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Zoom Player 1010About Zoom Player 1010
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Manual

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Zoom Player 1010

 

 

User reviews and opinions

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Comments to date: 11. Page 1 of 1. Average Rating:
ThomasEtOO 9:42am on Wednesday, October 20th, 2010 
I think this is by far one of my favorite Win...  Great functionality, Qwerty keyboard is perfect, touch screen makes tasks quick and easy.
Yoshi 2:47pm on Sunday, September 19th, 2010 
very useful, but EXTREMELY unstable Like one of the other reviewers, I also used to carry around my cell phone, my PDA, and my pager.
RageOfAries 3:02pm on Monday, August 23rd, 2010 
Unreliable, keeps crashing, locks ups, constantly needs hard re-setting, poor functionality.
BigO 2:32am on Friday, August 13th, 2010 
Fantastic phone, great PDA Before I bought the XDA from Amazon for £150, I used a Trium Mondo. However.
romanb 1:23am on Sunday, July 25th, 2010 
Really easy to use; fantastic to have all the details of your contacts where ever you go. This review refers to the O2 XDA 2S. All comments expressed here are based on my own experience with the device covered in this review.
mkudra 2:05pm on Thursday, June 24th, 2010 
April 2007 I cannot lock the keypad and it dials 911 (while I am walking) and other readily accesible numbers without my actually dialing them. broadbamd like speeds the camera is excellent and its very light
christine70525 6:55am on Sunday, June 6th, 2010 
Wifi, great keyboard, Outlook compatibility, bluetooth, Edge, quad band Slow processor, stylus needs improvement, not as easy to use as pure phone.
jzents 1:16am on Saturday, May 1st, 2010 
Easy to use and fully functoinal in daily use. Useful for surfing the net, albeit at sub-dial-up speeds. Great for synchronising diary. Some other good features. Useless otherwise.
ccv 11:03pm on Monday, April 26th, 2010 
Fantastic phone, great PDA Before I bought the XDA from Amazon for £150, I used a Trium Mondo. However.
Pate 1:36am on Monday, April 26th, 2010 
Bought and thought Not or Yes. Finally Yes! Great looking unit No service ; no customer care ; no recourse Windows environment, programs and features. Compatibility. Connectivity. Short battery life with heavy use. Really needs a better antenna.
hal999 11:20am on Friday, April 16th, 2010 
I love it. If you know Windows then this phone is very easy to use with lots of features. Can transfer and read most Window files like word, excel.

Comments posted on www.ps2netdrivers.net are solely the views and opinions of the people posting them and do not necessarily reflect the views or opinions of us.

 

Documents

doc0

ADVANCED GUITAR EFFECTS PROCESSOR

ZOOM PLAYER

Operation Manual
Thank you for selecting the Advanced Guitar Effects Processor ZOOM Player 1010 (hereafter called "1010").

Outstanding Features

25 versatile built-in individual effects. Up to six effects can be combined in a patch, and up to 42 patches (12 user memory patches and 30 preset patches) are available, offering extraordinary flexibility. Integrated auto-chromatic guitar tuner. Integrated foot switches and informative control panel show settings at a glance and allow easy operation like a compact effect. Distortion effect is generated using analog circuitry, to assure rich and natural-sounding sustain and distortion effect. By using the optional foot controller FP01, pedal wah and volume control are possible, for further enhanced playability.

Contents

Panel Description 1 Top Panel 1 Rear Panel 2 Connections 2 Getting Familiar With Some Basic Terms 3 Using the Patches (Play Mode) 4 Panel Display in Play Mode 4 Selecting a Patch 4 Adjusting the Patch Level 5 Bypassing the Effects 5 Muting the Output 5 Tuning the Guitar 5 Guitar Tuner Calibration 6 Using a Foot Pedal 6 Creating a Patch (Edit Mode) 7 Activating Edit Mode 7 Editing a Patch 8 Switching Effect Modules On and Off 8 Storing a Patch 8 Effect Types and Parameters 9 Effect Module 1 (COMP & WAH) 9 Effect Module 2 (DISTORTION) 9 Effect Module 3 (EQ) 11 Effect Module 4 (CHO/FLG) 11 Effect Module 5 (REV/DLY) 12 Patch Level 12 Patch List 13 Reinitializing the 1010 (Special Mode) 13 Specifications 14

