Yamaha Dtxtreme IIS
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Yamaha Dtxtreme IIS
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Pintech with Yamaha DTXtreme IIs Part 1
User reviews and opinions
| leena |
9:30pm on Friday, March 12th, 2010 ![]() |
| I use the DXTIISTD on a everyday basis well on at an average of 4hrs aday so i spend alot of time on the kit. | |
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Documents

Dit apparaat bevat een lithium batterij voor geheugen back-up. This apparatus contains a lithium battery for memory back-up. Raadpleeg uw leverancier over de verwijdering van de batterij op het moment dat u het apparaat ann het einde van de levensduur afdankt of de volgende Yamaha Service Afdeiing: Yamaha Music Nederland Service Afdeiing Kanaalweg 18-G, 3526 KL UTRECHT Tel. 030-2828425 For the removal of the battery at the moment of the disposal at the end of the service life please consult your retailer or Yamaha Service Center as follows: Yamaha Music Nederland Service Center Address : Kanaalweg 18-G, 3526 KL UTRECHT : 030-2828425 Tel Gooi de batterij niet weg, maar lever hem in als KCA. Do not throw away the battery. Instead, hand it in as small chemical waste.
(lithium disposal)
ADVARSEL!
LithiumbatteriEksplosionsfare ved fejlagtig hndtering. Udskiftning m kun ske med batteri af samme fabrikat og type. Levr det brugte batteri tilbage til leverandoren.
VARNING
Explosionsfara vid felaktigt batteribyte. Anvnd samma batterityp eller en ekvivalent typ som rekommenderas av apparattillverkaren. Kassera anvnt batteri enligt fabrikantens instruktion.
VAROITUS
Paristo voi rjht, jos se on virheellisesti asennettu. Vaihda paristo ainoastaan laitevalmistajan suosittelemaan tyyppiin. Hvit kytetty paristo valmistajan ohjeiden mukaisesti.
(lithium caution)
Caution
Always use the supplied Yamaha AC Adaptor to power DTXTREME. The use of an incompatible adaptor may cause a serious shock hazard.
PRECAUTIONS
PLEASE READ CAREFULLY BEFORE PROCEEDING
* Please keep this manual in a safe place for future reference.
WARNING
Always follow the basic precautions listed below to avoid the possibility of serious injury or even death from electrical shock, short-circuiting, damages, re or other hazards. These precautions include, but are not limited to, the following:
Power supply/AC power adaptor
Only use the voltage specied as correct for the instrument. The required voltage is printed on the name plate of the instrument. Use the specied adaptor (PA-5C or PA-5D or an equivalent recommended by Yamaha) only. Using the wrong adaptor can result in damage to the instrument or overheating. Check the electric plug periodically and remove any dirt or dust which may have accumulated on it. Do not place the AC adaptor cord near heat sources such as heaters or radiators, and do not excessively bend or otherwise damage the cord, place heavy objects on it, or place it in a position where anyone could walk on, trip over, or roll anything over it.
CARD slot
Insert an optional SmartMedia (3.3V) here for use as a memory card (page 90).
Function Modes
INPUT ATTENUATION
HI-HAT CONTROL 6 IN OUT MIDI THRU
PLAY button
Press this button to select and play a drum kit or song (basic operation mode).
TRIGGER button
Press this button to edit trigger parameters for a drum kit.
CHAIN button
DRUM TRIGGER MODULE
VOICE button
Press this button to edit voice parameters for a drum kit.
Press this button to play different drum kits and songs sequentially in a chain.
UTILITY button
Press this button for system settings, sampling feature, and memory card functions.
EFFECT button
Press this button to edit effect parameters for a drum kit.
TAP GROOVE CHECK
DRUMKIT
SONG JOB button
Press this button to edit a User song.
TRIGGER
SONG JOB
EFFECT
UTILITY
Other Operations
STORE button
Press this button to store a drum kit or a chain.
ACCOMP REVERB SNARE KICK TOM HI-HAT CYMBAL MISC
EXIT NO
ENTER YES
ENTER/YES button
Press this button to determine a parameter value, or execute an operation when a conrmation message is shown in the LCD.
EXIT/NO button
Press this button to exit from each function mode, or to cancel an operation when a conrmation message is shown in the LCD.
Volume Controls of Rhythm & Drum Instruments
( SNARE slider
Adjusts the snare drum volume.
CYMBAL slider
Adjusts the cymbal volume.
KICK slider
Adjusts the bass drum volume.
MISC slider
Adjusts the volume of miscellaneous rhythm or percussion sounds other than snare and bass drums, toms, hi-hats, and ride and crash cymbals.
TOM slider
Adjusts the volume of the toms.
n By simultaneously holding down the SHIFT button and moving the slider controls ( to , you can adjust the reverb send level or the output level from the INDIVIDUAL OUTPUT jack for the corresponding instrument (page 27).
HI-HAT slider
Adjusts the hi-hat volume.
MIDI I/O
MIDI IN, OUT, and THRU terminals USB port
By simply connecting the DTXTREME IIs to a computer with a single USB cable, you can transfer MIDI events between these two devices. You do not need additional MIDI cables, MIDI interface, or a serial port on the computer (page 18). Use the MIDI terminals to transfer MIDI events between the DTXTREME IIs and an external device such as sequencer or tone generator, for an extended MIDI system (page 18).
About Songs
A song consists of two sequence tracks (Tracks 1 and 2) and header data. The header data at the beginning of the song contains general song information such as tempo and time signature, as well as program change and volume data for each MIDI channel. The data is automatically loaded when you select a song. Each sequence track can contain performance information for MIDI channels 1 to 16, just as with conventional MIDI sequencers. When song playback is started, this data is sent to the built-in tone generator for the sounds to be played back.
Header data Data (MIDI channels 1 to 16)
Playback Parts
Part selection buttons allows you to enable or disable playback of a specic part (MIDI channel) in the song. For example, you could mute the rhythm part to play rhythms yourself using the pads, or you could play along with just the bass part sounding, or you could jam with an actual bass player with all other accompaniment parts enabled. Indicators for the following buttons show that the corresponding part is enabled (lit) or disabled (unlit). The part is alternately enabled or disabled each time you press the corresponding button.
