Yamaha RX-17 Home Cinema Amplifier, size: 1.9 MB
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User reviews and opinions
|McGill||1:45am on Friday, October 29th, 2010|
|i was very pleased with the clear,powerful and detailed sound and the ease of setup of all parameters. I bought the receiver las fall and have been ... I wanted high quality electronics, ample power for a large room, and HDMI outputs. i was very pleased with the clear,powerful and detailed sound and the ease of setup of all parameters.|
|Drad291||5:03am on Sunday, August 29th, 2010|
|It does what I need. Povide great sound, good price & many feature I can grow into. Yes, the new HDMI 1.3 will be avaialble soon. However.|
|raakh-baabaa||3:52pm on Saturday, July 17th, 2010|
|I bought the receiver las fall and have been very happy. I had it set up and running with a Blu-Ray movie in just a few minutes.|
|msilverton||1:58am on Wednesday, May 12th, 2010|
|It does what I need. Povide great sound, good price & many feature I can grow into. Yes, the new HDMI 1.3 will be avaialble soon. However. Very nice product Sounds wicked when hooked up to some good speakers NOT ENOUGH POWER!!!! lol... no the power is ok, not sure|
|pennygov||8:45pm on Thursday, May 6th, 2010|
|nice receiver but... Very nice high quality receiver but the remote control is prehistoric. Plenty of bang for the $$ I have had great luck with this receiver. Great product for a knock out price.|
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AUTHORIZED PRODUCT MANUAL
DIGITAL RHYTHM PROGRAMMER
DIGITAL RHYTHM PROGRAMMER OWNERS MANUAL
FCC INFORMATION (USA)
While the following statements are provided to comply with FCC Regulations in the United States, the corrective measures listed below are applicable worldwide. This series of Yamaha professional music equipment uses frequencies that appear in the radio frequency range and if installed in the immediate proximity of some types of audio or video devices (within three meters), interference may occur. This series of Yamaha combo equipment have been type tested and found to comply with the specifications set for a class 8 computing device in accordance with those specifications listed in subpart J of part 15 of the FCC rules. These rules are designed to provide a reasonable measure of protection against such interference. However, this does not guarantee that interference will not occur. If your professional music equipment should be suspected of causing interference with other electronic devices, verification can be made by turning your combo equipment off and on. If the interference continues when your equipment is off, the equipment is not the source of interference. If your equipment does appear to be the source of the interference, you should try to correct the situation by using one or more of the following measures: Relocate either the equipment or the electronic device that is being affected by the interference. Utilize power outlets for the professional music equipment and the device being affected that are on different branch (circuit breaker or fuse) circuits, or install AC line filters. In the case of radio or TV interference, relocate the antenna or, if the antenna lead-in is 300 ohm ribbon lead, change the lead-in the co-axial type cable. If these corrective measures do not produce satisfactory results, please contact your authorized Yamaha professional products dealer for suggestions and/or corrective measures. If you cannot locate a franchised Yamaha professional products dealer in your general area contact the professional products Service Department, Yamaha International, 6600 Orangethorpe Ave., Buena Park, CA 90620, U.S.A. If for any reason, you should need additional information relating to radio or TV interference, you may find a booklet prepared by the Federal Communications Commission helpful: How to Identify and Resolve Radio-TV Interference Problems. This booklet is available from the U.S. Government Printing Office, Washington D.C. 20402 Stock No. 004-000-00345-4.
Congratulations on your purchase of a Yamaha RX17 Digital Rhythm Programmer! Your RX17 has been developed through over a century of Yamaha research and design, and features advanced microcomputer control plus high-quality digital percussion sounds, virtually indistinguishable from live instruments. We suggest you read this manual carefully while operating the RX17. All operations, Modes, Functions and Jobs are numbered for rapid reference. Also, all descriptions of actual operations are surrounded by a border, making them easy to locate. Heres a chapter-by-chapter guide to this manual. CONTROL PANEL. Illustration of the RX17s control panel, to which you can refer at any time. REAR PANEL/CONNECTIONS. Shows the functions of all connectors on the RX17s rear panel, and the type of equipment to which it can be connected. PRECAUTIONS. It is highly recommended that you read this section. It will ensure that you are using your RX17 under optimum conditions. BASIC OPERATIONS. This chapter shows how to set up your RX17 and play its instruments, adjust their level, pan positions and accent levels, and set tempo. PATTERN MODE. In the Pattern Mode you can write (record) and play rhythm patterns. Patterns are phrases or groups of drum beats which, when played, form a continuous rhythm accompaniment. You can also clear (erase) Patterns, copy Patterns, and check the remaining Pattern memory. SONG MODE. A Song is a number of Patterns placed in sequence to form a rhythm accompaniment for a song or piece of music. You can clear (erase) Songs, copy Songs, and check the remaining Song memory. You can set the initial tempo of a Song, and also enter tempo changes, volume changes and repeats. CASSETTE MODE. The RX17 lets you save all Patterns and Songs onto normal cassette tape, in the form of digital data. This data can be loaded (fed back into the RX17) at any time. You can also Verify that data has been correctly saved. In this way, you can save an unlimited number of Patterns and Songs onto cassette, and build up a library of rhythm data.