Panel Description

Top Panel

(9) (8) (7) (6) (5)

INPUT AMP SIM ON COMP
OUTPUT WAH DISTORTION EQ VOL CHO/FLG REV/DLY

CONTROL IN

1 RHYTHM 2 Classic OD 3 Valve OD 4 Vintage DRIVE 5 DRIVE Master 6 FUZZ 7 Power LEAD 8 METAL T
DIST COLOR SENS 1-16 0-10 ATTACK GAIN 0-10 1-16 TONE TONE-WAH 0-10 0-10-P1-P5 PATCH LEVEL ZNR 0-30 0-5
PRESENCE 0-(5)-10 HIGH 0-(5)-10 MID 0-(5)-10 LOW 0-(5)-10
1:CHO 2:FLG 3:DBL DEPTH 0-10 RATE 1-20 FEEDBACK 0-10
1:HALL 1:DLY 2:ROOM TIME TIME 1-10 0-42( 10mS) TONE FEEDBACK 0-10 0-10 MIX 0-10
PARM 1 PARM 2 PARM 3 PARM 4

STORE EDIT SELECT

BOTH WAH ON 0 -9:PRESET A - d:USER

DIST COLOR

COMP WAH

CHO FLG

REVERB DELAY

TUNER CALIB 435 - 445Hz

(2) (3) (4)

MODULE

(1) Display
The display shows vital information for operating the 1010.
(8) Module cursor indicators
In Play mode Lit indicator indicates which effect module is ON. In Edit mode Lit indicator indicates which effect module is ON, and flashing indicator indicates the currently edited effect module. In bypass/tuner mode Indicators serve as tuning meter.

(2) VALUE + / - keys

These keys serve to change the value of a setting.

(3) MODULE SELECT

In Play mode Serves to select the group (USER, PRESET or BOTH) In Edit mode Serves to select the module to be edited.

(9) Tuner indicator

Lights up in the bypass/tuner mode.

(4) PARM/SELECT w key

Serves to select the parameter to be edited.

(10) BANK pedal

In Play mode Selects the next higher bank. In Edit mode Switches the effect module COMP&WAH on and off.

(5) STORE key

Serves to store a patch.

(6) EDIT key

Serves to switch between Play mode and Edit mode.

(11) Pedals 1 3

In Play mode The pedals serve to select a patch. In Edit mode The pedals serve to switch the effect modules DISTORTION, CHO/FLG, and REV/DLY on and off.
(7) Parameter cursor indicators
In Edit mode, the flashing indicator indicates the edited parameter.

Rear Panel

SERIAL NO.

CONTROL IN DC IN

OUTPUT

ZOOM CORPORATION MODEL 1010 MADE IN JAPAN

(1) CONTROL IN jack

This connector allows use of the optional foot pedal FP01 to control pedal wah or volume level.

(3) OUTPUT jack

Connects to the amplifier.
(4) INPUT jack (2) DC INPUT (AC adapter) jack
The supplied AC adapter is connected here. As long as the AC adapter is connected, the unit is turned on. There is no separate power switch. Connects to the guitar.

Connections

(3) (4) FP01 AC outlet AC adapter
(1) Guitar Guitar amplifier
(1) Connect an electric guitar to the INPUT jack. (2) Connect a guitar amplifier to the OUTPUT jack.
(3) To control volume or wah with the foot pedal FP01, connect the pedal to the CONTROL IN jack of the 1010. For details regarding use of the foot pedal, please refer to page 6. (4) After all other connections are completed, plug in the supplied AC adapter. This activates the unit.
When monitoring the sound through an audio speaker, distortion effects may sound too weak. If this happens, choose a distortion color with amplifier simulation. For details regarding distortion color, please refer to the table of effect types on page 9.
Make sure that power to connected equipment is turned off before plugging in or unplugging the AC adapter of the 1010.
Getting Familiar With Some Basic Terms

