Vtech V Smile V-link
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Vtech V-Link AccessoryV.Smile V-Link - Age Group: 3-6 Years - V.Link is the easy way for kids to track their progress on V.Smile - Cyber Pocket, V.Smile PC Pal, and V.Smile Motion. Just plug V.Link inthe specified V.Smile Game Console and it automatically tracks kidsprogress and scores. Plug the V.Link into a PC's USB port and it autoconnects to a secure site where kids see how they rank against all - V.Smile players and earn online bonus games. - V.Link is the easy way for kids to track their progress on V.Smile... Read more
Details
Brand: VTech
Part Numbers: 80-091561, 91560
UPC: 050803915605, 050803915612
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Manual
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Vtech V Smile V-link
Video review
V.Smile Motion Active Learning System
User reviews and opinions
| Iulian Cozma |
8:15am on Tuesday, October 12th, 2010 ![]() |
| Overpriced content consumption table. Very responsive touch screen, high res screen Content Consumption only. Not great value for money. No camera. | |
Comments posted on www.ps2netdrivers.net are solely the views and opinions of the people posting them and do not necessarily reflect the views or opinions of us.
Documents

Parent Letter
Dear Parent, A VTech, we know that every year, children are asking to play video games at younger and younger ages. At the same time, we understand the hesitation of most parents to expose their children to the inappropriate content of many popular video games. How can parents responsibly allow their children to play these games, and still educate and entertain them in a healthy, age-appropriate manner? Our answer to this question is V-Motion Active Learning System! A big breakthrough for junior gamers, V-Motion takes educational video gaming to a whole new level with a motion-activated gaming system that engages both active minds and bodies. V-Motion plugs directly into the TV to provide kids with a high-tech gaming experience using thrilling, age-appropriate learning games and a motion-activated, intuitive wireless controller. The V-Motion Active Learning System engages children with two modes of play: the Learning Adventure - an exciting exploratory journey in which learning concepts are seamlessly integrated, and the Learning Zone - a series of games designed to focus on specific skills in a fun, engaging way. Each Smartridge game encourages active gaming while giving kids minds a workout, too, as they learn basic math, reading, science, spelling and more. In addition to the action-packed Smartridge game play, the V-Motion includes the V.Link (USB drive) that connects kids to VTechs secure online site to unlock bonus games and track their scores against other gamers. At VTech, we are proud to provide parents with a much-needed solution to the video game dilemma, as well as another innovative way for children to learn while having fun. We thank you for trusting VTech with the important job of helping your child explore a new world of learning! Sincerely,
Contents
PARENTS TV TIPS... Introduction...
Included in this package... 3 4
PARENTS TV TIPS
A Healthy, Balanced TV Diet By Dr. Helen Boehm Television was long considered the uninvited guest in American households. However, today many realistic and caring parents are partnering with television to create electronic classrooms -- right in their own living rooms. They are no longer asking if children should watch TV but, rather, which programs and on-screen activities should be part of their childrens TV intake. The same balanced and structured approach to developing healthy eating habits translates to watching less, different and better television! This TV diet gives families a menu for regulating childrens viewing, choosing healthy program content and reducing the quantity and potency of television consumed. So, what does a healthy, balanced TV diet look like? A well-balanced diet is best Consider a healthy mixture of age-appropriate programming and activities that educate, engage and entertain! A variety of viewing and interactive experiences can turn a TV screen into an electronic classroom for learning and fun. Trim the fat It is important to reduce childrens sedentary behavior and eliminate unhealthy programs that contain violent, aggressive or disrespectful behaviors.
Control couch potatoes Children benefit from participation in movement, fitness activities and sports. These bodily actions are not only important for a childs physical growth and development but also to monitor their emotional stability, social skills and obesity. Limit sedentary screen time and blend physical and mental pursuits, like active on-screen games and video activities, into the TV mix. Starvation diets dont work Many parents have found that restricting all TV time is an impractical long-term strategy. It is possible, however, to set realistic limits that are welcomed by both parent and child! Make viewing a choice and not a habit. Eliminate some TV time by setting a few basic rules, such as restricting television during meals or before the days homework is completed. News fast The realism of TV news can be overwhelming and scary for young children and reinforces their profound safety concerns. Exposure to TV news images, particularly without a context for scenes of terrible suffering, can cause vivid and long lasting fears. Food for thought Whenever possible, connect viewing with learning. Many programs and characters are based on books and many on-screen subjects -- from geography to sports -- can inspire a lifelong interest in reading. Choose age-appropriate video activities that encourage interaction and challenge critical thinking. Dr. Helen Boehm is the author of The Right Toys, Fearless Parenting and many magazine articles on parenting and responsible childrens media. A distinguished psychologist and nationally known authority on childrens development, play, and media, Dr. Boehm headed Public Responsibility and Network Standards at MTV/Nickelodeon and was Vice President of the Fox Childrens Network.