MIDI MODE. The RX17 is fully compatible with MIDI (Musical Instrument Digital Interface)-the technology that allows rhythm programmers, synthesizers and sequence recorders to control each other by means of simple cable connections. This Mode lets you select how the RX17 can control or be controlled by other MIDI equipment, or even by a Tape Sync signal recorded on tape. HINTS AND TIPS. A chapter which you'll find useful once youre familiar with the operations of your RX17. This chapter provides you with performance notes and a variety of tips on how you can creatively use the full potential of your RX17. It will broaden your knowledge of the operations described in the MODE chapters. ERROR MESSAGES. If you see an error message on the LCD (Liquid Crystal Display) of your RX17, refer to this chapter. Youll find out whether an operation has been executed incorrectly, or whether there is a technical malfunction. The SPECIFICATIONS and BLOCK DIAGRAM are followed by the MIDI IMPLEMENTATION CHART, for musicians who need specific information about the MIDI technology utilized in the RX17. You can, however, fully operate the RX17 with little or no technical know-how. The PATTERN CHART and SONG CHART enable you to keep an accurate written record of the rhythm programs you have created on your RX17. Photocopy these charts to provide enough for all your Patterns and Songs. The QUICK GUIDE is a reference index which lets you easily locate any particular operation on the RX17 useful in those moments when youre in a hurry and cant remember where in this manual an operation is described. And now-its all up to you. Enjoy your Yamaha RX17 Digital Rhythm Programmer!
1.1 SETTING UP
1. Connect the PA-1 AC convertor to the RX17 first, then to the AC power supply. 2. To hear the RX17, do one of the following: A. Connect stereo headphones to the PHONES connector. B. Connect the L(MONO) output to an amplifier, for mono playback. C. Connect the R and L(MONO) outputs to a stereo amplifier or mixer, for stereo playback. 3. Turn the RX17 power ON. NOTE: A brief output pulse appears at the RX17 outputs when the power is initially turned on. To prevent this from possibly damaging your speaker system, make sure the master volume control of your amplifier or mixer is set to minimum before the RX17 is turned ON. Better yet, turn the RX17 on first, then your sound system. MIDI and cassette connections will be described later, in the appropriate chapters.
You can change all instruments, or individual instruments, between the UPPER and LOWER instruments. NOTE 1: Instrument Change operations can be carried out at any time except during a cassette operation or MIDI Bulk Dump (operations 5.6 and 5.7). NOTE 2: The Instrument Change operation will NOT change instruments already programmed in a Pattern or Song. The following pairs of instruments can NOT be played together, because they reproduce the sound of two different ways of playing the same instrument. CONGA Hm / CONGA Ho CUICA H / CUICA L SD / RIM SHOT HH OPEN / HH CLOSED This also applies when writing Patterns. For example, if in the Step Write mode you enter a SD note, then enter a RIM SHOT note on the same beat, the SD note will be erased.
1.2 PLAYING THE RX17 INSTRUMENTS
The RX17 instruments can be played by tapping on the black instrument keys. While playing, adjust the MASTER VOLUME slider until you can hear the RX17s instruments at a comfortable listening level. The sounds you will hear will normally correspond to the instrument names written on the UPPER part of the instrument keys. You can easily change instruments on the RX17, as described in the next section.
1.3.1 ALL INSTRUMENT CHANGE
1. Press INST CHANGE
1.3 INSTRUMENT CHANGE
Each key on the RX17 features 2 instrument sounds. These are listed in the following chart. The RX17 has a total of 26 highly realistic voices, providing powerful drum sounds plus exciting Latin percussion sounds. INSTRUMENT CHART UPPER SET BD SD TOM1 TOM2 TOM3 HH OPEN HH CLOSED RIDE CRASH COWBEL CLAPS TIMBALE H TIMBALE L Bass Drum Snare Drum High Tom-tom Medium Tom-tom Low Tom-tom Hi-hat (open) Hi-hat (closed) Ride cymbal Crash cymbal Cowbell Claps High Timbale Low Timbale LOWER SET TMBRN RIM SHOT CONGA Hm CONGA Ho CONGA L BONGO H BONGO L AGOGO H AGOGO L WHISTLE SHAKER CUICA H CUICA L Tambourine Snare Drum rim shot High Conga (muted) High Conga (open) Low Conga High Bongo Low Bongo High Agogo Low Agogo Whistle Shaker High Cuica Low Cuica 2. Use the or key to select UPPER or LOWER. The flashing cursor will move to the selected set. 3. Press +1/YES to make the change. The LCD will briefly show
2.2.1 ENTERING REAL TIME WRITE
1. After selecting a Pattern, select Function 2.
2. Press +1 YES to enter Real Time Write. The LCD will show the Pattern LENGTH display. NOTE: If you decide you do NOT want to enter Real Time Write, press PATTERN to return to Select Pattern.