TR1 (Tracks 1)
program etc.
TR2 (Tracks 2)
1 RHYTHM/INS button Enables or disables playback of the rhythm part (MIDI channel 10) in track 1 of the song. The rhythm part in track 2 is unaffected. 2 BASS/DEL button Enables or disables playback of the bass part (MIDI channel 3) in the song. 3 OTHERS button Enables or disables playback of parts other than rhythm and bass parts.
n DTXTREME IIs uses MIDI channel 10 for the rhythm part, channel 3 for the bass part, and the rest (channels 1, 2, 4 to 9, 11 to 16) for other parts. When the part selection buttons are used to disable the parts, performance data on the corresponding MIDI channels (including data from MIDI IN or USB port) will not be sent to the built-in tone generator.
Each song can be played back as a main song or pad song. A main song is a song selected in the default screen and played back with the transport control buttons. A pad song is a song assigned to a trigger input and started or stopped when you hit a pad that is set specically for that control. Each drum kit can contain pad songs as part of the sound program (page 40), and some Preset kits are provided with pad songs. Since the DTXTREME IIs can play one main song and up to four pad songs at a time, you can play a guitar phrase or a chorded brass hit by hitting pads while playing the drum kit along with the main song.
Slider Controls
DTXTREME IIs incorporates a simple but powerful mixer. There are ten sliders on the top panel for adjusting the volume balance, reverb effect, and the levels of the Individual Outputs.
3 Note# Assign a note number for the note 2 of the target input 1. Since the note number is shown with its note name (key and octave), both will change accordingly as you turn the associated knob. Also refer to the column below for more about the note number.
Settings: off: Use this as end mark for the phrase. If you play a six-note phrase by setting to an alternate mode, set the 7th note to off. This enables you repeat the phrase by continuously hitting the pad. For stack modes, this setting has no effect. note number: Note numbers below 13 (C#-1) or above 94 (A#5) are shown in brackets. This means they will be output as MIDI events, but will not play sounds from the built-in tone generator. skip: Available only for alternate modes. Use this as a rest mark for the phrase. This enables you play a phrase containing rests by repeatedly hitting the pad.
n An asterisk (*) displayed to the left of a note number means that the same note number for MIDI channel 10 has been assigned elsewhere, warning you that the same drum voice would be triggered from multiple pads. For your information, copying trigger settings from a Preset kit (page 44) ensures that the 1st note for each trigger input will sound a proper drum voice (e.g., bass drum for KICK, etc.).
Setting the Note Numbers
MIDI note numbers are used to specify the pitch of a sound. Middle C, for example, is note number 60. In general, each note is indicated by its name and octave, such as C3 for middle C. So the note an octave above C3 is C4, and the note number is 72. This standardization makes things easier when playing notes on an external sound module.
MIDI note number
You can easily set multiple note numbers for a chord or a phrase in the [TrgMIDI2] page (only available in this screen).
Using a Chord Name
To call up the following page, simultaneously hold down the SHIFT button and press the Rewind button.
4 GateTime Set a gate time (note length) for the note number 3 to match the note length with the drumming or main song tempo, or to naturally sound a phrase containing rests. For the note on the channel (drum voice), its note length is determined in conjunction with the voice settings (page 52).
Settings: 0.0s~9.9s (in 0.1s increments), =1st
n For triggering a chord (multiple notes in a stack mode), you can easily set the same gate time to all notes. Set any necessary gate time to the 1st note, then set the same value to the rest of the notes.
Velocity
[TrgMIDI3] Velocity Crossfade
Weve seen earlier how to convert the trigger signal into a specic velocity value, and you can guess that setting when applied to chords results in each note of the chord sounding with the same volume. In this page, you can set a velocity crossfade curve for each note triggered, applying a kind of natural randomness to the velocity of the notes in the chord.
[TrgMIDI3] Note Input=16 1st VelXFade 1
0 Velocity 0 Velocity
n For above reasons, settings in this page are enabled when the trigger input is set to the stack mode (page 40). In the alternate mode, each note can be triggered in turn with a different velocity value.
1 Input= Select a target trigger input (1 to 16).
[TrgCopy1] & [TrgCopy2] Trigger Copy
You can copy trigger settings to create a drum kit for a similar conguration of pads. Use the [TrgCopy1] page to copy settings from a specic trigger input. Use the [TrgCopy2] page to copy setting from the drum kit you are currently working (editing) with. Either copy operation is done simply by selecting a target and pressing the ENTER/YES button.
[MIDIEG] MIDI Envelope Generator
In this page, you can create a MIDI-controlled EG, triggered from a pad head or rim (page 39). This is a function that outputs the specied Control Change data values continuously and controls them transitionally in an envelope curve. You can use this, for example, for real-time control of the stereo panning or volume level of sustained sounds from an external synthesizer or the built-in tone generator.
[MIDIEG] Curve 3 -Time 32 MIDI 1ch Type Ctl 16
Copying from a Trigger Input
[TrgCopy1]Input Kit Input from 16 to current 16
Example: Curve 3
Control Change value
1 (from) Input Select the source trigger input.
Settings: 1~16
0 Time
2 (to) Kit Select the destination drum kit. Select current when copying to the current drum kit.
Settings: current, U1~U40
1 Curve Select from 8 different envelope curves. As shown in the diagram above, different Control Change values will be output in a transition time 2 in the envelope curve specied here.
Settings: 1~8
3 (to) Input Select the destination trigger input of the drum kit 2.
2 Sens Adjust the sensitivity of the hi-hat controller. The larger the value, the greater the sensitivity of the controller.
3 HHInput Select the trigger input that connects the hi-hat pad. This setting internally links the hi-hat controller and the hi-hat pad when you select HiHatSP or HiHat 1 for the controller function. If you select none here, trigger inputs 1 to 16 will become identical in trigger settings (page 40) this drum kit will not have hi-hats. In addition, you can use a foot switch for hi-hat control (page 46).