Effect Module

The 1010 incorporates five effect blocks which are referred to as "effect modules". Each effect module can be thought of as a single compact effect. The 1010 therefore operates like five compact effects connected in series. The following five types of effect modules are available:
The 1010 calls up patches in sets of three, and the foot pedals serve to switch between patches. Each set of three patches is referred to as a "bank".
Group Bank A b C d Patch number 1 3
qCOMP&WAH Compression effect and pedal wah (with an external controller) qDISTORTION Analog distortion effects qEQ Equalizer for adjusting the tonal quality of the sound qCHO/FLG Chorus and modulation effects. qREV/DLY Reverb and delay effects for creating a spatial impression

PRESET

Parameter
The elements which determine the sound of an effect are referred to as "parameters". Parameter values can be adjusted for each effect module, to create your own patches with the 1010.

Effect Type

Each effect module contains several effect variations which are called "effect types". An effect module can normally use only one effect type at a time, but the COMP&WAH module can use compressor and wah together. The DISTORTION module utilizes ZNR (Zoom Noise Reduction) in addition to distortion effect. For a list of effect types in each effect module, please see the table on page 9.

The functions of the 1010 can be divided into three different categories. These are called "modes", as described below.

Patches and Groups

A combination of effect modules, each with individual parameter settings plus the final output level setting is referred to as a "patch".
COMP&WAH DISTORTION EQ CHO/FLG REV/DLY
Play Mode (Please refer to page 4)
In this mode, patches are selected and played. This is the default mode when power is turned on.
Edit Mode (Please refer to page 7)
In this mode, the parameters of each patch can be edited.
Special Mode (Please refer to page 13)
Serves to return some or all patch data to the factory preset settings.

PATCH LEVEL

The 1010 has two memory areas or "groups" where patches are stored: the USER group for patches that can be altered and stored by the user, and the PRESET group for factory defined read-only patches. There are 12 patches in the USER group and 30 patches in the PRESET group, for a total of 42 patches.
Using the Patches (Play Mode)
1.First make sure that the AC adapter of the 1010 is disconnected and that the amplifier is switched off. Then connect the 1010 to the guitar and amplifier. 2.Plug in the AC adapter of the 1010 to activate the unit and switch the amplifier on. 3.Adjust the volume to a suitable position while playing the instrument.

Selecting a Patch

1.Select the desired group with the PARAM SELECT key. In the 1010, patches are divided into the USER group and the PRESET group. Choose the group from which you want to select a patch. With each push of the PARAM SELECT key, the group setting cycles through the following three settings which are shown on the display. v A (USER) USER group only 0 (PRESET) PRESET group only A or 0 (BOTH) USER group and PRESET group 2.Select the bank with the BANK pedal. v
Panel Display in Play Mode
When the 1010 is turned on by plugging in the AC adapter, the unit automatically goes into Play mode. In the Play mode, the following information is shown on the display.

(1) Bank

The currently selected bank is shown in the BANK field (left side) of the display.
: USER PRESET : , , , , , ,

(2) Patch number

The currently selected patch number is shown in the PATCH field (right side) of the display.
A bank is a group of three patches. There are four banks (named A through d) in the USER group and 10 banks (09) in the PRESET group.When wishing to continuously select patches from both groups, choose the BOTH setting. With each push of the BANK pedal, the next higher bank is selected. (The bank display flashes during bank selection.)

(3) WAH on/off

The wah on/off condition of the currently selected effect is shown by a dot in the lower right corner of the display. (Pedal wah is possible when the optional foot pedal FP01 is connected.)

For example, if the patch number shown on the right side of the display is "1", press pedal 1 to bypass the effects.
2.All effects in the patch are now bypassed and the original guitar sound is heard. The display shows "bP " for one second to indicate that bypass has been selected, and then switches to tuner indication (if no sound is input from the guitar, the display shows "-- "). The tuner indicator also lights up.
The above explanation uses the expression "original sound" for the sound that is heard in the bypass condition. However, since the 1010 uses digital processing for the signal routed through it (both in the "effect ON" and effect OFF condition), the output will not be exactly the same as when directly plugging the guitar into the amplifier.
2.Pick an open string on the guitar. The display shows the note which is closest to the current pitch. Tune the guitar to the desired pitch.
C= F= F #= G= G #= A= A #= B=