2.1.3 USING THE PATTERN CHART
Near the end of this manual you will find a Pattern Chart. You can copy this chart and use the copies to keep an absolutely accurate written record of Patterns that you have created on your RX17. This chart accommodates the data of a 4/4 Pattern written at the maximum Quantize setting of 1/48. Longer Patterns may be recorded by using two Pattern Charts. Enter data as follows: Enter Note Markers (solid dots) at the intersections of the lines. Indicate accented notes using a circle. If you have used the Accent Edit function to alter the Accent Level of any notes, write the new Accent Level next to the Note Markers for those notes. Enter the Level, Accent Level and Quantize setting of each instrument. Enter the Pan setting of each instrument, using a number from 1 15. 1 means Left; 15 means Right; 8 means Center. Other positions are numbered corresponding to the mark at which the cursor is set on the LCD Pan display.
2.2.2 SETTING PATTERN LENGTH
Providing you have selected an empty Pattern, you can now set the time signature (length) of your Pattern. Pattern Lengths are displayed in 16th notes. For example, 16/16 (the default Pattern Length displayed when you call an empty Pattern) is equivalent to a bar of 4/4 time (4 quarter-notes per bar); 12/16 indicates a bar of 3/4 time, and so on.
Use the 1 NO and +1 YES keys to set the time signature. RANGE: 1/1632/16.
9 2.2.3 SETTING QUANTIZE
Quantize when used in Real Time Write is an automatic timing correction device. Any notes you play that do not fall exactly on the beat are moved to the nearest beat. For example, if you set Quantize to 1/16, all notes played will be moved to the nearest 16th note. This is a convenient way of creating timing-perfect Patterns. Quantize is set as follows: 1. After setting the Pattern Length, press to move the cursor to 2. 4. If you want to play the Pattern, press PATTERN after pressing STOP/CONTINUE. The LCD will return to the Select Pattern display. You can now play your Pattern by pressing START. You can then, if you wish, re-enter Real Time Write, to add or delete notes in the Pattern.
2. Press +1 YES to enter Step Write. The LCD will show the Pattern LENGTH display. NOTE 1: If you decide you do NOT want to enter Step Write, press PATTERN to return to Select Pattern. NOTE 2: If you selected a Pattern that already contains data, step 2 of this operation will call up the Step Write Dot Display, described in 2.3.4 ENTERING NOTES.
2A. Enter a note by tapping the HH CLOSED key. An accented note can be entered by holding down the green ACCENT key while pressing HH CLOSED. The note will be shown in the form of a Note Marker. The cursor will move to the next beat.
2.3.2 SETTING PATTERN LENGTH
See operation 2.2.2.
2.3.3 SETTING QUANTIZE
In the Step Write mode, Quantize allows you to set the minimum note length that can be entered. For example, if you set Quantize to 1/16, the shortest note that can be entered is a 16th note (16 notes in a bar of 4/4). Quantize is set as follows: 1. After setting the Pattern Length, press to move the cursor to 2. 2B. You can move the cursor to the next beat by pressing +1 YES. This also enters a rest in the Pattern. In either case the beat will advance one count, and you can enter the next Hi-Hat Closed note. This process continues up to the last beat of the Pattern. When you reach the last beat, further pressings of HH CLOSED or +1 YES will not move the cursor, but will cause an > End < message to flash on the LCD. 2. Use the 1 NO and +1 YES keys to set the Quantize. You can step forwards or backwards through the range of Quantize settings: 1/08, 1/16, 1/32, 1/12, 1/24, 1/48. NOTE: You can call the Quantize function from the Dot Display (see 2.3.4 ENTERING NOTES) as follows. 1. Press JOB. 2. Set Quantize as previously described. 3. Press START to return to the Dot Display and continue entering notes. If you have entered a note on the last beat, the LCD will show the Accent Level of that note (this will be zero if you did not enter an accent). This allows you to edit (change) the Accent Level, and hence the level of this note. See 2.3.8 ACCENT EDIT. 3. To select another instrument at any time, press the appropriate instrument key. That instruments Dot Display will appear, with the cursor at the same position as the previous Dot Display. No note will be entered until the second time you press the instrument key. You can enter the second instruments part, then select another instrument simply by pressing its key, and build up your Pattern. Notes from up to 11 instruments can be entered on the same beat. 4. Once youve written a Pattern, press STOP/CONTINUE. The LCD will return to the Select Pattern display. You can now play your Pattern by pressing START. You can then, if you wish, re-enter Step Write, to add or delete notes in the Pattern.