Settings: none, IN1~IN16 (default: IN8)
n Normally, the trigger input 8 is used for hi-hats (as designated on the rear panel). This parameter lets you specify any trigger input (1 to 16) for hi-hats if you want to create a custom drum kit completely from scratch.
[FootSw1] & [FootSw2] Foot Switch Function
These two pages let you specify the function of a foot switch (Yamaha FC4 or FC5) that is connected to the FOOT SW jack on the rear panel.
[FootSw1] Func Velocity HiHat 111 MIDI ---Type ------
4 Type Determines the Controller number output from the foot switch when MIDI is selected for the function 1.
Settings: Ctl0~Ctl119 (controller number)
5 OnValue Determines the control value output when pressing the foot switch, when MIDI is selected for the function 1.
[FootSw2]OnValue OffValue 127 127
1 Func Select the foot switch function.
Settings: HiHat: Acts as a hi-hat controller (switching between open and closed sounds). Make sure to set an appropriate velocity value 2 when selecting this. click: Enables or disables the click. inc: Increment selects the next drum kit in the Play mode display, or selects the next step in the Chain Play display. dec: Decrement selects the previous drum kit in the Play mode display, or selects the previous step in the Chain Play display. bypass: Temporarily disables trigger inputs (page 76). SStop: Controls playback of the main song (same as Start/Stop in the transport control). MIDI: Outputs Control Change data. Make sure to set the related detailed parameters 3~6 when selecting this. HHBD: Generates a trigger signal for trigger input 9 (KICK) when the foot switch is pressed. Make sure to set an appropriate velocity value 2 when selecting this.
1 Note Number & Name Determines a target note number (13~94: C#-1~A#5). Each note number is shown with a specic note name. 2 Pan Determines the pan setting for the voice assigned to the note number 1. This setting determines the stereo position of the voice.
Settings: L64~C~R63 (left to center to right)
3 Layer Specify the volume balance between layers if you selected a two-layered voice for the note number 1. If the voice is not two-layered, the parameter cannot be set and --- is shown in the display.
Settings: 64~0~+63 (100:0~50:50~0:100)
2 Wave2 Select a drum voice for the layer 2.
Settings: warm, crisp, cool, short, punchy, BS, silky, bright, old, VOX1, VOX2, VOX3, roll, trash
3 XSlter Species the lter effect.
Settings: thru (no effect), type1, type2
4 Filter Determines the lter setting for the voice assigned to the note number 1. This is a low-pass lter that cuts the frequencies higher than the cutoff point specied here and passes the rest, as shown in the diagram below.
Settings: 64~+63
4 XSdecay Adjusts the duration of your snare drum.
Settings: off (no effect), 1~32
5 Balance Adjusts the volume balance between the layer 1 and 2 sounds.
Settings: 64~0~+63
5 Q Adjust the Q (bandwidth) factor for the lter 4. Boosting the frequencies around the cutoff point as shown in the diagram below makes the lter peak sharper and more pronounced.
Low-pass filter and frequencies
Level Level Q max. Q min.
Q (Q curves)
Cutoff point Frequencies passed by the filter
Frequency
Blocked frequencies
[Voice4] Envelope
This page lets you adjust the volume envelope of the voice assigned to the note number. Every musical instrument has a unique volume envelope that helps distinguish what kind of instrument it is. For drum or percussion instruments, their unique characteristics come from the attack and decay rates (speeds) in the volume envelope. Adjusting these two factors lets you create a variety of tonal nuances in the voice.
[Voice4] Attack 49C#Decay 0
[Voice5] Polyphony
This page lets you set how many polyphonic voices are allowed for the specied note number. The built-in tone generator can play up to 64 polyphonic notes at a time. However, there may be times when this may not be enough particularly if you play along with many parts in a song or play the drum kit with a large number of short notes. You can prevent this by limiting the polyphony for each drum voice.
[Voice5] KeyMode AltGrp RvKeyOn RvKeyOff 49C#2 semioff off
1 Note Number & Name Determines a target note number (13~94: C#-1~A#5). Each note number is shown with a specic note name.
If you make four one-on-one routes (from voice to effect) and select a different effect (also different from system reverb and chorus effects) for each insertion effect, you can output each drum voice in stereo, each with a different effect applied.
In these examples, the output signal routing and effect settings are closely associated. Try out other signal routings for your specic applications and requirements.
Parallel Outputs with Effects
You can easily send a drum voice to the INDIVIDUAL OUTPUT jacks if you set Output to IND (in stereo pair or mono) in the voice settings. However, these settings only allow dry outputs of drum voices without any effects applied. You can also utilize insertion effects for parallel outputs of drum voices while applying your favorite effects. Settings in the [Voice6] page.
Output = InsFX1 for snare drum Output = InsFX2 for bass drum Output = IND3&4 for tom 1 Output = IND3&4 for tom 2 Output = IND5&6 for tom 3 Output = IND5&6 for tom 4 Output = stereo, RevSend = (any value), ChoSend = (any value) for cymbals
[Effect] Effect Basics
Press the EFFECT button on the top panel, designated by DRUMKIT, to start editing effect settings for the drum kit you are currently working with.
[Reverb] System Reverb Effect
Congure the system reverb effect. This setting data will be sent to the built-in tone generator when you recall and play the drum kit you are currently editing. This setting data is shared not only with each drum voice (MIDI channel 10), but also with all other parts from the built-in tone generator.
[Reverb] Type HALL1 Time Diffusion InitDlay 2.12.7
Category
Parameter
[Effect]Localizer off
RevSend ChoSend 40 40
1 Type Select a reverb type. For system reverb, you can choose from the following 12 types. Select NONE if you want to temporarily disable the system reverb.
Settings: NONE, HALL1~2, ROOM1~3, STAGE1~2, PLATE, WHITEROOM, TUNNEL, CANYON, BASEMENT
1 Localizer Enable (on) or disable (off ) the Localizer.
Settings: on, off
n When the Localizer is enabled, you can use only the system reverb effect for other effects. Since you cannot use system chorus and insertion effects, their respective edit pages will not appear. If the Localizer is disabled, its edit pages will not appear instead.