Introduction
Thank you for purchasing the VTech V-Motiontm Active Learning System! The V-Motiontm Active Learning System is a brilliant breakthrough gaming console that combines wireless, motion-activated play, web connectivity and educational gaming into a system that plugs directly into your TV! Your child will love the wireless action-packed play that guides them through age-appropriate skill levels and developmental activities.
Product Features
Getting Started
AV Cable Connects to TV or VCR. Please see pages 6 & 7. Power Jack Please see page 6. OFF Button Press this button to turn the unit OFF. Always do this before removing a Smartridge. ON/RESTART Button Press this button to turn the unit ON. If you press the ON/RESTART Button while playing a game, the game will start over from the beginning. Microphone Port Connects to a microphone (sold separately). V.Link Port Insert a V.Link to download your game scores. Please see page 11 for more V.Link information.
The supply terminals are not to be short-circuited. Only batteries of the same and equivalent type as recommended are to be used. WE DO NOT RECOMMEND THE USE OF RECHARGEABLE BATTERIES.
V-MOtION
Wireless Console
Battery Installation
V-Motion
AC Adaptor
Use a VTech 9V AC/DC adaptor or a standard AC/DC adaptor 300mA with equivalent specification. Make sure the unit is turned OFF. Plug the power jack into the 9V DC socket at the back of the unit. Plug the AC adaptor into a wall socket. NOTE: The use of an adaptor will override the batteries. When the toy is not going to be in use for an extended period of time, unplug the adaptor.
Storage Compartment Stores up to nine Smartridges. Smartridge Slot Insert a Smartridge. The Smartridge should lock into place.
Console
Product Features..
V-Motiontm Console V-Motiontm Wireless Controller
Make sure the unit is turned OFF. Locate the battery cover on the bottom of the unit. Remove the battery cover and insert 4 X 1.5V AA LR6/AM-3 batteries as indicated in the diagram. Replace the battery cover and make sure it is secure. Notice: When the V-Motiontm is running on batteries, you may see this icon appear on the screen. This indicates that battery power is low, and you should replace the batteries soon. Battery time remaining once the icon first appears is approximately 10-30 minutes, depending on the type of batteries in use. After that, the console will show the low battery icon for 5 seconds as indicated in the diagram, and then will turn OFF automatically.
GETTING STARTED...
Battery Installation... Battery Notice.... AC Adaptor... Standard Guidelines for Adaptor Toys... Connecting to a TV... Connecting to a VCR... To Begin Play....
4 X 1.5V AA LR6/AM-3 batteries
3 X1.5V AAA AM 4 / LR 03 batteries
Wireless Controller Signal Receiver Light will turn on when its receiving a signal from a wireless controller. Wired Controller Port Pull down the rubber door and plug in a wired V.SMILE controller or accessory (sold separately). Battery Compartment Please see page 6.
Standard Guidelines for Adaptor Toys
The toy is not intended for use by children under 3 years old. Only use the recommended adaptor with the toy. The transformer is not a toy. Never clean a plugged-in toy with liquid. Never use more than one adaptor. Do not leave the toy plugged-in for extended periods of time.
V-Motion Active Learning System Console
Smartridge Manual
Smartridge
V-Motiontm Wireless Controller
Make sure the Wireless Controller is turned OFF. Locate the battery cover on the bottom of the unit. Remove the screw of the battery cover with a screwdriver or a coin, and insert 3 x 1.5V AAA AM4/LR03 batteries as indicated in the diagram. Make sure battery cover is securely attached. Notice: When the V-Motiontm wireless controllers battery power is low, the direction lights will blink for 10-30 minutes, and then the controller will turn OFF automatically. VTech recommends high quality alkaline batteries for best performance.
Users Manua l
Console...
Using the V-Motion
Wireless Controller...
Wrist Strap
V-MOtIONtm Wireless Controller
HELP Button Press this button to hear helpful hints in certain games.
How to Attach the Wrist Strap to the Controller Connecting to the Console - One-Player Mode Connecting to the Console - Two-Player Mode Connect V.SMILE Accessories or Wired Controllers to V-Motion
Motion Sensor Signal Light turns on when controller is connected to the V-Motiontm console. Enter Button Press this button to make a choice, or to perform certain game actions.
Connecting a TV
NOTE: Before you connect the V-Motiontm Active Learning System to a TV, check to make sure that the unit is working. Once you have turned the unit ON, the power indicator light (ON/RESTART Button) should glow. If the ON/RESTART Button does not glow, check to see that the adaptor is connected correctly, or that the batteries are installed correctly. If the batteries are not installed correctly, the V-Motiontm Active Learning System will not function and damage to the unit could result. Make sure that your TV and the unit are turned OFF before you begin making connections.
