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Yamaha 02RAbout Yamaha 02R
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Manual

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Comments to date: 2. Page 1 of 1. Average Rating:
macsim 7:06am on Wednesday, October 27th, 2010 
As mentioned earlier a great product for your...  Works well with all the bluetooth devices that i have. As mentioned earlier a great product for your room. The high pitched whine when using this in Bluetooth mode makes listening an annoying and painful... Compact, great build quality.
kamagurka 11:57pm on Saturday, September 11th, 2010 
brilliant sound quality good size cool looking price Amazing range and quality when used with a Bluetooth v2 edr transmitter, I got close to 100 meters. Sound is very good even for a small device.

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Documents

doc1

Getting Started

Basic Assumptions
The Digital Recording Console 02R was designed to be the perfect digital mixing console for a studio using the current generation of modular digital multitrack tape and disk recorders. Although the 02R can also be used as a sound-reinforcement mixer, the typical user will own a project recording or post-production studio with some form of multitrack recorder. Therefore, your 02R will probably be equipped with one or more of the optional input/output cards. For the purposes of these tutorials, it does not matter if you are working with an analog or digital multitrack.

What You Will Need

To perform the following tutorials, you will need: The 02R. A sound source: CD player, drum machine, synthesizer/sequencer with demo song. Ampliers and speakers, or headphones. A multitrack recorder and a stereo master recorder. Audio connecting cables.

Making the Connections

WARNING! Before making any connections, make sure that all your equipment is powered OFF. 1. Connect your sound source to input channel 1. If you are using a stereo sound source, connect it to input channel 2 as well. A stereo source is not essential, and for most of the tutorials it will probably be easier to work with just one channel. If your sound source has XLR-type connectors, connect it to the XLR-type connectors on the 02R. Otherwise, use the phone jacks and select INPUT B with the [A/B] switch. 2. Connect the C-R MONITOR OUT connectors to the inputs on your power amplier. If you are using headphones, connect them to the PHONES jack. 3. Connect your multitrack recorder to the appropriate optional input/output card. WARNING! The Digital Recording Console 02R should be connected only to an AC receptacle of the voltage type marked on its rear panel. You can also connect your stereo master recorder to either the digital or analog STEREO OUT connectors. 4. Plug the 02R into a suitable AC receptacle.

Basic Setup

The following illustration shows how to set up a minimal system that will allow you to perform the following tutorials.

Amplifier

Sound Source

Multi-track recorder

Power ON/OFF
This section explains how to power the Digital Recording Console 02R on and off.

Power ON

It is always important to observe the correct order for powering up equipment in a studio. Always start with the multitrack and mastering recorders and the signal processors, then the 02R, and nally the monitoring ampliers and other downstream gear.
1. Turn ON the power to the 02R by pressing the POWER switch on the back panel. The 02R start-up screen appears for a few seconds, the faders initialize themselves, then the screen that was used when the 02R was last powered off appears.

Power OFF

It is always important to observe the correct order for powering up equipment in a studio. Always start with the monitoring ampliers and other downstream gear, then the 02R, and nally the multitrack and mastering recorders and the signal processors. 1. Turn OFF the power to the 02R by pressing the POWER switch on the back panel. All mix settings, mix scenes, and other data are stored when the 02R is powered off.
Setting the Synchronization
Before you use the 02R with a modular digital multitrack recorder or DAT master recorder, be sure to correctly set the synchronization. The 02R must be slaved to an external wordclock in order to process the input digital signals without drop-out or distortion. Refer to the section Word Clock Select on page 154 of the Users Guide. Look in the chapter Installing Options on page 171 of the Users Guide. There is a section for each of the optional digital I/O cards that the 02R supports. Refer to the appropriate section for the card installed in your unit.

Recall Scene Memory 0

Before you start the tutorials, you should set the 02R to its initial mixer settings. 2. Use the SCENE MEMORY increment or decrement buttons to select scene memory Initial Data. 3. Press the [RECALL] button.

STORE RECALL

This is a read-only scene memory that contains the default settings for the system. The 02R will be reset to its initial settings. Note: It is best to start at the beginning of each tutorial and work your way through, taking breaks as required. If you deviate too far from the tutorial, or jump into a tutorial halfway through, you may nd that subsequent tutorial steps do not work as expected. Also note that the tutorials do not explain all Digital Recording Console 02R functions, nor do they serve as a substitute for the Users Guide explanations. For full details on all 02R functions, refer to the Users Guide.
Introductory Recording Tutorial

Setting the Input Level

Assuming that Digital Recording Console 02R is powered ON and your music source is playing, the very rst thing you need to do is set up a basic control room monitor mix. When you recall Scene Memory Initial Data, all the channel faders are set to the 0 dB mark.

