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(English)Yamaha PM1D V2.0 - Supplementary Manual, size: 1.7 MB |
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Yamaha PM1D V2 0
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Documents

PM1D System Software Version 2 Supplementary Manual
This supplementary manual primarily describes the additional and modied functions that have been incorporated into PM1D System Software version 2.0. Please read this manual in conjunction with the original manual that came with your Yamaha PM1D digital audio mixing system.
Table of Contents
Main changes.. 2
Auto Gain Adjustment function..2 PM1D Manager Remote Control function.2 VCM Effects available..3 Channel Move function in the CH COPY screen..3
Other changes.. 10
Filtering during save or load operations.10 Direct output just before the HPF. 11 Additional functions for the USER DEFINE switches... 11 Inserting MIDI events from the event list.. 12 CLEAR ALL button added to the OSCILLATOR and TALKBACK screens.. 13 Outputting the MONITOR and CUE signals from the DSP1D.. 13 No limitation in multiple selections for the Global Paste function. 14 Selecting WITH MIX SEND in the CH COPY screen.. 14 Support for the MY8-DA96 card. 14 Compatibility of created data.. 14
Changes in Scene Memories and Libraries... 5
Expanding the Event Recall function in the TC EVENT screen.5 Overwriting libraries during the Auto Store operation..6 Unit settings can be included in the Recall Safe channel settings..7 Additional preset scenes..7 Expanded user area for Input EQ/Channel libraries..7
Appendix.. 15
Scene Memory Preset List.. 15 VCM Effect Parameter List.. 18
Changes and additions of screens.. 8
New FADER VIEW screen..8 Clock on the meter bridge..8 Displaying the GEQ routings.8 Displaying the GR meters.9
Main changes
Auto Gain Adjustment function
If you adjust the HA gain on the master CS1D (master for HA control), the attenuation on a slave CS1D can automatically be adjusted so that the channel output levels will remain unchanged.
Engine DSP1D/ DSP1D-EX
2. In the upper left of the screen, click the AUTO GAIN ADJUSTMENT button to enable the function. The Auto Gain Adjustment function is now enabled.
3. Turn the GAIN ADJ button on or off to switch the function for each channel on or off.
Slave Console CS1D
Click the SET ALL button to turn on the function for all channels globally. Click the CLEAR ALL button to turn off the function for all channels globally. In most cases, turn on the Auto Gain Adjustment function only on the slave CS1D unit. If you turn on the function on the master CS1D unit, the output level of the master CS1D will also be adjusted automatically. The GAIN ADJ buttons on/off status is not linked even if the corresponding two channels are paired. Even if the GAIN ADJ button of either one of the paired channels is turned on, the attenuators will not be linked. When you turn off the GAIN ADJ button for one of the paired channels, the attenuator value for the even-numbered channel will change to the value for the odd-numbered channel. In this case, please note that the volume level might increase more than expected. If the attenuator values are selected as one of the Recall Safe items, and if the GAIN ADJ button for the recalled scene is set to on, this function will apply to the recalled HA gain. The Recall Safe function does not apply to the GAIN ADJ button and AUTO GAIN ADJUSTMENT button settings. Therefore, you must rst store these button settings in the scenes.
Output B
CONTROL PORT
AI8 (ID=1)
ANALOG OUTPUT BOX
Output A
Master Console CS1D
The master unit is the CS1D (or PM1D Manager) connected via a DSP1D that is connected to the port through which the AI8 is controlled. The slave unit is the CS1D (or PM1D Manager) connected via a DSP1D that is connected to any port other than the master. You can switch between the master and slave.
PM1D Manager Remote Control function
Connecting the PM1D Manager and a Yamaha digital mixing console (DM2000, 02R96, or DM1000) via USB enables you to remotely control the PM1D system from the digital mixing console. For details, refer to the PM1D Manager V2 Owner's Manual.