Move out of the candy store Parents are childrens first teachers and their most powerful role models. It is difficult to improve childrens viewing when parents are modeling other TV viewing behaviors. Consider adapting your own TV habits as a healthy example for your child. Plan menus and season to taste Whenever possible, eliminate channel surfing and encourage the viewing of specific, pre-selected shows. The PG-TV ratings help parents make more informed selections that take into account the content and age-appropriateness of programs. For example, Y-7 shows are designed for children 7 and older who can distinguish between fact and fantasy. A TV-Y7-FV rating indicates that fantasy violence is present in an episode of an animated program.
Users Manual
V-Motiontm Play guidelines..
For Best Results While Playing Games.. Using the V-Motiontm Wireless Controller.. Using the V.LinkTM...
Wireless Controller
V.Link
V.Link Manual
LEARNING ZONE Button Press this button to enter the Learning Zone play mode. EXIT Button Press this button to exit or pause a game. Joystick Direction Lights Lights turn on to indicate when the controller is moving up, down, left or right. OFF/Player 1/Player 2 Switch Move this switch to turn the controller OFF or to assign Player 1 or Player 2 to the controller. Be sure to turn the controller OFF when its not in use. Please see pages 8-11 for more information. Wrist Strap Attachment Attach wrist strap here. Please see page 8 for more information. Wrist Strap
Included in This Package
V-Motiontm Active Learning System console and Users Manual One Wireless Controller One Wrist Strap One V.Link and V.Link Manual One Smartridge and Smartridge Manual WARNING:All packing materials such as tape, plastic sheets, wire ties and tags are not part of this toy and should be discarded for your childs safety.
Julia Fitzgerald Vice President, Marketing Vtech Electronics, NA To learn more about the V-Motion Active Learning System and other VTech toys, visit www.vtechkids.com
CARE & MAINTENANCE... TROUBLE SHOOTING... TECHNICAL SUPPORT... OTHER INFO...
Disclaimer and Limitation of Liabilty
Users Man u a l
Battery Notice
4 Color Buttons Use these buttons to choose answers in certain activities, or to preform certain game actions. The V-Motion tm wireless controller accommodates both right- and left-handed players. Turn the switch on the bottom of the controller, then turn the center part of the controller to your desired position. You will hear a click when the controller is locked into place.
Battery Compartment Please see page 5.
Install batteries correctly observing the polarity (+, -) signs to avoid leakage. Do not mix old and new batteries. Do not mix batteries of different types: alkaline, standard (carbon-zinc) or rechargeable (Ni-Cd or Ni-MH). Remove the batteries from the equipment when the unit will not be used for an extended period of time. Always remove exhausted batteries from the equipment. Do not dispose of batteries in fire. Do not attempt to recharge ordinary batteries.
Connect the V-Motiontm Active Learning System to your TV or monitor by plugging the colored cables on the unit into the matching color video and audio input jacks on your TV set. For TVs with stereo audio inputs: - Connect the yellow plug on the V-Motiontm cable to the yellow video input terminal on your TV. - Connect the white and red plugs on the V-Motiontm cable to the white and red audio input terminals on your TV.
Yellow White Red
For TVs with a mono audio input: - Connect the yellow plug on the V-Motiontm cable to the yellow video input terminal on your TV.
Using the V-Motiontm Wireless Controller
How to Attach the Wrist Strap to the Controller
Locate the wrist strap attachment on the bottom of the controller. Attach the wrist strap through the hole. (Figure 1) Place your hand through the wrist strap, so that the strap fits comfortably on your wrist. Hold the controller firmly in your hands while playing. (Figure 2)
V-MOtIONtm Play Guidelines
Tilt the controller right or left.
Tilt the controller forward or backward.
Care & Maintenance
1.Keep your V-Motiontm clean by wiping it with a slightly damp cloth. Never use solvents or abrasives. 2.Keep it out of direct sunlight and away from direct sources of heat. 3.Remove the batteries when not using it for an extended period of time. 4.Avoid dropping it. NEVER try to dismantle it. 5.Always keep the V-Motiontm away from water. 6.The AC adaptor should be regularly examined for damage to the cord, plug, enclosure and other parts. In the event of such damage, the V-Motiontm must not be used with this adaptor until the damage has been repaired. WARNING
Technical Support
If you have a problem that cannot be solved by using this manual, we encourage you to visit us online or contact our Consumer Services Department with any problems and/or suggestions that you might have. A support representative will be happy to assist you. Before requesting support, please be ready to provide or include the information below: The name of your product or model number (the model number is typically located on the back or bottom of your product). The actual problem you are experiencing. The actions you took right before the problem occurred. Internet : www.vtechkids.com Phone : 1-800-521-2010 in the U.S. or 1-877-352-8697 in Canada
- Connect the white or red plug on the V-Motiontm cable to the white or red audio input terminal on your TV.
For Best Results While Playing Games
The recommended distance between the V-Motiontm console and wireless controller is three to 15 feet.