C #= D= D #= E=

3.When the display shows the desired note, perform fine
The patch level setting change made in this way is only temporary. If you select a different patch without storing the new level setting first, the setting will be lost. In the Play mode, the patch level can be adjusted also for patches from the PRESET group, but the new level setting cannot be stored. When wishing to store the level, store the patch in the USER group.
2.The output of the 1010 is now completely cut off and the sound of the guitar cannot be heard. When the pedal is depressed, the indication "bP " appears first on the display, but if the pedal is kept depressed for more than one second, the indication changes to " t " to indicate that the output has been muted. The display shows the indication " t " for one second and then switches to tuner indication (if no sound is input from the guitar, the display shows "-- "). The tuner indicator also lights up.
tuning. While the tuner function is being used, the module cursor indicators serve as a fine tuning meter. When the pitch is correct, the EQ indicator lights. If the pitch is too high, the REV/DLY indicator lights, and if it is too low, the COMP&WAH indicator lights. Watch the indicators while fine tuning your instrument.

AMP SIM ON

Guitar Tuner Calibration
The reference frequency of the integrated guitar tuner can be adjusted for the reference note A. 1.In the Play mode, press the pedal whose number is shown on the right side of the display (i.e. the pedal that was used to select the current patch), to activate the bypass or mute mode. The tuner indicator lights up. 2.Press one of the VALUE + / - keys. 3.The current reference frequency is shown for a brief duration on the display. 4.While the reference frequency is shown, use the VALUE + / - keys to adjust the frequency. The adjustment range is 435 to 445 Hz. This is shown on the display as "35" "45".
RHYTHM c OD OD ge DRIVE E Master r LEAD AL T
1:CHO 3:DBL 2:FLG DEPTH 0-10 RATE 1-20 FEEDBACK 0-10

T COLOR

TUNER TUNER
4. To return to the Play mode, press one of the pedals to select a patch.
The default reference frequency setting that is established when the 1010 is turned on is 440 Hz.

435Hz : 440Hz : 445Hz :

Using a Foot Pedal

Controlling the volume

1.Connect the FP01 to the CONTROL IN jack of the 1010. 2.Operate the FP01 while using the 1010 in Play mode.
Using the wah effect of the 1010 as pedal wah
1.Connect the FP01 to the CONTROL IN jack of the 1010. 2.Select a patch from the COMP&WAH module which uses pedal wah. For details on how to select a patch, please refer to page 4. 3.Operate the FP01 while using the 1010 in Play mode. The pedal now controls pedal wah.
The volume adjustment made with the foot pedal is independent from the patch level setting of the individual patches. The control tap is located between the EQ and the CHO/FLG module. This allows changing the volume without reducing reverb or delay intensity. If wah control is selected in the COMP&WAH module, this will be activated automatically, and volume control is disabled.
To be able to use wah, set the COMP&WAH module to ON in Edit mode and set PARAM3 to any setting between P1 and P5. (For details, please refer to the Edit mode explanation starting on page 7 and the explanation of effect types and parameters starting on page 9.) If wah is enabled in the patch, a dot appears in the lower right corner of the display.

Guitar

Use the EXP. OUT jack of the FP01 for connection to the CONTROL IN jack of the 1010. Use the stereo cable supplied with the FP01 for making the connection.
Creating a Patch (Edit Mode)

COMP&WAH

1 COMPRESSOR & WAH

DISTORTION

1 RHYTHM 2 Classic OD 3 Valve OD 4 Vintage DRIVE 5 DRIVE Master 6 FUZZ 7 Power LEAD 8 METAL T AMP SIM 15 16

With each push of the MODULE SELECT key, the edited module moves one position to the right. When the REV/DLY module is reached, the cursor loops back to the COMP&WAH module.
MODULE MODULE MODULE MODULE MODULE MODULE
3. Next, use the PARAM SELECT w key to select the parameter within that module that you wish to edit. The indicator of the selected parameter is flashing.
The effect module ON/OFF setting can also be stored as part of a patch.