Storing a User Effect

The Digital Recording Console 02R has 88 user effects program locations (41 through 128) for you to store your own settings. You can store your effects program in the Effect Library, or you can just rely on the 02R scene memory to recall your settings. The following instructions show you how to store your program in the library. 1. Select the LIB icon with the CURSOR buttons and press the [ENTER] button. The Effect Library screen appears:
2. Use the CURSOR buttons to select the TITLE EDIT box:
3. Select the individual character positions with the CURSOR buttons. Use the encoder wheel to select the characters. You can create a name of up to 16 characters long. It can contain any of the following characters: ! 0 @ P ` p 1 A Q a q 2 B R b r # 3 C S c s $ 4 D T d t % 5 E U e u & 6 F V f v ' 7 G W g w ( 8 H X h x ) 9 I Y i y * : J Z j z + ; K [ k { , < L \ l | = M ] m }. > N ^ n ~ / ? O _ o
Move the cursor to the rst character position with the CURSOR buttons. Rotate the encoder to select the desired character. Move the cursor to the second character position and repeat:
You can select the INS. control icon to insert a space (blank) at the current cursor location in the TITLE EDIT box. Select the icon with the CURSOR buttons and press the [ENTER] button. The DEL. control icon is used to delete the character under the current cursor location in the TITLE EDIT box. Note: The COPY and PASTE control icons allow you to select the title from another effects program and paste it into your program for subsequent editing. These icons only copy the title. See Control Icons on page 96 of the Users Guide. 4. Use the CURSOR buttons to select the STORE icon. Rotate the encoder wheel to select an effects program. If you select one of the preset programs (1 to 40), an error message, Preset is read only!, will ash on the screen when you attempt to store your program. Select a program from the 88 user programs (41 to 128). You cannot store your settings to program U (the UNDO buffer) either. 5. Press the [ENTER] button. The 02R will display a popup conrmation request message asking if you want to store your settings in the selected effects program. The popup has two control icons: CANCEL and EXECUTE. Note: You can customize your 02R to prevent the conrmation popup from appearing during STORE operations. See Preferences on page 162 of the Users Guide for more information. CANCEL is the default. To cancel the STORE operation, either press the [ENTER] button or wait about 10 seconds the STORE operation will be automatically cancelled. To store your settings, use the CURSOR buttons to select the EXECUTE control icon and press the [ENTER] button. The effects program is stored. Note: If you decide you do not like an effects program after you have stored it, it is very easy to overwrite it by creating new settings and storing them to the same location. Conversely, it is also very easy to accidentally overwrite a valued effects program. YOU SHOULD ALWAYS BE CAREFUL WHEN THE 02R DISPLAYS ITS CONFIRMATION POPUP MESSAGE!

Rotary icons There is an icon for bandwidth (Q), center frequency (F), and gain (G) for each of the four bands, LOW, L-MID, H-MID, and HIGH.
Use the CURSOR buttons to select the desired icon and adjust its value with the rotary encoder. Switch the equalizer on or off by pressing the [ENTER] button.

Equalization parameters:

Q LOW/HPF Peak 10 to 0.1 in 41 steps / SHELF / HPF Peak 10 to 0.1 in 41 steps Peak 10 to 0.1 in 41 steps Peak 10 to 0.1 in 41 steps / SHELF / LPF F 21 Hz to 20.1 kHz in 1/12 octave steps *Hz to 20.1 kHz in 1/12 octave steps *Hz to 20.1 kHz in 1/12 octave steps *Hz to 20.1 kHz in 1/12 octave steps *1 G 18 dB in 0.5 dB steps HPF = ON/OFF 18 dB in 0.5 dB steps 18 dB in 0.5 dB steps 18 dB in 0.5 dB steps LPF = ON/OFF

HIGH/LPF

When the sampling frequency is 32 kHz, the frequency range (F) is 21 Hz to 15.1 kHz
You can also adjust the equalization for the selected channel with the EQUALIZER controls in the SELECTED CHANNEL group.

EQ ON dB

These controls allow you to adjust the equalization of the selected channel. Select the band you want to adjust with one the buttons in the top row: [LOW/HPF], [L-MID], [H-MID], or [HIGH/LPF]. The three LED indicators will reect the status of the selected band. Adjust the values, Q (bandwidth), F (frequency), and G (gain), with the corresponding rotary encoders. Use the [EQ ON] button to insert the equalization into the channel. Note: You can customize your 02R so that when you adjust any of the controls in this group, the display switches to the EQUALIZER display function. See Preferences on page 162 of the Users Guide.