Yamaha digital mixer (DM2000 V2, 02R96 V2, DM1000 V2) PM1D Manager
Switching the Auto Gain Adjustment function on and off
1. On the slave CS1D, display the ATT screen for the IN EQ function.
AUTO GAIN ADJUSTMENT button ATT SET ALL and CLEAR ALL buttons GAIN ADJ buttons
USB/RS232C PM1D system
Engine DSP1D/DSP1D-EX
Console CS1D
VCM Effects available
Various effects sold as Add-On Effects packages for Yamaha digital mixing consoles (such as DM2000) are now included as standard. To use the VCM effects, you must rst specify the number of VCM effects you wish to use to limit the number of available GEQ modules.
EFFECT
VCM effects
Conventional effects
Available GEQ
1 1-2 1-3 1-4 1-5 1-6 1-7 1-8
EFFECT 1 EFFECT 12 EFFECT 13 EFFECT 14 EFFECT 15 EFFECT 16 EFFECT 17 EFFECT 18
EFFECT 18 EFFECT 28 EFFECT 38 EFFECT 48 EFFECT 58 EFFECT 68 EFFECT 78 EFFECT 8
GEQ 124 GEQ 122 GEQ 120 GEQ 118 GEQ 116 GEQ 114 GEQ 112 GEQ 110 GEQ 18
To use VCM effects on a single effect module, you must disable two GEQ modules. If you change this setting, the effect and GEQ output will be temporarily muted. The disabled GEQ modules still enable you to control the parameters, but the output will be muted. You can recall these new effects in the same way as the existing effects. That is, you recall the desired effects from the Effect library. Please note that if you mix a signal processed with VCM effects with a signal that utilizes a different routing, a difference in time resulting from the different signal paths may cause a comb lter effect (a phenomena in which the level of some frequencies decreases).
The VCM effects employ Virtual Circuitry Modeling technology, and include compressors and EQs that model the characteristics of analog circuits, OpenDeck, which emulates tape compression created by open reel tapes; and the REV-X reverb effect, which is based on a newly-developed algorithm and provides richly reverberant sound quality with smooth attenuation. For more information on the VCM effects, please refer to the Appendix on page 18. To use the VCM effects, you must rst specify the number of VCM effects you wish to use in the following DSP CONFIG screen to limit the number of available GEQ modules.
DSP CONFIG
Channel Move function in the CH COPY screen
In addition to the CH Copy function in the CH COPY screen, which copies channels globally, a CH Move function that moves channels is now available.
CH MOVE button CH COPY
The CH Move function enables you to move any input or output channels to specied channel locations. When the channels are moved, the channels between the move source and destination channels will move forward or backward accordingly. To use the CH Move function, you can either use the CH COPY screen or operate the keys on the top panel.
Moving the channels in the CH COPY screen
1. Display the CH COPY screen for the IN CH View or OUT CH View function.
Moving the channels from the top panel
1. Press the [SEL] switches to select the input channels you wish to move. 2. Press the [CHANNEL COPY] key. 3. Hold down the [SHIFT] key and press the [SEL] switch of the destination channels. The CH DATA MOVING pop-up window appears, indicating the move source and destination channel numbers.
Move source channels Move destination channels
4. Click the OK button to execute the function. The channels are now moved to the new locations. Note 2. In the CH COPY/CH MOVE section, turn on the CH MOVE button. If the CH COPY button is on, you can use the usual Channel Copy function.
The move source channel can be a single channel or two channels that can be paired. You can move a single channel under the following conditions: There are no paired channels between the move source and destination channels, AND all the following parameters are turned off: HA GAIN GANG, HA A/B LINK, GATE LINK, COMP LINK, DELAY GANG, GANG PAN/INV PAN/BALANCE in PAN MODE, and M/S DECODE. If you move two channels, the rst channel of the destination channels will be the rst of the two channels that can be paired. Therefore, moving two channels will never swap between the left and right channels. You can move the channels only within the following channel sections: Input channels 196 Stereo input channels 18 MIX channels 148 STEREO A/B channels MATRIX channels 124
3. Press the [SEL] switches to select the channels you wish to move. 4. Select the destination channels in the DESTINATION CH SELECT section.
5. Click the EXECUTE button. The CH DATA MOVING pop-up window appears, indicating the move source and destination channel numbers.