Storing a Patch

If an edited patch is not stored, the change will be lost when another patch is selected. To preserve a setting, store the patch as described below. 1.Press the STORE key in the Edit mode. This activates the store standby condition.
With each push of the PARAM SELECT key, the selected parameter moves one position down. When PARAM 4 is reached, the cursor loops back to PARAM 1.
PARM 1 PARM 2 PARM 3 PARM 4 PARM 1
Storing is possible also in the Play mode.
The value of the selected effect parameter is shown on HINT the display. If the display shows only "-- ", the effect module is OFF. Set the effect module to ON before editing, as described on page 8.
2.Choose the bank and patch number in which you want to store the patch. Use the BANK pedal to first select the bank and then specify the patch number with the pedals 1 3.

4. Use the VALUE value.

+ /- keys to change the parameter
For details on the parameters of each effect module, please refer to "Effect Types and Parameters" on pages 9 12. Parameter setting changes made in this way are only temporary. If you return to the Play mode or select a different patch without storing the new settings first, the settings will be lost.
Patches cannot be stored in the PRESET group. If a patch was chosen from the PRESET group, the store destination will automatically become the USER group. Specify a bank and patch number in the USER group.
3.If no bank and patch number is specified for a patch selected from the USER group, the patch will be stored in the original location. If no bank and patch number is specified for a patch selected from the PRESET group, the patch will be stored in "A1" of the USER group.
For details on how to store a patch, please refer to the explanation at right.
Switching Effect Modules On and Off
In the Edit mode, effect modules can be turned on and off independently. 1. Pressing a pedal corresponding to an effect module that is currently on (module cursor indicator lit) turns the effect module off. The indicator goes out. 2. Press the pedal again to turn the effect module back on.
When a patch is stored, the patch that was previously stored in that number will be overwritten (erased). Take care not to erase a patch that you want to keep. When wishing to restore all factory preset patches, please refer to "Reinitializing the 1010 (Special Mode)" on page 13. Restoring individual patches is not possible.

4.Press the STORE key again. The patch is stored, and the 1010 reverts to the Play mode.
If the STORE key has not yet been pressed for the second time, you can use the EDIT key to cancel the store process and return to the Play mode.
Effect Types and Parameters
In this section, all effect types and parameters of the 1010 are explained. Parameters that are the same for several effects are explained in detail only the first time they appear.

Effect Module 1

COMP & WAH (Compressor & Wah)
This module combines a compression with a wah effect. Using the compressor and wah together is also possible.

Effect Module 2

This module comprises eight kinds of distortion effects and eight different amp simulators (which recreate the sound of picking up a guitar amplifier with a microphone).
The compressor maintains the volume at a given level without impairing the sense of tone and attack. Wah emphasizes the frequency of the guitar. If the optional foot pedal FP01 is used, the emphasized frequency range can be shifted up and down with the pedal.
When using the unit with a guitar amplifier, choose settings 1 8. When monitoring via an audio speaker or headphones, use settings 9 16. This module also comprises ZNR (Zoom Noise Reduction). Adjust it to match the connected guitar.

COMP & WAH

SENS ATTACK TONE WAH P1P5

RHYTHM

PARAMETER 1 PARAMETER 2 PARAMETER 3
This effect gives a dry, cool sound with subdued bass and accentuated highs. It is well suited for blues or rhythm backing.

010 05

Description (1) SENS (Sensitivity) Determines the compressor depth. Higher values result in a more uniform level and longer sustain. A setting of "0" turns the compressor off. This is suitable for using only the wah effect. (2) ATTACK Determines the time lag between the guitar sound input and the onset of compression. Lower values produce faster attack. (3) TONE This is a tone-control-type equalizer. The neutral setting is 0 (zero). Low values emphasize the bass and high values emphasize the treble range. (4) WAH When the foot pedal FP01 is connected, set PARAM3 to any value from P1 to P5. These parameters control the emphasized frequency range when no pedal is connected. Higher values mean higher frequency.
PARAMETER 1 PARAMETER 2 PARAMETER 3 PARAMETER 4

COLOR GAIN TONE ZNR

Description (1) COLOR Determines the distortion color. For normal rhythm play, use "1" and for rhythm play with amp simulator effect, use "9". (2) GAIN Determines distortion intensity of the overdrive circuit. Higher values produce more distortion. (3) TONE This is a tone-control-type equalizer. (4) ZNR (Zoom Noise Reduction) Control the ZNR circuit which reduces unwanted noise. Adjusting the value controls the amount of Zoom Noise Reduction.
Classic OD (Classic Overdrive)

DRIVE Master

This gives natural sounding overdrive distortion similar to that achieved with conventional compact effects.
This gives hard distortion sound similar to driving a large amp to full level.