Using the V-MOtIONtm Wireless Controller
Make sure all players wear the wrist strap securely on their wrist and hold the controller with both hands during play.
Connecting to a VCR
If there is no video IN and audio IN terminal on your TV set, you can connect V-Motion to a VCR.
(Figure 1)
(Figure 2)
Connecting to the Console - One-Player Mode
Locate the OFF/Player 1/Player 2 Switch on the bottom of the controller. Move the switch to Player 1. (Figure 3) Make sure the controllers Motion Sensor Signal is directly facing the V-Motion console. (Figure 4)
For best results, put the V-Motiontm console in front of the TV. Then align the center of the V-Motiontm console with the center of the TV.
CAUTION-Adequate Space Required
Be sure you have enough space around you during game play. To avoid injury or damage, make sure other people or objects are not within your range of motion.
When the direction lights and the light on the V-Motiontm console stop blinking, the connection is complete. (Figure 5) Move the OFF/Player 1/Player 2 Switch to OFF when controller is not in use. (Figure 6)
- Connect the yellow plug on the V-Motiontm cable to the yellow video input terminal on your VCR. - Connect the white and red plugs on the V-Motiontm cable to the white and red audio input terminals on your VCR.
(Figure 3) (Figure 4) (Figure 5) (Figure 6)
For best results, put the V-Motiontm console in front of the TV. Then align the center of the V-Motiontm console with the center of the TV. Avoid blocking the signal between the V-Motion
console and wireless controller.
CAUTION : Use the Wrist Strap
A very small percentage of the public, due to an existing condition, may experience epileptic seizures or momentary loss of consciousness when viewing certain types of flashing colors or patterns, especially on television. While the V-Motion does not contribute to any additional risks, we do recommend that parents supervise their children while they play video games. If your child experiences dizziness, altered vision, disorientation, or convulsions, discontinue use immediately and consult your physician. Please note that focusing on a television and LCD screen at close range and handling joystick controls for a prolonged period of time may cause fatigue or discomfort. We recommend that children take a 15 minute break for every hour of play.
Other Info
Disclaimer and Limitation of Liability
VTech Electronics North America, L.L.C. and its suppliers assume no responsibility for any damage or loss resulting from the use of this handbook. VTech Electronics North America, L.L.C. and its suppliers assume no responsibility for any loss or claims by third parties that may arise through the use of this software. VTech Electronics North America, L.L.C. and its suppliers assume no responsibility for any damage or loss caused by deletion of data as a result of malfunction, dead battery, or repairs. Be sure to make backup copies of important data on other media to protect against data loss. Company: Address: Phone : VTech Electronics North America, L.L.C. 1155 West Dundee Road, Suite 130, Arlington Heights, IL 60004 USA 1-800-521-2010 in the U.S. or 1-877-352-8697 in Canada
The optimal distance between the V-Motiontm console and wireless controller is three to 15 feet. Avoid having bright light sources, including sunlight, that shine behind or near the TV toward the controller. Avoid having other radio-frequency devices in the game play area. Avoid putting the V-Motiontm console on a metal table or near metal objects.
CAUTION
WEAR THE WRIST STRAP WHEN USING THE V-Motion CONTROLLER. Make sure all players use the wrist strap. When sharing the V-Motion CONTROLLER among multiple players, make sure each person uses the wrist strap properly. Wearing the wrist strap will prevent you from accidentally dropping or throwing the controller during game play, which could damage the controller or surrounding objects, or cause injury to other people.
Basic Operations
The following demonstrates the basic operations of the V-Motiontm wireless controller. Operations will vary per game. Read the Smartridge users manual for the game you are playing, and follow its instructions.
Move the controller from bottom to top. Shake the controller from side-to-side.
Trouble shooting
To Begin Play
Connecting to the Console - Two-Player Mode
Locate the OFF/Player 1/Player 2 Switch on the bottom of the controller. Move the switch to Player 2. (Figure 7) Repeat the steps above to be sure the controller is connected for Player 2.
NOTICE: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However , there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures: Reorient or relocate the receiving antenna. Increase the separation between the equipment and receiver. Connect the equipment into an outlet on a circuit different from that to which the receiver is connected. Consult the dealer or an experienced radio/TV technician for help. Caution : changes or modifications not expressly approved by the party responsible for compliance could void the users authority to operate the equipment.
Make sure the unit is turned OFF. Insert a Smartridge into the Smartridge slot on the front of the main unit. The Smartridge should lock into place. Please use care when removing the Smartridge from the slot. Turn on the TV. Set your TV input mode to accept input from the port to which V-Motiontm is connected. In many cases this will involve setting the TV to video mode; however, since all TVs vary, please refer to your TV or VCR manual for further details. Turn the V-Motion Button.
ALLOW ADEQUATE SPACE AROUND YOU DURING GAME PLAY
Note : The V-Motiontm wireless controller is not compatible with the original V.Smile TV Learning System.