6. Click the OK button to execute the function. The channels are now moved to the new locations.
Changes in Scene Memories and Libraries
Expanding the Event Recall function in the TC EVENT screen
In the TC EVENT screen, you can now register scenes in the order of use, so that these scenes can be recalled manually, or automatically according to the specied interval time.
Factory-shipped preset scenes 00.0 00.9 in the scene memory were reviewed and replaced with more practical scenes. For details, please refer to the Scene Memory Preset List on page 15. Hint
To use the preset scenes, follow the steps below: 1. Recall the desired preset scene. 2. In the INPUT PATCH screen, patch the input channels that use the signals from the connected units. When you click the AUTO SETUP button, the unit signals are patched from Channel 1 in the order of the connected units. 3. In the OUTPUT PATCH screen, patch the buses to the signals of the connected units.
Please note that if you mix signals that have different paths, a difference in the time taken via the different signal paths may cause a comb filter effect (a phenomena in which the level of some frequencies decreases).
Expanded user area for Input EQ/ Channel libraries
SAFE KEY MODE SELECT
If you turn on or off the Recall Safe function for the selected channel from the panel or in the IN CH VIEW screen, only the Recall Safe function for the channel is turned on or off. (This is the same as the previous software version.) If you turn on or off the Recall Safe function for the selected channel from the panel or in the IN CH VIEW screen, the Recall Safe function for both that channel and the unit patched to the channel is turned on or off.
The user area for the Input EQ library and Input Channel libraries has been expanded. Input EQ library #(#are the user area.) Input Channel library #(#are the user area.)
CH+UNIT
Selecting the Recall Safe items using the SAFE [RECALL] switch on the panel or the button in the IN CH VIEW screen (when the CH+UNIT button is turned on) provides the same result as turning on the SAFE ON/OFF button and UNIT button on the screen (when the CH button is turned on). When the CH+UNIT button is turned on, the SAFE [RECALL] switch on the panel or the button in the IN CH VIEW screen is linked to the on/off operation of the SAFE ON/OFF and UNIT buttons on the screen.
Changes and additions of screens
New FADER VIEW screen
The FADER VIEW screen has been added to the IN CH View function and OUT CH View function.
FADER VIEW PREFERENCE TIME CODE DISPLAY section
Clock on the meter bridge
The TIME CODE indicator on the meter bridge block can now display the current time. Also, an additional parameter enables you to switch between the current time and time code.
1 ON/MUTE
These buttons enable you to switch the channels on/off, and switch DCA group muting on/off. They are linked to the [ON] switches of the corresponding channels and the [MUTE] switches of the DCA groups.
2 Level
These buttons enable you to adjust the level of the channels and DCA groups. The current value is shown in the box immediately below. They are linked to the encoder or fader of the corresponding channel or DCA group. TIME CODE DISPLAY
PRESENT TIME TIME CODE
Displays the current time in 24-hour format (hours/minutes/seconds). Displays the time code.
These buttons enable you to switch cue monitoring on/off for the channels and DCA groups. They are linked with the [CUE] key of the corresponding channel or DCA group.
Displaying the GEQ routings
When you select a GEQ module in the GEQ PARAMETER screen, the GEQ SELECT pop-up window enables you to identify any GEQ modules that have already been patched.
4 DISPLAY CH
Switches the channels that are shown in the FADER VIEW screen. When you are using the IN CH View function:
INPUT [PANEL]
Channels specied via the Panel Assign function, and DCA groups 112 Input channels 148, ST IN channels 14, DCA group 112 Input channels 4996, ST IN channel 58, DCA groups 112
CH 1-48/ST IN 1-4 CH 49-96/ST IN 5-8
When you are using the OUT CH View function:
MIX 1-48
MIX channels 148, STEREO A/ B channels, DCA groups 112 MATRIX channels 124, STEREO A/B channels, DCA groups 112
MATRIX
This window displays the signal routing of already-patched GEQ modules, and displays NO ASSIGN for unpatched GEQ modules.
Displaying the GR meters
The INPUT GR screen and OUTPUT GR screen have been added to the Meter function. These screens display the gain reduction meters for Input channel gates and compressors, and Output channel compressors.