4. Press +1 YES to delete the selected instrument. The LCD will return to the (now empty) Dot Display of the selected instrument. (Or press 1 NO to cancel this operation, and return the LCD to the previous display).
The Accent Level of these notes will NOT be displayed, and can NOT be edited. If you wish to edit Accent Levels, change the Quantize setting (see 2.3.3 SETTING QUANTIZE) to the setting at which the notes were entered.
2.3.8 ACCENT EDIT
When you step through a Pattern (see operation 2.3) ,a message such Ac=+08 appears on the LCD whenever the cursor reaches a Note Marker.
2.4 CLEAR PATTERN
You can instantly clear (erase) a whole Pattern. This would be done, for example, if the RX17s Pattern memory were full and you wanted to write another Pattern. 1. Alter selecting the Pattern you wish to clear, select Function 4.
This indicates that the note was recorded with an Accent Level of +8. An Accent level of 00 indicates that no Accent was used.
2. Press +1 YES to continue this operation. (Or press PATTERN to return to the Select Pattern display, if you do NOT wish to clear the Pattern).
then return to the Select Pattern display.
3. Press +1 YES to clear the selected Pattern (or press 1 NO to cancel this operation). The LCD will show
2.6 COPY PATTERN
The Pattern Copy function lets you copy any selected Pattern to another destination in the RX17s Pattern memory. This is useful if you want to copy a Pattern in order to alter it to create a new Pattern, while retaining the original Pattern. It is also useful if you want to have the Patterns in a particular order in the RX17s memory (so that, for example, you can easily play one Pattern followed by the adjacent Pattern, by pressing +1 YES during play). 1. After selecting the Pattern you wish to copy, select Function 6.
2.5 CLEAR ALL PATTERNS
You can instantly clear (erase) all 100 Patterns. This would be done, for example, if the RX17s Pattern memory were full and you wanted to write more Patterns. Use operation 4.1 to save the Patterns on tape before this operation, if you wish to preserve the Patterns for later use. You can also save Patterns via MIDI, by using a MIDI data storage device such as the Yamaha MDF-1 MIDI Data Filer (see operation 5.7). 1. Press PATTERN and select Function 5. 2. Use the Numeric Key Pad to enter the number of the Pattern destination to which the selected Pattern will be copied.
3.2.7 JOB 2: SEARCH PART
This function lets you instantly locate any Part in a Song. This is useful and time-saving as it allows you to locate any point in the Song for editing (this can be compared to tape transport memory devices in recording studios, which allow you to punch in at a preselected point in a recording).
You can also copy to a destination BEFORE the end of the Song, provided it comes BEFORE or AFTER the Parts which are lo be copied. This example shows what happens if we copy Parts 2 and 3 to Part 4. If you have entered wrong Part numbers, press 1 NO to clear the display, and enter the correct numbers. 4. Press +1 YES to carry out the Copy Part operation (or press START to cancel this operation and return to the Edit Song display). The LCD will show COMPLETE! then display the last Part of the newly copied section. You can now continue editing or press STOP to exit Edit Song.
3.2.9 JOB 4: DELETE PART
The Delete Function lets you remove any Part from a Song that has already been edited. For example, if you want to remove Part 3 in our short Song, you would locate Part 3 and carry out the Delete Function.
1. After selecting a Song and entering Edit Song, press JOB, then select Job 3.
You can now, if you wish, cancel this operation and return to the Edit Song display by pressing START. 2. Use the Numeric Key Pad to select the number of the Part which will be the copy destination point, then press +1 YES.
You can also delete Parts containing Repeats, Tempo Changes and Volume Changes, in exactly the same way. 1. After selecting a Song and entering Edit Song, press JOB, then select Job 4.
3. The two sets of three asterisks on the LCD prompt you to enter the Part numbers of the beginning and end of the section you wish to copy. If the section is only one Part, enter the same number twice. Use the Numeric Key Pad to enter three-digit Part numbers (RANGE: 001999). In our example, well enter 002 then 003.
1. After selecting the Song you wish to copy, select Function 5.
3.4 CLEAR ALL SONGS
You can instantly clear (erase) all 10 Songs. This would be done, for example, if the RX17s Song memory were full and you wanted to write more Songs. Use operation 4.1 to save the Songs on tape before clearing all Songs, if you wish to preserve the Songs for later use. You can also save Songs via MIDI, by using a MIDI data storage device such as the Yamaha MDF-1 MIDI Data Filer (see operation 5.7). 1. Press SONG and select Function 4. 2. Use the Numeric Key Pad to enter the number of the Song destination to which the selected Song will be copied.