Reset the Gain

You can reset the gain of each band to 0.0 dB by double-clicking the corresponding [LOW/HPF], [L-MID], [H-MID], or [HIGH/LPF] buttons.

Reset the Equalizer

You can reset all the values of the equalizer for the selected channel. Press and hold the [LOW/HPF] button and then press the [HIGH/LPF] button. All the equalizer values will be reset to their default. LOW/HPF Q F G LOW SHELF 125 Hz 0dB L-MID Peak 0.7 1.00 kHz 0dB H-MID Peak 0.7 4.00 kHz 0dB HIGH/LPF HIGH SHELF 10.0 kHz 0dB

Equalizer Programs

These are the preset equalizer programs. No
Bass Drum 1 Bass Drum 2 Snare Drum 1 Snare Drum 2 Tom-tom 1 Cymbal High Hat Percussion E.Bass 1 E.Bass 2 Syn.Bass 1 Syn.Bass 2 Piano 1 Piano 2 E.G.Clean E.G.Crunch 1 E.G.Crunch 2 E.G.Distortion 1 E.G.Distortion 2 A.G.Stroke 1
A.G.Stroke 2 A.G.Arpeggio 1 A.G.Arpeggio 2 Brass Section Male Vocal 1 Male Vocal 2 Female Vocal 1 Female Vocal 2 Chorus & Harmony Total EQ 1 Total EQ 2 Total EQ 3 Bass Drum 3 Snare Drum 3 Tom-tom 2 Piano 3 Piano Low Piano High Fine-EQ(Cass) Narrator

Fader Status

When the AUX functions are selected, the faders change from channel level controls to auxiliary send level controls. The faders automatically move to the corresponding auxiliary send levels. Note: Avoid blocking the fader movements when the faders relocate to their auxiliary send positions by placing objects on the 02R. It is possible to damage the faders. The AUX LED of the FADER STATUS indicator will illuminate to indicate the fader status. The number indicator corresponding to current the AUX button is also illuminated:
The send levels for the input channels are operated by their faders. Press the [FLIP] button, and the send levels for the tape return channels can be operated by the faders. You can also use the rotary encoders to set the tape return levels. The effect return levels can only be adjusted with the rotary encoders. Note: When you press the [FLIP] button, the faders will automatically move to the levels of the opposite channels (from input levels to tape return levels). Avoid blocking the fader movements when the faders reposition by placing objects on the 02R. It is possible to damage the faders.
You can use the SEND LEVEL encoder in the AUX group of the SELECTED CHANNEL controls to set the signal level to the auxiliary bus. The method of working with these controls is different than working with the DISPLAY ACCESS AUX buttons.
Select a channel with the [SEL] buttons. Select the auxiliary bus with the [AUX1] through [AUX8/EFF2] buttons. Turn the send on or off with the [ON] button. Adjust the send level with the SEND LEVEL encoder.
There are two screens in the AUX display functions. Shown below is the rst MIC/LINE 1 through 16 and LINE 17/18 through 23/24:
Select this screen by pressing a SEL button for one of the MIC/LINE channels. Shown below is the second screen TAPE 1 through 16, and EFF1 and EFF2:
Select this screen by pressing a SEL button for the tape or effect returns channels.

Stereo Input Channels

Input channels 1 through 16 handle only a single signal. The stereo input channels 17 through 24, are paired together and handle two signals: left and right. Before feeding a stereo input signal to the auxiliary level controls, the left and right signals are summed to form a mono L+R mix.

AUX [ON] Button

The auxiliary sends can be turned on or off for quick A-B comparisons by using the [ON] button in the AUX group of the SELECTED CHANNEL controls. When the send for a channel is turned off, the send level icon for that channel continues to show the current level setting for the channel, but the text underneath the icon switches to OFF giving you a quick visual indicator of the channel send status:
The LED inset in the [ON] button is illuminated when the send for a channel is turned on. Note: The [ON] button of the SELECTED CHANNEL AUX controls is the only way to turn the channel send on or off.

You can also use the [C-R] button to send the signal being monitored in the control room to the studio outputs. Use the CONTROL ROOM buttons to select the monitor signal sent to the control room monitor system. See Monitor Selector Switches on page 29 and Monitor Level Controls on page 30 of the Users Guide for more details.