INPUT GR OUTPUT GR
4 Pair icon
This icon indicates the pairing status of two adjacent oddnumbered/even-numbered channels.
1 DISPLAY CH
Switches the channels that are displayed in the INPUT GR and OUTPUT GR screens. INPUT GR screen:
Input channels 148, ST IN channels 14 Input channels 4996, ST IN channels 58
OUTPUT GR screen:
MIX 1-48 MATRIX 1-24/STEREO
MIX channels 148 MATRIX channels 124, STEREO A/B channels
2 GATE/COMP (Gate/Compressor)
These buttons select whether the meters will display gain reduction for the Gate or Compressor. These buttons appear only in the INPUT GR screen.
3 Meters
These peak level meters indicate the amount of gain reduction for each channel. The current fader value is shown in the box below.
Other changes
Filtering during save or load operations
You can specically select any region of any scene or library data to be saved to a memory card. You can also specically select any region of any scene or library data to be loaded from a memory card.
LOAD/SAVE
be saved or loaded. If you want to change the save/load destination numbers, click the [ ]/[ ] buttons at the left and right of the starting number box or use the [DATA] encoder. (The value in the ending number box will change automatically according to the starting number and the source range.)
When you change the save destination starting number:
Memory card Starting number Ending number
01.0 01.1 01.2 01.3 01.4 01.5 AAA BBB CCC DDD EEE FFF
Starting number
02.0 02.1 02.2 02.3 02.4
AAA BBB CCC DDD EEE
SOURCE
DESTINATION
In addition to BASIC mode (in which you can save the entire or specied data in the scene memories or libraries to a memory card, or load them from a memory card), ADVANCED mode enables you to save or load a specied range of the data.
When you change the load destination starting number:
ADVANCED mode:
When you turn on the ADVANCED button in the LOAD/SAVE screen, the left side of the screen will display the following items:
02.1 02.2 02.3 02.4 02.5 BBB CCC DDD EEE FFF
1 MODE
02.5 02.6 02.7 02.8
BBB CCC DDD EEE
Switches between BASIC and ADVANCED mode.
2 CATEGORY
Indicates the category of data that is selected for saving or loading: scene memory or a type of library. Click the [ ]/ [ ] buttons at left and right or use the [DATA] encoder to change the category.
To format a memory card first, use a computer or other external device and select the FAT16 format. The CS1D does not support the FAT 32 format. You can load the data you saved using System Software older than version 2.0. The preset effects in the Effects library of System Software version 2.0 includes VCM effects. Therefore, if you try to load the Effects library data of an older version, part of the data may not be loaded. In such a case, change the load destination starting number in the DESTINATION section, then load the data again.
3 SOURCE (save/load source numbers)
Indicates the starting and ending numbers of the scene memory or library items that will be saved to or loaded from the card. Click the [ ]/[ ] buttons at the left and right in each box or use the [DATA] encoder to change the numbers.
BASIC mode:
In BASIC mode, you can now specify the range of data to be saved or loaded for the Unit library, Patch library, and Name library.
4 DESTINATION (save/load destination numbers)
Indicates the starting and ending numbers of the scene memory or library items into which the specied data will
Direct output just before the HPF
The signal can be now directly output just before the Input channel HPF. You can also adjust the direct output level.
INSERT/DIRECT POINT DIRECT OUT LEVEL column DIRECT OUT POINT column PRE HPF button
Additional functions for the USER DEFINE switches
More functions are available that can be assigned to the USER DEFINED [1][8] switches.
USER DEFINE
To select a position just before the HPF as the direct output on the INSERT/DIRECT POINT screen, turn on the PRE HPF button for the corresponding channels in the DIRECT OUT POINT column. The DIRECT OUT LEVEL column will indicate the direct output levels. However, to adjust the level, use the INSERT/DIRECT VIEW screen.
DIRECT button INSERT/DIRECT VIEW LEVEL knob
The following functions have been added:
FUNCTION GEQ SELECT PARAMETER Explanation
GEQ124
Display the GEQ PARAMETER screen. Uses the Tap Tempo function available on the displayed screen. Uses the Tap Tempo function available for the specied effect. Recalls the subsequently-numbered event. Recalls the previouslynumbered event. Recalls the specied event registered on the TC EVENT screen. Switches between the ENABLE button and DISABLE button on the TC EVENT screen. Switches between the ENABLE [ALL MANUAL] button and DISABLE button on the TC EVENT screen. Send the talkback signal to the specied output channels. (If you turn it off, the previous talkback setting will be used.)