(Figure 7)
Connect V.SMILE Accessories or Wired Controller to V-Motion
Adequate space is required during game play. Stay at least 15 feet away from the TV. As you move around during game play, make sure objects and other people are out of your range of movement to prevent damage or injury. DO NOT LET GO OF THE V-Motion CONTROLLER DURING GAME PLAY Read the users manual booklet for the game you are playing and follow all game control instructions for correct use of the V-Motion controller or accessories. Hold the controller securely and avoid excessive motion, as it may cause you to let go of the controller and may break the wrist strap. If your hands become moist, stop and dry your hands.
Active Learning System on by pressing the ON/RESTART
Notice: V-Motiontm can play both V-Motiontm and V.SMILE Smartridges.
Pull down the rubber flap on the front of the V-Motiontm console. Plug the V.SMILE accessory or controller into the port. Note: When both a V-Motiontm wireless controller and a V.SMILE wired controller or accessory are connected, the wired unit will register as Player 1. Please set the wireless controller to Player 2.
Insert the V.Link into the V.Link port. Be sure the sliding button side of the V.Link is facing up for proper placement. The V.Link s green indicator light will turn on to let you know the V.Link is transferring information. For more details, please see the V.Link Users Manual.
TM TM TM TM TM TM
2008 VTech Printed in China 91-002299-000-000
USERS MANUAL
SCOOBY-DOO and all related characters and elements are trademarks of and Hanna-Barbera. (s08)
Dear Parent,
At VTech, we know that every year, children are asking to play video games at younger and younger ages. At the same time, we understand the hesitation of most parents to expose their children to the inappropriate content of many popular video games. How can parents responsibly allow their children to play these games, and still educate and entertain them in a healthy, age-appropriate manner? Our answer to this question is V-Motion Active Learning System! A big breakthrough for junior gamers, V-Motion takes educational video gaming to a whole new level with a motionactivated gaming system that engages both active minds and bodies. V-Motion plugs directly into the TV to provide kids with a high-tech gaming experience using thrilling, age-appropriate learning games and a motion-activated, intuitive wireless controller. The V-Motion Active Learning System engages children with two modes of play: the Learning Adventure - an exciting exploratory journey in which learning concepts are seamlessly integrated, and the Learning Zone - a series of games designed to focus on specific skills in a fun, engaging way. Each Smartridge game encourages active gaming while giving kids minds a workout, too, as they learn basic math, reading, science, spelling and more. In addition to the action-packed Smartridge game play, the V-Motion includes the V.Link (USB drive) that connects kids to VTechs secure online site to unlock bonus games and track their scores against other gamers. At VTech, we are proud to provide parents with a much-needed solution to the video game dilemma, as well as another innovative way for children to learn while having fun. We thank you for trusting VTech with the important job of helping your child explore a new world of learning! Sincerely,
Julia Fitzgerald Vice President, Marketing VTech Electronics, NA To learn more about the V-Motion Active Learning System and other VTech toys, visit www.vtechkids.com
INTRODUCTION
Strange and spooky things are going on at the Funland Amusement Park! But when SCOOBY-DOO and the gang visit, they find that all the ghosts are just a bunch of phony pictures made by some projectors. Now its up to you and SCOOBY-DOO to find all the projectors and turn them off, so Funland can be fun again! Test your courage and smarts in this exciting adventure, and learn fun school skills such as spelling, vocabulary, numbers, and problem solving.
GETTING STARTED
STEP 1: Choose Your Play Mode
Move your joystick up and down to choose the play mode you want. Press ENTER when you have finished.
Learning Adventure
In this play mode, you can explore four exciting adventure areas, and help SCOOBY overcome many fun challenges. Join SCOOBY as he rides a roller coaster, goes on an exciting air flight, takes a deep-sea dive, and makes his way through a mazy mansion.
Learning Zone
In this play mode, you can play three games that focus on a specific learning skill.
V.Link Connection
Select this to update your game record to the V.Link.
STEP 2: Choose Your Game Settings
Learning Adventure Mode
If you are playing for the first time or have selected New Game, you will be asked to choose the game settings. (Default settings will be Level = Easy, Player = 1 Player.) If you have selected Continue Game, the system will use the game settings from your previous game. Use the joystick to choose New Game or Continue Game. Press the ENTER button when you have finished. Continue Game: Choose this to continue a previous game. V.mOtION remembers your game status after you turn it OFF, and if you turn it back ON without removing the SmartridgeTM, you will have the choice of continuing your old game. Your previous settings will be kept. New Game: Choose this to start a new game.
Learning Zone Mode
1. Move the joystick up and down to switch between level and player selection. 2. When you have finished the selection of level and player mode, press the ENTER button to start the game with the selected game settings. Note: Two-player mode is not available when played on the V.Smile Pocket or V.Smile Cyber Pocket.