Internal Effects

About Effects
The Digital Recording Console 02R features two internal multi-effects stereo processors: Effect1 and Effect2. These are fed by AUX7 and AUX8, and the processed signals are returned via EFF1 RTN and EFF2 RTN, respectively. The auxiliary sends can be congured pre-fader or post-fader. Effects can be applied to input channels, the tape return channels, or the stereo output channel. Effects are organized into programs. There are 40 preset effects programs (1 through 40) and 88user effects programs (41 through 128 plus an UNDO buffer) for you to store your own settings. There are two different ways to access the internal effects unit send channels:
AUX 1 AUX 2 AUX 3 AUX 4 AUX 7 EFF1 AUX 8 EFF2
These buttons access the Display Functions that set the auxiliary send levels for the recording console. The [AUX 7] and [AUX 8] buttons are routed to the internal effects unit. Use them to set the send levels to the corresponding effects unit and select pre or post fader. These buttons also allow you to select and set the effects parameters. The display shows the send levels for all the channels in two screens: the rst screen shows the MIC/LINE channels and the second shows the TAPE and EFF channels. There is also two other screens the third allows you to set the effects parameters, and the fourth allows you to access the effects library.
These buttons and controls set the auxiliary send levels for the currently selected channel. The [AUX 1] to [AUX 8] buttons allow you to select the auxiliary buses you want to send the selected channel signal to. The SEND LEVEL rotary encoder is used to set the level indicated by the adjacent LED bargraph. The [ON] button is used to turn the send on or off. It allows you to make easy A-B comparisons.

Preset Effects Programs

These are the preset effects programs: No
REVERB HALL1 REVERB HALL2 REVERB ROOM1 REVERB ROOM2 REVERB STAGE REVERB PLATE REV AMBIENCE1 REV AMBIENCE2 REV LIVE ROOM1 REV LIVE ROOM2 REVERB VOCAL1 REVERB VOCAL2 REV SN.ROOM REV SN.PLATE CHORUS->REVERB FLANGE->REVERB1 FLANGE->REVERB2 EARLY REF.1 EARLY REF.2 GATE REVERB
REVERSE GATE DELAY->EARLY REF DELAY L-C-R 1 DELAY L-C-R 2 CHORUS->DLY LCR MONODLY->CHORUS STEREO INI.DLY ECHO ECHO CROSS ECHO CROSS DELAY CHORUS1 CHORUS2 BROAD CHORUS FLANGE SYMPHONIC TREMOLO AUTO PAN PHASING ST.PITCH CHANGE VOCAL DOUBLER

AUX 7 and AUX 8

1. Press the [AUX 7] button. The AUX functions for AUX 7 and AUX 8 set the channel send levels to either of these effects buses. Similar to the functions for AUX 1 through AUX 6, you select an effect bus and then set the levels of a group of input channels. You can also select whether to send the signals pre or post fader.

Internal Effects UNDO Operation
Effects program names can be up to 16 characters long and can contain any of the following characters: ! 0 @ P ` p 1 A Q a q 2 B R b r # 3 C S c s $ 4 D T d t % 5 E U e u & 6 F V f v ' 7 G W g w ( 8 H X h x ) 9 I Y i y * : J Z j z + ; K [ k { , < L \ l | = M ] m }. > N ^ n ~ / ? O _ o
Preset Effects Program Parameters

Program 1 REVERB HALL1

This simulates the reverberation in a larger concert hall, and adds spread to sounds such as strings and brass. Parameter Rev.Time Hi.Ratio Diff. Setting 2.8s 0.40.0ms 3 7.0kHz THRU 18.0ms 50% Range 0.3~30.0s 0.1~1.0 0~10 0.1~200.0ms 0~3 1.0kHz~THRU THRU~8.0kHz 0.1~85.0ms 0~100% Reverb time. High frequency decay ratio. Reverb diffusion. Initial delay between the direct sound and early reflections. Average time between reflections. Low pass filter cutoff frequency. High pass filter cutoff frequency. Delay between early reflections and reverb. Reverb balance. The amount of reverb. Description
Ini.Dly Density LPF HPF Rev.Dly Rev.Bal

Program 2 REVERB HALL2

This is a variation of program 1. It emphasizes longer reverberation and spaciousness. Parameter Rev.Time Hi.Ratio Diff. Ini.Dly Density LPF HPF Rev.Dly Rev.Bal Setting 3.2s 0.38.0ms 3 6.3kHz THRU 17.0ms 50% Same as program 1 Same as program 1 Range Description