CURRENT
TAP TEMPO*
EFFECT18 NEXT EVENT RECALL PREV EVENT RECALL DIRECT EVENT RECALL
ENABLE/DISABLE
To select a position just before the HPF as the direct output in the INSERT/DIRECT VIEW screen, turn on the DIRECT button located just before the HPF. Use the LEVEL knob located in the lower right corner of the screen to change the direct output level. The direct output levels are not linked even if the corresponding two channels are paired. Hint
These settings are saved in scene memories. If you load data that was saved in a System Software version older than version 2.0, the direct output level will be set to 0 dB. The default direct output point is PRE EQ.
ENABLE[ALL MANUAL]/DISABLE
TALKBACK DIRECT ASSIGN
MIX 148, MATRIX 124, STEREO, MONITOR B
* This function is enabled only when an effect that features the TEMPO parameter is selected. The USER DEFINE switch LED ashes at the specied tempo while and after you set the tempo. For more information on the Tap Tempo function, please refer to page 51 of the PM1D System Software Version 1.5 Supplementary Manual.
Inserting MIDI events from the event list
In addition to entering hexadecimal values, you can also specify MIDI events for scene recall by entering the desired MIDI events using the list in the new MIDI EVENT SETUP pop-up window. To open this pop-up window, a MIDI EVENT button has been added to the SCENE STORE pop-up window and the SCENE TITLE pop-up window. You can also delay the output of MIDI events by a specied time.
When you click a box in which a hexadecimal value has been input, the range of values that can be interpreted as a valid MIDI message (including that box) will turn red. The lower part of the window displays the MIDI channel (MIDI CH), message type (TYPE), and data values (DATA 1, DATA 2) that are interpreted from this MIDI message, enabling you to verify that the appropriate MIDI message has been input. You can use the following buttons to input or edit the message in this window.
[ ]/[ ]buttons
Move the highlighted area to left or right. Inserts a space (blank) at the highlighted position. Pressing the <Insert> key on a PS/2 keyboard will produce the same result. Deletes the character at the highlighted position. Pressing the <Delete> key on a PS/2 keyboard will produce the same result. Erases the entire message that was input in the MIDI message input boxes.
INS button
DEL button
CLEAR button
2 Specifying the type of message
1. Click the STORE button on the MEMORY screen for the Scene function to display the SCENE STORE pop-up window. Alternatively, click the TITLE EDIT button to display the SCENE TITLE EDIT pop-up window. MIDI EVENT button
With this method, you specify the desired MIDI channel, type of message, and data value. This information will be converted into the appropriate hexadecimal values. Click the rst box into which you want to input data. Next, click the [ ]/[ ] buttons at the left and right of the TYPE box or use the [DATA] encoder to select the type of message. Then use the MIDI CH, DATA 1, DATA 2, MIDI PORT boxes to specify the MIDI channel, MIDI event settings, and output port. The values that can be selected in the MIDI CH, DATA 1, and DATA 2 boxes will depend on the type of message you selected rst. The DELAY TIME box enables you to set the amount of time by which the MIDI event output is delayed after scene recall. You can set this delay time in 0.1 sec steps.
TYPE MIDI CH DATA 1 DATA 2
NOTE OFF
Note-off velocity (0 -127) Note number (0127) Note-on velocity (0127) Pressure value (0127) 116 Control number (0127) Program number (0127) Pressure value (0127) Pitch bend MSB (0127) Controller value (0127) Pitch bend LSB (0127)
Click the MIDI EVENT button to open the MIDI EVENT SETUP pop-up window.