Game Control Method
In Learning Adventure and Learning Zone, you can choose two different control methods to play the game: Motion Controller Mode or Joystick Mode. Note: For the details of Motion Controller Mode and Joystick Mode, please refer to the Activities Learning Adventure and Activities Learning Zone section.
STEP 3: Start Your Game
For Learning Adventure, please see the Activities Learning Adventure section. For Learning Zone, please see the Activities Learning Zone section.
FEATURES
HELP Button
When you press the HELP button, the activity and game control instructions will be repeated, or you will hear hints during a game.
EXIT Button
When you press the EXIT Button, the game will pause, and you will see an Exit screen. Move the joystick left or right to select Yes and quit the game, or No to keep playing. Press the ENTER button when you have finished.
LEARNING ZONE Button
The LEARNING ZONE button is a shortcut that takes you to the Learning Zone game selection screen. When you press the LEARNING ZONE button, an Exit screen will pop up. If you want to quit and go to the Learning Zone menu, choose Yes. To continue playing, choose No.
When you plug the V.Link into the console, a new selection V.Link Connection - will appear under the main menu. You can select it to download your game score to the V.Link. After the downloading process is complete, you can plug the V.Link into your computer and unlock some fun web games on the V.Smile Web Site. Please do not unplug the V.Link during the downloading process.
Bonus Games on V.SmileTM Web Site
When you reach a certain score in Learning Adventure games, you will be rewarded with special gold coins. You can save your score to the V.Link and then plug the V.Link into a PC. You will then be able to use the gold coins to unlock special bonus games on the V.Smile Web Site.
How to Earn Gold Coins:
1st gold coin Complete the first mission in a Learning Adventure game 2nd gold coin Get a total score of 120 in a Learning Adventure game 3rd gold coin Get a total score of 190 in a Learning Adventure game 4th gold coin Get a total score of 240 in a Learning Adventure game
ACTIVITIES
Educational Curriculum
Learning Adventure Curriculum
1. Sky Sail Mini Game 2. Deepsea Dunk Mini Game 3. Maze Manor 4. Coaster Caper Mini Game Mathematics Vocabulary and Spelling Vocabulary and Spelling Object Identification Number Order and Logic Skills Vocabulary and Spelling Picture Matching
1. Logic Ball 2. Letter Train 3. Math Rally
Curriculum
Logic Skills Vocabulary and Spelling Mathematics
Learning Adventure Games
There are four different game areas to explore. They are Sky Sail, Deepsea Dunk, Maze Manor and Coaster Caper. Use the joystick to select an area and press the ENTER button to start.
Status Bar
Life Energy Time
Life Energy Score Time This icon shows how many chances to play you have left. This shows the characters energy level in the current game. This shows the number of points youve earned during play. Some games have a timer. You have to complete your task before the timer runs out.
Basic Operations
Action Fly / Walk to the left Fly / Walk to the right Fly / Walk upward Fly / Walk downward Jump / Confirm Motion Controller Mode Tilt the controller left Tilt the controller right Joystick Mode Move the joystick to the left Move the joystick to the right Move the joystick down Press ENTER
Tilt the controller forward Move the joystick up Tilt the controller backward Lift the controller or press ENTER
Activity 1 - Sky Sail
Mathematics
Game Play
Did you ever think youd see SCOOBY-DOO fly? Help SCOOBY fly around the park and find the projectors.
Number Balloons
To answer the questions, find sets of numbers that add up to 10. Easy level: Find two numbers that add up to 10. Difficult level: Find three numbers that add up to 10.
Perching Crows and Falling Parachutes
Watch out for the crows and parachutes! If SCOOBY gets tangled in a parachute or a crow perches on his back, get rid of the crows and parachutes in time and resume normal control.
Mini Game
Vocabulary and Spelling
Flying is hard work, and SCOOBY needs a snack! The snack is shown on the screen with its name, but the letters are all messed up. Rotate the letters to read right-side up. Easy level: 2-3 letters are messy. Difficult level: 2-4 letters are messy.
Other Operations in Sky Sail
Action Motion Controller Mode Joystick Mode
Fly fast
Get rid of crows & parachutes Select the letters (Mini Game)
Press and hold ENTER then release
Tilt the controller left and Press color buttons right repeatedly repeatedly
Rotate the letters clockwise (Mini Game) Rotate the letters counter-clockwise (Mini Game)
Move the joystick to the left or to the right Tilt the controller right Tilt the controller left
Move the joystick to the left or to the right Press the RED button Press the GREEN button
Activity 2 - Deepsea Dunk
Vocabulary, Spelling and Object Identification
In the deep blue sea, there are many mysterious creatures. But look out - some of them are not so friendly! Move through the sea, but take care not to touch any cranky sea creatures.
Letter Bubbles
Help SCOOBY put the word back together by collecting the right bubble letters. Easy level: Spell shorter, more basic words. Difficult level: Spell longer, more difficult words.