Program 3 REVERB ROOM1

This simulates reverberation of a room with many reective wall aspects. It gives a live acoustic feel to drums. Parameter Rev.Time Hi.Ratio Diff. Ini.Dly Density LPF HPF Rev.Dly Rev.Bal Setting 1.4s 0.5.0ms 3 THRU 280Hz 1.0ms 50% Same as program 1 Same as program 1 Range Description
Internal Effects Program 4 REVERB ROOM2
This is a variation on program 3. Parameter Rev.Time Hi.Ratio Diff. Ini.Dly Density LPF HPF Rev.Dly Rev.Bal Setting 1.8s 0.17.0ms 3 9.0kHz 80Hz 4.0ms 50% Same as program 1 Same as program 1 Range Description

Program 5 REVERB STAGE

This has a slightly brighter effect than the REVERB HALL programs. Applying a small amount of this effect to an entire mix will create the feel of live acoustic environment. Parameter Rev.Time Hi.Ratio Diff. Ini.Dly Density LPF HPF Rev.Dly Rev.Bal Setting 3.4s 0.45.0ms 3 THRU 70Hz 9.0ms 50% Same as program 1 Same as program 1 Range Description

Program 6 REVERB PLATE

This simulates an old "steel plate reverb" and is effective on vocals or musical instruments, especially percussion. Parameter Rev.Time Hi.Ratio Diff. Ini.Dly Density LPF HPF Rev.Dly Rev.Bal Setting 2.4s 0.16.0ms 3 8.0kHz THRU 2.0ms 50% Same as program 1 Same as program 1 Range Description

Program 7 REV AMBIENCE1

This creates space (a smaller space than created by the REVERB ROOM programs) around instruments. A small amount of these effects is effective on vocal and chorus, as well as percussion instruments. Parameter Rev.Time Hi.Ratio Diff. Ini.Dly Density LPF HPF Rev.Dly Rev.Bal Setting 1.2s 1.19.0ms 3 9.0kHz 45Hz 4.0ms 50% Same as program 1 Same as program 1 Range Description

Program 29 CROSS ECHO

The echo feedback signal crosses from left to right and from right to left. Parameter Dly(L) FB.G(L) Dly(R) FB.G(R) Hi.Ratio LPF HPF Ini.Dly L->R Bal R->L Bal Setting 200.0ms +40% 350.0ms +40% 0.4 THRU THRU 0.1ms 34% 34% Same as program 28 Same as program 28 Range Description

Program 30 CROSS DELAY

The echo feedback signal crosses completely. Parameter Dly(L) FB.G(L) Dly(R) FB.G(R) Hi.Ratio LPF HPF Ini.Dly L->R Bal R->L Bal Setting 220.0ms +44% 180.0ms 55% 0.2 THRU THRU 0.1ms 100% 100% Same as program 28 Same as program 28 Range Description

Program 31 CHORUS1

A stereo chorus. Creates a rich, thickening effect. Parameter Freq. AM Depth PM Depth LSF F LSF G Mod.Dly EQ F EQ G HSF F HSF G Setting 0.6Hz 49% 35% 220Hz +3dB 12.1ms 560Hz 1dB 4.0kHz +1dB Range 0.1~40.0Hz 0~100% 0~100% 32Hz~1.0kHz 12 ~ +12dB 0.0~255.0ms 160Hz~8.0kHz 12 ~ +12dB 1.0~10.0kHz 12 ~ +12dB Modulation frequency. Amplitude modulation depth. Pitch modulation depth. Low shelving filter frequency. Low shelving filter gain. Chorus delay. The delay time before modulation starts. Equalizer frequency. Equalizer signal gain. High shelving filter frequency. High shelving filter gain. Description

Program 32 CHORUS2

This is a variation on program 31. The modulation is much thicker and shimmering. Parameter Freq. AM Depth PM Depth LSF F LSF G Mod.Dly EQ F EQ G HSF F HSF G Setting 0.6Hz 49% 35% 220Hz 0dB 12.1ms 560Hz 0dB 4.0kHz 0dB Same as program 31 Same as program 31 Range Description