At this point, you can press SONG to return to the Select Song display, if you do NOT wish to clear all Songs. 2. Press +1 YES to continue this operation. You can now cancel this operation by pressing 1 NO, if you do not wish to copy to the selected destination (for example, if it already contains data). The LCD will return to the Select Song display. 4. To copy the Song, press +1 YES. The LCD will show
You now have a second chance to cancel this operation, and return to the Select Song display by pressing 1 NO. 3. Press +1 YES to clear all Songs. The LCD will show then return to the Select Song display.
3.6 SHOW REMAlNlNG MEMORY
This function allows you to check the remaining Song memory of the RX17, as a percentage of its total Song memory capacity. Press SONG and select Function 6.
The function of the Cassette Mode is to let you save Patterns and Songs onto a normal cassette tape. This allows you to clear (erase) Patterns and Songs stored in the RX17s internal memory, and create new Patterns and Songs. You can then create an expanding cassette tape library of Patterns and Songs. At any time, you can load the Patterns and Songs from the tape into the RX17. The verify function allows you to check that the data has been correctly saved. Saving is not the same as normal recording the Patterns and Songs are saved in the form of complex digital data. Ideally, a computer data recorder should be used. NOTE: You can also save Patterns and Songs to floppy disk, using the Bulk Dump function. See operation 5.7 TRANSMIT BULK.
This Function allows you to check that the data has been correctly saved onto tape, by comparing the data saved on tape with the data in the RX17s internal memory. It should be executed immediately after saving data. 1. Press CAS then select Function 3.
2. Make sure that the cassette containing the data is loaded into the cassette recorder, and is cued to playback from the beginning of the data you wish to verify. Press +1 YES.
2. Make sure that the cassette containing the data is loaded into the cassette recorder, and is cued to playback from the beginning of the data you wish to load. Also make sure that the playback level is high. Press +1 YES.
3. Start the cassette recorder running in the play mode. It takes about one minute to verify an average set of Pattern and Song data. After verifying, and provided the data has been correctly saved, the LCD will show
3. Start the cassette recorder running in the play mode. It takes about one minute to load an average set of Pattern and Song data. After loading, the LCD will show
then return to the Cassette Function Select display. Stop the cassette recorder. then return to the Cassette Function Select display.
The RX17 is fully compatible with all MIDI equipment. MIDI (Musical Instrument Digital Interface) is the technology that allows digital musical instruments to control each other. MIDI signals (data) are sent from one MIDI instrument to another, so that one instrument can play another instrument, or so that instruments such as sequencers and drum machines can be kept in perfect synchronization. You can even use MIDI to synchronize the RX17 to a tape recording. NOTE: MIDI data can be sent on any of 16 MIDI Channels. The RX17 MUST be set to the same MIDI Channel(s) as the other MIDI device(s) to which it is connected. See 5.3 SET RECEIVE CHANNEL and 5.4 TRANSMIT CHANNEL ASSIGN. The RX17 can utilize MIDI in the following ways: An external MIDI device such as a Yamaha QX5 or QX21 Digital Sequence Recorder can be used to start and stop playback and control the tempo of the RX17 (see 6.5.1, MIDI CLOCK IN). The RX17 can be used to start and stop playback and control the tempo of an external MIDI device such as a QX5 (see 6.5.2 MIDI CLOCK OUT). The RX17s instruments can be played by an external MIDI device such as a DX21, DX27, DX100 or DX7 Digital Programmable Algorithm Synthesizer (see 6.5.3 MIDI NOTE RECEIVE). The RX17 can play other MIDI units such as a DX21 or any X-series synthesizer, by sending MIDI Note information (see 6.5.4 MIDI NOTE TRANSMIT). You can send the entire Pattern and Song memory from one RX17 to another RX17, or to a Yamaha MDF MIDI Data Filer (see 5.6 RECEIVE BULK and 5.7 TRANSMIT BULK). The RX17 can function as part of a Tape Sync setup, where a special digital signal recorded on tape is used to synchronize MIDI instruments (see 6.5.5 TAPE SYNC).
then return to the display for MIDI Function 1. 2. Use the 1 NO and +1 YES keys to set the MIDI Channel number. RANGE: 01 16. 5. To set the MIDI Transmit Channel for individual instruments, execute Steps 1 and 2 of this Function, then press the instrument key corresponding to the instrument that is to be assigned. For example, Bass Drum.
5.4 TRANSMIT CHANNEL ASSIGN
This Function allows you to assign each of the RX17s 26 instruments to any one of the sixteen MIDI Channels, so that instruments can play one or more external MIDI devices. See 6.5.4 MIDI NOTE TRANSMIT for an application of this Function. All 26 instruments can be assigned simultaneously, or you can assign instruments individually by omitting steps 3 and 4 of this operation. 1. Press MIDI then select Function 4. 6.Use the +1 YES or 1 NO key to alter the displayed MIDI Transmit Channel number to the desired number. 7. You can now select another instrument, and assign it to a MIDI Transmit Channel. You can also use the Instrument Change Function (see operation 1.3) to change instruments, then return to this Function and assign them.