Classic OD

COLOR GAIN TONE ZNR 010 05
Description (1) COLOR To select normal classic overdrive, set this parameter to "2". To add the amp simulator effect, use "10". (2) GAIN Determines distortion intensity of the overdrive circuit. Higher values produce more distortion.
Description (1) COLOR To select normal drive distortion, set this parameter to "5". To add the amp simulator effect, use "13".
Valve OD (Valve Overdrive)
This gives a vintage type fuzz sound. The TONE parameter can be used to vary the character.
This gives warm sounding distortion similar to that of a tube amplifier.

Valve OD

Description (1) COLOR To select normal valve overdrive, set this parameter to "3". To add the amp simulator effect, use "11".
Description (1) COLOR To select normal fuzz distortion, set this parameter to "6". To add the amp simulator effect, use "14". (3) TONE Higher values give a treble-rich sound character with distortion mainly in the upper frequencies. Lower values yield a mild sound character.

Vintage DRIVE Power LEAD

This gives hard distortion sound with an edge.
This gives distortion with a bass boost and solid character.

Vintage DRIVE

Power LEAD
Description (1) COLOR To select normal vintage overdrive, set this parameter to "4". To add the amp simulator effect, use "12". (2) GAIN Determines distortion intensity of the overdrive circuit. Higher values produce more distortion.
Description (1) COLOR To select normal power lead distortion, set this parameter to "7". To add the amp simulator effect, use "15". (3) TONE This is a tone-control-type equalizer.

METAL T

Effect Module 4

CHO/FLG (Chorus/Flanger)

This effect module comprises three effect types for modulation.
This gives distortion which stresses the upper and lower ends of the frequency spectrum, suitable for heavy metal.

CHORUS

An effect sound with periodically changing pitch is added to the direct sound, for rich ambience.
Description (1) COLOR To select normal metal T distortion, set this parameter to "8". To add the amp simulator effect, use "16".
( EFFECT TYPE ) DEPTH RATE FEEDBACK 120 010

Effect Module 3

This equalizer module allows tone control in four bands. The module is always on. For flat response, set all parameters to "5".

EQUALIZER

This equalizer allows boost or cut in the presence (superhigh), high, mid, and low frequency ranges.
PRESENCE HIGH MID LOW 0(5)10 0(5)10 0(5)10 0(5)10
Description (1) EFFECT TYPE Selects the effect type. To use the chorus effect, set the parameter to "1". (2) DEPTH Determines the modulation depth. (3) RATE Determines the modulation rate. (4) FEEDBACK Determines the signal level fed to the mixer circuit between the output of the EQ module and the input of the REV/DLY module.

FLANGER

Description (1) PRESENCE Adjusts the range of harmonics and overtones of a guitar. "5" is flat, lower values produce a cut and higher values a boost. (2) HIGH Adjusts the treble range. "5" is flat, lower values produce a cut and higher values a boost. (3) MID Adjusts the midrange. "5" is flat, lower values produce a cut and higher values a boost. (4) LOW Adjusts the bass range. "5" is flat, lower values produce a cut and higher values a boost.
An effect sound delayed by several dozen milliseconds is added to the direct sound, and the delay is periodically changed, resulting in a strong flanger effect.
Description (1) EFFECT TYPE To use the flanger effect, set the parameter to "2". (4) FEEDBACK Determines the amount of feedback, i.e. the proportion of the signal routed back to the input of the effect circuit. Increasing this parameter will result in a flanger with very pronounced character.

DOUBLING

An effect sound with short delay is added to the direct sound, giving the impression of multiple performers playing together.