Program 33 BROAD CHORUS

This is a variation on program 31, with more spread and spaciousness. Parameter Freq. AM Depth PM Depth LSF F LSF G Mod.Dly EQ F EQ G HSF F HSF G Setting 0.5Hz 64% 90% 180Hz +2dB 38.0ms 560Hz 0dB 3.2kHz +2dB Same as program 31 Same as program 31 Range Description
Internal Effects Program 34 FLANGE
Stereo anger. Creates a rich, swirling effect, full of harmonics. Parameter Freq. Depth FB.Gain LSF F LSF G Mod.Dly EQ F EQ G HSF F HSF G Setting 1.2Hz 25% +45% 63Hz 0dB 14.6ms 630Hz +2dB 3.2kHz 0dB Range 0.1~40.0Hz 0~100% 99 ~ +99% 32Hz~1.0kHz 12 ~ +12dB 0.0~255.0ms 160Hz~8.0kHz 12 ~ +12dB 1.0~10.0kHz 12 ~ +12dB Modulation frequency. Modulation depth. Description
Feedback gain. The amount of signal returned to the effect. Low shelving filter frequency. Low shelving filter gain. Flange delay. The delay time before modulation starts. Equalizer frequency. Equalizer signal gain. High shelving filter frequency. High shelving filter gain.

Program 35 SYMPHONIC

You may have to press the [SCENE MEMORY] button several times to get to this screen. The display consists of all the Mic, Tape and Line/Rtn/ST channels with a fade time value beside each. You can set the fade time from 0.0sec to 10.0sec. Note: If you double-click the [ENTER] button on a selected channel, all the channels will be set to the same fade time as that channel. In order for the fade time you set to have any effect, you must store the scene memory (see Storing Mix Scenes on page 116 of the Users Guide).

Automation

Digital Recording Console 02R Users Guide
What is the Automation Function?
One of the most demanding jobs of the recording engineer is taking all the raw material produced during a multitrack recording session and mixing it all together into an artistically satisfying master recording. The ability to setup portions of the mix and then have them playback automatically as you work on other portions is probably the most important feature of any digital recording studio. The Digital Recording Console 02R has an on-board automation system that memorizes fader positions, switches individual channels on or off, adjusts the equalization or pan positions, and changes the auxiliary sends all based on timecode. It can record and execute scene memory changes, also determined by timecode. This allows you to perform an entire mixing session, and then edit individual channel settings until you have achieved a perfect mix.
What is Stored in an AUTOMIX Memory?
An AUTOMIX memory starts with a scene memory and a time start. As each parameter is adjusted, the adjustment and the associated time is recorded in memory. The parameters that are recorded include fader positions, channel settings (on or off), changes to the equalization and the pan position, and level changes for the auxiliary sends. The more complicated the mix, the more memory it consumes.
What is the 02R Memory Capacity?
The 02R has a current AUTOMIX buffer and 16 AUTOMIX memories. There is also an undo buffer. Only the current mix can be played back and recorded. You can store the current mix in any of the 16 automix memories. The default memory capacity of the 02R is 512kB. Total size of the current mix and the 16 AUTOMIX memories should be under 512kB. If you nd

1. Press the [AUTOMIX] button. The third AUTOMIX display function is the Fader Edit screen shown below:
An AUTOMIX display function appears. Press the [AUTOMIX ] button repeatedly to get to the Fader Edit screen. 2. Use the CURSOR buttons to select the MOTOR ON icon and press [ENTER] to change its value. 3. Select the Fader Edit Out RETURN check box with the CURSOR buttons and press the [ENTER] button. Rotate the encoder wheel to set a Time value. 4. Select the desired Fader Edit Mode check box with the CURSOR buttons and press the [ENTER] button. 5. Use the CURSOR buttons and the [ENTER] button to operate the automation transport. The top half of the display shows the current fader positions graphically for the input channels (MIC/LINE 1 through 16, LINE 17/18 through 23/24), the tape and effect return channels (TAPE 1 through 16, EFF1 and EFF2), and the stereo output. There is also the MOTOR ON icon. The bottom of the display consists of two rows. The rst row allows you set the Fader Edit Out RETURN and time, and select the Fader Edit Mode (ABSOLUTE or RELATIVE). The last row contains the automation transport control icons (AUTOREC, REC, PLAY, STOP, or ABORT).

MOTOR ON

When you select this icon (the icon is in reverse video and the text reads MOTOR OFF), the fader motors are switched off during playback of an automix. The fader levels will still change according to the recording, but the faders will not move.

Fader Edit Out

You can control how the faders will return to the previously recorded values when you perform an overdub. If you select RETURN, when the 02R plays back the overdub, it will return the fader to the location previously recorded in the data. You can set a value between 0.0 and 3.0 seconds over which the fader will change levels. If you do not select RETURN, the fader will remain in the last position until the next recorded movement.

