunction with the awardwinning development studio Gearbox Software and are based on true historical accounts of WW II battles. The first game in the franchise, Brothers in Arms Road to Hill 30 was the first and only squad-based shooter to offer an authentic emotional trip into the intensity and brutality of WWII through the story of Sergeant Matt Baker and his squad of paratroopers in the historic eight day invasion of Normandy. Brothers in Arms Earned in Blood stayed true to the franchise with its unparalleled imagery, authenticity, sound and gameplay. Today, the series have sold more than 4 million units worldwide and the next Brothers in Arms Hells Highway is due to wow fans yet again in fiscal year 2007/2008.
The Rayman Franchise Rayman was created in 1995 by Michel Ancel and was the first platform game to be released on the original Playstation. More than a decade later the series has sold 19.5 million copies worldwide. For holiday 2006 and the launch of Wii, the creative team at Ubisoft's Montpellier studio returned to Rayman, creating Rayman Raving Rabbids, a unique and crazy new adventure in the Rayman series. The game was one of the best sellers of the holiday season.
The Prince of Persia Franchise Prince of Persia was originally created by Jordan Mechner in 1989. Prince of Persia is a mythical brand that helped define the 3D action-adventure genre as we know it today. In 2003, working closely with Jordan Mechner as scriptwriter and creative consultant, Ubisoft revitalized the brand and created Prince of Persia The Sands of Time, a revolutionary action adventure game that sold more than three million units worldwide. It was praised by the industry and critics for its immersive atmosphere, amazing graphics and the novel use of time control and won several game of the year awards. In 2004, Prince of Persia Warrior Within explored the dark side of the Princes character and in 2005 Ubisoft delivered the third installment in the Prince of Persia trilogy, Prince of Persia The Two Thrones, which became an instant success. Released for holiday 2006, Prince of Persia Rival Swords for the PSP is the latest game in the franchise. To date, the Prince of Persia franchise has sold more than 9.5 million units worldwide.
Far Cry Franchise Far Cry was originally developed for the PC by Crytek GmbH and was published by Ubisoft in 2004 where it was the leading PC game in many countries. In September 2005, Ubisoft delivered the first person shooter for the first time on the Xbox with Far Cry Instincts. In 2006, Ubisoft acquired all intellectual property rights to the Far Cry brand as well as perpetual rights to the Cry Engine. Far Cry plunges the player into a mysterious tropical island where nothing is as it seems. With state-of-the-art graphic technology and innovative first person shooter gameplay, Far Cry quickly set new standards in the FPS genre. In 2006, Ubisoft introduced Far Cry Instincts Evolution for the Xbox and Far Cry Instincts Predator for the Xbox 360.
2006 Ubisoft Entertainment. All Rights Reserved. Rayman, Splinter Cell, Splinter Cell Pandora Tomorrow, Ghost Recon, Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. / 2003 Red Storm Entertainment. All Rights Reserved. Rainbow Six, Rainbow Six Raven Shield are trademarks of Red Storm Entertainment in the US and/or other countries. Red Storm Entertainment, Inc. is a Ubisoft Entertainment company. / 2003 Ubisoft Entertainment. All Rights Reserved. Based on Prince of Persia created by Jordan Mechner. Prince of Persia and Prince of Persia The Sand of Time are trademarks of Jordan Mechner in the US and/or other countries used under license by Ubisoft Entertainment.
Technical specifications
Full description
The first follow-up to Road to Hill 30 returns players to World War II, in the new role of U.S. Army Sergeant Joe "Red" Hartsock. Players will witness the D-day invasion at Normandy first-hand, through Hartsock's eyes, before pressing forward to Carentan and beyond. Once again, the game calls on virtual squad leaders to organize the men beneath them to operate as a team; instead of hell-bent running and gunning, soldiers must work together to recon their surroundings, provide cover fire, and pin down the enemy, before they move in for the final kill. This teamwork is well served by a sense of camaraderie, which can be developed through the game's RPG-style aspects.
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1. Brothers In Arms: Earned in Blood
2. Brothers in Arms: Double Time
3. Brothers In Arms: Earned In Blood: Original Soundtrack
4. Brothers in Arms Earned in Blood