Letters in the Shells
You will see a word with a missing letter. Guide SCOOBY to the shell with the correct letter. Easy level: Find the missing letter in shorter, more basic words. Difficult level: Find the missing letter in more difficult words.
Object Bubbles
Help SCOOBY find the object in the bubble that matches the word on the screen. Easy level: Match shorter, more basic vocabulary words to their pictures. Difficult level: Match longer, more difficult words to their pictures.
Trapped in Giant Bubbles or Stuck in Seaweed
Whenever SCOOBY gets trapped in a giant bubble or stuck in the seaweed, his movements are frozen. Help SCOOBY get rid of the bubbles or seaweed in time.
Other Operations in Deepsea Dunk
Action Motion Controller Mode Joystick Mode Press ENTER
Swim fast Get rid of bubbles & seaweed
Press ENTER
Activity 3 - Maze Manor
Number Order and Logic Skills
Uh-oh! SCOOBY is trapped in the Maze Manor. Help him find his way out by guiding him to the numbers in order.
Get Through the Maze
Jump and burst the balloons so SCOOBY can get the numbers. This is a timed game, so hurry!
Easy level:
Fewer enemies in the maze. Smaller numbers appear in the maze for players to collect. Difficult level: More enemies in the maze. Larger numbers appear in the maze for players to collect.
Other Operations in Maze Manor
Jump & burst balloons
Lift the controller
Activity 4 - Coaster Caper
Come with SCOOBY on an exciting roller coaster ride. But look out - some spooky things will try to spoil your fun! Help SCOOBY avoid obstacles by jumping or ducking as needed.
Coaster Ride
Collect the letters that spell the given word, and earn points. If you find a new vocabulary word, you will get extra points as well. Easy level: Put together shorter, basic words. Difficult level: Put together longer, difficult words. more more
Picture Matching
Is SCOOBYs head spinning or are some of these puzzle pieces turned upside-down? Rotate the puzzle pieces into the correct positions.
Easy level: Match 4 puzzle pieces. Difficult level: Match 9 puzzle pieces.
Other Operations in Coaster Caper
Duck Select the puzzle piece (Mini Game) Rotate the puzzle piece clockwise (Mini Game) Rotate the puzzle piece counter-clockwise (Mini Game)
Tilt the controller backward Move the joystick Tilt the controller right Tilt the controller left
Move the joystick down Move the joystick Press the RED button Press the GREEN button
Learning Zone Game Selection Screen
The Learning Zone features three curriculum-based learning games. Use the joystick to highlight a game, and press ENTER to start it.
In all the learning games, the status bar will stay on the screen to show you how you are doing. Time Players score
Activity 1 - Logic Ball
Logic Skills
Use your logic skills to help SCOOBY hit his target. Look at the pattern shown at the top of the screen. Scroll through the objects and throw the object that completes the pattern. Easy level: Easier questions, 12 objects in 2 rows. Difficult level: Harder questions, 8 objects in 1 row.
Other Operations in Logic Ball
Change the direction of objects Throw the ball
Tilt the controller left or right Shake the controller
Move the joystick to the left or to the right Press ENTER
Activity 2 - Letter Train
Its a windy day at the amusement park! Help SCOOBY keep the balls from flying away. Guide the letters into the correct train car and complete the word. Easy level: Easier vocabulary words; all missing letters are shown in grey. Difficult level: More difficult vocabulary words; first letter is not shown at all.
Other Operations in Letter Train
Move the balls Get rid of the parachutes
Tilt the controller left or Move the joystick to the left or to the right right Press ENTER Shake the controller
Activity 3 - Math Rally
Can you help SCOOBY solve the math problem? Jump to choose the correct answer. Help SCOOBY keep his balance when riding over the pebbles and ponds. Easy level: Solve addition and subtraction problems with one-digit numbers. Difficult level: Solve addition and subtraction problems with two-digit numbers.
Other Operations in Math Rally
Action Motion Controller Mode Joystick Mode Move the joystick up or down
Balance SCOOBY
Tilt the controller forward or backward
CARE & MAINTENANCE
1. 2. 3. 4. 5. Keep your V.mOtION clean by wiping it with a slightly damp cloth. Never use solvents or abrasives. Keep it out of direct sunlight and away from direct sources of heat. Remove the batteries when not using it for an extended period of time. Avoid dropping it. Never try to dismantle it. Always keep the V.mOtION away from water.
WARNING
A very small percentage of the public, due to an existing condition, may experience epileptic seizures or momentary loss of consciousness when viewing certain types of flashing colors or patterns, especially on television. While the V.mOtION Active Learning System does not contribute to any additional risks, we do recommend that parents supervise their children while they play video games. If your child experiences dizziness, altered vision, disorientation, or convulsions, discontinue use immediately and consult your physician. Please note that focusing on a television screen at close range and handling a joystick for a prolonged period of time may cause fatigue or discomfort. We recommend that children take a 15-minute break for every hour of play.