[UT 4] TG
IndivOut Slider AuxIn manual RevSend st+ph
1 MasterTune Determines the master pitch for the tone generator in 0.1-cent increments.
Settings: 102.4~+102.4
6 Slider Determines the control assignments for the panel sliders (SNARE, KICK, TOM, HI-HAT, CYMBAL or MISC) while the SHIFT button is held down.
Settings: RevSend: Reverb send level for each drum voice. indiv: Output volume for each INDIVIDUAL OUTPUT 1 to 6.
n If youve routed each drum voice to the stereo OUTPUT, there is no reason to set Slider to indiv.
2 Vol Determines the master volume for the tone generator.
n If the value here is set too low, the overall volume may be too low even when setting the top panel sliders to the maximum position.
3 SwapL/R Reverses the left and right positions of the drum voices. This setting is related to the panning position of each drum voice (page 50).
Settings: off: Normal panning positions as specied for the drum voices. on: Reverse panning positions (the panning parameter for each drum voice also works in reverse).
7 AuxIn Determines the output routing of the audio signals coming in from the AUX IN jack on the front panel.
Settings: stereo: Sends to OUTPUT jack. phones: Sends to the PHONES jack. st+ph: Sends to both OUTPUT and PHONES jacks.
4 RevBypas Temporarily enable or disable the system effects (both reverb and chorus).
Settings: off: System effects are enabled (normal). on: System effects are disabled.
[UT 5] System Utility
The System Utility page contains a variety of convenient system preference settings for easily and efciently using the DTXTREME IIs system.
[UT 5] LCDcont LEDdisp SYSTEM 32 drumkit Learn JumpRecent always off
[UT 6] & [UT 7] System Trigger
The System Trigger pages offer overall settings for the trigger inputs.
[UT 6] SYSTEM TrgLink TrgByps TrgSet global on type1
[UT 7] SYSTEM
IncFunc DecFunc IN16 IN16
FCoffset FCspt +00 32
1 LCDcont Determines the brightness and contrast of the LCD display.
Settings: 0~63 (bright to dark; lower to higher contrast)
2 LEDdisp Determines the LED display contents.
Settings: drumkit: Shows the current drum kit number. tempo: Shows the current tempo.
4 PlayCount Enable or disable a two-measure click count before actual song playback after you press the Start/Stop button.
5 RecCount Enable or disable a two-measure click count before actual song recording after you press the Start/Stop button.
[UT 20] Sampling Setup
Connect an audio source to the AUX IN jack on the front panel, and adjust the input level using the AUX VOL control. Open the second WAVE page ([UT 20]) and set the following parameters.
Recording a Sample
Once youve set up the DTXTREME IIs for sampling, start recording.
n If you attempt a series of recording, the second recording will be done by erasing the sample from the rst recording. If you use the sample for waveform data, save it to the memory card (page 87) before the second recording.
1. Press the Record button in the transport control. The
following display will appear. When you set the threshold level, the display shows the threshold setting as a bar, and recording automatically starts when the audio source (reaching to that level) is played. Manual start:
SAMPLING |======== waiting trigger |
1 TrgLevel Determines how sample recording is started.
Settings: manual: Select this if you start recording manually while monitoring the audio source (default). 1%~99%: Set the threshold input level if you want to automatically start recording when the input level exceeds the specied level.
Auto start: 2 Source Determines the audio channel you want to record. If the connected audio source is mono, you can select any value.
Settings: left, right, L/Rmix (Left+Right)
Recording starts when the input level exceeds the specified level.
SAMPLING
|======== | Now Recording.
3 FreeMemory Available memory for sample recording will be shown in both memory size (in bytes) and time length (in seconds). You can record a mono sample of up to 95 seconds in length. If you already loaded waveform data, available sampling time will be shortened accordingly.
n Sample data and waveform data, which is loaded from the memory card, share the same internal memory space. If the waveform data loaded for a User kit is occupying memory space, youll need to delete it beforehand (page 84).
You can visually monitor the input level of the audio source in either display. For manual recording, if necessary, you can adjust the level using the AUX IN VOL control.
n You can start sample recording from any WAVE page when pressing the Record button to call up one of the above displays.
2. Start playback of the audio source.
In automatic recording, sampling will start when the input level exceeds the specied level. In manual recording, press the Start/ Stop button in the transport control.
3. Press the Start/Stop button to nish recording. Recording
will automatically stop if the memory is full. When displaying a WAVE page, you can play the captured sample by pressing the Start/Stop button or the Audition button. (The captured sample can also be played by hitting any pad.) To stop the sample playback, simply press the Start/ Stop button, or the Audition button while holding down the SHIFT button. If necessary, edit the captured sample.
[UT 19] Editing a Sample
You can go back to the rst WAVE page ([UT 19]) to adjust the start and end addresses of the captured sample for better playback timing or a smoother loop setting. Note that you need to save the sample to a memory card to use it as a drum voice.
[UT 19] WAVE x100K Start LpStart End 0001024
[UT 21] Deleting a Sample
You can use the third WAVE page ([UT 21]) to delete all waveform data and sample data currently residing in the DTXTREME IIs memory. This helps free up additional memory for sample recording.
[UT 21] WAVE Delete All Waves
n Sample editing functions in the WAVE page work only for a captured sample. You cannot use it for editing waveform data loaded from the memory card.
When the above display is shown, press the ENTER/YES button. An Are You Sure? conrmation message appears in the display. Press the ENTER/YES button again to actually execute the sample delete operation. Press the EXIT/NO button to cancel.
1 Editing step Specify the editing step to increase or decrease a sample address turning the knob. For coarse adjustment, use a large step value. For ne adjustment, use a small step value.