NOTE ON KEY PRESSURE CONTROL CHANGE PROGRAM CHANGE CHANNEL PRESSURE PITCH BEND EXCLUSIVE MASSAGE
In this pop-up window, you can assign MIDI events using one of the following two methods:
1 Directly inputting hexadecimal values
With this method, you directly input the message as hexadecimal values. In this window, you can input a message by clicking the desired input box to select it (the box will be highlighted) and rotating the [DATA] encoder. Use the [INC]/[DEC] switches to move the input position.
When you have specied all of the values, click the button in the screen. The hexadecimal values for that message will be input in the input box of the MIDI EVENT SETUP window. As necessary, you can edit the message by clicking an input box and rotating the [DATA] encoder. Note
The maximum length of MIDI events you can enter is 32 bytes, including the MIDI output destination port and other data and comments. When the number of bytes exceeds the maximum, the LENGTH OVER! message will appear.
You can follow the steps below to set the DELAY TIME using the SCENE STORE (or SCENE TITLE EDIT) pop-up window. 1. Move the cursor to the COMMENT/MIDI EVENT section, then click the EVENT CODE SET button. 2. Click T and numbers 0-9 on the character palette to specify the two-digit delay time in 100 msec steps. For example, if you wish to delay the MIDI event output from scene recall by 500 msec, enter T05. You do not need to enter a value if you do not want to delay the event output. 3. Click 1, 2 (Console 1 or 2), or E (Engine) on the character palette to congure a MIDI port to output MIDI events.
Outputting the MONITOR and CUE signals from the DSP1D
The DSP1D OUTPUT 6 connector can now output MONITOR A/B and CUE signals. This is convenient when you use the PM1D Managers remote control function for the monitor/ cue operation.
MONITOR / CUE OUTPUT TO #6 button
SYSTEM CONNECTION
CLEAR ALL button added to the OSCILLATOR and TALKBACK screens
The OSCILLATOR and TALKBACK screens now feature a CLEAR ALL button that cancels all assignments to the buses.
DCA LEVEL 0 dB
Theatre
Live Recording
This preset simulates a theatrical mix scene. It features the default settings for L-C-R panning.
INPUT CH1-96 HPF OFFF: 20 Hz, EQ ON, LCR ON, CH ON STEREO INPUT1-8: Internal EFFECT RETURN, etc. HPF OFFF: 20 Hz, EQ ON, LCR ON, CH ON
This preset simulates a live recording application. MIX1-48 are set to Fix, and sent to the recorder. Each channels direct out also features settings appropriate for recording.
INPUT CH1-96 DIRECT OUT POST ON, HPF OFF - SLOPE: 12 dB, EQ ON, TO STEREO ON, CH ON STEREO INPUT1-8: Internal EFFECT RETURN, etc.
MIX1-12: Stage Mix, Monitor Mix, etc. FIX (MIX1-4), EQ ON, DELAY ON 0.00 msec, MIX ON (MIX1-8), LEVEL 0 dB (MIX1-8) MIX13-48: Internal EFFECT SEND, etc. PAIR ON (MIX13-20), EQ ON, DELAY ON0.00 msec (MIX25-48), MIX ON (MIX13-20,25-48), LEVEL 0 dB (MIX13-20) STEREO A-B LCR CENTER BUS CONTROL ON, EQ ON, TO MATRIX ON (STEREO A L/R), STEREO ON, LEVEL 0 dB MATRIX1-24: Delay Mix, etc. PAIR ON (MATRIX1-8), EQ ON, DELAY ON0.00 msec, MATRIX ON, LEVEL 0 dB (MATRIX1-12) EFFECT1-8 EFFECT1: MIX13-14, EFFECT2: MIX15-16, EFFECT3: MIX17-18, EFFECT4: MIX19-20
DIRECT OUT POST ON, HPF OFFSLOPE: 12 dB, EQ ON, TO STEREO ON, CH ON MIX1-48: Recording Mix FIX, TO MATRIX ONPRE FADER, MIX ON, LEVEL 0 dB STEREO A-B STEREO ON MATRIX1-4: Internal EFFECT SEND MATRIX ON, LEVEL 0 dB EFFECT1-8 EFFECT1: MATRIX1, EFFECT2: MATRIX2, EFFECT3: MATRIX3, EFFECT4: MATRIX4 DCA1-12 DCA LEVEL 0 dB
Broadcast
This preset simulates a broadcasting application. It includes input channel EQ and Comp settings that are typical to broadcasting, as well as multiple sends.