( EFFECT TYPE ) DEPTH RATE FEEDBACK PARAMETER 1 PARAMETER 2 PARAMETER 3 PARAMETER 4

010 010

( EFFECT TYPE ) TIME TONE MIX
Description (1) EFFECT TYPE Selects the effect type. To use the doubling effect, set the parameter to "3". (2) DEPTH Determines the short delay duration. The value shown on the display multiplied by 10 is the delay in milliseconds. The range is 0 to 100 ms. (3) RATE Determines the ratio of direct sound and delayed sound. Higher values produce more delay. (4) FEEDBACK Determines the amount of feedback, i.e. the proportion of the signal routed back to the input of the effect circuit.
Description (1) EFFECT TYPE To use the room effect, set the parameter to "2".
This is a conventional digital delay effect with a delay time of up to 420 milliseconds.
( EFFECT TYPE ) TIME(X10mS) FEEDBACK MIX 10 010

Effect Module 5

REV/DLY (Reverb/Delay)
This effect module comprises three types of reverb effects.
This effect simulates a natural hall, expansive sound.
Description (1) EFFECT TYPE Selects the effect type. To use the delay effect, set the parameter to "3". (2) TIME Determines the delay intervals in 10-ms steps. (3) FEEDBACK Determines the amount of feedback, i.e. the proportion of the signal routed back to the input of the effect circuit. (4) MIX Determines the mixing ratio between direct sound and delay sound. Higher values produce more delay.

Patch Level

PARAM4 of the effect module COMP&WAH controls the level setting for each patch. Although it is not an effect, it is also stored as a parameter along with the other parameters of the patch.
Description (1) EFFECT TYPE Selects the effect type. To use the hall effect, set the parameter to "1". (2) TIME Determines the reverb time. Higher values produce longer reverb times. (3) TONE Determines the reverb tone. Higher values produce brighter sound. (4) MIX Determines the balance between direct sound and effect sound. "0" means direct sound only, and "10" means maximum reverb.
PARAMETER 4 PATCH LEVEL 030
Description (4) PATCH LEVEL Determines the output level of the patch.

When the EQ effect module is set to flat response and all other effect modules are set to OFF, setting this parameter to "25" results in the same sound as when the unit is bypassed. This parameter can be set regardless of the ON/OFF setting of the COMP&WAH module. This parameter is also the only one which can be changed in the Play mode, by using the VALUE keys.
This effect simulates a room with short reverberation.

Patch List

USER GROP

PATCH 1

Power LEAD Power LEAD EQ Man on the Far Mountain METAL T Master's Sound DRIVE Master Classic FUZZ FUZZ EQ EQ EQ DBL ROOM DBL DELAY HALL COMP New York Night

PATCH 2

MELLOW BALLAD EQ CHO CHO DELAY ROOM DELAY WAH CLEAN EQ ROOM COMP+WAH JET SCREAM COMP Half WAH

PATCH 3

Vintage DRIVE EQ EQ EQ EQ FLG DBL FLG CHO HALL DELAY DELAY HALL

A b c d

COMP Classic OD EQ American ROCK with DLY COMP RHYTHM THE CRUNCH COMP Valve OD EQ
WAH DRIVE Master SPACY Arpeggio

PRESET GROP

Studio BALLAD DRIVE Master Traditional ROCK COMP Classic OD OCT-BUS COMP FUZZ CROSS OVER EQ EQ EQ CHO DBL DBL DBL DBL Like a WOMAN ROOM DELAY Double Treble DELAY DELAY DELAY HALL DBL ROOM COMP Clean HALL HALL Studio LEAD
Studio FUNK EQ EQ Power LEAD Jaguar & REV EQ EQ EQ CHO FLG CHO CHO DBL Everything ROOM Grand Flange HALL HALL HALL DELAY ROOM DELAY [LINE] WAH CLEAN EQ ROOM COMP+WAH COMP Retro DELAY COMP BLUES NOTE COMP DRIVE Master Jazzy TONE
EQ RTYTHM EQ EQ EQ EQ EQ EQ EQ EQ EQ FLG DBL FLG CHO CHO FLG DBL DELAY DELAY HALL ROOM HALL DELAY DELAY HALL ROOM
Power LEAD EQ Doubling & DELAY 370 COMP Classic OD Deep DELAY LEAD COMP Vintage DRIVE [LINE] Power LEAD EQ EQ
FUZZ WAH DIST(Jimi TALK) WAH FUZZ [LINE] JET SCREAM COMP Vintage DRIVE [LINE] Half WAH WAH DRIVE Master [LINE] SPACY Arpeggio
COMP EQ [LINE] MELLOW BALLAD COMP [LINE] New York Night EQ
Power LEAD EQ DBL [LINE] Man on the Far Mountain METAL T [LINE] Master's Sound DRIVE Master [LINE] Classic FUZZ FUZZ EQ EQ EQ
COMP Classic OD EQ CHO [LINE] American ROCK with DLY COMP COMP RHYTHM Valve OD EQ [LINE] THE CRUNCH
** You should set the ZNR parameter in the DISTORTION module to a suitable value for the connected guitar.
Reinitializing the 1010 (Special Mode)