2. Press +1 YES to continue this Function.
5.5 MlDl NOTE ASSIGN
This Function allows you to assign each instrument to a MIDI note, so that the RX17s instruments can play or be played by an external MIDI device. The available range is over five octaves-large enough for the entire range of most MIDI keyboards. See 6.5.3 MIDI NOTE RECEIVE, and 6.5.4 MIDI NOTE TRANSMIT for applications of this Function. 1. Press MIDI then select Function 5.
3. You can now use the Numeric Key Pad to select the MIDI Transmit Channel of all 26 instruments simultaneously. For example, MIDI Channel 10.
2. Press +1 YES to continue this Function. 4. During transmission, which takes a few seconds, and is executed from the transmitting RX17 (or QX1, MDF1 or similar device) the LCD will show
3. Press the instrument key corresponding to the instrument that is to be assigned. For example, Bass Drum.
5. If you wish to abort the Bulk Dump, press STOP/CONTINUE. The LCD will show a BREAK! DISPLAY. Press any Mode key to clear the BREAK display.
5.7 TRANSMIT BULK
6. Use the +1 YES or 1 NO key to set the MIDI Note. RANGE: C1 (36)D#6 (99). Middle C is displayed as C3 (60). 7. You can now select another instrument, and assign it to a MIDI Note. You can also use the lnstrument Change Function (see operation 1.3) to change instruments, then return to this Function and assign them. This function allows you to quickly transmit the entire Pattern and Song Memory of the RX17 to another RX17. The data is not actually transferred, rather, it is copied into the second RX17. You can also transmit the data into a bulk data storage device such as a QX1 Digital Sequence Recorder (for floppy disk storage), or an MDF1 MIDI Data Filer (for Quick Disk storage). 1. Connect the MIDI OUT of the transmitting RX17 to the MIDI IN of the receiving RX17 or bulk data storage device. 2. Set the receiving RX17 to Receive Bulk Dump (see operation 5.6), if transmitting to a second RX17. 3. Press MIDI, then select Function 7.
5.6 RECEIVE BULK
This function allows you to receive the entire Pattern and Song Memory of another RX17. You can also receive the same data from a bulk data storage device such as a QX1 Digital Sequence Recorder or an MDF1 MIDI Data Filer. NOTE: When the data is received, the entire Pattern and Song data that was in the RX17 will be erased. If this data is important, it should be saved to cassette or floppy disk before the Bulk Dump operation (see 4.1 CASSETTE SAVE or 5.7 TRANSMIT BULK). 1. Connect the MIDI IN of the RX17 to the MIDI OUT of the transmitting RX17 or other device. 2. Press MIDI, then select Function 6.
4. Press +1 YES to execute the Bulk Dump Transmit. For a few seconds the LCD will show
3. Press +1 YES to set the RX17 to Receive Bulk Dump.
then return to the display for MIDI Function 1. The data has now been transmitted to the receiving RX17. If transmitting data to a QX1, you can also execute the actual transmission by sending a Bulk Dump Request from the QX1. In this case, the MIDI OUT of the QX1 must be connected to the MIDI IN of the RX17, as well as the QX1s MIDI IN to the RX17s MIDI OUT.
5.8 ECHO BACK
This function allows you to set the RX17s MIDI OUT connector to act as a MIDI THRU connector. Any MIDI signals received at the MIDI IN connector will be output unchanged via the MIDI OUT connector. See 6.5.1 MIDI CLOCK IN and 6.5.3 MIDI NOTE RECEIVE for applications of this Function. 1. Press MIDI then select Function 6.
2. Press +1 YES to turn the Echo Back Function ON, or 1 NO to turn the Echo back Function OFF.
This chapter contains a variety of useful hints, some essential, some creative, to add to your enjoyment of the RX17. These will give you useful knowledge to encourage you to go beyond the limitations of this manual and create your own music. The RX17, in spite of its compact dimensions, has enormous potential!
6.2 PATTERN OPERATIONS 6.2.1 INSTRUMENT CHANGE
While writing a Pattern, you can change an instrument and record the new instrument into the same Pattern, even on the same beat as the old instrument. So you can use all 26 RX17 instruments in a Pattern. For example, after entering a Bass Drum part in Step Write, press INST CHANGE. Press BD twice, to select Tambourine. Press INST CHANGE again to return to Step Write. You can now enter a tambourine part, even on beats where a Bass Drum part has been entered. If you attempt to enter more than 11 instruments on one beat, previously entered instruments will be cleared (erased). However, the following instruments have priority, and will not be cleared: BD, SD, RIMSHOT, HH Open, HH Closed, RIDE, CRASH. NOTE: The maximum number of instruments that can be played on the same beat is 11.