INPUT CH1-24: Radio Lapel Mic EQ ONLOW TYPE: SHELFLOW F: 71 HzLOW G: 3 dBHIGH MID Q: 0.90G: +4 dB, COMP ONTHR:18 dBRATIO: 3.5: 1, DCA1 ASSIGN (CH13), DCA2 ASSIGN (CH14), DCA3 ASSIGN (CH15), DCA4 ASSIGN (CH16), DCA5 ASSIGN (CH17), DCA6 ASSIGN (CH18), DCA7 ASSIGN (CH19), DCA8 ASSIGN (CH20), DCA9 ASSIGN (CH21), DCA10 ASSIGN (CH22), DCA11 ASSIGN (CH23), DCA12 ASSIGN (CH24), TO STEREO ON, FIXED MIX PAN ON, CH ON INPUT CH25-96 HPF OFFSLOPE: 12 dB, EQ ON, FIXED MIX PAN ON, CH ON, LEVEL 0 dB STEREO INPUT1-8: Internal EFFECT RETURN, Playback TO STEREO ON, FIXED MIX PAN ON, CH ON MIX1-16: Recording Mix MIX ON, LEVEL 0 dB MIX21-24: Internal EFFECT SEND MIX ON, LEVEL 0 dB MIX25-48: Sub Group FIX, PAIR ON, TO STEREO ON, MIX ON, LEVEL 0 dB STEREO A-B COMP ONTHR:18 dB (STEREO A), STEREO ON EFFECT1-8 EFFECT1: MIX21, EFFECT2: MIX22, EFFECT3: MIX23, EFFECT4: MIX24 DCA1-12 DCA LEVEL 0 dB
VCM Effect Parameter List
072: REV-X HALL, 073: REV-X ROOM, 074: REV-X PLATE
These effects are a newly-developed 2-in/2-out reverb algorithm. They provide a high-density, richly reverberant sound quality, with smooth attenuation, spread and depth that work together to enhance the original sound. You can choose one of three programs to suit the acoustic sound eld and your intentions: REV-X Hall, REV-X Room, and REV-X Plate.
Parameter REV TIME INI. DLY Range 0.4746.92 s *1 0.0125.0 ms Description Length of reverberation Delay time until early reection is heard The reverberation duration of the high frequency range is expressed as a ratio relative to REV TIME. The reverberation duration of the low frequency range is expressed as a ratio relative to REV TIME.
076: COMP276S
This effect emulates the characteristics of analog compressors that are widely used in recording studios. It produces a thick, strong frame sound suitable for drums and bass. You can link and control the L and R channel parameters.
Parameter INPUT OUTPUT RATIO ATTACK RELEASE MAKE UP Range 180 to 0 dB 180 to 0 dB 1:2, 4:1, 8:1, 12:1, 20:1 0.02250.4 ms 10.88544.22 ms OFF, ON Description Adjusts the input level Adjusts the output gain Ratio of the compressor Attack time of the compressor Release time of the compressor Automatically corrects output gain reduction when the compressor is applied When the HPF in the side chain of the compressor is turned on, the compression applied to the low range will be weakened, thus emphasizing the low range.
HI. RATIO
0.11.0
LO. RATIO LO. FREQ DIFF. ROOMSIZE DECAY HPF LPF
0.11.4
SIDE HPF
OFF, ON
22.0 Hz18.0 kHz Reference frequency of LO. RATIO 053 THRU, 22.0 Hz 8.00 kHz 1.00 kHz 18.0 kHz, THRU Left and right directional spread of reverb sound Size of space Speed at which the gate closes Cut-off frequency for the high pass lter Cut-off frequency for the low pass lter
077: COMP260
This effect emulates the characteristics of mid 70s compressors/limiters that are the standard for live SR. You can control two monaural channels independently. You can also link several parameters via stereo links.