Settings: x1, x10, x1k, x10k, x100k (k=1,000 bytes)
2 Start Specify the start point for playback. You can cut off any unnecessary portion at the beginning by setting a value greater than zero (or turning the corresponding knob clockwise). 3 LpStart Specify the loop point. Select loopOff for a one-shot voice. If you set an address value, the sample becomes looped. Setting the same address as the start point, the sample repeats the start point to the end point. Setting an address larger than the start point, the sample rst plays from the start point to the end point, and then repeats the loop point to the end point. 4 End Specify the end point for playback. You can cut off any unnecessary portion at the end by setting a value smaller than the original address (or turning the corresponding knob counter-clockwise).
Weight
Included Accessories
AC Power Adaptor (PA-5C or PA-5D) Ownwers Manual Data List DTXTREME IIs Installation Guide Warranty card CD-ROM (USB-MIDI driver)
Specications and descriptions in this product brochure are for information purposes only. YAMAHA Corp. reserves the right to change or modify products or specications at any time without prior notice. Since specications, equipment or options may not be the same in every region, please check with your YAMAHA dealer. All trademarks and registered trademarks are property of their respective owners.
Slide Volumes x 10
MAIN OUT, PHONES, CLICK, ACCOMP/REVERB, SNARE, KICK, TOM, HI-HAT, CYMBAL, MISC
Rotary Encorders x 5
Numerics
11to12...47 9to10...47 Connecting to a Power Source.. 19 Control Change... 64 Copy from.. 69 Copy from Song/Track.. 68 Copy Measure.. 69 Copy to Track.. 69 Copy Track... 68 Create.. 70 Create (volume).. 87 Create Measure.. 70 Creating a Volume.. 87 Ctrl# & Value.. 54 Cursor... 63 Curve...37, 44 CYMBAL slider...11, 26 Extra Snare Drum Setting.. 50
Factory Set.. 77 Restoring.. 77 FCoffset... 77 FCspt.. 77 FileName.. 87, 88 Filter.. 50, 72 FOOT SW jack... 13 Foot Switch Function.. 46 FootCtrl1... 45 FootCtrl2... 45 FootSw1... 46 FootSw2... 46 Format (Memory Card).. 85 Forward button.. 10 Free Memory.. 61 FreeMemory... 83 FromFile.. 89 Func.. 39, 45, 46 FX=... 58
ACCOMP slider...26 ACCOMP/REVERB slider..10 AcpSens...59 AltGrp...52 Angle...59 Attack..51 Audio Connections..17 Audition button..11 AUX IN jack...10 AUX IN VOL control..10 AuxIn..75
Data Area... 63 Data Backup... 90 Data entry knob... 11 DC IN jack... 13 Decay.. 51 Delete.. 88 Delete (data file)... 88 Delete Measure.. 70 Deleting a Data File.. 88 Deleting a Sample.. 84 Dev.No... 79 DIGITAL OUTPUT jack. 13 Directory Structure... 86 Displays... 10 Dist... 59 DrSens.. 59 Drum Kit Name... 47 Drum Kit, current Copying from... 44 Drum System.. 33 Drum Trigger.. 14 Attaching.. 15 DumpIntrvl... 79
Balance..50 BankMSB & BankLSB..54, 72 BASS/DEL button..10, 25 BEAT..23 Beat...70 Buffer..35 Bulk Data Receiving..78 Sending..78
Gain... 37 GateTime... 42 Groove Check.. 29
Cable hook..13 CARD slot..11 Ch..71 Ch=...54 Chain Creating..30 Editing...30 Playing..32 Procedure, Creating or Editing..31 Procedure, Playing..32 Switching Display..30 CHAIN button..11 Chain Edit screen..30 Chain Name..30 Chain Play screen..32 CHAIN=..32 Channel...42 Channel Aftertouch...64 Chord Name Using..42 Chorus..55, 58 ChoSend.. 53, 54, 57, 72 Clear Track..68 CLICK..23 Click Basics...81 CLICK button..10 Click Playback..24 CLICK slider..10, 26 Click Voice..81 COMMON1..47 COMMON2..47
HH Controller Function.. 45 HHInput... 45 High Freq.. 74 High Gain.. 74 HI-HAT CONTROL jack.. 13 Hi-hat Controller.. 14 HI-HAT slider.. 11, 26 HRTF (Head Related Transfer Function). 59
IncFunc, DecFunc.. 77 INDIVIDUAL OUTPUT 1 - 6 jacks. 13 Individual Output levels Adjusting.. 27 IndivOut.. 75 INPUT ATTENUATION switches.. 12 Input=. 37, 39, 40, 41, 43 (from) Input.. 44 (to) Input... 44 Insertion Effects... 58 Insertion Effects 1/2.. 55 InsFX.. 58
Editing a Sample.. 84 Editing step... 84 Effect... 57 Effect Basics.. 57 EFFECT button... 11 Effect Settings.. Completely Separate Effects. 56 Parallel Outputs with Effects. 56 Sound Mixing.. 55 Empty... 63 End... 84 ENTER/YES button.. 11 Envelope.. 51 EQ... 74 Erase Measure.. 71 EXIT/NO button.. 11 External MIDI Keyboard Using.. 43
JumpRecnt.. 76
Key On Mode..40 KeyMode..51 KICK slider..11, 26 KIT...23 Kit Common Settings..47 KitName...47 (to) Kit..44, 53
Layer...50 LCDcont..76 Learn...76 LEDdisp...76 Level...38 Load...88 Load (data file)..88 Load operation..88 Local...80 Localizer.. 55, 57, 58 Loclizr...58 Low Freq..74 Low Gain...74 LpStart..84
MIDI I/O.. 79 MIDI IN/OUT/THRU terminals. 12 MIDI Receive.. 80 MIDI Send.. 80 MIDI Setup.. 54 MIDI1.. 54 MIDI2.. 54 MIDI3.. 54 MIDICtl.. 82 MIDIEG.. 44 MIDImode.. 79 MIDIOut... 81 MISC slider..11, 26 Mix operation.. 68 Mix Track.. 68 Mode...40, 81 Move (sample file).. 89 Move Operation... 89 MoveWave / FromFile. 89 Moving a Sample File.. 89
PlayCount.. 82 Polyphonic Key Pressure.. 65 Polyphony.. 51 Power Source Connecting to.. 19 Power-On Sequence.. 19 Program Change.. 64
Q... 50 Quantize.. 61 Resolution... 62 Quantize operation... 67 Quantize Track.. 67
Real Head Pad.. 14 Real-time Recording.. 62 RecCount... 82 Receive10... 80 Record button.. 10 Recording mode... 61 Recording operations.. 62 Rej... 39 Rejection.. 39 Rename... 89 Rename (data file).. 89 Rename operation.. 89 Renaming a Data File.. 89 Repeat.. 40, 67 Reset button.. 10 Resolution and Quantize.. 62 Restoring Factory Set.. 77 RevBypas... 75 Reverb.. 55, 57 Reverb Effect Adjusting.. 27 RevSend..53, 54, 57, 72 Rewind button.. 10 RHYTHM/INS button.. 10, 25 RimVel... 41 Rotation... 59 Rubber Pad... 14 RvKeyOff... 52 RvKeyOn... 52

DTX2_install_E03.fm Page 1 Tuesday, August 5, 2003 5:08 PM