Automation Fader Edit

When you record a fader overdub, this display shows the previously recorded level and the new fader setting, plus an arrow indicating which direction the fader will have to be moved to return to the previous level. Refer to the following diagram:

Event Edit (MEMORY)

1. Press the [AUTOMIX] button. The fourth AUTOMIX display function is the Event Edit (MEMORY) screen shown below:
An AUTOMIX display function appears. Press the [AUTOMIX ] button repeatedly to get to the the Event Edit (MEMORY) screen. 2. Use the CURSOR buttons to select an event to edit. 3. Use the CURSOR buttons to select the INSERT icon and press [ENTER] to insert an event. The display consists of a table listing Time Code, Memory (event), and Channel.
To the right of the table are two control icons; INSERT and DELETE. You 4. Use the CURSOR buttons can insert scene memory changes (no corresponding channel) and recall to select the DELETE icon libraries (channel library, dynamics library, effect library, and equalizer and press [ENTER] to library each with a corresponding channel). delete the current event. When you insert an event, it is always given the same timecode value as the previous event. Use the CURSOR buttons to select the timecode eld and adjust the timecode value to suit. Use the CURSOR buttons to select the event eld and use the encoder wheel to select the desired event. Use the CURSOR buttons to select the channel eld (not applicable if the event is a scene memory recall) and use the encoder wheel to select the desired channel. When you change the timecode value for an event, the events are automatically sorted in timecode location.

4. PEAK HOLD button This button used to enable or cancel the peak hold function of the meters. Note: The operation of this button duplicates the function of the PEAK HOLD icon in the METER display function. See Metering on page 41 and Peak Hold on page 42 of the Users Guide. 5. STEREO-BUS-AUX Indicators These indicators show the meter source points for the channels being monitored. PRE FADER When this LED is illuminated, the bus signal before the fader is being displayed. POST FADER When this LED is illuminated, the bus signal after the fader is being displayed.
The meter source points are set with the METER display function. See Meter Source Points on page 42 of the Users Guide. 6. MIC-LINE-TAPE Indicators These indicators show the meter source points for the channels being monitored. PRE EQ When this LED is illuminated, the signal before the equalizer signal is being displayed. POST EQ When this LED is illuminated, the signal after the equalizer is being displayed. POST FADER When this LED is illuminated, the signal after the fader is being displayed.
The meter source points are set with the METER display function. See Meter Source Points on page 42 of the Users Guide.

Specifications

Specications
General Specications. 192 Input Specications. 198 Output Specications. 200 Digital Input and Output Specications. 200 Dimensions. 201 Options. 202 Troubleshooting. 203 Error Messages. 204 MIDI Data Format. 206 Parameter Change and Request Format. 209 Bulk Dump and Request Format. 213

General Specications

Number of scene memories Sampling frequency Signal delay Fader resolution Total harmonic distortion (THD) Frequency response Dynamic range 64 Internal External 44.1 kHz, 48 kHz (32 kHz 6%) to (48 kHz +6%)
Less than 2.5 ms. MIC/LINE input to STEREO output. +10 to 90, dB (128 steps/100 mm ) input faders. 0 to 120, dB (128 steps/100 mm ) stereo fader. Less then 0.2%, 20 Hz to 20 kHz (analog output) @+14 dB into 600. +1, 3 dB, 20 Hz to 20 kHz @+4 dB into 600. 110 dB typical D/A Converter (STEREO OUT). * 105 dB typical A/D to D/A (MIC/LINE IN to STEREO OUT). * 128 dB Equivalent input noise. 88 dB residual output noise. STEREO OUTPUT. STEREO OUTPUT off. 88 dB (92 dB S/N) STEREO OUTPUT. Master fader at nominal level and all channel faders at minimum level. 64 dB (68 dB S/N) STEREO OUTPUT. Master fader at nominal level and all channel faders at nominal level. 74 dB MIC/LINE (1 through 16) IN to STEREO OUT 74 dB MIC/LINE (1 through 16) IN to AUX SEND 1, 2, 3, 4, 5, 6 (via PRE INPUT FADER) 74 dB MIC/LINE (1 through 16) IN to MONITOR OUT (via STEREO bus) 54 dB LINE (17 through 24) IN to STEREO OUT 70 dB adjacent input channels. 70 dB input to output.
Hum & Noise (20 Hz to 20 kHz) *, Rs = 150, Input gain max. Input pad = 0 dB Input sensitivity = 60 dBv

Maximum Voltage Gain

Crosstalk(@1kHZ)
* Hum & Noise are measured with a 6 dB/octave filter @12.7 kHz; equivalent to a 20 kHz filter with an infinite dB/octave attenuation. * Sampling Frequency: Internal 48 kHz