Parameter THRE.1 KNEE1 Range 60 to 0.0 dB SOFT, MEDIUM, HARD 0.0180.0 ms 6.2999 ms 1.0500, 20 to 40 dB 60 to 0.0 dB SOFT, MEDIUM, HARD 0.0180.0 ms 6.2999 ms 1.0500, 20 to 40 dB Description Threshold of CH compressor Knee of CH1 compressor Attack time of CH1 compressor Release time of CH1 compressor Ratio of CH1 compressor Adjusts the CH1 output gain Threshold of CH2 compressor Knee of CH2 compressor Attack time of CH2 compressor Release time of CH2 compressor Ratio of CH2 compressor Adjusts the CH2 output gain Links CH1 and CH2 as a stereo pair. THRE., KNEE, ATTACK, RELEASE, and RATIO parameters are linked; OUTPUT parameter is not linked
*1. This value applies only when the effect type is REV-X PLATE, with ROOM SIZE set to 28. The setting range varies depending on the effect type and the ROOM SIZE value.
075: COMP276
This effect emulates the characteristics of analog compressors that are widely used in recording studios. It will produce a thick, strong frame sound suitable for drums and bass. You can control two monaural channels independently.
Parameter INPUT 1 OUTPUT 1 RATIO 1 ATTACK 1 RELEASE1 MAKE UP1 Range 180 to 0 dB 180 to 0 dB 2:1, 4:1, 8:1, 12:1, 20:1 0.02250.4 ms 10.88544.22 ms OFF, ON Description Adjusts the CH1 input level Adjusts the CH1 output gain Ratio for CH1 compressor Attack time for CH1 compressor Release time for CH1 compressor Automatically corrects output gain reduction when CH1 compressor is applied When the HPF in the side chain of the CH1 compressor is turned on, the compression applied to the low range will be weakened, thus emphasizing the low range. Adjusts the CH2 input level Adjusts the CH2 output gain Ratio of CH2 compressor Attack time of CH2 compressor Release time of CH2 compressor Automatically corrects output gain reduction when the CH2 compressor is applied When the HPF in the side chain of the CH2 compressor is turned on, the compression applied to the low range will be weakened, thus emphasizing the low range.
HPF-2/1, LSH-1/2 Type of EQ1 16.0 Hz to 20.0 kHz Cut-off frequency of EQ1
18.0 to +18.0 dB Gain of EQ1 0.5016.0 Q of EQ2 MAKE UP Off, On
16.0 Hz to 20.0 kHz Center frequency of EQ2
18.0 to +18.0 dB Gain of EQ2 0.5016.0 Q of EQ3
16.0 Hz to 20.0 kHz Center frequency of EQ3
18.0 to +18.0 dB Gain of EQ3 18.0 to +18.0 dB Input gain 18.0 to +18.0 dB Output gain 0.5016.0 Q of EQ4
TP SPEED TP KIND
15ips, 30ips Old, New
16.0 Hz to 20.0 kHz Center frequency of EQ4
18.0 to +18.0 dB Gain of EQ4 0.5016.0 Q of EQ5
16.0 Hz to 20.0 kHz Center frequency of EQ5
18.0 to +18.0 dB Gain of EQ5 LPF-2/1, HSH-1/2 Type of EQ6 16.0 Hz to 20.0 kHz *1 Cut-off frequency of EQ6
18.0 to +18.0 dB Gain of EQ6 OFF, ON OFF, ON OFF, ON OFF, ON OFF, ON OFF, ON Switches EQ1 on/off Switches EQ2 on/off Switches EQ3 on/off Switches EQ4 on/off Switches EQ5 on/off Switches EQ6 on/off Selects the equalizer type. The CLEAN equalizer provides non-distorted, clear, typical digital sound, emulating variations in frequency response in the analog circuits. The DRIVE equalizer provides distorted, driven sound that enhances analog avor, emulating changes in frequency response in the analog circuits.
CLEAN, DRIVE
*1. 16.0 Hz to 20.0 kHz (LPF-1, LPF-2), 1.0 kHz to 20.0 kHz (HSH-1, HSH-2)
U.R.G., Pro Audio & Digital Musical Instrument Division, Yamaha Corporation 2005 Yamaha Corporation WF52680 406IPAPx.x-01A0 Printed in Japan
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