DTXTREME IIs
Installation Guide
SPECIAL NOTICES
The software and this Installation Guide are exclusive copyrights of Yamaha Corporation. Use of the software and this guide is governed by the SOFTWARE LICENSING AGREEMENT which the purchaser fully agrees to upon breaking the seal of the software packaging. (Please read carefully the AGREEMENT at the end of this guide before installing the application.) Copying of the software or reproduction of this guide in whole or in part by any means is expressly forbidden without the written consent of the manufacturer. Yamaha makes no representations or warranties with regard to the use of the software and documentation and cannot be held responsible for the results of the use of this guide and the software. Copying of the commercially available music data is strictly prohibited except for your personal use. The company names and product names in this Installation Guide are the trademarks or registered trademarks of their respective companies. Future upgrades of application and system software and any changes in specications and functions will be announced separately.
Important Notices about the CD-ROM
Data Type
The Supplied CD-ROM contains the USB MIDI driver software that can be used to logically connect the DTXTREME IIs to your personal computer, for playing it from the PC sequence software or for transferring DTXTREME IIs system exclusive data to the computer. Also, you can expand the built-in voice library of the DTXTREME IIs by copying the supplied waveform sample data to a Smart Media card.
Never attempt to play back the CD-ROM on an audio CD player. Doing so may result in damage to your hearing as well as to your CD player/audio speakers.
Operating System (OS)
The applications in this CD-ROM can run on both Windows and Macintosh (PowerPC or higher) system. The installation procedure and the applications differs depending on the operating system that you are using. Please proceed to the appropriate installation instructions. Windows Read pages 1 through 4 Macintosh Read pages 4 through 5
For Windows Users
Contents of the CD-ROM
The CD-ROM contains a variety of applications (with their installers) listed below. Folder Name USBdrv_ USBdrv2k_ SOUNDS Application Name YAMAHA USB MIDI Driver (for Windows 98/Me) YAMAHA USB MIDI Driver (for Windows 2000/XP) User voices and waveform samples Subfolders in the SOUNDS folder contain user drum kits, waveform samples, user voices and so on.
n Each le name extension indicates a specic le type.DAT : Waveform data exclusively designed for DTXTREME IIs.OKT : User kit data
Contents Enables communication between the DTXTREME IIs and your computer via a USB connection.
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Minimum System Requirements
n Depending on your particular operating system, the actual minimum requirements may be higher than those specied below.
Windows Me
USB MIDI Driver
Computer: IBM/AT or compatible machine (with USB interface) OS: Windows 98/98SE/Me/2000/XP Home Edition/XP Professional CPU: Pentium (or Celeron)/166MHz or faster Available Memory: 32MB or more Free space in Hard Disk: 2MB or more
n For information about hardware requirements other than the application above, refer to the on-line manuals of the relevant software.
4. Click [Next].
Software Installation
To operate the DTXTREME IIs from your computer via USB, youll need to install the appropriate driver software. The USB-MIDI driver is software that transfers MIDI data back and forth between sequence software and the DTXTREME IIs via a USB cable. Windows 98/Me users Windows 2000/XP users See below. See page 3.
The window below enables you to select the search method.
Installing the driver on a Windows 98/Me system
5. Check the radio button to the left of Search for the best driver
for your device. (Recommended). Click [Next]. The window below enables you to select a location in which to install the driver.
1. Start the computer. 2. Insert the included CD-ROM into the CD-ROM drive. 3. Make sure the POWER switch on the DTXTREME IIs is set to
OFF and use the USB cable to connect the USB terminal of the computer (or the USB hub) to the USB terminal of the DTXTREME IIs. When the DTXTREME IIs is turned on, the computer automatically displays the Add New Hardware Wizard. If the Add New Hardware Wizard does not appear, click Add New Hardware in the Control Panel.
n For Windows Me users, check the radio button to the left of Automatic search for a better driver (Recommended) and click [Next]. The system automatically starts searching and installing the driver. Proceed to Step 8. If the system does not detect the driver, select Specify the location of the driver (Advanced) and specify the CD-ROM drives root directory (e.g., D:\) to install the driver.
6. Check the CD-ROM drive box and uncheck all other items.
Click [Next].
n The system may ask you to insert a Windows CD-ROM while it checks for the driver. Specify the USBdrv_ directory of the CDROM drive (such as D:\USBdrv_\) and continue the installation. n When using the Windows 98, specify the USBdrv_ directory of the CD-ROM drive (such as D:\USBdrv_\) and continue the installation.
Windows 98
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7. When the system detects the driver on the CD-ROM and is ready
for installation, it displays the following screen. Make sure that the YAMAHA USB MIDI Driver is listed, and click [Next]. The system starts the installation.
6. Check the CD-ROM drives box and uncheck all other items.
n The system may ask you to insert a Windows CD-ROM while it checks for the driver. Specify the USBdrv2k_ directory of the CD-ROM drive (such as D:\USBdrv2k_\) and continue the installation.