factory preset condition

This special function initializes the unit and returns all 12 patches in the USER group to the factory preset condition. Use this function with care, because all patches you have stored in the unit will be irretrievably lost. 1.To protect the speaker, turn the amplifier volume to minimum, and then turn off the 1010 by disconnecting the AC adapter. 2.Turn the 1010 back on by connecting the AC adapter while keeping the STORE key depressed. The indication "AL" flashes on the display. This shows that the unit is ready for recalling all patches from the interna.l ROM. 3.When wishing to initialize all patches, press the STORE key once more. This restores all patches to their factory preset condition. The 1010 then switches to the Play mode. When wishing to cancel the function Press the EDIT key. The 1010 switches to the Play mode without changing the patch settings.

Specifications

ZOOM PLAYER 1010
Effect types 25 (max. 6 simultaneous) Compressor, Wah, Distortion (8 types x 2), Equalizer, Chorus, Flanger, Doubling, Hall reverb, Room reverb, Mono delay 5 (max. 5 simultaneous) USER 4 banks x 3 = 12 (user-writable) PRESET 10 banks x 3 = 30 Total 42 18-bit 128-times oversampling converter 18-bit 128-times oversampling converter 31.25 kHz Guitar input Phone jack (Mono) x 1 (nominal input level -20 dBm, input impedance 470 k) Line Phone jack (Mono) x 1 (nominal output level +5 dBm, output impedance 1 k or less) Foot pedal input for volume/wah control 2-character, 7-segment LED display 9 V DC, 300 mA (from supplied AC adapter) 270 x 136.5 x 34 (W x D x H) 1 kg

Effect modules Patches

A/D conversion: D/A conversion: Sampling frequency Inputs: Outputs: Control connectors: Display: Power supply: Dimensions: Weight:
* 0 dB = 0.775 Vrms * Design and specifications subject to change without notice.

Safety Precautions

Please observe the following safety tips and precautions to ensure hazard-free use of the 1010. Power requirements The 1010 is powered by the supplied AC adapter. To prevent malfunction and safety hazards, Do not use any other kind of AC adapter. When using the 1010 in an area with a different line voltage, please consult your local ZOOM distributor about acquiring a proper AC adapter. Environment Avoid using your 1010 in environments where it will be exposed to: Extreme temperature High humidity or moisture Excessive dust or sand Excessive vibration or shock

Usage Precautions

Electrical interference The 1010 uses digital circuitry that may cause interference and noise if placed too close to other electrical equipment, such as TV sets and radio receivers. If such problems occur, move the 1010 further away from the affected equipment. Also, when fluorescent lights or devices with built-in motors are close to the 1010, the unit may not function properly. Cleaning Use a soft, dry cloth to clean the 1010. If necessary, slightly moisten the cloth. Do not use abrasive cleanser, wax, or solvents (such as paint thinner or cleaning alcohol), since these may dull the finish or damage the surface.
Handling Since the 1010 is a precision electronic device, avoid applying excessive force to the switches and buttons. Also take care not to drop the unit, and do not subject it to shock or excessive pressure. Alterations Never open the case of the 1010 or attempt to modify the product in any way since this can result in damage to the unit. Connecting cables to input and output jacks You should always turn off the power to the 1010 and all other equipment before connecting or disconnecting any cables. Also make sure to disconnect all cables and the AC adapter before moving the 1010.

 

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