6.1 THE lNSTRUMENTS 6.1.1 LATIN PERCUSSION INSTRUMENTS
The RX17s instruments include 14 exciting Latin percussion sounds, in addition to the 12 basic drum sounds. Latin percussion appears in all types of contemporary music, from reggae to rock and jazz. In general, Latin percussion is used in two basic ways: to provide sudden bursts of colourful timbres in a song, or to add a steady beat to your music. It can be difficult to play rapid Latin-style breaks or rolls in Real Time Write, so the Step Write Mode allows even the inexperienced musician to create impressively complex passages. CONGAS. The RX17s three Conga sounds are effective when used together. Congas usually come in pairs, and conga players rarely play both congas simultaneously. A characteristic action of conga players is to play the two congas alternately, or play one beat on one conga, and two on the other, to create varying patterns. The high conga has two sounds on the RX17, muted and open for further effectiveness. BONGOS. Less powerful than congas, but equally effective, the light sound of bongos can add drive to a straight rock number, or rhythmic interest to a medium-tempo song. AGOGO. The agogo is often used to create the characteristic samba rhythm, with alternating high and low notes. It should be used sparely, as its piercing metallic tone cuts through any musical setting. COWBELL. A steady four beats to a bar on a cowbell can really move a song, while fast rhythmic playing will add spice to an adlib section. WHISTLE. The whistle is used humorously in Latin music to start off a song, or signal the end of a solo or verse, with a few quick blasts. SHAKER. The shaker is most commonly used to provide a steady 8th-note rhythm behind an up-tempo song. Use it at a lower level, so that it will blend in with the musical fabric. TIMBALES. Timbales have great impact and are often used to greatest effect in sudden splashes of 16th notes, or in syncopations with odd rests in between, to add energy to any song. CUICA. A fascinating sound caused by rubbing a stick connected to the inside of the drumskin, the cuica adds color to any music. Ideally, its best used to highlight just one section of a song for example, a solo.
6.2.2 QUANTIZE APPLIED TO STEP WRITE
In Step Write, Quantize is a time-saver because it minimizes the number of rests you need to enter. Although your Pattern may contain a complex arrangement of rhythms. you can save Pattern writing time by writing each instrument in at the appropriate Quantize setting. Use a Quantize setting of 1/8 to enter basic parts such as Bass Drum and Snare Drum. Reset Quantize to 1/16 or even 1/32 to enter complex or rapid parts such as Hi-Hat or Bongo. For triplets, use a Quantize setting of 1/12 or 1/24. Using a high Quantize setting allows you to add subtle timing variations. For example, many rock drummers create an exciting feel by slightly delaying their off-beat on the snare drum. This is easy to create in the Step Write Mode. In this example, the Snare Drum is entered using a Quantize rate of 1/48. The 2nd and 4th quarter-notes fall at beats 13 and 37 respectively, so the Snare Drum notes are entered at beats 14 and 38 to provide the delay.
For this MIDI application, use the following Functions: 5.2 MIDI CHANNEL MESSAGE to allow the RX17 to receive MIDI Key data. 5.3 SET RECEIVE CHANNEL to set the RX17s MIDI Receive Channel to the same MIDI channel as the DX21. 5.5 MIDI NOTE ASSIGN to assign the RX17s instruments to keys on the DX21. You could set the DX21 to Keyboard Split, and adjust its balance so that no sound is output from the left hand section of the keyboard. With the RX17s instruments assigned only to keys on the left hand section of the DX21s keyboard, you could then play the DX21 so that your left hand plays only the RX21, while your right hand plays a melody on the DX21. NOTE: This MIDI setup allows you use a MIDI keyboard to write Patterns in real time on the RX17. Key Velocity data will be received by the RX17, so the harder you play a key, the higher will be the Accent Level of the note you have entered (in other words, the note will be louder). The actual relationship between Key Velocity and Accent Level is as follows:
6.5.2 MIDI CLOCK OUT
You can use the RX17s internal clock to control the playback and tempo of an external MIDI device such as a sequencer, music computer or another rhythm programmer. APPLICATION EXAMPLE: RX17 plus QX21 plus TX81Z.
For this MIDI application, use 5.1 SYNC to set the RX17s sync mode to INTERNAL CLOCK. In this example, the RX17 is controlling a QX21 Digital Sequence Recorder, which is in turn controlling a TX81Z FM Tone Generator. Digital music data is recorded into the QX21.
Accent Level = (Key Velocity / 4) 16. For example, a Key Velocity of 0 (the minimum possible) will produce an Accent Level of 16. A Key Velocity of 100 will produce an Accent Level of +9.