7. When the installation is complete, the system displays
Completing the Found New Hardware Wizard. Click [Finish].
n Some computers may take about ten seconds to show this screen after the installation is complete.
8. Restart the computer.
The driver has been installed. Installing the driver on a Windows XP system
8. When the installation is complete, the following screen appears.
Click [Finish].
1. Start the computer. 2. Select [Start | Control Panel].
If the Category View is selected, click Switch to Classic View at the left of the window. All control panel items (icons) will be displayed.
3. [System | Hardware | Driver Signing | Driver Signing Option],
and check the radio button to the left of Ignore -Install the software anyway and dont ask for my approval and click [OK].
4. Click [OK] to close the System Properties window, then click
the x button at the top right of the window to close the control panel.
5. Insert the included CD-ROM into the CD-ROM drive. 6. Make sure the POWER switch on the DTXTREME IIs is set to
OFF and use the USB cable to connect the USB terminal of the computer (or the USB hub) to the USB terminal of the DTXTREME IIs. When the DTXTREME IIs is turned on, the computer automatically displays the Found New Hardware Wizard.
The driver has been installed. Installing the driver on a Windows 2000 system
7. Check the radio button to the left of Search for a suitable driver
for my device. (Recommended). Click [Next].The system starts the installation.
1. Start the computer and use the Administrator account to log
into Windows 2000.
8. When the installation is complete, the system displays
2. Select [My Computer | Control Panel | System | Hardware |
Driver Signing | File Signature Verication], and check the radio button to the left of Ignore -Install all les, regardless of le signature and click [OK].
3. Insert the included CD-ROM into the CD-ROM drive. 4. Make sure the POWER switch on the DTXTREME IIs is set to
OFF and use the USB cable to connect the USB terminal of the computer (or the USB hub) to the USB terminal of the DTXTREME IIs. When the DTXTREME IIs is turned on, the computer automatically displays the Found New Hardware Wizard. Click [Next].
9. Restart the computer.
The driver has been installed.
5. Check the radio button to the left of Search for a suitable driver
for my device. (Recommended). Click [Next]. The window that appears enables you to select a location in which to install the driver.
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For Macintosh Users
The CD-ROM includes two folders: International and Japanese. Double-click on the International folder to open it and access the various applications (with their installers) listed below.
International folder
Folder Name OMS_ USBdrv_ SOUNDS Application Name Open Music System (OMS) 2.3.8 YAMAHA USB MIDI Driver User voices and waveform samples
Contents Enables you to use several MIDI applications on the Mac OS. Enables communication between the DTXTREME IIs and your computer via a USB connection. Subfolders in the SOUNDS folder contain user drum kits, waveform samples, user voices and so on.
(*) Unfortunately, Yamaha makes no guarantee concerning the stability of these programs nor can it offer user support for them. OMS and are trademarks of Opcode Systems, Inc.
Computer: Macintosh Computer with built-in USB port OS: Mac OS 8.6 through 9.2.2 CPU: Power PC or faster Memory: 64MB or more (128MB or more is recommended) Free space in Hard Disk: 2MB or more OMS: OMS 2.3.3 or later (included)
n Turn off virtual memory.
Open Music System (OMS)
OMS allows you to use several MIDI applications on the Mac OS at the same time.
1. Double-click on the OMS_ folder (English version only).
Install OMS 2.3.8 will be displayed.
2. Double-click on the Install OMS 2.3.8.
OMS Setup Dialog will be displayed.
3. Execute the installation by following the directions appearing on
the screen. After the installation, select <Restart>.
n After the installation is complete, you may possibly encounter an error message warning that the installer did not close. In this case, go to the File menu and select Quit to close the installer. Then reboot the computer.
After restarting the Macintosh, you will nd the Opcode/OMS Applications folder on your computer (Hard Disk as the default).
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To operate the DTXTREME IIs from your computer via USB, youll need to install the appropriate driver software. The USB-MIDI driver is software that transfers MIDI data back and forth between sequence software and the DTXTREME IIs via a USB cable. First install OMS before you install the USB-MIDI driver. Also, after installing the driver, you will need to set up OMS.
For Windows/Macintosh Users
About USB Driver Setup window
Though the USB MIDI driver software supports (MIDI port settings) you do not need to change them since the DTXTREME IIs does not support MIDI control ports.
1. Double-click the Install USB Driver icon in the USBdrv_
folder Install USB Driver will be displayed.
2. Execute the installation by following the directions appearing on
the screen.
Using the Supplied Data
When using the user kits and their associated data supplied by the CD-ROM, you need beforehand to copy that data to the memory card using a SmartMedia reader/writer (sold separately) connected to the personal computer.
n Before using data les from the supplied CD-ROM, read through the Memory Card Feature section in the Owners Manual (page 85), for you to better understand what each data le makes for the DTXTREME IIs.
3. When the installation is complete, the system displays the
following message: Installation was successful. You have installed software which requires you to restart your computer. Click [Restart]. The computer automatically restarts. You can locate the installed les in the following locations (Hard Disk as the default): System Folder | Control Panels | YAMAHA USB MIDI Patch System Folder | Extensions | USB YAMAHA MIDI Driver System Folder | OMS Folder | YAMAHA USB MIDI OMS Driver
1. Format the memory card if necessary referring to Formatting a
Memory Card (page 85). Set the memory card to the SmartMedia reader/writer attached to the computer.
2. Copy les in each subfolder of the SOUNDS folder on the
supplied CD-ROM, into an appropriate location in the parent folder (\YAMAHA\DTXTREME) on the memory card:
n Folders named KIT contain data les for additional drum kits. Copy each KIT folder directly into the VOLUME foloder (\YAMAHA\DTXTREME\VOLUME) on the memory card. n Other folders contain waveform data les, which you can assign and use as additional drum voices (page 49). Copy these les into a volume folder (\YAMAHA\DTXTREME\VOLUME\volume) created on the computer, or using the Creating a Volume procedure (page 87).