TECHNICAL SUPPORT
If you have a problem that cannot be solved by using this manual, we encourage you to visit us online or contact our Consumer Services Department with any problems and/or suggestions that you might have. A support representative will be happy to assist you. Before requesting support, please be ready to provide or include the information below: The name of your product or model number (the model number is typically located on the back or bottom of your product). The actual problem you are experiencing. The actions you took right before the problem occurred. Internet: www.vtechkids.com Phone: 1-800-521-2010 in the U.S. or 1-877-352-8697 in Canada
Other Info
DISCLAIMER AND LIMITATION OF LIABILITY
VTech Electronics North America, L.L.C. and its suppliers assume no responsibility for any damage or loss resulting from the use of this handbook. VTech Electronics North America, L.L.C. and its suppliers assume no responsibility for any loss or claims by third parties that may arise through the use of this software. VTech Electronics North America, L.L.C. and its suppliers assume no responsibility for any damage or loss caused by deletion of data as a result of malfunction, dead battery, or repairs. Be sure to make backup copies of important data on other media to protect against data loss. COMPANY: VTech Electronics North America, L.L.C. ADDRESS: 1155 West Dundee, Suite 130, Arlington Heights, IL 60004 USA TEL NO.: 1-800-521-2010 in the U.S. or 1-877-352-8697 in Canada.
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures: Reorient or relocate the receiving antenna. Increase the separation between the equipment and receiver. Connect the equipment into an outlet on a circuit different from that to which the receiver is connected. Consult the dealer or an experienced radio/TV technician for help. Caution: Changes or modifications not expressly approved by the party responsible for compliance could void the users authority to operate the equipment.
2008 Vtech Made in China 91-002306-005-000 15
Technical specifications
Full description
V.Smile V-Link - Age Group: 3-6 Years - V.Link is the easy way for kids to track their progress on V.Smile - Cyber Pocket, V.Smile PC Pal, and V.Smile Motion. Just plug V.Link inthe specified V.Smile Game Console and it automatically tracks kidsprogress and scores. Plug the V.Link into a PC's USB port and it autoconnects to a secure site where kids see how they rank against all - V.Smile players and earn online bonus games. - V.Link is the easy way for kids to track their progress on V.Smile - Cyber Pocket, V.Smile PC Pal, and V.Smile Motion. Just plug V.Link inthe specified V.Smile Game Console and it automatically tracks kidsprogress and scores. Plug the V.Link into a PC's USB port and it autoconnects to a secure site where kids see how they rank against all - V.Smile players. - As kids play more of their Smartridges and master more school skills, they are rewarded with on-line bonus games. Each V.Link only tracks and rewards one child. In order to keepeveryone happy and tracking individual progress, your family may electto get one V.link per child. Both the V.Smile Motion and the Cyber - Pocket come with one V.Link included. - Features of the V.Smile V-Link:Saves high scores earned while playing V.Smile Motion, Cyber Pocket or PC Pal - Launches secure Web Site where a child can unlock fun bonus games - Easy-to-use design features proprietary plug on one end and USB plug on the other - V.Link Parent Center allows parents to track their kids' play time and success in specific curriculum areas
Tags
21-180 HV GA9020SF LE37A466c2M L1246EL LE52A856 PC Gtr2 F1D104-USB Equium P200 Receiver Ivinyl RSP-985 Versatis 600 Concept 30 UT32-HV700A VT-747SP XE3-GE CX600 SR-L629EV Satellite 1640 Debutants RIG 3 RP-HC500 FAW101 75180501 NA-FOX AVP-9080RDS RQ1051 PSR-38 YP-T55 18 X Vintage-S800 RQ-SX91 KX-TGA630 MD96144 VPC-HD2000 MVX4I TCO CNC Alcatel-lucent 4010 Diffusion Review SPA-2102 XRS 9745 Dvdr3570H 51 PV-GS85 12-33 SMS T-433 Hg 1500 MIO C620 EMP-TW980 SDC18809 VR-615 K8V-XE Fostex X-12 LE26R8 SGH-M610 SUP012 DR Radiomp3 DRC8310N DVD-P370 Vista-128FB Expander KX-TG7100BL GWA502 Prominent II Afti 40 EKG6700X Magicstat 34 MHC-RG22 WF-T1330TP Series FEB-20E CH600 PVD1075 FZ6-S-2005 VP-MX25E A1600 NC-500XE CS-1000 KRP-600M Frame SGH-B130 CB-21F52T KR-3500 C T SS-XB5A Urc-7110 Monitor CDA-7850R Dvdr3570H 58 DSC-W12 Battles DU-42PY10X EMS2487X GV-DV1000 Wl-331 Lightjockey KX-TCA121E HBH-20 Auto-tune 4 VLH617 TX-26LX70F
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1. Vtech V.Smile V Motion Active Learning System
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