APPLICATION EXAMPLE #2: RX17 plus QX5 plus TX81Z For this MIDI application, use the following Functions: 5.1 SYNC to set the RX17s sync mode to MIDI. 5.2 MIDI CHANNEL MESSAGE to allow the RX17 to transmit MIDI Key data. 5.4 TRANSMIT CHANNEL ASSIGN to assign some of the RX17s instruments to MIDI Channel 1 and some to MIDI Channel 2. 5.5 MIDI NOTE ASSIGN to assign the RX17s instruments to MIDI Keys, causing selected pitches to sound on the DX27 and TX81Z. When you play a Pattern or Song on the RX17, the DX27 will play notes assigned to RX17 instruments transmitting on MIDI Channel 1, while the TX81Z plays notes assigned to RX17 instruments transmitting on MIDI Channel 2. So the RX17 is creating two separate tracks of digital music-and of course you can manually play the DX27 at the same time.
! CHANGE BATTERY ! ! NO BATTERY ! End of SONG ! Not Found !
! Already Set !
SOUND SOURCE ROM; PCM, 2 MBYTE ROM NUMBER OF VOICES 26 MEMORY CAPACITY PATTERNS: 100 SONGS: 10 (UP TO 999 PARTS PER SONG. TOTAL SONG MEMORY: 1200 PARTS) CONTROLLERS KEYS: PATTERN, SONG, CAS, MIDI, JOB, LEVEL, PAN, INST CHANGE, TEMPO, BEAT CLEAR, NUMERIC KEYS (10, NUMBERED 09), -1 NO. +1 YES, ,STOP/ CONTINUE, START, ACCENT, INSTRUMENT KEYS (13, DUAL-FUNCTION) SLIDERS: VOLUME, TEMPO DISPLAY LCD: 16 CHARACTERS x2 ROWS
CONNECTIONS 5-PIN DIN: MIDI IN, MIDI OUT 8-PIN DIN: CASSETTE IN/OUT STEREO 1/4" PHONE JACK: HEADPHONES MONO 1/4" PHONE JACK: AUDIO OUT R, L (MONO) DC 912V IN (TIP POSITIVE) SUPPLIED ACCESSORIES PA-1 12V POWER CONVERTOR CRC-1 CASSETTE INTERFACE CABLE DIMENSIONS (W X H X D) 350 x 54.5 x 202mm (13 25/32" x 2 5/32" x 7 31/32") WEIGHT 1.4kg(3lbs7oz.) Specifications are subject to change without notice.
[ Digital Rhythm Programmer ] Date : 12/13, 1986 Model RX17 MIDI Implementation Chart Version : 1. 0 Transmitted Function. Basic Channel Mode Default Changed Default Messages Altered 1-16 1-x 1-16 1-x x 36 - - 99 o x
o x x x x x 9nH,v=1-127 8nH,v=64
36 - 99 *1 Note Number : True voice ************** Velocity Note ON Note OFF After Touch Key's Ch's
Prog Change : True # System Exclusive System Common Song Pos Song Sel Tune
x ************** o x o x
o 0 - 9
System :Clock Real Time :Commands Aux :Local ON/OFF :All Notes OFF Mes- :Active Sense sages:Reset
x x x x
Notes: When ECHO BACK switch is on, all messages except System Exclusive are bypassed to MIDI out. *1 = When CH message switch is on, note number 36 - which assigned to each instrument are recognized or transmitted. *2 = When BULK RECEIVE is ready, Sys Ex messages are recognized. Mode 1 : OMNI ON, POLY Mode 3 : OMNI OFF, POLY Mode 2 : OMNI ON, MONO Mode 4 : OMNI OFF, MONO o : Yes x : No
Use this Quick Guide as a rapid reference index to enable you to find any operation on the RX17. For convenience, an operation may be listed under more than one entry. For example, "Pattern Length" also appears under "Length of Pattern" and "Time Signature". This index also includes references to parts of the HINTS AND TIPS chapter, for extra commentary and advice. Song REPEATS RITARDANDO Hint SAVE DATA TO CASSETTE Hint SEARCH PART SELECT PATTERN SELECT SONG SONG CHART Use of SONG CLEAR Single Song All Songs SONG COPY SONG EDIT SONG MEMORY Remaining Memory SONG PLAY SONG SELECT STEP WRITE SYNC SETTING SYNC TO TAPE TAPE SYNC TEMPO CHANGE Hint TEMPO, INITIAL TEMPO SETTING TIME SIGNATURE TRANSMIT BULK TRANSMIT MIDI MIDI Channel MIDI Note VERIFY CASSETTE DATA VOLUME CHANGE "X"MARKERS 3.6 3.2.3 3.2.4 6.3.1 4.1 6.4.1 3.2.7 2.1 3.1 3.1.2 3.3 3.4 3.5 3.2 3.6 3.1.1 3.1 2.3 5.1 6.5.5 6.5.5 3.2.4 6.3.1 3.2.6 1.7.1 2.2.2 5.7 5.4 6.5.4 4.3 3.2.5 2.3.10
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