3. Set the memory card to the CARD slot on the DTXTREME IIs.
Import the copied les in a specic manner. Refer to Loading a Data le (page 88) as necessary.
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Troubleshooting
The driver cannot be installed.
Is the USB cable connected correctly? Check the USB cable connection. Disconnect the USB cable, then connect it again. [Windows] Is the USB function enabled on your computer? When you connect the DTXTREME IIs to the computer for the rst time, if the Add New Hardware Wizard does not appear, the USB function on the computer may be disabled. Perform the following steps. 1 Double-click System in the Control Panel to open the System Properties window. 2 Double-click the Device Manager tab and make sure that no ! or x marks appear at Universal serial bus controller or USB Root Hub. If you see an ! or x mark, the USB controller is disabled. For more information, refer to the owners manual of your computer. [Windows] Is any unknown device registered? If driver installation fails, the DTXTREME IIs will be marked as an Unknown device, and you will not be able to install the driver. Delete the Unknown device by following the steps below. 1 Double-click System in the Control Panel to open the System Properties window. 2 Double-click the Device Manager tab. With the View devices by type check box checked, look for Other devices. 3 If you nd Other devices, double-click it to extend the tree to look for Unknown device. If one appears, select it and click the [Remove] button. 4 Remove the USB cable from the DTXTREME IIs, and make the connection again. 5 Install the driver again.
Cannot suspend or resume the computer correctly.
Do not suspend the computer while the MIDI application is running. If you are using Windows 2000, you may not be able to suspend/ resume normally, depending on the particular environment (USB Host Controller, etc.). Even so, simply disconnecting and connecting the USB cable will allow you to use the DTXTREME IIs functions again.
How can I delete or re-install the driver?
[Windows Me/98] 1 When the DTXTREME IIs is recognized correctly, double-click System in the Control Panel to open the System window. 2 Double-click the Device Manager tab, select YAMAHA USB MIDI Driver and delete it. 3 Use the MS-DOS prompt or Explorer to delete the following three les.
n To delete these les using Explorer, select Folder Options from the Tool (View) menu, and select Show all les (and folders). \WINDOWS\INF\OTHER\DTX.INF \WINDOWS\SYSTEM\Xgusb.drv \WINDOWS\SYSTEM\Ymidusb.sys
4 Disconnect the USB cable. 5 Restart the computer. 6 Re-install the driver. [Macintosh] 1 Delete the les in the following locations: System Folder | Control Panels | YAMAHA USB MIDI Patch System Folder | Extensions | USB YAMAHA MIDI Driver System Folder | OMS Folder | YAMAHA USB MIDI OMS Driver 2 Restart the computer. 3 Install the driver and set up OMS.
When controlling the DTXTREME IIs from your computer via USB, the DTXTREME IIs does not operate correctly or no sound is heard.
Did you install the driver? Is the USB cable connected correctly? Are the volume settings of the tone generator, playback device, and application program set to the appropriate levels? Have you selected an appropriate port in the sequence software?
Playback response is delayed.
Does your computer satisfy the system requirements? Is any other application or device driver running? [Macintosh] Turn off virtual memory. Disable AppleTalk.
DTX2_install_E03.fm Page 7 Tuesday, August 5, 2003 5:08 PM
SOFTWARE LICENSING AGREEMENT
The following is a legal agreement between you, the end user, and Yamaha Corporation (Yamaha). The enclosed Yamaha software program is licensed by Yamaha to the original purchaser for use only on the terms set forth herein. Please read this licensing agreement with care. Opening this package indicates that you accept all terms outlined herein. If you do not agree to the terms, return this package unopened to Yamaha for a full refund.
1. GRANT OF LICENSE AND COPYRIGHT
Yamaha grants you, the original purchaser, the right to use one copy of the enclosed software program and data (SOFTWARE) on a single-user computer system. You may not use it on more than one computer or computer terminal. The SOFTWARE is owned by Yamaha and is protected by Japanese copyright laws and all applicable international treaty provisions. You are entitled to claim ownership of the media in which the SOFTWARE is included. Therefore, you must treat the SOFTWARE like any other copyrighted materials.
2. RESTRICTIONS
The SOFTWARE program is copyrighted. You may not engage in reverse engineer-ing or reproduction of the SOFTWARE by other conceivable methods. You may not reproduce, modify, change, rent, lease, resell, or distribute the SOFTWARE in whole or in part, or create derivative works from the SOFTWARE. You may not transmit or network the SOFTWARE with other computers. You may transfer ownership of the SOFTWARE and the accompanying written materials on a permanent basis provided that you retain no copies and the recipient agrees to the terms of the licensing agreement.
3. TERMINATION
The licensing condition of the software program becomes effective on the day that you receive the SOFTWARE. If any one of the copyright laws or clauses of the licensing conditions is violated, the licensing agreement shall be terminated automatically without notice from Yamaha. In this case, you must destroy the licensed SOFTWARE and its copies immediately.
4. PRODUCT WARRANTY
Yamaha warrants to the original purchaser that if the SOFTWARE, when used in normal conditions, will not perform the functions described in the manual provided by Yamaha, the sole remedy will be that Yamaha will replace any media which proves defective in materials or workmanship on an exchange basis without charge. Except as expressly set forth above, the SOFTWARE is provided as is, and no other war-ranties, either expressed or implied, are made with respect to this software, including, without limitation the implied warranties of merchantability and tness for a particular purpose.
5. LIMITED LIABILITY
Your sole remedies and Yamahas entire liability are as set forth above. In no event will Yamaha be liable to you or any other person for any damages, including without limitation any incidental or consequential damages, expenses, lost prots, lost savings or other damages arising out of the use or inability to use such SOFTWARE even if Yamaha or an authorized dealer has been advised of the possibility of such damages, or for any claim by any other party.
6. GENERAL
This license agreement shall be interpreted according to and governed by Japanese laws.
DTX2_install_E03.fm Page 8 Tuesday, August 5, 2003 5:08 PM
String, Guitar & Percussion Division, Yamaha Corporation 2003 Yamaha Corporation WA24550
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