Expander An expander is another form of automatic level control. By attenuating the signal below the threshold, the expander reduces low-level noise or expands the dynamic range of the recorded material. See Dynamics Processor F (frequency) The center frequency of an equalizer band. See Equalizer. Fader calibration The motorized faders occasionally require re-calibration in order to maintain the highest performance possible. G (gain) The signal gain of an equalizer band. See Equalizer. Gain and 20dB (pad) The analog input pre-amplier controls. These controls are used to optimize the signal from the input connectors. The pad switch is used to reduce the channel gain for line level signals. Gate A gate, or noise gate is an audio switch used to mute signals below a set threshold level. It can be used to suppress background noise and hiss from valve (tube) amps, effects pedals, and microphones. See Dynamics Processor. IEC958 Part-2 (Consumer) A digital interface protocol that is used to transfer digital audio data between consumer-type digital audio equipment such as CD players and DAT , DCC, and Mini Disc recorders. Two channels of digital audio (left/right) are carried on a single line. A coaxial phono/RCA jack connection is typical, but some systems use optical interconnects. IEC958 Part-3 (AES/EBU - Professional) A digital interface protocol that is used to transfer digital audio data between professional digital audio equipment such as PCM and DAT mastering recorders, modular multitrack recorders and other equipment. Two channels of digital audio are carried on a single line. An XLR-type connector and a shielded cable is typically used. Internal Effects The 02R is equipped with two internal multi-effects stereo processors. These processors have a startling range of special effects available to apply to your mix shimmering reverbs, clean, precise delays, anging and chorus, and a myriad of other effects are available. Metering The 02R features comprehensive signal level metering. The mono and stereo input channels, the tape and effect returns, and the auxiliary sends and buses are all metered using the METER display function. The control room output is metered using the dedicated 21-segment LED meters. Peak hold is available for all meters. MIDI implementation MIDI is an acronym for Musical Instrument Digital Interface. It is an international standard that allows electronic musical instruments to communicate with each other. Because of the complexity of the 02R, it only recognizes MIDI Program Change, Parameter Change, and System Exclusive messages. It uses System Exclusive messages to provide bulk data transfers as well as controller changes. It also reads MTC (MIDI timecode). See Timecode.

VIEW button..44 VIEW display function auxiliary send icons AUX1 to 8 icons...46 PRE/POST icon...46 channel library also see CHANNEL Library display function DELAY controls mSEC (milliseconds) field..45 OFF/ON (delay) icon...45 Smpl (sample) field..45 DYNAMICS controls dynamics curve icon..46 ON/OFF (DYNAMICS) icon..46 EFFECT TYPE icon...46 EQ controls equalizer curve icon..46 ON/OFF (EQ) icon..46 fader position icon..45 F (fader group) icons..45 level meters...45 LIB (library) icon..46 M (mute group) icons..45 ON (channel) icon..45 PAIR icon...45 PAN control icon..44 /ATT controls ATT control icon..44 NOR/REV (phase) icon..44 PRE EQ/POST EQ/POST FADER icon.45 ROUTING icons...45 also see Getting Started Guide
YAMAHA [Digital Recording Console] Model: 02R MIDI Implementation Chart MIDI Implementation Chart Function. Transmitted Recognized
Basic Channel Mode Note Number Velocity After Touch Pitch Bend Default Changed Default Messages Altered : True voice Note ON Note OFF Keys Chs 1-16 1-16 1-16 1-16
Date:22-Aug-1995 Version:1.0 Remarks

Memorized Memorized

x OMNI off/OMNI on x x ************** x x ************** x x x x x x x x x x x x

Control Change

Prog Change

: True #

o 0 - 127 ************** o x x x x x x x o x
0 - - 647 o x x x x x x x x x
System Exclusive Common System Real Time Aux Messages : Song Pos : Song Sel : Tune : Clock : Commands : Local ON/OFF : All Notes OFF : Active Sense : Reset
MTC quarter frame message is recognized (MTC IN) *1 : For program 1 - 128, memory #0 - #64 is selected. *2 : Bulk Dump/Request and Parameter Change/Request Mode 2:OMNI ON,MONO Mode 4:OMNI OFF,MONO o:Yes x:No
Mode 1:OMNI ON,POLY Mode 3:OMNI OFF,POLY

PROJECT

A OFF ON OFF ON OFF ON OFF ON OFF ON OFF ON OFF ON OFF ON OFF ON OFF ON OFF ON OFF ON OFF B A B A B A B A B A B ON

MIC/LINE 14 15

OFF ON

A/B 20dB

User Setting Sheet

INST. AUX 22 SEND TO 5 6

LINE 21

RETURN TO

 

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